OpenGL Video RAM Limits

Posted by Tamir on Stack Overflow See other posts from Stack Overflow or by Tamir
Published on 2010-04-10T13:04:52Z Indexed on 2010/04/10 18:33 UTC
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I have been trying to make a Cross-platform 2D Online Game, and my maps are made of tiles. My tileset, which I render the tiles from, is quite huge. I wanted to know how can I disable hardware rendering, or at least making it more capable. Hence, I wanted to know what are the basic limits of the video ram, as far as I know, Direct3D has a texture size limits (by that I don't mean the power-of-two texture sizes).

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