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  • Unified Auditing - Das neue Auditing in Oracle Database 12c

    - by Heinz-Wilhelm Fabry (DBA Community)
    In Datenbanken werden fast immer vor allem wichtige Informationen abgelegt. Der Zugriff darauf unterliegt in der Regel gesetzlichen oder betrieblichen Auflagen. Weil der Nachweis, dass diese Auflagen eingehalten werden, ausschliesslich über das Auditing möglich ist, ist eine Datenbank ohne Auditing eigentlich nicht vorstellbar. Ein Artikel der DBA Community hat sich bereits vor einiger Zeit mit den Möglichkeiten und Varianten des Auditierens in der Datenbankversion Oracle Database 11g beschäftigt. Der Artikel beschreibt das Auditing vom Default Auditing, mit dem zum Beispiel das Starten und Stoppen der Datenbank dokumentiert wird, bis hin zum Fine Grained Auditing (FGA), das sehr zielgerichtet DML Operationen erfasst. Er geht auch auf die unterschiedlichen Speichermöglichkeiten für die Audit Daten ein, auf die sogenannten audit trails: Neben der Variante, den audit trail in unterschiedlichen Tabellen der Datenbank (SYS.AUD$, SYS.FGA_LOG$, DVSYS.AUDIT_TRAIL$) abzulegen, wird dabei auf Betriebssystemdateien in einem Oracle proprietären oder im XML Format zurückgegriffen sowie auf die SYSLOGs oder EVENT LOGs der Betriebssysteme. Schaut man sich das alles an, kann man sicherlich feststellen, dass das Auditing über viele Jahre ständig an neue Anforderungen angepasst und erweitert wurde. Aber es ist damit auch nach und nach unübersichtlicher geworden. Das ist vor allem deshalb problematisch, weil das Ziel des Auditing nicht das unbegerenzte Sammeln von Informationen ist, sondern die Auswertung dieser Informationen. Darum wurden in der aktuellsten Datenbankversion, Oracle Database 12c, die unterschiedlichen audit trails zu einem einzigen audit trail zusammengeführt. Das Ergebnis wird als unified auditing bezeichnet. Die dazu nötige vollständige Überarbeitung der Architektur des Auditing Verfahrens bietet gleichzeitig die Gelegenheit, weitere Verbesserungen zu implementieren. Das betrifft sowohl die Performance als auch die Öffnung des gesamten Auditierens zur Nutzung durch diverse weitere Oracle Werkzeuge wie SQL*Loader und RMAN. Der folgende Artikel beschreibt, wie man das neue unified auditing einrichtet, wie man damit arbeitet und welche Vorteile es gegenüber dem 'alten' Auditing bietet Hier geht's zum Artikel.

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  • help with rails render action vs routing

    - by Stacia
    I was using some image cropping example that I found online and now I got confused. There is actually no "crop" method in my controller. Instead (following the guide) I put a render :action => 'cropping', :layout=> "admin" In my create method. That renders a page the view called cropping.html.erb . It works fine but I have no idea how to link or render that page otherwise, like if I wanted to hit a URL directly or press a button to recrop an image. Should I actually create a crop method in my controller and hook it up via routing if I want to be able to do this, or is there a way within my view to link to the same place that renders the cropping action? Sorry about the confusion :) It doesn't help that the first version of the tutorial did have a cropping method and he removed it!! Any explanation on why one method is better over the other would be great. Thanks!!

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  • ctypes and pointer manipulation

    - by Chris
    I am dealing with image buffers, and I want to be able to access data a few lines into my image for analysis with a c library. I have created my 8-bit pixel buffer in Python using create_string_buffer. Is there a way to get a pointer to a location within that buffer without re-creating a new buffer? My goal is to analyze and change data within that buffer in chunks, without having to do a lot of buffer creation and data copying. In this case, ultimately, the C library is doing all the manipulation of the buffer, so I don't actually have to change values within the buffer using Python. I just need to give my C function access to data within the buffer.

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  • NSObject release destroys local copy of object's data

