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  • Blur gets displaced compared to original image

    - by user1294203
    I have implemented a SSAO and I'm using a blur step to smooth it out. The problem is that the blurred texture is slightly displaced compared to the original. I'm blurring using a 4x4 kernel since that was my noise kernel in SSAO. The following is the blurring shader: float result = 0.0; for(int i = 0; i < 4; i++){ for(int j = 0; j < 4; j++){ vec2 offset = vec2(TEXEL_SIZE.x * i, TEXEL_SIZE.y * j); result += texture(aoSampler, TexCoord + offset).r; } } out_AO = vec4(vec3(0.0), result * 0.0625); Where TEXEL_SIZE is one over my window resolution. I was thinking that this is was an error based on how OpenGL counts the Texel center, so I tried displacing the texture coordinate I was using by 0.5 * TEXEL_SIZE, but there was still a slight displacement. The texture input to my blur shader, has wrap parameters: glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP); When I tell the blur shader to just output the the value of the pixel, the result is not displaced, so it must have something to do with how neighboring pixels are sampled. Any thoughts?

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  • Share a USB sound card over a network/bluetooth (Mac & PC)

    - by AlexW
    I've been wondering how I can stream audio to an external Edirol USB sound card, wirelessly, on both Mac and PC. I'm not looking for high quality transmission, just to play mp3s from my Mac laptop to a USB sound card that is attached to two very nice balanced studio reference monitors. Is there any way I can firstly power the sound card box, and secondly, provide with an audio stream along it's USB input. I've looked at the Belkin USB hub, and I have a Time Capsule with the AirPort interface inside. These things seem to do vaguely what I want but when it comes to audio, the specifications are less clear. Any suggestions very welcome.

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  • How can I access shared XP files over wifi with an Archos 5 Internet Tablet with Android?

    - by Fred
    I have an Archos 5 Internet tablet with Android. I have been using it to stream video over my XP wifi network. Yesterday the Archos stopped seeing any of my computers. I have found some programs that allow me to see the network, so I know the hardware works. However, this program does not allow me to pick the correct program to play the files I want. I suspect the problem lies somewhere on the XP side. This would probably work better if the Archos 5 allowed me to manually input the IP address. Help?

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  • How can I access shared XP files over wifi with an Archos 5 Internet Tablet with Android?

    - by Fred
    I have an Archos 5 Internet tablet with Android. I have been using it to stream video over my XP wifi network. Yesterday the Archos stopped seeing any of my computers. I have found some programs that allow me to see the network, so I know the hardware works. However, this program does not allow me to pick the correct program to play the files I want. I suspect the problem lies somewhere on the XP side. This would probably work better if the Archos 5 allowed me to manually input the IP address. Help?

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  • Using optimization to assign by preference

    - by Aarthi
    I have 100 objects ("candies") that I need to distribute between five people so that each has an equal number of candies (in this case, 20 candies per person). However, each person has also expressed their preferences of candy to me in a chart, similar to below. Top-favored candies receive 10 points, least-favored candies receive -10 points, and neutral-favored candies receive 0.5 points. I need to sort the items out so that: Each person receives the same number of candies Each person's total "satisfaction" (points) is maximized My output is a list of each person's assigned items I'm familiar with Excel's in-house Monte Carlo simulation tools (Solver, F9 diceroll, etc) and would like to stick to those tools. While I know how to set up the chart, and how to use the column summation to input into Solver, I don't know how to get it to give me the desired output. Furthermore, how do I adjust the solver so it takes into account individual preferences rather than empirical ones? To wit: how do I begin setting up this model?

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  • linux build iso error

    - by Neil
    i played with linux customization and when i want to build the iso back i get this error: $ mkisofs -r -o rhel.iso -b isolinux/isolinux.bin -c isolinux/boot.cat ./ INFO: UTF-8 character encoding detected by locale settings. Assuming UTF-8 encoded filenames on source filesystem, use -input-charset to override. Unknown file type (unallocated) ./.. - ignoring and continuing. Using RELEA000.HTM;1 for /RELEASE-NOTES-pt_BR.html (RELEASE-NOTES-U1-pt_BR.html) Size of boot image is 20 sectors -> mkisofs: Error - boot image './isolinux/isolinux.bin' has not an allowable size. i didnt change the isolinux.bin why i ahve this error?

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  • Show which modifier keys are pressed during screen recording?

    - by Jenko
    I'd like to see which modifier keys I've pressed during screen recordings so my students can understand what keys I've pressed while I click and drag. Is there any software that can do this? I'm aware that Windows 7 does this internally, if there's a way to enable it. Windows 7 When you have a Wacom tablet connected to your PC, or if you have a Tablet PC, windows shows little yellow tip bubbles whenever you press modifier keys. Any way to enable these on a normal PC? Update: I've tried starting the Tablet PC Input Service but nothing happens. The Tablet PC Settings dialog has nothing interesting either. Is there a registry setting I can tweak?

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  • Unit Tests as a learning tool - a good idea?

