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  • Get command object

    - by user198147
    Hi all, I am writing a spring 2.5 application and in my jsp I'm writing my own tags. It's about a list of objects...when I change the number of rows that list shows(a combobox), I am doing a submit on my form returning back to the view(obviosly with the new number of rows returned). When listing with my own tags I need to get the properties from my command object. I have access to the pageContext object but I can't figure where the command object is stored. Could someoane please help me? Thanks in advance, Luisa

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  • SQL help - find the table that has 'somefieldId' as the primary key?

    - by Kettenbach
    Hello All, How can I search my sql database for a table that contains a field 'tiEntityId'. This field is referenced in a stored procedure, but I am unable to identify which table this id is a primary key for? Any suggestions? I currently look through stored procedure definitions for references to text by using something like this Declare @Search varchar(255) SET @Search='[10.10.100.50]' SELECT DISTINCT o.name AS Object_Name,o.type_desc FROM sys.sql_modules m INNER JOIN sys.objects o ON m.object_id=o.object_id WHERE m.definition Like '%'+@Search+'%' ORDER BY 2,1 Any SQL guru's out there know what I need to use to find the table that contains the field, 'preferably the table where that field is the Primary Key. Thanks so much for any tips. Cheers, ~ck in San Diego

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  • Error Instantiating an Inner Class in Parent's Constructor...

    - by stormin986
    In my application's main class (subclass of Application), I have a public inner class that simply contains 3 public string objects. In the parent class I declare an object of that inner class. public class MainApplication extends Application { public class Data { public String x; public String y; public String z; } private Data data; MainApplication() { data = new Data() data.x = "String"; } } After I instantiate the object in the constructor, I get a runtime error when I try to assign any of the inner class object's variables. Any idea what's up here??

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  • ChoiceFormat.setChoices confusion about format parameter type and documentation

    - by polygenelubricants
    From the java.text.ChoiceFormat API: setChoices(double[] limits, String[] formats): Set the choices to be used in formatting. Parameters: limits - contains [...] formats - are the formats you want to use for each limit. They can be either Format objects or Strings. When formatting with object Y, if the object is a NumberFormat, then ((NumberFormat) Y).format(X) is called. Otherwise Y.toString() is called. I'm having difficulties understanding the documentation for the formats parameter: how can you possibly pass a Format/NumberFormat object to setChoices if it's declared String[] formats? Note that interestingly, the getters counterpart of setChoices are declared as follows: double[] getLimits() Object[] getFormats() -- not String[]!!! Is this a bug in the API? Should the setter have been declared setChoices(double[], Object[]) instead, or am I not understanding how to use setChoices correctly?

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  • Getting exc_bad_access error only when mallocguard is enabled

    - by Nareshkumar
    I have an app for iPhone in development which works properly when the Malloc guard is not enabled. However when i try to enable the malloc guard i get the following error after the app is loaded. #0 0x95f65684 in objc_msgSend () #1 0x30506515 in NSPopAutoreleasePool () #2 0x30901697 in _UIApplicationHandleEvent () #3 0x32046375 in PurpleEventCallback () #4 0x30245560 in CFRunLoopRunSpecific () #5 0x30244628 in CFRunLoopRunInMode () #6 0x308f930d in -[UIApplication _run] () #7 0x309021ee in UIApplicationMain () Now my problem is that i am not able to debug the exact location where its getting the error.. have tried malloc_error_break but didnt work out. Is it that malloc guard enabling auto releases some of the objects based on allocation??

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  • Multiple loadmovie() ends up with multiple videos played at the same time!

    - by David
    Hi, i'm using loadmovie() to load a youtube video player inside my flash website but when i load another video the old one doesn't stop, so i tried unloadmovie to destroy it but it seems that i did a mistake in my code This is how the code looks to stop the old one an load the new: vloader.unloadMovie(); vloader.loadMovie("http://www.youtube.com/v/Alw5hs0chj0&hl=fr&fs=1hJ-mPcGtC"); How to do that? please don't suggest me to use other objects or classes, i only want to edit that code. Note: I have an empty CLIP called "vloader" where i load the video player. Thank you

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  • django - order query set by postgres function

    - by thebiglife
    My initial question was here and was related to the postgres backend. http://stackoverflow.com/questions/2408965/postgres-subquery-ordering-by-subquery Now my problem has moved onwards to the Django ORM layer. I essentially want to order a query by a postgres function ('idx', taken from the above stackoverflow work) I've gone through trying to use model.objects.extra(order_by ) or simply order_by but I believe both of these need the order_by parameter to be an attribute or a field known to Django. I'm trying to think how to solve this without having to revert to using an entirely raw SQL query through a model manager.

