Search Results

Search found 43110 results on 1725 pages for 'noob question'.

Page 420/1725 | < Previous Page | 416 417 418 419 420 421 422 423 424 425 426 427  | Next Page >

  • Designing a database for a user/points system? (in Django)

    - by AP257
    First of all, sorry if this isn't an appropriate question for StackOverflow. I've tried to make it as generalisable as possible. I want to create a database (MySQL, site running Django) that has users, who can be allocated a certain number of points for various types of action - it's a collaborative game. My requirements are to obtain: the number of points a user has the user's ranking compared to all other users and the overall leaderboard (i.e. all users ranked in order of points) This is what I have so far, in my Django models.py file: class SiteUser(models.Model): name = models.CharField(max_length=250 ) email = models.EmailField(max_length=250 ) date_added = models.DateTimeField(auto_now_add=True) def points_total(self): points_added = PointsAdded.objects.filter(user=self) points_total = 0 for point in points_added: points_total += point.points return points_total class PointsAdded(models.Model): user = models.ForeignKey('SiteUser') action = models.ForeignKey('Action') date_added = models.DateTimeField(auto_now_add=True) def points(self): points = Action.objects.filter(action=self.action) return points class Action(models.Model): points = models.IntegerField() action = models.CharField(max_length=36) However it's rapidly becoming clear to me that it's actually quite complex (in Django query terms at least) to figure out the user's ranking and return the leaderboard of users. At least, I'm finding it tough. Is there a more elegant way to do something like this? This question seems to suggest that I shouldn't even have a separate points table - what do people think? It feels more robust to have separate tables, but I don't have much experience of database design.

    Read the article

  • ( Sql Server 2005 C#.Net ) - I want just the insert query for a temp table.

    - by John Stephen
    Hi..I am using C#.Net and Sql Server ( Windows Application ). I had created a temporary table. When a button is clicked, temporary table (#tmp_emp_details) is created. I am having another button called "insert Values" and also 5 textboxes. The values that are entered in the textbox are used and whenever com.ExecuteNonQuery(); line comes, it throws an error message called "Invalid object name '#tbl_emp_answer'.". Below is the set of code..Please give me a solution. Code for insert (in insert value button): private void btninsertvalues_Click(object sender, EventArgs e) { username = txtusername.Text; examloginid = txtexamloginid.Text; question = txtquestion.Text; answer = txtanswer.Text; useranswer = txtanswer.Text; SqlConnection con = new SqlConnection("Data Source=.;Initial Catalog=tempdb;Integrated Security=True;"); SqlCommand com = new SqlCommand("Insert into #tbl_emp_answer values('"+username+"','"+examloginid+"','"+question+"','"+answer+"','"+useranswer+"')", con); con.Open(); com.ExecuteNonQuery(); con.Close(); }

    Read the article

  • One Common View In Every ViewController

    - by l3v
    I am having a hard time wording this when searching the internet so I am just going to ask the question. I have an options view in my app that slides into view when the user clicks a button. This options view will display app information like settings. I want this options view to be displayed on every view controller in my app. I do not want to copy and paste the code for the options view into every viewcontroller file. The options view has quite a few outlets and actions and also calls many delegates. How can I reuse this options view in all my view controllers without adding all the outlets, actions, and delegate methods each time? I was going to make a new file with public methods, but I would still have to copy the outlets. Would this public methods file have to include delegate methods as well then? Let me know if my question does not make sense. I am hoping there is a standard way of implementing something like this.

    Read the article

  • Is this a bad indexing strategy for a table?

    - by llamaoo7
    The table in question is part of a database that a vendor's software uses on our network. The table contains metadata about files. The schema of the table is as follows Metadata ResultID (PK, int, not null) MappedFieldname (char(50), not null) Fieldname (PK, char(50), not null) Fieldvalue (text, null) There is a clustered index on ResultID and Fieldname. This table typically contains millions of rows (in one case, it contains 500 million). The table is populated by 24 workers running 4 threads each when data is being "processed". This results in many non-sequential inserts. Later after processing, more data is inserted into this table by some of our in-house software. The fragmentation for a given table is at least 50%. In the case of the largest table, it is at 90%. We do not have a DBA. I am aware we desperately need a DB maintenance strategy. As far as my background, I'm a college student working part time at this company. My question is this, is a clustered index the best way to go about this? Should another index be considered? Are there any good references for this type and similar ad-hoc DBA tasks?

