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  • Unneeded RAID recovery

    - by Shinhan
    I have two software RAID 5s. Today when I turned on my server (after it was off for two weeks when I was on vacation), I got the message that the software RAID is degraded and was offered RAID recovery console or boot degraded. No idea what to do in that recovery console btw, so I just exited it. After the boot finished normally I took a peak at /proc/mdstat but there is nothing amiss there. So I took a look at mdadm --detail /dev/md0 (and md1) and again everything looks fine with Failed Devices being 0 both times. Next I took a look at smartctl --alll /dev/sdX for all of the drives and Reallocated_Sector_Ct is 0. (Lots of other zeros, all numbers look to me fine) Anybody have any ideas why I'm getting the RAID recovery message on boot when nothing seems bad?

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  • How to deal with OOP design problems in interviews?

    - by haps10
    This is a question where I seek guidance from fellow/senior developers to get into my dream company - it's a pioneer in OOP and Agile. I've already failed once to clear an interview. One part I feel most challenging is to come up with a proper Object Oriented design(classes, interfaces, methods, interactions etc.) in a very short time for certain situations like Pacman, Game Of Life and so on. As the problems are unprecedented ones - my approach is mostly to try different things and then make decisions - which they feel is not clear and not what they expect from a developer with 5+ years of experience. I've already studied a few books on patterns, OOP - it didn't help me much and I think it'll take a bit more than that. Could some one please guide on what specifically shall I practice so that I can do better at design problems as above. I want to refine my approach and have a better thought process.

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  • Site loads Extremely slowly over HTTPS; loads perfectly over HTTP - Sudden and new issue

    - by guest234239048
    My business' website suddenly started loading extremely slowly over HTTPS last night and continues through today. The facts: Page loadtime via HTTPS - 2 minutes +, HTTP - 3 seconds max. NO updates were done on any site files in the past 2 weeks. This is on Shared Hosting HTTPS has worked perfectly over the past 9 months then suddenly failed yesterday. Hosting company and SSL issuer say there are no problems on their end. - Searches for others having similar issues return no results, it appears to be just me... Site is primarily run via php/mysql Currently attempted troubleshooting: Tried all major browsers and different versions - same result. Tried 2 separate ISPs - same result. Tried proxies - same result. Tried 3 separate computers - same result. I'm basically at a total loss here. Does anyone know what could cause such a thing to happen? Please help guide troubleshooting.

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  • How to persistently export an environment variable before starting compiz

    - by Dykam
    A few months ago compiz suddenly stopped working. That is, it got to a refreshrate where the redrawing is more than noticeable. It took 5 seconds to redraw a chat window. Ever since I've been using metacity instead, but I've found myself missing some plugins badly. I found the following solution: export __GL_YIELD="NOTHING"; compiz --replace This works fine, everything is fast again with compiz. But how to make sure this variable is always set whenever I run compiz? I'm using standard nVidia drivers, failed to get the open source ones working.

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  • How can I authenticate Ubuntu Software Center with user password?

    - by user71852
    I would like to be able to use the password associated with this account to install packages with the GUI. Ideally, I would change the settings so that any user with sudo permissions could install packages. If that is not possible, I would like to be able to list all users that should be able to install. I know that this involves making changes to Policy Kit, and I have read a page with a similar question. However, I must need information specific to my own problem, because all my attempts so far have failed.

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  • Can't install ubuntu on msi computer

    - by Uruz36
    I have been trying to install ubuntu along windows but failed. the issue is that I get a graphical glitch with the colours of the ubuntu loading screen while installing from usb and no progress is made, the pc freezes. I've tryied the nomodeset solution, but when I have to reboot I get the same problem. I've tried ubuntu 13.10, 13.04, 12.04 etc...both generic and for amd: nothing worked... any idea how this could be resolved or which distribution/iso I should try for my system? thank you. I have the following system: AMD FX-4170 Quad-Core 4.20 Ghz ram 8 GB MSI mainboard 760GM-P21 (FX) 1TB hard disk samsung led tv as monitor (I connect with HDMI) OS windows 7 64bit ultimate

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  • Missing shared library for Rhythmbox

    - by user1450120
    After I upgraded from 13.04 to 13.10 my rhythmbox wouldn't work. After many failed attempts I ended up uninstalling and removing all traces of rhythmbox I could find. Now I've reinstalled rhythmbox, and am getting the error rhythmbox: error while loading shared libraries: librhythmbox-core.so.7: cannot open shared object file: No such file or directory I've tried sudo apt-get install librhythmbox* Only to get Reading package lists... Done Building dependency tree Reading state information... Done Note, selecting 'librhythmbox-core5' for regex 'librhythmbox*' Note, selecting 'librhythmbox-core6' for regex 'librhythmbox*' Note, selecting 'librhythmbox-core7' for regex 'librhythmbox*' librhythmbox-core7 is already the newest version. 0 upgraded, 0 newly installed, 0 to remove and 4 not upgraded. Any ideas on how to get rhythmbox back to a working state?

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  • Help with off-game tasks

    - by peoro
    I love writing video games for fun, and often do that. I noticed, anyway, that most of the times implementing the gameplay itself doesn't take too much time to me (maybe because I already did that plenty times and know what and how to do for most of the things), but when I try to implement off-game stuff I get lost. By off-game I mean what is not gameplay: menus, cutscenes between levels, world map to choose levels, saving and loading status, managing replays ... Only tried to write a few of these a few times, but always failed; that's why I never really completed and distributed a game. Are these common problems? And where should I start to do this? Where could I find some books/guides about such stuff?

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  • What is the proper way to use string::find to look for a word? [migrated]

    - by RubyKing
    How would I look through a string for a word rather then each character in that word. I have my code here and it always seems to find everything that is .obj even if its o or b or j or "." I checked the docuementation here but was unable to find an answer. Here is my code: string &str = *it; if(it->find(".obj")) { cout << "Found .Obj" << endl; } I also tried to use string::compare but that failed.

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  • how to enrich my programming background? [on hold]

    - by city
    I am not sure whether I post my question in right place. I am a master student in computer science and I will graduate next year.Recently, I failed in an interview. Because (at least I think) the interviewer did not think my background strong enough although I finished 5 courses projects and currently working on other 2 projects in graduate school. It seems that nowadays, recruiters like these candidates who finish some projects out of school/work. So I wanna enrich my background. So, I hope you guys recommend some java/C++ projects to me, which I can finish in two or three months. And it would be better if concurrency programming or other fancy skills are needed.

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  • Error Installing COM+ (Error Code: 80131501)

    - by Regina Foo
    I've written a class library that reads from an xml file and return the result as a string. But when I want to install it as a COM+ component, an error occurred (Error Code: 80131501). I checked the event log and the details of the error is: Installation of 'C:\Users\User\Documents\Visual Studio 2005\Projects\InteropSOA\InteropSOA\bin\Debug\InteropSOA.dll' into '{28E82165-AD74-4E16-90C9-0C5CE7DA97AA}' failed with an exception: System.EnterpriseServices.RegistrationException: FATAL: Could not find component 'InteropSOA.ConfigReader' we just installed. at System.EnterpriseServices.RegistrationDriver.InstallAssembly(RegistrationConfig regConfig, Object obSync) at System.EnterpriseServices.RegistrationHelper.InstallAssemblyFromConfig(RegistrationConfig& regConfig) at System.EnterpriseServices.RegistrationHelper.InstallAssembly(String assembly, String& application, String partition, String& tlb, InstallationFlags installFlags) at System.EnterpriseServices.Internal.ComManagedImportUtil.InstallAssembly(String asmpath, String parname, String appname) Below are the steps I've done while developing the class library: Added "System.EnterpriseServices" to Reference. Imported the reference to the class. Declared the class as "ServicedComponent". Set project properties ("Make assembly COM-visible" checked, "Register for COM Interop" checked, Signed the assembly with a strong key file name.) Here are my codes: using System; using System.Collections.Generic; using System.Text; using System.Xml; using System.Xml.XPath; using System.EnterpriseServices; namespace InteropSOA { public class ConfigReader : ServicedComponent { // xml file name private string strFileName; // type of request private string strRequest = ""; // response string private string strResponse = ""; // declarations for xPath private XPathDocument doc; private XPathNavigator nav; private XPathExpression expr; private XPathNodeIterator iterator; private XmlTextReader reader; private XmlDocument xmlDoc; public ConfigReader(string strFile, string request) { this.strFileName = strFile; this.strRequest = request; } public ConfigReader() { //default contructor } // reader for console program public void ReadXML() { doc = new XPathDocument(strFileName); nav = doc.CreateNavigator(); // compile xPath expression expr = nav.Compile("/Msg/" + strRequest + "/*"); iterator = nav.Select(expr); // interate on the node set try { while (iterator.MoveNext()) { XPathNavigator nav2 = iterator.Current.Clone(); strResponse += nav2.Value + "|"; } } catch (Exception ex) { Console.WriteLine(ex.Message); } strResponse = strResponse.Substring(0, strResponse.Length-1); Console.WriteLine("Response string = " + strResponse); } public void WriteXML(string strRequest, string strElement, string strValue) { reader = new XmlTextReader(strFileName); xmlDoc = new XmlDocument(); xmlDoc.Load(reader); reader.Close(); XmlNode node; XmlElement root = xmlDoc.DocumentElement; node = root.SelectSingleNode("/Msg/" + strRequest + "/" + strElement); node.InnerText = strValue; xmlDoc.Save(strFileName); } // reader for ASP.NET public string ReadXMLElement() { doc = new XPathDocument(strFileName); nav = doc.CreateNavigator(); // compile xPath expression expr = nav.Compile("/Msg/" + strRequest + "/*"); iterator = nav.Select(expr); // interate on the node set try { while (iterator.MoveNext()) { XPathNavigator nav2 = iterator.Current.Clone(); strResponse += nav2.Value + "|"; } } catch (Exception ex) { Console.WriteLine(ex.Message); } strResponse = strResponse.Substring(0, strResponse.Length - 1); return strResponse; } } }

