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  • Objective C and C++ for Game Development

    - by Holland
    I'm trying to figure out which language I should begin learning. I've only been programming for about 6 months, with languages like PHP, Java, and C#. I want to learn how to dev games, and while I know in most cases the answer to this would be through C++ (at least, I would think), though I'm still curious about what Objective C can offer in the sense of long term benefit. It seems like there's a chance that Objective-C may actually become more popular than C++ in a few years, and for all I know, it may become the de facto standard development language for games. Still, despite all of this, I really don't know anything, and this is all speculation. Both languages seem very interesting, and obviously can pull a lot of out of themselves. What do you think? Note: despite what some might say, I really don't want to end up using prebuilt engines, and would rather just learn how to make my own. I'm well aware that it takes a lot more time, but I'm quite ok with that.

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  • West Palm Beach .Net User Group with Chris Eargle - February 22nd, 2011

    - by Sam Abraham
    Chris Eargle, Telerik Evangelist, Microsoft MVP and INETA Speaker, was our guest speaker at the West Palm Beach .Net User Group February 2011 meeting.   Chris shared many advanced C#  tricks that he learned throughout his many years of programming in a talk earning raving reviews from all attendees.   At the end of our event, we had a free raffle of 2 Telerik Ultimate Collection licenses and various .Net Ninja shirts.   We would like to thank Chris for sharing with us and we look forward to having him again at our group at his earliest convenience.   Below are some pictures of the event:

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  • SQLAuthority News – Memories at Anniversary of SQL Wait Stats Book

    - by pinaldave
    SQL Wait Stats About a year ago, I had very proud moment. I had published my second book SQL Server Wait Stats with me as a primary author. It has been a long journey since then. The book got great response and it was widely accepted in the community. It was first of its kind of book written specifically on Wait Stats and Performance. The book was based on my earlier month long series written on the same subject SQL Server Wait Stats. Today, on the anniversary of the book, lots of things come to my mind let me share a few here. Idea behind Blog Series A very common question I often receive is why I wrote a 30 day series on Wait Stats. There were two reasons for it. 1) I have been working with SQL Server for a long time and have troubleshoot more than hundreds of SQL Server which are related to performance tuning. It was a great experience and it taught me a lot of new things. I always documented my experience. After a while I found that I was able to completely rely on my own notes when I was troubleshooting any servers. It is right then I decided to document my experience for the community. 2) While working with wait stats there were a few things, which I thought I knew it well as they were working. However, there was always a fear in the back of mind that what happens if what I believed was incorrect and I was on the wrong path all the time. There was only one way to get it validated. Put it out in front community with my understanding and request further help to improve my understanding. It worked, it worked beautifully. I received plenty of conversations, emails and comments. I refined my content based on various conversations and make it more relevant and near accurate. I guess above two are the major reasons for beginning my journey on writing Wait Stats blog series. Idea behind Book After writing a blog series there was a good amount of request I keep on receiving that I should convert it to eBook or proper book as reading blog posts is great but it goes not give a comprehensive understanding of the subject. The very common feedback from users who were beginning the subject that they will prefer to read it in a structured method. After hearing the feedback for more than 4 months, I decided to write a book based on the blog posts. When I envisioned book, I wanted to make sure this book addresses the wait stats concepts from the fundamentals and fill the gaps of blogs I wrote earlier. Rick Morelan and Joes 2 Pros Team I must acknowledge my co-author Rick Morelan for his unconditional support in writing this book. I had already authored one book before I published this book. The experience to write the book was out of the world. Writing blog posts are much much easier than writing books. The efforts it takes to write a book is 100 times more even though the content is ready. I could have not done it myself if there was not tremendous support of my co-author and editor’s team. We spend days and days researching and discussing various concepts covered in the book. When we were in doubt we reached out to experts as well did a practical reproduction of the scenarios to validate the concepts and claims. After continuous 3 months of hard work we were able to get this book out in the community. September 1st – the lucky day Well, we had to select any day to publish the books. When book was completed in August last week we felt very glad. We all had worked hard and having a sample draft book in hand was feeling like having a newborn baby in our hand. Every time my books are published I feel the same joy which I had when my daughter was born. The feeling of holding a new book in hand is the (almost) same feeling as holding newborn baby. I am excited. For me September 1st has been the luckiest day in mind life. My daughter Shaivi was born on September 1st. Since then every September first has been excellent day and have taken me to the next step in life. I believe anything and everything I do on September 1st it is turning out to be successful and blessed. Rick and I had finished a book in the last week of August. We sent it to the publisher (printer) and asked him to take the book live as soon as possible. We did not decide on any date as we wanted the book to get out as fast as it can. Interesting enough, the publisher/printer selected September 1st for publishing the book. He published the book on 1st September and I knew it at the same time that this book will go next level. Book Model – The Most Beautiful Girl We were done with book. We had no budget left for marketing. Rick and I had a long conversation regarding how to spread the words for the book so it can reach to many people. While we were talking about marketing Rick come up with the idea that we should hire a most beautiful girl around who acknowledge our book and genuinely care for book. It was a difficult task and Rick asked me to find a more beautiful girl. I am a father and the most beautiful girl for me my daughter. This was not a difficult task for me. Rick had given me task to find the most beautiful girl and I just could not think of anyone else than my own daughter. I still do not know what Rick thought about this idea but I had already made up my mind. You can see the detailed blog post here. The Fun Experiments Book Signing Event We had lots of fun moments along this book. We have given away more books to people for free than we have sold them actually. We had done book signing events, contests, and just plain give away when we found people can be benefited from this book. There was never an intention to make money and get rich. We just wanted that more and more people know about this new concept and learn from it. Today when I look back to the earnings there is nothing much we have earned if you talk about dollars. However the best reward which we have received is the satisfaction and love of community. The amount of emails, conversations we have so far received for this book is over thousands. We had fun writing this book, it was indeed a very satisfying journey. I have earned lots of friends while learning and exploring. Availability The book is one year old but still very relevant when it is about performance tuning. It is available at various online book stores. If you have read the book, do let me know what you think of it. Amazon | Kindle | Flipkart | Indiaplaza Reference:  Pinal Dave (http://blog.SQLAuthority.com) Filed under: About Me, Joes 2 Pros, PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, SQLAuthority, SQLAuthority Book Review, T SQL, Technology

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  • Ask How-To Geek: How Can I Monitor My Bandwidth Usage?

