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  • Label not properly centered in TextButton

    - by Kees de Bruin
    I'm using LibGDX v1.1.0 and I see that the label of a TextButton is not properly centered. I have the following code: m_resumeButton = new TextButton("resume", skin); m_resumeButton.addListener(new ChangeListener() { public void changed(ChangeEvent event, Actor actor) { m_state = GameState.RUNNING; getGame().getWorld().pauseWorld(false); } }); The default TextButtonStyle is defined as: "com.badlogic.gdx.scenes.scene2d.ui.TextButton$TextButtonStyle": { "default": { "up": "menu-button", "down": "menu-button-down", "checked": "menu-button-down", "disabled": "menu-button-disabled", "font": "font24", "fontColor": "white" } } The menu button images are simple 240x48 bitmaps saved as 9-patch images. An image can be found here to illustrate the problem: https://www.dropbox.com/s/cwuhu5xb9ro5w6m/screenshot001.jpg Am I doing something wrong? Or is there a problem with the button images I'm using?

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  • javaf, problem...plz help someone...urgent [closed]

    - by innovative_aj
    i have made a word guessing game, when i click myButton to check if the guessed word is right or wrong, ball1 is moved into the "container" if its right, i want that when i click the button again and if the typed word is right, the 2nd ball should move into the container too... means one ball per correct answer...plz help me someone and provide me with the code that i can implement, its quite urgent... controller class coding /* * To change this template, choose Tools | Templates * and open the template in the editor. */ package project3; import java.net.URL; import java.util.ResourceBundle; import javafx.event.ActionEvent; import javafx.event.EventHandler; import javafx.fxml.FXML; import javafx.fxml.Initializable; import javafx.scene.control.Button; import javafx.scene.control.Label; import javafx.scene.control.TextField; import javafx.scene.layout.StackPane; import javafx.scene.shape.Circle; /** * FXML Controller class * * @xxx */ public class MyFxmlController implements Initializable { @FXML // fx:id="ball1" private Circle ball1; // Value injected by FXMLLoader @FXML // fx:id="ball2" private Circle ball2; // Value injected by FXMLLoader @FXML // fx:id="ball3" private Circle ball3; // Value injected by FXMLLoader @FXML // fx:id="ball4" private Circle ball4; // Value injected by FXMLLoader @FXML // fx:id="container" private Circle container; // Value injected by FXMLLoader @FXML // fx:id="myButton" private Button myButton; // Value injected by FXMLLoader @FXML // fx:id="myLabel1" private Label myLabel1; // Value injected by FXMLLoader @FXML // fx:id="myLabel2" private Label myLabel2; // Value injected by FXMLLoader @FXML // fx:id="pane" private StackPane pane; // Value injected by FXMLLoader @FXML // fx:id="txt" private TextField txt; // Value injected by FXMLLoader @Override // This method is called by the FXMLLoader when initialization is complete public void initialize(URL fxmlFileLocation, ResourceBundle resources) { assert ball1 != null : "fx:id=\"ball1\" was not injected: check your FXML file 'MyFxml.fxml'."; assert ball2 != null : "fx:id=\"ball2\" was not injected: check your FXML file 'MyFxml.fxml'."; assert ball3 != null : "fx:id=\"ball3\" was not injected: check your FXML file 'MyFxml.fxml'."; assert ball4 != null : "fx:id=\"ball4\" was not injected: check your FXML file 'MyFxml.fxml'."; assert container != null : "fx:id=\"container\" was not injected: check your FXML file 'MyFxml.fxml'."; assert myButton != null : "fx:id=\"myButton\" was not injected: check your FXML file 'MyFxml.fxml'."; assert myLabel1 != null : "fx:id=\"myLabel1\" was not injected: check your FXML file 'MyFxml.fxml'."; assert myLabel2 != null : "fx:id=\"myLabel2\" was not injected: check your FXML file 'MyFxml.fxml'."; assert pane != null : "fx:id=\"pane\" was not injected: check your FXML file 'MyFxml.fxml'."; assert txt != null : "fx:id=\"txt\" was not injected: check your FXML file 'MyFxml.fxml'."; // initialize your logic here: all @FXML variables will have been injected myButton.setOnAction(new EventHandler<ActionEvent>(){ @Override public void handle(ActionEvent event) { int count = 0; String guessed=txt.getText(); boolean result; result=MyCode.check(guessed); if(result) { ball1.setTranslateX(600); ball1.setTranslateY(250-container.getRadius()); //ball2.setTranslateX(600); // ball2.setTranslateY(250-container.getRadius()); } else System.out.println("wrong"); } }); } } word guessing logic public class MyCode { static String x="Netbeans"; static String y[]={"net","beans","neat","beat","bet"}; //static int counter; // public MyCode() { // counter++; //} static boolean check(String guessed) { int count=0; boolean result=false; //counter++; //System.out.println("turns"+counter); for(count=0;count<5;count++) { if(guessed.equals(y[count])) { result=true; break; } } if(result) System.out.println("Right"); else System.out.println("Wrong"); return result; } }

