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  • How do I use CSS transformations to slide a div on screen?

    - by Colen
    Hi, My web page has two divs on it, A and B. Div A is visible, Div B is hidden. When the user clicks a link in div A, I want to "slide" div A off screen (leaving via the left edge), and slide div B on screen (entering via the right edge). I've found that jquery animations are very slow on the ipad, so I want to use the webkit CSS animations instead, which I believe are rendered in hardware. How do I do this?

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  • What versions of Java are available on Mac OS X?

    - by kpsullivan
    With all the normal Apple updates applied (I.E. No additional effort has been made by the customer to install a particular version of Java), what versions of Java are available for the Tiger, Leopard and Snow Leopard versions of Mac OS X? If it also depends on the hardware 32bit/64bit could you please include this information. Thank you for your answers. K.P.Sullivan

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  • jQuery: random active tab??

    - by tomwolber
    Hey there- I need to have a tab interface that has a different "active" tab every time the page loads. There will be advertiser content in each of the 4 tabs, so this is a way to keep things "fair". I am familiar with the tabs part...just need pointed in the right direction getting different "active" tabs to display on page load. Thanks!

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  • objc[989] objc_exception_throw failed.

    - by thyrgle
    I was just adding some more CCSprites to a CCLayer and it just starts crashing giving me the error: objc[989] objc_exception_throw failed. Is there like a limit to the amount of CCSprites you can have on a screen or something? I added the CCSprites doing the following with the CCSprites already declared at interface: L1Circle1 = [CCSprite spriteWithFile:@"LaserCircle.png"]; [L1Circle1 setPosition:ccp(180,180)]; [self addChild:L1Circle1]; What am I doing wrong?

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  • Explain why MickroC pic18f4550 HID example works

    - by Dr Deo
    MickroC compiler has a library for HID(Human Interface Device) usb communication. In the supplied samples, they specify that the buffers below should be in USB ram and use a pic18f4550. unsigned char readbuff[64] absolute 0x500; // Buffers should be in USB RAM, please consult datasheet unsigned char writebuff[64] absolute 0x540; But the pic18f4550 datasheet says USB ram ranges from 400h to 4FFh So why does their example work when their buffers appear not to be between 400h to 4FFh? Link to full source

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  • Stub generator utility

    - by Wasim
    Hi all , I'm generating a stub service client for remote web service by the Wireless toolkit Stub Generator utility. I need to add for every class generated to imlement a certain interface . When I do it by hand every time I generate a gain it override my changes. Is there away to customise the stub generator code creating or other way to achieve my task Thanks in advance ...

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  • drawRect is not executing

    - by coure06
    I have ClockViewController.h and ClockViewController.m inherited from UIViewController. Also 2 other files ClockView.h and ClockView.m inherited from UIView. In Interface builder i have selected Class "ClockView" for the clock, but my drawRect is not executing. I am calling it via setNeedsDisplay from a timer function. even the timer function is not calling.

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  • Changing css-class-wrapper parameter of liferay portlet at runtime

    - by 2DH
    As the title says - I need to change css-class-wrapper parameter at runtime, preferably in action class. I've found that Portlet interface has setCssClassWrapper method that could probably do what I want, but I can't seem to find any easy way to access current portlet object from my code. Could anyone please give me a hand with what I want to achieve. Thanks.

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  • Java - Collections.sort() performance

    - by msr
    Hello, Im using Collections.sort() to sort a LinkedList whose elements implements Comparable interface, so they are sorted in a natural order. In the javadoc documentation its said this method uses mergesort algorithm wich has n*log(n) performance. My question is if there is a more efficient algorithm to sort my LinkedList? The size of that list could be very high and sort will be also very frequent. Thanks!

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  • Automating Etrade

    - by iAlexTsang
    Hey everyone, I was wondering how would I start programming an interface to trading stocks in Etrade in python. I am attempting to make an automated trading bot, but there is no api publicly available for automated trading with Etrade. Thanks in advance. ^^

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  • Enumerating and using wmp visualizers

    - by monoceres
    Hi! I want to use the systems available windows media player visualizers in my app. Apperently visualizers expose an IWMPEffects interface to the world. My question is how do I enumerate and create instances to the available visualizers on my system? Probably it's just a process of getting the cslid of the visualizers and then create the instance with CoCreateInstance. However I have no idea how to get these clsid's! Thanks!

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  • how to detect touch on UIView with UIimage ontop of it?

    - by Silent
    hello all, i want to use a UIview and a UIImage ontop of it with a text box and button i want the user to drag it when the UIview or anything in the view is touched, what would be the best way to implement this method? the UIView is on a single View Controller and using Interface Builder to make my UIviews and UIimages.

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  • How do I allow users to dial numbers in my tableView cells?

    - by Griffo
    Hi all, I have a table containing cells with phone numbers. How can I allow the user to dial these numbers by tapping the row? It's not working by default and there's no option in interface builder like there is for uiwebviews so I imagine I need to programmatically tell the app to dial the number when the cell is tapped.