    - by Ekkehard.Horner
    I'm interested in ways and means for learning (a) programming language(s) efficiently. I believe that using Unit Test concepts and infrastructure early in that process is a good thing, even better than starting with "Hello world". Why: To write a decent program even for a toy/restricted problem in a new language, you'll have to master many heterogenous concepts (control flow & variables & IO ...), you are tempted to glance over details just to get your program 'to work'. Putting (your understanding of) the facts about the new language in assertions with good descriptions (=success messages) enforces thinking thru/clearness/precision. Grouping topics and adding assertions to such groups is much easier than incorporation features from the 2. chapter of your "Learning X" book to your chapter 1 program. Why not: 'Real' Unit Tests are meant to output "1234 tests ok; 1 failure: saveWorld() chokes on negative input"; 'didactic' Unit Tests should output relevant facts about the new language like perl6 10-string.t # ### p5chop ... ok 13 - p5chop( "cbä" ) returns "ä" ok 14 - after that, victim is changed to "cb" # ### (p6) chop ... ok 27 - (p6) chop( "cbä" ) returns chopped copy: "cb" ok 18 - after that, victim is unchanged: "cbä" # ### chomp ... So (mis?)using Unit Tests may be counterproductive - practicing actions while learning you wouldn't use professionally. How: Writing 'didactic' Unit Tests in languages with lightweight testing systems (Perl 5/6) is easy; (mis?)using more elaborate systems (JUnit, CppUnit) may be not worth the effort or not suitable for a person just starting with a new language. So Is using Unit Tests as a learning tool a bad idea? Can the Unit Test tool(s) of your favourite language(s) used didactically? Should implementation details (eventually) be discussed here or over at stackoverflow.com?

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  • ATI video cards - unable to use entire monitor (1080p)

    - by Walter White
    Hi all, I have a Dell s2409w, 24" 1080p monitor. With nVidia, I would plug-in the monitor and voila, it automatically knew it was 1080p (1920x1080). I have both a Windows laptop and Ubuntu laptop. Neither is capable of using the fullscreen even though the monitor reports the input is 1080p. I am connecting the monitors via HDMI, is there a 'special' setting I am missing to make this work? Otherwise, I like the performance of my ATI video cards, the drivers seem to be stable and reliable. Thanks, Walter

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  • Multi serial devices on one port

    - by adopilot
    I am developing one software for managing parking lot. System is designed to use four HID RFID devices for authorization clients on gates. Each device should be connected to server by Serial port RS232. Now I wondering is there some device or method to join all that devices on one device and after that to I have only one RS232 cable connected to server. My problem is in that RFID card readers are simple (stupid) devices and there I am not able to change anything, but Ill like to know from which specific device is coming input. What Ill want to do with that new device which need to join four readers is to add suffix or prefix to string that sent from RFID card reader. So I can identify device that is sending card number to my server. I am developing my system on Win platforms.

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  • Connecting my XBOX 360 to home network

    - by patrick
    I am trying to set up my XBOX 360 as a Windows Media Center Extender. I input the code as shown on the XBOX screen, but I get the error message: "Cannot Set Up Extender." This means that the Extender was found (there's a separate error msg for extender not found), however it can't be set up. Windows points me to this page which tells me to change my router settings to enable multicast and UPnP. My router doesn't have those specific settings but I did open all ports for the XBOX. What is odd about this problem is that it did work, then I restarted my computer and didn't change any settings, and now it doesn't work. I guess something did change, but I can't figure out anything else to try after opening all ports. I'm running Windows 7 and the router is fairly recent (I bought it about six months ago) so it should be able to handle this. The router firmware is up to date.

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  • Fuzzing for Security

    - by Sylvain Duloutre
    Yesterday, I attended an internal workshop about ethical hacking. Hacking skills like fuzzing can be used to quantitatively assess and measure security threats in software.  Fuzzing is a software testing technique used to discover coding errors and security loopholes in software, operating systems or networks by injecting massive amounts of random data, called fuzz, to the system in an attempt to make it crash. If the program contains a vulnerability that can leads to an exception, crash or server error (in the case of web apps), it can be determined that a vulnerability has been discovered.A fuzzer is a program that generates and injects random (and in general faulty) input to an application. Its main purpose is to make things easier and automated.There are typically two methods for producing fuzz data that is sent to a target, Generation or Mutation. Generational fuzzers are capable of building the data being sent based on a data model provided by the fuzzer creator. Sometimes this is simple and dumb as sending random bytes, swapping bytes or much smarter by knowing good values and combining them in interesting ways.Mutation on the other hand starts out with a known good "template" which is then modified. However, nothing that is not present in the "template" or "seed" will be produced.Generally fuzzers are good at finding buffer overflow, DoS, SQL Injection, Format String bugs etc. They do a poor job at finding vulnerabilites related to information disclosure, encryption flaws and any other vulnerability that does not cause the program to crash.  Fuzzing is simple and offers a high benefit-to-cost ratio but does not replace other proven testing techniques.What is your computer doing over the week-end ?

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  • What are the maths behind 'Raiden 2' purple laser?