    Read the article

  • two view controllers and reusability with delegate

    - by netcharmer
    Newbie question about design patterns in objC. I'm writing a functionality for my iphone app which I plan to use in other apps too. The functionality is written over two classes - Viewcontroller1 and Viewcontroller2. Viewcontroller1 is the root view of a navigation controller and it can push Viewcontroller2. Rest of the app will use only ViewController1 and will never access Viewcontroller2 directly. However, triggered by user events, Viewcontroller2 has to send a message to the rest of the app. My question is what is the best way of achieving it? Currently, I use two level of delegation to send the message out from Viewcontroller2. First send it to Viewcontroller1 and then let Viewcontroller1 send it to rest of the app or the application delegate. So my code looks like - //Viewcontroller1.h @protocol bellDelegate -(int)bellRang:(int)size; @end @interface Viewcontroller1 : UITableViewController <dummydelegate> { id <bellDelegate> delegate; @end //Viewcontroller1.m @implementation Viewcontroller1 -(void)viewDidLoad { //some stuff here Viewcontroller2 *vc2 = [[Viewcontroller2 alloc] init]; vc2.delegate = self; [self.navigationController pushViewController:vc2 animated:YES]; } -(int)dummyBell:(int)size { return([self.delegate bellRang:size]); } //Viewcontroller2.h @protocol dummyDelegate -(int)dummyBell:(int)size; @end @interface Viewcontroller2 : UITableViewController { id <dummyDelegate> delegate; @end //Viewcontroller2.m @implementation Viewcontroller2 -(int)eventFoo:(int)size { rval = [self.delegate dummyBell:size]; } @end

    Read the article

  • Memory fragmentation @ boost::asio ?

    - by Poni
    I'm pretty much stuck with a question I never got an answer for, a question which addresses an extremely important issue; memory fragmentation at boost::asio. Found nothing at the documentation nor here at SO. The functions at boost::asio, for example async_write() & async_read_some() always allocate something. (in my case it's 144 & 96 bytes respectively, in VC9 Debug build). How do I know about it? I connect a client to the "echo server" example provided with this library. I put a breakpoint at "new.cpp" at the code of "operator new(size_t size)". Then I send "123". Breakpoint is hit! Now using the stack trace I can clearly see that the root to the "new" call is coming from the async_write() & async_read_some() calls I make in the function handlers. So memory fragmentation will come sooner or later, thus I can't use ASIO, and I wish I could! Any idea? Any helpful code example?

    Read the article

  • Senior programming 'guru' who can't program - should I find a different career?

    - by confess
    Background: According to my resume I'm supposed to be pretty good at programming. I've worked on a ton of big projects at big companies over many years. When I go for an interview and someone looks at my resume they immediately assume I really know what I'm talking about. I generally communicate well, present myself well, know the 'jargon' and know a lot about technology at a high level, which makes matters worse because after talking to me for a while an interviewer really believes that what my resume says is probably true. The Problem: The problem arises when someone asks me to code something. I choke. As a programmer I have almost no capacity to come up with creative solutions of my own. I can't think through solutions to a programming problem the way good programmers are usually able to. I read questions on StackOverflow and the answer is obvious to me after I read other people's answers but if I am the first person to look at a question with no hints from anyone else I usually don't know where to start. At work it's the same thing. I'm fine if I'm correcting other people's code. I can identify the source of a bug quicker than anyone I work with. But if you ask me to sit down and code up a new application from scratch I will spend ten times longer than programmers who are much more junior than me. Question: Now that I am looking for work this is raising its ugly head in interview situations and making me feel desperately that I'm in the wrong career. I don't know if this problem is incompetence, laziness or some combination of these. Does anyone have any ideas about what I might be dealing with - are there books or exercises that could help me with this basic problem?

