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  • HTML Manifest for Content Folios

    - by Kyle Hatlestad
    I recently worked on a project to create a custom content folio renderer in WebCenter Content. It needed to output the native files in the folio along with a manifest file in HTML format which would list the contents of the folio along with any designated metadata and a relative link to the file within the download.  This way a person could hand someone the folio download and it would be a self-contained package with all of the content and a single file to display the information on the contents.  The default Zip rendition of the folio will output the web-viewable version of the file with an HDA formatted file for each one. And unless you are fluent in HDA or have a tool to read them, they are difficult to consume. I thought this might be useful for others, so I'm posting a copy of the component here. Beyond the standard instructions for installing a component, there is an environment configuration file (folionativezipwithmanifestrenderer_environment.cfg) which has a couple of options. FolioMetadataManifestList - This is a comma separated list of metadata fields (system or custom) that should be included in the manifest file. FolioMetadataManifestUseOriginalFilename - (True or False) If set to True, the filenames in the zip file will be based on the original filename as it was checked into WebCenter Content.  If False, it will use the 'Name' of the item as defined within the Folio.  This is usually the Title of the item. The component also includes the source code, so feel free to use this as a reference for creating other interesting folios. 

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  • Stumbling Through: Visual Studio 2010 (Part IV)

    So finally we get to the fun part the fruits of all of our middle-tier/back end labors of generating classes to interface with an XML data source that the previous posts were about can now be presented quickly and easily to an end user.  I think.  Well see.  Well be using a WPF window to display all of our various MFL information that weve collected in the two XML files, and well provide a means of adding, updating and deleting each of these entities using as little code as possible.  Additionally, I would like to dig into the performance of this solution as well as the flexibility of it if were were to modify the underlying XML schema.  So first things first, lets create a WPF project and include our xml data in a data folder within.  On the main window, well drag out the following controls: A combo box to contain all of the teams A list box to show the players of the selected team, along with add/delete player buttons A text box tied to the selected players name, with a save button to save any changes made to the player name A combo box of all the available positions, tied to the currently selected players position A data grid tied to the statistics of the currently selected player, with add/delete statistic buttons This monstrosity of a form and its associated project will look like this (dont forget to reference the DataFoundation project from the Presentation project): To get to the visual data binding, as we learned in a previous post, you have to first make sure the project containing your bindable classes is compiled.  Do so, and then open the Data Sources pane to add a reference to the Teams and Positions classes in the DataFoundation project: Why only Team and Position?  Well, we will get to Players from Teams, and Statistics from Players so no need to make an interface for them as well see in a second.  As for Positions, well need a way to bind the dropdown to ALL positions they dont appear underneath any of the other classes so we need to reference it directly.  After adding these guys, expand every node in your Data Sources pane and see how the Team node allows you to drill into Players and then Statistics.  This is why there was no need to bring in a reference to those classes for the UI we are designing: Now for the seriously hard work of binding all of our controls to the correct data sources.  Drag the following items from the Data Sources pane to the specified control on the window design canvas: Team.Name > Teams combo box Team.Players.Name > Players list box Team.Players.Name > Player name text box Team.Players.Statistics > Statistics data grid Position.Name > Positions combo box That is it!  Really?  Well, no, not really there is one caveat here in that the Positions combo box is not bound the selected players position.  To do so, we will apply a binding to the position combo boxs SelectedValue to point to the current players PositionId value: That should do the trick now, all we need to worry about is loading the actual data.  Sadly, it appears as if we will need to drop to code in order to invoke our IO methods to load all teams and positions.  At least Visual Studio kindly created the stubs for us to do so, ultimately the code should look like this: Note the weirdness with the InitializeDataFiles call that is my current means of telling an IO where to load the data for each of the entities.  I havent thought of a more intuitive way than that yet, but do note that all data is loaded from Teams.xml besides for positions, which is loaded from Lookups.xml.   I think that may be all we need to do to at least load all of the data, lets run it and see: Yay!  All of our glorious data is being displayed!  Er, wait, whats up with the position dropdown?  Why is it red?  Lets select the RB and see if everything updates: Crap, the position didnt update to reflect the selected player, but everything else did.  Where did we go wrong in binding the position to the selected player?  Thinking about it a bit and comparing it to how traditional data binding works, I realize that we never set the value member (or some similar property) to tell the control to join the Id of the source (positions) to the position Id of the player.  I dont see a similar property to that on the combo box control, but I do see a property named SelectedValuePath that might be it, so I set it to Id and run the app again: Hey, all right!  No red box around the positions combo box.  Unfortunately, selecting the RB does not update the dropdown to point to Runningback.  Hmmm.  Now what could it be?  Maybe the problem is that we are loading teams before we are loading positions, so when it binds position Id, all of the positions arent loaded yet.  I went to the code behind and switched things so position loads first and no dice.  Same result when I run.  Why?  WHY?  Ok, ok, calm down, take a deep breath.  Get something with caffeine or sugar (preferably both) and think rationally. Ok, gigantic chocolate chip cookie and a mountain dew chaser have never let me down in the past, so dont fail me now!  Ah ha!  of course!  I didnt even have to finish the mountain dew and I think Ive got it:  Data Context.  By default, when setting on the selected value binding for the dropdown, the data context was list_team.  I dont even know what the heck list_team is, we want it to be bound to our team players view source resource instead, like this: Running it now and selecting the various players: Done and done.  Everything read and bound, thank you caffeine and sugar!  Oh, and thank you Visual Studio 2010.  Lets wire up some of those buttons now There has got to be a better way to do this, but it works for now.  What the add player button does is add a new player object to the currently selected team.  Unfortunately, I couldnt get the new object to automatically show up in the players list (something about not using an observable collection gotta look into this) so I just save the change immediately and reload the screen.  Terrible, but it works: Lets go after something easier:  The save button.  By default, as we type in new text for the players name, it is showing up in the list box as updated.  Cool!  Why couldnt my add new player logic do that?  Anyway, the save button should be as simple as invoking MFL.IO.Save for the selected player, like this: MFL.IO.Save((MFL.Player)lbTeamPlayers.SelectedItem, true); Surprisingly, that worked on the first try.  Lets see if we get as lucky with the Delete player button: MFL.IO.Delete((MFL.Player)lbTeamPlayers.SelectedItem); Refresh(); Note the use of the Refresh method again I cant seem to figure out why updates to the underlying data source are immediately reflected, but adds and deletes are not.  That is a problem for another day, and again my hunch is that I should be binding to something more complex than IEnumerable (like observable collection). Now that an example of the basic CRUD methods are wired up, I want to quickly investigate the performance of this beast.  Im going to make a special button to add 30 teams, each with 50 players and 10 seasons worth of stats.  If my math is right, that will end up with 15000 rows of data, a pretty hefty amount for an XML file.  The save of all this new data took a little over a minute, but that is acceptable because we wouldnt typically be saving batches of 15k records, and the resulting XML file size is a little over a megabyte.  Not huge, but big enough to see some read performance numbers or so I thought.  It reads this file and renders the first team in under a second.  That is unbelievable, but we are lazy loading and the file really wasnt that big.  I will increase it to 50 teams with 100 players and 20 seasons each - 100,000 rows.  It took a year and a half to save all of that data, and resulted in an 8 megabyte file.  Seriously, if you are loading XML files this large, get a freaking database!  Despite this, it STILL takes under a second to load and render the first team, which is interesting mostly because I thought that it was loading that entire 8 MB XML file behind the scenes.  I have to say that I am quite impressed with the performance of the LINQ to XML approach, particularly since I took no efforts to optimize any of this code and was fairly new to the concept from the start.  There might be some merit to this little project after all Look out SQL Server and Oracle, use XML files instead!  Next up, I am going to completely pull the rug out from under the UI and change a number of entities in our model.  How well will the code be regenerated?  How much effort will be required to tie things back together in the UI?Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • How to get local business nationwide exposure? [closed]

    - by guisasso
    here's the situation: This company offers local home services (construction...), but also fabricates many custom items that can be shipped nationally, and even internationally. Since i started working on this website, it has ranked pretty well on alexa global and locally, and i have made many SEO improvements that doubled the visits to the website in 6 months. The website is listed in many different directories (dmoz & etc...), maps (google maps & etc...), business listing sites (yelp & etc..), trade specific websites (angie's list, houzz & etc...), state specific business listings and etc, there are many links to pictures displayed on the website, links to the website itself, i have a google analytics and webmaster tools account, with sitemaps, newsletters, facebook page.... the list goes on and on. All of which have been working pretty well locally. We have had some success with doing business in other states and even other countries, but it is still a pretty small percentage of the market. I also advertise on google adwords locally, and since this would be the obvious answer, my question is: Without paid advertisement, how can i improve the visibility of this local business website nationally to attract customers in all US States?