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  • Restoring OutlineView Changes

    - by Geertjan
    Spent the last afternoons working with Ruben Hinojo, who I met recently at the Tinkerforge/NetBeans integration course in Germany. He's Spanish, lives in Scotland, and joined the course by flying from Edinburgh to Amsterdam and then driving from there to the course in Germany. Since then he spent some days in Amsterdam and we've been working a bit in a cafe in Amsterdam. He's working freelance on a freight management system on the NetBeans Platform and here's a pic of him and his application: I showed him a few things to improve the initial appearance of the application, such as removing the unneeded tab in the editor position and displaying data at startup so that the main window isn't empty initially. He, in turn, told me about something I didn't know about, where "freightViewer" below is an OutlineView: void writeProperties(java.util.Properties p) {     // better to version settings since initial version as advocated at     // http://wiki.apidesign.org/wiki/PropertyFiles     p.setProperty("version", "1.0");     freightViewer.writeSettings(p, "FreightViewer"); } void readProperties(java.util.Properties p) {     String version = p.getProperty("version");     freightViewer.readSettings(p, "FreightViewer"); } The "OutlineView.read/writeSettings" enables you to save/restore changes to an OutlineView, e.g., column width, column position, and which columns are displayed/hidden. In the user dir, within the .settings file of the TopComponent (in config/Windows2Local/Components), you'll then find content like this, where the "FreightViewer" argument above is now the prefix of the name of each property element: <?xml version="1.0" encoding="UTF-8" ?> <!DOCTYPE properties PUBLIC "-//org.ruben.viewer//RubenViewer//EN" "http://www.netbeans.org/dtds/properties-1_0.dtd"> <properties>     <property name="FreightViewerOutlineViewOutlineColumn-1-shortDescription" value="Type"/>     <property name="FreightViewerETableColumn-1-HeaderValue" value="Type"/>     <property name="FreightViewerColumnsNumber" value="3"/>     <property name="FreightViewerETableColumn-0-PreferredWidth" value="75"/>     <property name="FreightViewerETableColumn-2-HeaderValue" value="Description"/>     <property name="version" value="1.0"/>     <property name="FreightViewerETableColumn-2-SortRank" value="0"/>     <property name="FreightViewerETableColumn-2-Width" value="122"/>     <property name="FreightViewerETableColumn-0-ModelIndex" value="0"/>     <property name="FreightViewerETableColumn-1-Width" value="123"/>     <property name="FreightViewerHiddenColumnsNumber" value="0"/>     <property name="FreightViewerETableColumn-0-SortRank" value="0"/>     <property name="FreightViewerETableColumn-1-ModelIndex" value="1"/>     <property name="FreightViewerETableColumn-1-PreferredWidth" value="75"/>     <property name="FreightViewerETableColumn-0-Ascending" value="true"/>     <property name="FreightViewerETableColumn-2-ModelIndex" value="2"/>     <property name="FreightViewerETableColumn-1-Ascending" value="true"/>     <property name="FreightViewerETableColumn-2-PreferredWidth" value="75"/>     <property name="FreightViewerETableColumn-1-SortRank" value="0"/>     <property name="FreightViewerETableColumn-0-HeaderValue" value="Nodes"/>     <property name="FreightViewerETableColumn-2-Ascending" value="true"/>     <property name="FreightViewerETableColumn-0-Width" value="122"/>     <property name="FreightViewerOutlineViewOutlineColumn-2-shortDescription" value="Description"/> </properties> NB: However, note as described in this issue, i.e., since 7.2, hiding a column isn't persisted and in fact causes problems. I replaced the org-openide-explorer.jar with a previous one, from 7.1.1, and then the problem was solved. But now the enhancements in the OutlineView since 7.2 are no longer present, of course. So, looking forward to seeing this problem fixed.

