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  • Why is /dev/rfcomm0 giving PySerial problems?

    - by Travis G.
    I am connecting my Ubuntu box to a wireless readout setup over Bluetooth. I wrote a Python script to send the serial information through /dev/rfcomm0. The script connects fine and works for a few minutes, but then Python will start using 100% CPU and the messages stop flowing through. I can open rfcomm0 in a serial terminal and communicate through it by hand just fine. When I open it through a terminal it seems to work indefinitely. Also, I can swap the Bluetooth receiver for a USB cable, and change the port to /dev/ttyUSB0, and I don't get any problems over time. It seems either I'm doing something wrong with rfcomm0 or PySerial doesn't handle it well. Here's the script: import psutil import serial import string import time sampleTime = 1 numSamples = 5 lastTemp = 0 TEMP_CHAR = 't' USAGE_CHAR = 'u' SENSOR_NAME = 'TC0D' gauges = serial.Serial() gauges.port = '/dev/rfcomm0' gauges.baudrate = 9600 gauges.parity = 'N' gauges.writeTimeout = 0 gauges.open() print("Connected to " + gauges.portstr) filename = '/sys/bus/platform/devices/applesmc.768/temp2_input' def parseSensorsOutputLinux(output): return int(round(float(output) / 1000)) while(1): usage = psutil.cpu_percent(interval=sampleTime) gauges.write(USAGE_CHAR) gauges.write(chr(int(usage))) #write the first byte #print("Wrote usage: " + str(int(usage))) sensorFile = open(filename) temp = parseSensorsOutputLinux(sensorFile.read()) gauges.write(TEMP_CHAR) gauges.write(chr(temp)) #print("Wrote temp: " + str(temp)) Any thoughts? Thanks. EDIT: Here is the revised code, using Python-BlueZ instead of PySerial: import psutil import serial import string import time import bluetooth sampleTime = 1 numSamples = 5 lastTemp = 0 TEMP_CHAR = 't' USAGE_CHAR = 'u' SENSOR_NAME = 'TC0D' #gauges = serial.Serial() #gauges.port = '/dev/rfcomm0' #gauges.baudrate = 9600 #gauges.parity = 'N' #gauges.writeTimeout = 0 #gauges.open() gaugeSocket = bluetooth.BluetoothSocket(bluetooth.RFCOMM) gaugeSocket.connect(('00:06:66:42:22:96', 1)) filename = '/sys/bus/platform/devices/applesmc.768/temp2_input' def parseSensorsOutputLinux(output): return int(round(float(output) / 1000)) while(1): usage = psutil.cpu_percent(interval=sampleTime) #gauges.write(USAGE_CHAR) gaugeSocket.send(USAGE_CHAR) #gauges.write(chr(int(usage))) #write the first byte gaugeSocket.send(chr(int(usage))) #print("Wrote usage: " + str(int(usage))) sensorFile = open(filename) temp = parseSensorsOutputLinux(sensorFile.read()) #gauges.write(TEMP_CHAR) gaugeSocket.send(TEMP_CHAR) #gauges.write(chr(temp)) gaugeSocket.send(chr(temp)) #print("Wrote temp: " + str(temp)) It seems either Ubuntu must be closing /dev/rfcomm0 after a certain time or my Bluetooth receiver is messing things up. Even when the BluetoothError arises, the "connected" light on the receiver stays illuminated, and it is not until I power-cycle to receiver that I can reconnect. I'm not sure how to approach this problem. It's odd that the connection would work fine for a few minutes (seemingly a random amount of time) and then seize up. In case it helps, the Bluetooth receiver is a BlueSmirf Silver from Sparkfun. Do I need to be trying to maintain the connection from the receiver end or something?

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  • Error trapping for a missing data source in a Spring MVC / Spring JDBC web app [migrated]