    Read the article

  • PHP dynamic Page-level DocBlocks

    - by Obmerk Kronen
    I was wondering if there is a way to interact with the Page-level DocBlocks. My question is more specifically about wordpress plugin development, but this question has arised also in a non-wordpress environments. The reason is mainly the possibility to easily change VERSIONS and names throughout a large project with maybe a constant definition - but that will reflect also in the docblock.. The following example Docblock is from a wordpress plugin I write - /* Plugin Name: o99 Auxilary Functions v0.4.7 Plugin URI: http://www.myurl.com Description: some simple description that nobody reads. Version: 0.4.7 Author: my cool name Author URI: http://www.ok-alsouri.com */ Is there a way to transform it into : $ver = '0.4.7'; $uri = 'http://www.myurl.com'; $desc = 'some simple description that nobody reads.'; $mcn = 'my cool name'; etc.. etc.. /* Plugin Name: o99 Auxilary Functions ($ver) Plugin URI: ($uri) Description: ($desc) Version: ($ver) Author: ($mcn) Author URI: ($$uri) */ obviously for echo to work I would need to break the docblock itself, and I can not WRITE the docblock directly into it´s own file . In shorts : can I "generate" a docblock with php itself somehow (I would think that the answer is - "no" for the page itself.. But maybe I am wrong and someone has some neat hack :-) ) Is that even possible ?

    Read the article

  • POSIX Sockets: How to detect Ctrl-C sent over Telnet?

    - by ogott
    Short Question What's the right way to handle a Ctrl-C event sent over Telnet on the server side? Long Question After calling recv() on a socket, I'd like to handle some situations appropriately. One of them is to return a certain error code when Ctrl-C was received. What's the correct way to detect this? The following works, but it just doesn't seem right: size_t recv_count; static char ctrl_c[5] = {0xff, 0xf4, 0xff, 0xfd, 0x06}; recv_count = recv(socket, buffer, buffer_size, 0); if (recv_count == sizeof(ctrl_c) && memcmp(buffer, ctrl_c, sizeof(ctrl_c) == 0) { return CTRL_C_RECEIVED; } I found a comment on Ctrl-C in a side-note in this UNIX Socket FAQ: [...] (by the way, out-of-band is often used for that ctrl-C, too). As I understand, receiving out-of-band data is done using recv() with a certain flag as the last parameter. But when I'm waiting for data using recv() as I do in the code above, I can't read out-of-band data at the same time. Apart from that, I'm getting something using recv() without that oob-flag.

    Read the article

  • EF Query with conditional include that uses Joins

    - by makerofthings7
    This is a follow up to another user's question. I have 5 tables CompanyDetail CompanyContacts FK to CompanyDetail CompanyContactsSecurity FK to CompanyContact UserDetail UserGroupMembership FK to UserDetail How do I return all companies and include the contacts in the same query? I would like to include companies that contain zero contacts. Companies have a 1 to many association to Contacts, however not every user is permitted to see every Contact. My goal is to get a list of every Company regardless of the count of Contacts, but include contact data. Right now I have this working query: var userGroupsQueryable = _entities.UserGroupMembership .Where(ug => ug.UserID == UserID) .Select(a => a.GroupMembership); var contactsGroupsQueryable = _entities.CompanyContactsSecurity;//.Where(c => c.CompanyID == companyID); /// OLD Query that shows permitted contacts /// ... I want to "use this query inside "listOfCompany" /// //var permittedContacts= from c in userGroupsQueryable //join p in contactsGroupsQueryable on c equals p.GroupID //select p; However this is inefficient when I need to get all contacts for all companies, since I use a For..Each loop and query each company individually and update my viewmodel. Question: How do I shoehorn the permittedContacts variable above and insert that into this query: var listOfCompany = from company in _entities.CompanyDetail.Include("CompanyContacts").Include("CompanyContactsSecurity") where company.CompanyContacts.Any( // Insert Query here.... // b => b.CompanyContactsSecurity.Join(/*inner*/,/*OuterKey*/,/*innerKey*/,/*ResultSelector*/) ) select company; My attempt at doing this resulted in: var listOfCompany = from company in _entities.CompanyDetail.Include("CompanyContacts").Include("CompanyContactsSecurity") where company.CompanyContacts.Any( // This is concept only... doesn't work... from grps in userGroupsQueryable join p in company.CompanyContactsSecurity on grps equals p.GroupID select p ) select company;

    Read the article

  • Coding style in .NET: whether to refactor into new method or not?

