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  • How to update the filename of a Django's FileField instance ?

    - by pierre-guillaume-degans
    Hello, Here a simple django model: class SomeModel(models.Model): title = models.CharField(max_length=100) video = models.FileField(upload_to='video') I would like to save any instance so that the video's file name would be a valid file name of the title. For example, in the admin interface, I load a new instance with title "Lorem ipsum" and a video called "video.avi". The copy of the file on the server should be "Lorem Ipsum.avi" (or "Lorem_Ipsum.avi"). Thank you :)

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  • Hibernate HQL with interfaces

    - by Benju
    According to this section of the Hibernate documentation I should be able to query any java class in HQL http://docs.jboss.org/hibernate/core/3.3/reference/en/html/queryhql.html#queryhql-polymorphism Unfortunately when I run this query... "from Transaction trans where trans.envelopeId=:envelopeId" I get the message "Transaction is not mapped [from Transaction trans where trans.envelopeId=:envelopeId]". Transaction is an interface, I have to entity classes that implement it, I want on HQL query to return a Collection of type Transaction.

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  • BeanDefinition class removed in Spring 4?

    - by mushtaq
    I am trying out the new Spring 4 release, and I found out that the BeanDefinition interface has been removed, if so what is the replacement class we should use in a scenario where we define a scope for a bean ? Prior to Spring release of 4 you could do this. @Bean @Scope(BeanDefinition.SCOPE_PROTOTYPE) class MyBean{ ... } EDIT As of Spring 4, can't you specify the spring bean scope in the @Scope Annotation, the only option given is to add a string and then the ProxyMode ?

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  • How to dispose of a NET COM interop object on Release()

    - by mhenry1384
    I have a COM object written in managed code (C++/CLI). I am using that object in standard C++. How do I force my COM object's destructor to be called immediately when the COM object is released? If that's not possible, call I have Release() call a MyDispose() method on my COM object? My code to declare the object (C++/CLI): [Guid("57ED5388-blahblah")] [InterfaceType(ComInterfaceType::InterfaceIsIDispatch)] [ComVisible(true)] public interface class IFoo { void Doit(); }; [Guid("417E5293-blahblah")] [ClassInterface(ClassInterfaceType::None)] [ComVisible(true)] public ref class Foo : IFoo { public: void MyDispose(); ~Foo() {MyDispose();} // This is never called !Foo() {MyDispose();} // This is called by the garbage collector. virtual ULONG Release() {MyDispose();} // This is never called virtual void Doit(); }; My code to use the object (native C++): #import "..\\Debug\\Foo.tlb" ... Bar::IFoo setup(__uuidof(Bar::Foo)); // This object comes from the .tlb. setup.Doit(); setup-Release(); // explicit release, not really necessary since Bar::IFoo's destructor will call Release(). If I put a destructor method on my COM object, it is never called. If I put a finalizer method, it is called when the garbage collector gets around to it. If I explicitly call my Release() override it is never called. I would really like it so that when my native Bar::IFoo object goes out of scope it automatically calls my .NET object's dispose code. I would think I could do it by overriding the Release(), and if the object count = 0 then call MyDispose(). But apparently I'm not overriding Release() correctly because my Release() method is never called. Obviously, I can make this happen by putting my MyDispose() method in the interface and requiring the people using my object to call MyDispose() before Release(), but it would be slicker if Release() just cleaned up the object. Is it possible to force the .NET COM object's destructor, or some other method, to be called immediately when a COM object is released? Googling on this issue gets me a lot of hits telling me to call System.Runtime.InteropServices.Marshal.ReleaseComObject(), but of course, that's how you tell .NET to release a COM object. I want COM Release() to Dispose of a .NET object.

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  • is it possible to create listview inside dialog?

    - by UMMA
    dear friends, i have created a custom dialog class public class NewPost extends Dialog { // functionality } now my requirement is to create listview inside it. i know we can create textboxes,buttons,dropdown list inside it. but in order to create list view we should inherit our class from listActivity class what you suggest is it possible or not if yes then how to achieve this using any interface or what? any help would be appriciated.