    - by Geeb
    I have written a web app that uses Spring MVC libraries and Spring JDBC to connect to an Oracle DB. (I don't use any ORM type libraries as I create stored procedures on Oracle that do my stuff and I'm quite happy with that.) I use a connection pool to Oracle managed by the Tomcat container The app generally works absolutely fine by the way! BUT... I noticed the other day when I tried to set up the app on another Tomcat instance that I had forgotten to configure the connection pool and obviously the app could not get hold of an org.apache.commons.dbcp.BasicDataSource object, so it crashed. I define the pool params in the tomcat "context.conf" In my "web.xml" I have: <servlet> <servlet-name>appServlet</servlet-name> <servlet-class>org.springframework.web.servlet.DispatcherServlet</servlet-class> <init-param> <param-name>contextConfigLocation</param-name> <param-value>/WEB-INF/Spring/appServlet/servlet-context.xml</param-value> </init-param> <load-on-startup>1</load-on-startup> </servlet> <servlet-mapping> <servlet-name>appServlet</servlet-name> <!-- Map *everything* to appServlet --> <url-pattern>/</url-pattern> </servlet-mapping> <resource-ref> <description>Oracle Datasource example</description> <res-ref-name>jdbc/ora1</res-ref-name> <res-type>org.apache.commons.dbcp.BasicDataSource</res-type> <res-auth>Container</res-auth> </resource-ref> And I have a Spring "servlet-context.xml" where JNDI is used to map the data source object provided by the connection pool to a Spring bean with the ID of "dataSource": <jee:jndi-lookup id="dataSource" jndi-name="java:comp/env/jdbc/ora1" resource-ref="true" /> Here's the question: Where do I trap the case where the database cannot be accessed for whatever reason? I don't want the user to see a yard-and-a-half of Java stack trace in their browser, rather a nicer message that tells them there is a database problem etc. It seems that my app tries to configure the "dataSource" bean (in "servlet-context.xml") before any code has tested it can actually provide a dataSource object from the pool?! Maybe I'm not fully understanding exactly what is going on in these stages of the app firing up ... Thanks for any advice!

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  • Follow your friends on StackOverflow with FriendOverflow

    - by Mike Grace
    Screenshot About I created this app because I wanted to see what my friends and co-workers were doing on StackOverflow. I was previously going to their profiles to see what they were asking, answering, and commenting on because most of the time I found what they were doing was interesting or relevant to what I was doing. This app is for anyone who visits StackOverflow using their desktop browser and has 'friends' they would like to follow on StackOverflow. Cost Free Download Google Chrome extension http://goo.gl/ooE34 Mozilla Firefox extension http://goo.gl/3Pnqa Bookmarklet http://goo.gl/FkuQW Platform Desktop browsers via Google Chrome extension, Mozilla Firefox extension, and bookmarklet Contact @MikeGrace Code App was built on the Kynetx platform using KRL (Kynetx Rule Language)

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  • Reader for Android Updates; Now with Feed Widgets and More

    - by ETC
    Android phone owners rocking the official Google Reader app will be pleased to see the new update includes much requested features such as polished feed widgets, unread counter widgets, and a handy “mark previous as read” button. Widgets have long been one of the most requested feature for Google Reader for Android. This update rolls them out in two forms. News ticker widgets show you current headlines for your Google Reader folders (as seen in the screenshot here); folder widgets function just as unread counters and only take up a 1×1 space. In addition to the widgets another much requested feature made an appearance. While scrolling through your feed you can now mark all the previous entries as read. Hit up the link below to read more or visit the Android Market on your phone to update the application. Updates to the Google Reader App for Android [The Official Google Reader Blog] Latest Features How-To Geek ETC How to Enable User-Specific Wireless Networks in Windows 7 How to Use Google Chrome as Your Default PDF Reader (the Easy Way) How To Remove People and Objects From Photographs In Photoshop Ask How-To Geek: How Can I Monitor My Bandwidth Usage? Internet Explorer 9 RC Now Available: Here’s the Most Interesting New Stuff Here’s a Super Simple Trick to Defeating Fake Anti-Virus Malware Comix is an Awesome Comics Archive Viewer for Linux Get the MakeUseOf eBook Guide to Speeding Up Windows for Free Need Tech Support? Call the Star Wars Help Desk! [Video Classic] Reclaim Vertical UI Space by Adding a Toolbar to the Left or Right Side of Firefox Androidify Turns You into an Android-style Avatar Reader for Android Updates; Now with Feed Widgets and More

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  • Set App Windows to Always be on Top

