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  • Does TDD really work for complex projects?

    - by Amir Rezaei
    I’m asking this question regarding problems I have experienced during TDD projects. I have noticed the following challenges when creating unit tests. Generating and maintaining mock data It’s hard and unrealistic to maintain large mock data. It’s is even harder when database structure undergoes changes. Testing GUI Even with MVVM and ability to test GUI, it takes a lot of code to reproduce the GUI scenario. Testing the business I have experience that TDD works well if you limit it to simple business logic. However complex business logic is hard to test since the number of combinations of tests (test space) is very large. Contradiction in requirements In reality it’s hard to capture all requirements under analysis and design. Many times one note requirements lead to contradiction because the project is complex. The contradiction is found late under implementation phase. TDD requires that requirements are 100% correct. In such cases one could expect that conflicting requirements would be captured during creating of tests. But the problem is that this isn’t the case in complex scenarios. I have read this question: Why does TDD work? Does TDD really work for complex enterprise projects, or is it practically limit to project type?

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  • API Wordpress & Inksoft

    - by user105405
    I am new to this whole website design and API bit. My husband has bought a license for the program InkSoft. Their site does not offer very much customization, so we decided to buy a Wordpress.org site that is hosted through godaddy. With all of that said, I am trying to figure out a way to take the products that are on InkSoft's website, which get their information from the suppliers' warehouses (for things like inventory), and put them on the Wordpress site. There is an area on InkSoft where I can access "Store API...API feeds." I guess I am just confused on where to put this type of stuff in the WordPress site or how to put it in there? If I go to the "Products" area on this Store API, I am given a URL that deals with the product stuff and I am also given a HUGE list of stuff that contains stuff such as: < ProductCategoryList < vw_product_categories product_category_id="1000076" name="Most Popular" path="Most Popular" thumburl_front="REPLACE_DOMAIN_WITH/images/publishers/2433/ProductCategories/Most_Popular/80.gif" / Can everyone give me directions on what and how to use all this stuff? Thank you!!

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  • Is Joel Test really a good gauging tool?

    - by henry
    I just learned about Joel Test. I have been computer programmer for 22 years, but somehow never heard about it before. I consider my best job so far to be this small investment managing company with 30 employees and only 3 people in IT department. I am no longer with them but I had being working there for 5 years – my longest streak with any given company. To my surprise they scored extremely poor on Joel Test. The only two questions I would answer “yes” are #4: Do you have a bug database? And #9: Do you use the best tools money can buy? Everything else is either “sometimes” or straight “no”. Here is what I liked about the company however: a) Good pay, they bragged about it to my face and I bragged about it to their face, so it was almost like a family environment. b) I always knew big picture. When writing a code to solve particular problem there were no ambiguity about the business nature of that problem. Even though we did not always had written specs we could ask business users a question anytime, often yelling it across the floor. I could even talk to executives any time I felt like doing it: no appointment necessary. c) Immediate feedback. Once we implement a solution and make business users happy they immediately let us know that, we (programmers) become heroes of the moment. d) No red tape. I could always buy any tools I deem necessary, and design solutions the way my professional judgment dictates. e) Flexibility. If I had mid-day dental appointment that is near my house rather than near the office, I would send email to the company: "FYI: I work from home today". As long as one of 3 IT guys was on the floor (to help traders in case their monitors go dark) they did not care where 2 others are. So the question thus becomes how valuable Joel Test is? Why bother with it?

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  • Database Developers Can Now Save 20%

    - by stephen.garth
    Database developers can now increase productivity and save money at the same time. For a limited time, Oracle Store is offering a 20% discount on Oracle SQL Developer Data Modeler. Just enter the code SQLDDM at checkout to get the discount. Oracle SQL Developer Data Modeler is an independent, standalone product with a full spectrum of data and database modeling tools and utilities, including modeling for Entity Relationship Diagrams (ERD), Relational (database design), Data Type and Multi-dimensional modeling, full forward and reverse engineering and DDL code generation. SQL Developer Data Modeler can connect to any supported Oracle Database and is platform independent. Save 20% on Oracle SQL Developer Data Modeler at Oracle Store - Discount Code SQLDDM Find out more about Oracle SQL Developer and Oracle SQL Developer Data Modeler var gaJsHost = (("https:" == document.location.protocol) ? "https://ssl." : "http://www."); document.write(unescape("%3Cscript src='" + gaJsHost + "google-analytics.com/ga.js' type='text/javascript'%3E%3C/script%3E")); try { var pageTracker = _gat._getTracker("UA-13185312-1"); pageTracker._trackPageview(); } catch(err) {}

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  • Bad style programming, am I pretending too much?