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  • kSOAP2 and SOAPAction on Android

    - by Matze
    Hi everyone, I am trying to access a Webservice with kSOAP2 on an Android Phone. I think the connection is being established, but the server won't answer my request since I'm not providing a SOAP Action Header which seems to be required in SOAP Version 1.1(please correct me if I'm wrong here) which I have to use since the server does not support Version 1.2 . The concrete Faultcode which is returning in the request looks like this: faultactor null faultcode "S:Server" (id=830064966432) faultstring "String index out of range: -11" (id=830064966736) The errorcode which is generated on the server (I'm running it on a localhost) looks like this: 4.05.2010 20:20:29 com.sun.xml.internal.ws.transport.http.HttpAdapter fixQuotesAroundSoapAction WARNUNG: Received WS-I BP non-conformant Unquoted SoapAction HTTP header: http://server.contextlayer.bscwi.de/createContext 24.05.2010 20:20:29 com.sun.xml.internal.ws.server.sei.EndpointMethodHandler invoke SCHWERWIEGEND: String index out of range: -11 java.lang.StringIndexOutOfBoundsException: String index out of range: -11 at java.lang.String.substring(Unknown Source) at de.bscwi.contextlayer.xml.XmlValidator.isValid(XmlValidator.java:41) at de.bscwi.contextlayer.server.ContextWS.createContext(ContextWS.java:45) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at com.sun.xml.internal.ws.api.server.InstanceResolver$1.invoke(Unknown Source) at com.sun.xml.internal.ws.server.InvokerTube$2.invoke(Unknown Source) at com.sun.xml.internal.ws.server.sei.EndpointMethodHandler.invoke(Unknown Source) at com.sun.xml.internal.ws.server.sei.SEIInvokerTube.processRequest(Unknown Source) at com.sun.xml.internal.ws.api.pipe.Fiber.__doRun(Unknown Source) at com.sun.xml.internal.ws.api.pipe.Fiber._doRun(Unknown Source) at com.sun.xml.internal.ws.api.pipe.Fiber.doRun(Unknown Source) at com.sun.xml.internal.ws.api.pipe.Fiber.runSync(Unknown Source) at com.sun.xml.internal.ws.server.WSEndpointImpl$2.process(Unknown Source) at com.sun.xml.internal.ws.transport.http.HttpAdapter$HttpToolkit.handle(Unknown Source) at com.sun.xml.internal.ws.transport.http.HttpAdapter.handle(Unknown Source) at com.sun.xml.internal.ws.transport.http.server.WSHttpHandler.handleExchange(Unknown Source) at com.sun.xml.internal.ws.transport.http.server.WSHttpHandler.handle(Unknown Source) at com.sun.net.httpserver.Filter$Chain.doFilter(Unknown Source) at sun.net.httpserver.AuthFilter.doFilter(Unknown Source) at com.sun.net.httpserver.Filter$Chain.doFilter(Unknown Source) at sun.net.httpserver.ServerImpl$Exchange$LinkHandler.handle(Unknown Source) at com.sun.net.httpserver.Filter$Chain.doFilter(Unknown Source) at sun.net.httpserver.ServerImpl$Exchange.run(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source) The relevant part of the WSDL (at least that's what I'm thinking) looks like this: <operation name="createContext"> <soap:operation soapAction=""/> - <input> <soap:body use="literal" namespace="http://server.contextlayer.bscwi.de/"/> </input> - <output> <soap:body use="literal" namespace="http://server.contextlayer.bscwi.de/"/> </output> </operation> In my code I'm adding a Header, but it seems like I'm doing it wrong: private static final String SOAP_ACTION = ""; //... SoapSerializationEnvelope soapEnvelope = new SoapSerializationEnvelope (SoapEnvelope.VER11); soapEnvelope.setOutputSoapObject(Request); AndroidHttpTransport aht = new AndroidHttpTransport (URL); //... aht.call(SOAP_ACTION, soapEnvelope); SoapPrimitive resultString = (SoapPrimitive) soapEnvelope.getResponse(); Any advice would be great since I'm running out of ideas.. Thanks folks!

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  • Small performance test on a web service

    - by vtortola
    Hi, I'm trying to develop a small application that test how many requests per second can my service support but I think I'm doing something wrong. The service is in an early development stage, but I'd like to have this test handy in order to check in time to time I'm not doing something that decrease the performance. The problem is that I cannot get the web server or the database server go to the 100% of CPU. I'm using three different computers, in one is the web server (WinSrv Standard 2008 x64 IIS7), in other the database (Win 2K - SQL Server 2005) and the last is my computer (Win7 x64 ultimate), where I'll run the test. The computers are connected through a 100 ethernet switch. The request POST is 9 bytes and the response will be 842 bytes. The test launches several threads, and each thread has a "while" loop, in each loop it creates a WebRequest object, performs a call, increment a common counter and waits between 1 and 5 millisencods, then it do it again: static Int32 counter = 0; static void Main(string[] args) { ServicePointManager.DefaultConnectionLimit = 250; Console.WriteLine("Ready. Press any key..."); Console.ReadKey(); Console.WriteLine("Running..."); String localhost = "localhost"; String linuxmono = "192.168.1.74"; String server= "192.168.1.5:8080"; DateTime start = DateTime.Now; Random r = new Random(DateTime.Now.Millisecond); for (int i = 0; i < 50; i++) { new Thread(new ParameterizedThreadStart(Test)).Start(server); Thread.Sleep(r.Next(1, 3)); } Thread.Sleep(2000); while (true) { Console.WriteLine("Request per second :" + counter/DateTime.Now.Subtract(start).TotalSeconds ); Thread.Sleep(3000); } } public static void Test(Object ip) { Guid guid = Guid.NewGuid(); Random r = new Random(DateTime.Now.Millisecond); while (true) { String test = "<lalala/>"; WebRequest req = WebRequest.Create("http://" + (String)ip + "/WebApp/"+guid.ToString()+"/Data/Tables=whatever"); req.Method = "POST"; req.ContentType = "application/xml"; req.Credentials = new NetworkCredential("aaa", "aaa","domain"); Byte[] array = Encoding.UTF8.GetBytes(test); req.ContentLength = array.Length; using (Stream reqStream = req.GetRequestStream()) { reqStream.Write(array, 0, array.Length); reqStream.Close(); } using (Stream responseStream = req.GetResponse().GetResponseStream()) { String response = new StreamReader(responseStream).ReadToEnd(); if (response.Length != 842) Console.Write(" EEEE "); } Interlocked.Increment(ref counter); Thread.Sleep(r.Next(1,5)); } } If I run the test neither of the computers do an excesive CPU usage. Let's say I get a X requests per second, if I run the console application two times at the same moment, I get X/2 request per second in each one... but still the web server is on 30% of CPU, the database server on 25%... I've tried to remove the thread.sleep in the loop, but it doesn't make a big difference. I'd like to put the machines to the maximun, to check how may requests per second they can provide. I guessed that I could do it in this way... but apparently I'm missing something here... What is the problem? Kind regards.

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  • WCF security via message headers

    - by exalted
    I'm trying to implement "some sort of" server-client & zero-config security for some WCF service. The best (as well as easiest to me) solution that I found on www is the one described at http://www.dotnetjack.com/post/Automate-passing-valuable-information-in-WCF-headers.aspx (client-side) and http://www.dotnetjack.com/post/Processing-custom-WCF-header-values-at-server-side.aspx (corrisponding server-side). Below is my implementation for RequestAuth (descibed in the first link above): using System; using System.Diagnostics; using System.ServiceModel; using System.ServiceModel.Configuration; using System.ServiceModel.Dispatcher; using System.ServiceModel.Description; using System.ServiceModel.Channels; namespace AuthLibrary { /// <summary> /// Ref: http://www.dotnetjack.com/post/Automate-passing-valuable-information-in-WCF-headers.aspx /// </summary> public class RequestAuth : BehaviorExtensionElement, IClientMessageInspector, IEndpointBehavior { [DebuggerBrowsable(DebuggerBrowsableState.Never)] private string headerName = "AuthKey"; [DebuggerBrowsable(DebuggerBrowsableState.Never)] private string headerNamespace = "http://some.url"; public override Type BehaviorType { get { return typeof(RequestAuth); } } protected override object CreateBehavior() { return new RequestAuth(); } #region IClientMessageInspector Members // Keeping in mind that I am SENDING something to the server, // I only need to implement the BeforeSendRequest method public void AfterReceiveReply(ref System.ServiceModel.Channels.Message reply, object correlationState) { throw new NotImplementedException(); } public object BeforeSendRequest(ref System.ServiceModel.Channels.Message request, System.ServiceModel.IClientChannel channel) { MessageHeader<string> header = new MessageHeader<string>(); header.Actor = "Anyone"; header.Content = "TopSecretKey"; //Creating an untyped header to add to the WCF context MessageHeader unTypedHeader = header.GetUntypedHeader(headerName, headerNamespace); //Add the header to the current request request.Headers.Add(unTypedHeader); return null; } #endregion #region IEndpointBehavior Members public void AddBindingParameters(ServiceEndpoint endpoint, System.ServiceModel.Channels.BindingParameterCollection bindingParameters) { throw new NotImplementedException(); } public void ApplyClientBehavior(ServiceEndpoint endpoint, ClientRuntime clientRuntime) { clientRuntime.MessageInspectors.Add(this); } public void ApplyDispatchBehavior(ServiceEndpoint endpoint, EndpointDispatcher endpointDispatcher) { throw new NotImplementedException(); } public void Validate(ServiceEndpoint endpoint) { throw new NotImplementedException(); } #endregion } } So first I put this code in my client WinForms application, but then I had problems signing it, because I had to sign also all third-party references eventhough http://msdn.microsoft.com/en-us/library/h4fa028b(v=VS.80).aspx at section "What Should Not Be Strong-Named" states: In general, you should avoid strong-naming application EXE assemblies. A strongly named application or component cannot reference a weak-named component, so strong-naming an EXE prevents the EXE from referencing weak-named DLLs that are deployed with the application. For this reason, the Visual Studio project system does not strong-name application EXEs. Instead, it strong-names the Application manifest, which internally points to the weak-named application EXE. I expected VS to avoid this problem, but I had no luck there, it complained about all the unsigned references, so I created a separate "WCF Service Library" project inside my solution containing only code above and signed that one. At this point entire solution compiled just okay. And here's my problem: When I fired up "WCF Service Configuration Editor" I was able to add new behavior element extension (say "AuthExtension"), but then when I tried to add that extension to my end point behavior it gives me: Exception has been thrown by the target of an invocation. So I'm stuck here. Any ideas?