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  • Most efficient way to store this collection of moduli and remainders?

    - by Bryan
    I have a huge collection of different moduli and associated with each modulus a fairly large list of remainders. I want to store these values so that I can efficiently determine whether an integer is equivalent to any one of the remainders with respect to any of the moduli (it doesn't matter which, I just want a true/false return). I thought about storing these values as a linked-list of balanced binary trees, but I was wondering if there is a better way? EDIT Perhaps a little more detail would be helpful. As for the size of this structure, it will be holding about 10s of thousands of (prime-1) moduli and associated to each modulus will be a variable amount of remainders. Most moduli will only have one or two remainders associated to it, but a very rare few will have a couple hundred associated to it. This is part of a larger program which handles numbers with a couple thousand (decimal) digits. This program will benefit more from this table being as large as possible and being able to be searched quickly. Here's a small part of the dataset where the moduli are in parentheses and the remainders are comma separated: (46) k = 20 (58) k = 15, 44 (70) k = 57 (102) k = 36, 87 (106) k = 66 (156) k = 20, 59, 98, 137 (190) k = 11, 30, 68, 87, 125, 144, 182 (430) k = 234 (520) k = 152, 282 (576) k = 2, 11, 20, 29, 38, 47, 56, 65, 74, ...(add 9 each time), 569 I had said that the moduli were prime, but I was wrong they are each one below a prime.

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  • Best practice- handling images on website

    - by Steve
    I am porting an old eCommerce site to MVC 3 and would like to take advantage of design improvements. The site currently has product images stored in 3 sizes: thumbnail, medium (for display in a list) and expanded for a zoomed look. Right now we are having to upload 3 separate images that are sized exactly right, provide 3 different names that match what the site expects, etc., it is a pain. I'd like to upload just 1 file, the large one, then let the site reduce it to needed sizes, and I'd like the flexibility to change the thumbnail and list sizes depending on user preferences, form factor (e.g. mobile, iPad, desktop), etc. so might need many copies of the same image. My question is should the image be reduced then saved several times upon upload and if so what is a good storage/naming convention? The other idea is to store just the single image but resize it programmatically before serving it to the client. Has anybody done this and what are the tradeoffs besides a few more machine cycles? How do you pass a temporary image in memory to the client (there is no URL)?

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  • Role based access to resources for a RESTful service

    - by mutex
    I'm still wrapping my head around REST, but I wonder if someone can help with any suggestions or approaches to role based access control for a RESTful service, particularly from the point of view of securing the data and how the URLs might look. It's probably best to consider an example: Say I have a REST service for Customers, and want to split the users of this REST service into Admin, Editor and Reader roles: Admins can change all attributes of a Customer resource Editors can change only some Readers can only view them. Access control rights are assigned to the Customers entities individually. So for example a user of the service might have admin rights to Customers 1,2 and 3 but Editor access to 4,5 and Reader access to 7,8,9. Now consider the user calling the service. What is a good way to seperate the list of Customers for the current User? GET /Customer - this might get a list of all customers that the current user has Admin\Editor\Reader access to. But then on each Customer the consumer would need an indication of what role they have. Or would it be "better" having something like GET /Customer/Admin - return all customers the current user has Admin access to. Just looking for some high level pointers or reading on a decent way to secure\filter the resources based on roles of the current user.

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  • Exadata???DiskGroup

    - by Liu Maclean(???)
    Exadata???Asm Diskgroup ???????: 1.??dcli -g /home/oracle/cell_group -l root cellcli -e list griddisk ????active?griddisk [root@dm01db01 ~]# dcli -g /home/oracle/cell_group -l root cellcli -e list griddisk dm01cel01: DATA_DM01_CD_00_dm01cel01 active dm01cel01: DATA_DM01_CD_01_dm01cel01 active dm01cel01: DATA_DM01_CD_02_dm01cel01 active dm01cel01: DATA_DM01_CD_03_dm01cel01 active dm01cel01: DATA_DM01_CD_04_dm01cel01 active dm01cel01: DATA_DM01_CD_05_dm01cel01 active dm01cel01: DATA_DM01_CD_06_dm01cel01 active dm01cel01: DATA_DM01_CD_07_dm01cel01 active dm01cel01: DATA_DM01_CD_08_dm01cel01 active dm01cel01: DATA_DM01_CD_09_dm01cel01 active dm01cel01: DATA_DM01_CD_10_dm01cel01 active dm01cel01: DATA_DM01_CD_11_dm01cel01 active dm01cel01: DBFS_DG_CD_02_dm01cel01 active dm01cel01: DBFS_DG_CD_03_dm01cel01 active dm01cel01: DBFS_DG_CD_04_dm01cel01 active dm01cel01: DBFS_DG_CD_05_dm01cel01 active dm01cel01: DBFS_DG_CD_06_dm01cel01 active dm01cel01: DBFS_DG_CD_07_dm01cel01 active dm01cel01: DBFS_DG_CD_08_dm01cel01 active dm01cel01: DBFS_DG_CD_09_dm01cel01 active dm01cel01: DBFS_DG_CD_10_dm01cel01 active dm01cel01: DBFS_DG_CD_11_dm01cel01 active dm01cel01: RECO_DM01_CD_00_dm01cel01 active dm01cel01: RECO_DM01_CD_01_dm01cel01 active dm01cel01: RECO_DM01_CD_02_dm01cel01 active dm01cel01: RECO_DM01_CD_03_dm01cel01 active dm01cel01: RECO_DM01_CD_04_dm01cel01 active dm01cel01: RECO_DM01_CD_05_dm01cel01 active dm01cel01: RECO_DM01_CD_06_dm01cel01 active dm01cel01: RECO_DM01_CD_07_dm01cel01 active dm01cel01: RECO_DM01_CD_08_dm01cel01 active dm01cel01: RECO_DM01_CD_09_dm01cel01 active dm01cel01: RECO_DM01_CD_10_dm01cel01 active dm01cel01: RECO_DM01_CD_11_dm01cel01 active dm01cel02: DATA_DM01_CD_00_dm01cel02 active dm01cel02: DATA_DM01_CD_01_dm01cel02 active dm01cel02: DATA_DM01_CD_02_dm01cel02 active dm01cel02: DATA_DM01_CD_03_dm01cel02 active dm01cel02: DATA_DM01_CD_04_dm01cel02 active dm01cel02: DATA_DM01_CD_05_dm01cel02 active dm01cel02: DATA_DM01_CD_06_dm01cel02 active dm01cel02: DATA_DM01_CD_07_dm01cel02 active dm01cel02: DATA_DM01_CD_08_dm01cel02 active dm01cel02: DATA_DM01_CD_09_dm01cel02 active dm01cel02: DATA_DM01_CD_10_dm01cel02 active dm01cel02: DATA_DM01_CD_11_dm01cel02 active dm01cel02: DBFS_DG_CD_02_dm01cel02 active dm01cel02: DBFS_DG_CD_03_dm01cel02 active dm01cel02: DBFS_DG_CD_04_dm01cel02 active dm01cel02: DBFS_DG_CD_05_dm01cel02 active dm01cel02: DBFS_DG_CD_06_dm01cel02 active dm01cel02: DBFS_DG_CD_07_dm01cel02 active dm01cel02: DBFS_DG_CD_08_dm01cel02 active dm01cel02: DBFS_DG_CD_09_dm01cel02 active dm01cel02: DBFS_DG_CD_10_dm01cel02 active dm01cel02: DBFS_DG_CD_11_dm01cel02 active dm01cel02: RECO_DM01_CD_00_dm01cel02 active dm01cel02: RECO_DM01_CD_01_dm01cel02 active dm01cel02: RECO_DM01_CD_02_dm01cel02 active dm01cel02: RECO_DM01_CD_03_dm01cel02 active dm01cel02: RECO_DM01_CD_04_dm01cel02 active dm01cel02: RECO_DM01_CD_05_dm01cel02 active dm01cel02: RECO_DM01_CD_06_dm01cel02 active dm01cel02: RECO_DM01_CD_07_dm01cel02 active dm01cel02: RECO_DM01_CD_08_dm01cel02 active dm01cel02: RECO_DM01_CD_09_dm01cel02 active dm01cel02: RECO_DM01_CD_10_dm01cel02 active dm01cel02: RECO_DM01_CD_11_dm01cel02 active dm01cel03: DATA_DM01_CD_00_dm01cel03 active dm01cel03: DATA_DM01_CD_01_dm01cel03 active dm01cel03: DATA_DM01_CD_02_dm01cel03 active dm01cel03: DATA_DM01_CD_03_dm01cel03 active dm01cel03: DATA_DM01_CD_04_dm01cel03 active dm01cel03: DATA_DM01_CD_05_dm01cel03 active dm01cel03: DATA_DM01_CD_06_dm01cel03 active dm01cel03: DATA_DM01_CD_07_dm01cel03 active dm01cel03: DATA_DM01_CD_08_dm01cel03 active dm01cel03: DATA_DM01_CD_09_dm01cel03 active dm01cel03: DATA_DM01_CD_10_dm01cel03 active dm01cel03: DATA_DM01_CD_11_dm01cel03 active dm01cel03: DBFS_DG_CD_02_dm01cel03 active dm01cel03: DBFS_DG_CD_03_dm01cel03 active dm01cel03: DBFS_DG_CD_04_dm01cel03 active dm01cel03: DBFS_DG_CD_05_dm01cel03 active dm01cel03: DBFS_DG_CD_06_dm01cel03 active dm01cel03: DBFS_DG_CD_07_dm01cel03 active dm01cel03: DBFS_DG_CD_08_dm01cel03 active dm01cel03: DBFS_DG_CD_09_dm01cel03 active dm01cel03: DBFS_DG_CD_10_dm01cel03 active dm01cel03: DBFS_DG_CD_11_dm01cel03 active dm01cel03: RECO_DM01_CD_00_dm01cel03 active dm01cel03: RECO_DM01_CD_01_dm01cel03 active dm01cel03: RECO_DM01_CD_02_dm01cel03 active dm01cel03: RECO_DM01_CD_03_dm01cel03 active dm01cel03: RECO_DM01_CD_04_dm01cel03 active dm01cel03: RECO_DM01_CD_05_dm01cel03 active dm01cel03: RECO_DM01_CD_06_dm01cel03 active dm01cel03: RECO_DM01_CD_07_dm01cel03 active dm01cel03: RECO_DM01_CD_08_dm01cel03 active dm01cel03: RECO_DM01_CD_09_dm01cel03 active dm01cel03: RECO_DM01_CD_10_dm01cel03 active dm01cel03: RECO_DM01_CD_11_dm01cel03 active ??????????griddisk, ?????’cellcli -e drop griddisk’ ?’cellcli -e create griddisk’????griddisk ,??????drop DBFS_DG???griddisk 2.??ASM???create disk group ?????CELL?IP,????????????? [root@dm01db02 ~]# cat /etc/oracle/cell/network-config/cellip.ora cell="192.168.64.131" cell="192.168.64.132" cell="192.168.64.133" SQL> create diskgroup DATA_MAC normal redundancy 2 DISK 3 'o/192.168.64.131/RECO_DM01_CD_*_dm01cel01' 4 ,'o/192.168.64.132/RECO_DM01_CD_*_dm01cel02' 5 ,'o/192.168.64.133/RECO_DM01_CD_*_dm01cel03' 6 attribute 7 'AU_SIZE'='4M', 8 'CELL.SMART_SCAN_CAPABLE'='TRUE', 9 'compatible.rdbms'='11.2.0.2', 10 'compatible.asm'='11.2.0.2' 11 / 3. MOUNT ???DISKGROUP ALTER DISKGROUP DATA_MAC mount ; 4.???crsctl start/stop resource ora.DATA_MAC.dg ?????

