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  • How to handle multiple domains correctly? [closed]

    - by Eric Itzhak
    Possible Duplicate: Could I buy a domain name to increase traffic to my site like this? I have a website with multiple keyword based domains ( 2 actully) Now both domains are common google searches for the topic. What i'm intrested is to handle the domains as such that google can recognize the seconed domain with the same page rank as the primary domain, so it will also appear on the first page. My question is how do i do it correctly so i will help SEO? meaning i want the 2nd domain to be on the first page, because the primary is on the first page for it's keyword. do i simple put a redirect in the index.php file? Or to do a 301 redirect? or change the .htaccess file? Or create a domain pointer in the Control panel?

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  • How to recognize a good programmer?

    - by gius
    Our company is looking for new programmers. And here comes the problem - there are many developers who look really great at the interview, seem to know the technology you need and have a good job background, but after two moths of work, you find out that they are not able to work in a team, writing some code takes them very long time, and moreover, the result is not as good as it should be. So, do you use any formalized tests (are there any?)? How do you recognize a good programmer - and a good person? Are there any simple 'good' questions that might reveal the future problems? ...or is it just about your 'feeling' about the person (ie., mainly your experience), and trying him out? Edit: According to Manoj's answer, here is the question related to the coding task at the job interview.

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  • Linear search vs Octree (Frustum cull)

    - by Dave
    I am wondering whether I should look into implementing an octree of some kind. I have a very simple game which consists of a 3d plane for the floor. There are multiple objects scattered around on the ground, each one has an aabb in world space. Currently I just do a loop through the list of all these objects and check if its bounding box intersects with the frustum, it works great but I am wondering if if it would be a good investment in an octree. I only have max 512 of these objects on the map and they all contain bounding boxes. I am not sure if an octree would make it faster since I have so little objects in the scene.

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  • What does RESTful web applications mean? [closed]

    - by John Cooper
    Possible Duplicate: What is REST (in simple English) What does RESTful web applications mean? A web service is a function that can be accessed by other programs over the web (Http). To clarify a bit, when you create a website in PHP that outputs HTML its target is the browser and by extension the human being reading the page in the browser. A web service is not targeted at humans but rather at other programs. SOAP and REST are two ways of creating WebServices. Correct me if i am wrong? What are other ways i can create a WebService? What does it mean fully RESTful web Application?

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  • glsl demo suggestions ?

    - by brainydexter
    In a lot of places I interviewed recently, I have been asked many a times if I have worked with shaders. Even though, I have read and understand the pipeline, the answer to that question has been no. Recently, one of the places asked me if I can send them a sample of 'something' that is "visually polished". So, I decided to take the plunge and wrote some simple shader in GLSL(with opengl).I now have a basic setup where I can use vbos with glsl shaders. I have a very short window left to send something to them and I was wondering if someone with experience, could suggest an idea that is interesting enough to grab someone's attention. Thanks

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  • Interacting with scene cocos2d

    - by cjroebuck
    I'm attempting to make my first cocos2d (for iphone) multiplayer game and having difficulty understanding how to interact with a scene once it is running. The game is a simple turn-based one and so I have a GameController class which co-ordinates the rounds. I also have a GameScene class which is the actual scene that is displayed during a round of the game. The basic interaction I need is for the GameController to be able to pass messages to the GameScene class.. such as StartRound/StopRound etc. The thing that complicates this is that I am loading the GameScene with a LoadingScene class which simply initialises the scene and replaces the current scene with this one, so there is no reference from GameController to GameScene, so passing messages is quite tricky. Does anyone have any ways to get around this, ideally I would still like to use a Loading class as it smooths out the memory hit when replacing scenes.

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  • How are "Json.org"-like specs graphs called and how can I generate them?

    - by Sebastián Grignoli
    In http://www.json.org Douglas Crockford shows the specs of the JSON format in two interesting ways: In the right side column he lists a text spec that looks like a YACC or LEX listing. In the main body of the homepage, he put several images that gives us a simple way to visually understand the valid sequences that composes a JSON string. Those images look like a description of the path that a finite state automaton would follow when parsing the JSON string. Wich are the names (if any) of that listing format and that kind of graphics? Is there any software that renders a source file containing the specification into that kind of images?

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  • Implementing movement on a grid

    - by Dvole
    I have a simple snake game, where I have other NPC snakes on the field. How do I calculate the movement of those other snakes so that they did not hit walls, and each other? So far I have it like this: I check for current coordinates and when there is a wall nearby I change direction to some other one. And so on, this way the snakes never collide the walls. But not actually colliding other snakes, how do I prevent this? I figured I could probe for the direction I'm heading and if there is anything there I would change direction too, but there is a set of situation where this won't work, for example if another snake will block off all exits later.