    - by Dione
    Hi As you aware, in .NET code-behind style, we already use a lot of function to accommodate those _Click function, _SelectedIndexChanged function etc etc. In our team there are some developer that make a function in the middle of .NET function, for example: public void Button_Click(object sender, EventArgs e) {     some logic here..     some logic there..     DoSomething();     DoSomethingThere();     another logic here..     DoOtherSomething(); } private void DoSomething() { } private void DoSomethingThere() { } private void DoOtherSomething() { } public void DropDown_SelectedIndexChanged() { } public void OtherButton_Click() { } and the function listed above is only used once in that function and not used anywhere else in the page, or called from other part of the solution. They said it make the code more tidier by grouping them and extract them into additional sub-function. I can understand if the sub-function is use over and over again in the code, but if it is only use once, then I think it is not really a good idea to extract them into sub-function, as the code getting bigger and bigger, when you look into the page and trying to understand the logic or to debug by skimming through line by line, it will make you confused by jumping from main function to the sub-function then to main function and to sub-function again. I know this kind of grouping by method is better when you writing old ASP or Cold fusion style, but I am not sure if this kind of style is better for .NET or not. Question is: which is better when you developing .NET, is grouping similar logic into a sub-method better (although they only use once), or just put them together inside main function and add //explanation here on the start of the logic is better? Hope my question is clear enough. Thanks.

    Read the article

  • Why should I install Python packages into `~/.local`?

    - by Matthew Rankin
    Background I don't develop using OS X's system provided Python versions (on OS X 10.6 that's Python 2.5.4 and 2.6.1). I don't install anything in the site-packages directory for the OS provided versions of Python. (The only exception is Mercurial installed from a binary package, which installs two packages in the Python 2.6.1 site-packages directory.) I installed three versions of Python, all using the Mac OS X installer disk image: Python 2.6.6 Python 2.7 Python 3.1.2 I don't like polluting the site-packages directory for my Python installations. So I only install the following five base packages in the site-packages directory. For the actual method/commands used to install these, see SO Question 4324558. setuptools/ez_setup distribute pip virtualenv virtualenvwrapper All other packages are installed in virtualenvs. I am the only user of this MacBook. Questions Given the above background, why should I install the five base packages in ~/.local? Since I'm installing these base packages into the site-packages directories of Python distributions that I've installed, I'm isolated from the OS X's Python distributions. Using this method, should I be concerned about Glyph's comment that other things could potentially break (see his comment below)? Again, I'm only interested in where to install those five base packages. Related Questions/Info I'm asking because of Glyph's comment to my answer to SO question 4314376, which stated: NO. NEVER EVER do sudo python setup.py install whatever. Write a ~/.pydistutils.cfg that puts your pip installation into ~/.local or something. Especially files named ez_setup.py tend to suck down newer versions of things like setuptools and easy_install, which can potentially break other things on your operating system. Previously, I asked What's the proper way to install pip, virtualenv, and distribute for Python?. However, no one answered the "why" of using ~/.local.

    Read the article

  • C++ - Where to throw exception?

    - by HardCoder1986
    Hello! I have some kind of an ideological question, so: Suppose I have some templated function template <typename Stream> void Foo(Stream& stream, Object& object) { ... } which does something with this object and the stream (for example, serializes that object to the stream or something like that). Let's say I also add some plain wrappers like (and let's say the number of these wrappers equals 2 or 3): void FooToFile(const std::string& filename, Object& object) { std::ifstream stream(filename.c_str()); Foo(stream, object); } So, my question is: Where in this case (ideologically) should I throw the exception if my stream is bad? Should I do this in each wrapper or just move that check to my Foo, so that it's body would look like if (!foo.good()) throw (something); // Perform ordinary actions I understand that this may be not the most important part of coding and these solutions are actually equal, but I just wan't to know "the proper" way to implement this. Thank you.

    Read the article

  • Best way to implement some type of ITaggable interface

    - by Jack
    I've got a program I'm creating that reports on another certain programs backup xml files. I've gotten to the point where I need to implement some type of ITaggable interface - but am unsure how to go about it code wise. My idea is that each item (BackupClient, BackupVersion, and BackupFile) should implement an ITaggable interface for highlighting old, out of date, or non-existent files in their HTML or Excel report. The user will be able to specify tags in the settings. My question is this, how can a user dynamically specify a "tag" such as File Date 3 days old? - Background Color = Red. Actually I guess my question is more, how can I, the programmer, implement this dynamically? I was thinking Expression trees, but am unsure this is the way to go as I havn't studied them much. I know my ITaggable interface would have methods such as AddTag(T tag), RemoveTag(T tag), but what exactly specifies the criteria for the tag to be added? I realize this may be subjective, and can be marked as wiki if need be, but I truly am stuck. Any input would be greatly helpful!