    - by Luca
    I realized to work in an office with a quite bad code base. The base library implemented in years and years is quite limited, and most of that code is, honestly, horrible. Projects developed in the office are very large. Fine. I could define me a "perfectionist" (but often I'm not), and I thought to refactor an application (really a portion), which need a new (complex) feature. But, today, I really realized that it's not possible to refactor that application modules with a reasonable time (say, 24/26 hours, respect the avaialable time for the task, which is 160 hours). I'm talking about (I am a bit ashamed to say) name collisions, large and frequent cut & paste code, horrible and misleading naming, makefiles without dependencies (!), application login is spread randomly across many different sources, dead code, variable aliasing, no assertion, no documentation, very long source files, bad/incomplete include file definition, (this is emblematic!) very frequent extern declaration of variables and functions, ... I'm sure to continue ... buffer overflows because sprintf, indentation (!), spacing, non existent const modifier usage. I would say that every source line was written quite randomly when needed, without keeping in mind some design (at least, the obvious one). (Am I in hell?) The problem arises when the application is developed by a colleague of mine. I felt very frustrated. So, I decided to expose the "situation" to my colleague; at the end, that was a bad idea. He is justified in saying that "the application was developed in haste, so it is natural that it is written vaguely; you are wasting time to think and implement an elegant implementation" .... I'm asking too much from my colleague to write readable code, which is managed and documented? I expect too much in not having to read thousands of lines of code to understand how a particular logic?

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  • Is my first employer expecting too much?

    - by priyank patel
    This is my first job as a programmer. I am working using the followig technologies: ASP.NET C# HTML CSS Javascript JQuery I work for a firm which develops software for small banking firms. Currently they have their software running in 100 firms. Their software is developed in Visual Fox Pro. I was hired to develop an online version of this software. I am the only developer. My boss is another developer, the only other developer in the firm. Therefore, my employer has a total of two developers. My boss does not have any experience with .NET development. I have been working on this project for 8 months. The progress is there, but has been very slow. I try my best to do what my boss asks. But the project just seems too ambitious for me. The company has not done have any planning for the project. They just ask me to develop what their older software provides. So I have to deal with front end, back end, review code, design architecture, and more. I have decided to give my best. I try a lot. But the project sometimes just seems to be overwhelming. Question: Is it normal for a beginner programmer to be in this place? Are my employers just expecting too much of a new programmer? As a programmer, am I lacking skills one needs to deal with this? I always feel the need to work in at least a small team, if not big one. I am just not able judge my condition. Also I am paid very low salary. I do work on Saturday as well. Please, help to clarify my judgment. Any suggestions are welcome.

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  • Integrating Twitter Into An ASP.NET Website

    Twitter is a popular social networking web service for writing and sharing short messages. These tidy text messages are referred to as tweets and are limited to 140 characters. Users can leave tweets and follow other users directly from Twitter's website or by using the Twitter API. Twitter's API makes it possible to integrate Twitter with external applications. For example, you can use the Twitter API to display your latest tweets on your blog. A mom and pop online store could integrate Twitter such that a new tweet was added each time a customer completed an order. And ELMAH, a popular open-source error logging library, can be configured to send error notifications to Twitter. Twitter's API is implemented over HTTP using the design principles of Representational State Transfer (REST). In a nutshell, inter-operating with the Twitter API involves a client - your application - sending an XML-formatted message over HTTP to the server - Twitter's website. The server responds with an XML-formatted message that contains status information and data. While you can certainly interface with this API by writing your own code to communicate with the Twitter API over HTTP along with the code that creates and parses the XML payloads exchanged between the client and server, such work is unnecessary since there are many community-created Twitter API libraries for a variety of programming frameworks. This article shows how to integrate Twitter with an ASP.NET website using the Twitterizer library, which is a free, open-source .NET library for working with the Twitter API. Specifically, this article shows how to retrieve your latest tweets and how to post a tweet using Twitterizer. Read on to learn more! Read More >

