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  • Determining relative velocities on impact?

    - by meds
    I'm trying to figure out a way to determine the relative velocity of a body colliding with another in a 2D environment. For example if one body is moving at (1,0) and another traveling behind it collides with it from behind at (2,0) the velocity of the impact relative to the first body was (1,0). I need a method which takes in two velocities, one velocity belonging to the body the velocity is being measured against, and the other for the impacting body and return the relative velocity.

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  • SQL SERVER Convert IN to EXISTS Performance Talk

    In recent training one of the attendee asked if I can show simple method to convert IN clause to EXISTS clause. Here is the simple example. USE AdventureWorks GO --useof= SELECT * FROM HumanResources.EmployeeE WHERE E.EmployeeID = ( SELECT EA.EmployeeID FROM HumanResources.EmployeeAddressEA WHERE EA.EmployeeID = E.EmployeeID) GO --useofexists SELECT * FROM HumanResources.EmployeeE WHERE EXISTS( SELECT [...]...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Multiplayer tile based movement synchronization

    - by Mars
    I have to synchronize the movement of multiple players over the Internet, and I'm trying to figure out the safest way to do that. The game is tile based, you can only move in 4 directions, and every move moves the sprite 32px (over time of course). Now, if I would simply send this move action to the server, which would broadcast it to all players, while the walk key is kept being pressed down, to keep walking, I have to take this next command, send it to the server, and to all clients, in time, or the movement won't be smooth anymore. I saw this in other games, and it can get ugly pretty quick, even without lag. So I'm wondering if this is even a viable option. This seems like a very good method for single player though, since it's easy, straight forward (, just take the next movement action in time and add it to a list), and you can easily add mouse movement (clicking on some tile), to add a path to a queue, that's walked along. The other thing that came to my mind was sending the information that someone started moving in some direction, and again once he stopped or changed the direction, together with the position, so that the sprite will appear at the correct position, or rather so that the position can be fixed if it's wrong. This should (hopefully) only make problems if someone really is lagging, in which case it's to be expected. For this to work out I'd need some kind of queue though, where incoming direction changes and stuff are saved, so the sprite knows where to go, after the current movement to the next tile is finished. This could actually work, but kinda sounds overcomplicated. Although it might be the only way to do this, without risk of stuttering. If a stop or direction change is received on the client side it's saved in a queue and the char keeps moving to the specified coordinates, before stopping or changing direction. If the new command comes in too late there'll be stuttering as well of course... I'm having a hard time deciding for a method, and I couldn't really find any examples for this yet. My main problem is keeping the tile movement smooth, which is why other topics regarding synchronization of pixel based movement aren't helping too much. What is the "standard" way to do this?

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  • Unable to share a folder between Windows 7 and Ubuntu (running in VMWare)

    - by iJeeves
    I have installed vmware toolbox in ubuntu (guest OS). I tried to share a location from the settings of the virtual machine. But when I click Ok, the following error in thrown in the host (Win 7) OS. "Unable to update run-time folder sharing status: Unknown error." The location is not showing up in /mnt/ What could be the reason? P.S I have vmhgfs process running in my Ubuntu VM. I was following this method.

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  • What is SOA ?