    - by Aybe
    The path of the laser is affected by user input and enemies present on the screen. Here is a video, at 5:00 minutes the laser in question is shown : Raiden II (PS) - 1 Loop Clear - Part 2 UPDATE Here is a test using Inkscape, ship is at bottom, the first 4 enemies are targeted by the plasma. There seems to be a sort of pattern. I moved the ship first, then the handle from it to form a 45° angle, then while trying to fit the curve I found a pattern of parallel handles and continued so until I reached the last enemy. Update, 5/26/2012 : I started an XNA project using beziers, there is still some work needed, will update the question next week. Stay tuned ! Update : 5/30/2012 : It really seems that they are using Bézier curves, I think I will be able to replicate/imitate a plasma of such grade. There are two new topics I discovered since last time : Arc length, Runge's phenomenon, first one should help in having a linear movement possible over a Bézier curve, second should help in optimizing the number of vertices. Next time I will put a video so you can see the progress 8-)

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  • Design pattern for an automated mechanical test bench

    - by JJS
    Background I have a test fixture with a number of communication/data acquisition devices on it that is used as an end of line test for a product. Because of all the various sensors used in the bench and the need to run the test procedure in near real-time, I'm having a hard time structuring the program to be more friendly to modify later on. For example, a National Instruments USB data acquisition device is used to control an analog output (load) and monitor an analog input (current), a digital scale with a serial data interface measures position, an air pressure gauge with a different serial data interface, and the product is interfaced through a proprietary DLL that handles its own serial communication. The hard part The "real-time" aspect of the program is my biggest tripping point. For example, I need to time how long the product needs to go from position 0 to position 10,000 to the tenth of a second. While it's traveling, I need to ramp up an output of the NI DAQ when it reaches position 6,000 and ramp it down when it reaches position 8,000. This sort of control looks easy from browsing NI's LabVIEW docs but I'm stuck with C# for now. All external communication is done by polling which makes for lots of annoying loops. I've slapped together a loose Producer Consumer model where the Producer thread loops through reading the sensors and sets the outputs. The Consumer thread executes functions containing timed loops that poll the Producer for current data and execute movement commands as required. The UI thread polls both threads for updating some gauges indicating current test progress. Unsure where to start Is there a more appropriate pattern for this type of application? Are there any good resources for writing control loops in software (non-LabVIEW) that interface with external sensors and whatnot?

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  • Unity: parallel vectors and cross product, how to compare vectors

    - by Heisenbug
    I read this post explaining a method to understand if the angle between 2 given vectors and the normal to the plane described by them, is clockwise or anticlockwise: public static AngleDir GetAngleDirection(Vector3 beginDir, Vector3 endDir, Vector3 upDir) { Vector3 cross = Vector3.Cross(beginDir, endDir); float dot = Vector3.Dot(cross, upDir); if (dot > 0.0f) return AngleDir.CLOCK; else if (dot < 0.0f) return AngleDir.ANTICLOCK; return AngleDir.PARALLEL; } After having used it a little bit, I think it's wrong. If I supply the same vector as input (beginDir equal to endDir), the cross product is zero, but the dot product is a little bit more than zero. I think that to fix that I can simply check if the cross product is zero, means that the 2 vectors are parallel, but my code doesn't work. I tried the following solution: Vector3 cross = Vector3.Cross(beginDir, endDir); if (cross == Vector.zero) return AngleDir.PARALLEL; And it doesn't work because comparison between Vector.zero and cross is always different from zero (even if cross is actually [0.0f, 0.0f, 0.0f]). I tried also this: Vector3 cross = Vector3.Cross(beginDir, endDir); if (cross.magnitude == 0.0f) return AngleDir.PARALLEL; it also fails because magnitude is slightly more than zero. So my question is: given 2 Vector3 in Unity, how to compare them? I need the elegant equivalent version of this: if (beginDir.x == endDir.x && beginDir.y == endDir.y && beginDir.z == endDir.z) return true;

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  • CodePlex Daily Summary for Wednesday, December 29, 2010