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  • Estimating cost of labor for a controlled experiment

    - by Lorin Hochstein
    Let's say you are a software engineering researcher and you are designing a controlled experiment to compare two software technologies or techniques (e.g., TDD vs. non-TDD, Python vs. Go) with respect to some qualities of interest (e.g., quality of resulting code, programmer productivity). According to your study design, participants will work alone to implement a non-trivial software system. You estimate it should take about six months for a single programmer to complete the task. You also estimate via power analysis that you will need around sixty study participants to obtain statistically significant results, assuming the technologies actually do yield different outcomes. To maximize external validity, you want to use professional programmers as study participants. Unfortunately, it isn't possible to find professional programmers who can volunteer for several months to work full-time on implementing a software system. You decide to go the simplest route and contract with a large IT consulting firm to obtain access to programmers to participate in the study. What is a reasonable estimate of the cost range, per person-month, for the programming labor? Assume you are constrained to work with a U.S.-based firm, but it doesn't matter where in the U.S. the firm itself or the programmers or located. Note: I'm looking for a reasonable order-of-magnitude range suitable for back-of-the-envelope calculations so that when people say "Why doesn't somebody just do a study to measure X", I can say, "Because running that study properly would cost $Y", and have a reasonable argument for the value of $Y.

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  • What would you do to improve the working of a small Development team?

    - by Omar Kooheji
    My company is having a reshuffle and I'm applying for my boss' job as he's moved up the ladder. The new role would give me a chance to move our development team into the 21st century and I'd like to make sure that: I can provide sensible suggestions in the interview to get the job so I can fix the team If I get the job I can actually enact some changes to actually improve the lives of the developers and their output. I want to know what I can suggest to improve the way we work, because I think it's a mess but every time I've suggested a change it's been shot down because any time spend implementing the change would be time that isn't spent developing software. Here is the state of play at the moment: My team consists of 3-4 developers (Mainly Java but I do some .Net work) Each member of the team is usually works on 2-3 projects at a time We are each responsible for the entire life cycle of the project from design to testing. Usually only one person works on a project (Although we have the odd project that will have more than one person working on it.) Projects tend to be bespoke to single customer, or are really heavilly reliant on a particular customer environment. We have 2-3 "Products" which we evolve to meet customer requirements. We use SVN for source control We don't do continuous integration (I'd like to start) We use a really basic bug tracker for internal issue tracking (I'd like to move to an issue/task management system) Any changes that bring a sudden dip in revenue generation will probably be rejected, the company isn't structured for development most of the rest of the technical team's jobs can be broken down to install this piece of hardware, configure that piece of hardware and once a job is done it's done and you never have to look at it again. This mentality has crept into development team because it's part of the company culture.

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  • Codeigniter + JQuery + Processing.js to replace a Delphi App

    - by Peter Turner
    So, I've got a mandate to make our aged trillion lined Delphi app web based and it needs to make heavy use of the <canvas> element (HTML5 compatibility doesn't seem to be a big issue since we can just make our clients use a compatible browser the way we'd make them use a compatible version of Windows in the win32 environment). The Delphi app in question is almost completely database driven and will still pretty much continue to be developed as the main product. What I am tasked with is pretty much recreating a scaled down version of the program that performs the major functions of the whole program. I couldn't find any frameworks that simulate windows forms using the canvas element, I'm assuming this is probably by design since it is easier just to use HTML, well, be that as it may, I still think it would be cool to have a few of my cool controls on the web (TRichView and TVirtualTree, etc...) So my question is, to anyone who has tried this before, A.) What can we use for an IDE to code this web app (I just use emacs, but no one else in my company does)? B.) Is it a good idea to mix PHP and Processing.JS? It seems like I'm using a lot of AJAX to get anything to happen. 3 calls just for one dialog box to pop up, Loads the HTML for the dialog, Loads the XML to populate the database info on the form Loads the processing.js PJS file which draws the database info to the canvas. Is three a lot, do people usually combine all their gets into one?