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  • OpenGL Video RAM Limits

    - by Tamir
    I have been trying to make a Cross-platform 2D Online Game, and my maps are made of tiles. My tileset, which I render the tiles from, is quite huge. I wanted to know how can I disable hardware rendering, or at least making it more capable. Hence, I wanted to know what are the basic limits of the video ram, as far as I know, Direct3D has a texture size limits (by that I don't mean the power-of-two texture sizes).

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  • Do console apps run faster than GUI apps?

    - by omair iqbal
    I am relatively new to world of programming. I have a few performance questions: Do console apps run faster than apps with a graphical user interface? Are languages like C and Pascal faster than object oriented languages like C++ and Delphi? I know language speed depends more on compiler than on language itself, but do compilers for procedural languages produce faster code than OO ones (including C++ compilers that can produce C code)?

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  • Interfacing with Compris POS

    - by Sargun Dhillon
    Does anyone have any data on how to interface with a Compris POS? I have a Compris POS, and I need to grab data from the database. I can't get information from NCR regarding the underlying data format, and I was wondering if anyone had reverse engineered the device, or had any documentation on the device.

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  • GCC ABI compatibility

    - by Fredrik Ullner
    As far as I've understood, it is not possible to link libraries that use different versions of GCC's Application Binary Interface (ABI). Are there ABI changes to every version of GCC? Is it possible to link a library built with 4.3.1 if I use, say, GCC 4.3.2? Is there a matrix of some sort that lists all the ways I can combine GCC versions?

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  • Cocoa: How to make table view draw custom views in each cell

    - by Inso Reiges
    Hello, I am learning Cocoa and trying to create an application for Mac that displays a simple book list. Each book is an NSView with its cover image, title and author. I want to present this list as a NSTableView with a single column and a book view in each cell. However i can't yet figure out how to display a custom view inside a table cell in interface builder or programmatically. Any tips would be very appreciated :) Inso.

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  • Reading Python Documentation for 3rd party modules

    - by Shadyabhi
    I recently downloaded IMDbpy moduele.. When I do, import imdb help(imdb) i dont get the full documentation.. I have to do im = imdb.IMDb() help(im) to see the available methods. I dont like this console interface. Is there any better way of reading the doc. I mean all the doc related to module imdb in one page..

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  • Port android / android tv on nokia booklet 3G

    - by Suresh
    is it possible to port android (android tv) on Nokia booklet 3G , i like the booklet hardware (built in 3g modem and hdmi port and overall build) but windows 7 is horrible. it would be great to have android with android tv port on nokia booklet 3G any idea how to do?

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  • Calling method after view has loaded

    - by iamdadude
    My iPhone app allows for users to type in their usernames and passwords so that they can login. When they login once, their usernames and passwords are saved so that users don't have to type it in again. My problem is, when the app starts again, it immediately starts logging them in, leaving the interface completely black. How would I go about calling my login method AFTER all the UI methods are loaded?

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  • iPad App: Simple Launch View -> SplitViewController

    - by Aurimas
    Hello, I want to create an iPad app that would have a simple view at launch with buttons to different components of the app. Each button then could open up a splitviewcontroller type views. (Interface similar to WebMD: http://itunes.apple.com/us/app/webmd-for-ipad/id373185673?mt=8) I was reading online that Apple does not allow splitviewcontroller inside other controllers (like NavigationController). How do I solve this? Thanks!

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  • How does Hive compare to HBase?

    - by mrhahn
    I'm interested in finding out how the recently-released (http://mirror.facebook.com/facebook/hive/hadoop-0.17/) Hive compares to HBase in terms of performance. The SQL-like interface used by Hive is very much preferable to the HBase API we have implemented.

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  • Launch Scala REPL programatically?

    - by David Crawshaw
    I would like to launch a Scala Swing application from the command line, then after the application is started, drop into the Scala REPL to use as a control interface. Ideally I would also like to pre-bind some variable names. Even better would be using a Java2D terminal emulator for the REPL, but I couldn't find anything appropriate. Does the Scala REPL have a public API?