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  • using KVO to update an NSTableView filtered by an NSPredicate

    - by KingRufus
    My UI is not updating when I expect it to. The application displays "projects" using a view similar to iTunes -- a source list on the left lets you filter a list (NSTableView) on the right. My filters update properly when they are examining any simple field (like name, a string), but not for arrays (like tags). I'm removing a tag from one of my objects (from an NSMutableArray field called "tags") and I expect it to disappear from the list because it no longer matches the predicate that is bound to my table's NSArrayController. ProjectBrowser.mm: self.filter = NSPredicate* srcPredicate = [NSPredicate predicateWithFormat:@"%@ IN %K", selectedTag, @"tags"]; Project.mm: [self willChangeValueForKey:@"tags"]; [tags removeAllObjects]; [self didChangeValueForKey:@"tags"]; I've also tried this, but the result is the same: [[self mutableArrayValueForKey:@"tags"] removeAllObjects]; Interface Builder setup: a ProjectBrowser object is the XIB's File Owner an NSArrayController (Project Controller) has its Content Array bound to "File's Owner".projects Project Controller's filter predicate is bound to "File's Owner".filter NSTableView's column is bound to "Project Controller".name

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  • GetHashCode Method reliability in Silverlight/WP7.1

    - by abhinav
    I am attempting to hash and keep(the hash) an object of type IEnumerable<anotherobject> which has about a 1000 entries. I'll be generating another such object, but this time I'd like to check for any changes in the values of the entries using the hash codes of the two objects. Basically, I was wondering if GetHashCode() is apt for this, both from a performance perspective and reliability perspective (getting different values for different object values and same values for same object values, always). If I have to override it, what would be a good way to do so, does it always depend on the type of anotherobject and what Equals means when comparing two anotherobjects? Is there a generic way to do it? This concern is because my object can be quite big.

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  • Is EF4 "Code Only" ready for production use?

    - by Tommy Jakobsen
    I've been looking at the new Entity Framework 4 Code Only features, and I really like them. But I'm having a hard time finding good resource on the feature. Everything seems to be spread around blongs here and there, so this make me wonder if it's ready to be used for a serious project? What do you think? Is it ready for production use or should I use the more traditional approach (EDMX designer, POCO objects)? Also, I would like to know if there are any features that Code Only does not support yet, compared to the EDMX designer? What do you think about the Code Only feature? Is it "mature" yet? Thank you.

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  • django access to parent

    - by SledgehammerPL
    model: class Product(models.Model): name = models.CharField(max_length = 128) (...) def __unicode__(self): return self.name class Receipt(models.Model): name = models.CharField(max_length=128) (...) components = models.ManyToManyField(Product, through='ReceiptComponent') def __unicode__(self): return self.name class ReceiptComponent(models.Model): product = models.ForeignKey(Product) receipt = models.ForeignKey(Receipt) quantity = models.FloatField(max_length=9) unit = models.ForeignKey(Unit) def __unicode__(self): return unicode(self.quantity!=0 and self.quantity or '') + ' ' + unicode(self.unit) + ' ' + self.product.genitive And now I'd like to get list of the most often useable products: ReceiptComponent.objects.values('product').annotate(Count('product')).order_by('-product__count' the example result: [{'product': 3, 'product__count': 5}, {'product': 6, 'product__count': 4}, {'product': 5, 'product__count': 3}, {'product': 7, 'product__count': 2}, {'product': 1, 'product__count': 2}, {'product': 11, 'product__count': 1}, {'product': 8, 'product__count': 1}, {'product': 4, 'product__count': 1}, {'product': 9, 'product__count': 1}] It's almost what I need. But I'd prefer having Product object not product value, because I'd like to use this in views.py for generating list.