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  • RemoveHandler Issues with Custom Events

    - by Jeff Certain
    This is a case of things being more complicated that I thought they should be. Since it took a while to figure this one out, I thought it was worth explaining and putting all of the pieces to the answer in one spot. Let me set the stage. Architecturally, I have the notion of generic producers and consumers. These put items onto, and remove items from, a queue. This provides a generic, thread-safe mechanism to load balance the creation and processing of work items in our application. Part of the IProducer(Of T) interface is: 1: Public Interface IProducer(Of T) 2: Event ItemProduced(ByVal sender As IProducer(Of T), ByVal item As T) 3: Event ProductionComplete(ByVal sender As IProducer(Of T)) 4: End Interface Nothing sinister there, is there? In order to simplify our developers’ lives, I wrapped the queue with some functionality to manage the produces and consumers. Since the developer can specify the number of producers and consumers that are spun up, the queue code manages adding event handlers as the producers and consumers are instantiated. Now, we’ve been having some memory leaks and, in order to eliminate the possibility that this was caused by weak references to event handles, I wanted to remove them. This is where it got dicey. My first attempt looked like this: 1: For Each producer As P In Producers 2: RemoveHandler producer.ItemProduced, AddressOf ItemProducedHandler 3: RemoveHandler producer.ProductionComplete, AddressOf ProductionCompleteHandler 4: producer.Dispose() 5: Next What you can’t see in my posted code are the warnings this caused. The 'AddressOf' expression has no effect in this context because the method argument to 'AddressOf' requires a relaxed conversion to the delegate type of the event. Assign the 'AddressOf' expression to a variable, and use the variable to add or remove the method as the handler.  Now, what on earth does that mean? Well, a quick Bing search uncovered a whole bunch of talk about delegates. The first solution I found just changed all parameters in the event handler to Object. Sorry, but no. I used generics precisely because I wanted type safety, not because I wanted to use Object. More searching. Eventually, I found this forum post, where Jeff Shan revealed a missing piece of the puzzle. The other revelation came from Lian_ZA in this post. However, these two only hinted at the solution. Trying some of what they suggested led to finally getting an invalid cast exception that revealed the existence of ItemProducedEventHandler. Hold on a minute! I didn’t create that delegate. There’s nothing even close to that name in my code… except the ItemProduced event in the interface. Could it be? Naaaaah. Hmmm…. Well, as it turns out, there is a delegate created by the compiler for each event. By explicitly creating a delegate that refers to the method in question, implicitly cast to the generated delegate type, I was able to remove the handlers: 1: For Each producer As P In Producers 2: Dim _itemProducedHandler As IProducer(Of T).ItemProducedEventHandler = AddressOf ItemProducedHandler 3: RemoveHandler producer.ItemProduced, _itemProducedHandler 4:  5: Dim _productionCompleteHandler As IProducer(Of T).ProductionCompleteEventHandler = AddressOf ProductionCompleteHandler 6: RemoveHandler producer.ProductionComplete, _productionCompleteHandler 7: producer.Dispose() 8: Next That’s “all” it took to finally be able to remove the event handlers and maintain type-safe code. Hopefully, this will save you the same challenges I had in trying to figure out how to fix this issue!

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  • How can I create animated card graphics like in Hearthstone?

    - by Appeltaart
    In the game Hearthstone, there are cards with animated images on them. A few examples: http://www.hearthhead.com/card=281/argent-commander http://www.hearthhead.com/card=469/blood-imp The animations seem to be composed of multiple effects: Particle systems. Fading sprites in and out/rotating them Simple scrolling textures A distortion effect, very evident in the cape and hair of example 1. Swirling smoke effects, the light in example 1 and the green/purple glow in example 2. The first three elements are trivial, what I'd like to know is how the last two could be done. Can this even be done realtime in a game, or are they pre-rendered animations?

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  • Manipulating DOM using jQuery

    - by bipinjoshi
    By now you know how to alter existing elements and their attributes. jQuery also allows you insert, append, remove and replace elements from HTML DOM so that you can modify the document structure. For example, say you are calling some WCF service from client script and based on its return values need to generate HTML table on the fly. In this article I am going to demonstrate some of these jQuery features by developing a simple RSS gadget that grabs and displays RSS feed items in a web form.http://www.bipinjoshi.net/articles/90f4fbef-ef36-467b-8ca0-d0922a5902b0.aspx 

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  • What is the best wrapping strategy ?