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  • Can I share data between two users in an ASP.NET Application?

    - by Dave
    I have an issue with Roles.IsUserInRole function. It take hell amount of time to just check if the logged-in user is in particular role(typ 3-9 sec). I searched to find a solution and arrived on this but I am not sure If I have fully grasped it. What I got from the above, A new derived class is created. Inside that class, there is a list which retrieves all user at once. The next time you check IsUserInRole, you do not use the actual IsUserInRole method but rather use the one you overrode in your class. Is this the correct description? Am I on track? My question is, can data be share between two different users in ASP.NET application? If yes, will the shared data exist only if there is at least one user logged in. If all users logs out, that shared data is destroyed? My point is this data will be created only one time whenever a user logs in. For all subsequent users they can use this data and check their roles against the list? I need a detailed answer. My application has users and different roles. We are using ASP.NET roles.

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  • Euler Problem 13

    - by MarkPearl
    The Problem Work out the first ten digits of the sum of the following one-hundred 50-digit numbers. 37107287533902102798797998220837590246510135740250 46376937677490009712648124896970078050417018260538 74324986199524741059474233309513058123726617309629 91942213363574161572522430563301811072406154908250 23067588207539346171171980310421047513778063246676 89261670696623633820136378418383684178734361726757 28112879812849979408065481931592621691275889832738 44274228917432520321923589422876796487670272189318 47451445736001306439091167216856844588711603153276 70386486105843025439939619828917593665686757934951 62176457141856560629502157223196586755079324193331 64906352462741904929101432445813822663347944758178 92575867718337217661963751590579239728245598838407 58203565325359399008402633568948830189458628227828 80181199384826282014278194139940567587151170094390 35398664372827112653829987240784473053190104293586 86515506006295864861532075273371959191420517255829 71693888707715466499115593487603532921714970056938 54370070576826684624621495650076471787294438377604 53282654108756828443191190634694037855217779295145 36123272525000296071075082563815656710885258350721 45876576172410976447339110607218265236877223636045 17423706905851860660448207621209813287860733969412 81142660418086830619328460811191061556940512689692 51934325451728388641918047049293215058642563049483 62467221648435076201727918039944693004732956340691 15732444386908125794514089057706229429197107928209 55037687525678773091862540744969844508330393682126 18336384825330154686196124348767681297534375946515 80386287592878490201521685554828717201219257766954 78182833757993103614740356856449095527097864797581 16726320100436897842553539920931837441497806860984 48403098129077791799088218795327364475675590848030 87086987551392711854517078544161852424320693150332 59959406895756536782107074926966537676326235447210 69793950679652694742597709739166693763042633987085 41052684708299085211399427365734116182760315001271 65378607361501080857009149939512557028198746004375 35829035317434717326932123578154982629742552737307 94953759765105305946966067683156574377167401875275 88902802571733229619176668713819931811048770190271 25267680276078003013678680992525463401061632866526 36270218540497705585629946580636237993140746255962 24074486908231174977792365466257246923322810917141 91430288197103288597806669760892938638285025333403 34413065578016127815921815005561868836468420090470 23053081172816430487623791969842487255036638784583 11487696932154902810424020138335124462181441773470 63783299490636259666498587618221225225512486764533 67720186971698544312419572409913959008952310058822 95548255300263520781532296796249481641953868218774 76085327132285723110424803456124867697064507995236 37774242535411291684276865538926205024910326572967 23701913275725675285653248258265463092207058596522 29798860272258331913126375147341994889534765745501 18495701454879288984856827726077713721403798879715 38298203783031473527721580348144513491373226651381 34829543829199918180278916522431027392251122869539 40957953066405232632538044100059654939159879593635 29746152185502371307642255121183693803580388584903 41698116222072977186158236678424689157993532961922 62467957194401269043877107275048102390895523597457 23189706772547915061505504953922979530901129967519 86188088225875314529584099251203829009407770775672 11306739708304724483816533873502340845647058077308 82959174767140363198008187129011875491310547126581 97623331044818386269515456334926366572897563400500 42846280183517070527831839425882145521227251250327 55121603546981200581762165212827652751691296897789 32238195734329339946437501907836945765883352399886 75506164965184775180738168837861091527357929701337 62177842752192623401942399639168044983993173312731 32924185707147349566916674687634660915035914677504 99518671430235219628894890102423325116913619626622 73267460800591547471830798392868535206946944540724 76841822524674417161514036427982273348055556214818 97142617910342598647204516893989422179826088076852 87783646182799346313767754307809363333018982642090 10848802521674670883215120185883543223812876952786 71329612474782464538636993009049310363619763878039 62184073572399794223406235393808339651327408011116 66627891981488087797941876876144230030984490851411 60661826293682836764744779239180335110989069790714 85786944089552990653640447425576083659976645795096 66024396409905389607120198219976047599490197230297 64913982680032973156037120041377903785566085089252 16730939319872750275468906903707539413042652315011 94809377245048795150954100921645863754710598436791 78639167021187492431995700641917969777599028300699 15368713711936614952811305876380278410754449733078 40789923115535562561142322423255033685442488917353 44889911501440648020369068063960672322193204149535 41503128880339536053299340368006977710650566631954 81234880673210146739058568557934581403627822703280 82616570773948327592232845941706525094512325230608 22918802058777319719839450180888072429661980811197 77158542502016545090413245809786882778948721859617 72107838435069186155435662884062257473692284509516 20849603980134001723930671666823555245252804609722 53503534226472524250874054075591789781264330331690   The Solution private static List<string> table = new List<string> { "37107287533902102798797998220837590246510135740250", "46376937677490009712648124896970078050417018260538", "74324986199524741059474233309513058123726617309629", "91942213363574161572522430563301811072406154908250", "23067588207539346171171980310421047513778063246676", "89261670696623633820136378418383684178734361726757", "28112879812849979408065481931592621691275889832738", "44274228917432520321923589422876796487670272189318", "47451445736001306439091167216856844588711603153276", "70386486105843025439939619828917593665686757934951", "62176457141856560629502157223196586755079324193331", "64906352462741904929101432445813822663347944758178", "92575867718337217661963751590579239728245598838407", "58203565325359399008402633568948830189458628227828", "80181199384826282014278194139940567587151170094390", "35398664372827112653829987240784473053190104293586", "86515506006295864861532075273371959191420517255829", "71693888707715466499115593487603532921714970056938", "54370070576826684624621495650076471787294438377604", "53282654108756828443191190634694037855217779295145", "36123272525000296071075082563815656710885258350721", "45876576172410976447339110607218265236877223636045", "17423706905851860660448207621209813287860733969412", "81142660418086830619328460811191061556940512689692", "51934325451728388641918047049293215058642563049483", "62467221648435076201727918039944693004732956340691", "15732444386908125794514089057706229429197107928209", "55037687525678773091862540744969844508330393682126", "18336384825330154686196124348767681297534375946515", "80386287592878490201521685554828717201219257766954", "78182833757993103614740356856449095527097864797581", "16726320100436897842553539920931837441497806860984", "48403098129077791799088218795327364475675590848030", "87086987551392711854517078544161852424320693150332", "59959406895756536782107074926966537676326235447210", "69793950679652694742597709739166693763042633987085