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  • C# : Parsing information out of a path

    - by mbcrump
    If you have a path for example: \\MyServer\MyFolderA\MyFolderB\MyFile.jpg and you need to parse out the filename, directory name or the directory parent name. You should use the fileinfo class instead of a regex expression or a string split. See the example code below:   Code Snippet using System; using System.IO;   class Test {     static void Main(string[] args)     {         string file = @"\\MyServer\MyFolderA\MyFolderB\MyFile.jpg";         FileInfo fi = new FileInfo(file);         Console.WriteLine(fi.Name);                  // Prints File.jpg         Console.WriteLine(fi.Directory.Name);        // Prints FolderB         Console.WriteLine(fi.Directory.Parent.Name); // Prints FolderA     } }

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  • Scrolling background with changing textures

    - by Simran kaur
    I have the 2 cubic structures that are my tracks and are scrolling basically to give effect of movement on object. In my OnBecameInvisible() method, I have changed their Tiling using mainTextureScale void OnBecameInvisible() { renderer.material.mainTextureScale = new Vector2(1, numberOfLanes); this.transform.position = new Vector3(this.transform.position.x, this.transform.position.y, 20.0f); } The tiling works fine. But the alternative tracks have their Tiling set to 0 which is giving an undesirable effect. Requirement: I want to be able to set the Tiling of every track that is visible on the screen. How do I do it?

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  • Empty Synchronized method in game loop

    - by Shijima
    I am studying the gameloop used in Replica Island to understand a bit about Android game development. The main loop has the below logic... GameThread.java (note the variable names in sample code dont match exact source code) while (!finished) { if (objectManager != null) { renderer.waitDrawingComplete(); //Do more gameloop stuff after drawing is complete... } } I was curious to see what waitDrawingComplete actually does, but found its just an empty syncrhonized method! I guess it does nothing, am I missing something here? GameRenderer.java line 328 public synchronized void waitDrawingComplete() { } Source code can be checked out here with SVN if you feel like having a look: https://code.google.com/p/replicaisland/source/checkout

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  • Instantiating Interfaces in C#?

    - by RealityDysfunction
    I am reading/learning about interfaces in C# at the moment, and thus far I managed to understand how it differs from an abstract class. In the book I am reading the author explains that interfaces are the ultimate abstract class and that it simply sets the standard of certain methods the inheriting class will have, but then provides the following example... static void Main(string[] args) { ... Circle c = new Circle("Lisa"); IPointy itPt = null; try { itPt = (IPointy)c; Console.WriteLine.(itPt.Points); } catch (InvalidCastException e) { Console.WriteLine(e.Message); } ... } The line that absolutely throws me off is the "IPointy itfPt=null;" did he just declare an interface??? I thought interfaces are abstract and can only be inherited? What kind of sorcery is going on here? Thanks for any help, I

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  • How do I swap two objects in a GC language without triggering GC?

    - by TenFour04
    I have two array lists. that I want to swap each frame. My question is, does the variable 'temp' need to be a member variable to avoid triggering GC, assuming this method is called on dozens of objects each frame? I'm not creating a new object, just a new reference to an object. public void LateUpdate(){ ArrayList<int> temp = previousFrameCollisions; previousFrameCollisions = currentFrameCollisions; currentFrameCollisions = temp; currentFrameCollisions.clear(); } I've been told there's no reason to make a primitive into a member variable just to avoid GC, so my best guess is that this also applies to object references.