    - by Spider-Paddy
    I know this is something stupid on my part but I don't get what's happening. I create an object that fetches data & puts it into an array in a specific format, since it fetches asynchronously (has to download & parse data) I put a delegate method into the object that needs the data so that the data fetching object copies it's formatted array into an array in the calling object. The problem is that when the data fetching object is released, the copy it created in the caller is being erased, code is: In .h file @property (nonatomic, retain) NSArray *imagesDataSource; In .m file // Fetch item details ImagesParser *imagesParserObject = [[ImagesParser alloc] init:self]; [imagesParserObject getArticleImagesOfArticleId:(NSInteger)currentArticleId]; [imagesParserObject release] <-- problematic release // Called by parser when images parsing is finished -(void)imagesDataTransferComplete:(ImagesParser *)imagesParserObject { self.imagesDataSource = [ImagesParserObject.returnedArray copy]; // copy array to local variable // If there are more pics, they must be assembled in an array for possible UIImageView animation NSInteger picCount = [imagesDataSource count]; if(picCount > 1) // 1 image is assumed to be the pic already displayed { // Build image array NSMutableArray *tempPicArray = [[NSMutableArray alloc] init]; // Temp space to hold images while building for(int i = 0; i < picCount; i++) { // Get Nr from only article in detailDataSource & pic name (Small) from each item in imagesDataSource NSString *picAddress = [NSString stringWithFormat:@"http://some.url.com/shopdata/image/article/%@/%@", [[detailDataSource objectAtIndex:0] objectForKey:@"Nr"], [[imagesDataSource objectAtIndex:i] objectForKey:@"Small"]]; NSURL *picURL = [NSURL URLWithString:picAddress]; NSData *picData = [NSData dataWithContentsOfURL:picURL]; [tempPicArray addObject:[UIImage imageWithData:picData]]; } imagesArray = [tempPicArray copy]; // copy makes immutable copy of array [tempPicArray release]; currentPicIndex = 0; // Assume first pic is pic already being shown } else imagesArray = nil; // No need for a needless pic array // Remove please wait message [pleaseWaitViewControllerObject.view removeFromSuperview]; } I put in tons of NSLog lines to keep track of what was going on & self.imagesDataSource is populated with the returned array but when the parser object is released self.imagesDataSource becomes empty. I thought self.imagesDataSource = [ImagesParserObject.returnedArray copy]; is supposed to make an independant object, like as if it was alloc, init'ed, so that self.imagesDataSource is not just a pointer to the parser's array but is it's own array. So why does the release of the parser object clear the copy of the array. (I checked & double checked that it's not something overwriting self.imagesDataSource, commenting out [imagesParserObject release] consistently fixes the problem) Also, I have exactly the same problem with self.detailDataSource which is declared & populated in the exact same way as self.imagesDataSource I thought that once I call the parser I could release it because the caller no longer needs to refer to it, all further activity is carried out by the parser object through it's delegate method, what am I doing wrong?

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  • How to Uncheck A radio button

    - by user281867
    Hi, I have two forms, one with a radio button that users must select to edit. [form name="A"] [input type="radio" name="BookItem" value="1" /] [input type="radio" name="BookItem" value="2" /] [input type="radio" name="BookItem" value="3" /] [form] After "BookItem" is selected from form (A) I call the $("#EditFormWrapper").load("callEditData.cfm? ID="+ID); function to load the second form (B) [form id="editForm" name="B"] 2 Hours AM 2 Hours PM 2 Hours AM 2 Hours PM [input type="image" src="images/submit-btn.gif" id="addBTN" name="addBTN" class="buttons" alt="SubmitRrequest" /] [input type="image" src="images/cancel-btn.gif" id="editBTNcancel" name="editBTNcancel" class="buttons" alt="Cancel Request" /] [/form] I want to uncheck the radio button on form (A) when user click on cancel button (editBTNcancel) in form(B). Here s my script: $("#editBTNcancel").live("click", function(event){ event.preventDefault(); $("#EditFormWrapper").slideUp("fast").empty(); //$('.TOR2Hours').removeAttr('checked'); $('.TOR2Hours').attr('checked', false); }); I hope I clearly state my problem, any suggestion would be greatly appreciated!

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  • Storyboard elements are not sized properly on the device

    - by Joel Fischer
    In the storyboard, I am placing a table view element into a subclassed UIView. The element is not appearing on the iPad device I am running it on the same as it appears in the storyboard however. This also happens for additional content that I place into the storyboard. Below is a screenshot as it appears in the storyboard, as well as UI width/height information. And here is the description of the UI file running on the iPad. https://gist.github.com/4323186 (embedding it directly into the post is giving me problems) You'll notice that the tableview is explicitly set at 178 width, and is showing up in the description as 276 width. My initial thought was that perhaps a cell was forcing the parent to be larger (I'm very new to iOS UI development), but drilling into that shows the prototype cell it appears that the width is defined by it's parent at 178. The image views and label also are appearing in the incorrect spot, as shown in the second image below.