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  • skinnable Flex application

    - by Peter
    Hi, I want to know some common practices for creating skinnable Flex app. Currently I am developing a video player interface, which includes main player frame, previews, timeline, and metadata area. What is the best and most convenient way to make the app skinnable?

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  • Pass values from MasterPage UserControl to child ASPX Page

    - by Leekey
    Hi, Senario: Masterpage with a UserControl and a child ASPX page In the past when using this senario I've used an Interface as a way to pass a value from the UserControl (embedded in a master page) to the masterpage code behind then consume that value in the child aspx page. My question is now that asp.net 4 have arrived is this still a good way to achieve this or is there another or perhaps better way to do it? I've read somewhere that perhaps "delegates" is perhaps another route to take. Any help much appreciated Lk

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  • Basic Java Multi-Threading Question

    - by Veered
    When an object is instantiated in Java, is it bound to the thread that instantiated in? Because when I anonymously implement an interface in one thread, and pass it to another thread to be run, all of its methods are run in the original thread. If they are bound to their creation thread, is there anyway to create an object that will run in whatever thread calls it?

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  • Objective C: Which is changed, property or ivar?

    - by Wilhelmsen
    Worrying about duplicates but can not seem to find and answer I can understand in any of the other posts, I just have to ask: When I have in my .h: @interface SecondViewController : UIViewController{ NSString *changeName; } @property (readwrite, retain) NSString *changeName; then in my .m @synthesize changeName; -(IBAction)changeButton:(id)sender{ changeName = @"changed"; } Is it the synthesized property or the instance variable that get changed when I press "changeButton" ?

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  • Making(programming) virtual drives on windows XP

    - by Manux
    Ahoy, I'd like to mount a "virtual drive" myself on Windows XP, I guess using the windows API. What I thought about would be like a server interface, meaning explorer.exe would send "queries", like, list directory, or get file through a pipe or whatever... I know some programs do it, maybe not the way I think it is done, but what the heck, if you know anything, enlighten me please!

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  • Cocoa XML reader app

    - by Miskia
    Hello, I'm a newbie to Cocoa, just develop some little apps with C/C++ on Windows. I want to make a "simple" app on Cocoa. When the user specific XML file, the file nodes are represented "enduser viewable". I made an interface with some NSTextField. I made a subclass of NSDocument called "XMLFile" so i got "XMLFile.h" and "XMLFile.m" in my Xcode project. In the plist of my app i setup a new "Document Types": XML File - extensions: xml - role: view - class: XMLFile - store type: XML Here is my "XMLFile.h": #import <Cocoa/Cocoa.h> @interface FichierXML : NSDocument { } IBOutlet NSTextField *dateField; IBOutlet NSTextField *titleField; IBOutlet NSTextField *descField; IBOutlet NSTextField *vidfileField; IBOutlet NSTextField *imgfileField; IBOutlet NSObjectController *object; NSUInteger *mask; @end And here is my "XMLFile.m": #import "XMLFile.h" @implementation XMLFile - (BOOL)readFromData:(NSData *)datafile ofType:(NSString *)typeName error:(NSError **)outerror { NSMutableArray* ReportCreationDate = [[NSMutableArray alloc] initWithCapacity:10]; NSMutableArray* ReportTitle = [[NSMutableArray alloc] initWithCapacity:10]; NSMutableArray* ReportDescription = [[NSMutableArray alloc] initWithCapacity:10]; NSMutableArray* VideoPath = [[NSMutableArray alloc] initWithCapacity:10]; NSMutableArray* VideoThumbnailImageName = [[NSMutableArray alloc] initWithCapacity:10]; NSXMLDocument* doc = [[NSXMLDocument alloc] initWithData:datafile options:mask error:outerror]; NSXMLElement* root = [doc rootElement]; NSArray* dateElement = [root nodesForXPath:@"//Report/ReportCreationDate" error:nil]; for(NSXMLElement* xmlElement in dateElement) [dateElement setStringValue:[xmlElement stringValue]]; NSArray* titleElement = [root nodesForXPath:@"//Report/ReportTitle" error:nil]; for(NSXMLElement* xmlElement in titleElement) [titleField setStringValue:[xmlElement stringValue]]; NSArray* descElement = [root nodesForXPath:@"//Report/ReportDescription" error:nil]; for(NSXMLElement* xmlElement in descElement) [descField setStringValue:[xmlElement stringValue]]; NSArray* vidfileElement = [root nodesForXPath:@"//Report/Videos/Video/VideoPath" error:nil]; for(NSXMLElement* xmlElement in vidfileElement) [vidfileField setStringValue:[xmlElement stringValue]]; NSArray* imgfileElement = [root nodesForXPath:@"//Report/Videos/Video/VideoThumbnailImageName" error:nil]; for(NSXMLElement* xmlElement in imgfileElement) [imgfileField setStringValue:[xmlElement stringValue]]; [doc release]; [ReportCreationDate release]; [ReportTitle release]; [ReportDescription release]; [VideoPath release]; [VideoThumbnailImageName release]; return YES; } @end So. The user open the XMLFile, and XMLDocument analyse the file to extract nodes' data and send it to the differents NSTextField... But it doesn't work :( If someone can help me... I'm a newbie so don't be too rude if I made big mistakes :) Miskia.