    - by Asian Angel
    Sometimes you have a small app or other software that you want to keep topmost but how do you keep it on top without a lot of hassle? If this sounds like your situation then you might want to have a look at OnTop. Before For our example we had four individual apps open…any of the four could easily be on top at the moment. OnTop in Action The exe file for the app comes in a zip file. Simply unzip the file, place it in the Program Files Folder, create a shortcut and you are ready to go. Once you start OnTop you will see a new System Tray Icon…right click to access the Context Menu with a list of currently open apps. We decided to set Winamp to be always topmost first. Note: OnTop detected all three individual sections of our Winamp Player along with the individual monitors running in our Taskbar. Clicking on Paint.NET brought it forward over Firefox and Microsoft Word but Winamp was still sitting on top. Clicking on Microsoft Word next still did not affect Winamp’s topmost status. Nice. As soon as we switched the topmost status to Microsoft Word you can see that it immediately came to the front. One thing that we did note in our tests…the best method for switching topmost status is either to choose a different app or close the app that was topmost. Conclusion OnTop might be considered niche software but if you have an app window that you need to keep on top of other windows then you might want to give this small app a try. Links Download OnTop at Softpedia Similar Articles Productive Geek Tips Use the Windows Key for the "Start" Menu in Ubuntu LinuxIncrease the Cached Logon Count for Windows Computers on a DomainUsing Windows 7 or Vista Compatibility ModeQuick Tip: Change the Registered Owner in WindowsMake Safari Stop Crashing Every 20 Seconds on Windows Vista TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Xobni Plus for Outlook All My Movies 5.9 CloudBerry Online Backup 1.5 for Windows Home Server Snagit 10 2010 World Cup Schedule Boot Snooze – Reboot and then Standby or Hibernate Customize Everything Related to Dates, Times, Currency and Measurement in Windows 7 Google Earth replacement Icon (Icons we like) Build Great Charts in Excel with Chart Advisor tinysong gives a shortened URL for you to post on Twitter (or anywhere)

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  • SQLAuthority News – We’re sorry… … but your computer or network may be sending automated queries. To

    - by pinaldave
    I use multiple browser many times when I am working with multiple projects simultaneously. Often I use Google Reader to read few feeds. Recently, I faced the following error and this error will not go. I even restarted my computer and rebooted my network. I am confident that my computer does not have viruses or malware, I could not tackle this error. When I opened Google Reader on another browser, it worked fine. Finally, I found the solution and I want share it with all of you. Error We’re sorry… … but your computer or network may be sending automated queries. To protect our users, we can’t process your request right now. I removed the cookies of Google Reader with the name ‘reader_offline’ as displayed in image below. Once I remove the above mentioned cookie, I could login perfectly fine in Google Reader. I think this message from Google was misleading and inaccurate; however, the solution is easy enough. I just wanted to share this quick tip with everyone who is facing such an issue. Reference : Pinal Dave (http://blog.SQLAuthority.com) Filed under: SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, SQLAuthority News, T SQL, Technology Tagged: Google

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  • Python - cours intensif pour les scientifiques : Optimiser le code, par Rick Muller

    Bonjour,Je vous présente ce tutoriel traduit par Raphaël Seban intitulé : Python - cours intensif pour les scientifiques Partie 4 : Optimiser le code Pour de nombreux scientifiques, Python est LE langage de programmation par excellence, car il offre de grandes possibilités en analyse et modélisation de données scientifiques avec relativement peu de charge de travail en termes d'apprentissage, d'installation ou de temps de développement. C'est un langage que vous pouvez intégrer en...

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  • How to Switch Mac OS X to Use OpenDNS or Google DNS

    - by The Geek
    Are you still using your service provider’s DNS servers? If you’re on Comcast, you probably noticed their DNS servers completely died recently, taking down the internet—but anybody using the more reliable OpenDNS or Google DNS had no problems. Here’s how to set it up on your Mac OS X computer. There’s lots of other reasons to use OpenDNS or Google DNS other than just their rock-solid reliability—they are often much faster than your ISP’s DNS server, and in the case of OpenDNS, there’s loads of extra features like content filtering, typo correction, anti-phishing, and child protection controls. If you’re using Windows, be sure and check out some of our other articles on the subject: Speed Up Your Web Browsing with Google Public DNS Easily Add OpenDNS To Your Router Protect Your Kids Online Using Open DNS Otherwise, keep reading for how to set it up on your Mac. Latest Features How-To Geek ETC The Complete List of iPad Tips, Tricks, and Tutorials The 50 Best Registry Hacks that Make Windows Better The How-To Geek Holiday Gift Guide (Geeky Stuff We Like) LCD? LED? Plasma? The How-To Geek Guide to HDTV Technology The How-To Geek Guide to Learning Photoshop, Part 8: Filters Improve Digital Photography by Calibrating Your Monitor Exploring the Jungle Ruins Wallpaper Protect Your Privacy When Browsing with Chrome and Iron Browser Free Shipping Day is Friday, December 17, 2010 – National Free Shipping Day Find an Applicable Quote for Any Programming Situation Winter Theme for Windows 7 from Microsoft Score Free In-Flight Wi-Fi Courtesy of Google Chrome