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  • Generic type parameters using out

    - by Mikael
    Im trying to make a universal parser using generic type parameters, but i can't grasp the concept 100% private bool TryParse<T>(XElement element, string attributeName, out T value) where T : struct { if (element.Attribute(attributeName) != null && !string.IsNullOrEmpty(element.Attribute(attributeName).Value)) { string valueString = element.Attribute(attributeName).Value; if (typeof(T) == typeof(int)) { int valueInt; if (int.TryParse(valueString, out valueInt)) { value = valueInt; return true; } } else if (typeof(T) == typeof(bool)) { bool valueBool; if (bool.TryParse(valueString, out valueBool)) { value = valueBool; return true; } } else { value = valueString; return true; } } return false; } As you might guess, the code doesn't compile, since i can't convert int|bool|string to T (eg. value = valueInt). Thankful for feedback, it might not even be possible to way i'm doing it. Using .NET 3.5

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  • Android cooliris gallery developer documentation

    - by mefesto
    Does anyone know how to integrate with the new Gallery3D app (cooliris android gallery)? I want to launch that app so it shows the thumbnails for only a specific folder. For example, say my app downloads images from my server and stores them in a folder on the sd-card (/sdcard/myapp/image-cache/someid/*). I'd like to be able to do something like the following: // within an activity Uri uri = Uri.withAppendedPath(Media.EXTERNAL_CONTENT_URI, "myapp/image-cache/someid"); Intent intent = new Intent(Intent.ACTION_VIEW, uri); startActivity(intent); Thanks.

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  • 150????????????????~2010?11??????????(????)

    - by Yusuke.Yamamoto
    2010?11???????????(????)?????????????????? ???????????Oracle Database 10g Release 2(10gR2)? Microsoft Windows Server 2008 R2 ?? Windows 7 ????????? ?????????????SQL Developer???????? ???????????????????????????? Oracle SQL Developer ?????150????????????????????? ????????????????????????????????????????? ?? ???? ???? ??? ??? Oracle 10gR2?Windows 2008R2/Windows 7??????? ??? ?????? Oracle???????·??????(????)??(2010?10?) ??? SQL Developer SQL Developer????~??!????????SQL???? New! ??? ????? Oracle ASM?1???? - ????????????·?????·?? ??? ??? ??????????????~2010?10??????????(???) New! ??? ??? Oracle?????(11gR2)????~DB??????·????????????! ??? ??????? LIKE??(?????????)??????????~Oracle Text????? ??? ??????? SQL*Loader???? New! ??? ??????·???? Oracle????????(2010?9?) ??? ??????? Oracle?????~??????????????????????3????????? New!

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  • PHP page load seems to be requesting itself and misinterpreting the result

    - by Regis Frey
    I'm working on a messy PHP page by another developer and I was analyzing the resource view in the Webkit developer tools and noticed that the page (index.php) makes an HTTP requests for itself and then interprets the results as an image despite it being sent with the text/html header. Because of this it throws the warning: Resource interpreted as image but transferred with MIME type text/html. Looking at the time graph the call comes after the <head> because it has already requested images for the body. Sometimes there are even two 'bad' requests. Can anyone explain what might be happening and/or suggest how to fix this? Could these be related to PHP includes?

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  • Nasty deep nested loop in Rails

    - by CalebHC
    I have this nested loop that goes 4 levels deep to find all the image widgets and calculate their sizes. This seems really inefficient and nasty! I have thought of putting the organization_id in the widget model so I could just call something like organization.widgets.(named_scope), but I feel like that's a bad short cut. Is there a better way? Thanks class Organization < ActiveRecord::Base ... def get_image_widget_total total_size = 0 self.trips.each do |t| t.phases.each do |phase| phase.pages.each do |page| page.widgets.each do |widget| if widget.widget_type == Widget::IMAGE total_size += widget.image_file_size end end end end end return total_size end ... end

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  • No "Choose OS" screen after co-installation of Ubuntu 12.04

    - by Léon McGregor
    I don't have any technical knowledge of Ubuntu but wanted to install it on a partition. Step-by-step of what i did. used disk management in windows 7 to clear 50gb of space used a usb live ubuntu 12.04 installer in custom install mode used the installer's built in disk manager to set up 2gb swap space and 48gb ext4 space ran installation, with option to copy over documents and settings from windows 7 restarted after completion. After this, my computer automatically loads ubuntu 12 and skips the option to load windows 7. i know the files are still there, as i can see them in the file manager. When trying to fix with the win7 installer dvd it tries to repair the OS in drive [D:] i.e. it recognises the disc itself as the OS and ignores the [c:] files. I think, after browsing around here, similar problems suggest this is a problem with the boot loader, but if the win7 dvd won't work, then i don't have any way to fix this. does anyone know of a way to force the computer to show a "choose OS" screen?

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  • NSTableView setting the sort column?

    - by overcyn
    I have a NSTableView with multiple columns. clicking each of the columns sorts by the column like in iTunes. However when the tableview first loads the rows are unsorted and no tablecolumn is highlighted or displaying the up/down indicator image. I'm wondering if theres a simple way I can programmatically set the column the table is sorted by and set the indicator image on startup. The only solution I can think of is using [NSTableView setIndicatorImage: inTableColumn:] and [NSTableView setHighlightedColumn:], but that makes it so that clicking on the header doesnt highlight the column. I would rather not have to use tableView:mouseDownInHeaderOfTableColumn: and rewrite the whole click on header to sort thing.