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  • SDL Video Init causes Exception on Mac OS X 10.8

    - by ScrollerBlaster
    I have just ported my C++ game to OS X and the first time it ran I get the following exception when trying to call SDL_SetVideoMode. 2012-09-28 15:01:05.437 SCRAsteroids[28595:707] * Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'Error (1000) creating CGSWindow on line 259' * First throw call stack: ( 0 CoreFoundation 0x00007fff8b53b716 __exceptionPreprocess + 198 1 libobjc.A.dylib 0x00007fff90e30470 objc_exception_throw + 43 2 CoreFoundation 0x00007fff8b53b4ec +[NSException raise:format:] + 204 3 AppKit 0x00007fff8a26a579 _NSCreateWindowWithOpaqueShape2 + 655 4 AppKit 0x00007fff8a268d70 -[NSWindow _commonAwake] + 2002 5 AppKit 0x00007fff8a2277e2 -[NSWindow _commonInitFrame:styleMask:backing:defer:] + 1763 6 AppKit 0x00007fff8a22692f -[NSWindow _initContent:styleMask:backing:defer:contentView:] + 1568 7 AppKit 0x00007fff8a2262ff -[NSWindow initWithContentRect:styleMask:backing:defer:] + 45 8 libSDL-1.2.0.dylib 0x0000000107c228f6 -[SDL_QuartzWindow initWithContentRect:styleMask:backing:defer:] + 294 9 libSDL-1.2.0.dylib 0x0000000107c20505 QZ_SetVideoMode + 2837 10 libSDL-1.2.0.dylib 0x0000000107c17af5 SDL_SetVideoMode + 917 11 SCRAsteroids 0x0000000107be60fb _ZN11SDLGraphics4initEP6IWorldii + 291 ) libc++abi.dylib: terminate called throwing an exception Abort trap: 6 My init code looks like this: if (SDL_Init(SDL_INIT_EVERYTHING) < 0) return false; const SDL_VideoInfo *videoInfo = SDL_GetVideoInfo(); if (!videoInfo) { fprintf(stderr, "Video query failed: %s\n", SDL_GetError()); return false; } /* the flags to pass to SDL_SetVideoMode */ videoFlags = SDL_OPENGL; /* Enable OpenGL in SDL */ videoFlags |= SDL_GL_DOUBLEBUFFER; /* Enable double buffering */ videoFlags |= SDL_HWPALETTE; /* Store the palette in hardware */ /* This checks to see if surfaces can be stored in memory */ if (videoInfo->hw_available) videoFlags |= SDL_HWSURFACE; else videoFlags |= SDL_SWSURFACE; if (w == 0) { widthViewport = videoInfo->current_w; heightViewport = videoInfo->current_h; cout << "Will use full screen resolution of "; videoFlags |= SDL_FULLSCREEN; } else { cout << "Will use full user supplied resolution of "; widthViewport = w; heightViewport = h; videoFlags |= SDL_RESIZABLE; /* Enable window resizing */ } cout << widthViewport << "x" << heightViewport << "\n"; /* This checks if hardware blits can be done */ if (videoInfo->blit_hw) videoFlags |= SDL_HWACCEL; /* Sets up OpenGL double buffering */ SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); /* get a SDL surface */ surface = SDL_SetVideoMode(widthViewport, heightViewport, SCREEN_BPP, videoFlags); It gets into that last SDL call and throws the exception above. I have tried it in both full screen and resizable window mode, same thing. I build my app old school, on the command line, as opposed to using Xcode.

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  • Mobile device company?

    - by Bopha
    Sorry to ask question not related to programming. But I have been wanting to know what are the name of the companies that do business in Mobile industry besides Apple, Microsoft and Motorolla? The company that makes hardware and sofware for their mobile devices for consumers. The reason I ask because I really want to find job in that area. So if anyone can help with the name, very appreciate. Thanks in advance..

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  • Intel AVX intrinsics: any compatibility library out?

    - by ~buratinas
    Are there any Intel AVX intrinsics library out? I'm looking for something similar as 'sse2mmx.h' header which fall-backs to MMX intrinsics if SSE2 integer intrinsics are not available on compile time. Thus if I had similar library for AVX I could write optimized code for new hardware which would have almost optimal speed in case AVX extension isn't available. Googling didn't help much so far :(

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  • How do I set up my own proxy server?

    - by NJTechGuy
    This website (abc.com) slowed access from our original IP address. How do I implement my own proxy server to hide my IP while browsing abc.com? Do I need special hardware/software combo to achieve this? If I can generate about 5 proxies and alternate amongst those 5 while browsing abc.com would be awesome. Please suggest. Thanks guys!

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  • What are the best practices for implementing the == operator for a class in C#?

    - by remio
    While implementing an == operator, I have the feeling that I am missing some essential points. Hence, I am searching some best practices around that. Here are some related questions I am thinking about: How to cleanly handle the reference comparison? Should it be implemented through a IEquatable<T>-like interface? Or overriding object.Equals? And what about the != operator? (this list might not be exhaustive).

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