    CodePlex Daily Summary for Wednesday, December 29, 2010Popular ReleasesDocX: DocX v1.0.0.11: Building Examples projectTo build the Examples project, download DocX.dll and add it as a reference to the project. OverviewThis version of DocX contains many bug fixes, it is a serious step towards a stable release. Added1) Unit testing project, 2) Examples project, 3) To many bug fixes to list here, see the source code change list history.Cosmos (C# Open Source Managed Operating System): 71406: This is the second release supporting the full line of Visual Studio 2010 editions. Changes since release 71246 include: Debug info is now stored in a single .cpdb file (which is a Firebird database) Keyboard input works now (using Console.ReadLine) Console colors work (using Console.ForegroundColor and .BackgroundColor)AutoLoL: AutoLoL v1.5.0: Added the all new Masteries Browser which replaces the Quick Open combobox AutoLoL will now attemt to create file associations for mastery (*.lolm) files Each Mastery Build can now contain keywords that the Masteries Browser will use for filtering Changed the way AutoLoL detects if another instance is already running Changed the format of the mastery files to allow more information stored in* Dialogs will now focus the Ok or Cancel button which allows the user to press Return to clo...Confree for Outlook: Confree for Outlook 1.0: Confree for OutlookFeaturesCreate a Claro/Telmex conference directly from Outlook (only works for Argentina). NotesBy now, only works with Claro/Telmex Argentina (if you are using http://simon.telmex.net.ar, we are good).Paint.NET PSD Plugin: 1.6.0: Handling of layer masks has been greatly improved. Improved reliability. Many PSD files that previously loaded in as garbage will now load in correctly. Parallelized loading. PSD files containing layer masks will load in a bit quicker thanks to the removal of the sequential bottleneck. Hidden layers are no longer made visible on save. Many thanks to the users who helped expose the layer masks problem: Rob Horowitz, M_Lyons10. Please keep sending in those bug reports and PSD repro files!Razor Templating Engine: Razor Templating Engine v1.2: Changes: ADDED: Standard namespaces imports for all templates: System, System.Collections.Generic, System.Linq (Changeset 5635) ADDED: Methods for Precompilation (Changeset 3283) CHANGED: Refactored precompilation to be exposed per-TemplateService. (Changeset 3440) CHANGED: Added more descriptive compilation exception message. (Changeset 3629) FIXED: Forced reference to Microsoft.CSharp to correct support for testing frameworks. (Changeset 3689) FIXED: Added support for nested anonymous obj...PhysicalMeasure C# library: PhysicalMeasure 1.0 Release 2010-12-28: PhysicalMeasure 1.0 Release 2010-12-28Facebook C# SDK: 4.1.1: From 4.1.1 Release: Authentication bug fix caused by facebook change (error with redirects in Safari) Authenticator fix, always returning true From 4.1.0 Release Lots of bug fixes Removed Dynamic Runtime Language dependencies from non-dynamic platforms. Samples included in release for ASP.NET, MVC, Silverlight, Windows Phone 7, WPF, WinForms, and one Visual Basic Sample Changed internal serialization to use Json.net BREAKING CHANGE: Canvas Session is no longer supported. Use Signed...MonitorWang: MonitorWang v1.0.5 (Growler): What's new?Added Growl Notification Finalisers - these are interceptor components that work exclusively with the Growl Publisher. These allow you to modify the Growl Notification just prior to it being sent by the publisher. You can inject custom logic to precisely control how the Growl Notification will appear; this includes changing the Growl Priority level and message text. I've created to two Growl Notification Finalisers - one allows you to change the Growl Notification Priorty based on ...Catel - WPF and Silverlight MVVM library: 1.0.0: And there it is, the final release of Catel, and it is no longer a beta version!EnhSim: EnhSim 2.2.7 ALPHA: 2.2.7 ALPHAThis release supports WoW patch 4.03a at level 85 To use this release, you must have the Microsoft Visual C++ 2010 Redistributable Package installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=A7B7A05E-6DE6-4D3A-A423-37BF0912DB84 To use the GUI you must have the .NET 4.0 Framework installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=9cfb2d51-5ff4-4491-b0e5-b386f32c0992 - Mongoose has bee...LINQ to Twitter: LINQ to Twitter Beta v2.0.19: Mono 2.8, Silverlight, OAuth, 100% Twitter API coverage, streaming, extensibility via Raw Queries, and added documentation. Bug fixes.Rocket Framework (.Net 4.0): Rocket Framework for Windows V 1.0.0: Architecture is reviewed and adjusted in a way so that I can introduce the Web version and WPF version of this framework next. - Rocket.Core is introduced - Controller button functions revisited and updated - DB is renewed to suite the implemented features - Create New button functionality is changed - Add Question Handling featuresFlickr Wallpaper Rotator (for Windows desktop): Wallpaper Flickr 1.1: Some minor bugfixes (mostly covering when network connection is flakey, so I discovered them all while at my parents' house for Christmas).NoSimplerAccounting: NoSimplerAccounting 6.0: -Fixed a bug in expense category report.NHibernate Mapping Generator: NHibernate Mapping Generator 2.0: Added support for Postgres (Thanks to Angelo)NewLife XCode: XCode v6.5.2010.1223 ????(????v3.5??): XCode v6.5.2010.1223 ????,??: NewLife.Core ??? NewLife.Net ??? XControl ??? XTemplate ????,??C#?????? XAgent ???? NewLife.CommonEnitty ??????(???,XCode??????) XCode?? ?????????,??????????????????,?????95% XCode v3.5.2009.0714 ??,?v3.5?v6.0???????????????,?????????。v3.5???????????,??????????????。 XCoder ??XTemplate?????????,????????XCode??? XCoder_Src ???????(????XTemplate????),??????????????????VivoSocial: VivoSocial 7.4.0: Please see changes: http://support.vivoware.com/project/ChangeLog.aspx?PROJID=48Umbraco CMS: Umbraco 4.6 Beta - codename JUNO: The Umbraco 4.6 beta (codename JUNO) release contains many new features focusing on an improved installation experience, a number of robust developer features, and contains more than 89 bug fixes since the 4.5.2 release. Improved installer experience Updated Starter Kits (Simple, Blog, Personal, Business) Beautiful, free, customizable skins included Skinning engine and Skin customization (see Skinning Documentation Kit) Default dashboards on install with hide option Updated Login t...ASP.NET MVC SiteMap provider: MvcSiteMapProvider 2.3.0: Using NuGet?MvcSiteMapProvider is also listed in the NuGet feed. Learn more... Like the project? Consider a donation!Donate via PayPal via PayPal. Release notesThis will be the last release targeting ASP.NET MVC 2 and .NET 3.5. MvcSiteMapProvider 3.0.0 will be targeting ASP.NET MVC 3 and .NET 4 Web.config setting skipAssemblyScanOn has been deprecated in favor of excludeAssembliesForScan and includeAssembliesForScan ISiteMapNodeUrlResolver is now completely responsible for generating th...New Projects42 Sight Holistic Data Warehousing on Microsoft SQL Server 2008: This project is the Holistic DW Template. Included are the 3 MS XL spreadsheet reporting models as described in the book Holistic Data Warehousing. This Template is multi-purpose and requires no modification other than you populating it according to the book examplesAndshev.OrmTools: Tools for generating SQL queries using LINQ. ORM framework is also planned to be implemented.BFG and Dice Roller: This solution will contain 2 concepts, the Dice Roller with hooks for extension into other applications, as well as a Personal Battlefleet Gothic Helper application to help manage, control, and smoothe the flow of BFG games. The BFG application will target the Phone 7 platform.BlondieODOS: its an osBluehat Community projetcts: Bluehat Community projetcts.C# - DBWrapper MySQL: Abro aqui a discussão para criarmos uma classe para manipular dados em MySQL.CardGame for Education: This project goal is to create a small Card Game and to teach the team members how to design, implement and how to use "real world" tools. Englishlearning: My test project!Faran Silver: Silverlight Controls Developed till now. Include: 1- Persian Date Input 2- Close-able Tab Item 3- Shamsi Date Convertergocodelibrary: This is my project.Id3Stuff: Project that throws together some nice id3 mass editing functionsInfoStrat.OakFx: OakFx by InfoStratinivi: iniviJJODESK: This little utility software written in Vb.net 2.0, allows you to : - switch IE proxy, - manage IP, - launch website, - launch other utilty tools , - launch and manage cmd, bat, vbs script. - and much more ..... First I wrote this tool for my personal use, because I work with several networks, and customer sites. I think many other software developpers have the same need. All parameters are customisable, and are store in an ini text file. And it can run on an USB stick. learn MVC: Just keeping all source code in one place. Thats all folksLJF.Utility: Utility?????Lucidity: Lucid WILDMixModes Synergy - The WPF Toolkit: MixModes Synergy 2010 is a complete toolset that simplifies user interface development in Windows Presentation Foundation based applications. Synergy includes rich user interface controls providing professional look and feel for your applications out of the box.Multi Targetted Rss Reader: A Multi Targetted Rss Reader demo that shows how to multi target your view model across different screens (WP7, Silverlight, WPF, Surface).Secure Batch Command Tool For Administrators: A command line tool that will help you to protect your passwords that you should provide in your batch files. This tool encrypt Dos commands and update the batch files in a way that keeps your batch file maintainable and easy to use.SharePoint 2010 Conditional Lookup Control: I created a "Conditional Lookup" control for SharePoint 2010. With this you can connect two lookup fields controls on list forms to fill the second control with values depending on the selected value in the first control. There is a demo inside.sql dot: Ease when making a connection to the sql serverwolisbetter: WOL is better!WP7PasswordsBackup: backup/sync client for windows phone 7 passwords app. ??????: ??????