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  • The device is not ready

    - by hmloo
    When you retrieve the drive info using the DriveInfo class, if you don't use the IsReady property to test whether a drive is ready, it will throw error as "The device is not ready". so you must use IsReady property to determines if the drive is ready to be queried, written to, or read from. The following code example demonstrates querying information for all drives on current system. using System; using System.IO; class Test { public static void Main() { DriveInfo[] allDrives = DriveInfo.GetDrives(); foreach (DriveInfo d in allDrives) { Console.WriteLine("Drive {0}", d.Name); Console.WriteLine(" File type: {0}", d.DriveType); if (d.IsReady == true) { Console.WriteLine(" Volume label: {0}", d.VolumeLabel); Console.WriteLine(" File system: {0}", d.DriveFormat); Console.WriteLine( " Available space to current user:{0, 15} bytes", d.AvailableFreeSpace); Console.WriteLine( " Total available space: {0, 15} bytes", d.TotalFreeSpace); Console.WriteLine( " Total size of drive: {0, 15} bytes ", d.TotalSize); } } } }

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  • Use Extension Methods to find first and last day of the month

    - by Tim Hibbard
    A lot of reports work on data from last month.  It is a nice touch to have these dates pre-populated for your users.  Using extension methods, the code can look cleaner too. Extension Methods: public static class DateHelper { public static DateTime FirstOfTheMonth(this DateTime dt) { return new DateTime(dt.Year, dt.Month, 1); }   public static DateTime LastOfTheMonth(this DateTime dt) { return dt.FirstOfTheMonth().AddMonths(1).AddDays(-1); } } Consuming Code: void Prepopulate() { startDateBox.CurrentlySelectedDate = DateTime.Now.AddMonths(-1).FirstOfTheMonth(); endDateBox.CurrentlySelectedDate = DateTime.Now.AddMonths(-1).LastOfTheMonth(); }

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  • OpenGLES 2.0 gluunProject

    - by secheung
    I've spent more time than i should trying to get my ray picking program working. I'm pretty convinced my math is solid with respect to line plane intersection, but I believe the problem lies with the changing of the mouse screen touch into 3D world space. Heres my code public void passTouchEvents(MotionEvent e){ int[] viewport = {0,0,viewportWidth,viewportHeight}; float x = e.getX(), y = viewportHeight - e.getY(); float[] pos1 = new float[4]; float[] pos2 = new float[4]; GLU.gluUnProject( x, y, 0.0f, mViewMatrix, 0, mProjectionMatrix, 0, viewport, 0, pos1, 0); GLU.gluUnProject( x, y, 1.0f, mViewMatrix, 0, mProjectionMatrix, 0, viewport, 0, pos2, 0); } Just as a reference I've tried transforming the coordinates 0,0,0 and got an offset. It would be appreciated if you would answer using opengl es 2.0 code. Thanks

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  • Missing error handling in Streaming-AJAX-Proxy Log

    - by Michael Freidgeim
    We are using AjaxProxy(FROM http://www.codeproject.com/KB/ajax/ajaxproxy.aspx) on our web site, but started to notice errors accessing log.txt file. I found that the file is created by Log class and doesn't have ability to switch it off and error handling. I've added reading file name from configuration and try/catch block   public static class Log     {         private static StreamWriter logStream;         private static object lockObject = new object ();     public static void WriteLine(string msg)         {                       string logFileName = ConfigurationExtensions.GetAppSetting("AjaxStreamingProxy.LogFile" ,"");                       if (logFileName.IsNullOrEmpty())                             return;                       try                      {                             if (logStream == null )                            {                                    lock (lockObject)                                   {                                           if (logStream == null )                                          {                            logStream = File.AppendText(Path .Combine(AppDomain.CurrentDomain.BaseDirectory, logFileName));                                          }                                   }                            }                            logStream.WriteLine(msg);                      }                       catch (Exception exc)                      {                             string ignoredMsg = String .Format("The error occured while logging {0}, but processing will continue.\n {1} ", exc);                             LoggerHelper.LogEvent(ignoredMsg, MyCategorySource, TraceEventType .Warning, true);                      }         }