    - by Riduidel
    Hi, I'm planning to integrate an external tool (ffmpeg in my particular case, but it could be anything, in fact, as lolng as its tasks are long running ones). This tool has a lot of command-line parameters. For now, I've done to simple things with it, already requiring me a good bunch of class writing, to embed all the information it can return to me. I now face the even more complex task of having to send it a bunch of parameters and to handle possible errors. So, what is a best way for that ? Create classes containing all possible options Relying upon a reverse equivalent of commons-cli / CliBuilder / OptionParser Directly write all options from user input Obiwan Kenobi powers (or anything I don't even know about) Please notice I do it in an uncommon language (for the sake of me, don't ask me what it is, as it looks like a desperate and sterile union between CoffeeScript and lua), as a consequence, there can be no framework doing what I want in the language I use.

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  • Is It bad for SEO to have internal redirected links? [closed]

    - by Jonas Lindqvist
    I have a large number of pages having similar but not identical content. Example: site.com/dream_dictionary_flying and site.com/dream_interpretation_flying. The problem is that although not being identical, they are sometimes on the edge of being duplicate content. The solution via redirect 301 in htaccess is simple and can be done in a minute, BUT, changing all existing links on the whole site from "/something" to "/something_else" would take ages, it would be thousands of manual changes taking x hundreds of hours. My question is this; is it bad for SEO to have internal links that are redirected, or rather HOW bad is it? For the human user it would not matter at all but from what I have experienced, the search engines don't like it. Is there any rule of thumb here? Please come back with your thoughts and experience on this. Thanks!

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  • Why is database developer pay so high? [closed]

    - by user433500
    Just wondering why someone would get 10k+ in some area in US for just writing queries and creating tables. While the average salary for someone who does scripting, object oriented programming, J2EE and database all together is only ~12K in new york city. Is there similar opportunities in cities like new york where only doing database gets one 10K+? What is the rational of companies paying such a high salary to consultants for just writing simple queries? I am sure college grad can do that with ease and will be quite satisfied with a 60k+ pay for a couple of year. Does location really matter so much?

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  • What is a Histogram, and How Can I Use it to Improve My Photos?

    - by Eric Z Goodnight
    What’s with that weird graph with all the peaks and valleys? You’ve seen it when you open Photoshop or go to edit a camera raw file. But what is that weird thing called a histogram, and what does it mean? The histogram is one of the most important and powerful tools for the digital imagemaker. And with a few moments reading, you’ll understand a few simple rules can make you a much more powerful image editor, as well as helping you shoot better photographs in the first place. So what are you waiting for? Read on!  What is a Histogram, and How Can I Use it to Improve My Photos?How To Easily Access Your Home Network From Anywhere With DDNSHow To Recover After Your Email Password Is Compromised

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  • How to improve programming skills?

    - by Mike
    I'm very new to programming. I started learning PHP about half a year ago, so I do know something. I can write small functions, I can export and import information from a database and I can make a website. I don't know OOP principles and I don't know about objects and classes. Should I move to OOP principles and learn about classes, methods and objects? If not, what should I do? Continue writing simple code? How can a programmer write his/her own API? Is OOP necessary to do this? So how can i improve my skills? I love programming. I spend my 24/7 on it, so any help will be appreciated.

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  • Case convention- Why the variation between languages?

    - by Jason
    Coming from a Java background, I'm very used to camelCase. When writing C, using the underscore wasn't a big adjustment, since it was only used sparingly when writing simple Unix apps. In the meantime, I stuck with camelCase as my style, as did most of the class. However, now that I'm teaching myself C# in preparation for my upcoming Usability Design class in the fall, the PascalCase convention of the language is really tripping me up and I'm having to rely on intellisense a great deal in order to make sure the correct API method is being used. To be honest, switching to the PascalCase layout hasn't quite sunk in the muscle memory just yet, and that is frustrating from my point of view. Since C# and Java are considered to be brother languages, as both are descended from C++, why the variation in the language conventions? Was it a personal decision by the creators based on their comfort level, or was it just to play mindgames with new introductees to the language?