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  • How to manage own bots at the server?

    - by Nikolay Kuznetsov
    There is a game server and people can play in game rooms of 2, 3 or 4. When a client connects to server he can send a request specifying a number of people or range he wants to play with. One of this value is valid: {2-4, 2-3, 3-4, 2, 3, 4} So the server maintains 3 separate queues for game room with 2, 3 and 4 people. So we can denote queues as #2, #3 and #4. It work the following way. If a client sends request, 3-4, then two separate request are added to queues #3 and #4. If queue #3 now have 3 requests from different people then game room with 3 players is created, and all other requests from those players are removed from all queues. Right now not many people are online simultaneously, so they apply for a game wait for some time and quit because game does not start in a reasonable time. That's a simple bot for beginning has been developed. So there is a need to patch server code to run a bot, if some one requests a game, but humans are not online. Input: request from human {2-4, 2-3, 3-4, 2, 3, 4} Output: number of bots to run and time to wait for each before connecting, depending on queues state. The problem is that I don't know how to manage bots properly at the server? Example: #3 has 1 request and #4 has 1 request Request from user is {3,4} then server can add one bot to play game with 3 people or two bots to play game of 4. Example: #3 has 1 request and #4 has 2 requests Request from user is {3,4} then in each case just one bot is needed so game with 4 players is more preferrable.

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  • SSH not working over IPSec tunnel (Strongswan)