    Read the article

  • How is machine code understood by the machine

    - by Kraken
    I have a very naive question here, and I would like you to correct me on whatever wrong concepts I put out here. The question is as follows: I have ubuntu installed on my machine, now I write a helloWorld.c program in C language. Now, on the operating system I have a compiler installed, when I execute my helloWorld.c program, the OS schedules the compiler and that basically compiles my code into machine code, which eventually, I execute. Now my kernel code is written in C, then how does my machine interprets that code? Say my kernel code is helloWorld.c, now would not I require any compiler, to compile this code. Also, if I hardcode a compiler in maybe ROM or something, then what language is it written in? Assembly language? Let me know if I have made myself clear with the problem. Thanks. EDIT: By kernel code I mean, the code for operating system. Operating System code. I guess it is written in C right?

    Read the article

  • How can I write output to a new external file with Perl?

    - by Structure
    Maybe I am searching with the wrong keywords or this is a very basic question but I cannot find the answer to my question. I am having trouble writing the result of my whois command to a new external file. My code is below. It takes $readfilename, which is a file name which has a list of IPs, and $writefilename, which is the destination file for output. Both are user-specified. For my tests, $readfilename contains three IP addresses on three separate lines so there should be three separate whois results in the user specified output file. if ($readfilename) { open (my $inputfile, "<", $readfilename) || die "\n Cannot open the specified file. Please double check your file name and path.\n\n"; open (my $outputfile, ">", $writefilename) || die "\n Could not create write file.\n\n"; while (<$inputfile>) { my $iplookupresult = `whois $_`; print $outputfile $iplookupresult; } close $outputfile; close $inputfile; } I can execute this script and end up with a new external file, but over half of the file has binary garbage data (running on CentOS) and only one (or a portion of one) of the whois lookups is readable. I have no idea how half of my file is ending up binary... but my approach must be incorrect. Is there a better way to achieve the same result?

    Read the article

  • Objective C : UIButton image with NSArray in a random order

    - by Sarah
    Brief Idea about the flow : I have say minimum 1 and maximum 18 records in my database with a text and an image from which I have to fetch images and place any 3 of the same randomly to 3 UIButtons among which one image should match with my question. i.e. 1 is the answer and other 2 are the distractors. For Example : Question is : where is Apple? Now among the bunch of images, I want to place any 3 images on the 3 UIButtons(1 answer i.e. An Apple and 2 distractors) in a random order and on selecting the UIButton it should prompt me if it's a right answer or not. I am implementing below code for placing the UIImages in a random order : -(void) placeImages { NSMutableArray *images = [NSMutableArray arrayWithArray:arrImg]; NSArray *buttons = [NSArray arrayWithObjects:btn1,btn2,btn3, nil]; for (UIButton *btn in buttons) { int randomIndex= random() % images.count; UIImage *img = [images objectAtIndex:randomIndex]; [btn setImage:img forState:UIControlStateNormal]; [images removeObjectAtIndex:randomIndex]; } } But I am stuck at a point that how should I get 1 UIButton image with an answer and other as distractors also that how should i maintain the index of the image from the NSArray? Kindly guide me. Thank you.

    Read the article

  • Weird send() problem (with Wireshark log)

    - by Meta
    I had another question about this issue, but I didn't ask properly, so here I go again! I'm sending a file by sending it in chunks. Right now, I'm playing around with different numbers for the size of that chunk, to see what size is the most efficient. When testing on the localhost, any chunk size seems to work fine. But when I tested it over the network, it seems like the maximum chunk size is 8191 bytes. If I try anything higher, the transfer becomes extremely, painfully, slow. To show what happens, here are the first 100 lines of Wireshark logs when I use a chunk size of 8191 bytes, and when I use a chunk size of 8192 bytes: (the sender is 192.168.0.102, and the receiver is 192.168.0.100) 8191: http://pastebin.com/E7jFFY4p 8192: http://pastebin.com/9P2rYa1p Notice how in the 8192 log, on line 33, the receiver takes a long time to ACK the data. This happens again on line 103 and line 132. I believe this delay is the root of the problem. Note that I have not modified the SO_SNDBUF option nor the TCP_NODELAY option. So my question is, why am I getting delayed ACKs when sending files in chunks of 8192 bytes, when everything works fine when using chunks of 8191 bytes? Edit: As an experiment, I tried to do the file transfer in the other direction (from 192.168.0.100 to 192.168.0.102), and surprisingly, any number worked! (Although numbers around 8000 seemed to perform the smoothest). So then the problem is with my computer! But I'm really not sure what to check for. Edit 2: Here is the pseudocode I use to send and receive data.

