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  • Simple Array in java

    - by user1311590
    I need to create the following in my main method. Create an array of size 100 doubles. write a loop to sotr the number 150.0 - 249.0 in the 100 location. public class Lab6_2 { public static void main(String[] args) { double[] values; values = new double [100]; double i = 0; for(double i = 150.0; i<249.0;i++){ System.out.println(values[99]); } } }

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  • save 20 users with one sql query?

    - by fayer
    i save a user like this in doctrine: $user = User(); $user->name = 'peter'; $user->save(); is there a way to save 20 users in one sql query? or do i have to loop the above code 20 times hence creating 20 sql queries? thanks

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  • Can first descendent be selected directly?

    - by Ben Huh
    I am currently using find() and first() method to select the first descendent element from each of the <div> elements that contains the parent class. But I find this quite cumbersome since find() method would produce a set of matched elements before the first element is being picked. The following is the skeleton of my code: HTML <div class=parent> <ul> <li>random characters</li> <li>random characters</li> <li>random characters</li> <li>random characters</li> </ul> </div> <div class=parent> <ul> <li>random characters</li> <li>random characters</li> <li>random characters</li> <li>random characters</li> </ul> </div> <div class=non-parent> <ul> <li>random characters</li> <li>random characters</li> <li>random characters</li> <li>random characters</li> </ul> </div> <div class=parent> <ul> <li>random characters</li> <li>random characters</li> <li>random characters</li> <li>random characters</li> </ul> </div> // .....the list continues Javascript $('.parent').each(function() { $(this).find('ul li').first().css('color', 'red'); // do other stuff within each loop }); I have seen people using $(".parent li:first") selector. But, because I am doing it in a loop, I am not sure how or whether if this could be done and would like some advice. Thanks.

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  • Android Google cloud messaging - not certain what parameters I should put when creating the push notification

    - by Genadinik
    I am working on a php script to send the notification to the CGM server and I am working from this example: public function send_notification($registatoin_ids, $message) { // include config include_once './config.php'; // Set POST variables $url = 'https://android.googleapis.com/gcm/send'; $fields = array( 'registration_ids' => $registatoin_ids, 'data' => $message, ); $headers = array( 'Authorization: key=' . GOOGLE_API_KEY, 'Content-Type: application/json' ); // Open connection $ch = curl_init(); // Set the url, number of POST vars, POST data curl_setopt($ch, CURLOPT_URL, $url); curl_setopt($ch, CURLOPT_POST, true); curl_setopt($ch, CURLOPT_HTTPHEADER, $headers); curl_setopt($ch, CURLOPT_RETURNTRANSFER, true); // Disabling SSL Certificate support temporarly curl_setopt($ch, CURLOPT_SSL_VERIFYPEER, false); curl_setopt($ch, CURLOPT_POSTFIELDS, json_encode($fields)); // Execute post $result = curl_exec($ch); if ($result === FALSE) { die('Curl failed: ' . curl_error($ch)); } // Close connection curl_close($ch); echo $result; } But I am not certain what the values should be for the variables: CURLOPT_POSTFIELDS , CURLOPT_SSL_VERIFYPEER , CURLOPT_RETURNTRANSFER , CURLOPT_HOST , CURLOPT_URL Would anyone happen to know what the values for these should be? Thank you!

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  • reducing loading time of 100 pages of google

    - by Nikhil
    for my project i need to access entire pages(100) of google at a time for a particular keyword.I used 'for' loop for accessing pages in url written in my c# code.But it is taking more time to access.Some times it showing HttpRequest error.Any way to increase the speed?

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  • Chrome not displaying a div

    - by Kyle Sevenoaks
    Click here to see a simple example of what I want. It's really easy, but for some reason Google won't display the "subTotalCaption2" div. It's part of a foreach loop, if needed I can add other codes. There is nothing else in the rest of the css to mess with this, I have checked about 10 times. See it live at euroworker.no/order (add items to basket) In FF and Chrome. Thanks.