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  • How to get elements from a page using Simple HTML DOM Parser

    - by sm56d
    Hi I am trying to parse a HTML page using the Simple HTML DOM Parser. This HTML page doesn't make use of IDs which makes it harder to refer to elements. On this page I am trying to get the Album name, Song title, download link and the album image. I have done this but I can't even get the Album names! $html = file_get_html('http://music.banadir24.com/singer/aasha_abdoo/247.html'); $article = $html->find('table td[class=title]', 0); foreach($article as $link){ echo $link; } This outputs: 1tdArrayArrayArray Artist Array I need to get this sort of output: Image Path Duniya Jamiila [URL] Macaan Badnoo [URL] Donimaayee [URL] ... Thanks all for any help Please note: This is legal as the songs are not bound by copyright and they are available to download freely, its just I need to download a lot of them and I can't sit there clicking a button all day. Having said that, its taken me an hour to get this far.

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  • iPhone: Howto get notified when an UIView becomes visible

    - by arne_
    Is there a way to get a notification, a callback or some other means to call a method whenever a UIView becomes visible for the user, i.e. when a UIScrollview is the superview of some UIViews, and the ViewController of such a UIView shall get notified when its view is now visible to the user? I am aware of the possible, but not so elegant solution of checking to which position the ScrollView scrolled (via UIScrollViewDelegate-methods) and compute if either one of the subviews is visible... But I'm looking for a more universal way of doing this.

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  • rails foobar_path(3) returnes strange path: "/foobar.3/" instead of "/foobar/3/

    - by Dominik
    Hi i have this starnge behavoir... <%= link_to image_tag("image.png"), foobar_path(1), :method => "put" %> produces: <a href="/brain.1" onclick="var f = document.createElement('form'); f.style.display = 'none'; this.parentNode.appendChild(f); f.met ...[many rails code]... ;return false;"><img alt="Research_4" src="/images/image.png" /></a> a href="/foobar.1" this is the strange part :( any ideas whqt is causing this?

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  • How can I force overflow: hidden to not use up my padding-right space

    - by AlfaTeK
    I have the following code: <div style="width: 100px; overflow: hidden; border: 1px solid red; background-color: #c0c0c0; padding-right: 20px; "> 2222222222222222222222111111111111111111111111113333333333333333333</div> (XHTML 1.0 transitional) What happens is that the padding-right doesn't appear, it's occupied by the content, which means the overflow uses up the padding right space and only "cuts off" after the padding. Is there any way to force the browser to overflow before the padding-right, which means my div will show with the padding right? What I get is the first div in the following image, what i want is something like the 2nd div: image

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  • Virtualizing WindowsXP on Linux Fedora 12 for Photoshop....

    - by Rae
    I am running a Linux server from 2000, I have Fedora12 installed as the OS. I know you can virtualize Windows XP on the system to be able to run Windows programs, but the problem is I My server has only one 1333Mhz Pentium 3 processor and 1G of Ram. granted this is a pretty kick ass computer for the day, but lacking the processor I'm afraid that I will not be able to run Windows virtualization to support Photoshop CS3. Is there any program out there that runs similar to Photoshop, like windows Digital Image suite 10, that will run smoothly in my Linux Fedora 12 environment? or can I virtualize windows and run the Windows digital image suite 10, without slowing or corrupting my system?

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  • How to call a new thread from button click