    - by PattPatel
    I configured a small network on a cloud virtual machine. This virtual machine has a static IP address assigned to eth0 interface that I'll call $EXTIP. mydomain.com points to $EXTIP. Inside, I have some linux containers, that get their ip through DHCP in the Subnet 10.0.0.0/24 (i called the virtual interface nat ). They run some services that can be reached through DNAT. Then I wanted to connect to these containers through an IPSec tunnel, so I configured StrongSwan. ipsec.conf: conn %default dpdaction=none rekey=no conn remote keyexchange=ikev2 ike=######## left=[$EXTIP] leftsubnet=10.0.1.0/24,10.0.0.0/24 leftauth=pubkey lefthostaccess=yes leftcert=########.pem leftfirewall=yes leftid="#########" right=%any rightsourceip=10.0.1.0/24 rightauth=######## rightid=%any rightsendcert=never eap_identity=%any auto=add type=tunnel Everything works fine, IPSec clients get IPs of the 10.0.1.0/24 subnet and can reach the containers subnet. My problem is that I'm not able to get SSH connections over the tunnel. It simply does not work, ssh client does not produce any output. Sniffing with tcpdump gives: tcpdump: 09:50:29.648206 ARP, Request who-has 10.0.0.1 tell mydomain.com, length 28 09:50:29.648246 ARP, Reply 10.0.0.1 is-at 00:ff:aa:00:00:01 (oui Unknown), length 28 09:50:29.648253 IP mydomain.com.54869 > 10.0.0.1.ssh: Flags [S], seq 4007849772, win 29200, options [mss 1460,sackOK,TS val 1151153 ecr 0,nop,wscale 7], length 0 09:50:29.648296 IP 10.0.0.1.ssh > 10.0.1.2.54869: Flags [S.], seq 2809522632, ack 4007849773, win 14480, options [mss 1460,sackOK,TS val 11482992 ecr 1151153,nop,wscale 6], length 0 09:50:29.677225 IP mydomain.com.54869 > 10.0.0.1.ssh: Flags [.], ack 2809522633, win 229, options [nop,nop,TS val 1151162 ecr 11482992], length 0 09:50:29.679370 IP mydomain.com.54869 > 10.0.0.1.ssh: Flags [P.], seq 0:23, ack 1, win 229, options [nop,nop,TS val 1151162 ecr 11482992], length 23 09:50:29.679403 IP 10.0.0.1.ssh > 10.0.1.2.54869: Flags [.], ack 24, win 227, options [nop,nop,TS val 11483002 ecr 1151162], length 0 09:50:29.684337 IP 10.0.0.1.ssh > 10.0.1.2.54869: Flags [P.], seq 1:32, ack 24, win 227, options [nop,nop,TS val 11483003 ecr 1151162], length 31 09:50:29.685471 IP 10.0.0.1.ssh > 10.0.1.2.54869: Flags [.], seq 32:1480, ack 24, win 227, options [nop,nop,TS val 11483003 ecr 1151162], length 1448 09:50:29.685519 IP mydomain.com > 10.0.0.1: ICMP mydomain.com unreachable - need to frag (mtu 1422), length 556 09:50:29.685567 IP 10.0.0.1.ssh > 10.0.1.2.54869: Flags [.], seq 32:1402, ack 24, win 227, options [nop,nop,TS val 11483003 ecr 1151162], length 1370 09:50:29.685572 IP 10.0.0.1.ssh > 10.0.1.2.54869: Flags [.], seq 1402:1480, ack 24, win 227, options [nop,nop,TS val 11483003 ecr 1151162], length 78 09:50:29.714601 IP mydomain.com.54869 > 10.0.0.1.ssh: Flags [.], ack 32, win 229, options [nop,nop,TS val 1151173 ecr 11483003], length 0 09:50:29.714642 IP 10.0.0.1.ssh > 10.0.1.2.54869: Flags [P.], seq 1480:1600, ack 24, win 227, options [nop,nop,TS val 11483012 ecr 1151173], length 120 09:50:29.723649 IP mydomain.com.54869 > 10.0.0.1.ssh: Flags [P.], seq 1393:1959, ack 32, win 229, options [nop,nop,TS val 1151174 ecr 11483003], length 566 09:50:29.723677 IP 10.0.0.1.ssh > 10.0.1.2.54869: Flags [.], ack 24, win 227, options [nop,nop,TS val 11483015 ecr 1151173,nop,nop,sack 1 {1394:1960}], length 0 09:50:29.725688 IP mydomain.com.54869 > 10.0.0.1.ssh: Flags [.], ack 1480, win 251, options [nop,nop,TS val 1151177 ecr 11483003], length 0 09:50:29.952394 IP 10.0.0.1.ssh > 10.0.1.2.54869: Flags [P.], seq 1480:1600, ack 24, win 227, options [nop,nop,TS val 11483084 ecr 1151173,nop,nop,sack 1 {1394:1960}], length 120 09:50:29.981056 IP mydomain.com.54869 > 10.0.0.1.ssh: Flags [.], ack 1600, win 251, options [nop,nop,TS val 1151253 ecr 11483084,nop,nop,sack 1 {1480:1600}], length 0 If you need it this is my iptables configuration file: iptables: *filter :INPUT ACCEPT [144:9669] :FORWARD DROP [0:0] :OUTPUT ACCEPT [97:15649] :interfacce-trusted - [0:0] :porte-trusted - [0:0] -A FORWARD -m conntrack --ctstate RELATED,ESTABLISHED -j ACCEPT -A FORWARD -j interfacce-trusted -A FORWARD -j porte-trusted -A FORWARD -j REJECT --reject-with icmp-host-unreachable -A FORWARD -d 10.0.0.1/32 -p tcp -m tcp --dport 80 -m state --state NEW,RELATED,ESTABLISHED -j ACCEPT -A FORWARD -d 10.0.0.1/32 -p tcp -m tcp --dport 443 -m state --state NEW,RELATED,ESTABLISHED -j ACCEPT -A FORWARD -d 10.0.0.3/32 -p tcp -m tcp --dport 1234 -m state --state NEW,RELATED,ESTABLISHED -j ACCEPT -A interfacce-trusted -i nat -j ACCEPT -A porte-trusted -d 10.0.0.1/32 -p tcp -m tcp --dport 80 -j ACCEPT -A porte-trusted -d 10.0.0.1/32 -p tcp -m tcp --dport 443 -j ACCEPT -A porte-trusted -d 10.0.0.3/32 -p tcp -m tcp --dport 1234 -j ACCEPT COMMIT *nat :PREROUTING ACCEPT [10:600] :INPUT ACCEPT [10:600] :OUTPUT ACCEPT [4:268] :POSTROUTING ACCEPT [18:1108] -A PREROUTING -d [$EXTIP] -p tcp -m tcp --dport 80 -j DNAT --to-destination 10.0.0.1:80 -A PREROUTING -d [$EXTIP] -p tcp -m tcp --dport 443 -j DNAT --to-destination 10.0.0.1:443 -A PREROUTING -d [$EXTIP] -p tcp -m tcp --dport 8069 -j DNAT --to-destination 10.0.0.3:1234 -A POSTROUTING -s 10.0.0.0/24 -o eth0 -m policy --dir out --pol ipsec -j ACCEPT -A POSTROUTING -s 10.0.1.0/24 -o nat -j MASQUERADE -A POSTROUTING -s 10.0.0.0/24 -o eth0 -j MASQUERADE COMMIT Probably I'm missing something stupid... Thanks in advance for helping :))