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  • How to make a clones for the buttons? [closed]

    - by user1764781
    I need to create the new button that allows to make the clone of buttons in the code below. Please share some ideas, codes, links, scripts. using UnityEngine; using System.Collections; public class hibye: MonoBehaviour { public string slectedItem = "fd"; private bool editing = false; private void OnGUI() { if ( GUILayout.Button(slectedItem)) { editing = true; } if (editing) { string[] sig = {"Banana","Apple","Orange"}; for (int x = 0; x < sig.Length ; x++) { if (GUILayout.Button(sig[x])) { slectedItem = sig[x]; editing = false; } } } } }

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  • DataTable to Generic List Conversion

    using System;using System.Collections.Generic;using System.Linq;using System.Data;namespace ConsoleApplication1{ class Program { static void Main(string[] args) { DataTable table = new DataTable { Columns = { {"Number", typeof(int)}, {"Name", typeof(string)} } }; //Just adding few test rows to datatable. for (int i = 1; i <= 5; i++) { table.Rows.Add(i, "Name" + i); } var returnList = from row in table.AsEnumerable() select new MyObject { Number = row.Field<int>("Number"), Name = row.Field<String>("Name") }; //Displaying converted collection foreach (MyObject item in returnList) { Console.WriteLine("{0}\t{1}", item.Number, item.Name); } } } class MyObject { public int Number { get; set; } public String Name { get; set; } }} span.fullpost {display:none;}

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  • how do i make maximum minimum and average score statistic in this code? [on hold]

    - by goldensun player
    i wanna out put the maximum minimum and average score as a statistic category under the student ids and grades in the output file. how do i do that? here is the code: #include "stdafx.h" #include <iostream> #include <string> #include <fstream> #include <assert.h> using namespace std; int openfiles(ifstream& infile, ofstream& outfile); void Size(ofstream&, int, string); int main() { int num_student = 4, count, length, score2, w[6]; ifstream infile, curvingfile; char x; ofstream outfile; float score; string key, answer, id; do { openfiles(infile, outfile); // function calling infile >> key; // answer key for (int i = 0; i < num_student; i++) // loop over each student { infile >> id; infile >> answer; count = 0; length = key.size(); // length represents number of questions in exam from exam1.dat // size is a string function.... Size (outfile, length, answer); for (int j = 0; j < length; j++) // loop over each question { if (key[j] == answer[j]) count++; } score = (float) count / length; score2 = (int)(score * 100); outfile << id << " " << score2 << "%"; if (score2 >= 90)//<-----w[0] outfile << "A" << endl; else if (score2 >= 80)//<-----w[1] outfile << "B" << endl; else if (score2 >= 70)//<-----w[2] outfile << "C" << endl; else if (score2 >= 60)//<-----w[3] outfile << "D" << endl; else if (score2 >= 50)//<-----w[4] outfile << "E" << endl; else if (score2 < 50)//<-----w[5] outfile << "F" << endl; } cout << "Would you like to attempt a new trial? (y/n): "; cin >> x; } while (x == 'y' || x == 'Y'); return 0; } int openfiles(ifstream& infile, ofstream& outfile) { string name1, name2, name3, answerstring, curvedata; cin >> name1; name2; name3; if (name1 == "exit" || name2 == "exit" || name3 == "exit" ) return false; cout << "Input the name for the exam file: "; cin >> name1; infile.open(name1.c_str()); infile >> answerstring; cout << "Input the name for the curving file: "; cin >> name2; infile.open(name2.c_str()); infile >> curvedata; cout << "Input the name for the output: "; cin >> name3; outfile.open(name3.c_str()); return true; } void Size(ofstream& outfile, int length, string answer) { bool check;// extra answers, lesser answers... if (answer.size() > length) { outfile << "Unnecessary extra answers"; } else if (answer.size() < length) { outfile << "The remaining answers are incorrect"; } else { check = false; }; } and how do i use assert for preconditions and post conditional functions? i dont understand this that well...