    - by Lynnooi
    Hi, I'm trying to call a thread on a button click (btn_more) but i cant get it right. The thread is to get some data and update the images. The problem i have is if i only update 4 or 5 images then it works fine. But if i load more than 5 images i will get a force close. At times when the internet is slow I will face the same problem too. Can please help me to solve this problem or provide me some guidance? Here is the error i got from LogCat: 04-19 18:51:44.907: ERROR/AndroidRuntime(1034): Uncaught handler: thread main exiting due to uncaught exception 04-19 18:51:44.927: ERROR/AndroidRuntime(1034): java.lang.NullPointerException 04-19 18:51:44.927: ERROR/AndroidRuntime(1034): at mobile9.android.gallery.GalleryWallpapers.setWallpaperThumb(GalleryWallpapers.java:383) 04-19 18:51:44.927: ERROR/AndroidRuntime(1034): at mobile9.android.gallery.GalleryWallpapers.access$4(GalleryWallpapers.java:320) 04-19 18:51:44.927: ERROR/AndroidRuntime(1034): at mobile9.android.gallery.GalleryWallpapers$1.handleMessage(GalleryWallpapers.java:266) 04-19 18:51:44.927: ERROR/AndroidRuntime(1034): at android.os.Handler.dispatchMessage(Handler.java:99) 04-19 18:51:44.927: ERROR/AndroidRuntime(1034): at android.os.Looper.loop(Looper.java:123) 04-19 18:51:44.927: ERROR/AndroidRuntime(1034): at android.app.ActivityThread.main(ActivityThread.java:4310) 04-19 18:51:44.927: ERROR/AndroidRuntime(1034): at java.lang.reflect.Method.invokeNative(Native Method) 04-19 18:51:44.927: ERROR/AndroidRuntime(1034): at java.lang.reflect.Method.invoke(Method.java:521) 04-19 18:51:44.927: ERROR/AndroidRuntime(1034): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:860) 04-19 18:51:44.927: ERROR/AndroidRuntime(1034): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:618) 04-19 18:51:44.927: ERROR/AndroidRuntime(1034): at dalvik.system.NativeStart.main(Native Method) My Code: public class GalleryWallpapers extends Activity implements Runnable { public static String MODEL = android.os.Build.MODEL ; private static final String rootURL = "http://www.uploadhub.com/mobile9/gallery/c/"; private int wallpapers_count = 0; private int ringtones_count = 0; private int index = 0; private int folder_id; private int page; private int page_counter = 1; private String family; private String keyword; private String xmlURL = ""; private String thread_op = "xml"; private ImageButton btn_back; private ImageButton btn_home; private ImageButton btn_filter; private ImageButton btn_search; private TextView btn_more; private ProgressDialog pd; GalleryExampleHandler myExampleHandler = new GalleryExampleHandler(); Context context = GalleryWallpapers.this.getBaseContext(); Drawable image; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); MODEL = "HTC Legend"; // **needs to be remove after testing** try { MODEL = URLEncoder.encode(MODEL,"UTF-8"); } catch (UnsupportedEncodingException e) { // TODO Auto-generated catch block e.printStackTrace(); } requestWindowFeature(Window.FEATURE_NO_TITLE); setContentView(R.layout.gallerywallpapers); Bundle b = this.getIntent().getExtras(); family = b.getString("fm").trim(); folder_id = Integer.parseInt(b.getString("fi")); keyword = b.getString("kw").trim(); page = Integer.parseInt(b.getString("page").trim()); WindowManager w = getWindowManager(); Display d = w.getDefaultDisplay(); final int width = d.getWidth(); final int height = d.getHeight(); xmlURL = rootURL + "wallpapers/1/?output=rss&afm=wallpapers&mdl=" + MODEL + "&awd=" + width + "&aht=" + height; if (folder_id > 0) { xmlURL = xmlURL + "&fi=" + folder_id; } pd = ProgressDialog.show(GalleryWallpapers.this, "", "Loading...", true, false); Thread thread = new Thread(GalleryWallpapers.this); thread.start(); btn_more = (TextView) findViewById(R.id.btn_more); btn_more.setOnClickListener(new View.OnClickListener() { public void onClick(View view) { myExampleHandler.filenames.clear(); myExampleHandler.authors.clear(); myExampleHandler.duration.clear(); myExampleHandler.fileid.clear(); btn_more.setBackgroundResource(R.drawable.btn_more_click); page = page + 1; thread_op = "xml"; xmlURL = rootURL + "wallpapers/1/?output=rss&afm=wallpapers&mdl=" + MODEL + "&awd=" + width + "&aht=" + height; xmlURL = xmlURL + "&pg2=" + page; index = 0; pd = ProgressDialog.show(GalleryWallpapers.this, "", "Loading...", true, false); Thread thread = new Thread(GalleryWallpapers.this); thread.start(); } }); } public void run() { if(thread_op.equalsIgnoreCase("xml")){ readXML(); } else if(thread_op.equalsIgnoreCase("getImg")){ getWallpaperThumb(); } handler.sendEmptyMessage(0); } private Handler handler = new Handler() { @Override public void handleMessage(Message msg) { int count = 0; if (!myExampleHandler.filenames.isEmpty()){ count = myExampleHandler.filenames.size(); } count = 6; if(thread_op.equalsIgnoreCase("xml")){ pd.dismiss(); thread_op = "getImg"; btn_more.setBackgroundResource(R.drawable.btn_more); } else if(thread_op.equalsIgnoreCase("getImg")){ setWallpaperThumb(); index++; if (index < count){ Thread thread = new Thread(GalleryWallpapers.this); thread.start(); } } } }; private void readXML(){ if (xmlURL.length() != 0) { try { /* Create a URL we want to load some xml-data from. */ URL url = new URL(xmlURL); /* Get a SAXParser from the SAXPArserFactory. */ SAXParserFactory spf = SAXParserFactory.newInstance(); SAXParser sp = spf.newSAXParser(); /* Get the XMLReader of the SAXParser we created. */ XMLReader xr = sp.getXMLReader(); /* * Create a new ContentHandler and apply it to the * XML-Reader */ xr.setContentHandler(myExampleHandler); /* Parse the xml-data from our URL. */ xr.parse(new InputSource(url.openStream())); /* Parsing has finished. */ /* * Our ExampleHandler now provides the parsed data to * us. */ ParsedExampleDataSet parsedExampleDataSet = myExampleHandler .getParsedData(); } catch (Exception e) { //showDialog(DIALOG_SEND_LOG); } } } private void getWallpaperThumb(){ int i = this.index; if (!myExampleHandler.filenames.elementAt(i).toString().equalsIgnoreCase("")){ image = ImageOperations(context, myExampleHandler.thumbs.elementAt(i).toString(), "image.jpg"); } } private void setWallpaperThumb(){ int i = this.index; if (myExampleHandler.filenames.elementAt(i).toString() != null) { String file_info = myExampleHandler.filenames.elementAt(i).toString(); String author = "\nby " + myExampleHandler.authors.elementAt(i).toString(); final String folder = myExampleHandler.folder_id.elementAt(folder_id).toString(); final String fid = myExampleHandler.fileid.elementAt(i).toString(); ImageView imgView = new ImageView(context); TextView tv_filename = null; TextView tv_author = null; switch (i + 1) { case 1: imgView = (ImageView) findViewById(R.id.image1); tv_filename = (TextView) findViewById(R.id.filename1); tv_author = (TextView) findViewById(R.id.author1); break; case 2: imgView = (ImageView) findViewById(R.id.image2); tv_filename = (TextView) findViewById(R.id.filename2); tv_author = (TextView) findViewById(R.id.author2); break; case 3: imgView = (ImageView) findViewById(R.id.image3); tv_filename = (TextView) findViewById(R.id.filename3); tv_author = (TextView) findViewById(R.id.author3); break; case 4: . . . . . case 10: imgView = (ImageView) findViewById(R.id.image10); tv_filename = (TextView) findViewById(R.id.filename10); tv_author = (TextView) findViewById(R.id.author10); break; } if (image.getIntrinsicHeight() > 0) { imgView.setImageDrawable(image); } else { imgView.setImageResource(R.drawable.default_wallpaper); } tv_filename.setText(file_info); tv_author.setText(author); imgView.setOnClickListener(new View.OnClickListener() { public void onClick(View view) { // Perform action on click } }); } } private Drawable ImageOperations(Context ctx, String url, String saveFilename) { try { InputStream is = (InputStream) this.fetch(url); Drawable d = Drawable.createFromStream(is, "src"); return d; } catch (MalformedURLException e) { e.printStackTrace(); return null; } catch (IOException e) { e.printStackTrace(); return null; } } }