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  • Entity Framework 4 with Existing Domain Model

    - by ace
    Hi, Im currently looking at migrating from fluent nHibernate to ADO.Net Entity Framework 4. I have a project containing the domain model (pocos) which I was using for nHibernate mappings. Ive read in blogs that it is possible to use my existing domain model with EF4 but ive seen no examples of it. Ive seen examples of T4 code generation with EF4 but havent come accross an example which shows how to use existing domain model objects with EF4. Im a newby with EF4 and would like to see some samples on how to get this done. Thanks Aiyaz

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  • How does Ruby's Enumerator object iterate externally over an internal iterator?

    - by Salman Paracha
    As per Ruby's documentation, the Enumerator object uses the each method (to enumerate) if no target method is provided to the to_enum or enum_for methods. Now, let's take the following monkey patch and its enumerator, as an example o = Object.new def o.each yield 1 yield 2 yield 3 end e = o.to_enum loop do puts e.next end Given that the Enumerator object uses the each method to answer when next is called, how do calls to the each method look like, every time next is called? Does the Enumeartor class pre-load all the contents of o.each and creates a local copy for enumeration? Or is there some sort of Ruby magic that hangs the operations at each yield statement until next is called on the enumeartor? If an internal copy is made, is it a deep copy? What about I/O objects that could be used for external enumeration? I'm using Ruby 1.9.2.

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  • Best way to bind node collection to itemscontrol in Silverilght

    - by mrtrombone
    I have a Silverlight project where the main objects are just a bunch of nodes that are joined to each other. A parent node can have many children. I want to be able to bind the nodes to an itemscontrol or similar and so was wondering how to best structure the parent child relationship. Is it OK to create a flat top level list of all nodes (List allNodes) and add each node to that, binding the list to the itemscontrol, then on top of that add each node to it's parent's 'childnodes' list to establish the structure - or am I doing some kind of ugly doubling up? Just hoping there is some kind of best practice or pattern I can latch on to Thanks

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  • C++ -- How can we call "delete this; " in a const-member function?

    - by q0987
    Hello all, I saw the code snippet as follows: class UPNumber { public: UPNumber(); UPNumber(int initValue); ... // pseudo-destructor (a const member function, because // even const objects may be destroyed) void destroy() const { delete this; } // why this line is correct??? ... private: ~UPNumber(); }; First, I am sure that above class definition is correct. Here is my question, why we can define the function 'destroy' as above? The reason being asking is that why we can modify 'this' in a const-member function? Thank you

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  • Treating a fat webservice in .net 3.5 c#

    - by Chris M
    I'm dealing with an obese 3rd party webservice that returns about 3mb of data for a simple search results, about 50% of the data in that response is junk. Would it make sense then to remap this data to my own result object and ditch the response so I'm storing 1-2 mb in memory for filtering and sorting rather than using the web-responses own object and using 2-4 or am I missing a point? So far I've been accessing the webservice from a separate project and using a new class to provide the interaction and to handle the persistence so my project looks like this |- Web (mvc2 proj) |- DAL (database/storage fluent-nhibernate) |- SVCGateway (interaction layer + webservice related models) |- Services -------------- |- Tests |- Specs I'm trying to make the application behave fast and I also need to store the result set temporarily in case a customer goes to view the product and wants to go back to the results. (Service returns only 500 of possible 14K results). So basically I'm looking for confirmation that I'm doing the right thing in pushing the results into my own objects or if I'm breaking some rule or even if there's a better way of handling it. Thanks

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  • iPhone - Create non-persistent entities in core data

    - by ncohen
    Hi everyone, I would like to use entity objects but not store them... I read that I could create them like this: myElement = (Element *)[NSEntityDescription insertNewObjectForEntityForName:@"Element" inManagedObjectContext:managedObjectContext]; And right after that remove them: [managedObjectContext deleteObject:myElement]; then I can use my elements: myElement.property1 = @"Hello"; This works pretty well even though I think this is probably not the most optimal way to do it... Then I try to use it in my UITableView... the problem is that the object get released after the initialization. My table becomes empty when I move it! Thanks edit: I've also tried to copy the element ([myElement copy]) but I get an error...