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  • Keyboard is not detecting as3

    - by Kaoru
    i got this problem, when i press 1 in keyboard, the function does not run, even i already declared it. How do i solve this? Here is the code: public function Character() { Constant.loaderMario.load(new URLRequest("mario.swf")); addEventListener(KeyboardEvent.KEY_DOWN, selectingPlayer); } private function selectingPlayer(event:KeyboardEvent):void { isoTextMario = new Word(); isoTextChocobo = new Word(); if (event.keyCode == Keyboard.NUMBER_1|| event.keyCode == 49) { Constant.marioSelected = true; if (Constant.marioSelected == true) { isoTextMario.marioCharacter(); addChild(isoTextMario); } } else if (event.keyCode == Keyboard.NUMBER_2 || event.keyCode == 50) { Constant.chocoboSelected = true; if (Constant.chocoboSelected == true) { isoTextChocobo.chocoboCharacter(); addChild(isoTextChocobo); } } }

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  • Main class passes dbConn obj to all its services, I need to change the dbConn for one of its services. - suggestion for design pattern

    - by tech_learner
    There is this main class and there are several services ( which uses db connection to retrieve data ) These services are initialized in the main class db properties are obtained from the property file and then dbconnection is opened by calling a method dbOpen() written in the main class and the resultant connection object is set to the service objects by iterating through the list of services and by calling setConnection method on the service note: that the services are instantiated in the main class and the main class is not a superclass for services. I also need to mention that there is this recycle db connection scenario only main class is aware of. /** connects to DB, optionally recycling existing connection), * throws RuntimeException if unable to connect */ private void connectDb(boolean recycle) { try { if (recycle) { log.status( log.getSB().append("Recycling DB Connection") ); closeDb(); } openDb(); for ( int i = 0 ; i < service.length ; i++ ) { service[i].setConnection(db); } } One of the service needs to use a different database, what is the best design pattern to use?

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  • Get a new instance with StructureMap

    - by Aligned
    It took me too long to figure this out, so hopefully it will help you. StructureMap has way that will create a new instance of the object every time, instead of storing this in the container. I’m going to use this for the DBContext and for WCF Service references. Since the ObjectFactory is a static class, MVC will have these stored in memory without this. Credit goes to Joshua Flanagan for answering my question.[TestMethod] public void GetConcreteInstanceOf_ShouldReturn_DifferentInstance() { ObjectFactory.Initialize(registry => { // set it up so that it's new every time // use this for DBContext and service references registry.For<ISystemDataService>().Use(() => new SystemDataService()); }); ISystemDataService result = Resolver.GetConcreteInstanceOf<ISystemDataService>(); ISystemDataService result2 = Resolver.GetConcreteInstanceOf<ISystemDataService>(); Assert.AreNotSame(result, result2); }

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  • New Window Via JavaScript Clears Parent

    - by Bunch
    This is not a new item at all but I came across it recently. For an app I had been using some JavaScript like: javascript:window.open(someurl.aspx here) to open a new window via a button. That bit of code had been working great in several other apps. Then in one app that same code decided to open the new window correctly while clearing the parent of everything but [object]. The fix ended up being simple, change the javascript to: javascript:void(window.open(someurl.aspx here); Then it worked like I thought it should. Tags: ASP.Net, JavaScript

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  • Android game scrolling background

    - by Stevanicus
    Hi There, I'm just trying to figure out the best approach for running a scolling background on an android device. The method I have so far.... its pretty laggy. I use threads, which I believe is not the best bet for android platforms @Override public void run() { // Game Loop while(runningThread){ //Scroll background down bgY += 1; try { this.postInvalidate(); t.sleep(10); } catch (Exception e) { // TODO Auto-generated catch block e.printStackTrace(); } } } where postinvalidate in the onDraw function simply pushings the background image down canvas.drawBitmap(backgroundImage, bgX, bgY, null); Thanks in advance

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  • Where are the values of java.library.path being set?