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  • How to Boost Your Mouse Pointing Accuracy in Windows

    - by The Geek
    Whether you are doing graphics/web design work or just taking screenshots, it’s often very difficult to move the mouse precisely enough to select pixels the way you’d like. Here’s a couple of ways to make it better. There’s a number of methods you can use, from configuring the default mouse settings, to enabling Mouse Keys to move the mouse pointer with the keyboard, or my favorite: Using the Precision Booster feature in IntelliPoint. Image by Rufus Latest Features How-To Geek ETC How to Use the Avira Rescue CD to Clean Your Infected PC The Complete List of iPad Tips, Tricks, and Tutorials Is Your Desktop Printer More Expensive Than Printing Services? 20 OS X Keyboard Shortcuts You Might Not Know HTG Explains: Which Linux File System Should You Choose? HTG Explains: Why Does Photo Paper Improve Print Quality? Ubuntu Font Family Now Available for Download Oh No! WikiLeaks Published Santa Claus’s Naughty List [Video] Remember the Milk Now Supports HTTPS Encryption for the Entire Session MTCrypt Is an Efficient Front End for Mounting TrueCrypt Volumes 10 Things You Should Do with Your New Android Phone Walking Through the Park on a Snowy Night Wallpaper

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  • Separation of development responsibilities in a new project

    - by dreza
    We have very recently started a new project (MVC 3.0) and some of our early discussion has been around how the work and development will be split amongst the team members to ensure we get the least amount of overlap of work and so help make it a bit easier for each developer to get on and do their work. The project is expected to take about 6 months - 1 year (although not all developers are likely to be on and might filter off towards the end), Our team is going to be small so this will help out a bit I believe. The team will essentially consist of: 3 x developers (All different levels i.e. more senior, intermediate and junior) 1 x project manager / product owner / tester An external company responsbile for doing our design work General project/development decisions so far have included: Develop in an Agile way using SCRUM techniques (We are still very much learning this approach as a company) Use MVVM archectecture Use Ninject and DI where possible Attempt to use as TDD as much as possible to drive development. Keep our controllers as skinny as possible Keep our views as simple as possible During our discussions two approaches have been broached as too how to seperate the workload given our objectives outlined above. OPTION 1: A framework seperation where each person is responsible for conceptual areas with overlap and discussion primarily in the integration areas. The integration areas would the responsibily of both developers as required. View prototypes (**Graphic designer**) | - Mockups | Views (Razor and view helpers etc) & Javascript (**Developer 1**) | - View models (Integration point) | Controllers and Application logic (**Developer 2**) | - Models (Integration point) | Domain model and persistence (**Developer 3**) OPTION 2: A more task orientated approach where each person is responsible for the completion of the entire task (story) from view - controller - model. QUESTION: For those who have worked in small teams developing MVC projects how have you managed the workload distribution in this situation. I can't imagine the junior would be responsible for building parts of the underlying architecture so would given them responsibility for the view make sense considering we are trying to keep it simple?

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  • Record management system java web framework

    - by Kamil Tomšík
    We're currently reconsidering technologies and frameworks to get more agile with "simple" RMS CRUD-based projects. In short, short-living things like this Right now we have a custom extension on top of SmartGWT but after some time it has proven not to be flexible enough. I also personally dislike the java-js compilation process and the whole GWT codebase. Not only is the design ugly, it also makes certain low-level js things very complicated if not completely impossible. So what I'm looking for is: closest to web as possible, like JSF or possibly Tapestry, it is very important to be able get "low" and weave framework if necessary. Happens more often than we thought. datagrid capable - Ext.js & PrimeFaces looks pretty good, Vaadin does too. db-schema generators (optional, no matter in which way) If it were only on me, I'd probably stick to Ext.js + custom rest-based java solution, possibly generated from database schema (not sure about concrete tooling yet). I only have experience with vanilla Ext.js, vanilla GWT and JSF 2.0 / Seam, so it hard for me to judge or even propose other frameworks. What would be your proposition? What are the problems you've faced? What was your solution and how hard do you think it was to deal with them in "big picture"?