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  • Android JSON HttpClient to send data to PHP server with HttpResponse

    - by Scoobler
    I am currently trying to send some data from and Android application to a php server (both are controlled by me). There is alot of data collected on a form in the app, this is written to the database. This all works. In my main code, firstly I create a JSONObject (I have cut it down here for this example): JSONObject j = new JSONObject(); j.put("engineer", "me"); j.put("date", "today"); j.put("fuel", "full"); j.put("car", "mine"); j.put("distance", "miles"); Next I pass the object over for sending, and receive the response: String url = "http://www.server.com/thisfile.php"; HttpResponse re = HTTPPoster.doPost(url, j); String temp = EntityUtils.toString(re.getEntity()); if (temp.compareTo("SUCCESS")==0) { Toast.makeText(this, "Sending complete!", Toast.LENGTH_LONG).show(); } The HTTPPoster class: public static HttpResponse doPost(String url, JSONObject c) throws ClientProtocolException, IOException { HttpClient httpclient = new DefaultHttpClient(); HttpPost request = new HttpPost(url); HttpEntity entity; StringEntity s = new StringEntity(c.toString()); s.setContentEncoding(new BasicHeader(HTTP.CONTENT_TYPE, "application/json")); entity = s; request.setEntity(entity); HttpResponse response; response = httpclient.execute(request); return response; } This gets a response, but the server is returning a 403 - Forbidden response. I have tried changing the doPost function a little (this is actually a little better, as I said I have alot to send, basically 3 of the same form with different data - so I create 3 JSONObjects, one for each form entry - the entries come from the DB instead of the static example I am using). Firstly I changed the call over a bit: String url = "http://www.orsas.com/ServiceMatalan.php"; Map<String, String> kvPairs = new HashMap<String, String>(); kvPairs.put("vehicle", j.toString()); // Normally I would pass two more JSONObjects..... HttpResponse re = HTTPPoster.doPost(url, kvPairs); String temp = EntityUtils.toString(re.getEntity()); if (temp.compareTo("SUCCESS")==0) { Toast.makeText(this, "Sending complete!", Toast.LENGTH_LONG).show(); } Ok so the changes to the doPost function: public static HttpResponse doPost(String url, Map<String, String> kvPairs) throws ClientProtocolException, IOException { HttpClient httpclient = new DefaultHttpClient(); HttpPost httppost = new HttpPost(url); if (kvPairs != null && kvPairs.isEmpty() == false) { List<NameValuePair> nameValuePairs = new ArrayList<NameValuePair>(kvPairs.size()); String k, v; Iterator<String> itKeys = kvPairs.keySet().iterator(); while (itKeys.hasNext()) { k = itKeys.next(); v = kvPairs.get(k); nameValuePairs.add(new BasicNameValuePair(k, v)); } httppost.setEntity(new UrlEncodedFormEntity(nameValuePairs)); } HttpResponse response; response = httpclient.execute(httppost); return response; } Ok So this returns a response 200 int statusCode = re.getStatusLine().getStatusCode(); However the data received on the server cannot be parsed to a JSON string. It is badly formatted I think (this is the first time I have used JSON): If in the php file I do an echo on $_POST['vehicle'] I get the following: {\"date\":\"today\",\"engineer\":\"me\"} Can anyone tell me where I am going wrong, or if there is a better way to achieve what I am trying to do? Hopefully the above makes sense!

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  • ASP.net FFMPEG video conversion receiving error: "Error number -2 occurred"

    - by Pete
    Hello, I am attempting to integrate FFMPEG into my asp.net website. The process I am trying to complete is to upload a video, check if it is .avi, .mov, or .wmv and then convert this video into an mp4 using x264 so my flash player can play it. I am using an http handler (ashx) file to handle my upload. This is where I am also putting my conversion code. I am not sure if this is the best place to put it, but I wanted to see if i could at least get it working. Additionally, I was able to complete the conversion manually through cmd line. The error -2 comes up when i output the standard error from the process I executed. This is the error i receive: FFmpeg version SVN-r23001, Copyright (c) 2000-2010 the FFmpeg developers built on May 1 2010 06:06:15 with gcc 4.4.2 configuration: --enable-memalign-hack --cross-prefix=i686-mingw32- --cc=ccache-i686-mingw32-gcc --arch=i686 --target-os=mingw32 --enable-runtime-cpudetect --enable-avisynth --enable-gpl --enable-version3 --enable-bzlib --enable-libgsm --enable-libfaad --enable-pthreads --enable-libvorbis --enable-libtheora --enable-libspeex --enable-libmp3lame --enable-libopenjpeg --enable-libxvid --enable-libschroedinger --enable-libx264 --enable-libopencore_amrwb --enable-libopencore_amrnb libavutil 50.15. 0 / 50.15. 0 libavcodec 52.66. 0 / 52.66. 0 libavformat 52.61. 0 / 52.61. 0 libavdevice 52. 2. 0 / 52. 2. 0 libswscale 0.10. 0 / 0.10. 0 532010_Robotica_720.wmv: Error number -2 occurred here is the code below: <%@ WebHandler Language="VB" Class="upload" %> Imports System Imports System.Web Imports System.IO Imports System.Diagnostics Imports System.Threading Public Class upload : Implements IHttpHandler Public currentTime As System.DateTime Public Sub ProcessRequest(ByVal context As HttpContext) Implements IHttpHandler.ProcessRequest currentTime = System.DateTime.Now If (Not context.Request.Files("Filedata") Is Nothing) Then Dim file As HttpPostedFile : file = context.Request.Files("Filedata") Dim targetDirectory As String : targetDirectory = HttpContext.Current.Server.MapPath(context.Request("folder")) Dim targetFilePath As String : targetFilePath = Path.Combine(targetDirectory, currentTime.Month & currentTime.Day & currentTime.Year & "_" & file.FileName) Dim fileNameArray As String() fileNameArray = Split(file.FileName, ".") If (System.IO.File.Exists(targetFilePath)) Then System.IO.File.Delete(targetFilePath) End If file.SaveAs(targetFilePath) Select Case fileNameArray(UBound(fileNameArray)) Case "avi", "mov", "wmv" Dim fileargs As String = fileargs = "-y -i " & currentTime.Month & currentTime.Day & currentTime.Year & "_" & file.FileName & " -ab 96k -vcodec libx264 -vpre normal -level 41 " fileargs += "-crf 25 -bufsize 20000k -maxrate 25000k -g 250 -r 20 -s 900x506 -coder 1 -flags +loop " fileargs += "-cmp +chroma -partitions +parti4x4+partp8x8+partb8x8 -subq 7 -me_range 16 -keyint_min 25 " fileargs += "-sc_threshold 40 -i_qfactor 0.71 -rc_eq 'blurCplx^(1-qComp)' -bf 16 -b_strategy 1 -bidir_refine 1 " fileargs += "-refs 6 -deblockalpha 0 -deblockbeta 0 -f mp4 " & currentTime.Month & currentTime.Day & currentTime.Year & "_" & file.FileName & ".mp4" Dim proc As New Diagnostics.Process() proc.StartInfo.FileName "ffmpeg.exe" proc.StartInfo.Arguments = fileargs proc.StartInfo.UseShellExecute = False proc.StartInfo.CreateNoWindow = True proc.StartInfo.RedirectStandardOutput = True proc.StartInfo.RedirectStandardError = True AddHandler proc.OutputDataReceived, AddressOf SaveTextToFile proc.Start() SaveTextToFile2(proc.StandardError.ReadToEnd()) proc.WaitForExit() proc.Close() End Select Catch ex As System.IO.IOException Thread.Sleep(2000) GoTo Conversion Finally context.Response.Write("1") End Try End If End Sub Public ReadOnly Property IsReusable() As Boolean Implements IHttpHandler.IsReusable Get Return False End Get End Property Private Shared Sub SaveTextToFile(ByVal sendingProcess As Object, ByVal strData As DataReceivedEventArgs) Dim FullPath As String = "text.txt" Dim Contents As String = "" Dim objReader As StreamWriter objReader = New StreamWriter(FullPath) If Not String.IsNullOrEmpty(strData.Data) Then objReader.Write(Environment.NewLine + strData.Data) End If objReader.Close() End Sub Private Sub SaveTextToFile2(ByVal strData As String) Dim FullPath As String = "texterror.txt" Dim Contents As String = "" Dim objReader As StreamWriter objReader = New StreamWriter(FullPath) objReader.Write(Environment.NewLine + strData) objReader.Close() End Sub End Class