    Read the article

  • Travelling software. Is that a concept?

    - by Bubba88
    Hi! This is barely a sensible question. I would like to ask if there existed a program, which were intended to travel (for example following some physical forces) across the planet, possibly occupying and freeing computational resources/nodes. Literally that means that some agent-based system is just regularly changing it's location and (inevitably to some extent) configuration. An example would be: suppose you have external sensors, and free computers - nodes - across the space; would it make sense to self-replicate agents to follow the initializers from sensors, but in such restrictive manner that the computation is only localized at where the physical business is going on. I want to stress that this question is just for 'theoretical' fun, cause I cannot see any practical benefits of the restrictions mentioned, apart from the optimization of 'outdated' (outplaced?) agent disposal. But maybe it could be of some interest. Thank you! EDIT: It's obvious that a virus is fitting example, although the deletion of such agents is rarely of concern of the developers. More precisely, I'm interested in 'travelling' software - that is, when the count (or at least order) of the agents is kind of constant, and it's just the whole system who travels.

    Read the article

  • Managing modes in Windows application working directly with SQL Server 2008

    - by hgulyan
    Hi, I have a MS Access 97 application (but the question is general) working directly with SQL Server 2008 (without application server or anything). Numbers of users can be up to 1000. Windows Authentication is used. The question is: How to handle modes, so some users will be allowed to work in read-only mode some users won't have access to db for some time My versions: Using a table with a mode id for every group of users, that will work the same way. On Form Load application will query that table for mode id. Using trigger on the tables, that must work according to that mode. The trigger will query mode value and doesn't work if access is closed or it's in read-only mode I know it's not these are not the best solutions, that's why I'm asking for your advice. There's one more point. If the mode is changed to "access-is-closed" for a group of users, that group must not be able to query to DB starting that moment. With first solution I wrote it won't work, because user can be in application at that moment and no form load event will work. How can I do this? Is there any optimal solution? Thank you. Any help would be appreciated.

    Read the article

  • memcached: which is faster, doing an add (and checking result), or doing a get (and set when returni

    - by Mike Sherov
    The title of this question isn't so clear, but the code and question is straightforward. Let's say I want to show my users an ad once per day. To accomplish this, every time they visit a page on my site, I check to see if a certain memcache key has any data stored on it. If so, don't show an ad. If not, store the value '1' in that key with an expiration of 86400. I can do this 2 ways: //version a $key='OPD_'.date('Ymd').'_'.$type.'_'.$user; if($memcache->get($key)===false){ $memcache->set($key,'1',false,$expire); //show ad } //version b $key='OPD_'.date('Ymd').'_'.$type.'_'.$user; if($memcache->add($key,'1',false,$expire)){ //show ad } Now, it might seem obvious that b is better, it always makes 1 memcache call. However, what is the overhead of "add" vs. "get"? These aren't the real comparisons... and I just made up these numbers, but let's say 1 add ~= 1 set ~= 5 get in terms of effort, and the average user views 5 pages a day: a: (5 get * 1 effort) + (1 set * 5 effort) = 10 units of effort b: (5 add * 5 effort) = 25 units of effort Would it make sense to always do the add call? Is this an unnecessary micro-optimization?