    - by llaszews
    First, let’s mention what SOA is not: • SOA is not the same thing as web services. Web Services implies the use of standard such as Java/JAX-RPC, .NET or REST. Web Services also implies the use of a WSDL, SOAP, and/or J2EE Connector Architecture (J2EE CA) and HTTP. SOA architectures can be implemented using J2EE CA, XML file transfer or Remote Procedural Call (RPC) over File Transfer Protocol (FTP), TCP/IP, Remote Method Invocation (RMI) or other protocols. In other words, Web Services are a very specific set of technologies. SOA is a concept and can be implemented in many different ways. Some very rudimentary, such as transfering flat files between applications. • SOA will not solve all of your problems. It will make your business more agile, increase business visibility, reduce integration costs and provide better reuse. However, if you don’t need help in these area or expect SOA to cure all of your IT problems, you are looking in the wrong place. • The concepts behind SOA are not new, but SOA is also not mature. SOA as it stands today has really only been around for 5 years. The concepts of standards based protocol handlers, predefined communication schemas and remote method invocation have been around for decades. So, what is SOA? SOA is an architectural blueprint, a way of developing applications, and a set of best practices. SOA is not an ‘out of the box’ solution you buy, install and then have up and running in a matter of months. SOA is a journey to a better way of doing business and the technology architecture to support this better way of doing business. SOA is also a broader set of technologies including more then just web services. Techologies like an Enterpirse Service Bus (ESB), Business Processs Execution Language (BPEL), message queues and Business Activity Monitoring (BAM) all are part of a SOA architecture. So, what is SOA? SOA is an architectural blueprint, a way of developing applications, and a set of best practices. SOA is not an ‘out of the box’ solution you buy, install and then have up and running in a matter of months. SOA is a journey to a better way of doing business and the technology architecture to support this better way of doing business. SOA is also a broader set of technologies including more then just web services. Techologies like an Enterpirse Service Bus (ESB), Business Processs Execution Language (BPEL), message queues and Business Activity Monitoring (BAM) all are part of a SOA architecture. Read more here: Oracle Modernization Solutions

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  • Keyword Focus - But Find Top Keywords For Your Next Article

    Long tail words or words with more then two keywords to base an article on are a method used by some online marketers to gain traffic. Although these keywords of 3-4 keywords do gain a trickle of traffic, the visitors to your site who use this many keywords to find you, are usually very ready to buy since they are usually looking for a specific term.

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  • Deciding between obj->func() and func(obj)

    - by GSto
    I was thinking about this when I was starting to set up some code for a new project: are there any rules of thumb for when a method should be part of an object, and when it should be a stand alone function that takes an object as a parameter? EDIT: as pointed out in a comment, this can depend on language. I was working in C++ when it came to mind, though I'm this is an issue across a number of languages (and would still love to see answers that pertain to them).

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  • How to avoid the exception “Substitution controls cannot be used in cached User Controls or cached M

    - by DigiMortal
    Recently I wrote example about using user controls with donut caching. Because cache substitutions are not allowed inside partially cached controls you may get the error Substitution controls cannot be used in cached User Controls or cached Master Pages when breaking this rule. In this posting I will introduce some strategies that help to avoid this error. How Substitution control checks its location? Substitution control uses the following check in its OnPreRender method. protected internal override void OnPreRender(EventArgs e) {     base.OnPreRender(e);     for (Control control = this.Parent; control != null;          control = control.Parent)     {         if (control is BasePartialCachingControl)         {             throw new HttpException(SR.GetString("Substitution_CannotBeInCachedControl"));         }     } } It traverses all the control tree up to top from its parent to find at least one control that is partially cached. If such control is found then exception is thrown. Reusing the functionality If you want to do something by yourself if your control may cause exception mentioned before you can use the same code. I modified the previously shown code to be method that can be easily moved to user controls base class if you have some. If you don’t you can use it in controls where you need this check. protected bool IsInsidePartialCachingControl() {     for (Control control = Parent; control != null;         control = control.Parent)         if (control is BasePartialCachingControl)             return true;       return false; } Now it is up to you how to handle the situation where your control with substitutions is child of some partially cache control. You can add here also some debug level output so you can see exactly what controls in control hierarchy are cached and cause problems.

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  • Can anyone explain segmented sieve of eratosthenes [on hold]

    - by Utkarsh
    I've searched all over the web on implementation of segmented sieve of eratosthenes. But I found none of them suitable for a beginner. Can anyone explain me the underlying principle behind this method? EDIT: I know that in Sieve of Eratosthenes, we find all primes upto the square root of given number and cross out all multiples of them till the given number. But what do we exactly do in its segmented version?