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  • Spring maven error

    - by benaissa
    Hello, I'm using spring MVC with maven to develop a web application, but when i update dependencies maven i get this message: 5/6/10 10:09:50 AM CEST: Build errors for amundsen.web; org.apache.maven.lifecycle.LifecycleExecutionException: Failed to execute goal org.apache.maven.plugins:maven-resources-plugin:2.4.1:resources (default-resources) on project amundsen.web: Execution default-resources of goal org.apache.maven.plugins:maven-resources-plugin:2.4.1:resources failed: Plugin org.apache.maven.plugins:maven-resources-plugin:2.4.1 or one of its dependencies could not be resolved: Unable to get dependency information for org.apache.maven.plugins:maven-resources-plugin:maven-plugin:2.4.1: Failed to process POM for org.apache.maven.plugins:maven-resources-plugin:maven-plugin:2.4.1: Non-resolvable parent POM org.apache:apache:6 for org.apache.maven:maven-parent:13: Failed to resolve POM for org.apache:apache:6 due to The repository system is offline and the requested artifact is not locally available at /home/waleed/.m2/repository/org/apache/apache/6/apache-6.pom org.apache:apache:pom:6 from the specified remote repositories: plexus.snapshots (http://oss.repository.sonatype.org/content/repositories/plexus-snapshots, releases=false, snapshots=true), central (http://repo1.maven.org/maven2, releases=true, snapshots=false) my Maven dependencies are: <!-- Junit --> <dependency> <groupId>junit</groupId> <artifactId>junit</artifactId> <version>${junit.version}</version> <scope>test</scope> </dependency> <dependency> <groupId>cglib</groupId> <artifactId>cglib</artifactId> <version>2.2</version> </dependency> <dependency> <groupId>commons-lang</groupId> <artifactId>commons-lang</artifactId> <version>2.3</version> </dependency> <dependency> <groupId>javax.servlet</groupId> <artifactId>com.springsource.javax.servlet.jsp.jstl</artifactId> <version>${servlet.jstl.version}</version> </dependency> <dependency> <groupId>javax.servlet</groupId> <artifactId>servlet-api</artifactId> <version>${servlet-api.version}</version> </dependency> <!--<dependency> <groupId>jstl</groupId> <artifactId>jstl</artifactId> <version>${jstl.version}</version> </dependency> --><!--<dependency> <groupId>javax.servlet</groupId> <artifactId>jstl</artifactId> <version>1.2</version> </dependency> --><dependency> <groupId>org.apache.taglibs</groupId> <artifactId>com.springsource.org.apache.taglibs.standard</artifactId> <version>${standard-taglib.version}</version> </dependency> <dependency> <groupId>org.springframework</groupId> <artifactId>spring-aspects</artifactId> <version>${spring.version}</version> </dependency> <!-- <dependency> <groupId>org.springframework</groupId> <artifactId>spring-beans</artifactId> <version>${spring.version}</version> </dependency> --> <dependency> <groupId>org.apache.commons</groupId> <artifactId>com.springsource.org.apache.commons.collections</artifactId> </dependency> <!-- Compile dependencies --> <dependency> <groupId>org.apache.log4j</groupId> <artifactId>com.springsource.org.apache.log4j</artifactId> </dependency> <!-- Spring (3.0) --> <dependency> <groupId>org.springframework</groupId> <artifactId>org.springframework.core</artifactId> </dependency> <dependency> <groupId>org.springframework</groupId> <artifactId>org.springframework.aop</artifactId> </dependency> <dependency> <groupId>org.springframework</groupId> <artifactId>org.springframework.expression</artifactId> </dependency> <dependency> <groupId>org.springframework</groupId> <artifactId>org.springframework.context</artifactId> </dependency> <dependency> <groupId>org.springframework</groupId> <artifactId>org.springframework.context.support</artifactId> </dependency> <dependency> <groupId>org.springframework</groupId> <artifactId>org.springframework.beans</artifactId> </dependency> <dependency> <groupId>org.springframework</groupId> <artifactId>org.springframework.orm</artifactId> </dependency> <dependency> <groupId>org.springframework</groupId> <artifactId>org.springframework.transaction</artifactId> </dependency> <dependency> <groupId>org.springframework</groupId> <artifactId>spring-web</artifactId> </dependency> <!-- Spring security --> <dependency> <groupId>org.springframework.security</groupId> <artifactId>spring-security-core</artifactId> <exclusions> <exclusion> <artifactId>spring-aop</artifactId> <groupId>org.springframework</groupId> </exclusion> </exclusions> </dependency> <dependency> <groupId>org.springframework.security</groupId> <artifactId>spring-security-core-tiger</artifactId> <version>${spring-security-core-tiger.version}</version> <exclusions> <!-- Exclude 2.0.x spring dependencies --> <exclusion> <groupId>org.springframework</groupId> <artifactId>spring-support</artifactId> </exclusion> </exclusions> </dependency> <dependency> <groupId>org.springframework.security</groupId> <artifactId>spring-security-config</artifactId> </dependency> <dependency> <groupId>org.springframework.security</groupId> <artifactId>spring-security-acl</artifactId> </dependency> <dependency> <groupId>org.springframework.security</groupId> <artifactId>spring-security-web</artifactId> </dependency> <dependency> <groupId>org.springframework.security</groupId> <artifactId>spring-security-taglibs</artifactId> </dependency> <dependency> <groupId>org.springframework</groupId> <artifactId>spring-context</artifactId> <version>${spring.version}</version> </dependency> <dependency> <groupId>org.springframework</groupId> <artifactId>spring-jdbc</artifactId> <version>${spring.version}</version> </dependency> <dependency> <groupId>org.springframework</groupId> <artifactId>spring-webmvc</artifactId> <version>${spring.version}</version> </dependency> <dependency> <groupId>commons-dbcp</groupId> <artifactId>commons-dbcp</artifactId> <version>${commons-dbc.version}</version> </dependency> <dependency> <groupId>org.springframework</groupId> <artifactId>spring-test</artifactId> <version>${spring.version}</version> </dependency> <dependency> <groupId>org.hibernate</groupId> <artifactId>hibernate-core</artifactId> <version>3.3.1.GA</version> </dependency> <!-- <dependency> <groupId>org.hibernate</groupId> <artifactId>hibernate-core</artifactId> <version>3.3.2.GA</version> hibernate-dependencies is a pom, not needed for hibernate-core </dependency> --> <dependency> <groupId>org.hibernate</groupId> <artifactId>hibernate-annotations</artifactId> <version>3.4.0.GA</version> </dependency> <dependency> <groupId>org.hibernate</groupId> <artifactId>hibernate-validator</artifactId> <version>3.1.0.GA</version> </dependency> <dependency> <groupId>org.hibernate</groupId> <artifactId>hibernate-commons-annotations</artifactId> <version>3.3.0.ga</version> <exclusions> <exclusion> <groupId>org.hibernate</groupId> <artifactId>hibernate</artifactId> </exclusion> </exclusions> </dependency> <dependency> <groupId>hibernate</groupId> <artifactId>hibernate-entitymanager</artifactId> <version>3.4.0.GA</version> </dependency> <dependency> <groupId>hibernate</groupId> <artifactId>hibernate-tools</artifactId> <version>3.2.3.GA</version> </dependency> <dependency> <groupId>org.hibernate</groupId> <artifactId>ejb3-persistence</artifactId> <version>1.0.2.GA</version> </dependency> <dependency> <groupId>commons-collections</groupId> <artifactId>commons-collections</artifactId> <version>3.2.1</version> </dependency> <dependency> <groupId>javax.transaction</groupId> <artifactId>jta</artifactId> <version>${jta.version}</version> </dependency> <dependency> <groupId>antlr</groupId> <artifactId>antlr</artifactId> <version>${antlr.version}</version> </dependency> <dependency> <groupId>mysql</groupId> <artifactId>mysql-connector-java</artifactId> <version>${mysql-connector-java.version}</version> </dependency> <!-- <dependency> <groupId>org.slf4j</groupId> <artifactId>slf4j-api</artifactId> <version>1.5.6</version> </dependency> --><!-- concrete Log4J Implementation for SLF4J API--> <dependency> <groupId>org.slf4j</groupId> <artifactId>slf4j-log4j12</artifactId> <version>1.5.6</version> </dependency> <dependency> <groupId>javax.mail</groupId> <artifactId>mail</artifactId> <version>1.4</version> </dependency> <dependency> <groupId>org.slf4j</groupId> <artifactId>slf4j-api</artifactId> <version>1.5.11</version> </dependency> </dependencies>

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  • Django - no module named app