    - by lmestre
    This one could be a WebLogic Server question, but this post is general for any java environment.We were getting  at the very beginning  java library path something like this: /home/lmestre/jdk1.6/jre/lib/amd64/server:/home/lmestre/jdk1.6/jre/lib/amd64:/home/lmestre/jdk1.6/jre/../lib/amd64So, the question was: Where WebLogic Server is setting java.library.path?I never found the answer, so why don't we try to try to answerWhere the JVM is setting java.library.path?public class LibraryPathPrinter {   public static void main(String[] args) {       String javaLibraryPath= System.getProperty("java.library.path");       System.out.println("java.library.path "+javaLibraryPath );   }}after a simplejavac LibraryPathPrinter.javaand then an easyjava LibraryPathPrintervoila!The program printed something like thisjava.library.path  /home/lmestre/jdk1.6/jre/lib/amd64/server:/home/lmestre/jdk1.6/jre/lib/amd64:/home/lmestre/jdk1.6/jre/../lib/amd64So the JVM was the culprit.Enjoy!

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  • Checking For Empty Enumerations

    While spelunking in some code recently I saw a method that looked something like this: public void Foo<T>(IEnumerable<T> items) { if(items == null || items.Count() == 0) { // Warn about emptiness } } This method accepts a generic enumeration and then proceeds to check if the enumeration is null or empty. Do you see the potential problem with this code? Ill give you a hint, its this line: items.Count() == 0 Whats the problem? Well that line right there has the potential...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Problem playing repeat animation/action?

    - by Beast
    I'm calling this function on multiple sprites after checking numberOfRunningActions()"to play same animation but it's not working only the first tagged sprite plays the animation. What am I doing wrong? void CGame::playAnimation(const char* filename, int tag, CCLayer* target) { CCAnimation* animation = CCAnimation::animation(); CCSprite* spriteSheet = CCSprite::spriteWithFile(filename); for(int i = 0; i < spriteSheet->getTexture()->getPixelsWide()/SIZE; i++) // SIZE is an int value { animation->addFrameWithTexture(spriteSheet->getTexture(), CCRect(SIZE * i, 0, SIZE, SIZE)); } CCActionInterval* action = CCAnimate::actionWithDuration(1, animation, true); CCRepeatForever* repeatAction = CCRepeatForever::actionWithAction(action); target->getChildByTag(tag)->runAction(repeatAction); }

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  • Is there a better way to handle data abstraction in this example?

    - by sigil
    I'm building an application that retrieves Sharepoint list data via a web service SPlists.Lists. To create an instance of the web service, I have the following class: class SharepointServiceCreator { public SPlists.Lists createService() { listsService.Url = "http://wss/sites/SPLists/_vti_bin/lists.asmx"; listsService.Credentials = System.Net.CredentialCache.DefaultCredentials; SPlists.Lists listsService=new SPlists.Lists(); } } I'm concerned that this isn't good OOP abstraction, though, because in order to create this service elsewhere in my application, I would need the following code: class someClass { public void someMethod() { SharepointServiceCreator s=new SharepointServiceCreator() SPlists.Lists listService=s.createService() } } Having to use declare the instance of listService in someMethod as type SPlists.Lists seems wrong, because it means that someClass needs to know about how SharepointServiceCreator is implemented. Or is this ok?

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  • Can I redirect the HTTP request towards an old folder to the homepage using .htaccess file?

    - by AndreaNobili
    I have to following situation: I had an old blog that was made using Joomla (this blog was indexed well enough by search engines). For some problems I delete it and I have create it again using WordPress. Now I have many visit (from Google) that leading to specific pages of the old site (pages that don't exist in the new version). For example I have visit to URL as: /scorejava/index.php/corso-spring-mvc/1-test that don't exist on my new site. I would know if using the .htaccess file (or other sistem) I can redirect the HTTP request directed to some subfolder (that don't exist in the new version) to the homepage of my new site. For example I have the request towards the void URL: /scorejava/index.php/corso-spring-mvc/1-test. And I would create a regular expression that say something like: all the request toward the subfolder corso-spring-mvc (and all it's content file and subfolder) have to be redirected to www.scorejava.com. Is it possible?

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