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  • Make a flowchart to demonstrate closure behavior

    - by thomas
    I saw below test question the other day in which the author's used a flow chart to represent the logic of loops. And I got to thinking it would be interesting to do this with some more complex logic. For example, the closure in this IIFE sort of boggles me. while (i <= qty_of_gets) { // needs an IIFE (function(i) promise = promise.then(function(){ return $.get("queries/html/" + product_id + i + ".php"); }); }(i++)); } I wonder if seeing a flowchart representation of what happens in it could be more elucidating. Could such a thing be done? Would it be helpful? Or just messy? I haven't the foggiest clue where to start, but thought maybe someone would like to take a stab. Probably all the ajax could go and it could just be a simple return within the IIFE.

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  • How do I grep in a variable?

    - by Ashfame
    How to do a grep in a variable? I have stored the wget output in a variable and I need to extract out some strings from it. Like the content of the variable is upgrade http://wordpress.org/download/ http://wordpress.org/wordpress-3.0.5.zip 3.0.5 en_US 4.3 4.1.2 I need to check if the string contains the word upgrade, so I can do a simple grep and then check the exit status of it by $? and proceed. But how can I get the value 3.0.5 which is actually the fourth word? And how to actually grep in a variable?

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  • How should I sort images in an isometric game so that they appear in the correct order?

    - by Andrew
    Hi! This seems like a rather simple problem but I am having a lot of difficulty with it. What should I do to properly sort images in an isometric game? In a normal 2d top-down game one could use the screen y axis to sort the images. In this example the trees are properly sorted but the isometric walls are not. Example image: sorted by screen y Wall2 is one pixel below wall1 therefore it is drawn after wall1. If I sort by the isometric y axis the walls appear in the correct order but the trees do not. Example image: sorted by isometric y

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  • Solved: Chrome v18, self signed certs and &ldquo;signed using a weak signature algorithm&rdquo;

    - by David Christiansen
    So chrome has just updated itself automatically and you are now running v18 – great. Or is it… If like me, you are someone that are running sites using a self-signed SSL Certificate (i.e. when running a site on a developer machine) you may come across the following lovely message; Fear not, this is likely as a result of you following instructions you found on the apache openssl site which results in a self signed cert using the MD5 signature hashing algorithm. Using OpenSSL The simple fix is to generate a new certificate specifying to use the SHA512 signature hashing algorithm, like so; openssl req -new -x509 -sha512 -nodes -out server.crt -keyout server.key Simples! Now, you should be able to confirm the signature algorithm used is sha512 by looking at the details tab of certificate Notes If you change your certificate, be sure to reapply any private key permissions you require – such as allowing access to the application pool user.

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  • Solved: Chrome v18, self signed certs and &ldquo;signed using a weak signature algorithm&rdquo;

    - by David Christiansen
    So chrome has just updated itself automatically and you are now running v18 – great. Or is it… If like me, you are someone that are running sites using a self-signed SSL Certificate (i.e. when running a site on a developer machine) you may come across the following lovely message; Fear not, this is likely as a result of you following instructions you found on the apache openssl site which results in a self signed cert using the MD5 signature hashing algorithm. The simple fix is to generate a new certificate specifying to use the SHA1 signature hashing algorithm, like so; openssl req -new -x509 -sha1 -nodes -out server.crt -keyout server.key Simples!

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  • Investigating on xVelocity (VertiPaq) column size

    - by Marco Russo (SQLBI)
      In January I published an article about how to optimize high cardinality columns in VertiPaq. In the meantime, VertiPaq has been rebranded to xVelocity: the official name is now “xVelocity in-memory analytics engine (VertiPaq)” but using xVelocity and VertiPaq when we talk about Analysis Services has the same meaning. In this post I’ll show how to investigate on columns size of an existing Tabular database so that you can find the most important columns to be optimized. A first approach can be looking in the DataDir of Analysis Services and look for the folder containing the database. Then, look for the biggest files in all subfolders and you will find the name of a file that contains the name of the most expensive column. However, this heuristic process is not very optimized. A better approach is using a DMV that provides the exact information. For example, by using the following query (open SSMS, open an MDX query on the database you are interested to and execute it) you will see all database objects sorted by used size in a descending way. SELECT * FROM $SYSTEM.DISCOVER_STORAGE_TABLE_COLUMN_SEGMENTS ORDER BY used_size DESC You can look at the first rows in order to understand what are the most expensive columns in your tabular model. The interesting data provided are: TABLE_ID: it is the name of the object – it can be also a dictionary or an index COLUMN_ID: it is the column name the object belongs to – you can also see ID_TO_POS and POS_TO_ID in case they refer to internal indexes RECORDS_COUNT: it is the number of rows in the column USED_SIZE: it is the used memory for the object By looking at the ration between USED_SIZE and RECORDS_COUNT you can understand what you can do in order to optimize your tabular model. Your options are: Remove the column. Yes, if it contains data you will never use in a query, simply remove the column from the tabular model Change granularity. If you are tracking time and you included milliseconds but seconds would be enough, round the data source column to the nearest second. If you have a floating point number but two decimals are good enough (i.e. the temperature), round the number to the nearest decimal is relevant to you. Split the column. Create two or more columns that have to be combined together in order to produce the original value. This technique is described in VertiPaq optimization article. Sort the table by that column. When you read the data source, you might consider sorting data by this column, so that the compression will be more efficient. However, this technique works better on columns that don’t have too many distinct values and you will probably move the problem to another column. Sorting data starting from the lower density columns (those with a few number of distinct values) and going to higher density columns (those with high cardinality) is the technique that provides the best compression ratio. After the optimization you should be able to reduce the used size and improve the count/size ration you measured before. If you are interested in a longer discussion about internal storage in VertiPaq and you want understand why this approach can save you space (and time), you can attend my 24 Hours of PASS session “VertiPaq Under the Hood” on March 21 at 08:00 GMT.