    - by Koran
    Hi, I have been trying to get an application written in django working - but it is not working at all. I have been working on for some time too - and it is working on dev-server perfectly. But I am unable to put in the production env (apahce). My project name is apstat and the app name is basic. I try to access it as following Blockquote http://hostname/apstat But it shows the following error: MOD_PYTHON ERROR ProcessId: 6002 Interpreter: 'domU-12-31-39-06-DD-F4.compute-1.internal' ServerName: 'domU-12-31-39-06-DD-F4.compute-1.internal' DocumentRoot: '/home/ubuntu/server/' URI: '/apstat/' Location: '/apstat' Directory: None Filename: '/home/ubuntu/server/apstat/' PathInfo: '' Phase: 'PythonHandler' Handler: 'django.core.handlers.modpython' Traceback (most recent call last): File "/usr/lib/python2.6/dist-packages/mod_python/importer.py", line 1537, in HandlerDispatch default=default_handler, arg=req, silent=hlist.silent) File "/usr/lib/python2.6/dist-packages/mod_python/importer.py", line 1229, in _process_target result = _execute_target(config, req, object, arg) File "/usr/lib/python2.6/dist-packages/mod_python/importer.py", line 1128, in _execute_target result = object(arg) File "/usr/lib/pymodules/python2.6/django/core/handlers/modpython.py", line 228, in handler return ModPythonHandler()(req) File "/usr/lib/pymodules/python2.6/django/core/handlers/modpython.py", line 201, in __call__ response = self.get_response(request) File "/usr/lib/pymodules/python2.6/django/core/handlers/base.py", line 134, in get_response return self.handle_uncaught_exception(request, resolver, exc_info) File "/usr/lib/pymodules/python2.6/django/core/handlers/base.py", line 154, in handle_uncaught_exception return debug.technical_500_response(request, *exc_info) File "/usr/lib/pymodules/python2.6/django/views/debug.py", line 40, in technical_500_response html = reporter.get_traceback_html() File "/usr/lib/pymodules/python2.6/django/views/debug.py", line 114, in get_traceback_html return t.render(c) File "/usr/lib/pymodules/python2.6/django/template/__init__.py", line 178, in render return self.nodelist.render(context) File "/usr/lib/pymodules/python2.6/django/template/__init__.py", line 779, in render bits.append(self.render_node(node, context)) File "/usr/lib/pymodules/python2.6/django/template/debug.py", line 81, in render_node raise wrapped TemplateSyntaxError: Caught an exception while rendering: No module named basic Original Traceback (most recent call last): File "/usr/lib/pymodules/python2.6/django/template/debug.py", line 71, in render_node result = node.render(context) File "/usr/lib/pymodules/python2.6/django/template/debug.py", line 87, in render output = force_unicode(self.filter_expression.resolve(context)) File "/usr/lib/pymodules/python2.6/django/template/__init__.py", line 572, in resolve new_obj = func(obj, *arg_vals) File "/usr/lib/pymodules/python2.6/django/template/defaultfilters.py", line 687, in date return format(value, arg) File "/usr/lib/pymodules/python2.6/django/utils/dateformat.py", line 269, in format return df.format(format_string) File "/usr/lib/pymodules/python2.6/django/utils/dateformat.py", line 30, in format pieces.append(force_unicode(getattr(self, piece)())) File "/usr/lib/pymodules/python2.6/django/utils/dateformat.py", line 175, in r return self.format('D, j M Y H:i:s O') File "/usr/lib/pymodules/python2.6/django/utils/dateformat.py", line 30, in format pieces.append(force_unicode(getattr(self, piece)())) File "/usr/lib/pymodules/python2.6/django/utils/encoding.py", line 71, in force_unicode s = unicode(s) File "/usr/lib/pymodules/python2.6/django/utils/functional.py", line 201, in __unicode_cast return self.__func(*self.__args, **self.__kw) File "/usr/lib/pymodules/python2.6/django/utils/translation/__init__.py", line 62, in ugettext return real_ugettext(message) File "/usr/lib/pymodules/python2.6/django/utils/translation/trans_real.py", line 286, in ugettext return do_translate(message, 'ugettext') File "/usr/lib/pymodules/python2.6/django/utils/translation/trans_real.py", line 276, in do_translate _default = translation(settings.LANGUAGE_CODE) File "/usr/lib/pymodules/python2.6/django/utils/translation/trans_real.py", line 194, in translation default_translation = _fetch(settings.LANGUAGE_CODE) File "/usr/lib/pymodules/python2.6/django/utils/translation/trans_real.py", line 180, in _fetch app = import_module(appname) File "/usr/lib/pymodules/python2.6/django/utils/importlib.py", line 35, in import_module __import__(name) ImportError: No module named basic My settings.py is as follows: INSTALLED_APPS = ( 'django.contrib.auth', 'django.contrib.contenttypes', 'django.contrib.sessions', 'django.contrib.sites', 'apstat.basic', 'django.contrib.admin', ) If I remove the apstat.basic, it goes through, but that is not a solution. Is it something I am doing in apache? My apache - settings are - <VirtualHost *:80> ServerAdmin webmaster@localhost DocumentRoot /home/ubuntu/server/ <Directory /> Options None AllowOverride None </Directory> <Directory /home/ubuntu/server/apstat> AllowOverride None Order allow,deny allow from all </Directory> <Location "/apstat"> SetHandler python-program PythonHandler django.core.handlers.modpython SetEnv DJANGO_SETTINGS_MODULE apstat.settings PythonOption django.root /home/ubuntu/server/ PythonDebug On PythonPath "['/home/ubuntu/server/'] + sys.path" </Location> </VirtualHost> I have now sat for more than a day on this. If someone can help me out, it would be very nice.

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  • Issues with HLSL and lighting