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  • Guide to the web development ecosystem

    - by acjohnson55
    I'm a long-time software developer, and I've been thrown in the deep, deep end of developing from the ground up what will hopefully be a highly scalable and interactive web application. I've been out of the web game for about 8 years, and even when I was last in it, I wasn't exactly on the cutting edge. I think I've made judicious design decisions and I'm quite happy with the progress I've been making so far, but new, hot web technologies keep crawling out of the woodwork and into my headspace, forcing me to continually revalidate my implementation decisions. Complicating things even further is the preponderance of out-of-date information and the difficulty of knowing what is out of date in the first place. What I'm wondering is, are there any comprehensive books or guides dedicated to compiling and comparing the technologies out there, end-to-end in the web application stack? I'm happy to learn new techs on demand, but I don't like learning about them after I've already spent time going in another direction. I'm looking for the sort of executive info a CTO might read to make sure the best architectural decisions are being made. And just to be clear, this is a question about resources, not about specific technology suggestions.

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  • CQRS without using others patterns

    - by John Smith
    I would like to explain CQRS to my team of developers. I just can't figure out how to explain it in the simplest way so they can implement the pattern rapidly without any others frameworks. I've read a lot of resources including video and articles but I don't find how to implement CQRS without using others patterns like a service Bus, event sourcing pattern, domain driven design. I know the purpose of these pattern but for the first step, I don't want them to think CQRS and theses patterns must be tied together. My first idea is to say that CQRS is about separating the read part and the write part. The read part is composed only of the UI project, and DAL project. Then the write part is composed of a typical multilayer architecture: UI/BLL/DAL. Then, does CQRS say we must also have two datastore ? What about the notion of commands which reveal the user's intention, is it also something part of CQRS or DDD ? Basically, how to implement CQRS without using others patterns. I concede it's also not that clear in my mind because I've used to work with NCQRS/DDD/Event Sourcing/ServiceBus in my personal project. Thanks

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  • Does waterfall require code complete before QA steps in?

    - by P.Brian.Mackey
    The process used at a certain company consists of: Create a layout according to some designs made in a web page design tool. (CSS, html) Requirements come in with "functional requirements". These consist of 100's of lines of business directions. E.G. Create a Table on page X. Column1 has numeric data. Column1 is the client code. Column2 is a string...etc. Write code to meet all functional requirements. When all code is checked in, send to QA (which is the BA that wrote the requirements) for inspection, bug finds and change requests. Punt back to developer with a list of X bugs and Y change requests. While bug finds or change requests 0 go to step 4. The agile development environments I have worked in allow, if not demand, early QA inspection and early user acceptance. So, pieces of the program can be refined and redefined before the entire application is in place. Not only that, but the process leaves little room for error or people changing their minds. Instead, those "change requests" come in at the last stage when they do the most damage. And being that a bug-fix's cost increases over time, this is a costly way to write code. I am no waterfall expert. As described, is this waterfall being mishandled in some way? How does waterfall address my concerns?

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  • HTML5 game engine for a 2D or 2.5D RPG style "map walk"