", "41052684708299085211399427365734116182760315001271", "65378607361501080857009149939512557028198746004375", "35829035317434717326932123578154982629742552737307", "94953759765105305946966067683156574377167401875275", "88902802571733229619176668713819931811048770190271", "25267680276078003013678680992525463401061632866526", "36270218540497705585629946580636237993140746255962", "24074486908231174977792365466257246923322810917141", "91430288197103288597806669760892938638285025333403", "34413065578016127815921815005561868836468420090470", "23053081172816430487623791969842487255036638784583", "11487696932154902810424020138335124462181441773470", "63783299490636259666498587618221225225512486764533", "67720186971698544312419572409913959008952310058822", "95548255300263520781532296796249481641953868218774", "76085327132285723110424803456124867697064507995236", "37774242535411291684276865538926205024910326572967", "23701913275725675285653248258265463092207058596522", "29798860272258331913126375147341994889534765745501", "18495701454879288984856827726077713721403798879715", "38298203783031473527721580348144513491373226651381", "34829543829199918180278916522431027392251122869539", "40957953066405232632538044100059654939159879593635", "29746152185502371307642255121183693803580388584903", "41698116222072977186158236678424689157993532961922", "62467957194401269043877107275048102390895523597457", "23189706772547915061505504953922979530901129967519", "86188088225875314529584099251203829009407770775672", "11306739708304724483816533873502340845647058077308", "82959174767140363198008187129011875491310547126581", "97623331044818386269515456334926366572897563400500", "42846280183517070527831839425882145521227251250327", "55121603546981200581762165212827652751691296897789", "32238195734329339946437501907836945765883352399886", "75506164965184775180738168837861091527357929701337", "62177842752192623401942399639168044983993173312731", "32924185707147349566916674687634660915035914677504", "99518671430235219628894890102423325116913619626622", "73267460800591547471830798392868535206946944540724", "76841822524674417161514036427982273348055556214818", "97142617910342598647204516893989422179826088076852", "87783646182799346313767754307809363333018982642090", "10848802521674670883215120185883543223812876952786", "71329612474782464538636993009049310363619763878039", "62184073572399794223406235393808339651327408011116", "66627891981488087797941876876144230030984490851411", "60661826293682836764744779239180335110989069790714", "85786944089552990653640447425576083659976645795096", "66024396409905389607120198219976047599490197230297", "64913982680032973156037120041377903785566085089252", "16730939319872750275468906903707539413042652315011", "94809377245048795150954100921645863754710598436791", "78639167021187492431995700641917969777599028300699", "15368713711936614952811305876380278410754449733078", "40789923115535562561142322423255033685442488917353", "44889911501440648020369068063960672322193204149535", "41503128880339536053299340368006977710650566631954", "81234880673210146739058568557934581403627822703280", "82616570773948327592232845941706525094512325230608", "22918802058777319719839450180888072429661980811197", "77158542502016545090413245809786882778948721859617", "72107838435069186155435662884062257473692284509516", "20849603980134001723930671666823555245252804609722", "53503534226472524250874054075591789781264330331690"}; static void Main(string[] args) { BigInteger result = 0; table.ForEach(x => result += BigInteger.Parse(x)); Console.WriteLine(result.ToString().Substring(0,10)); Console.ReadLine(); }

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  • Update-manager fails silently on 14.04

    - by pabuisson
    I recently reinstalled a lubuntu from scratch, to upgrade to 14.04. Everything's working as expected, except for the update-manager that silently fails when trying to upgrade my system's packages. It does correctly list the packages to be upgraded, I can then click on the "Install now" button (or something like this, I'm running a French flavour of Ubuntu). When I click the button, it seems unresponsive for 5 to 10 seconds, then the upgrade dialog with the progress bar appears, displays "Loading package list", then very shortly something about "authentication" (not long enough so that I can read it).. and closes. The install is fresh and I have no idea where to look. I tried launching update-manager in a term but it doesn't display any error when it fails, only this message when the window first shows up : ** (update-manager:3642): WARNING **: Couldn't connect to accessibility bus: Failed to connect to socket /tmp/dbus-m0jkFlZ3yo: Connexion refusée. Any idea where this might come from ? I can upgrade the packages using the command line and sudo apt-get but this is not my computer, and I do not wish its owner to have to do this to upgrade the packages. Thanks for your help !

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  • knowing all available entity types

    - by plofplof
    I'm making a game where at some point the game will create enemies of random types. Each type of enemy available is defined on its own class derived from an enemy superclass. To do this, obviously the different types of enemies should be known. This is what I have thought of: Just make a list manually. Very simple to do, but I don't like it because I'll be adding more enemy types over time, so any time I add a new class I have to remember to update this (same if I remove an enemy). I would like some kind of auto-updating list. A completely component based system. There are no different classes for each enemy, but definitions of enemies in some file where all enemy types can be found. I really don't need that level of complexity for my game. I'm still using a component based model to some degree, but each Enemy type gets defined on its own class. Java Annotation processing. Give each enemy subclass an annotation like @EnemyType("whatever"), then code an annotation processor that writes in a file all available enemy types. Any time a new class is added the file gets updated after compilation.This gives me a feeling of failure even if its a good solution, it's very dependant on Java, so it means I cant think of a general design good for any kind of language. Also I think that this would be too much work for something so simple. I would like to see comments on these ideas and other possible solutions Thanks

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  • How should I implement multiple threads in a game? [duplicate]

    - by xerwin
    This question already has an answer here: Multi-threaded games best practices. One thread for 'logic', one for rendering, or more? 6 answers So I recently started learning Java, and having a interest in playing games as well as developing them, naturally I want to create game in Java. I have experience with games in C# and C++ but all of them were single-threaded simple games. But now, I learned how easy it is to make threads in Java, I want to take things to the next level. I started thinking about how would I actually implement threading in a game. I read couple of articles that say the same thing "Usually you have thread for rendering, for updating game logic, for AI, ..." but I haven't (or didn't look hard enough) found example of implementation. My idea how to make implementation is something like this (example for AI) public class AIThread implements Runnable{ private List<AI> ai; private Player player; /*...*/ public void run() { for (int i = 0; i < ai.size(); i++){ ai.get(i).update(player); } Thread.sleep(/* sleep until the next game "tick" */); } } I think this could work. If I also had a rendering and updating thread list of AI in both those threads, since I need to draw the AI and I need to calculate the logic between player and AI(But that could be moved to AIThread, but as an example) . Coming from C++ I'm used to do thing elegantly and efficiently, and this seems like neither of those. So what would be the correct way to handle this? Should I just keep multiple copies of resources in each thread or should I have the resources on one spot, declared with synchronized keyword? I'm afraid that could cause deadlocks, but I'm not yet qualified enough to know when a code will produce deadlock.

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  • How to avoid tons of `instanceof` in collision detection?