    - by numerical25
    I am trying figure out whats going on with my HLSL code but I have no way of debugging it cause C++ gives off no errors. The application just closes when I run it. I am trying to add lighting to a 3d plane I made. below is my HLSL. The problem consist when my Pixel shader method returns the struct "outColor" . If I change the return value back to the struct "psInput" , everything goes back to working again. My light vectors and colors are at the top of the fx file // PS_INPUT - input variables to the pixel shader // This struct is created and fill in by the // vertex shader cbuffer Variables { matrix Projection; matrix World; float TimeStep; }; struct PS_INPUT { float4 Pos : SV_POSITION; float4 Color : COLOR0; float3 Normal : TEXCOORD0; float3 ViewVector : TEXCOORD1; }; float specpower = 80.0f; float3 camPos = float3(0.0f, 9.0, -256.0f); float3 DirectLightColor = float3(1.0f, 1.0f, 1.0f); float3 DirectLightVector = float3(0.0f, 0.602f, 0.70f); float3 AmbientLightColor = float3(1.0f, 1.0f, 1.0f); /*************************************** * Lighting functions ***************************************/ /********************************* * CalculateAmbient - * inputs - * vKa material's reflective color * lightColor - the ambient color of the lightsource * output - ambient color *********************************/ float3 CalculateAmbient(float3 vKa, float3 lightColor) { float3 vAmbient = vKa * lightColor; return vAmbient; } /********************************* * CalculateDiffuse - * inputs - * material color * The color of the direct light * the local normal * the vector of the direct light * output - difuse color *********************************/ float3 CalculateDiffuse(float3 baseColor, float3 lightColor, float3 normal, float3 lightVector) { float3 vDiffuse = baseColor * lightColor * saturate(dot(normal, lightVector)); return vDiffuse; } /********************************* * CalculateSpecular - * inputs - * viewVector * the direct light vector * the normal * output - specular highlight *********************************/ float CalculateSpecular(float3 viewVector, float3 lightVector, float3 normal) { float3 vReflect = reflect(lightVector, normal); float fSpecular = saturate(dot(vReflect, viewVector)); fSpecular = pow(fSpecular, specpower); return fSpecular; } /********************************* * LightingCombine - * inputs - * ambient component * diffuse component * specualr component * output - phong color color *********************************/ float3 LightingCombine(float3 vAmbient, float3 vDiffuse, float fSpecular) { float3 vCombined = vAmbient + vDiffuse + fSpecular.xxx; return vCombined; } //////////////////////////////////////////////// // Vertex Shader - Main Function /////////////////////////////////////////////// PS_INPUT VS(float4 Pos : POSITION, float4 Color : COLOR, float3 Normal : NORMAL) { PS_INPUT psInput; float4 newPosition; newPosition = Pos; newPosition.y = sin((newPosition.x * TimeStep) + (newPosition.z / 3.0f)) * 5.0f; // Pass through both the position and the color psInput.Pos = mul(newPosition , Projection ); psInput.Color = Color; psInput.ViewVector = normalize(camPos - psInput.Pos); return psInput; } /////////////////////////////////////////////// // Pixel Shader /////////////////////////////////////////////// //Anthony!!!!!!!!!!! Find out how color works when multiplying them float4 PS(PS_INPUT psInput) : SV_Target { float3 normal = -normalize(psInput.Normal); float3 vAmbient = CalculateAmbient(psInput.Color, AmbientLightColor); float3 vDiffuse = CalculateDiffuse(psInput.Color, DirectLightColor, normal, DirectLightVector); float fSpecular = CalculateSpecular(psInput.ViewVector, DirectLightVector, normal); float4 outColor; outColor.rgb = LightingCombine(vAmbient, vDiffuse, fSpecular); outColor.a = 1.0f; //Below is where the error begins return outColor; } // Define the technique technique10 Render { pass P0 { SetVertexShader( CompileShader( vs_4_0, VS() ) ); SetGeometryShader( NULL ); SetPixelShader( CompileShader( ps_4_0, PS() ) ); } } Below is some of my c++ code. Reason I am showing this is because it is pretty much what creates the surface normals for my shaders to evaluate. for the lighting for(int z=0; z < NUM_ROWS; ++z) { for(int x = 0; x < NUM_COLS; ++x) { int curVertex = x + (z * NUM_VERTSX); indices[curIndex] = curVertex; indices[curIndex + 1] = curVertex + NUM_VERTSX; indices[curIndex + 2] = curVertex + 1; D3DXVECTOR3 v0 = vertices[indices[curIndex]].pos; D3DXVECTOR3 v1 = vertices[indices[curIndex + 1]].pos; D3DXVECTOR3 v2 = vertices[indices[curIndex + 2]].pos; D3DXVECTOR3 normal; D3DXVECTOR3 cross; D3DXVec3Cross(&cross, &D3DXVECTOR3(v2 - v0),&D3DXVECTOR3(v1 - v0)); D3DXVec3Normalize(&normal, &cross); vertices[indices[curIndex]].normal = normal; vertices[indices[curIndex + 1]].normal = normal; vertices[indices[curIndex + 2]].normal = normal; indices[curIndex + 3] = curVertex + 1; indices[curIndex + 4] = curVertex + NUM_VERTSX; indices[curIndex + 5] = curVertex + NUM_VERTSX + 1; v0 = vertices[indices[curIndex + 3]].pos; v1 = vertices[indices[curIndex + 4]].pos; v2 = vertices[indices[curIndex + 5]].pos; D3DXVec3Cross(&cross, &D3DXVECTOR3(v2 - v0),&D3DXVECTOR3(v1 - v0)); D3DXVec3Normalize(&normal, &cross); vertices[indices[curIndex + 3]].normal = normal; vertices[indices[curIndex + 4]].normal = normal; vertices[indices[curIndex + 5]].normal = normal; curIndex += 6; } } and below is my c++ code, in it's entirety. showing the drawing and also calling on the passes #include "MyGame.h" //#include "CubeVector.h" /* This code sets a projection and shows a turning cube. What has been added is the project, rotation and a rasterizer to change the rasterization of the cube. The issue that was going on was something with the effect file which was causing the vertices not to be rendered correctly.*/ typedef struct { ID3D10Effect* pEffect; ID3D10EffectTechnique* pTechnique; //vertex information ID3D10Buffer* pVertexBuffer; ID3D10Buffer* pIndicesBuffer; ID3D10InputLayout* pVertexLayout; UINT numVertices; UINT numIndices; }ModelObject; ModelObject modelObject; // World Matrix D3DXMATRIX WorldMatrix; // View Matrix D3DXMATRIX ViewMatrix; // Projection Matrix D3DXMATRIX ProjectionMatrix; ID3D10EffectMatrixVariable* pProjectionMatrixVariable = NULL; //grid information #define NUM_COLS 16 #define NUM_ROWS 16 #define CELL_WIDTH 32 #define CELL_HEIGHT 32 #define NUM_VERTSX (NUM_COLS + 1) #define NUM_VERTSY (NUM_ROWS + 1) // timer variables LARGE_INTEGER timeStart; LARGE_INTEGER timeEnd; LARGE_INTEGER timerFreq; double currentTime; float anim_rate; // Variable to hold how long since last frame change float lastElaspedFrame = 0; // How long should the frames last float frameDuration = 0.5; bool MyGame::InitDirect3D() { if(!DX3dApp::InitDirect3D()) { return false; } // Get the timer frequency QueryPerformanceFrequency(&timerFreq); float freqSeconds = 1.0f / timerFreq.QuadPart; lastElaspedFrame = 0; D3D10_RASTERIZER_DESC rastDesc; rastDesc.FillMode = D3D10_FILL_WIREFRAME; rastDesc.CullMode = D3D10_CULL_FRONT; rastDesc.FrontCounterClockwise = true; rastDesc.DepthBias = false; rastDesc.DepthBiasClamp = 0; rastDesc.SlopeScaledDepthBias = 0; rastDesc.DepthClipEnable = false; rastDesc.ScissorEnable = false; rastDesc.MultisampleEnable = false; rastDesc.AntialiasedLineEnable = false; ID3D10RasterizerState *g_pRasterizerState; mpD3DDevice->CreateRasterizerState(&rastDesc, &g_pRasterizerState); mpD3DDevice->RSSetState(g_pRasterizerState); // Set up the World Matrix D3DXMatrixIdentity(&WorldMatrix); D3DXMatrixLookAtLH(&ViewMatrix, new D3DXVECTOR3(200.0f, 60.0f, -20.0f), new D3DXVECTOR3(200.0f, 50.0f, 0.0f), new D3DXVECTOR3(0.0f, 1.0f, 0.0f)); // Set up the projection matrix D3DXMatrixPerspectiveFovLH(&ProjectionMatrix, (float)D3DX_PI * 0.5f, (float)mWidth/(float)mHeight, 0.1f, 100.0f); pTimeVariable = NULL; if(!CreateObject()) { return false; } return true; } //These are actions that take place after the clearing of the buffer and before the present void MyGame::GameDraw() { static float rotationAngle = 0.0f; // create the rotation matrix using the rotation angle D3DXMatrixRotationY(&WorldMatrix, rotationAngle); rotationAngle += (float)D3DX_PI * 0.0f; // Set the input layout mpD3DDevice->IASetInputLayout(modelObject.pVertexLayout); // Set vertex buffer UINT stride = sizeof(VertexPos); UINT offset = 0; mpD3DDevice->IASetVertexBuffers(0, 1, &modelObject.pVertexBuffer, &stride, &offset); mpD3DDevice->IASetIndexBuffer(modelObject.pIndicesBuffer, DXGI_FORMAT_R32_UINT, 0); pTimeVariable->SetFloat((float)currentTime); // Set primitive topology mpD3DDevice->IASetPrimitiveTopology(D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST); // Combine and send the final matrix to the shader D3DXMATRIX finalMatrix = (WorldMatrix * ViewMatrix * ProjectionMatrix); pProjectionMatrixVariable->SetMatrix((float*)&finalMatrix); // make sure modelObject is valid // Render a model object D3D10_TECHNIQUE_DESC techniqueDescription; modelObject.pTechnique->GetDesc(&techniqueDescription); // Loop through the technique passes for(UINT p=0; p < techniqueDescription.Passes; ++p) { modelObject.pTechnique->GetPassByIndex(p)->Apply(0); // draw the cube using all 36 vertices and 12 triangles mpD3DDevice->DrawIndexed(modelObject.numIndices,0,0); } } //Render actually incapsulates Gamedraw, so you can call data before you actually clear the buffer or after you //present data void MyGame::Render() { // Get the start timer count QueryPerformanceCounter(&timeStart); currentTime += anim_rate; DX3dApp::Render(); QueryPerformanceCounter(&timeEnd); anim_rate = ( (float)timeEnd.QuadPart - (float)timeStart.QuadPart ) / timerFreq.QuadPart; } bool MyGame::CreateObject() { VertexPos vertices[NUM_VERTSX * NUM_VERTSY]; for(int z=0; z < NUM_VERTSY; ++z) { for(int x = 0; x < NUM_VERTSX; ++x) { vertices[x + z * NUM_VERTSX].pos.x = (float)x * CELL_WIDTH; vertices[x + z * NUM_VERTSX].pos.z = (float)z * CELL_HEIGHT; vertices[x + z * NUM_VERTSX].pos.y = (float)(rand() % CELL_HEIGHT); vertices[x + z * NUM_VERTSX].color = D3DXVECTOR4(1.0, 0.0f, 0.0f, 0.0f); } } DWORD indices[NUM_VERTSX * NUM_VERTSY * 6]; int curIndex = 0; for(int z=0; z < NUM_ROWS; ++z) { for(int x = 0; x < NUM_COLS; ++x) { int curVertex = x + (z * NUM_VERTSX); indices[curIndex] = curVertex; indices[curIndex + 1] = curVertex + NUM_VERTSX; indices[curIndex + 2] = curVertex + 1; D3DXVECTOR3 v0 = vertices[indices[curIndex]].pos; D3DXVECTOR3 v1 = vertices[indices[curIndex + 1]].pos; D3DXVECTOR3 v2 = vertices[indices[curIndex + 2]].pos; D3DXVECTOR3 normal; D3DXVECTOR3 cross; D3DXVec3Cross(&cross, &D3DXVECTOR3(v2 - v0),&D3DXVECTOR3(v1 - v0)); D3DXVec3Normalize(&normal, &cross); vertices[indices[curIndex]].normal = normal; vertices[indices[curIndex + 1]].normal = normal; vertices[indices[curIndex + 2]].normal = normal; indices[curIndex + 3] = curVertex + 1; indices[curIndex + 4] = curVertex + NUM_VERTSX; indices[curIndex + 5] = curVertex + NUM_VERTSX + 1; v0 = vertices[indices[curIndex + 3]].pos; v1 = vertices[indices[curIndex + 4]].pos; v2 = vertices[indices[curIndex + 5]].pos; D3DXVec3Cross(&cross, &D3DXVECTOR3(v2 - v0),&D3DXVECTOR3(v1 - v0)); D3DXVec3Normalize(&normal, &cross); vertices[indices[curIndex + 3]].normal = normal; vertices[indices[curIndex + 4]].normal = normal; vertices[indices[curIndex + 5]].normal = normal; curIndex += 6; } } //Create Layout D3D10_INPUT_ELEMENT_DESC layout[] = { {"POSITION",0,DXGI_FORMAT_R32G32B32_FLOAT, 0 , 0, D3D10_INPUT_PER_VERTEX_DATA, 0}, {"COLOR",0,DXGI_FORMAT_R32G32B32A32_FLOAT, 0 , 12, D3D10_INPUT_PER_VERTEX_DATA, 0}, {"NORMAL",0,DXGI_FORMAT_R32G32B32A32_FLOAT, 0 , 28, D3D10_INPUT_PER_VERTEX_DATA, 0} }; UINT numElements = (sizeof(layout)/sizeof(layout[0])); modelObject.numVertices = sizeof(vertices)/sizeof(VertexPos); //Create buffer desc D3D10_BUFFER_DESC bufferDesc; bufferDesc.Usage = D3D10_USAGE_DEFAULT; bufferDesc.ByteWidth = sizeof(VertexPos) * modelObject.numVertices; bufferDesc.BindFlags = D3D10_BIND_VERTEX_BUFFER; bufferDesc.CPUAccessFlags = 0; bufferDesc.MiscFlags = 0; D3D10_SUBRESOURCE_DATA initData; initData.pSysMem = vertices; //Create the buffer HRESULT hr = mpD3DDevice->CreateBuffer(&bufferDesc, &initData, &modelObject.pVertexBuffer); if(FAILED(hr)) return false; modelObject.numIndices = sizeof(indices)/sizeof(DWORD); bufferDesc.ByteWidth = sizeof(DWORD) * modelObject.numIndices; bufferDesc.BindFlags = D3D10_BIND_INDEX_BUFFER; initData.pSysMem = indices; hr = mpD3DDevice->CreateBuffer(&bufferDesc, &initData, &modelObject.pIndicesBuffer); if(FAILED(hr)) return false; ///////////////////////////////////////////////////////////////////////////// //Set up fx files LPCWSTR effectFilename = L"effect.fx"; modelObject.pEffect = NULL; hr = D3DX10CreateEffectFromFile(effectFilename, NULL, NULL, "fx_4_0", D3D10_SHADER_ENABLE_STRICTNESS, 0, mpD3DDevice, NULL, NULL, &modelObject.pEffect, NULL, NULL); if(FAILED(hr)) return false; pProjectionMatrixVariable = modelObject.pEffect->GetVariableByName("Projection")->AsMatrix(); pTimeVariable = modelObject.pEffect->GetVariableByName("TimeStep")->AsScalar(); //Dont sweat the technique. Get it! LPCSTR effectTechniqueName = "Render"; modelObject.pTechnique = modelObject.pEffect->GetTechniqueByName(effectTechniqueName); if(modelObject.pTechnique == NULL) return false; //Create Vertex layout D3D10_PASS_DESC passDesc; modelObject.pTechnique->GetPassByIndex(0)->GetDesc(&passDesc); hr = mpD3DDevice->CreateInputLayout(layout, numElements, passDesc.pIAInputSignature, passDesc.IAInputSignatureSize, &modelObject.pVertexLayout); if(FAILED(hr)) return false; return true; }