    - by stargazer
    please help me to choose a HTML5 game engine or Javascript libraries I want to do the following in the game: when the game starts a part the huge map (full size of the map: about 7 screens) is shown. The map itself is completely designed in the editor mapeditor.org (or in some comparable editor - if you know a good alternative to mapeditor.org - let me know) and loaded at runtime or at design time. The game engine should support loading of isometric maps (well, in worst case only orthogonal maps will be sufficient) both "tile layer" and "object layer" from mapeditor.org should be supported. Scrolling/performance of this map should be fast enough. The map and the game should be either in 2D (orthogonal map) or in 2.5D (isometric map) The game engine should support movement of sprites with animation. Let say I have a sprite for "human" with animation sequences showing "walking" in 8 directions - it should be imported into game engine and should "walk" on the map without writing a lot of Javascript code. Automatic scrolling of the map the "human" nears the screen border. Collision detection, "solid" objects. The mapeditor.org supports properies on tiles. Let say I assign a "solid" property to some tiles in editor. It should be easy to check this "solid" property in the game engine and implement kind of "solid" behavior, so the animanted sprites do not walk through the walls. Collision detection - it should be easy to implement some custom functionality like "when sprite A is close to sprite B - call this function" Showing "dialogs" or popup windows on top of the map - should be easy to implement. Cross-browser audio support - (it is implemented quite well in construct 2 from scirra, so I'm looking for the comparable audio quality) The game itself is a king of RPG but without fighting scenes and without huge "inventory". The main character just walking on the map, discovers some things, there are dialogs and sounds. The functionality of this example from sprite.js http://batiste.dosimple.ch/sprite.js/tests/mapeditor/map_reader.html is very close to what I'm developing. But I'm not a Javascript guru (and a very lazy guy) and would like to write even less Javascript code as in the example...

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  • unit level testing, agile, and refactoring

    - by dsollen
    I'm working on a very agile development system, a small number of people with my doing the vast majority of progaming myself. I've gotten to the testing phase and find myself writing mostly functional level testing, which I should in theory be leavning for our tester (in practice I don't entirely...trust our tester to detect and identify defects enough to leave him the sole writter of functional tests). In theory what I should be writing is Unit level tests. However, I'm not sure it's worth the expense. Unit testing takes some time to do, more then functional testing since I have to set up mocks and plugs into smaller units that weren't design to run in issolation. More importantly, I find I refactor and redesign heavily-part of this is due to my inherriting code that needed heavy redesign and is still being cleaned up, but even once I've finished removing parts that need work I'm sure in the act of expanding the code I'll still do a decent amount of refactoring and redesign. It feels as if I will break my unit tests, forcing wasted time to refactor them as well, often due to unit test, by definition, having to be coupled so closely to the code structure. So.is it worth all the wasted time when functional tests, that will never break when I refactor/redesign, should find most defects? Do unit tests really provide that much extra defect detetection over through functional? and how does one create good unit tests that work with very quick and agile code that is modified rapidly? ps, I would be fine/happy with links to anything one considers an excellent resource for how to 'do' unit testing in a highly changing enviroment. edit: to clarify I am doing a bit of very unoffical TDD, I just seem to be writing tests on what would be considered a functional level rather then unit level. I think part of this is becaus I own nearly all of the project I don't feel I need to limit the scope as much; and part of it is that it's daunting to think of trying to go back and retroactively add the unit tests needed to cover enough code that I can feel comfortable testing only a unit without the full functionality and trust that unit still works with the rest of the units.

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  • How do managers know if a person is a good or a bad programmer?

    - by Pavel Shved
    In most companies that do programming teams and divisions consist of programmers who design and write code and managers who... well, do the management stuff. Aside from just not writing code, managers usually do not even look at the code the team develops, and may even have no proper IDE installed on their work machines. Still, the managers are to judge if a person works well, if he or she should be put in charge of something, or if particular developer should be assigned to a task of the most importance and responsibility. And last, but not least: the managers usually assign the quarterly bonuses! To do the above effectively, a manager should know if a person is a good programmer—among other traits, of course. The question is, how do they do it? They don't even look at the code people write, they can't directly assess the quality of the components programmers develop... but their estimates of who is a good coder, and who is "not as good" are nevertheless correct in most cases! What is the secret?