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  • The Krewe App Post-Mortem

    - by Chris Gardner
    Originally posted on: http://geekswithblogs.net/freestylecoding/archive/2014/05/23/the-krewe-app-post-mortem.aspxNow that teched has come and gone, I thought I would use this opportunity to do a little post-mortem on The Krewe app. It is one thing to test the app at home. It is a completely different animal to see how it responds in the environment TechEd creates. At a future time, I will list all the things that I would like to change with the app. At this point, I will find some good way to get community feedback. I want to break all this down screen by screen. We'll start with the screen I got right. The first of these is the events calendar. This is the one screen that, to you guys, just worked. However, there was an issue here. When I wrote v1 for last year, I was lazy and placed everything in CST. This caused problems with the achievements, which I will explain later. Furthermore, the event locations were not check-in locations. This created another problem with the achievements. Next, we get to the Twitter page. For what this page does, it works great. For those that don't know, I have an Azure Worker Role that polls Twitter pretty close to the rate limit. I cache these results in my database, and serve them upon request. This gives me great control over the content. I just have to remember to flush past tweets after a period, to save database growth. The next screen is the check-in screen. This screen has been the bane of my existence since I first created the thing. Last year, I used a background task to check people out of locations after they traveled. This year, I removed the background task in favor of a foursquare model. You are checked out after 3 hours or when you check-in to some other location. This seemed to work well, until those pesky achievements came into the mix. Again, more on this later. Next, I want to address the Connect and Connections screens together. I wanted to use some of the capabilities of the phone, and NFC seemed a natural choice. From this, I came up with the gamification aspects of the app. Since we are, fundamentally, a networking organization, I wanted to encourage people to actually network. Users could make and share a profile, similar to a virtual business card. I just had to figure out how to get people to use the feature. Why not just give someone a business card? Thus, the achievements were born. This was such a good idea. It would have been a great idea, if I have come up with it about two months earlier... When I came up with these ideas, I had about 2 weeks to implement them. Version 1 of the app was, basically, a pure consumption app. We provided data and centralized it. With version 2, the app became a much more interactive experience. The API was not ready for this change in such a short period of time. Most of this became apparent when I started implementing the achievements. The achievements based on count and specific person when fairly easy. The problem came with tying them to locations and events. This took some true SQL kung fu. This also showed me the rookie mistake of putting CST, not UTC, in the database. Once I got all of that cleaned up, I had to find a way to get the achievement system to talk to the phone. I knew I needed to be able to dynamically add achievements. I wouldn't know the precise location of some things until I got to Houston. I wanted the server to approve the achievements. This, unfortunately, required a decent data connection. Some achievements required GPS levels of location accuracy in areas of network triangulation. All of this became a huge nightmare. My flagship feature was based on some silly assumptions. Still, I managed to get 31 people to get the first achievement (Make 1 Connection.) Quite a few of those managed to get to the higher levels. Soon, I will post a list of the feature and changes that need to happen to the API. This includes things like proper objects for communication, geo-fencing, and caching. However, that is for another day.

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  • Is there a standard way to store 3D meshes to easily communicate between libraries?

    - by awiebe
    In a 3D game lots of different systems need to know about geometry data, however the only way they seem to be able to agree to on in representing it by an array of triangles. Can anyone recommend a good geometry manipulation library that will allow me to easily integrate the drawing library(OpenGL), the physics engine(Bullet), Serialization(Several 3D file formats) and my own code(objective-c++). Focus on the a representation between the drawing library and the physics engine. Also if the library can triangulate a mesh definition that would be very helpful. My code can work around what exists already.

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  • iOS Game Center - Quit turn-based games for previous version of app

    - by rasmus
    I have a game on the iOS App Store that uses Game Center for turn-based multiplayer (GKTurnBasedMatch). I recently updated the app with a new game mode and I had to change the network protocol for that to happen. As a result I marked my new version as incompatible with the old one. That is, you cannot see the old games within the new app and you cannot initiate a game with someone with the old version of the app. This works as expected. However: The old games remain active after updating. There seems to be no way to quit them. What is worse is that they still count to the maximum number of games you can start. I have been contacted by players that can only start 1-3 games without hitting the roof. Have anyone experienced this before? Is there any way to quit the games? Thanks in advance

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  • Functions inside page using Razor View Engine – ASP.NET MVC