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  • Jumping with Mecanim synchronization

    - by Abhishek Deb
    I am using Unity3D 4.1 for one of my projects. I have a robot character which is always running. I am using mecanim animation system. What I really want:When I press Space bar, the character should jump up in the air, triggering an animation clip and then by the time it reaches the ground, the animation clip should also end. What actually is happening:When I press Space bar, the character jumps in the air. Animation clip plays as it should, but ends way before it reaches the ground. So, it looks like he is running in the mid air. What have I done: I have this humanoid robot setup with a jump animation bounded with the space bar key. Also, instead of using root motion, I am directly moving the robot from code. //Jumping if(Input.GetKeyDown(KeyCode.Space)){ rigidbody.AddForce(Vector3.up*jumpVelocty); anim.SetBool("Jump",true); } else anim.SetBool("Jump",false); Character's Details: Rigidbody = Mass:30, Freeze rotaion:x,y,z Capsule Collider = Material: metal, center(0,4.5,0), radius:1, height:11 Script = jumpVelocity:20000 Jump Animation Clip: ~ 2 seconds. I am really out of ideas how to synchronize everything. Should I make the character jump in some other way so that it quickly comes down and touches the ground to match the animation clip? If yes, please provide a direction.

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  • Determinism in multiplayer simulation with Box2D, and single computer

    - by Jake
    I wrote a small test car driving multiplayer game with Box2D using TCP server-client communcations. I ran 1 instance of server.exe and 2 instance of client.exe on the same machine that I code and compile the executables. I type inputs (WASD for a simple car movement) into one of the 2 clients and I can get both clients to update the simulation. There are 2 cars in the simulation. As long as the cars do not collide, I get the same identical output on both client.exe. I can run the car(s) around for as long as I could they still update the same. However, if I start to collide the cars, very quickly they go out of sync. My tools: Windows 7, C++, MSVS 2010, Box2D, freeGlut. My Psuedocode: // client.exe void timer(int value) { tcpServer.send(my_inputs); foreach(i = player including myself) inputs[i] = tcpServer.receive(); foreach(i = player including myself) players[i].process(inputs[i]); myb2World.step(33, 8, 6); // Box2D world step simulation foreach(i = player including myself) renderer.render(player[i]); glutTimerFunc(33, timer, 0); } // server.exe void serviceloop { while(all clients alive) { foreach(c = clients) tcpClients[c].receive(&inputs[c]); // send input of each client to all clients foreach(source = clients) { foreach(dest = clients) { tcpClients[dest].send(inputs[source]); } } } } I have read all over the internet and SE the following claims (paraphrased): Box2D is deterministic as long as floating point architecture/implementation is the same. (For any deterministic engine) Determinism is gauranteed if playback of recorded inputs is on the same machine with exe compiled using same compiler and machine. Additionally my server.exe and client.exe gameloop is single thread with blocking socket calls and fixed time step. Question: Can anyone explain what I did wrong to get different Box2D output?

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  • Automatically wake up notebooks not on the ethernet

    - by gletscher
    I am looking for an automated backup system and I like bacula. I have 3 Notebooks and a Desktop computer that need regular backup. Now I don't want to let them run all night just to do the backuping, so I was thinking I could use wake-on-lan to have bacula wake up the machines, then do the backups, and shut them down afterswards. While this may work with devices on the ethernet, it won't work with the Notebooks on the wifi. So is it possible to have the Notebooks schedules to automatically wake up from suspend or shutdown ? Or is it possible to interject a shutdown command if it is after a certain hour and call the bacula director to start the backup now? I'm new to controlling the linux system using scripts, so any hints on how and where to start are greatly appreciated. Thanks alot for your help, input and ideas.

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  • CodeGolf : Find the Unique Paths

    - by st0le
    Here's a pretty simple idea, in this pastebin I've posted some pair of numbers. These represent Nodes of a unidirected connected graph. The input to stdin will be of the form, (they'll be numbers, i'll be using an example here) c d q r a b d e p q so x y means x is connected to y (not viceversa) There are 2 paths in that example. a->b->c->d->e and p->q->r. You need to print all the unique paths from that graph The output should be of the format a->b->c->d->e p->q->r Notes You can assume the numbers are chosen such that one path doesn't intersect the other (one node belongs to one path) The pairs are in random order. They are more than 1 paths, they can be of different lengths. All numbers are less than 1000. If you need more details, please leave a comment. I'll amend as required. Shameless-Plug For those who enjoy Codegolf, please Commit at Area51 for its very own site:) (for those who don't enjoy it, please support it as well, so we'll stay out of your way...)