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  • Looking for feedback on a first SAML implementation.

    - by morgancodes
    Hello, I've been tasked with designing a very simple SSO (single sign-on) process. My employer has specified that it should be implimented in SAML. I'd like to create messages that are absolutely as simple as possible while confirming to the SAML spec. I'd be really grateful if some of you would look at my request and response messages and tell me if they make sense for my purpose, if they include anything that doesn't need to be there, and if they are missing anything that does need to be there. Addionally, I'd like to know where in the response I should put additional information about the subject; in particular, the subject's email address. The interaction needs to work as follows: 1) User requests service from service provider at this point, the service provider knows nothing about the user. 2) Service provider requests authentication for user from identity provider 3) User is authenticated/registered by identity provider 4) Identity provider responds to Service provider with authentication success message, PLUS user's email address. Here's what I think the request should be: <?xml version="1.0" encoding="UTF-8"?> <samlp:AuthnRequest xmlns:samlp="urn:oasis:names:tc:SAML:2.0:protocol" ID="abc" IssueInstant="1970-01-01T00:00:00.000Z" Version="2.0" AssertionConsumerServiceURL="http://www.IdentityProvider.com/loginPage"> <saml:Issuer xmlns:saml="urn:oasis:names:tc:SAML:2.0:assertion"> http://www.serviceprovider.com </saml:Issuer> <saml:Subject> <saml:NameID Format="urn:oasis:names:tc:SAML:2.0:nameid-format:transient">3f7b3dcf-1674-4ecd-92c8-1544f346baf8</saml:NameID> </saml:Subject> Here's what I think the response should be: <?xml version="1.0" encoding="UTF-8"?> <samlp:Response xmlns:samlp="urn:oasis:names:tc:SAML:2.0:protocol" Destination="http://www.serviceprovider.com/desitnationURL" ID="123" IssueInstant="2008-11-21T17:13:42.872Z" Version="2.0"> <samlp:Status> <samlp:StatusCode Value="urn:oasis:names:tc:SAML:2.0:status:Success"/> </samlp:Status> <saml:Assertion xmlns:saml="urn:oasis:names:tc:SAML:2.0:assertion" Version="2.0"> <saml:Subject> <saml:NameID Format="urn:oasis:names:tc:SAML:2.0:nameid-format:transient">3f7b3dcf-1674-4ecd-92c8-1544f346baf8</saml:NameID> <saml:SubjectConfirmation Method="urn:oasis:names:tc:SAML:2.0:profiles:SSO:browser"> <saml:SubjectConfirmationData InResponseTo="abc"/> </saml:SubjectConfirmation> </saml:Subject> <saml:AuthnStatement AuthnInstant="2008-11-21T17:13:42.899Z"> <saml:AuthnContext> <saml:AuthnContextClassRef>urn:oasis:names:tc:SAML:2.0:ac:classes:PasswordProtectedTransport</saml:AuthnContextClassRef> </saml:AuthnContext> </saml:AuthnStatement> </saml:Assertion> </samlp:Response> So, again, my questions are: 1) Is this a valid SAML interaction? 2) Can either the request or response xml be simplified? 3) Where in the response should I put the subject's email address? I really apprecaite your help. Thanks so much! -Morgan

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  • FBML is not rendered in Facebook App in iframe - please help

    - by Jakob
    I'm developing an Facebook Application in PHP. It's loaded as an iframe and not as FBML. The normal interaction with Facebook works. For example the following code gives the username: $facebook = new Facebook($config->appapikey, $config->appsecret); $user_id = $facebook->require_login($required_permissions = 'email'); echo $user->name; Where $user is my class in which the user-details are loaded from facebook. My document begins the following way: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xmlns:fb="http://www.facebook.com/2008/fbml"> <head><title>Appname</title> </head> <body> <script src="http://static.ak.connect.facebook.com/js/api_lib/v0.4/FeatureLoader.js.php/de_DE" type="text/javascript"></script> And ends likes this: <script type="text/javascript"> FB_RequireFeatures(['XFBML','CanvasUtil'], function(){ FB.init("<?php echo $config->appapikey; ?>", "/app/xd_receiver.htm"); FB.CanvasClient.startTimerToSizeToContent(); }); </script> </body> </html> Also the file xd_receiver.htm is loaded as I can see in Firebug. But my problem is that for example the request-form is not loaded. My code: <fb:serverFbml> <script type="text/fbml"> <fb:fbml> <fb:request-form method="post" action="<?php echo $config->site; ?>index.php" type="appname" invite="true" target="_top" content="content"> <fb:multi-friend-selector actiontext="text" rows="3" showborder="true" target="_top"/> </fb:request-form> </fb:fbml> </script> </fb:serverFbml> I can see the code with Firebug but the form ist not displayed by Facebook. 2 or 3 weeks ago it was displayed but in this time I had the tags </fb:fbml> </script> </fb:serverFbml> arround my complete text in the body. 2 weeks ago I had the the problem that nothing any more was displayed. After I removed the tags my app is displayed but not the form. I am searchign the web vor 1 week now and read many Threads about FBML and XFBML in Facebook but nothing worked for me. So thank you in advance for help.

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  • Ninject 2 and MVC 2.0

    - by theouteredge
    I've updated a project to VS2010 and MVC2 from VS2008 and MVC1. I'm having problems with Ninject not finding controllers within Areas Here is my global.asax.cs file: namespace Website { // Note: For instructions on enabling IIS6 or IIS7 classic mode, // visit http://go.microsoft.com/?LinkId=9394801 public class MvcApplication : NinjectHttpApplication { public static StandardKernel NinjectKernel; public static void RegisterRoutes(RouteCollection routes) { routes.IgnoreRoute("{resource}.axd/{*pathInfo}"); routes.MapRoute( "Balance", "Balance/{action}/{month}/{year}", new { controller = "Balance", action = "Index", month = DateTime.Now.Month, year = DateTime.Now.Year } ); routes.MapRoute( "Default", // Route name "{controller}/{action}/{id}", // URL with parameters new { controller = "Login", action = "Index", id = "" } // Parameter defaults ); } /* protected void Application_Start() { AreaRegistration.RegisterAllAreas(); RegisterRoutes(RouteTable.Routes); // initializes the NHProfiler so you can see what is going on with your queries HibernatingRhinos.Profiler.Appender.NHibernate.NHibernateProfiler.Initialize(); } */ protected override void OnApplicationStarted() { RegisterRoutes(RouteTable.Routes); AreaRegistration.RegisterAllAreas(); RegisterAllControllersIn(Assembly.GetExecutingAssembly()); } protected void Application_Error(object sender, EventArgs e) { var errorService = NinjectKernel.Get<IErrorLogService>(); errorService.LogError(HttpContext.Current.Server.GetLastError().GetBaseException(), "AppSite"); } protected override IKernel CreateKernel() { if (NinjectKernel == null) { NinjectKernel = new StandardKernel(new ServiceModule()); } return NinjectKernel; } } public class ServiceModule : NinjectModule { public override void Load() { Bind<IHelper>().To<Helper>().InRequestScope(); Bind<IErrorLogService>().To<ErrorLogService>(); Bind<INHSessionFactory>().To<NHSessionFactory>().InSingletonScope(); Bind<ISessionFactory>().ToMethod(ctx => ctx.Kernel.Get<INHSessionFactory>().GetSessionFactory()) .InSingletonScope(); Bind<INHSession>().To<NHSession>(); Bind<ISession>().ToMethod(ctx => ctx.Kernel.Get<INHSession>().GetSession()); } } } Accessing controllers within the /Controllers folder works OK, but accessing controllers within a /Areas/Member/Controller throws the following error: Server Error in '/' Application. Cannot be null Parameter name: service Description: An unhandled exception occurred during the execution of the current web request. Please review the stack trace for more information about the error and where it originated in the code. Exception Details: System.ArgumentNullException: Cannot be null Parameter name: service Source Error: An unhandled exception was generated during the execution of the current web request. Information regarding the origin and location of the exception can be identified using the exception stack trace below. Stack Trace: [ArgumentNullException: Cannot be null Parameter name: service] Ninject.ResolutionExtensions.GetResolutionIterator(IResolutionRoot root, Type service, Func`2 constraint, IEnumerable`1 parameters, Boolean isOptional, Boolean isUnique) +193 Ninject.Web.Mvc.NinjectControllerFactory.GetControllerInstance(RequestContext requestContext, Type controllerType) +41 System.Web.Mvc.DefaultControllerFactory.CreateController(RequestContext requestContext, String controllerName) +66 System.Web.Mvc.MvcHandler.ProcessRequestInit(HttpContextBase httpContext, IController& controller, IControllerFactory& factory) +124 System.Web.Mvc.MvcHandler.BeginProcessRequest(HttpContextBase httpContext, AsyncCallback callback, Object state) +50 System.Web.Mvc.MvcHandler.BeginProcessRequest(HttpContext httpContext, AsyncCallback callback, Object state) +48 System.Web.Mvc.MvcHandler.System.Web.IHttpAsyncHandler.BeginProcessRequest(HttpContext context, AsyncCallback cb, Object extraData) +16 System.Web.CallHandlerExecutionStep.System.Web.HttpApplication.IExecutionStep.Execute() +8771488 System.Web.HttpApplication.ExecuteStep(IExecutionStep step, Boolean& completedSynchronously) +184 Version Information: Microsoft .NET Framework Version:4.0.30128; ASP.NET Version:4.0.30128.1 The Url for this request is /Member/Controller/, If I change the Url too /Controller the controller fires but I get an error that the system cannot find the View in the path /Views When it should be looking in /Area/Members/Views I have either done something wrong in the upgrade or I'm missing something bt I just can't figure out what. I've been trying to figure this out for 3 days...