    - by Jason Fitzpatrick
    If you’re lucky you enjoy wide open internet access with out restriction (or restrictions so high you would have to work all month to meet them). If you’re not so lucky, you’ve got an ISP with heavy caps. Today we help out a reader working under such a cap. Latest Features How-To Geek ETC Internet Explorer 9 RC Now Available: Here’s the Most Interesting New Stuff Here’s a Super Simple Trick to Defeating Fake Anti-Virus Malware How to Change the Default Application for Android Tasks Stop Believing TV’s Lies: The Real Truth About "Enhancing" Images The How-To Geek Valentine’s Day Gift Guide Inspire Geek Love with These Hilarious Geek Valentines Can the Birds and Pigs Really Be Friends in the End? [Angry Birds Video] Add the 2D Version of the New Unity Interface to Ubuntu 10.10 and 11.04 MightyMintyBoost Is a 3-in-1 Gadget Charger Watson Ties Against Human Jeopardy Opponents Peaceful Tropical Cavern Wallpaper SnapBird Supercharges Your Twitter Searches

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  • Where are some good resources to learn Game Development with OpenGL ES 2.X

    - by Mahbubur R Aaman
    Background: From http://www.khronos.org/opengles/2_X/ OpenGL ES 2.0 combines a version of the OpenGL Shading Language for programming vertex and fragment shaders that has been adapted for embedded platforms, together with a streamlined API from OpenGL ES 1.1 that has removed any fixed functionality that can be easily replaced by shader programs, to minimize the cost and power consumption of advanced programmable graphics subsystems. Related Resources The OpenGL ES 2.0 specification, header files, and optional extension specifications The OpenGL ES 2.0 Online Manual Pages The OpenGL ES 3.0 Shading LanguageOnline Reference Pages The OpenGL ES 2.0 Quick Reference Card OpenGL ES 1.X OpenGL ES 2.0 From http://www.cocos2d-iphone.org/archives/2003 Cocos2d Version 2 released and one of primary key point noted as OpenGL ES 2.0 support From http://www.h-online.com/open/news/item/Compiz-now-supports-OpenGL-ES-2-0-1674605.html Compiz now supports OpenGL ES 2.0 My Question : Being as a Game Developer ( I have to work with several game engine Cocos2d, Unity). I need several resources to cope up with OpenGL ES 2.X for better outcome while developing games?

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  • New Rules of Retail

    - by David Dorf
    I've been on vacation and preparing for Crosstalk, so its been a while since I've posted. I've seen the agenda, and I can assure you Crosstalk will be lots of fun. In addition to hearing from lots of retailers, we'll also be doing a little bowling and racing on the track. I'll be around for the sessions, the ORUG meetings, and our Customer Advisory Board so please be sure to say hello. I also just completed a white paper based on a previous blog posting which in turn was based on learnings from reading What Would Google Do? For each of Jarvis' ten rules, I discuss the concept in the context of retail and provide real-world examples. No mention of products or sales pitches at all. You can download the paper here. It will put you in the right frame of mind for hearing Jeff Jarvis speak at Crosstalk. For those that can't make it, I'll post some highlights afterwards.

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  • Form, function and complexity in rule processing

    - by Charles Young
    Tim Bass posted on ‘Orwellian Event Processing’. I was involved in a heated exchange in the comments, and he has more recently published a post entitled ‘Disadvantages of Rule-Based Systems (Part 1)’. Whatever the rights and wrongs of our exchange, it clearly failed to generate any agreement or understanding of our different positions. I don't particularly want to promote further argument of that kind, but I do want to take the opportunity of offering a different perspective on rule-processing and an explanation of my comments. For me, the ‘red rag’ lay in Tim’s claim that “...rules alone are highly inefficient for most classes of (not simple) problems” and a later paragraph that appears to equate the simplicity of form (‘IF-THEN-ELSE’) with simplicity of function.   It is not the first time Tim has expressed these views and not the first time I have responded to his assertions.   Indeed, Tim has a long history of commenting on the subject of complex event processing (CEP) and, less often, rule processing in ‘robust’ terms, often asserting that very many other people’s opinions on this subject are mistaken.   In turn, I am of the opinion that, certainly in terms of rule processing, which is an area in which I have a specific interest and knowledge, he is often mistaken. There is no simple answer to the fundamental question ‘what is a rule?’ We use the word in a very fluid fashion in English. Likewise, the term ‘rule processing’, as used widely in IT, is equally difficult to define simplistically. The best way to envisage the term is as a ‘centre of gravity’ within a wider domain. That domain contains many other ‘centres of gravity’, including CEP, statistical analytics, neural networks, natural language processing and so much more. Whole communities tend to gravitate towards and build themselves around some of these centres. The term 'rule processing' is associated with many different technology types, various software products, different architectural patterns, the functional capability of many applications and services, etc. There is considerable variation amongst these different technologies, techniques and products. Very broadly, a common theme is their ability to manage certain types of processing and problem solving through declarative, or semi-declarative, statements of propositional logic bound to action-based consequences. It is generally important to be able to decouple these statements from other parts of an overall system or architecture so that they can be managed and deployed independently.  As a centre of gravity, ‘rule processing’ is no island. It exists in the context of a domain of discourse that is, itself, highly interconnected and continuous.   Rule processing does not, for example, exist in splendid isolation to natural language processing.   On the contrary, an on-going theme of rule processing is to find better ways to express rules in natural language and map these to executable forms.   Rule processing does not exist in splendid isolation to CEP.   On the contrary, an event processing agent can reasonably be considered as a rule engine (a theme in ‘Power of Events’ by David Luckham).   Rule processing does not live in splendid isolation to statistical approaches such as Bayesian analytics. On the contrary, rule processing and statistical analytics are highly synergistic.   Rule processing does not even live in splendid isolation to neural networks. For example, significant research has centred on finding ways to translate trained nets into explicit rule sets in order to support forms of validation and facilitate insight into the knowledge stored in those nets. What about simplicity of form?   Many rule processing technologies do indeed use a very simple form (‘If...Then’, ‘When...Do’, etc.)   However, it is a fundamental mistake to equate simplicity of form with simplicity of function.   It is absolutely mistaken to suggest that simplicity of form is a barrier to the efficient handling of complexity.   There are countless real-world examples which serve to disprove that notion.   Indeed, simplicity of form is often the key to handling complexity. Does rule processing offer a ‘one size fits all’. No, of course not.   No serious commentator suggests it does.   Does the design and management of large knowledge bases, expressed as rules, become difficult?   Yes, it can do, but that is true of any large knowledge base, regardless of the form in which knowledge is expressed.   The measure of complexity is not a function of rule set size or rule form.  It tends to be correlated more strongly with the size of the ‘problem space’ (‘search space’) which is something quite different.   Analysis of the problem space and the algorithms we use to search through that space are, of course, the very things we use to derive objective measures of the complexity of a given problem. This is basic computer science and common practice. Sailing a Dreadnaught through the sea of information technology and lobbing shells at some of the islands we encounter along the way does no one any good.   Building bridges and causeways between islands so that the inhabitants can collaborate in open discourse offers hope of real progress.