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  • got undefined variable in php code

    - by Newbie New
    I got a error message when I run my php however the result is come out this is my code function cart() { foreach($_SESSION as $name => $value) { if ($value>0) { if (substr($name, 0, 5) == 'cart_'){ $id = substr($name, 5, (strlen($name)-5)); $get = mysql_query('SELECT id, name, price FROM products WHERE id=' .mysql_real_escape_string((int)$id)); while ($get_row = mysql_fetch_assoc($get)){ $sub = $get_row['price'] * $value; echo $get_row['name'].' x '.$value.' @ &pound'.number_format($get_row['price'], 2).' = &pound'.number_format($sub, 2).' <a href="cart.php?remove='.$id.'">[-]</a> <a href="cart.php?add='.$id.'">[+]</a> <a href="cart.php?delete='.$id.'">[Delete]</a><br />' ; } } $total += $sub; } } echo $total; } ?> I got a error message Notice: Undefined variable: total in C:\xampp\htdocs\shoppingcart\cart.php on line 54 which line 54 is echo $total; what's wrong with my code?? I think I have defined the code in $total += $sub; thanks for helping me :)

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  • Perl, foreach order

    - by Mike
    Does Perl's foreach loop operator require that the list items be presented in order? For example my @a=(1,2,3); foreach my $item (@a) { print $item; } will always print 1 2 3? I suspect so, but I can't find it documented.

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  • What is your reporting tool of choice?

    - by jms
    Every project invariably needs some type of reporting functionality. From a foreach loop in your language of choice to a full blow BI platform. To get the job done what tools, widgets, platforms has the group used with success, frustration and failure?

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  • Saving associated domain classes in Grails

    - by Cesar
    I'm struggling to get association right on Grails. Let's say I have two domain classes: class Engine { String name int numberOfCylinders = 4 static constraints = { name(blank:false, nullable:false) numberOfCylinders(range:4..8) } } class Car { int year String brand Engine engine = new Engine(name:"Default Engine") static constraints = { engine(nullable:false) brand(blank:false, nullable:false) year(nullable:false) } } The idea is that users can create cars without creating an engine first, and those cars get a default engine. In the CarController I have: def save = { def car = new Car(params) if(!car.hasErrors() && car.save()){ flash.message = "Car saved" redirect(action:index) }else{ render(view:'create', model:[car:car]) } } When trying to save, I get a null value exception on the Car.engine field, so obviously the default engine is not created and saved. I tried to manually create the engine: def save = { def car = new Car(params) car.engine = new Engine(name: "Default Engine") if(!car.hasErrors() && car.save()){ flash.message = "Car saved" redirect(action:index) }else{ render(view:'create', model:[car:car]) } } Didn't work either. Is Grails not able to save associated classes? How could I implement such feature?

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  • My iPhone app ran fine in simulator but crashed in device (iPod touch 3.1.2) test, I got the followi

    - by Mickey Shine
    I was running myapp on an iPod touch and I noticed it missed some libraries. Is that the reason? [Session started at 2010-03-19 15:57:04 +0800.] GNU gdb 6.3.50-20050815 (Apple version gdb-1128) (Fri Dec 18 10:08:53 UTC 2009) Copyright 2004 Free Software Foundation, Inc. GDB is free software, covered by the GNU General Public License, and you are welcome to change it and/or distribute copies of it under certain conditions. Type "show copying" to see the conditions. There is absolutely no warranty for GDB. Type "show warranty" for details. This GDB was configured as "--host=i386-apple-darwin --target=arm-apple-darwin".tty /dev/ttys007 Loading program into debugger… Program loaded. target remote-mobile /tmp/.XcodeGDBRemote-237-78 Switching to remote-macosx protocol mem 0x1000 0x3fffffff cache mem 0x40000000 0xffffffff none mem 0x00000000 0x0fff none run Running… [Switching to thread 11779] [Switching to thread 11779] sharedlibrary apply-load-rules all (gdb) continue warning: Unable to read symbols for "/Library/MobileSubstrate/MobileSubstrate.dylib" (file not found). 2010-03-19 15:57:18.892 myapp[2338:207] MS:Notice: Installing: com.yourcompany.myapp [myapp] (478.52) 2010-03-19 15:57:19.145 myapp[2338:207] MS:Notice: Loading: /Library/MobileSubstrate/DynamicLibraries/Backgrounder.dylib warning: Unable to read symbols for "/Library/MobileSubstrate/DynamicLibraries/Backgrounder.dylib" (file not found). warning: Unable to read symbols for "/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.1.2.sdk/usr/lib/libsubstrate.dylib" (file not found). MS:Warning: message not found [myappAppDelegate applicationWillResignActive:] MS:Warning: message not found [myappAppDelegate applicationDidBecomeActive:] 2010-03-19 15:57:19.550 myapp[2338:207] in FirstViewController 2010-03-19 15:57:20.344 myapp[2338:207] in load table view 2010-03-19 15:57:20.478 myapp[2338:207] in loading splash view 2010-03-19 15:57:22.793 myapp[2338:207] in set interface Program received signal: “0”. warning: check_safe_call: could not restore current frame

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  • How to find a function of application with ollydbg?