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  • Why does my UIWebView not Allow User Interaction?

    - by thomasmcgee
    Hi, I'm new to these forums so I apologize for my noobieness. I did as thorough a search as I could, but I couldn't find anyone else with this issue, applogise if this has been covered elsewhere. I've created a very simple example of my problem. I'm sure I'm missing something but I can't for the life of me figure out what. I'm creating a UIWebView and adding it to a custom view controller that inherits from UIViewController. When the app loads in the iPad simulator, the uiwebview loads the desired page, but the UIWebView is entirely unresponsive. The webview does not pan or scroll and none of the in page links can be clicked. However, if you change the orientation of the webview suddleny everything works. Thanks in advance for your help!! AppDelegate header #import <UIKit/UIKit.h> #import "EditorViewController.h" @interface FixEditorTestAppDelegate : NSObject <UIApplicationDelegate> { UIWindow *window; EditorViewController *editorView; } @property (nonatomic, retain) IBOutlet UIWindow *window; @property (nonatomic, retain) EditorViewController *editorView; @end AppDelegate Implementation #import "FixEditorTestAppDelegate.h" #import "EditorViewController.h" @implementation FixEditorTestAppDelegate @synthesize window; @synthesize editorView; - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { NSLog(@"application is loading"); editorView = [[EditorViewController alloc] init]; [window addSubview:[editorView view]]; [window makeKeyAndVisible]; return YES; } - (void)dealloc { [window release]; [editorView release]; [super dealloc]; } @end View Controller header #import <UIKit/UIKit.h> @interface EditorViewController : UIViewController <UIWebViewDelegate> { UIWebView *webView; } @property (nonatomic, retain) UIWebView *webView; @end View Controller Implementation #import "EditorViewController.h" @implementation EditorViewController @synthesize webView; /* // The designated initializer. Override if you create the controller programmatically and want to perform customization that is not appropriate for viewDidLoad. - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { if ((self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil])) { // Custom initialization } return self; } */ // Implement loadView to create a view hierarchy programmatically, without using a nib. - (void)loadView { NSLog(@"loadView called"); UIView *curView = [[UIView alloc] init]; webView = [[UIWebView alloc] init]; webView.frame = CGRectMake(20, 40, 728, 964); webView.delegate = self; webView.backgroundColor = [UIColor redColor]; [curView addSubview: webView]; self.view = curView; [curView release]; } //Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { [super viewDidLoad]; NSLog(@"viewDidLoad called"); NSURL *url = [[NSURL alloc] initWithString:@"http://www.nytimes.com"]; NSURLRequest *request = [[NSURLRequest alloc] initWithURL:url]; [webView loadRequest:request]; [url autorelease]; [request release]; } - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { // Overriden to allow any orientation. return YES; } - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } - (void)viewDidUnload { webView.delegate = nil; [webView release]; [super viewDidUnload]; // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } - (void)dealloc { [super dealloc]; } @end

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  • Perl - WWW::Mechanize Cookie Session Id is being reset with every get(), how to make it stop?

    - by Phill Pafford
    So I'm scraping a site that I have access to via HTTPS, I can login and start the process but each time I hit a new page (URL) the cookie Session Id changes. How do I keep the logged in Cookie Session Id? #!/usr/bin/perl -w use strict; use warnings; use WWW::Mechanize; use HTTP::Cookies; use LWP::Debug qw(+); use HTTP::Request; use LWP::UserAgent; use HTTP::Request::Common; my $un = 'username'; my $pw = 'password'; my $url = 'https://subdomain.url.com/index.do'; my $agent = WWW::Mechanize->new(cookie_jar => {}, autocheck => 0); $agent->{onerror}=\&WWW::Mechanize::_warn; $agent->agent('Mozilla/5.0 (X11; U; Linux x86_64; en-US; rv:1.9.2.3) Gecko/20100407 Ubuntu/9.10 (karmic) Firefox/3.6.3'); $agent->get($url); $agent->form_name('form'); $agent->field(username => $un); $agent->field(password => $pw); $agent->click("Log In"); print "After Login Cookie: "; print $agent->cookie_jar->as_string(); print "\n\n"; my $searchURL='https://subdomain.url.com/search.do'; $agent->get($searchURL); print "After Search Cookie: "; print $agent->cookie_jar->as_string(); print "\n"; The output: After Login Cookie: Set-Cookie3: JSESSIONID=367C6D; path="/thepath"; domain=subdomina.url.com; path_spec; secure; discard; version=0 After Search Cookie: Set-Cookie3: JSESSIONID=855402; path="/thepath"; domain=subdomain.com.com; path_spec; secure; discard; version=0 Also I think the site requires a CERT (Well in the browser it does), would this be the correct way to add it? $ENV{HTTPS_CERT_FILE} = 'SUBDOMAIN.URL.COM'; ## Insert this after the use HTTP::Request... Also for the CERT In using the first option in this list, is this correct? X.509 Certificate (PEM) X.509 Certificate with chain (PEM) X.509 Certificate (DER) X.509 Certificate (PKCS#7) X.509 Certificate with chain (PKCS#7)

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  • KeepAliveException when using HttpWebRequest.GetResponse

    - by Lucas
    I am trying to POST an attachment to CouchDB using the HttpWebRequest. However, when I attempt "response = (HttpWebResponse)httpWebRequest.GetResponse();" I receive a WebException with the message "The underlying connection was closed: A connection that was expected to be kept alive was closed by the server." I have found some articles stating that setting the keepalive to false and httpversion to 1.0 resolves the situation. I am finding that it does not yeilding the exact same error, plus I do not want to take that approach as I do not want to use the 1.0 version due to how it handles the connection. Any suggestions or ideas are welcome. I'll try them all until one works! public ServerResponse PostAttachment(Server server, Database db, Attachment attachment) { Stream dataStream; HttpWebResponse response = null; StreamReader sr = null; byte[] buffer; string json; string boundary = "----------------------------" + DateTime.Now.Ticks.ToString("x"); string headerTemplate = "Content-Disposition: form-data; name=\"_attachments\"; filename=\"" + attachment.Filename + "\"\r\n Content-Type: application/octet-stream\r\n\r\n"; byte[] headerbytes = System.Text.Encoding.UTF8.GetBytes(headerTemplate); byte[] boundarybytes = System.Text.Encoding.ASCII.GetBytes("\r\n--" + boundary + "\r\n"); HttpWebRequest httpWebRequest = (HttpWebRequest)WebRequest.Create("http://" + server.Host + ":" + server.Port.ToString() + "/" + db.Name + "/" + attachment.Document.Id); httpWebRequest.ContentType = "multipart/form-data; boundary=" + boundary; httpWebRequest.Method = "POST"; httpWebRequest.KeepAlive = true; httpWebRequest.ContentLength = attachment.Stream.Length + headerbytes.Length + boundarybytes.Length; if (!string.IsNullOrEmpty(server.EncodedCredentials)) httpWebRequest.Headers.Add("Authorization", server.EncodedCredentials); if (!attachment.Stream.CanRead) throw new System.NotSupportedException("The stream cannot be read."); // Get the request stream try { dataStream = httpWebRequest.GetRequestStream(); } catch (Exception e) { throw new WebException("Failed to get the request stream.", e); } buffer = new byte[server.BufferSize]; int bytesRead; dataStream.Write(headerbytes,0,headerbytes.Length); attachment.Stream.Position = 0; while ((bytesRead = attachment.Stream.Read(buffer, 0, buffer.Length)) > 0) { dataStream.Write(buffer, 0, bytesRead); } dataStream.Write(boundarybytes, 0, boundarybytes.Length); dataStream.Close(); // send the request and get the response try { response = (HttpWebResponse)httpWebRequest.GetResponse(); } catch (Exception e) { throw new WebException("Invalid response received from server.", e); } // get the server's response json try { dataStream = response.GetResponseStream(); sr = new StreamReader(dataStream); json = sr.ReadToEnd(); } catch (Exception e) { throw new WebException("Failed to access the response stream.", e); } // close up all our streams and response sr.Close(); dataStream.Close(); response.Close(); // Deserialize the server response return ConvertTo.JsonToServerResponse(json); }

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