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  • C++ program runs slow in VS2008

    - by Nima
    I have a program written in C++, that opens a binary file(test.bin), reads it object by object, and puts each object into a new file (it opens the new file, writes into it(append), and closes it). I use fopen/fclose, fread and fwrite. test.bin contains 20,000 objects. This program runs under linux with g++ in 1 sec but in VS2008 in debug/release mode in 1min! There are reasons why I don't do them in batches or don't keep them in memory or any other kind of optimizations. I just wonder why it is that much slow under windows. Thanks,

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  • How can I "override" deepcopy in Python?

    - by Az
    Hi there, I'd like to override __deepcopy__ for a given SQLAlchemy-mapped class such that it ignores any SQLA attributes but deepcopies everything else that's part of the class. I'm not particularly familiar with overriding any of Python's built-in objects in particular but I've got some idea as to what I want. Let's just make a very simple class User that's mapped using SQLA. class User(object): def __init__(self, user_id, name): self.user_id = user_id self.name = name I've used dir() to see, before and after mapping, what SQLAlchemy-specific attributes there are and I've found _sa_class_manager and _sa_instance_state. Provided those are the only ones how would I ignore that when defining __deepcopy__? Also, are there any attributes the SQLA injects into the mapped object? (I asked this in a previous question (as an edit a few days after I selected an answer to the main question, though) but I think I missed the train there. Apologies for that.)

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  • How to get this to compile?

    - by ShaChris23
    I have this code which compiles and works as expected: class Right {}; class Left { public: Left& operator = (Right const&) { //... Do something ... return *this; } }; int main() { Right right; Left left; // Assign individual object -- this works left = right; } But now, this one surprises me, I thought the template would work itself out since I already provided the = operator() to the Left class. int main() { ... std::list<Right> rightLst; std::list<Left> leftLst; // Assign a list of objects -- this doesn't compile leftLst = rightLst; } What can I do so that I could convert the rightLst to leftLst conversion in a single line?

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  • Javascript game with css position

    - by newb125505
    I am trying to make a very simple helicopter game in javascript and I'm currently using css positions to move the objects. but I wanted to know if there was a better/other method for moving objects (divs) when a user is pressing a button here's a code i've got so far.. <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>Game 2 helicopter</title> <script type="text/javascript"> function num(x){ return parseInt(x.replace(/([^0-9]+)/g,'')); } function getPos(x, y){ var inum=Math.floor(Math.random()*(y+1-x)) + x; inum=inum; return inum; } function setTop(x,y){ x.style.top = y+'px'; } function setBot(x,y){ x.style.bottom = y+'px'; } function setLeft(x,y){ x.style.left = y+'px'; } function setRight(x,y){ x.style.right = y+'px'; } function getTop(x){ return num(x.style.top); } function getBot(x){ return num(x.style.bottom); } function getLeft(x){ return num(x.style.left); } function getRight(x){ return num(x.style.right); } function moveLeft(x,y){ var heli = document.getElementById('heli'); var obj = document.getElementById('obj'); var poss = [20,120,350,400]; var r_pos = getPos(1,4); var rand_pos = poss[r_pos]; xleft = getLeft(x)-y; if(xleft>0){ xleft=xleft; } else{ xleft=800; setTop(x,rand_pos); } setLeft(x,xleft); setTimeout(function(){moveLeft(x,y)},10); checkGame(heli,obj); } var heli; var obj; function checkGame(x,y){ var obj_right = getLeft(x) + 100; var yt = getTop(y); var yb = (getTop(y)+100); if(getTop(x) >= yt && getTop(x) <= yb && obj_right==getLeft(y)){ endGame(); } } function func(){ var x = document.getElementById('heli'); var y = document.getElementById('obj'); alert(getTop(x)+' '+getTop(y)+' '+(getTop(y)+200)); } function startGame(e){ document.getElementById('park').style.display='block'; document.getElementById('newgame').style.display='none'; heli = document.getElementById('heli'); obj = document.getElementById('obj'); hp = heli.style.top; op = obj.style.top; setTop(heli,20); setLeft(heli,20); setLeft(obj,800); setTop(obj,20); moveLeft(obj,5); } function newGameLoad(){ document.getElementById('park').style.display='none'; document.getElementById('newgame').style.display='block'; } function gamePos(e){ heli = document.getElementById('heli'); obj = document.getElementById('obj'); var keynum; var keychar; var numcheck; if(window.event){ // IE keynum = e.keyCode; } else if(e.which){ // Netscape/Firefox/Opera keynum = e.which; } keychar = String.fromCharCode(keynum); // up=38 down=40 left=37 right=39 /*if(keynum==37){ //left tl=tl-20; db.style.left = tl + 'px'; } if(keynum==39){ //right //stopPos(); tl=tl+20; db.style.left = tl + 'px'; }*/ curb = getTop(heli); if(keynum==38){ //top setTop(heli,curb-10); //alert(curb+10); } if(keynum==40){ //bottom setTop(heli,curb+10); //alert(curb-10); } } function endGame(){ clearTimeout(); newGameLoad(); } </script> <style type="text/css"> .play{position:absolute;color:#fff;} #heli{background:url(http://classroomclipart.com/images/gallery/Clipart/Transportation/Helicopter/TN_00-helicopter2.jpg);width:150px;height:59px;} #obj{background:red;width:20px;height:200px;} .park{height:550px;border:5px solid brown;border-left:none;border-right:none;} #newgame{display:none;} </style> </head> <body onload="startGame();" onkeydown="gamePos(event);"> <div class="park" id="park"> <div id="heli" class="play"></div> <div id="obj" class="play"></div> </div> <input type="button" id="newgame" style="position:absolute;top:25%;left:25%;" onclick="startGame();" value="New Game" /> </body> </html>