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  • Non-Dom Element Event Binding with jQuery

    Yesterday I had a short discussion with Dave Reed on Twitter regarding setting up fake events on objects that are hookable. jQuery makes it real easy to bind events on DOM elements and with a little bit of extra work (that I didnt know about) you can also set up binding to non-DOM element event bindings. Assume for a second that you have a simple JavaScript object like this: var item = { sku: "wwhelp" , foo: function() { alert('orginal foo function'); } }; and...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • WebLogic Server Performance and Tuning: Part I - Tuning JVM

    - by Gokhan Gungor
    Each WebLogic Server instance runs in its own dedicated Java Virtual Machine (JVM) which is their runtime environment. Every Admin Server in any domain executes within a JVM. The same also applies for Managed Servers. WebLogic Server can be used for a wide variety of applications and services which uses the same runtime environment and resources. Oracle WebLogic ships with 2 different JVM, HotSpot and JRocket but you can choose which JVM you want to use. JVM is designed to optimize itself however it also provides some startup options to make small changes. There are default values for its memory and garbage collection. In real world, you will not want to stick with the default values provided by the JVM rather want to customize these values based on your applications which can produce large gains in performance by making small changes with the JVM parameters. We can tell the garbage collector how to delete garbage and we can also tell JVM how much space to allocate for each generation (of java Objects) or for heap. Remember during the garbage collection no other process is executed within the JVM or runtime, which is called STOP THE WORLD which can affect the overall throughput. Each JVM has its own memory segment called Heap Memory which is the storage for java Objects. These objects can be grouped based on their age like young generation (recently created objects) or old generation (surviving objects that have lived to some extent), etc. A java object is considered garbage when it can no longer be reached from anywhere in the running program. Each generation has its own memory segment within the heap. When this segment gets full, garbage collector deletes all the objects that are marked as garbage to create space. When the old generation space gets full, the JVM performs a major collection to remove the unused objects and reclaim their space. A major garbage collect takes a significant amount of time and can affect system performance. When we create a managed server either on the same machine or on remote machine it gets its initial startup parameters from $DOMAIN_HOME/bin/setDomainEnv.sh/cmd file. By default two parameters are set:     Xms: The initial heapsize     Xmx: The max heapsize Try to set equal initial and max heapsize. The startup time can be a little longer but for long running applications it will provide a better performance. When we set -Xms512m -Xmx1024m, the physical heap size will be 512m. This means that there are pages of memory (in the state of the 512m) that the JVM does not explicitly control. It will be controlled by OS which could be reserve for the other tasks. In this case, it is an advantage if the JVM claims the entire memory at once and try not to spend time to extend when more memory is needed. Also you can use -XX:MaxPermSize (Maximum size of the permanent generation) option for Sun JVM. You should adjust the size accordingly if your application dynamically load and unload a lot of classes in order to optimize the performance. You can set the JVM options/heap size from the following places:     Through the Admin console, in the Server start tab     In the startManagedWeblogic script for the managed servers     $DOMAIN_HOME/bin/startManagedWebLogic.sh/cmd     JAVA_OPTIONS="-Xms1024m -Xmx1024m" ${JAVA_OPTIONS}     In the setDomainEnv script for the managed servers and admin server (domain wide)     USER_MEM_ARGS="-Xms1024m -Xmx1024m" When there is free memory available in the heap but it is too fragmented and not contiguously located to store the object or when there is actually insufficient memory we can get java.lang.OutOfMemoryError. We should create Thread Dump and analyze if that is possible in case of such error. The second option we can use to produce higher throughput is to garbage collection. We can roughly divide GC algorithms into 2 categories: parallel and concurrent. Parallel GC stops the execution of all the application and performs the full GC, this generally provides better throughput but also high latency using all the CPU resources during GC. Concurrent GC on the other hand, produces low latency but also low throughput since it performs GC while application executes. The JRockit JVM provides some useful command-line parameters that to control of its GC scheme like -XgcPrio command-line parameter which takes the following options; XgcPrio:pausetime (To minimize latency, parallel GC) XgcPrio:throughput (To minimize throughput, concurrent GC ) XgcPrio:deterministic (To guarantee maximum pause time, for real time systems) Sun JVM has similar parameters (like  -XX:UseParallelGC or -XX:+UseConcMarkSweepGC) to control its GC scheme. We can add -verbosegc -XX:+PrintGCDetails to monitor indications of a problem with garbage collection. Try configuring JVM’s of all managed servers to execute in -server mode to ensure that it is optimized for a server-side production environment.

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  • Where to publish articles about open source?

    - by Lukas Eder
    I've been developing a free, open source Java database abstraction project (jOOQ) and I have released first stable releases from November 2010 onwards. Feedback has been quite good and constructive, and I am very motivated to continue my work. In the mean time, to get more attention and feedback, I have published articles on http://java.dzone.com/ http://www.theserverside.com/ http://www.infoq.com/ (they didn't publish my article, though) These are some sample articles so you know the type of article I want to publish: http://java.dzone.com/announcements/simple-and-intuitive-approach http://java.dzone.com/articles/2011-great-year-stored What other resources would you recommend? Where else should I publish, knowing that I want to reach Java/SQL developers and architects / technology decision makers I can publish in English, German, French I think that my project is suitable for both beginners and pro's (in Java and SQL, or programming in general)

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  • Compatibility between DirectX 9 and DirectX 10 shaders

    - by Delta
    I am a beginner to game development and as I am used to programming in C# I decided to go for XNA. I've been playing around with it for a while and now I am learning the basics of HLSL shaders, I have noticed in the MSDN documentation that there have been some syntax changes in HLSL between DirectX 9 and DirectX 10, for example, the Sampler type Since I am having some troubles with my desktop pc, I am using my laptop which video card only supports DirectX 9.0c. Then I'm gonna have to write my shaders using the DirectX 9 syntax, right? So I am wondering, will my HLSL shaders written using the DirectX 9 syntax work on a system running DirectX 10 (or higher)?

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  • James Atkinson - New Blog Home

    - by jatkinson
    I'm migrating my blog that is currently hosted over at vbCity.com (which is an outstanding developer community!) to a new home at geekswithblogs.net. I truly appreciate the comradery of Serge B, Ged Mead, and the other team members at the "City". What you can expect to find here (my interests): Most .NET programming topics General computing Language examples in C#, VB.NET, and Boo WCF WPF Mathematical / GPS solutions F# (in progress... if you can say that much) Obsessed with code performance (speed) Some photography My background: Kansas State University Grad (Agriculture Technology Management) From Richmond, VA Self taught programmer (started with C# in VS2002) NOT a professional programmer (enables free thinking?!)  I'm no Jeff Atwood or Beth Massi, but you should expect to see some interesting stuff to follow.

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  • O&rsquo;Reilly Deal of the Day 7/August/2014 - Windows PowerShell for Developers

    - by TATWORTH
    Originally posted on: http://geekswithblogs.net/TATWORTH/archive/2014/08/07/orsquoreilly-deal-of-the-day-7august2014---windows-powershell-for.aspxToday’s half-price Deal of the Day from O’Reilly at http://shop.oreilly.com/product/0636920024491.do?code=MSDEAL is Windows PowerShell for Developers. “Want to perform programming tasks better, faster, simpler, and make them repeatable? Take a deep dive into Windows PowerShell and discover what this distributed automation platform can do. Whether you’re a .NET developer or IT pro, this concise guide will show you how PowerShell’s scripting language can help you be more productive on everyday tasks.”

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  • How can I create blog post functionality without Wordpress or Drupal?

