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  • 3 embedded UIScrollView problem

    - by Infinity
    Hello guys! I have 3 UIScrollView. Here is a sample code, about how they are added in eachother: UIScrollView main; UIScrollView page1; UIScrollView page2; UIScrollView doublePage; UIView pageContent1; UIView pageContent2; UIView doublePageContent; int nrPages = 1; sw2 = 0; main = [[UIScrollView alloc] initWithFrame:CGRectMake(0.0, 0.0, 768, 980)]; main.contentSize = CGSizeMake(768 * (nrPages - 1 + sw2), 980); page1.frame = CGRectMake(0, 0, 768, 980); page2.frame = CGRectMake(768, 0, 768, 980); pageNumber = i - 1 + sw2; (i is a variable in a for loop) doublePage.frame = CGRectMake(768 * (pageNumber - 1), 0, 768 * 2, 980); CGFloat contentWidth = [page1 bounds].size.width + [page2 bounds].size.width; CGFloat contentHeight = page1 ? self.page1.bounds.size.height : self.page2.bounds.size.height; doublePageContent = [[UIView alloc] initWithFrame:CGRectMake(0, 0, contentWidth, contentHeight)]; [page1 addSubview:pageContent1]; [page2 addSubview:pageContent2]; [doublePageContent addSubview:page1]; [doublePageContent addSubview:page2]; [doublePage addSubview:doublePageContent]; [main addSubview:doublepage]; And with this structure the main scrollview don't want to scroll. Without the doublepage scrollview it is working good. What do you think? What's the problem? I know this structure is a little weird, but I need this structure because other parts of the code. Edited, added the information about the sizes. If you need something more please tell me. And one more thing.. If I add 1 pixel to the width of the doublePage contentSize.width it scrolls, but a bit hard, so it scrolls first in the doublePage and then in the main.

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  • Using a join model to relate a model to itself

    - by Gabe Hollombe
    I have two models: User MentoringRelationship MentoringRelationship is a join model that has a mentor_id column and a mentee_id column (both of these reference user_ids from the users table). How can I specify a relation called 'mentees' on the User class that will return all of the users mentored by this user, using the MentoringRelationships join table? What relations do we need to declare in the User model and in the MentoringRelationship model?

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  • C : crypt function

    - by kiruthika
    Hi all, I have used the crypt function in c to encrypt the given string. I have written the following code, #include<stdio.h> #include<unistd.h> int main() { printf("%s\n",crypt("passwd",1000)); } But the above code threw an error ,"undefined reference to `crypt'". What is the problem in the above code. Thanks in advance.

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  • ASP.NET MVC Project and the App_Code folder

    - by brunot
    How come App_Code is not a choices in the Add ASP.NET Folder submenu in the VS solution explorer? I realize you can create one yourself manually by just renaming a New Folder, but what is the rational here? Is this not where you are supposed to put "utility" or "service layer" type classes? On a MVC project side note. I do like the fact that there is a reference to System.Configuration out-of-the-box unlike the default ASP.NET Web Form Projects.

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  • Using boost::iterator

    - by Neil G
    I wrote a sparse vector class (see #1, #2.) I would like to provide two kinds of iterators: The first set, the regular iterators, can point any element, whether set or unset. If they are read from, they return either the set value or value_type(), if they are written to, they create the element and return the lvalue reference. Thus, they are: Random Access Traversal Iterator and Readable and Writable Iterator The second set, the sparse iterators, iterate over only the set elements. Since they don't need to lazily create elements that are written to, they are: Random Access Traversal Iterator and Readable and Writable and Lvalue Iterator I also need const versions of both, which are not writable. I can fill in the blanks, but not sure how to use boost::iterator_adaptor to start out. Here's what I have so far: template<typename T> class sparse_vector { public: typedef size_t size_type; typedef T value_type; private: typedef T& true_reference; typedef const T* const_pointer; typedef sparse_vector<T> self_type; struct ElementType { ElementType(size_type i, T const& t): index(i), value(t) {} ElementType(size_type i, T&& t): index(i), value(t) {} ElementType(size_type i): index(i) {} ElementType(ElementType const&) = default; size_type index; value_type value; }; typedef vector<ElementType> array_type; public: typedef T* pointer; typedef T& reference; typedef const T& const_reference; private: size_type size_; mutable typename array_type::size_type sorted_filled_; mutable array_type data_; // lots of code for various algorithms... public: class sparse_iterator : public boost::iterator_adaptor< sparse_iterator // Derived , array_type::iterator // Base (the internal array) (this paramater does not compile! -- says expected a type, got 'std::vector::iterator'???) , boost::use_default // Value , boost::random_access_traversal_tag? // CategoryOrTraversal > class iterator_proxy { ??? }; class iterator : public boost::iterator_facade< iterator // Derived , ????? // Base , ????? // Value , boost::?????? // CategoryOrTraversal > { }; };

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  • C# DLL Deployed in COM+. Error while accessing the methods.