    - by hajan
    As we already know, Razor is probably the best view engine for ASP.NET MVC so far. It keeps your code fluid and very expressive. Besides the other functionalities Razor has, it also supports writing local functions. If you want to write a function, you can’t just open new @{ } razor block and write it there… it won’t work. Instead, you should specify @functions { } so that inside the brackets you will write your own C#/VB.NET functions/methods. Lets see an example: 1. I have the following loop that prints data using Razor <ul> @{     int N = 10;     for (int i = 1; i<=N; i++)     {         <li>Number @i</li>     }     } </ul> This code will print the numbers from 1 to 10: Number 1 Number 2 Number 3 Number 4 Number 5 Number 6 Number 7 Number 8 Number 9 Number 10 So, now lets write a function that will check if current number is even, if yes… add Even before Number word. Function in Razor @functions{     public bool isEven(int number)     {         return number % 2 == 0 ? true : false;     } } The modified code which creates unordered list is: <ul> @{     int N = 10;     for (int i = 1; i<=N; i++)     {         if (isEven(@i)) {             <li>Even number @i</li>         }         else {             <li>Number @i</li>         }                 }             } </ul> As you can see, in the modified code we use the isEven(@i) function to check if the current number is even or not… The result is: Number 1 Even number 2 Number 3 Even number 4 Number 5 Even number 6 Number 7 Even number 8 Number 9 Even number 10 So, the main point of this blog was to show how you can define your own functions inside page using Razor View Engine. Of course you can define multiple functions inside the same @functions { } defined razor statement. The complete code: @{     Layout = null; } <!DOCTYPE html> <html> <head>     <title>ASP.NET MVC - Razor View Engine :: Functions</title> </head> <body>     <div>         <ul>         @{             int N = 10;             for (int i = 1; i<=N; i++)             {                 if (isEven(@i)) {                     <li>Even number @i</li>                 }                 else {                     <li>Number @i</li>                 }                         }                     }         </ul>         @functions{             public bool isEven(int number)             {                 return number % 2 == 0 ? true : false;             }         }     </div> </body> </html> Hope you like it. Regards, Hajan

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  • mod_wsgi on Plesk server

    - by Rogue Coder
    I've installed mod_wsgi on my Plesk server, but I can't get it to behave the way I'd like. If I add WSGIScriptAlias /python /var/www/vhosts/domain.com/httpdocs/python/test.wsgi To my config file, going to http://domain.com/python/blah triggers my test.wsgi script. However, going to any domain on my server and adding /python triggers my script as well. How can I limit it to one specific domain without breaking anything in Plesk? Right now I've tried this and it doesn't work <Directory /var/www/vhosts/domain.com/httpdocs/python> WSGIApplicationGroup %{GLOBAL} AddHandler wsgi-script .wsgi Options ExecCGI Order allow,deny Allow from all </Directory>

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  • What package do I need to install to develop plugins for gedit?

    - by Wes
    I'm using Ubuntu 12.04 with python 2.7.3 and PyGObject and I'd like to develop plugins for Gedit in python. I found a simple looking tutorial for this sort of thing here. According to the tutorial, I need the Gedit module to interact with the plugin interface: from gi.repository import GObject, Gedit I keep getting an import error when trying to import the Gedit module. So, my question is: what package do I need to install to get this module? I've tried: gedit-dev , gedit-plugins Edit: Here is the full traceback for the above statement: ERROR:root:Could not find any typelib for Gedit Traceback (most recent call last): File "<stdin>", line 1, in <module> ImportError: cannot import name Gedit

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  • deploying security enabled app to WLS - null Password Given Error

    - by raghu.yadav
    if you notice "null password given Error" while accessing the security enabled app deployed in wls, follow below instructions.set the property -Djps.app.credential.overwrite.allowed=true to JAVA_PROPERTIES env within setDomainEnv.sh also ensure you run server in development mode.edit setDomainEnv.sh and set -Dweblogic.ProductionModeEnabled=false and startup the servers, now you access the app and then shutdown server and revert the -Dweblogic.ProductionModeEnabled=false to -Dweblogic.ProductionModeEnabled=true that's it.

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  • Full text search with Sphider

    - by Ravi Gupta
    I am searching for a good, light weight, open source, full text search engine for php. I came across a number of options like Lucene, Zend Lucene, Solr etc but at the same time I also find out many people suggesting Sphider for small/medium side websites. I looked at shipder website a lot but unable to find out how to use it as a Full Text Search Engine.If anybody worked on it could help me to figure out whether it supports full text search or not. Edit: Please don't suggest any other alternatives for full text search.

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  • Why does the word "Pythonic" exist?