    - by Ali
    I'm currently learning Python (as a beginner in programming). I go through each chapter learning basics. I haven't gotten far enough to understand how CMS works. I eventually want a blog that doesn't depend on Wordpress or Drupal. I would like to develop it myself as my skills progress. My immediate curiosity is on blog posts. What is the component called that will allow me to make a daily post on my blog? There must be a technical term for this function. I would like to learn how to make one, but don't even know what to research. Everything I research points me to Wordpress or Drupal. I would like to create my own. Thanks in advance! Ali

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  • Itzik Ben-Gan is in town

    - by Dave Ballantyne
    Not that you would know it from the page below,  but Itzik Ben-Gan is back in London to do a 5 day training course, start 03october.  http://www.qa.com/training-courses/technical-it-training/microsoft/microsoft-sql-server/microsoft-sql-server-2008-and-r2/advanced-t-sql-querying,-programming-and-tuning-for-sql-server-2005--2008Why QA are not screaming this from the rafters, I will never be able to fathom.  Its kind of like going for a physics course and finding that Steven Hawking is taking the class. Training budgets are tight at the moment and £2500+ is a fair amount to pay but ,as the saying goes,  but if you pay peanuts you get monkeys. Looks like you will need to be quick , the site is saying "Fewer than 5 places available".

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  • Should I create separate Work and Personal Github accounts?

    - by Almost Surely
    I'm fairly new to programming, and I've been working on many personal projects, which I'm concerned can come across as silly/unprofessional. The kind of projects I have are a Reddit Image Downloader and a tool for GM's to use in roleplaying games. I want to start building up a Github for projects in my chosen field of Data Analytics, but I'm not sure how to orgaqnize projects on my Github account. Should I create a "Professional" Github, mainly containing different analytical scripts and have a separate "Personal" account for fun little projects of mine? Or am I just overthinking this and should I just maintain account?

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  • Console keyboard input OOP

    - by Alexandre P. Levasseur
    I am trying to build a very simple console-based game with a focus on using OOP instead of procedural programming because I intend to build up on that code for more complex projects. I am wondering if there is a design pattern that nicely handles this use case: There is a Player class with a MakeMove() method interacting with the board game. The MakeMove() method has to somehow get the user input yet I do not want to code it into the Player class as this would reduce cohesion and augment coupling. I was thinking of maybe having some controller class handle the sequence of events and thus the calls to keyboard input. However, that controller class would need to be able to handle differently the subclasses of Player (e.g. the AI class does not require keyboard input). Thoughts ?

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  • SQL Server - MVP 2010

    - by JustinL
    I was very happy to receive an email last week to confirm I would receive the MVP Award for SQL Server for 2010 - very exciting news ! I missed the first FedEx delivery, however this weekend they were able to successfully deliver the package from Microsoft and it began to feel very real as I opened the box to find the MVP glass-ware! Since leaving Microsoft, the past couple of years have been incredibly challenging, exciting and satisfying.  The MVP Award is really special, the SQL community has a fantastic, international base with many successful events, leaders and contributors providing an impressive network both online and in-person. I'm really excited about the year ahead - starting this week with SQL Bits in London, followed by PASS EMEA in Germany next week and at the London PASS user group meeting on Monday 26th April. Regards,   Justin Langford - Coeo Ltd

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  • The Breakpoint with Paul Irish and Addy Osmani—Episode 2

    The Breakpoint with Paul Irish and Addy Osmani—Episode 2 Ask and vote for questions at: goo.gl Addy Osmani and the (real) Paul Irish return for the second live episode of the Breakpoint - a new show focusing on developer tooling and workflow. This week they'll be showing us brand new SASS, feature inspection and console features in the Chrome Developer Tools. If you want your to stay on the bleeding edge of tooling, you won't want to miss it. From: GoogleDevelopers Views: 0 0 ratings Time: 00:00 More in Science & Technology

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  • O&rsquo;Reilly Half-price Deal to 05:00 PT 14/August/2014 - Malware Forensics Field Guide for Windows Systems

    - by TATWORTH
    Originally posted on: http://geekswithblogs.net/TATWORTH/archive/2014/08/09/orsquoreilly-half-price-deal-to-0500-pt-14august2014---malware-forensics.aspxUntil 05:00 PT 14/August/2014, at http://shop.oreilly.com/product/9781597494724.do?code=WKFRNS, O’Reilly are offering half-price on the E-book Malware Forensics Field Guide for Windows Systems. “Dissecting the dark side of the Internet with its infectious worms, botnets, rootkits, and Trojan horse programs (known as malware) is a treacherous condition for any forensic investigator or analyst. Written by information security experts with real-world investigative experience, Malware Forensics Field Guide for Windows Systems is a "tool" with checklists for specific tasks, case studies of difficult situations, and expert analyst tips.”

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  • A Guided Tour of Complexity