    - by Prog
    Consider a simple game with 4 kinds of entities: Robots, Dogs, Missiles, Walls. Here's a simple collision-detection mechanism in psuedocode: (I know, O(n^2). Irrelevant for this question). for(Entity entityA in entities){ for(Entity entityB in entities){ if(collision(entityA, entityB)){ if(entityA instanceof Robot && entityB instanceof Dog) entityB.die(); if(entityA instanceof Robot && entityB instanceof Missile){ entityA.die(); entityB.die(); } if(entityA instanceof Missile && entityB instanceof Wall) entityB.die(); // .. and so on } } } Obviously this is very ugly, and will get bigger and harder to maintain the more entities there are, and the more conditions there are. One option to make this better is to have separate lists for each kind of entity. For example a Robots list, a Dogs list etc. And than check for collisions of all Robots with Dogs, and all Dogs with Walls, etc. This is better, but I still don't think it's good. So my question is: The collision detection system spotted a collision. Now what? What is the common way to react to the collision? Should the system notify the entity itself that it collided with something, and have it decide for itself how to react? E.g. entityA.reactToCollision(entityB). Or is there some other solution?

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  • 'Microsoft.Practices.EnterpriseLibrary.Caching.CacheFactory' threw an exception

    - by user281180
    Hi I`m having the error message: The type initializer for 'Microsoft.Practices.EnterpriseLibrary.Caching.CacheFactory' threw an exception. Description: An unhandled exception occurred during the execution of the current web request. Please review the stack trace for more information about the error and where it originated in the code. Exception Details: System.IO.FileNotFoundException: Could not load file or assembly 'Microsoft.Practices.ObjectBuilder2, Version=2.2.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35' or one of its dependencies. The system cannot find the file specified. Source Error: Line 30: private static ICacheManager GetCacheManager() Line 31: { Line 32: return CacheFactory.GetCacheManager(cacheManagerName); Line 33: } Line 34: } Source File: C:\Dev\DEV\HotHouse\HotHousetest3_rtmClone107\Code\MvcUI\State\PersistentCache.cs Line: 32 Assembly Load Trace: The following information can be helpful to determine why the assembly 'Microsoft.Practices.ObjectBuilder2, Version=2.2.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35' could not be loaded. , whereas my colleages using the same dll, are not having the error message. Help please. I have Microsoft.Practices.EnterpriseLibrary.Caching and Microsoft.Practices.EnterpriseLibrary.Common as references both version 4.1.0.0 and runtime version v2.0.50727.

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  • C# creating a queue to handle jobs triggered by FileSystemWatcher

    - by John S
    I have built a small tray app that will watch a folder and when a new file is added it runs a job. The job is to watch for video files and convert them to .mp4 using handBrakeCli. I have all this logic worked out. The problem I run into is that if there is more than one file I want it to queue the job til the prior one is complete. I am fairly new to c# and I am not sure of the best way to handle this. one idea is to create a queue somehow, a file to store the commands in order maybe, then execute the next one after the process is complete. We are dealing with large movie files here so it can take a while. I am doing this on a quad core with 8gb of RAM and it seems to generally take about 30mins to complete a full length movie. here is the code I have so far. there are some bits in here that are for future functionality so it refers to some classes that you wont see but it doesnt matter as they arent used here. any suggestions are welcome. using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using System.IO; using System.Diagnostics; using System.Threading; namespace movie_converter { public partial class Form1 : Form { public Form1() { InitializeComponent(); } string hbCli; string cmd; string file; string strfilter = "*.*"; string[] filter = new string[3] { ".mkv", ".avi", ".wmv" }; //static list of types List<string> Ext = new List<string>(); //list of extensions to watch (dynamic) NotifyIcon notifyIcon = new System.Windows.Forms.NotifyIcon(); private void SetUpTrayIcon() { notifyIcon.BalloonTipText = "Movie Converter is running minimized."; notifyIcon.BalloonTipTitle = "I'm still here"; notifyIcon.Text = "John's movie converter"; notifyIcon.Icon = new Icon(@"C:\\Users\\John\\Pictures\\appicon.ico"); notifyIcon.Click += new EventHandler(notifyIcon_Click); if (notifyIcon != null) { notifyIcon.Visible = true; notifyIcon.ShowBalloonTip(2000); } } private void Form_Resize(object sender, EventArgs e) { if (WindowState == FormWindowState.Minimized) { this.Hide(); SetUpTrayIcon(); } } private void notifyIcon_Click(object sender, EventArgs e) { this.Show(); this.WindowState = FormWindowState.Normal; notifyIcon.Visible = false; } public void Watcher() { FileSystemWatcher watcher = new FileSystemWatcher(); watcher.Path = textBox1.Text + "\\"; //path to watch watcher.Filter = strfilter; //what types to look for set to * and i will filter later as it cant accept an array watcher.NotifyFilter = NotifyFilters.FileName | NotifyFilters.DirectoryName; //properties to look at watcher.IncludeSubdirectories = true; //scan subdirs watcher.Created += new FileSystemEventHandler(OnChanged); //TODO: make this only run if the files are of a certain type watcher.EnableRaisingEvents = true; // start the watcher } static bool IsFileLocked(FileInfo file) { FileStream stream = null; try { stream = file.Open(FileMode.Open, FileAccess.ReadWrite, FileShare.None); } catch (IOException) { //the file is unavailable because it is: //still being written to //or being processed by another thread //or does not exist (has already been processed) return true; } finally { if (stream != null) stream.Close(); } //file is not locked return false; } // Define the event handlers. private void OnChanged(object source, FileSystemEventArgs e) { string sFile = e.FullPath; //check that file is available FileInfo fileInfo = new FileInfo(sFile); while (IsFileLocked(fileInfo)) { Thread.Sleep(500); } if (System.Diagnostics.Process.GetProcessesByName("HandBrakeCLI").Length != 0) { Thread.Sleep(500); } else { //hbOptions hbCl = new hbOptions(); //hbCli = hbCl.HbCliOptions(); if (textBox3.Text != "") { hbCli = textBox3.Text.ToString(); } else { hbCli = "-e x264 -q 20 -B 160"; } string t = e.Name; string s = t.Substring(0, t.Length - 4); //TODO: fix this its not reliable file = e.FullPath; string opath = textBox1.Text.ToString(); cmd = "-i \"" + file + "\" -o \"" + opath + "\\" + s + ".mp4\" " + hbCli; try { for (int i = 0; i < Ext.Count(); i++) { if (e.Name.Contains(Ext[i])) { Process hb = new Process(); hb.StartInfo.FileName = "D:\\Apps\\Handbrake\\Install\\Handbrake\\HandBrakeCLI.exe"; hb.StartInfo.Arguments = cmd; notifyIcon.BalloonTipTitle = "Now Converting"; notifyIcon.BalloonTipText = file; notifyIcon.ShowBalloonTip(2000); hb.Start(); } } } catch (Exception ex) { MessageBox.Show(ex.Message); } } } private void button1_Click(object sender, EventArgs e) //ok button { //add each array item to the list for (int i = 0; i < filter.Count(); i++) { Ext.Add(filter[i]); } if (textBox1.Text != "" && textBox1.Text.Length > 2) { Watcher(); //call watcher to run } this.WindowState = FormWindowState.Minimized; } private void button2_Click(object sender, EventArgs e) //browse button { //broswe button DialogResult result = folderBrowserDialog1.ShowDialog(); if (result == DialogResult.OK) { textBox1.Text = folderBrowserDialog1.SelectedPath; } } private void button3_Click(object sender, EventArgs e) //commands button { Process np = new Process(); np.StartInfo.FileName = "notepad.exe"; np.StartInfo.Arguments = "hbCLI.txt"; np.Start(); } private void button4_Click(object sender, EventArgs e) //options button { hbOptions options = new hbOptions(); options.ShowDialog(); } private void button5_Click(object sender, EventArgs e) //exit button { this.Close(); } private void Form1_Load(object sender, EventArgs e) { this.Resize += Form_Resize; } } }

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  • Stack Overflow Problem in DotNetNuke

    - by Vivek
    Hi, I'm getting this error message when I try to access my website. Can someone please tell me what is going on? Thanks. V Server Error in '/' Application. Attempted to read or write protected memory. This is often an indication that other memory is corrupt. Description: An unhandled exception occurred during the execution of the current web request. Please review the stack trace for more information about the error and where it originated in the code. Exception Details: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. Source Error: An unhandled exception was generated during the execution of the current web request. Information regarding the origin and location of the exception can be identified using the exception stack trace below. Stack Trace: [AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.] AspDotNetStorefrontExcelWrapper.ExcelToXml.SetLicense() +0 AspDotNetStorefrontCommon.AppLogic.ApplicationStart() +150 AspDotNetStorefrontDNNComponents.AppStart..cctor() +103 [TypeInitializationException: The type initializer for 'AspDotNetStorefrontDNNComponents.AppStart' threw an exception.] AspDotNetStorefrontDNNComponents.AppStart.Execute() +0 AspDotNetStorefront.HttpModules.InitializerModule.System.Web.IHttpModule.Init(HttpApplication context) +42 System.Web.HttpApplication.InitModulesCommon() +65 System.Web.HttpApplication.InitModules() +43 System.Web.HttpApplication.InitInternal(HttpContext context, HttpApplicationState state, MethodInfo[] handlers) +729 System.Web.HttpApplicationFactory.GetNormalApplicationInstance(HttpContext context) +298 System.Web.HttpApplicationFactory.GetApplicationInstance(HttpContext context) +107 System.Web.HttpRuntime.ProcessRequestInternal(HttpWorkerRequest wr) +289 Version Information: Microsoft .NET Framework Version:2.0.50727.3082; ASP.NET Version:2.0.50727.3082

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  • Solr error; Anybody know what this means?