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  • Getting problem in collision detection in Java Game

    - by chetans
    Hi I am developing Spaceship Game in which i am getting problem in collision detection of moving images Game has a spaceship and number of asteroids(obstacles) i want to detect the collision between them How can i do this?`package Game; import java.applet.Applet; import java.awt.Color; import java.awt.Dimension; import java.awt.Graphics; import java.awt.Image; import java.awt.MediaTracker; import java.awt.event.KeyEvent; import java.awt.event.KeyListener; import java.net.MalformedURLException; import java.net.URL; public class ThreadInApplet extends Applet implements KeyListener { private static final long serialVersionUID = 1L; Image[] asteroidImage; Image spaceshipImage; int[] XPosObst,YPosObst; int numberOfObstacles=0,XPosOfSpaceship,YPosOfSpaceship; int spaceButtnCntr=0,noOfObstaclesLevel=20; boolean gameStart=false,collideUp=false,collideDown=false,collideLeft=false,collideRight=false; private Image offScreenImage; private Dimension offScreenSize,d; private Graphics offScreenGraphics; int speedObstacles=1; String spaceshipImagePath="images/spaceship.png",obstacleImagepath="images/asteroid.png"; String buttonToStart="Press Space to start"; public void init() { try { asteroidImage=new Image[noOfObstaclesLevel]; XPosObst=new int[noOfObstaclesLevel]; YPosObst=new int[noOfObstaclesLevel]; XPosOfSpaceship=getWidth()/2-35; YPosOfSpaceship=getHeight()-100; spaceshipImage=getImage(new URL(getCodeBase(),spaceshipImagePath)); for(int i=0;i<noOfObstaclesLevel;i++) { asteroidImage[i]=getImage(new URL(getCodeBase(),obstacleImagepath)); XPosObst[i]=(int) (Math.random()*700); YPosObst[i]=0; } MediaTracker tracker = new MediaTracker (this); for(int i=0;i<noOfObstaclesLevel;i++) { tracker.addImage (asteroidImage[i], 0); } } catch (MalformedURLException e) { e.printStackTrace(); } setBackground(Color.black); addKeyListener(this); } public void paint(Graphics g) { g.setColor(Color.white); if(gameStart==false) { g.drawString(buttonToStart, (getWidth()/2)-60, getHeight()/2); } g.drawString("HEADfitted Solutions Pvt.Ltd.", (getWidth()/2)-80, getHeight()-20); for(int n=0;n<numberOfObstacles;n++) { if(n>0) g.drawImage(asteroidImage[n],XPosObst[n],YPosObst[n],this); } g.drawImage(spaceshipImage,XPosOfSpaceship,YPosOfSpaceship,this); } @SuppressWarnings("deprecation") public void update(Graphics g) { d = size(); if((offScreenImage == null) || (d.width != offScreenSize.width) || (d.height != offScreenSize.height)) { offScreenImage = createImage(d.width, d.height); offScreenSize = d; offScreenGraphics = offScreenImage.getGraphics(); } offScreenGraphics.clearRect(0, 0, d.width, d.height); paint(offScreenGraphics); g.drawImage(offScreenImage, 0, 0, null); } public void keyReleased(KeyEvent arg0){} public void keyTyped(KeyEvent arg0) {} Thread mainThread=new Thread() { synchronized public void run () { try { //System.out.println("in main thread"); if (gameStart==true) { moveObstacles.start(); if(collide()==false) { createObsThread.start(); } } } catch (Exception e) { e.printStackTrace(); } } }; Thread createObsThread=new Thread() { synchronized public void run () { if (spaceButtnCntr==1) { if (collide()==false) { for(int g=0;g<noOfObstaclesLevel;g++) { try { sleep(1000); } catch (InterruptedException e) { e.printStackTrace(); } numberOfObstacles++; } } } } }; Thread moveObstacles=new Thread() // Moving Obstacle images downwards after every 10 ms { synchronized public void run () { while(YPosObst[19]!=600) { if (collide()==false) { //createObsThread.start(); for(int l=0;l } repaint(); try { sleep(10); } catch (InterruptedException e) { e.printStackTrace(); } } } } }; public void keyPressed(KeyEvent e) { if(e.getKeyCode()==32) { gameStart=true; spaceButtnCntr++; if (spaceButtnCntr==1) { mainThread.start(); } } if(gameStart==true) { if(e.getKeyCode()==37 && collideLeft==false)//Spaceship movement left { new Thread () { synchronized public void run () { XPosOfSpaceship-=10; repaint(); } }.start(); } if(e.getKeyCode()==38 && collideUp==false)//Spaceship movement up { new Thread () { synchronized public void run () { YPosOfSpaceship-=10; repaint(); } }.start(); } if(e.getKeyCode()==39 && collideRight==false)//Spaceship movement right { new Thread () { synchronized public void run () { XPosOfSpaceship+=10; repaint(); } }.start(); } if(e.getKeyCode()==40 && collideDown==false)//Spaceship movement down { new Thread () { synchronized public void run () { YPosOfSpaceship+=10; repaint(); } }.start(); } } } /*public boolean collide() { int x0, y0, w0, h0, x2, y2, w2, h2; x0=XPosOfSpaceship; y0=YPosOfSpaceship; h0=spaceshipImage.getHeight(null); w0=spaceshipImage.getWidth(null); for(int i=0;i<20;i++) { x2=XPosObst[i]; y2=YPosObst[i]; h2=asteroidImage[i].getHeight(null); w2=asteroidImage[i].getWidth(null); if ((x0 > (x2 + w2)) || ((x0 + w0) < x2)) return false; System.out.println(x2+" "+y2+" "+h2+" "+w2); if ((y0 > (y2 + h2)) || ((y0 + h0) < y2)) return false; } return true; }*/ public boolean collide() { int x1,y1,x2,y2,x3,y3,x4,y4; //coordinates of obstacles int a1,b1,a2,b2,a3,b3,a4,b4; //coordinates of spaceship a1 =XPosOfSpaceship; b1=YPosOfSpaceship; a2=a1+spaceshipImage.getWidth(this); b2=b1; a3=a1; b3=b1+spaceshipImage.getHeight(this); a4=a2; b4=b3; for(int a=0;a if(x1>=a1 && x1<=a2 && x1<=b3 && x1>=b1) return (true); if(x2>=a1 && x2<=a2 && x2<=b3 && x2>=b1) return(true); //********checking asteroid touch spaceship from up direction******** if(y3==b1 && x4>=a1 && x4<=a2) { collideUp = true; return(true); } if(y3==b1 && x3>=a1 && x3<=a2) { collideUp = true; return(true); } //********checking asteroid touch spaceship from left direction****** if(x2==a1 && y4>=b1 && y4<=b3) { collideLeft=true; return(true); } if(x2==a1 && y2>=b1 && y2<=b3) { collideLeft=true; return(true); } //********checking asteroid touch spaceship from right direction***** if(x1==a2 && y3>=b2 && y3<=b4) { collideRight=true; return(true); } if(x1==a2 && y1>=b2 && y1<=b4) { collideRight=true; return(true); } //********checking asteroid touch spaceship from down direction***** if(y1==b3 && x2>=a3 && x2<=a4) { collideDown=true; return(true); } if(y1==b3 && x1>=a3 && x1<=a4) { collideDown=true; return(true); } else { collideUp=false; collideDown=false; collideLeft=false; collideRight=false; } } return(false); } } `