    - by JoshReuben
    I just re-read Complexity – A Guided Tour by Melanie Mitchell , protégé of Douglas Hofstadter ( author of “Gödel, Escher, Bach”) http://www.amazon.com/Complexity-Guided-Tour-Melanie-Mitchell/dp/0199798109/ref=sr_1_1?ie=UTF8&qid=1339744329&sr=8-1 here are some notes and links:   Evolved from Cybernetics, General Systems Theory, Synergetics some interesting transdisciplinary fields to investigate: Chaos Theory - http://en.wikipedia.org/wiki/Chaos_theory – small differences in initial conditions (such as those due to rounding errors in numerical computation) yield widely diverging outcomes for chaotic systems, rendering long-term prediction impossible. System Dynamics / Cybernetics - http://en.wikipedia.org/wiki/System_Dynamics – study of how feedback changes system behavior Network Theory - http://en.wikipedia.org/wiki/Network_theory – leverage Graph Theory to analyze symmetric  / asymmetric relations between discrete objects Algebraic Topology - http://en.wikipedia.org/wiki/Algebraic_topology – leverage abstract algebra to analyze topological spaces There are limits to deterministic systems & to computation. Chaos Theory definitely applies to training an ANN (artificial neural network) – different weights will emerge depending upon the random selection of the training set. In recursive Non-Linear systems http://en.wikipedia.org/wiki/Nonlinear_system – output is not directly inferable from input. E.g. a Logistic map: Xt+1 = R Xt(1-Xt) Different types of bifurcations, attractor states and oscillations may occur – e.g. a Lorenz Attractor http://en.wikipedia.org/wiki/Lorenz_system Feigenbaum Constants http://en.wikipedia.org/wiki/Feigenbaum_constants express ratios in a bifurcation diagram for a non-linear map – the convergent limit of R (the rate of period-doubling bifurcations) is 4.6692016 Maxwell’s Demon - http://en.wikipedia.org/wiki/Maxwell%27s_demon - the Second Law of Thermodynamics has only a statistical certainty – the universe (and thus information) tends towards entropy. While any computation can theoretically be done without expending energy, with finite memory, the act of erasing memory is permanent and increases entropy. Life & thought is a counter-example to the universe’s tendency towards entropy. Leo Szilard and later Claude Shannon came up with the Information Theory of Entropy - http://en.wikipedia.org/wiki/Entropy_(information_theory) whereby Shannon entropy quantifies the expected value of a message’s information in bits in order to determine channel capacity and leverage Coding Theory (compression analysis). Ludwig Boltzmann came up with Statistical Mechanics - http://en.wikipedia.org/wiki/Statistical_mechanics – whereby our Newtonian perception of continuous reality is a probabilistic and statistical aggregate of many discrete quantum microstates. This is relevant for Quantum Information Theory http://en.wikipedia.org/wiki/Quantum_information and the Physics of Information - http://en.wikipedia.org/wiki/Physical_information. Hilbert’s Problems http://en.wikipedia.org/wiki/Hilbert's_problems pondered whether mathematics is complete, consistent, and decidable (the Decision Problem – http://en.wikipedia.org/wiki/Entscheidungsproblem – is there always an algorithm that can determine whether a statement is true).  Godel’s Incompleteness Theorems http://en.wikipedia.org/wiki/G%C3%B6del's_incompleteness_theorems  proved that mathematics cannot be both complete and consistent (e.g. “This statement is not provable”). Turing through the use of Turing Machines (http://en.wikipedia.org/wiki/Turing_machine symbol processors that can prove mathematical statements) and Universal Turing Machines (http://en.wikipedia.org/wiki/Universal_Turing_machine Turing Machines that can emulate other any Turing Machine via accepting programs as well as data as input symbols) that computation is limited by demonstrating the Halting Problem http://en.wikipedia.org/wiki/Halting_problem (is is not possible to know when a program will complete – you cannot build an infinite loop detector). You may be used to thinking of 1 / 2 / 3 dimensional systems, but Fractal http://en.wikipedia.org/wiki/Fractal systems are defined by self-similarity & have non-integer Hausdorff Dimensions !!!  http://en.wikipedia.org/wiki/List_of_fractals_by_Hausdorff_dimension – the fractal dimension quantifies the number of copies of a self similar object at each level of detail – eg Koch Snowflake - http://en.wikipedia.org/wiki/Koch_snowflake Definitions of complexity: size, Shannon entropy, Algorithmic Information Content (http://en.wikipedia.org/wiki/Algorithmic_information_theory - size of shortest program that can generate a description of an object) Logical depth (amount of info processed), thermodynamic depth (resources required). Complexity is statistical and fractal. John Von Neumann’s other machine was the Self-Reproducing Automaton http://en.wikipedia.org/wiki/Self-replicating_machine  . Cellular Automata http://en.wikipedia.org/wiki/Cellular_automaton are alternative form of Universal Turing machine to traditional Von Neumann machines where grid cells are locally synchronized with their neighbors according to a rule. Conway’s Game of Life http://en.wikipedia.org/wiki/Conway's_Game_of_Life demonstrates various emergent constructs such as “Glider Guns” and “Spaceships”. Cellular Automatons are not practical because logical ops require a large number of cells – wasteful & inefficient. There are no compilers or general program languages available for Cellular Automatons (as far as I am aware). Random Boolean Networks http://en.wikipedia.org/wiki/Boolean_network are extensions of cellular automata where nodes are connected at random (not to spatial neighbors) and each node has its own rule –> they demonstrate the emergence of complex  & self organized behavior. Stephen Wolfram’s (creator of Mathematica, so give him the benefit of the doubt) New Kind of Science http://en.wikipedia.org/wiki/A_New_Kind_of_Science proposes the universe may be a discrete Finite State Automata http://en.wikipedia.org/wiki/Finite-state_machine whereby reality emerges from simple rules. I am 2/3 through this book. It is feasible that the universe is quantum discrete at the plank scale and that it computes itself – Digital Physics: http://en.wikipedia.org/wiki/Digital_physics – a simulated reality? Anyway, all behavior is supposedly derived from simple algorithmic rules & falls into 4 patterns: uniform , nested / cyclical, random (Rule 30 http://en.wikipedia.org/wiki/Rule_30) & mixed (Rule 110 - http://en.wikipedia.org/wiki/Rule_110 localized structures – it is this that is interesting). interaction between colliding propagating signal inputs is then information processing. Wolfram proposes the Principle of Computational Equivalence - http://mathworld.wolfram.com/PrincipleofComputationalEquivalence.html - all processes that are not obviously simple can be viewed as computations of equivalent sophistication. Meaning in information may emerge from analogy & conceptual slippages – see the CopyCat program: http://cognitrn.psych.indiana.edu/rgoldsto/courses/concepts/copycat.pdf Scale Free Networks http://en.wikipedia.org/wiki/Scale-free_network have a distribution governed by a Power Law (http://en.wikipedia.org/wiki/Power_law - much more common than Normal Distribution). They are characterized by hubs (resilience to random deletion of nodes), heterogeneity of degree values, self similarity, & small world structure. They grow via preferential attachment http://en.wikipedia.org/wiki/Preferential_attachment – tipping points triggered by positive feedback loops. 2 theories of cascading system failures in complex systems are Self-Organized Criticality http://en.wikipedia.org/wiki/Self-organized_criticality and Highly Optimized Tolerance http://en.wikipedia.org/wiki/Highly_optimized_tolerance. Computational Mechanics http://en.wikipedia.org/wiki/Computational_mechanics – use of computational methods to study phenomena governed by the principles of mechanics. This book is a great intuition pump, but does not cover the more mathematical subject of Computational Complexity Theory – http://en.wikipedia.org/wiki/Computational_complexity_theory I am currently reading this book on this subject: http://www.amazon.com/Computational-Complexity-Christos-H-Papadimitriou/dp/0201530821/ref=pd_sim_b_1   stay tuned for that review!

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  • How to find and fix performance problems in ORM powered applications