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  • Identity in .NET 4.5&ndash;Part 1: Status Quo (Beta 1)

    - by Your DisplayName here!
    .NET 4.5 is a big release for claims-based identity. WIF becomes part of the base class library and structural classes like Claim, ClaimsPrincipal and ClaimsIdentity even go straight into mscorlib. You will be able to access all WIF functionality now from prominent namespaces like ‘System.Security.Claims’ and ‘System.IdentityModel’ (yay!). But it is more than simply merging assemblies; in fact claims are now a first class citizen in the whole .NET Framework. All built-in identity classes, like FormsIdentity for ASP.NET and WindowsIdentity now derive from ClaimsIdentity. Likewise all built-in principal classes like GenericPrincipal and WindowsPrincipal derive from ClaimsPrincipal. In other words, the moment you compile your .NET application against 4.5,  you are claims-based. That’s a big (and excellent) change.   While the classes are designed in a way that you won’t “feel” a difference by default, having the power of claims under the hood (and by default) will change the way how to design security features with the new .NET framework. I am currently doing a number of proof of concepts and will write about that in the future. There are a number of nice “little” features, like FindAll(), FindFirst(), HasClaim() methods on both ClaimsIdentity and ClaimsPrincipal. This makes querying claims much more streamlined. I also had to smile when I saw ClaimsPrincipal.Current (have a look at the code yourself) ;) With all the goodness also comes a number of breaking changes. I will write about that, too. In addition Vittorio announced just today the beta availability of a new wizard/configuration tool that makes it easier to do common things like federating with an IdP or creating a test STS. Go get the Beta and the tools and start writing claims-enabled applications! Interesting times ahead!

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  • Notes for a NetBeans IDE 7.4 HTML5 Screencast

    - by Geertjan
    I'm making a screencast that intends to thoroughly introduce NetBeans IDE 7.4 as a tool for HTML, JavaScript, and CSS developers. Here's the current outline, additions and other suggestions are welcome. Getting Started Downloading NetBeans IDE for HTML5 and PHP Examining the NetBeans installation directory, especially netbeans.conf Examining the NetBeans user directory Command line options for starting NetBeans IDE Exploring NetBeans IDE Menus and toolbars Versioning tools Options Window Go through whole Options window Change look and feels Adding themes Syntax coloring Code templates Plugin Manager and Plugin Portal Dark Look and Feel Themes Toggle line wrap Emmet HTML Tidy NetBeans Cheat Sheets Creating HTML5 projects From scratch From online template, e.g., Twitter Bootstrap From ZIP file From folder on disk From sample Editing Useful shortcuts Alt-Enter: see the current hints Alt-Shift-DOT/COMMA: expand selection (CTRL instead of Alt on Mac) Ctrl-Shift-Up/Down: copy up/down Alt-Shift-Up/Down: move up/down Alt-Insert: generate code (Lorum Ipsum) View menu | Show Non-printable Characters Source menu Show keyboard shortcut card Useful hints Surround with Tag Remove Surrounding Tag Useful code completion Link tag for CSS, show completion Script tag for JavaScript, show completion Create code templates in Options window Useful HTML Palette items Unordered List Link Useful code navigation Navigator Navigate menu Useful project settings Project-level deployment settings CSS Preprocessors (SASS/LESS) Cordova support Useful window management Dragging, minimizing, undocking Ctrl-Shift-Enter: distraction-free mode Alt-Shift Enter: maximization Debugging JavaScript debugger Deploying Embedded browser Responsive design Inspect in NetBeans mode Chrome browser with NetBeans plugin Android and iOS browsers Cordova makes native packages On device debugging On device styling Documentation PHP and HTML5 Learning Trail: https://netbeans.org/kb/trails/php.html Contributing Social Media: Twitter, Facebook, blogs Plugin Portal Planning to complete the above screencast this week, will continue editing this page as more useful features arise in my mind or hopefully in the comments in this blog entry!

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  • Is my current employer expecting too much?

    - by priyank patel
    This is my first job as a programmer.I am working on ASP.NET/C#,HTML,CSS,Javascript/Jquery. I am working for a firm which develops software for small banking firms. Currently they have their software running in 100 firms.Their software is developed in Visual Fox Pro. I was hired to develop online version of this software.I am the solo developer. My boss is another developer.So my company has two developers. My boss doesnot have any idea about .NET development.I am working on their project since 8 months.The progress is surely there but not very big. I try my best to do what my boss asks.But the project just seems too ambitious for me. The company doesnot have any planning for the project.They just ask me to develop what their older software provides.So I have to deal with front end , back end,review codes , design architecture and etc. I have decided to give my best.I try a lot.But the project sometimes just seems to be overwhelming. So my questions is , is it normal for a programmer to be in this place. I always feel the need to work in atleast a small team if not big one. Are my employers just expecting too much of a fresher.Or is that I being a programmer am lacking the skills to deal with this. I am just not able judge my condition.Also I am paid very low salary.I do work on saturday as well. Can anyone just help me judge this scenario? Any suggestions are welcome.