    Read the article

  • I can't find the homepage for my ASP.NET MVC site :(

    - by Pure.Krome
    Hi folks, really simple question here. when I remove the default route, I returns an empty page to the browser :- routes.MapRoute( "Default", // Route name "{controller}/{action}/{id}", // URL with parameters new { controller = "Home", action = "Index", id = UrlParameter.Optional } ); Now before everyone starts shouting "that's because that's the default route to access all action methods, etc.." .. i know that. My question is - what code / routes does the default framework try and call .. which makes that Default Route get used/kick in? Why? I don't wish to make that my default route regex (don't ask why - this is some R&D) but I still need the main home page .. ie. Home/Index . If i try and just add that route, it doesn't get called and an empty page is returned. So -- what does the framework try and call when a user doesn't provide any urls? It's like there's some secret default document stuff set up? Cheers :)

    Read the article

  • How to make cakePHP retreive the data represented by a foreign key?

    - by XL
    Greetings cake experts, I have a question that I think would really help a lot of people getting started with cakePHP. I have a feeling it will be easy for some of you, but it is quite challenging to me. I have a simple database with multiple tables. I can't figure out how to make cakePHP display the values associated with a foreign key in an index view. Or create a view where the fields of my choice (the ones that make sense to users like location name - not location_id can be updated or viewed on a single page). I have created an example at http://lovecats.cakeapp.com that illustrate the question. If you look at the page and click the "list cats", you will notice that it shows the location_id field from the locations table. You will also notice that when you click "add cats", you must choose a location_id from the locations table. This is the automagic way that cakePHP builds the app. I want this to be the field location_name. The database is setup so that the table cats has a foreign key called location_id that has a relationship to a table called locations. This is my problem: I want these pages to display the location_name instead of the location_id. If you want to login to the application, you can go to http://cakeapp.com/sqldesigners/sql/lovecats and the password 'password' to look at the db relationships, etc. How do I have a page that shows the fields that I want? And is it possible to create a page that updates fields from all of the tables at once? This is the slice of cake that I have been trying to figure out and this would REALLY get me over a hump. You can download the app and sql from the above url.

    Read the article

  • Is there such a thing as a MemberExpression that handles a many-to-many relationship?

    - by Jaxidian
    We're trying to make it easy to write strongly-typed code in all areas of our system, so rather than setting var sortColumn = "FirstName" we'd like to say sortOption = (p => p.FirstName). This works great if the sortOption is of type Expression<Func<Person, object>> (we actually use generics in our code but that doesn't matter). However, we run into problems for many-to-many relationships because this notation breaks down. Consider this simple code: internal class Business { public IQueryable<Address> Addresses { get; set; } public string Name { get; set; } } internal class Address { public State MyState { get; set; } } internal class State { public string Abbreviation { get; set; } public int StateID { get; set; } } Is it possible to have this sort of MemberExpression to identify the StateID column off of a business? Again, the purpose of using this is not to return a StateID object, it's to just identify that property off of that entity (for sorting, filtering, and other purposes). It SEEMS to me that there should be some way to do this, even if it's not quite as pretty as foo = business.Addresses.SomeExtension(a => a.State.StateID);. Is this really possible? If more background is needed, take a look at this old question of mine. We've since updated the code significantly, but this should give you the general detailed idea of the context behind this question.

    Read the article

  • How to make smooth movements in OpenGL?

    - by thyrgle
    So this kind of on topic to my other OpenGL question (not my OpenGL ES question but OpenGL the desktop version). If you have someone press a key to move a square how do you make the square movement naturally and less jumpy but also at the same speed I have it now? This is my code for the glutKeyboardFunc() function: void handleKeypress(unsigned char key, int x, int y) { if (key == 'w') { for (int i = 0; i < 12; i++) { if (i == 1 || i == 7 || i == 10 || i == 4) { square[i] = square[i] + 1; } } glutPostRedisplay(); } if (key == 'd') { for (int i = 0; i < 12; i++) { if (i == 0 || i % 3 == 0) { square[i] = square[i] + 1; } } glutPostRedisplay(); } if (key == 's') { for (int i = 0; i < 12; i++) { if (i == 1 || i == 7 || i == 10 || i == 4) { square[i] = square[i] - 1; } } glutPostRedisplay(); } if (key == 'a') { for (int i = 0; i < 12; i++) { if (i == 0 || i % 3 == 0) { square[i] = square[i] - 1; } } glutPostRedisplay(); } } I'm sorry if this doesn't quite make sense I'll try to rephrase it in a better way if it doesn't make sense.

    Read the article

< Previous Page | 416 417 418 419 420 421 422 423 424 425 426 427  | Next Page >