    - by Dakshinamurthy
    I have the C# Dll (ABService) deployed in COM + and my os Is windows 2008. I have given the strong name for this dll and its dependent dll’s When I access the method of this dll through localhost or if I add the reference to the client project the method are executed successfully. Simply if I access the dll from the same machine with the reference it is working. So I think there is no problem with the way I deployed in the COM +. I have the doubt whether I have the problem in OS and Visual Studio 2008 combination. I have built all the dll with the Visual Studio 2008 with Target cpu as x86 and targert framework as 2.0. I have given in below the codes I have tried with and the errors. I need to create the object for the dll in server machine(64 bit) and access its method from the client(32 bit) Code : Type svr = Type.GetTypeFromProgID("ABService.Service", strserver1url[2],false); ABService.Service service1= (ABService.Service)Activator.CreateInstance(svr); strresult = service1.ExecuteService(orequest.xml); Error :{"Retrieving the COM class factory for remote component with CLSID {77BF00E0-41AC-3967-9E72-A4927CC0B880} from machine 10.105.138.64 failed due to the following error: 80040154."} Code Type svr = Type.GetTypeFromProgID("ABService.Service", strserver1url[2],true); object Service1 = null; Service1 = (ABService.Service)Activator.CreateInstance(svr, true); strresult = Convert.ToString(ReflectionHelper.Invoke(Service1, "ExecuteService", new object[] { orequest.xml })); Service1 = null; Error: Retrieving the COM class factory for remote component with CLSID {77BF00E0-41AC-3967-9E72-A4927CC0B880} from machine ftpsite failed due to the following error: 80040154. With the below code instead of C#.Net dll if i have the vb dll in Com + the method is executed successfully. Code ords = new RDS.DataSpace(); ords.InternetTimeout = 600000; object M_Service = null; ABService.Service oabservice = null; M_Service = ords.CreateObject("ABService.Service",url); strresult = Convert.ToString(ReflectionHelper.Invoke(M_Service, "ExecuteService", new object[] { orequest.xml })); Error : {"Object doesn't support this property or method 'ExecuteService'"} Code object obj=Interaction.CreateObject("ABService.Service", "10.105.138.64"); strresult = Convert.ToString(ReflectionHelper.Invoke(obj, "ExecuteService", new object[] { orequest.xml })); Error: {"Cannot create ActiveX component."} Code object obj = Activator.GetObject(typeof(ABService.Service), @"http://10.105.138.64:80/ABANET"); strresult = Convert.ToString(ReflectionHelper.Invoke(obj, "ExecuteService", new object[] { orequest.xml })); Error: InnerException {"The remote server returned an error: (405) Method Not Allowed."} System.Exception {System.Net.WebException} Message "Exception has been thrown by the target of an invocation.”

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  • DirectX Resource Leak

    - by srand
    At the end of my DirectX application I get "The Direct3D device has a non-zero reference count, meaning some objects were not released.". The application is large and not written by me, how can I go about debugging what resources are not being released?

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  • Nested luabind classes declared in Lua

    - by Matt Fichman
    I am trying to declare a class B in a namespace A using Luabind (from the Lua side). I figure that if Luabind has a clean way to do this, it would look something like this: class 'A.B' (Super) function A.B:__init() Super.__init(self) end Notice that the B class is defined in the A table. I know the following hackish way of doing this: class 'A.B' (Super) A = {} A.B = _G['A.B'] However, I would really like to know if Luabind provides this feature explicitly.

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  • Google Books API - How do I separate Book from Book Edition?

    - by RadiantHex
    Hi, I'm using Google Book Search API to add missings bits and pieces to my database. Problem is that The API gives me back a list of book editions, and not reference to the original book itself. The data I'm trying to get is this: Original title: The Hobbit Original year of publication: 1937 Can anyone help? Just in case anyone asks: I'm developing this in Python.

