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  • why we can't initialize a servlet using constructor itself?

    - by Reddy
    Why do we have to override init() method in Servlets while we can do the initialization in the constructor and have web container call the constructor passing ServletConfig reference to servlet while calling constructor? Ofcourse container has to use reflection for this but container has to use reflection anyway to call a simple no-arg constructor

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  • SVG, animate a line from x1,y1 to x2,y2?

    - by dskvr
    The animate property is very loosely documented. And unfortunately for me, the way the W3 documents SVG is VERY difficult understand and cross reference. Does anybody know if it is possible to animate a line from point A (x1,y1) to point B (x2,y2), and if so, how would this be done? (example code would put a really bright smile on my face)

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  • Updating data source on multiple pivot tables within Excel

    - by phrenetic
    Is there an easy way to update the data source for multiple pivot tables on a single Excel sheet at the same time? All of the pivot tables reference the same named range, but I need to create a second worksheet that has the same pivot tables, but accessing a different named range. Ideally I would like to be able to do some kind of search and replace operation (like you can do on formulae), rather than updating each individual pivot table by hand. Any suggestions?

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  • General question about Ruby Eigenclass/Singleton

    - by Dex
    module MyModule def my_method; 'hello'; end end class MyClass class << self include MyModule end end MyClass.my_method # => "hello I'm unsure why "include MyModule" needs to be in the eigenclass in order to be called using just MyClass. Why can't I go: X = MyClass.new X.my_method How is this type of pattern useful if I can't call it from an instance?

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  • Unable to get Stencil Buffer to work in iOS 4+ (5.0 works fine). [OpenGL ES 2.0]

    - by MurderDev
    So I am trying to use a stencil buffer in iOS for masking/clipping purposes. Do you guys have any idea why this code may not work? This is everything I have associated with Stencils. On iOS 4 I get a black screen. On iOS 5 I get exactly what I expect. The transparent areas of the image I drew in the stencil are the only areas being drawn later. Code is below. This is where I setup the frameBuffer, depth and stencil. In iOS the depth and stencil are combined. -(void)setupDepthBuffer { glGenRenderbuffers(1, &depthRenderBuffer); glBindRenderbuffer(GL_RENDERBUFFER, depthRenderBuffer); glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8_OES, self.frame.size.width * [[UIScreen mainScreen] scale], self.frame.size.height * [[UIScreen mainScreen] scale]); } -(void)setupFrameBuffer { glGenFramebuffers(1, &frameBuffer); glBindFramebuffer(GL_FRAMEBUFFER, frameBuffer); glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, colorRenderBuffer); glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, depthRenderBuffer); glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, depthRenderBuffer); // Check the FBO. if(glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) { NSLog(@"Failure with framebuffer generation: %d", glCheckFramebufferStatus(GL_FRAMEBUFFER)); } } This is how I am setting up and drawing the stencil. (Shader code below.) glEnable(GL_STENCIL_TEST); glDisable(GL_DEPTH_TEST); glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); glDepthMask(GL_FALSE); glStencilFunc(GL_ALWAYS, 1, -1); glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE); glColorMask(0, 0, 0, 0); glClear(GL_STENCIL_BUFFER_BIT); machineForeground.shader = [StencilEffect sharedInstance]; [machineForeground draw]; machineForeground.shader = [BasicEffect sharedInstance]; glDisable(GL_STENCIL_TEST); glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); glDepthMask(GL_TRUE); Here is where I am using the stencil. glEnable(GL_STENCIL_TEST); glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); glStencilFunc(GL_EQUAL, 1, -1); ...Draw Stuff here glDisable(GL_STENCIL_TEST); Finally here is my fragment shader. varying lowp vec2 TexCoordOut; uniform sampler2D Texture; void main(void) { lowp vec4 color = texture2D(Texture, TexCoordOut); if(color.a < 0.1) gl_FragColor = color; else discard; }

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  • core plot error?

    - by senthilmuthu
    hi, i am using core plot framework,when i run following code in viewdidload gives crash.the view is as custom view... graph = [(CPXYGraph *)[CPXYGraph alloc] initWithFrame:CGRectZero]; CPLayerHostingView *hostingView = (CPLayerHostingView *)self.view; hostingView.hostedLayer = graph;**(gives error)** what i have to do? any help please?

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  • Can't get the new 2009 XAML primitives working, why?

    - by Will
    What I'd like to use: 2009 XAML primitives How it would be nice to use them: <sapv:ExpressionTextBox xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" ExpressionType="x:String" /> What actually happens: "Type reference cannot find the public type named String" The examples I see don't have updated namespaces. I tried 2009 and 2010, but to no avail. This is in VS 2010 RTM. What am I doing wrong?

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  • Overloading + to add two pointers

    - by iAdam
    I have a String class and I want to overload + to add two String* pointers. something like this doesn't work: String* operator+(String* s1, String* s2); Is there any way to avoid passing by reference. Consider this example: String* s1 = new String("Hello"); String* s2 = new String("World"); String* s3 = s1 + s2; I need this kind of addition to work. Please suggest.

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  • UIScrollview disable transparency

    - by Frank
    It seems that UIScrollview has a transparency set by default. I have a background image set as a subview in self.view. but the image is showing on my scrollview that's also on the subview layer. I want it to cover up the background image so the scrollview transparency is disable.