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  • Programming graphics and sound on PC - Total newbie questions, and lots of them!

    - by Russel
    Hello, This isn't exactly specifically a programming question (or is it?) but I was wondering: How are graphics and sound processed from code and output by the PC? My guess for graphics: There is some reserved memory space somewhere that holds exactly enough room for a frame of graphics output for your monitor. IE: 800 x 600, 24 bit color mode == 800x600x3 = ~1.4MB memory space Between each refresh, the program writes video data to this space. This action is completed before the monitor refresh. Assume a simple 2D game: the graphics data is stored in machine code as many bytes representing color values. Depending on what the program(s) being run instruct the PC, the processor reads the appropriate data and writes it to the memory space. When it is time for the monitor to refresh, it reads from each memory space byte-for-byte and activates hardware depending on those values for each color element of each pixel. All of this of course happens crazy-fast, and repeats x times a second, x being the monitor's refresh rate. I've simplified my own likely-incorrect explanation by avoiding talk of double buffering, etc Here are my questions: a) How close is the above guess (the three steps)? b) How could one incorporate graphics in pure C++ code? I assume the practical thing that everyone does is use a graphics library (SDL, OpenGL, etc), but, for example, how do these libraries accomplish what they do? Would manual inclusion of graphics in pure C++ code (say, a 2D spite) involve creating a two-dimensional array of bit values (or three dimensional to include multiple RGB values per pixel)? Is this how it would be done waaay back in the day? c) Also, continuing from above, do libraries such as SDL etc that use bitmaps actual just build the bitmap/etc files into machine code of the executable and use them as though they were build in the same matter mentioned in question b above? d) In my hypothetical step 3 above, is there any registers involved? Like, could you write some byte value to some register to output a single color of one byte on the screen? Or is it purely dedicated memory space (=RAM) + hardware interaction? e) Finally, how is all of this done for sound? (I have no idea :) )

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  • How to @synthesize a C-Style array of pointers?

    - by Peter Hajas
    I have a property defined in a class like so: @interface myClass UIImageView *drawImage[4]; ... @property (nonatomic, retain) UIImageView **drawImage; ... @synthesize drawImage; // This fails to compile I have found similar questions on StackOverflow and elsewhere, but none that really address this issue. What is the most Objective-C kosher way to do this?

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  • Multiple frame buffer in android

    - by user332158
    Hi All, I am working on creating multiple displays on a single screen, i.e., I want to run two different activities simultaneously. I came to know that, to achieve this requirement we need to change the surfaceflinger code and some hardware properties in the android source. Can anybody help me in finding the exact procedure in modifying the surfaceflinger and other parts of the android source in order to get two displays Thanks in advance.

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