    - by FransBouma
    Once in a while we get requests about how to fix performance problems with our framework. As it comes down to following the same steps and looking into the same things every single time, I decided to write a blogpost about it instead, so more people can learn from this and solve performance problems in their O/R mapper powered applications. In some parts it's focused on LLBLGen Pro but it's also usable for other O/R mapping frameworks, as the vast majority of performance problems in O/R mapper powered applications are not specific for a certain O/R mapper framework. Too often, the developer looks at the wrong part of the application, trying to fix what isn't a problem in that part, and getting frustrated that 'things are so slow with <insert your favorite framework X here>'. I'm in the O/R mapper business for a long time now (almost 10 years, full time) and as it's a small world, we O/R mapper developers know almost all tricks to pull off by now: we all know what to do to make task ABC faster and what compromises (because there are almost always compromises) to deal with if we decide to make ABC faster that way. Some O/R mapper frameworks are faster in X, others in Y, but you can be sure the difference is mainly a result of a compromise some developers are willing to deal with and others aren't. That's why the O/R mapper frameworks on the market today are different in many ways, even though they all fetch and save entities from and to a database. I'm not suggesting there's no room for improvement in today's O/R mapper frameworks, there always is, but it's not a matter of 'the slowness of the application is caused by the O/R mapper' anymore. Perhaps query generation can be optimized a bit here, row materialization can be optimized a bit there, but it's mainly coming down to milliseconds. Still worth it if you're a framework developer, but it's not much compared to the time spend inside databases and in user code: if a complete fetch takes 40ms or 50ms (from call to entity object collection), it won't make a difference for your application as that 10ms difference won't be noticed. That's why it's very important to find the real locations of the problems so developers can fix them properly and don't get frustrated because their quest to get a fast, performing application failed. Performance tuning basics and rules Finding and fixing performance problems in any application is a strict procedure with four prescribed steps: isolate, analyze, interpret and fix, in that order. It's key that you don't skip a step nor make assumptions: these steps help you find the reason of a problem which seems to be there, and how to fix it or leave it as-is. Skipping a step, or when you assume things will be bad/slow without doing analysis will lead to the path of premature optimization and won't actually solve your problems, only create new ones. The most important rule of finding and fixing performance problems in software is that you have to understand what 'performance problem' actually means. Most developers will say "when a piece of software / code is slow, you have a performance problem". But is that actually the case? If I write a Linq query which will aggregate, group and sort 5 million rows from several tables to produce a resultset of 10 rows, it might take more than a couple of milliseconds before that resultset is ready to be consumed by other logic. If I solely look at the Linq query, the code consuming the resultset of the 10 rows and then look at the time it takes to complete the whole procedure, it will appear to me to be slow: all that time taken to produce and consume 10 rows? But if you look closer, if you analyze and interpret the situation, you'll see it does a tremendous amount of work, and in that light it might even be extremely fast. With every performance problem you encounter, always do realize that what you're trying to solve is perhaps not a technical problem at all, but a perception problem. The second most important rule you have to understand is based on the old saying "Penny wise, Pound Foolish": the part which takes e.g. 5% of the total time T for a given task isn't worth optimizing if you have another part which takes a much larger part of the total time T for that same given task. Optimizing parts which are relatively insignificant for the total time taken is not going to bring you better results overall, even if you totally optimize that part away. This is the core reason why analysis of the complete set of application parts which participate in a given task is key to being successful in solving performance problems: No analysis -> no problem -> no solution. One warning up front: hunting for performance will always include making compromises. Fast software can be made maintainable, but if you want to squeeze as much performance out of your software, you will inevitably be faced with the dilemma of compromising one or more from the group {readability, maintainability, features} for the extra performance you think you'll gain. It's then up to you to decide whether it's worth it. In almost all cases it's not. The reason for this is simple: the vast majority of performance problems can be solved by implementing the proper algorithms, the ones with proven Big O-characteristics so you know the performance you'll get plus you know the algorithm will work. The time taken by the algorithm implementing code is inevitable: you already implemented the best algorithm. You might find some optimizations on the technical level but in general these are minor. Let's look at the four steps to see how they guide us through the quest to find and fix performance problems. Isolate The first thing you need to do is to isolate the areas in your application which are assumed to be slow. For example, if your application is a web application and a given page is taking several seconds or even minutes to load, it's a good candidate to check out. It's important to start with the isolate step because it allows you to focus on a single code path per area with a clear begin and end and ignore the rest. The rest of the steps are taken per identified problematic area. Keep in mind that isolation focuses on tasks in an application, not code snippets. A task is something that's started in your application by either another task or the user, or another program, and has a beginning and an end. You can see a task as a piece of functionality offered by your application.  Analyze Once you've determined the problem areas, you have to perform analysis on the code paths of each area, to see where the performance problems occur and which areas are not the problem. This is a multi-layered effort: an application which uses an O/R mapper typically consists of multiple parts: there's likely some kind of interface (web, webservice, windows etc.), a part which controls the interface and business logic, the O/R mapper part and the RDBMS, all connected with either a network or inter-process connections provided by the OS or other means. Each of these parts, including the connectivity plumbing, eat up a part of the total time it takes to complete a task, e.g. load a webpage with all orders of a given customer X. To understand which parts participate in the task / area we're investigating and how much they contribute to the total time taken to complete the task, analysis of each participating task is essential. Start with the code you wrote which starts the task, analyze the code and track the path it follows through your application. What does the code do along the way, verify whether it's correct or not. Analyze whether you have implemented the right algorithms in your code for this particular area. Remember we're looking at one area at a time, which means we're ignoring all other code paths, just the code path of the current problematic area, from begin to end and back. Don't dig in and start optimizing at the code level just yet. We're just analyzing. If your analysis reveals big architectural stupidity, it's perhaps a good idea to rethink the architecture at this point. For the rest, we're analyzing which means we collect data about what could be wrong, for each participating part of the complete application. Reviewing the code you wrote is a good tool to get deeper understanding of what is going on for a given task but ultimately it lacks precision and overview what really happens: humans aren't good code interpreters, computers are. We therefore need to utilize tools to get deeper understanding about which parts contribute how much time to the total task, triggered by which other parts and for example how many times are they called. There are two different kind of tools which are necessary: .NET profilers and O/R mapper / RDBMS profilers. .NET profiling .NET profilers (e.g. dotTrace by JetBrains or Ants by Red Gate software) show exactly which pieces of code are called, how many times they're called, and the time it took to run that piece of code, at the method level and sometimes even at the line level. The .NET profilers are essential tools for understanding whether the time taken to complete a given task / area in your application is consumed by .NET code, where exactly in your code, the path to that code, how many times that code was called by other code and thus reveals where hotspots are located: the areas where a solution can be found. Importantly, they also reveal which areas can be left alone: remember our penny wise pound foolish saying: if a profiler reveals that a group of methods are fast, or don't contribute much to the total time taken for a given task, ignore them. Even if the code in them is perhaps complex and looks like a candidate for optimization: you can work all day on that, it won't matter.  As we're focusing on a single area of the application, it's best to start profiling right before you actually activate the task/area. Most .NET profilers support this by starting the application without starting the profiling procedure just yet. You navigate to the particular part which is slow, start profiling in the profiler, in your application you perform the actions which are considered slow, and afterwards you get a snapshot in the profiler. The snapshot contains the data collected by the profiler during the slow action, so most data is produced by code in the area to investigate. This is important, because it allows you to stay focused on a single area. O/R mapper and RDBMS profiling .NET profilers give you a good insight in the .NET side of things, but not in the RDBMS side of the application. As this article is about O/R mapper powered applications, we're also looking at databases, and the software making it possible to consume the database in your application: the O/R mapper. To understand which parts of the O/R mapper and database participate how much to the total time taken for task T, we need different tools. There are two kind of tools focusing on O/R mappers and database performance profiling: O/R mapper profilers and RDBMS profilers. For O/R mapper profilers, you can look at LLBLGen Prof by hibernating rhinos or the Linq to Sql/LLBLGen Pro profiler by Huagati. Hibernating rhinos also have profilers for other O/R mappers like NHibernate (NHProf) and Entity Framework (EFProf) and work the same as LLBLGen Prof. For RDBMS profilers, you have to look whether the RDBMS vendor has a profiler. For example for SQL Server, the profiler is shipped with SQL Server, for Oracle it's build into the RDBMS, however there are also 3rd party tools. Which tool you're using isn't really important, what's important is that you get insight in which queries are executed during the task / area we're currently focused on and how long they took. Here, the O/R mapper profilers have an advantage as they collect the time it took to execute the query from the application's perspective so they also collect the time it took to transport data across the network. This is important