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  • How do I override methods of nested types?

    - by Mason Wheeler
    I've got a custom TObjectList descendant in Delphi 2009, and I'd like to play with its enumerator a bit and add some filtering functionality to the MoveNext method, to cause it to skip certain objects. MoveNext is called by DoMoveNext, which is a virtual method, so this shouldn't be difficult to override... except for one thing. The TEnumerator for TObjectList isn't its own class; it's declared as a nested type within the TObjectList declaration. Is there any simple way to override TEnumerator.DoMoveNext in my descendant class, or do I have to reimplement the whole TEnumerator? It's not a very big class, but I'd prefer to keep redundancies to a minimum if I can...

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  • Function Composition in C++

    - by Channel72
    There are a lot of impressive Boost libraries such as Boost.Lambda or Boost.Phoenix which go a long way towards making C++ into a truly functional language. But is there a straightforward way to create a composite function from any 2 or more arbitrary functions or functors? If I have: int f(int x) and int g(int x), I want to do something like f . g which would statically generate a new function object equivalent to f(g(x)). This seems to be possible through various techniques, such as those discussed here. Certainly, you can chain calls to boost::lambda::bind to create a composite functor. But is there anything in Boost which easily allows you to take any 2 or more functions or function objects and combine them to create a single composite functor, similar to how you would do it in a language like Haskell?

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  • C++ memory management of reference types

    - by Russel
    Hello, I'm still a fairly novice programmer and I have a question about c++ memory management with refence types. First of all, my understanding of reference types: A pointer is put on the stack and the actual data that the pointer points to is created and placed on the heap. Standard arrays and user defined classes are refence types. Is this correct? Second, my main question is do c and c++'s memory management mechanisms (malloc, free and new, delete) always handle this properly and free the memory that a class or array is pointing to? Does everything still work if those pointers get reassigned somehow to other objects of the same size/type on the heap? What if a class has a pointer member that points to another object? I am assuming that delete/freeing the class object doesn't free what it's member pointer points to, is that correct? Thanks all! -R

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  • Using a locale-dependent sorting function in Ruby/Rails

    - by knuton
    What is a good approach to sorting an array of strings in accordance with the current locale? For example the standard Array#sort puts "Ä" after "Z", which is not correct in German. I would have expected the gem I18n to offer a hook for defining my own sorting algorithms or providing collation strings or objects. In my imagination, passing this proc or string to the sort function, would make it behave as necessary. I know that this is possible in Python, for example. Google has not helped me this time. Can you? Any advice appreciated!

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