    - by Billy ONeal
    Honestly, I hate the word "Pythonic" -- it's used as a simple synonym of "good" in many circles, and I think that's pretentious. Those who use it are silently saying that good code cannot be written in a language other than Python. Not saying Python is a bad language, but it's certainly not the "end all be all language to solve ALL of everyone's problems forever!" (Because that language does not exist). What it seems like people who use this word really mean is "idiomatic" rather than "Pythonic" -- and of course the word "idiomatic" already exists. Therefore I wonder: Why does the word "Pythonic" exist?

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  • Alternative to pyGame ?

    - by stighy
    Hi, i'm learning something about game programming from a book about "pyGame". pyGame is simple, but... python is a little complex and different from my previous knoweledge about programming. I know "classical" language: C# (also C/C++), Java ... I know a lot of people love Python but for me is a little harder to learn! So i'm looking something like "pyGame" but for java or for c# ... A library with which i can do almost the same thing i can do with pygame (so .. do more with less code ... and headhace). Thank you Ps: excuse my "poor" english!

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  • Benefits of Using Both SEO Techniques and Google AdWords

    As the name suggests, Search Engine Optimization is the process by which your web page is optimized to appear in the first few results of Google's search page also known as SERP (Search Engine Results Page). This is not as simple as it sounds unfortunately. To get your page onto the first page you must actively promote your site using legitimate and natural means by which the site gets more visitors, reciprocal links, backlinks and ultimately high quality traffic.

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  • Voxel Engine in Multiplayer?

    - by Oliver Schöning
    This is a question more out of Interest for now, because I am not even near to the point that I could create this project at the moment. I really like the progress on the Atomontage Engine. A Voxel engine that is WIP at the moment. I would like to create a Voxel SERVER eventually. First in JavaScript (That's what I am learning right now) later perhaps in C++ for speed. Remember, I am perfectly aware that this is very hard! This is a brainstorm for the next 10 years as for now. What I would like to achieve one day is a Multiplayer Game in the Browser where the voxels positions are updated by XYZ input from the server. The Browser Does only 3 things: sending player input to the server, updating Voxel positions send from the server and rendering the world. I imagine using something like the Three.js libary on the client side. So that would be my programming dream right there... Now to something simpler for the near future. Right now I am learning javascript. And I am making games with Construct2. (A really cool JavaScript "game maker") The plan is to create a 2D Voxel enviorment (Block Voxels) on the Socket.IO Server* and send the position of the Voxels and Players to the Client side which then positions the Voxel Blocks to the Server Output coordinates. I think that is a bit more manageable then the other bigger idea. And also there should be no worries about speed with this type of project in JavaScript (I hope). Extra Info: *I am using nodejs (Without really knowing what it does besides making Socket.IO work) So now some questions: Is the "dream project" doable in JavaScript? Or is C++ just the best option because it does not take as long to be interpreted at run time like JavaScript? What are the limitations? I can think of some: Need of a Powerful server depending on how much information the server has to process. Internet Speed; Sending the data of the Voxel positions to every player could add up being very high! The browser FPS might go down quickly if rendering to many objects. One way of fixing reducing the packages Could be to let the browser calculate some of the Voxel positions from Several Values. But that would slow down the Client side too. What about the more achievable project? I am almost 100% convinced that this is possible in JavaScript, and that there are several ways of doing this. This is just XY position Updating for now.. Hope this did make some sense. Please comment if you got something to say :D

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  • Problem with Python3 picking Python2 package

    - by zetah
    I installed python3-numpy package, but trying to import it in Python3 interpreter I get this: $ python3 Python 3.2.3 (default, May 3 2012, 15:54:42) [GCC 4.6.3] on linux2 Type "help", "copyright", "credits" or "license" for more information. >>> import numpy Traceback (most recent call last): File "<stdin>", line 1, in <module> File "/home/zetah/.local/lib/python2.7/site-packages/numpy/__init__.py", line 128, in <module> from version import git_revision as __git_revision__ ImportError: No module named version >>> Looking in Synaptic I see python3-numpy is installed in /usr/lib/python3/dist-packages/numpy/ Why is it picking wrong package and what can I do to remedy this? Update: OK, in my ~/.profile I have this line: PYTHONPATH=$PYTHONPATH:$HOME/.local/lib/python2.7/site-packages but if I remove this line then my Python 2.7 local packages (which I build from source) wont work Update 2: Everything seems to work perfect without $PYTHONPATH. I guess it was in my .profile file for nothing Please close this question

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