    - by Camran
    I am installing solr on my VPS (Ubuntu 9.10) via PuTTY. First, I thought about installing Solr with Tomcat, but then after installing tomcat, I changed my mind and went for the Jetty which comes with Solr. Now that I have setup everything on my Server, and try to start the "start.jar" file, I get some errors... Here is some text from the log file: 2010-05-29 00:22:42.074::INFO: jetty-6.1.3 2010-05-29 00:22:42.134::INFO: Extract jar:file:/var/www/webapps/solr.war!/ to /var/www/work/Jetty_0_0_0_0_8983_solr.war__solr__k1kf17/webapp May 29, 2010 12:22:42 AM org.apache.solr.core.SolrResourceLoader locateSolrHome INFO: JNDI not configured for solr (NoInitialContextEx) May 29, 2010 12:22:42 AM org.apache.solr.core.SolrResourceLoader locateSolrHome INFO: solr home defaulted to 'solr/' (could not find system property or JNDI) May 29, 2010 12:22:42 AM org.apache.solr.core.SolrResourceLoader <init> INFO: Solr home set to 'solr/' May 29, 2010 12:22:42 AM org.apache.solr.servlet.SolrDispatchFilter init INFO: SolrDispatchFilter.init() May 29, 2010 12:22:42 AM org.apache.solr.core.SolrResourceLoader locateSolrHome INFO: JNDI not configured for solr (NoInitialContextEx) May 29, 2010 12:22:42 AM org.apache.solr.core.SolrResourceLoader locateSolrHome INFO: solr home defaulted to 'solr/' (could not find system property or JNDI) May 29, 2010 12:22:42 AM org.apache.solr.core.CoreContainer$Initializer initialize INFO: looking for solr.xml: /var/www/solr/solr.xml May 29, 2010 12:22:42 AM org.apache.solr.core.SolrResourceLoader <init> INFO: Solr home set to 'solr/' Anybody know what this is? Thanks

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  • Problem with onRetainNonConfigurationInstance

    - by David
    I am writing a small app using the Android SDK, 1.6 target, and the Eclipse plug-in. I have layouts for both portrait and landscape mode, and most everything is working well. I say most because I am having issues with the orientation change. One part of the app has a ListView "on top of" another section. That section consists of 4 checkboxes, a button, and some TextViews. That is the portrait version. The landscape version replaces the ListView with a Spinner and rearranges some of the other components (but leaves the ALL resource ids the same). While in either orientation things work like they should. It's when the app switches orientation that things go off. Only 1 of the checkboxes maintains it's state throughout both layout changes. The other three CBs only maintain their state when going from landscape-portrait. I am also having problem getting the ListView/Spinner to correctly set themselves on changing. I am using onRetainNonConfigurationInstance() and creating a custom object that is returned. When I step through the code during a orientation change, the custom object is successfully pulled back out the the ether, and the widgets are being set to the correct values (inspecting them). But for some reason, once the onCreate is done, the checkboxes are not set to true. public class SkillSelectionActivity extends Activity { private Button rollDiceButton; private ListView skillListView; private CheckBox makeCommonCB; private CheckBox useEdgeCB; private CheckBox useSpecializationCB; private CheckBox isExtendedCB; private TextView skillNameView; private TextView skillRanksView; private TextView rollResultView; private TextView rollSuccessesView; private TextView rollFailuresView; private TextView extendedTestTotalView; private TextView extendedTestTimeView; private TextView skillSpecNameView; private int extendedTestTotal = 0; private int extendedTestTime = 0; private Skill currentSkill; private int currentPosition = 0; private SRCharacter character; private int skillSelectionType; private Spinner skillSpinnerView; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.skill_selection2); Intent intent = getIntent(); Bundle extras = intent.getExtras(); skillSelectionType = extras.getInt("SKILL_SELECTION"); skillListView = (ListView) findViewById(R.id.skillList); skillSpinnerView = (Spinner) findViewById(R.id.skillSpinner); rollDiceButton = (Button) findViewById(R.id.rollDiceButton); makeCommonCB = (CheckBox) findViewById(R.id.makeCommonCB); useEdgeCB = (CheckBox) findViewById(R.id.useEdgeCB); useSpecializationCB = (CheckBox) findViewById(R.id.useSpecializationCB); isExtendedCB = (CheckBox) findViewById(R.id.extendedTestCB); skillNameView = (TextView) findViewById(R.id.skillName); skillRanksView = (TextView) findViewById(R.id.skillRanks); rollResultView = (TextView) findViewById(R.id.rollResult); rollSuccessesView = (TextView) findViewById(R.id.rollSuccesses); rollFailuresView = (TextView) findViewById(R.id.rollFailures); extendedTestTotalView = (TextView) findViewById(R.id.extendedTestTotal); extendedTestTimeView = (TextView) findViewById(R.id.extendedTestTime); skillSpecNameView = (TextView) findViewById(R.id.skillSpecName); character = ((SR4DR) getApplication()).getCharacter(); ConfigSaver data = (ConfigSaver) getLastNonConfigurationInstance(); if (data == null) { makeCommonCB.setChecked(false); useEdgeCB.setChecked(false); useSpecializationCB.setChecked(false); isExtendedCB.setChecked(false); currentSkill = null; } else { currentSkill = data.getSkill(); currentPosition = data.getPosition(); useEdgeCB.setChecked(data.isEdge()); useSpecializationCB.setChecked(data.isSpec()); isExtendedCB.setChecked(data.isExtended()); makeCommonCB.setChecked(data.isCommon()); if (skillSpinnerView != null) { skillSpinnerView.setSelection(currentPosition); } if (skillListView != null) { skillListView.setSelection(currentPosition); } } // Register handler for UI elements rollDiceButton.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { // guts removed for clarity } }); makeCommonCB.setOnCheckedChangeListener(new OnCheckedChangeListener() { public void onCheckedChanged(CompoundButton buttonView, boolean isChecked) { // guts removed for clarity } }); isExtendedCB.setOnCheckedChangeListener(new OnCheckedChangeListener() { public void onCheckedChanged(CompoundButton buttonView, boolean isChecked) { // guts removed for clarity } }); useEdgeCB.setOnCheckedChangeListener(new OnCheckedChangeListener() { public void onCheckedChanged(CompoundButton buttonView, boolean isChecked) { // guts removed for clarity } }); useSpecializationCB.setOnCheckedChangeListener(new OnCheckedChangeListener() { public void onCheckedChanged(CompoundButton buttonView, boolean isChecked) { // guts removed for clarity } }); if (skillListView != null) { skillListView.setOnItemClickListener(new OnItemClickListener() { @Override public void onItemClick(AdapterView<?> parent, View v, int position, long id) { // guts removed for clarity } }); } if (skillSpinnerView != null) { skillSpinnerView.setOnItemSelectedListener(new MyOnItemSelectedListener()); } populateSkillList(); } private void populateSkillList() { String[] list = character.getSkillNames(skillSelectionType); if (list == null) { list = new String[0]; } if (skillListView != null) { ArrayAdapter<String> adapter = new ArrayAdapter<String>(this, R.layout.list_item, list); skillListView.setAdapter(adapter); } if (skillSpinnerView != null) { ArrayAdapter<String> adapter = new ArrayAdapter<String>(this, android.R.layout.simple_spinner_item, list); adapter.setDropDownViewResource(android.R.layout.simple_spinner_dropdown_item); skillSpinnerView.setAdapter(adapter); } } public class MyOnItemSelectedListener implements OnItemSelectedListener { public void onItemSelected(AdapterView<?> parent, View view, int position, long id) { // guts removed for clarity } public void onNothingSelected(AdapterView<?> parent) { // Do nothing. } } @Override public Object onRetainNonConfigurationInstance() { ConfigSaver cs = new ConfigSaver(currentSkill, currentPosition, useEdgeCB.isChecked(), useSpecializationCB.isChecked(), makeCommonCB.isChecked(), isExtendedCB.isChecked()); return cs; } class ConfigSaver { private Skill skill = null; private int position = 0; private boolean edge; private boolean spec; private boolean common; private boolean extended; public ConfigSaver(Skill skill, int position, boolean useEdge, boolean useSpec, boolean isCommon, boolean isExt) { this.setSkill(skill); this.position = position; this.edge = useEdge; this.spec = useSpec; this.common = isCommon; this.extended = isExt; } // public getters and setters removed for clarity } }