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  • General question about Ruby singleton class

    - by Dex
    module MyModule def my_method; 'hello'; end end class MyClass class << self include MyModule end end MyClass.my_method # => "hello I'm unsure why "include MyModule" needs to be in the singleton class in order to be called using just MyClass. Why can't I go: X = MyClass.new X.my_method

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  • possible to define an array in Sass?

    - by yaya3
    wondering if it is possible to use an array with Sass as I find my self repeating the following sort of thing: .donkey h2 background-color= !donkey .giraffe h2 background-color= !giraffe .iguana h2 background-color= !iguana

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  • ClickOnce Deplyment of an Application with more then one executable file

    - by Ahron Levi
    Hi I am trying to deploy an application with two executable files one of which is the application it self. I used the publish tub on the VS 2008 and tried to publish manually using the MageUI.exe. in both cases I get the "Reference in the manifest does not match the identity of the downloaded assembly" error in regards to the second executable file. Dose Any one know how to publish an application with two executable files? Thanks, Ahron

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  • Using the slash character in Git branch name

    - by faB
    I'm pretty sure I saw somewhere in a popular Git project the branches had a pattern like "feature/xyz". However when I try to create a branch with the slash character, I get an error: $ git branch foo/bar error: unable to resolve reference refs/heads/labs/feature: Not a directory fatal: Failed to lock ref for update: Not a directory Same problem for (my initial attempt): $ git checkout -b foo/bar How does one create a branch in Git with the slash character?

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  • Error while executing query

    - by iHeartDucks
    I get an error message on this query query = "select count(*) from pgns_game where raw_moves = %s" params = ('a',) total_rows = self.model.objects.raw(query, params) and it says InvalidQuery('Raw query must include the primary key') I am clearly missing something but I don't know what. Any ideas?

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  • NSMutableArray with only a particular type of objects

    - by Leo
    Hello, is it possible to specify that a NSMutableArray can only contain a certain type of objects. For example, if I want to store only this kind of objects : @interface MyObject : NSObject { UInt8 value; } In order to be able to use the instance variable like this : - (void)myMethod:(NSMutableArray *)myArray{ for (id myObject in myArray){ [self otherMethod:myObject.value]; } } because I'm getting this error : request for member 'value' in something not a structure or union Thank you for your help

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  • My first c# app and first null object exception

    - by Fresheyeball
    Total noob here. This is my first c# attempt, its a console application that simulates a drinking game called 'Left Right Center'. In the console I receive the following: CONSOLE Unhandled Exception: System.NullReferenceException: Object reference not set to an instance of an object at LeftRightCenter.MainClass.Main (System.String[] args) [0x00038] in /Users/apple/Projects/LearningC/LearningC/Main.cs:80 [ERROR] FATAL UNHANDLED EXCEPTION: System.NullReferenceException: Object reference not set to an instance of an object at LeftRightCenter.MainClass.Main (System.String[] args) [0x00038] in /Users/apple/Projects/LearningC/LearningC/Main.cs:80 C# using System; namespace LeftRightCenter { class Player { //fields private int _quarters = 4; public int Quarters { get{ return _quarters; } set{ _quarters += value; } } public Player (string name) { } } class Dice { Random random = new Random(); public int Roll () { random = new Random (); int diceSide; diceSide = random.Next (0, 6); diceSide = (diceSide > 2) ? 3 : diceSide; return diceSide; } } class MainClass { static int activePlayer = 0; static int theCup = 0; static Player[] thePlayers = { new Player ("Jessica"), new Player ("Isaac"), new Player ("Ed"), new Player ("Bella"), new Player ("Elisa"), new Player ("Fake RedHead"), new Player ("Linda"), new Player ("MJ"), new Player ("Irene"), new Player("Devin") }; static Dice[] theDice = new Dice[2]; private static void MoveQuarter (int direction) { int numberOfPlayers = thePlayers.Length - 1; switch (direction) { case 0: thePlayers [activePlayer].Quarters = -1; theCup++; break; case 1: thePlayers [activePlayer].Quarters = -1; int leftPlayer = (activePlayer == 0) ? numberOfPlayers : activePlayer - 1; thePlayers [leftPlayer].Quarters = +1; break; case 2: thePlayers [activePlayer].Quarters = -1; int rightPlayer = (activePlayer == numberOfPlayers) ? 0 : activePlayer + 1; thePlayers [rightPlayer].Quarters = +1; break; } } public static void Main (string[] args) { int cupEndPoint = thePlayers.Length * 4 - 1; while (theCup < cupEndPoint) { foreach (Dice rattle in theDice) { if (thePlayers [activePlayer].Quarters > 0) { MoveQuarter (rattle.Roll ()); // this line seems to be the problem } } Console.WriteLine ("{0} Quarters In the Cup", theCup); } } } } I have no idea what the problem is or why, and my googling have proven more use confusing than helpful.