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  • Skipp default parameters in Delphi

    - by Vijay Bobba
    Hi Is there any way to skip the default params, say suppose my method declaration is like this: procedure Myfunc1(var isAttr1: Boolean = FALSE; isAttr2: Boolean = FALSE; isAttr3: Boolean = FALSE); I can't call the function like this: Self.Myfunc1( , , Attr3); because I don't want unnecessary var declarations, at the same time I want the last param return value (it is a var type) Thank for help in advance

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  • Using Yahoo local search query for iPhone

    - by robbmcmahan
    I'm using yahoo local search in an iPhone app and trying to query everything in a certain location. According to the api docs you can pass "*" to query and it will return everything. I've tried passing it several different ways, including the way below but it does not work unless I actually pass it a real query. Does anyone know how or what I need to pass to make it query everything? [self setQuery:[@"*" stringByAddingPercentEscapesUsingEncoding:NSASCIIStringEncoding]]; Thanks

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  • Linking win32 dll in Qt

    - by kambamsu
    Hi, I want to reference a win32 dll from my Qt application. I've added the dll location in the .pro file at "LIBS+=" . Once that is done, by right, i should be able to include the .h file inside the dll from my application. But i'm unable to do so. I'm testing with the dll here: http://www.flipcode.com/archives/Creating_And_Using_DLLs.shtml Any help would be appreciated! Thanks

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  • is it possible to add a string template to views in a .net mvc project?

    - by Lina
    Hi, I have a newbie question,, how do i add a string template to the views folder in a .net mvc project? i have added a reference to StringTemplate.dll and antlr.runtime.dll but seems that is not enough. i.e. when i right-click on views and choose Add New Item i can't find a file with .st extension in the list that i get... how do i achieve that? Thanks a million in advance

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  • Get spiral index from location

    - by ricick
    I'm using Alberto Santini's solution to this question to get a spiral grid reference based on an items index Algorithm for iterating over an outward spiral on a discrete 2D grid from the origin It's not the accepted solution, but it's the best for my needs as it avoids using a loop. It's working well, but what I want now is to do the inverse. Based on a known x and y coordinate return the index of a location. This is as a precursor to returning the items surrounding a given location.

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  • Large memory chunk not garbage collected

    - by Niels
    In a hunt for a memory-leak in my app I chased down a behaviour I can't understand. I allocate a large memory block, but it doesn't get garbage-collected resulting in a OOM, unless I explicit null the reference in onDestroy. In this example I have two almost identical activities that switch between each others. Both have a single button. On pressing the button MainActivity starts OOMActivity and OOMActivity returns by calling finish(). After pressing the buttons a few times, Android throws a OOMException. If i add the the onDestroy to OOMActivity and explicit null the reference to the memory chunk, I can see in the log that the memory is correctly freed. Why doesn't the memory get freed automatically without the nulling? MainActivity: package com.example.oom; import android.app.Activity; import android.content.Intent; import android.os.Bundle; import android.view.View; import android.view.View.OnClickListener; import android.widget.Button; public class MainActivity extends Activity implements OnClickListener { private int buttonId; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); System.gc(); Button OOMButton = new Button(this); OOMButton.setText("OOM"); buttonId = OOMButton.getId(); setContentView(OOMButton); OOMButton.setOnClickListener(this); } @Override public void onClick(View v) { if (v.getId() == buttonId) { Intent leakIntent = new Intent(this, OOMActivity.class); startActivity(leakIntent); } } } OOMActivity: public class OOMActivity extends Activity implements OnClickListener { private static final int WASTE_SIZE = 20000000; private byte[] waste; private int buttonId; protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); Button BackButton = new Button(this); BackButton.setText("Back"); buttonId = BackButton.getId(); setContentView(BackButton); BackButton.setOnClickListener(this); waste = new byte[WASTE_SIZE]; } public void onClick(View view) { if (view.getId() == buttonId) { finish(); } } }

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  • JPA polymorphic oneToMany

    - by bob
    I couldn't figure out how to cleanly do a tag cloud with JPA where each db entity can have many tags. E.g Post can have 0 or more Tags User can have 0 or more Tags Is there a better way in JPA than having to make all the entities subclass something like Taggable abstract class? Where a a Tag entity would reference many Taggables. thank you

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  • Program to change/obfuscate all hashes (MD5/SHA1) in a directory tree?

    - by anon
    Hi fellas, A) Are there any FOSS programs out there that can manage to hashchange all files in a directory tree? B) Failing that, what methods could be used to develop this capability in a (crappy) self-written program without requiring the program to be sophisticated and content-aware? Is there any (roughly) universally safe location within a file (for example, around EOF?) where on could one simply append/add psuedorandom data so the resulting hash is different? Is there a better/more elegant solution? Muchos gracias

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  • Testcase with multitouch on Android?

    - by makke
    The TouchUtils class in the android documentation has functions like drag() [http://developer.android.com/intl/de/reference/android/test/TouchUtils.html#drag(android.test.InstrumentationTestCase,%20float,%20float,%20float,%20float,%20int)], but they do not support multi touch gestures, like a two finger swipe. Looking at the MotionEvent.obtain() methods, there does not seem to be any way of invoking a "virtual" multi touch event from a testcase. Anyone has got it working?

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