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  • Getting into driver development for linux [closed]

    - by user1103966
    Right now, I've been learning about writing device-drivers for linux 3.2 kernel for about 2 months. So far I have been able program simple char drivers that only read and write to a fictitious dev structure like a file, but now I'm moving to more advance concepts. The new material I've learned about includes I/O port manipulation, memory management, and interrupts. I feel that I have a basic understanding of overall driver operation but, there is still so much that I don't know. My question is this, given that I have the basic theory of how to write a dev-driver for a piece of hardware ... how long would it take to actually develop the skills of writing actual software that companies would want to employ? I plan on getting involved in an open-source project and building a portfolio. Also what type of beginner drivers could I write for hardware that would best help me develop my skills? I was thinking that taking on a project where I design my own key logger would easy and a good assignment to help me understand how IO ports and interrupts are used. I may want to eventually specialize in writing software for video cards or network devices though these devices seem beyond my understanding at the moment. Thanks for any help

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  • Need assistance matching a general theme style as well as eCommerce capability

    - by humble_coder
    I'm in the process of acquiring a new design client. They are getting into the business of "auto parts wholesaling" and they want a storefront. My preference is/was to create something from scratch. However, here is an established trend in their particular market (similar parts, layout, etc). They insist on following the existing visual trend, as per the following: http://www.xtremediesel.com/ http://www.thoroughbreddiesel.com/ http://www.alligatorperformance.com/ My plan of attack at this point is to find a comparable WP theme and a flexible (but useful) backend/product management. Their current demo site (which their previous developer made a stab at) is using Pinnacle Cart. It is no where near what they need, nor is it intuitive to work with. I was actually considering Magento for its greater abilities but I'm still considering options. That said, my two primary dilemmas are as follows: 1) I need a theme that mimics the general style of those listed. They explicitly said they didn't want anything too clean (e.g. ThemeForest, Woothemes) as it "wasn't rugged or busy looking enough" for their field. 2) I need a WP/Magento/WP e-Commerce (or any one of a host of other) plugin that will allow for bulk import/update of nearly 200,000 products, descriptions and images. I'm not opposed to manually interfacing with the DB for import, but in the end, I need a store/system that doesn't needlessly add 50 tables to accommodate some "wet behind the ears" concept of table normalization and is easy to add to. Anyway, if anyone has any quality suggestions regarding either of these issues, it would be most appreciated. Best.

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  • How best to handle ID3D11InputLayout in rendering code?

    - by JohnB
    I'm looking for an elegant way to handle input layouts in my directx11 code. The problem I have that I have an Effect class and a Element class. The effect class encapsulates shaders and similar settings, and the Element class contains something that can be drawn (3d model, lanscape etc) My drawing code sets the device shaders etc using the effect specified and then calls the draw function of the Element to draw the actual geometry contained in it. The problem is this - I need to create an D3D11InputLayout somewhere. This really belongs in the Element class as it's no business of the rest of the system how that element chooses to represent it's vertex layout. But in order to create the object the API requires the vertex shader bytecode for the vertex shader that will be used to draw the object. In directx9 it was easy, there was no dependency so my element could contain it's own input layout structures and set them without the effect being involved. But the Element shouldn't really have to know anything about the effect that it's being drawn with, that's just render settings, and the Element is there to provide geometry. So I don't really know where to store and how to select the InputLayout for each draw call. I mean, I've made something work but it seems very ugly. This makes me thing I've either missed something obvious, or else my design of having all the render settings in an Effect, the Geometry in an Element, and a 3rd party that draws it all is just flawed. Just wondering how anyone else handles their input layouts in directx11 in a elegant way?

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