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  • Bluetooth mouse Logitech M555b not recognized on a Macbook Pro 8.2

    - by Pierre
    I just bought a Logitech M555b Bluetooth mouse today. My computer (a Macbook Pro 8,2) has a bluetooth connection, and it works perfectly fine on Mac OSX (I set up a new device, click the connect button on the mouse, and voilà, done in 5 seconds). I cannot get it to work on Ubuntu 12.04. When I follow the same steps as on Mac OSX under Ubuntu 12.04, Sometimes I will see the mouse name appearing for 1 second on the screen, and if I'm fast enough to click on "Continue", I will have a message telling me the pairing with my mouse failed. Here are the steps I follow: Turn off Bluetooth on Ubuntu Turn Bluetooth on. Bluetooth icon Set up new device... Turn on the mouse, and press the Connect button. Press "Continue" on the Bluetooth New Device Setup screen I see the mouse name for one second, but then it disappear. Click on PIN options... to select '0000'. ... nothing, Ubuntu won't see anything. In the /var/log/syslog, I have the following information: May 27 23:26:16 Trane bluetoothd[896]: HCI dev 0 down May 27 23:26:16 Trane bluetoothd[896]: Adapter /org/bluez/896/hci0 has been disabled May 27 23:26:58 Trane bluetoothd[896]: HCI dev 0 up May 27 23:26:58 Trane bluetoothd[896]: Adapter /org/bluez/896/hci0 has been enabled May 27 23:26:58 Trane bluetoothd[896]: Inquiry Cancel Failed with status 0x12 May 27 23:28:26 Trane bluetoothd[896]: Refusing input device connect: No such file or directory (2) May 27 23:28:26 Trane bluetoothd[896]: Refusing connection from 00:1F:20:24:15:3D: setup in progress May 27 23:28:26 Trane bluetoothd[896]: Discovery session 0x7f3409ab5b70 with :1.84 activated I tried for an hour, I restarted my computer, re-paired the mouse on Mac OSX, etc. Sometimes when I restart the computer, I have a dialog box showing up saying that the mouse M555b wants to access some resources or something, if I click "Grant", or even if I tick "always grant access", nothing happens... How can I get the Bluetooth to work properly? Help!

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  • Alternate method to dependent, nested if statements to check multiple states

    - by octopusgrabbus
    Is there an easier way to process multiple true/false states than using nested if statements? I think there is, and it would be to create a sequence of states, and then use a function like when to determine if all states were true, and drop out if not. I am asking the question to make sure there is not a preferred Clojure way to do this. Here is the background of my problem: I have an application that depends on quite a few input files. The application depends on .csv data reports; column headers for each report (.csv files also), so each sequence in the sequence of sequences can be zipped together with its columns for the purposes of creating a smaller sequence; and column files for output data. I use the following functions to find out if a file is present: (defn kind [filename] (let [f (File. filename)] (cond (.isFile f) "file" (.isDirectory f) "directory" (.exists f) "other" :else "(cannot be found)" ))) (defn look-for [filename expected-type] (let [find-status (kind-stat filename expected-type)] find-status)) And here are the first few lines of a multiple if which looks ugly and is hard to maintain: (defn extract-re-values "Plain old-fashioned sub-routine to process real-estate values / 3rd Q re bills extract." [opts] (if (= (utl/look-for (:ifm1 opts) "f") 0) ; got re columns? (if (= (utl/look-for (:ifn1 opts) "f") 0) ; got re data? (if (= (utl/look-for (:ifm3 opts) "f") 0) ; got re values output columns? (if (= (utl/look-for (:ifm4 opts) "f") 0) ; got re_mixed_use_ratio columns? (let [re-in-col-nams (first (utl/fetch-csv-data (:ifm1 opts))) re-in-data (utl/fetch-csv-data (:ifn1 opts)) re-val-cols-out (first (utl/fetch-csv-data (:ifm3 opts))) mu-val-cols-out (first (utl/fetch-csv-data (:ifm4 opts))) chk-results (utl/chk-seq-len re-in-col-nams (first re-in-data) re-rec-count)] I am not looking for a discussion of the best way, but what is in Clojure that facilitates solving a problem like this.

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  • How to recover from terminal custom setup

    - by linq
    I installed ubuntu 12.04 and I added "Terminal" to the launcher bar, the default size of the terminal is a bit small, after some googling here is how I made the disaster change: At HUD menu, type "preference" and I see the option of Edit > preference, this is as I expected After I clicked the option, I forget the exact steps, but somehow I came to some configuration panel and there is a checkbox for terminal "custom" and I checked it now an input box is enabled and I type gnome-terminal --geometry 160x50 Now the problem comes, whenever I click the terminal button at the launcher bar, new terminal windows pops up endlessly from everywhere, I cannot do anything any more except logout or shutdown. The weird thing is, after I come back, I cannot get that Edit > preference any more when I type "preference" in HUD, I tried "Edit", "preference". To be clear, I still can use the computer as long as I do not click that terminal button, but I really want to use terminal to run commands. Help is appreciated greatly! Update - OK, figured out. Go to /home/jibin/.gconf/apps/gnome-terminal/profiles/Default and open that xml file, I can see the options I changed at the GUI, remove them and terminal runs good. The preference HUD is back also, it is actually Profile Preference and it is only available when terminal is open. Continue my ubuntu-ing...

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