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  • Rails: Single Table Inheritance and models subdirectories

    - by Chris
    I have a card-game application which makes use of Single Table Inheritance. I have a class Card, and a database table cards with column type, and a number of subclasses of Card (including class Foo < Card and class Bar < Card, for the sake of argument). As it happens, Foo is a card from the original printing of the game, which Bar is a card from an expansion. In an attempt to rationalise my models, I have created a directory structure like so: app/ + models/ + card.rb + base_game/ + foo.rb + expansion/ + bar.rb And modified environment.rb to contain: Rails::Initializer.run do |config| config.load_paths += Dir["#{RAILS_ROOT}/app/models/**"] end However, when my reads a card from the database, Rails throws the following exception: ActiveRecord::SubclassNotFound (The single-table inheritance mechanism failed to locate the subclass: 'Foo'. This error is raised because the column 'type' is reserved for storing the class in case of inheritance. Please rename this column if you didn't intend it to be used for storing the inheritance class or overwrite Card.inheritance_column to use another column for that information.) Is it possible to make this work, or am I doomed to a flat directory structure?

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  • AVFoundation: Video to OpenGL texture working - How to play and sync audio?

    - by j00hi
    I've managed to load a video-track of a movie frame by frame into a OpenGL texture with AVFoundation. I followed the steps described in the answer here: iOS4: how do I use video file as an OpenGL texture? and took some code from the GLVideoFrame sample from WWDC2010 which can be downloaded here: http://bit.ly/cEf0rM How do I play the audio-track of the movie synchronously to the video. I think it would not be a good idea to play it in a separate player, but to use the audio-track of the same AVAsset. AVAssetTrack* audioTrack = [[asset tracksWithMediaType:AVMediaTypeAudio] objectAtIndex:0]; I retrieve a videoframe and it's timestamp in the CADisplayLink-callback via CMSampleBufferRef sampleBuffer = [self.readerOutput copyNextSampleBuffer]; CMTime timestamp = CMSampleBufferGetPresentationTimeStamp( sampleBuffer ); where readerOutput is of type AVAssetReaderTrackOutput* How to get the corresponding audio-samples? And how to play them? Edit: I've looked around a bit and I think, best would be to use AudioQueue from the AudioToolbox.framework using the approach described here: AVAssetReader and Audio Queue streaming problem There is also an audio-player in the AVFoundation: AVAudioPlayer. But I don't know exactly how I should pass data to it's initWithData-initializer which expects NSData. Furthermore I don't think it's the best choice for my case because a new AVAudioPlayer-instance would have to be created for every new chunk of audio samples, as I understand it. Any other suggestions? What's the best way to play the raw audio samples which i get from the AVAssetReaderTrackOutput?

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  • Connecting to Oracle 10g from .NET

    - by Xinus
    I am trying to connect to oracle server located at some IP address but always get error as System.TypeInitializationException: The type initializer for 'Oracle.DataAccess.Client.OracleConnection' threw an exception. --- Oracle.DataAccess.Client.OracleException The provider is not compatible with the version of Oracle client at Oracle.DataAccess.Client.OracleInit.Initialize() at Oracle.DataAccess.Client.OracleConnection..cctor() --- End of inner exception stack trace --- at Oracle.DataAccess.Client.OracleConnection..ctor(String connectionString) at WebApplication1._Default.Page_Load(Object sender, EventArgs e) in C:\Users\Sunil\Documents\Visual Studio 2008\Projects\WebApplication1\WebApplication1\Default.aspx.cs:line 26 Here is a test file using System; using System.Collections; using System.Configuration; using System.Data; using System.Linq; using System.Web; using System.Web.Security; using System.Web.UI; using System.Web.UI.HtmlControls; using System.Web.UI.WebControls; using System.Web.UI.WebControls.WebParts; using System.Xml.Linq; using Oracle.DataAccess.Client; namespace WebApplication1 { public partial class _Default : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) { try { string oradb = "Data Source=(DESCRIPTION=(ADDRESS_LIST=" + "(ADDRESS=(PROTOCOL=TCP)(HOST=192.168.1.11)(PORT=1523)))" + "(CONNECT_DATA=(SERVER=DEDICATED)(SERVICE_NAME=ORCL)));" + "User Id=<user id>;Password=<some password>;"; OracleConnection conn = new OracleConnection(oradb); // C# conn.Open(); } catch (Exception ex){ Label1.Text = ex.ToString(); } } } } I have installed 10gR2 client and oracle 10gR2 provider for ASP.NET. Am I missing anything ?

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  • InvalidCastException for two Objects of the same type

    - by LLEA
    hi, I have this weird problem that I cannot handle myself. A class in the model of my mvp-project designed as singleton causes an InvalidCastException. The source of error is found in this code line where the deserialised object is assigned to the instance variable of the class: engineObject = (ENGINE)xSerializer.Deserialize(str); It occurs whenever I try to add one of my UserControls to a Form or to a different UC. All of my UCs have a special presenter that access the above mentioned instance variable of the singleton class. This is what I get when trying to add a UC somewhere: 'System.TypeInitializationException: The type initializer for 'MVP.Model.EngineData' threw an exception. ---- System.InvalidCastException: [A]Engine cannot be cast to [B]Engine. Type A originates from 'MVP.Model, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' in the context 'LoadNeither' at location '[...]\AppData\Roaming\Microsoft\VisualStudio\9.0\ProjectAssemblies\uankw1hh01\MVP.Model.dll'. Type B originates from 'MVP.Model, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' in the context 'LoadNeither' at location '[...]\AppData\Roaming\Microsoft\VisualStudio\9.0\ProjectAssemblies\u_hge2de01\MVP.Model.dll'... So I somehow have two assemblies and they are not accessed from my project folder, but from a VS temp folder? I googled a lot and only found this: IronPython Exception: [A]Person cannot be cast to [B]Person. There is a solution offered, but first it concerns IronPhyton and second I don't know where to use it within my project? It would be just great, if u could help me out here :-) thx

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  • QPrinter, QPrintDialog giving errors not encountered in code examples

    - by karunesh
    In the imageviewer example, QPainter and QPrintDialog objects are defined and used as following: #ifndef QT_NO_PRINTER QPrinter printer; #endif and QPrintDialog dialog(&printer, this); A QPainter object is then initialized with QPrinter (printer). When I tried to use the same code in my function, it looks like: void imageviewer::print() { ... #ifdef QT_NO_PRINTER QPrinter printer(this); //ERROR 1 QPrintDialog dialog(&printer, this);//ERROR 2 and 3 if (dialog.exec()) //ERROR 4 { //do the painting } #endif } The errors are: 1. variable 'QPrinter printer' has initializer but incomplete type 2. 'QPrintDialog' was not declared in this scope 3. Expected ';' before 'dialog' 4. 'dialog' was not declared in this scope What I am notable to understand is why are these errors arising when I am using them in my code, but not in the example. As a friend pointed out, I made sure that I used the right #include files and made sure that 'printer' and 'dialog' were not touched anywhere else in the example.