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  • Delay command execution over sockets

    - by David
    I've been trying to fix the game loop in a real time (tick delay) MUD. I realized using Thread.Sleep would seem clunky when the user spammed commands through their choice of client (Zmud, etc) e.g. east;south;southwest would wait three move ticks and then output everything from the past couple rooms. The game loop basically calls a Flush and Fill method for each socket during each tick (50ms) private void DoLoop() { Stopwatch stopWatch = new Stopwatch(); stopWatch.Start(); while (running) { // for each socket, flush and fill ConnectionMonitor.Update(); stopWatch.Stop(); WaitIfNeeded(stopWatch.ElapsedMilliseconds); stopWatch.Reset(); } } The Fill method fires the command events, but as mentioned before, they currently block using Thread.Sleep. I tried adding a "ready" flag to the state object that attempts to execute the command along with a queue of spammed commands, but it ends up executing one command and queuing up the rest i.e. each subsequent command executes something that got queued up that should've been executed before. I must be missing something about the timer. private readonly Queue<SpammedCommand> queuedCommands = new Queue<SpammedCommand>(); private bool ready = true; private void TryExecuteCommand(string input) { var commandContext = CommandContext.Create(input); var player = Server.Current.Database.Get<Player>(Session.Player.Key); var commandInfo = Server.Current.CommandLookup .FindCommand(commandContext.CommandName, player.IsAdmin); if (commandInfo != null) { if (!ready) { // queue command queuedCommands.Enqueue(new SpammedCommand() { Context = commandContext, Info = commandInfo }); return; } if (queuedCommands.Count > 0) { // queue the incoming command queuedCommands.Enqueue(new SpammedCommand() { Context = commandContext, Info = commandInfo, }); // dequeue and execute var command = queuedCommands.Dequeue(); command.Info.Command.Execute(Session, command.Context); setTimeout(command.Info.TickLength); return; } commandInfo.Command.Execute(Session, commandContext); setTimeout(commandInfo.TickLength); } else { Session.WriteLine("Command not recognized"); } } Finally, setTimeout was supposed to set the execution delay (TickLength) for that command, and makeReady just sets the ready flag on the state object to true. private void setTimeout(TickDelay tickDelay) { ready = false; var t = new System.Timers.Timer() { Interval = (long) tickDelay, AutoReset = false, }; t.Elapsed += makeReady; t.Start(); // fire this in tickDelay ms } // MAKE READYYYYY!!!! private void makeReady(object sender, System.Timers.ElapsedEventArgs e) { ready = true; } Am I missing something about the System.Timers.Timer created in setTimeout? How can I execute (and output) spammed commands per TickLength without using Thread.Sleep?

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  • What is the architectural name for the set of data that enables UI choices?

    - by Richard Collette
    I have separate service methods that fetch business object data and the data for UI selection input such as radio buttons, check-boxes, combo-boxes, etc. I want to name my service methods that fetch the selection data appropriately. I am assuming that Model and ViewModel would not be part of the name because the selection data is but a portion of the Model or ViewModel. What might this set of data be named such that I can name my service method?

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  • Billing from card directly [on hold]

    - by php_nub_qq
    I, for the life of me, cannot find any literature on this, simply because I have no clue how it is called. I want to learn how to implement a payment option that consists of paying with your credit/debit card directly without the use of a third party like paypal. This is what I am talking about Can you please give me some information about how this payment method is called and possibly some articles I can read up on. Thank you!

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  • Benefits of LSI Based SEO

    SEO or Search engine optimization is the largely talked regarding Internet technology these days, with online business houses basking under its glory. It is a method of optimizing a website with an extensive combination of tasks that will perk up websites charisma on the different search engines. To make the job simpler, a new tool has been introduced by the SEO experts that came to be identified as LSI or latent semantic indexing. The LSI has changed the world of search engine optimization.

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  • .NET – ArrayList hidden gem

    - by nmgomes
    From time to time I end-up finding really old hidden gems and a few days ago I found another one. IList System.Collections.ArrayList.ReadOnly(IList list) This amazing method is available since the beginning (.NET 1.0). I always complain about the small support for ReadOnly lists and collections and I have no clue why I miss this one. For those of you that have to maintain and extend legacy applications prior to ASP.NET 2.0 SP2 this could be a very useful finding.