    - by user3725506
    Let's say i released the application below. using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace WindowsFormsApplication2 { public partial class Form1 : Form { public Form1() { InitializeComponent(); } private void button1_Click(object sender, EventArgs e) { MessageBox.Show("Hello World!","Message Box"); } } } Now here is my questions: How to find the function of button which is responsible to show message box after pressing the button with ollydbg? How to disable the button click ? Notes:this must be done with ollydbg only. Assume that i don't have access to the code. A step-by-step example would be greatly appreciated.

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  • Works on debug but not release

    - by user146780
    I have a thread that sets a value to true when it is done. Until then I wait: while(1) { if(done[0] == true) { break; } } This code works just fine in Debug but in Release it stays in the loop forever even though the debugger clearly says that it is true and not false. Why would this not work? Thanks

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  • How to construct objects based on XML code?

    - by the_drow
    I have XML files that are representation of a portion of HTML code. Those XML files also have widget declarations. Example XML file: <message id="msg"> <p> <Widget name="foo" type="SomeComplexWidget" attribute="value"> inner text here, sets another attribute or inserts another widget to the tree if needed... </Widget> </p> </message> I have a main Widget class that all of my widgets inherit from. The question is how would I create it? Here are my options: Create a compile time tool that will parse the XML file and create the necessary code to bind the widgets to the needed objects. Advantages: No extra run-time overhead induced to the system. It's easy to bind setters. Disadvantages: Adds another step to the build chain. Hard to maintain as every widget in the system should be added to the parser. Use of macros to bind the widgets. Complex code Find a method to register all widgets into a factory automatically. Advantages: All of the binding is done completely automatically. Easier to maintain then option 1 as every new widget will only need to call a WidgetFactory method that registers it. Disadvantages: No idea how to bind setters without introducing a maintainability nightmare. Adds memory and run-time overhead. Complex code What do you think is better? Can you guys suggest a better solution?

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  • Socket stops communicating

    - by user1392992
    I'm running python 2.7 code on a Raspberry Pi that receives serial data from an Arduino, processes it, and sends it to a Windows box over a wifi link. The Pi is wired to a Linksys router running in client bridge mode and that router connects over wifi to another Linksys router to which the Windows box is wired. The code in the Pi runs fine for some (apparently) random interval, and then the Pi becomes unreachable from the Windows box. I'm running PUTTY on the the Windows machine to connect to the Pi and when the fail occurs I get a message saying there's been a network error and the Pi is not reachable. Pinging the Pi from the Windows machine works fine until the error, at which time it produces "Reply from 192.168.0.129: Destination host unreachable." The client bridge router to which the Pi is connected remains reachable. I've got the networking code on the Pi wrapped in an exception handler, and when it fails it shows the following: Ethernet problem: Traceback (most recent call last): File "garage.py", line 108, in module s.connect((host, port)) File "/usr/lib/python2.7/socket.py", line 224, in meth return getattr(self._sock,name)(*args) error: [Errno 113] No route to host None The relevant python code looks like: import socket import traceback host = '192.168.0.129' port = 31415 in the setup, and after serial data has been processed: try: bline = strline.encode('utf-8') s = socket.socket(socket.AF_INET, socket.SOCK_STREAM) s.connect((host, port)) s.send(bline) s.close() except: print "Ethernet problem: " print traceback.print_exc() Where strline contains the processed data. As I said, this runs fine for a few hours more or less before failing. Any ideas? EDIT: When PUTTY fails its error message is :Network Error: Software caused connection abort."