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  • Save UIwebview contents to photo gallery

    - by user307410
    There's a video tutorial on u tube that shows how to perform this.It consists of a UIwebview and toolbar button to save the contents.Haven't had any luck making this work.Could someone have a look and see they can make it work.Many thanks in advance. http://www.youtube.com/watch?v=gDPca3JIc_s&feature=player_embedded# /////////////////////////////////////////////////////////////////// // // SaveWebViewController.h // SaveWeb // // // Copyright MyCompanyName 2010. All rights reserved. // import @interface SaveWebViewController : UIViewController { IBOutlet UIWebView *webview; } @property (nonatomic, retain) IBOutlet UIWebView *webview; [IBAction]saveWeb:(id)sender; @end //////////////////////////////////////////////////////////////////////////////// // // SaveWebViewController.m // SaveWeb // // // Copyright MyCompanyName 2010. All rights reserved. // import "SaveWebViewController.h" @implementation SaveWebViewController (IBAction)saveWeb:(id)sender { UIGraphicsBeginImageContext(webView.frame.size); [self.view.layer renderInContext: UIGraphicsGetCurrentContext()]; UIImage *viewImage = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); UIImageWriteToSavedPhotosAlbum(viewImage, nil, nil, nil); } // The designated initializer. Override to perform setup that is required before the view is loaded. - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { if (self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]) { // Custom initialization } return self; } // Implement loadView to create a view hierarchy programmatically, without using a nib. - (void)loadView { } //Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { [super viewDidLoad]; [webView loadRequest:[NSURLRequest requestWithURL:[NSURL URLWithString:@"http://google.com"]]]; } // Override to allow orientations other than the default portrait orientation. - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { // Return YES for supported orientations return (interfaceOrientation == UIInterfaceOrientationPortrait); } (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } (void)viewDidUnload { // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } (void)dealloc { [super dealloc]; } @end

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  • How can I add headers to DualList control wpf

    - by devnet247
    Hi all I am trying to write a Dual List usercontrol in wpf. I am new to wpf and I am finding it quite difficult. This is something I have put together in a couple of hours.It's not that good but a start. I would be extremely grateful if somebody with wpf experience could improve it. The aim is to simplify the usage as much as possible I am kind of stuck. I would like the user of the DualList Control to be able to set up headers how do you do that. Do I need to expose some dependency properties in my control? At the moment when loading the user has to pass a ObservableCollection is there a better way? Could you have a look and possibly make any suggestions with some code? Thanks a lot!!!!! xaml <Grid ShowGridLines="False"> <Grid.ColumnDefinitions> <ColumnDefinition Width="*"/> <ColumnDefinition Width="25px"></ColumnDefinition> <ColumnDefinition Width="*"/> </Grid.ColumnDefinitions> <Grid.RowDefinitions> <RowDefinition Height="*"></RowDefinition> </Grid.RowDefinitions> <StackPanel Orientation="Vertical" Grid.Column="0" Grid.Row="0"> <Label Name="lblLeftTitle" Content="Available"></Label> <ListView Name="lvwLeft"> </ListView> </StackPanel> <WrapPanel Grid.Column="1" Grid.Row="0"> <Button Name="btnMoveRight" Content=">" Width="25" Margin="0,35,0,0" Click="btnMoveRight_Click" /> <Button Name="btnMoveAllRight" Content=">>" Width="25" Margin="0,05,0,0" Click="btnMoveAllRight_Click" /> <Button Name="btnMoveLeft" Content="&lt;" Width="25" Margin="0,25,0,0" Click="btnMoveLeft_Click" /> <Button Name="btnMoveAllLeft" Content="&lt;&lt;" Width="25" Margin="0,05,0,0" Click="btnMoveAllLeft_Click" /> </WrapPanel> <StackPanel Orientation="Vertical" Grid.Column="2" Grid.Row="0"> <Label Name="lblRightTitle" Content="Selected"></Label> <ListView Name="lvwRight"> </ListView> </StackPanel> </Grid> Client public partial class DualListTest { public ObservableCollection<ListViewItem> LeftList { get; set; } public ObservableCollection<ListViewItem> RightList { get; set; } public DualListTest() { InitializeComponent(); LoadCustomers(); LoadDualList(); } private void LoadDualList() { dualList1.Load(LeftList, RightList); } private void LoadCustomers() { //Pretend we are getting a list of Customers from a repository. //Some go in the left List(Good Customers) some go in the Right List(Bad Customers). LeftList = new ObservableCollection<ListViewItem>(); RightList = new ObservableCollection<ListViewItem>(); var customers = GetCustomers(); foreach (var customer in customers) { if (customer.Status == CustomerStatus.Good) { LeftList.Add(new ListViewItem { Content = customer }); } else { RightList.Add(new ListViewItem{Content=customer }); } } } private static IEnumerable<Customer> GetCustomers() { return new List<Customer> { new Customer {Name = "Jo Blogg", Status = CustomerStatus.Good}, new Customer {Name = "Rob Smith", Status = CustomerStatus.Good}, new Customer {Name = "Michel Platini", Status = CustomerStatus.Good}, new Customer {Name = "Roberto Baggio", Status = CustomerStatus.Good}, new Customer {Name = "Gio Surname", Status = CustomerStatus.Bad}, new Customer {Name = "Diego Maradona", Status = CustomerStatus.Bad} }; } } UserControl public partial class DualList:UserControl { public ObservableCollection<ListViewItem> LeftListCollection { get; set; } public ObservableCollection<ListViewItem> RightListCollection { get; set; } public DualList() { InitializeComponent(); } public void Load(ObservableCollection<ListViewItem> leftListCollection, ObservableCollection<ListViewItem> rightListCollection) { LeftListCollection = leftListCollection; RightListCollection = rightListCollection; lvwLeft.ItemsSource = leftListCollection; lvwRight.ItemsSource = rightListCollection; EnableButtons(); } public static DependencyProperty LeftTitleProperty = DependencyProperty.Register("LeftTitle", typeof(string), typeof(Label)); public static DependencyProperty RightTitleProperty = DependencyProperty.Register("RightTitle", typeof(string), typeof(Label)); public static DependencyProperty LeftListProperty = DependencyProperty.Register("LeftList", typeof(ListView), typeof(DualList)); public static DependencyProperty RightListProperty = DependencyProperty.Register("RightList", typeof(ListView), typeof(DualList)); public string LeftTitle { get { return (string)lblLeftTitle.Content; } set { lblLeftTitle.Content = value; } } public string RightTitle { get { return (string)lblRightTitle.Content; } set { lblRightTitle.Content = value; } } public ListView LeftList { get { return lvwLeft; } set { lvwLeft = value; } } public ListView RightList { get { return lvwRight; } set { lvwRight = value; } } private void EnableButtons() { if (lvwLeft.Items.Count > 0) { btnMoveRight.IsEnabled = true; btnMoveAllRight.IsEnabled = true; } else { btnMoveRight.IsEnabled = false; btnMoveAllRight.IsEnabled = false; } if (lvwRight.Items.Count > 0) { btnMoveLeft.IsEnabled = true; btnMoveAllLeft.IsEnabled = true; } else { btnMoveLeft.IsEnabled = false; btnMoveAllLeft.IsEnabled = false; } if (lvwLeft.Items.Count != 0 || lvwRight.Items.Count != 0) return; btnMoveLeft.IsEnabled = false; btnMoveAllLeft.IsEnabled = false; btnMoveRight.IsEnabled = false; btnMoveAllRight.IsEnabled = false; } private void MoveRight() { while (lvwLeft.SelectedItems.Count > 0) { var selectedItem = (ListViewItem)lvwLeft.SelectedItem; LeftListCollection.Remove(selectedItem); RightListCollection.Add(selectedItem); } lvwRight.ItemsSource = RightListCollection; lvwLeft.ItemsSource = LeftListCollection; EnableButtons(); } private void MoveAllRight() { while (lvwLeft.Items.Count > 0) { var item = (ListViewItem)lvwLeft.Items[lvwLeft.Items.Count - 1]; LeftListCollection.Remove(item); RightListCollection.Add(item); } lvwRight.ItemsSource = RightListCollection; lvwLeft.ItemsSource = LeftListCollection; EnableButtons(); } private void MoveAllLeft() { while (lvwRight.Items.Count > 0) { var item = (ListViewItem)lvwRight.Items[lvwRight.Items.Count - 1]; RightListCollection.Remove(item); LeftListCollection.Add(item); } lvwRight.ItemsSource = RightListCollection; lvwLeft.ItemsSource = LeftListCollection; EnableButtons(); } private void MoveLeft() { while (lvwRight.SelectedItems.Count > 0) { var selectedCustomer = (ListViewItem)lvwRight.SelectedItem; LeftListCollection.Add(selectedCustomer); RightListCollection.Remove(selectedCustomer); } lvwRight.ItemsSource = RightListCollection; lvwLeft.ItemsSource = LeftListCollection; EnableButtons(); } private void btnMoveLeft_Click(object sender, RoutedEventArgs e) { MoveLeft(); } private void btnMoveAllLeft_Click(object sender, RoutedEventArgs e) { MoveAllLeft(); } private void btnMoveRight_Click(object sender, RoutedEventArgs e) { MoveRight(); } private void btnMoveAllRight_Click(object sender, RoutedEventArgs e) { MoveAllRight(); } }

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