because a query which returns a massive resultset or a resultset with large blob/clob/ntext/image fields takes more time to get transported across the network than a small resultset and a database profiler doesn't take this into account most of the time. Another tool to use in this case, which is more low level and not all O/R mappers support it (though LLBLGen Pro and NHibernate as well do) is tracing: most O/R mappers offer some form of tracing or logging system which you can use to collect the SQL generated and executed and often also other activity behind the scenes. While tracing can produce a tremendous amount of data in some cases, it also gives insight in what's going on. Interpret After we've completed the analysis step it's time to look at the data we've collected. We've done code reviews to see whether we've done anything stupid and which parts actually take place and if the proper algorithms have been implemented. We've done .NET profiling to see which parts are choke points and how much time they contribute to the total time taken to complete the task we're investigating. We've performed O/R mapper profiling and RDBMS profiling to see which queries were executed during the task, how many queries were generated and executed and how long they took to complete, including network transportation. All this data reveals two things: which parts are big contributors to the total time taken and which parts are irrelevant. Both aspects are very important. The parts which are irrelevant (i.e. don't contribute significantly to the total time taken) can be ignored from now on, we won't look at them. The parts which contribute a lot to the total time taken are important to look at. We now have to first look at the .NET profiler results, to see whether the time taken is consumed in our own code, in .NET framework code, in the O/R mapper itself or somewhere else. For example if most of the time is consumed by DbCommand.ExecuteReader, the time it took to complete the task is depending on the time the data is fetched from the database. If there was just 1 query executed, according to tracing or O/R mapper profilers / RDBMS profilers, check whether that query is optimal, uses indexes or has to deal with a lot of data. Interpret means that you follow the path from begin to end through the data collected and determine where, along the path, the most time is contributed. It also means that you have to check whether this was expected or is totally unexpected. My previous example of the 10 row resultset of a query which groups millions of rows will likely reveal that a long time is spend inside the database and almost no time is spend in the .NET code, meaning the RDBMS part contributes the most to the total time taken, the rest is compared to that time, irrelevant. Considering the vastness of the source data set, it's expected this will take some time. However, does it need tweaking? Perhaps all possible tweaks are already in place. In the interpret step you then have to decide that further action in this area is necessary or not, based on what the analysis results show: if the analysis results were unexpected and in the area where the most time is contributed to the total time taken is room for improvement, action should be taken. If not, you can only accept the situation and move on. In all cases, document your decision together with the analysis you've done. If you decide that the perceived performance problem is actually expected due to the nature of the task performed, it's essential that in the future when someone else looks at the application and starts asking questions you can answer them properly and new analysis is only necessary if situations changed. Fix After interpreting the analysis results you've concluded that some areas need adjustment. This is the fix step: you're actively correcting the performance problem with proper action targeted at the real cause. In many cases related to O/R mapper powered applications it means you'll use different features of the O/R mapper to achieve the same goal, or apply optimizations at the RDBMS level. It could also mean you apply caching inside your application (compromise memory consumption over performance) to avoid unnecessary re-querying data and re-consuming the results. After applying a change, it's key you re-do the analysis and interpretation steps: compare the results and expectations with what you had before, to see whether your actions had any effect or whether it moved the problem to a different part of the application. Don't fall into the trap to do partly analysis: do the full analysis again: .NET profiling and O/R mapper / RDBMS profiling. It might very well be that the changes you've made make one part faster but another part significantly slower, in such a way that the overall problem hasn't changed at all. Performance tuning is dealing with compromises and making choices: to use one feature over the other, to accept a higher memory footprint, to go away from the strict-OO path and execute queries directly onto the RDBMS, these are choices and compromises which will cross your path if you want to fix performance problems with respect to O/R mappers or data-access and databases in general. In most cases it's not a big issue: alternatives are often good choices too and the compromises aren't that hard to deal with. What is important is that you document why you made a choice, a compromise: which analysis data, which interpretation led you to the choice made. This is key for good maintainability in the years to come. Most common performance problems with O/R mappers Below is an incomplete list of common performance problems related to data-access / O/R mappers / RDBMS code. It will help you with fixing the hotspots you found in the interpretation step. SELECT N+1: (Lazy-loading specific). Lazy loading triggered performance bottlenecks. Consider a list of Orders bound to a grid. You have a Field mapped onto a related field in Order, Customer.CompanyName. Showing this column in the grid will make the grid fetch (indirectly) for each row the Customer row. This means you'll get for the single list not 1 query (for the orders) but 1+(the number of orders shown) queries. To solve this: use eager loading using a prefetch path to fetch the customers with the orders. SELECT N+1 is easy to spot with an O/R mapper profiler or RDBMS profiler: if you see a lot of identical queries executed at once, you have this problem. Prefetch paths using many path nodes or sorting, or limiting. Eager loading problem. Prefetch paths can help with performance, but as 1 query is fetched per node, it can be the number of data fetched in a child node is bigger than you think. Also consider that data in every node is merged on the client within the parent. This is fast, but it also can take some time if you fetch massive amounts of entities. If you keep fetches small, you can use tuning parameters like the ParameterizedPrefetchPathThreshold setting to get more optimal queries. Deep inheritance hierarchies of type Target Per Entity/Type. If you use inheritance of type Target per Entity / Type (each type in the inheritance hierarchy is mapped onto its own table/view), fetches will join subtype- and supertype tables in many cases, which can lead to a lot of performance problems if the hierarchy has many types. With this problem, keep inheritance to a minimum if possible, or switch to a hierarchy of type Target Per Hierarchy, which means all entities in the inheritance hierarchy are mapped onto the same table/view. Of course this has its own set of drawbacks, but it's a compromise you might want to take. Fetching massive amounts of data by fetching large lists of entities. LLBLGen Pro supports paging (and limiting the # of rows returned), which is often key to process through large sets of data. Use paging on the RDBMS if possible (so a query is executed which returns only the rows in the page requested). When using paging in a web application, be sure that you switch server-side paging on on the datasourcecontrol used. In this case, paging on the grid alone is not enough: this can lead to fetching a lot of data which is then loaded into the grid and paged there. Keep note that analyzing queries for paging could lead to the false assumption that paging doesn't occur, e.g. when the query contains a field of type ntext/image/clob/blob and DISTINCT can't be applied while it should have (e.g. due to a join): the datareader will do DISTINCT filtering on the client. this is a little slower but it does perform paging functionality on the data-reader so it won't fetch all rows even if the query suggests it does. Fetch massive amounts of data because blob/clob/ntext/image fields aren't excluded. LLBLGen Pro supports field exclusion for queries. You can exclude fields (also in prefetch paths) per query to avoid fetching all fields of an entity, e.g. when you don't need them for the logic consuming the resultset. Excluding fields can greatly reduce the amount of time spend on data-transport across the network. Use this optimization if you see that there's a big difference between query execution time on the RDBMS and the time reported by the .NET profiler for the ExecuteReader method call. Doing client-side aggregates/scalar calculations by consuming a lot of data. If possible, try to formulate a scalar query or group by query using the projection system or GetScalar functionality of LLBLGen Pro to do data consumption on the RDBMS server. It's far more efficient to process data on the RDBMS server than to first load it all in memory, then traverse the data in-memory to calculate a value. Using .ToList() constructs inside linq queries. It might be you use .ToList() somewhere in a Linq query which makes the query be run partially in-memory. Example: var q = from c in metaData.Customers.ToList() where c.Country=="Norway" select c; This will actually fetch all customers in-memory and do an in-memory filtering, as the linq query is defined on an IEnumerable<T>, and not on the IQueryable<T>. Linq is nice, but it can often be a bit unclear where some parts of a Linq query might run. Fetching all entities to delete into memory first. To delete a set of entities it's rather inefficient to first fetch them all into memory and then delete them one by one. It's more efficient to execute a DELETE FROM ... WHERE query on the database directly to delete the entities in one go. LLBLGen Pro supports this feature, and so do some other O/R mappers. It's not always possible to do this operation in the context of an O/R mapper however: if an O/R mapper relies on a cache, these kind of operations are likely not supported because they make it impossible to track whether an entity is actually removed from the DB and thus can be removed from the cache. Fetching all entities to update with an expression into memory first. Similar to the previous point: it is more efficient to update a set of entities directly with a single UPDATE query using an expression instead of fetching the entities into memory first and then updating the entities in a loop, and afterwards saving them. It might however be a compromise you don't want to take as it is working around the idea of having an object graph in memory which is manipulated and instead makes the code fully aware there's a RDBMS somewhere. Conclusion Performance tuning is almost always about compromises and making choices. It's also about knowing where to look and how the systems in play behave and should behave. The four steps I provided should help you stay focused on the real problem and lead you towards the solution. Knowing how to optimally use the systems participating in your own code (.NET framework, O/R mapper, RDBMS, network/services) is key for success as well as knowing what's going on inside the application you built. I hope you'll find this guide useful in tracking down performance problems and dealing with them in a useful way.  