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  • Mobile Device As Mouse

    Small mobile phones and digital music players to be used as their own pointing and gestural input devices with optical sensing method From Carnegie Mellon Input device - Mobile phone - Shopping - Business and Economy - Consumer Electronics

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  • SQL Server and the XML Data Type : Data Manipulation

    The introduction of the xml data type, with its own set of methods for processing xml data, made it possible for SQL Server developers to create columns and variables of the type xml. Deanna Dicken examines the modify() method, which provides for data manipulation of the XML data stored in the xml data type via XML DML statements.

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  • Creating Asynchronous Methods in EJB 3.1

    - by cindo
    Normal 0 false false false EN-US X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} OBE of the Month: Creating Asynchronous Methods in EJB 3.1 This OBE covers creating an EJB 3.1 application that demonstrates the use of the @Asynchronous annotation in an Enterprise Java Bean (EJB) class or specific method. In this tutorial, you will create a Java EE 6 Web Application and add the following components to it - a Stateless Session Bean with two asynchronous methods. You define a Servlet to call the asynchronous methods and to keep track of the invocation and completion times to demonstrate the asynchronous nature of the method calls. The index.jsp will contain a form with a submit button, Run allowing you to execute the application. The form will submit to the Servlet which invokes the asynchronous methods defined in the session bean and the response is re-directed to response.jsp. Information about the asynchronous handling procedure is displayed to users. From this information, users will notice that the invoker thread and the called asynchronous thread are working concurrently. Check out this new OBE on the Oracle Learning Library: Creating Asynchronous Methods in EJB 3.1. This OBE is part of the new EJB 3.1 New Features Series. Related OBE’s that might interest you: Creating a No-Interface View Session Bean and Packaging in a WAR File Creating and Accessing a Session Bean in a  Web Application

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  • Null Or Empty Coalescing

    - by Latest Microsoft Blogs
    In my last blog post, I wrote about the proper way to check for empty enumerations and proposed an IsNullOrEmpty method for collections which sparked a lot of discussion. This post covers a similar issue, but from a different angle. A very long time ago Read More......(read more)

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  • Can DrawIndexedPrimitives() be used for drawing a loaded model mesh-wise?

    - by Afzal
    I am using DrawIndexedPrimitives() for drawing a loaded 3D model by drawing each mesh part, but this process makes my application very slow. This is perhaps because of a very large number of vertex/index buffer data created in video memory. That is why I am looking for a way to use the same method for each model mesh instead. The problem is that I don't know how I will set the textures of that mesh. Can anyone offer me some guidance?

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  • How can I efficiently update only the entities that matter in a given frame?

    - by lezebulon
    I'm making a RTS, which can potentially have lots of units in one map (think Age of Empires). I'm looking for a way to update my units. I want to avoid calling a virtual Update() method every frame on every entity. On the other hand, units that are not in view should still be updated and behave "normally." I'm assuming this is a fairly standard question; what would be a way to handle this situation?

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  • Converting Degrees to X and Y Coordinate change

    - by gopgop
    I am using a float positioning system in my game. IE float x,y,z now I want to get the location of the mouse, then to fire an arrow to it. X0 = the players X location X1 = the mouse X location Y0 = the players Y location Y1 = the mouse Y location I want to make a method that the parameters are Degrees and it sets my Yspeed and my Xspeed accordingly to get to the mouse xy starting at player xy How do would I accomplish this?

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  • Securing the Tabular BI Semantic Model

    This paper introduces the security model for tabular BI semantic models in SQL Server 2012. You will learn how to create roles, implement dynamic security, configure impersonation settings, manage roles, and choose a method for connecting to models that works in your network security context. New! SQL Monitor 3.0 Red Gate's multi-server performance monitoring and alerting tool gets results from Day One.Simple to install and easy to use – download a free trial today.

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  • Make Money Online - Use SEO

    Do you want a method to improve your e-marketing results? Then you have to try to take advantage of search engine optimization (SEO) and social media optimization. In this article we are going to give you six helpful tips on doing just that.

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