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  • "Bad apple" algorithm, or process crashes shared sandbox

    - by Roger Lipscombe
    I'm looking for an algorithm to handle the following problem, which I'm (for now) calling the "bad apple" algorithm. The problem I've got a N processes running in M sandboxes, where N M. It's impractical to give each process its own sandbox. At least one of those processes is badly-behaved, and is bringing down the entire sandbox, thus killing all of the other processes. If it was a single badly-behaved process, then I could use a simple bisection to put half of the processes in one sandbox, and half in another sandbox, until I found the miscreant. This could probably be extended by partitioning the set into more than two pieces until the badly-behaved process was found. For example, partitioning into 8 sets allows me to eliminate 7/8 of the search space at each step, and so on. The question If more than one process is badly-behaved -- including the possibility that they're all badly-behaved -- does this naive algorithm "work"? Is it guaranteed to work within some sensible bounds?

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  • Build 2012, the first post

    - by Dennis Vroegop
    Yes, I was one of the lucky few who made it to Build. Build, formerly known as the Professional Developers Conference (or PDC) is the place to be if you are a developer on the Microsoft platform. Since I take my job seriously I took out some time on my busy schedule, sighed at the thought of not seeing my family for another week and signed up for it. Now, before I talk about the amazing Surface devices (yes, this posting is written on one of them), the great Lumia 920 we all got, the long deserved love for touch, NUI and other things I have been talking about for years, I need to do some ranting. So if you are anxious to read about the technical goodies you’ll have to wait until the next post. Still here? Good. When I signed up for the Build conference during my holidays this summer it was pretty obvious that demand would be high. Therefor I made sure I was on time. But even though I registered only 7 minutes after the initial opening time the Early Bird discount for the first 500 attendees was already sold out. I later learned that registration actually started 5 minutes before the scheduled time but even though it is still impressive how fast things went. The whole event sold out in 57 minutes Or so they say… A lot of people got put on the waiting list. There was room for about 1500 attendees and I heard that at least 1000 people were on that waiting list, including a lot of people I know. Strangely, all of them got tickets assigned after 2 weeks. Here at the conference I heard from a guy from Nokia that they had shipped 2500 Lumia 920 phones. That number matches the rumors that the organization added 1000 extra tickets. This, of course is no problem. I am not an elitist and I think large crowds have a special atmosphere that I quite like. But…. The Microsoft Campus is not equipped for that sheer volume of visitors. That was painfully obvious during on-site registration where people had to stand in line for over 2 hours. The conference is spread out over 2 buildings, divided by a 15 minute busride (yes, the campus is that big). I have seen queues of over 200 people waiting for the bus and when that arrived it had a capacity of 16. I can assure you: that doesn’t fit. This of course means that travelling from one site to the other might take about 30 minutes. So you arrive at the session room just in time, only to find out it’s full. Since you can’ get into that session you try to find another one but now you’re even more late so you have no chance at all of entering. The doors are closed and you’re told: “Well, you can watch the live stream online”. Mmmm… So I spend thousands of dollars, a week away from home, family and work to be told I can also watch the sessions online? Are you fricking kidding me? I could go on but I won’t. You get the idea. It’s jus badly organized, something I am not really used to in my 20 years of experience at Microsoft events. Yes, I am disappointed. I hope a lot of people here in Redmond will also fill in the evals and that the organization next year will do a better job. Really, Build deserves better. </rantmode>

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