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  • SQLServer Binary Data with ActiveRecord and JDBC

    - by John Duff
    I'm using the activerecord-jdbc-adapter with ActiveRecord to be able to access a SQLServer database for Rails Application running under jRuby and am having trouble inserting binary data. The Exception I am getting is below. Note I just have a blurb for the binary data from the fixtures that was working fine for MySQL. ActiveRecord::StatementInvalid: ActiveRecord::ActiveRecordError: Operand type clash: nvarchar is incompatible with image: INSERT INTO blobstorage_datachunks ([id], [datafile_id], [chunk_number], [data]) VALUES (369397133, 663419003, 0, N'GIF89a@') When I created the tables the migration had binary and SQLServer used Image instead. We're using Rails 2.3.5, SQLServer Express 2008. What I'm looking for is a way to get the binary data into SQLServer with ActiveRecord. Thanks in advance for the help.

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  • C# - Fingerprint Biometrics

    - by Jonathan.Peppers
    We are wanting to add support for fingerprint authentication in a .Net 3.5 application. We currently are only using the sdk from Griaule. But this only supports like 5 usb plug-and-play devices. We are wanting to support most readers included with laptops, tablets, etc. Is there a universal way to support many devices? I know there is a new standard starting with Windows 7, but we want to support XP and higher. Is there even a .Net SDK out there for UPEK or Authentec devices? Any ideas or help would be appreciated.

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  • iPhone: Grouped Table Confusion

    - by senfo
    I'm trying to follow along with this UITableView tutorial and I'm afraid I'm getting confused. What I hope to accomplish is to create a grouped table, which resembles the look and feel of the following image (image source): For each "break" in the table, I assume that I need another section. I understand there is a global NSMutableArray, which acts as the data source to the UITableView. Inside this global array, there are dictionaries for sections and for data, but this is where I start getting confused. Should I create a unique table to store each section in addition to a new table for the rows that are part of that section? In other words, if I have five sections, will I end up with ten unique collections of data (one for each section and one to store the rows related to the section), which all eventually get stored in the global array?

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  • 'Binary XML' for game data?

    - by bluescrn
    I'm working on a level editing tool that saves its data as XML. This is ideal during development, as it's painless to make small changes to the data format, and it works nicely with tree-like data. The downside, though, is that the XML files are rather bloated, mostly due to duplication of tag and attribute names. Also due to numeric data taking significantly more space than using native datatypes. A small level could easily end up as 1Mb+. I want to get these sizes down significantly, especially if the system is to be used for a game on the iPhone or other devices with relatively limited memory. The optimal solution, for memory and performance, would be to convert the XML to a binary level format. But I don't want to do this. I want to keep the format fairly flexible. XML makes it very easy to add new attributes to objects, and give them a default value if an old version of the data is loaded. So I want to keep with the hierarchy of nodes, with attributes as name-value pairs. But I need to store this in a more compact format - to remove the massive duplication of tag/attribute names. Maybe also to give attributes native types, so, for example floating-point data is stored as 4 bytes per float, not as a text string. Google/Wikipedia reveal that 'binary XML' is hardly a new problem - it's been solved a number of times already. Has anyone here got experience with any of the existing systems/standards? - are any ideal for games use - with a free, lightweight and cross-platform parser/loader library (C/C++) available? Or should I reinvent this wheel myself? Or am I better off forgetting the ideal, and just compressing my raw .xml data (it should pack well with zip-like compression), and just taking the memory/performance hit on-load?

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  • Android Create Layered drawable in XML

    - by Lyubomyr Dutko
    Hello, I would like to create a drawable in XML that should include: image drawable color drawable The color drawable provides white transparent color. So, as a result we would have image with some white transparent layer on top. I have tried to use LayerDrawable, but it fails to be created during application launch: <LayerDrawable xmlns:android="http://schemas.android.com/apk/res/android"> <BitmapDrawable android:src="@drawable/button_play" /> <ColorDrawable android:color="#80FFFFFF"/> </LayerDrawable> Could you please advice what is wrong here? Thanks.

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