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  • RSS Feeds currently on Simple-Talk

    - by Andrew Clarke
    There are a number of news-feeds for the Simple-Talk site, but for some reason they are well hidden. Whilst we set about reorganizing them, I thought it would be a good idea to list some of the more important ones. The most important one for almost all purposes is the Homepage RSS feed which represents the blogs and articles that are placed on the homepage. Main Site Feed representing the Homepage ..which is good for most purposes but won't always have all the blogs, or maybe it will occasionally miss an article. If you aren't interested in all the content, you can just use the RSS feeds that are more relevant to your interests. (We'll be increasing these categories soon) The newsfeed for SQL articles The .NET section newsfeed The newsfeed for Red Gate books The newsfeed for Opinion articles The SysAdmin section newsfeed if you want to get a more refined feed, then you can pick and choose from these feeds for each category so as to make up your custom news-feed in the SQL section, SQL Training Learn SQL Server Database Administration TSQL Programming SQL Server Performance Backup and Recovery SQL Tools SSIS SSRS (Reporting Services) in .NET there are... ASP.NET Windows Forms .NET Framework ,NET Performance Visual Studio .NET tools in Sysadmin there are Exchange General Virtualisation Unified Messaging Powershell in opinion, there is... Geek of the Week Opinion Pieces in Books, there is .NET Books SQL Books SysAdmin Books And all the blogs have got feeds. So although you can get all the blogs from here.. Main Blog Feed          You can get individual RSS feeds.. AdamRG's Blog       Alex.Davies's Blog       AliceE's Blog       Andrew Clarke's Blog       Andrew Hunter's Blog       Bart Read's Blog       Ben Adderson's Blog       BobCram's Blog       bradmcgehee's Blog       Brian Donahue's Blog       Charles Brown's Blog       Chris Massey's Blog       CliveT's Blog       Damon's Blog       David Atkinson's Blog       David Connell's Blog       Dr Dionysus's Blog       drsql's Blog       FatherJack's Blog       Flibble's Blog       Gareth Marlow's Blog       Helen Joyce's Blog       James's Blog       Jason Crease's Blog       John Magnabosco's Blog       Laila's Blog       Lionel's Blog       Matt Lee's Blog       mikef's Blog       Neil Davidson's Blog       Nigel Morse's Blog       Phil Factor's Blog       red@work's Blog       reka.burmeister's Blog       Richard Mitchell's Blog       RobbieT's Blog       RobertChipperfield's Blog       Rodney's Blog       Roger Hart's Blog       Simon Cooper's Blog       Simon Galbraith's Blog       TheFutureOfMonitoring's Blog       Tim Ford's Blog       Tom Crossman's Blog       Tony Davis's Blog       As well as these blogs, you also have the forums.... SQL Server for Beginners Forum     Programming SQL Server Forum    Administering SQL Server Forum    .NET framework Forum    .Windows Forms Forum   ASP.NET Forum   ADO.NET Forum 

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  • Unit testing best practices for a unit testing newbie

    - by wilhil
    In recent years, I have only written small components for people in larger projects or small tools. I have never written a unit test and it always seems like learning how to write them and actually making one takes a lot longer than simply firing up the program and testing for real. I am just about to start a fairly large scale project that could take a few months to complete and whilst I will try to test elements as I write them (like always), I am wondering if unit testing could save me time. I was just wondering if anyone could give good advice: Should I be looking at unit testing at the start of the project and possibly adopt a TDD approach. Should I just write tests as I go along, after each section is complete. Should I complete the project and then write unit tests at the end.

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  • Python and Ruby in Tuxedo

    - by Maurice Gamanho
    With the release of SALT 11gR1, you can now develop Python/Ruby services/applications on Oracle Tuxedo platform. Python functions or Ruby classes can be invoked as Tuxedo services by other Tuxedo services or clients and, in addition, Python/Ruby applications can invoke existing Tuxedo services. SALT 11gR1 combines the proven scalability, reliability and performance of the Tuxedo runtime infrastructure with the agility provided by these dynamic scripting languages, providing a highly available and almost linearly scalable platform for Python and Ruby application development. Another benefit of developing Python and Ruby applications with Tuxedo is that services are SOA enabled from inception by virtue of Tuxedo's comprehensive integration options with J2EE app servers, mainframe applications, Web services, etc. Other interesting features are dynamic re-loading of scripts, where script changes are picked up automatically or when the administrator decides, and server-side typing, where Python functions and Ruby classes are given interfaces by way of the Tuxedo Metadata Repository. More information can be found on the Oracle SALT 11gR1 documentation page. See also SCA Python and Ruby Programming and Python and Ruby Data Type Mapping.

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