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  • Check directory for files, retrieve first file

    - by Lowgain
    I'm writing a small ruby daemon that I am hoping will do the following: Check if a specific directory has files (in this case, .yml files) If so, take the first file (numerically sorted preferrably), and parse into a hash Do a 'yield', with this hash as the argument What I have right now is like: loop do get_next_in_queue { |s| THINGS } end def get_next_in_queue queue_dir = Dir[File.dirname(__FILE__)+'/../queue'] info = YAML::load_file(queue_dir[0]) #not sure if this works or not yield info end I'd like to make the yield conditional if possible, so it only happens if a file is actually found. Thanks!

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  • Search BitmapData object for matching pixel values from another Bitmap.

    - by Cos
    Using Actionscript 3 is there a way to search one bitmap for the coordinates matching pixels of another bitmap? http://dl.dropbox.com/u/1914/wired.png Somehow you would have to loop through the bigger bitmap to find and the the pixel range that matches and return those coordinates. For example the Bitmap with the "E" is 250 pixels over and 14 pixels down in the bigger bitmap. I haven't been able to come up with the solution on my own. Thanks.

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  • Objective C "do - while" question

    - by Rob
    The example for one of the exercises in the book I am reading shows the following code: #import <Foundation/Foundation.h> int main (int argc, const char * argv[]) { NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init]; int input, reverse, numberOfDigits; reverse = 0; numberOfDigits = 0; NSLog (@"Please input a multi-digit number:"); scanf ("%i", &input); if ( input < 0 ) { input = -input; NSLog (@"Minus"); } do { reverse = reverse * 10 + input % 10; numberOfDigits++; } while (input /= 10); do { switch ( reverse % 10 ) { case 0: NSLog (@"Zero"); break; case 1: NSLog (@"One"); break; case 2: NSLog (@"Two"); break; case 3: NSLog (@"Three"); break; case 4: NSLog (@"Four"); break; case 5: NSLog (@"Five"); break; case 6: NSLog (@"Six"); break; case 7: NSLog (@"Seven"); break; case 8: NSLog (@"Eight"); break; case 9: NSLog (@"Nine"); break; } numberOfDigits--; } while (reverse /= 10); while (numberOfDigits--) { NSLog (@"Zero"); } [pool drain]; return 0; } My question is this, the while statement shows (input /= 10) which, if I understand this correctly basically means (input = input / 10). Now, if that is true, why doesn't the loop just run continuously? I mean, even if you were to divide 0 by 10 then that would still extract a number. If the user was to input "50607", it would first cut off the "7", then the "0", and so on and so on, but why does it exit the loop after removing the "5". Wouldn't the response after the "5" be the same as the "0" between the 5 and the 6 to the program?

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  • How to make buttons in python/pygame?

    - by user1334014
    I'm making a game in pygame and on the first screen I want there to be buttons that you can press to (i) start the game, (ii) load a new screen with instructions, and (iii) exit the program. I've found this code online for button making, but I don't really understand it (I'm not that good at object oriented programming). If I could get some explanation as to what it's doing that would be great. Also, when I use it and try to open a file on my computer using the file path, I get the error sh: filepath :Permission denied, which I don't know how to solve. #load_image is used in most pygame programs for loading images def load_image(name, colorkey=None): fullname = os.path.join('data', name) try: image = pygame.image.load(fullname) except pygame.error, message: print 'Cannot load image:', fullname raise SystemExit, message image = image.convert() if colorkey is not None: if colorkey is -1: colorkey = image.get_at((0,0)) image.set_colorkey(colorkey, RLEACCEL) return image, image.get_rect() class Button(pygame.sprite.Sprite): """Class used to create a button, use setCords to set position of topleft corner. Method pressed() returns a boolean and should be called inside the input loop.""" def __init__(self): pygame.sprite.Sprite.__init__(self) self.image, self.rect = load_image('button.png', -1) def setCords(self,x,y): self.rect.topleft = x,y def pressed(self,mouse): if mouse[0] > self.rect.topleft[0]: if mouse[1] > self.rect.topleft[1]: if mouse[0] < self.rect.bottomright[0]: if mouse[1] < self.rect.bottomright[1]: return True else: return False else: return False else: return False else: return False def main(): button = Button() #Button class is created button.setCords(200,200) #Button is displayed at 200,200 while 1: for event in pygame.event.get(): if event.type == MOUSEBUTTONDOWN: mouse = pygame.mouse.get_pos() if button.pressed(mouse): #Button's pressed method is called print ('button hit') if __name__ == '__main__': main() Thank you to anyone who can help me.

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