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  • Get Object ID of UI element from code.

    - by andoriyu.mp
    I'm trying link 40 buttons to one event handler method and then do the processing work from one method instead of 40. I know how to link it but once I get there I don't know how to distinguish what button was pressed. Does anyone know how to reference the button object sender id or is there another way to solve this problem? Any help would be greatly appreciated.

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  • dynamic class property $$value in php

    - by cellis
    How can i reference a class property knowing only a string? class Foo { public $bar; public function TestFoobar() { $this->foobar('bar'); } public function foobar($string) { echo $this->$$string; //doesn't work } } what is the correct way to eval the string?

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  • When I really need to use [NSThread sleepForTimeInterval:1];

    - by Timbo
    Hi there, I have a program that needs to use sleep. Like really needs to. In lieu of spending ages explaining why, suffice to say that it needs it. Now I'm told to split off my code into a separate thread if it requires sleep so I don't lose interface responsiveness, so I've started learning how to use NSThread. I've created a brand new program that is conceptual so to solve the issue for this example will help me in my real program. Short story is I have a class, it has instance variables and I need a loop with a sleep to be depended on the value of that instance variable. Here's what I've put together anyway, your help is very much appreciated :) Cheers Tim /// Start Test1ViewController.h /// #import <UIKit/UIKit.h> @interface Test1ViewController : UIViewController { UILabel* label; } @property (assign) IBOutlet UILabel *label; @end /// End Test1ViewController.h /// /// Start Test1ViewController.m /// #import "Test1ViewController.h" #import "MyClass.h" @implementation Test1ViewController @synthesize label; - (void)viewDidAppear:(BOOL)animated { [super viewDidAppear:animated]; label.text = @"1"; [NSThread detachNewThreadSelector:@selector(backgroundProcess) toTarget:self withObject:nil]; } - (void)backgroundProcess { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; // Create an instance of a class that will eventually store a whole load of variables MyClass *aMyClassInstance = [MyClass new]; [aMyClassInstance createMyClassInstance:(@"Timbo")]; while (aMyClassInstance.myVariable--) { NSLog(@"blah = %i",aMyClassInstance.myVariable); label.text = [NSString stringWithFormat:@"blah = %d", aMyClassInstance.myVariable]; //how do I pass the new value out to the updateLabel method, or reference aMyClassInstance.myVariable? [self performSelectorOnMainThread:@selector(updateLabel) withObject:nil waitUntilDone:NO]; //the sleeping of the thread is absolutely mandatory and must be worked around. The whole point of using NSThread is so I can have sleeps [NSThread sleepForTimeInterval:1]; } [pool release]; } - (void)updateLabel {label.text = [NSString stringWithFormat:@"blah = %d", aMyClassInstance.myVariable]; // be nice if i could } - (void)didReceiveMemoryWarning {[super didReceiveMemoryWarning];} - (void)viewDidUnload {} - (void)dealloc {[super dealloc];} @end /// End Test1ViewController.m /// /// Start MyClass.h /// #import <Foundation/Foundation.h> @interface MyClass : NSObject { NSString* name; int myVariable; } @property int myVariable; @property (assign) NSString *name; - (void) createMyClassInstance: (NSString*)withName; - (int) changeVariable: (int)toAmount; @end /// End MyClass.h /// /// Start MyClass.h /// #import "MyClass.h" @implementation MyClass @synthesize name, myVariable; - (void) createMyClassInstance: (NSString*)withName{ name = withName; myVariable = 10; } - (int) changeVariable: (int)toAmount{ myVariable = toAmount; return toAmount; } @end /// End MyClass.h ///

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  • Is it good practice to generally make heavyweight classes non-copyable?

    - by Emile Cormier
    I have a Shape class containing potentially many vertices, and I was contemplating making copy-constructor/copy-assignment private to prevent accidental needless copying of my heavyweight class (for example, passing by value instead of by reference). To make a copy of Shape, one would have to deliberately call a "clone" or "duplicate" method. Is this good practice? I wonder why STL containers don't use this approach, as I rarely want to pass them by value.

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