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  • Objective-c pointer assignment and reassignment dilema

    - by moshe
    Hi, If I do this: 1 NSMutableArray *near = [[NSMutableArray alloc] init]; 2 NSMutableArray *all = [[NSMutableArray alloc] init]; 3 NSMutableArray *current = near; 4 current = all; What happens to near? At line 3, am I setting current to point to the same address as near so that I now have two variables pointing to the same place in memory, or am I setting current to point to the location of near in memory such that I now have this structure: current - near - NSMutableArray The obvious difference would be the value of near at line 4. If the former is happening, near is untouched and still points to its initial place in memory. If the latter is happening,

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  • malloc hangs in Linux

    - by Rahul
    I am using Linux on a 16 G with 2 quad core CPU. There are 8 processes which are doing some work (CPU intensive/network i/o). Out of which 4 have a memory leak (These are test conditions so no problem in having leaks here). Total space is occupied by all processes is around 15.4 G only 200 MB is free in system. Things are fine for some hours. But after that malloc hangs (for a process which doesn't have a memory leak). Its stuck for for more than 4 minutes (Note CPU is not 100% but io has gone up signficantly). Now there is no problem in the hanged process. (It has not corrupted the memory). What malloc is doing? (is it tryibg to defragment or builidng up swap space).I am using SUSE 10. Any pointers?

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  • java increase xmx dynamically at runtime

    - by Tomer
    Hi, I have a jvm server in my machine, now I want to have 2 apservers of mine sitting in same machine, however I want the standby one to have a really low amount of memory allocated with xmx because its passive, one the main server (active) goes down I want to allocate more memory to my passive server which is already up without restarting it (I have have them both having too much xmx - note they would consume memory at startup and I cant allow possibility of outOfMemory). So I want passive - low xmx once active goes down I want my passive to receive much more xmx. is there a way for me to achieve that. Thanks

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  • A programming language for teaching data structures and algorithms with? [closed]

    - by Andreas Grech
    Possible Duplicate: Choice of programming language for learning data structures and algorithms Teachers have different opinions on what programming language they would choose to teach data structures and algorithms with. Some would prefer a lower level language such as C because it allows the student to learn more about what goes on beyond the abstractions in terms of memory allocation and deallocation and pointers and pointer arithmetic. On the other hand, others would say that they would prefer a higher level language like Java because it allows the student to learn more about the concepts of the structures and the algorithm design rather than 'waste time' and fiddle around with memory segmentation faults and all the blunders that come with languages where memory management is manual. What is your take on this issue? And also, please post any references you may know of that also discuss this argument.

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  • STL deque accessing by index is O(1)?

    - by jasonline
    I've read that accessing elements by position index can be done in constant time in a STL deque. As far as I know, elements in a deque may be stored in several non-contiguous locations, eliminating safe access through pointer arithmetic. For example: abc-defghi-jkl-mnop The elements of the deque above consists of a single character. The set of characters in one group indicate it is allocated in contiguous memory (e.g. abc is in a single block of memory, defhi is located in another block of memory, etc.). Can anyone explain how accessing by position index can be done in constant time, especially if the element to be accessed is in the second block? Or does a deque have a pointer to the group of blocks? Update: Or is there any other common implementation for a deque?

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  • C++ Singleton design pattern.

    - by Artem Barger
    Recently I've bumped into realization/implementation of Singleton design pattern for C++. It has looked in the following way (I have adopted it from real life example): // a lot of methods is omitted here class Singleton { public: static Singleton* getInstance( ); ~Singleton( ); private: Singleton( ); static Singleton* instance; }; From this declaration I can deduce that instance field is initiated on the heap, that means there is a memory allocation. That is completely unclear for me is when does exactly memory is going to be deallocated? Or there is a bug and memory leak? It seems like there is a problem in implementation. PS. And main question how to implement it in the right way?

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  • "Access violation reading location" troubles retrieveing buffer from directx

    - by numerical25
    Below is my code... ID3D10Texture2D *pBackBuffer; hr = mpSwapChain->GetBuffer(0, __uuidof(ID3D10Texture2D), (LPVOID*) &pBackBuffer); and I get the following error chp1.exe': Unloaded 'C:\Windows\SysWOW64\oleaut32.dll' First-chance exception at 0x757ce124 in chp1.exe: Microsoft C++ exception: _com_error at memory location 0x0018eeb0.. First-chance exception at 0x757ce124 in chp1.exe: Microsoft C++ exception: _com_error at memory location 0x0018edd0.. First-chance exception at 0x757ce124 in chp1.exe: Microsoft C++ exception: _com_error at memory location 0x0018ef1c.. The thread 'Win32 Thread' (0xfc4) has exited with code 0 (0x0). 'chp1.exe': Unloaded 'C:\Windows\SysWOW64\D3D10Ref.DLL' First-chance exception at 0x00b71894 in chp1.exe: 0xC0000005: Access violation reading location 0x00000000. Unhandled ex ception at 0x00b71894 in chp1.exe: 0xC0000005: Access violation reading location 0x00000000. It appears that the error occurs in the last parameter. &pBackBuffer. I added this single line of code and the error occurs.

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  • Where does the compiler store methods for C++ classes?

    - by Mashmagar
    This is more a curiosity than anything else... Suppose I have a C++ class Kitty as follows: class Kitty { void Meow() { //Do stuff } } Does the compiler place the code for Meow() in every instance of Kitty? Obviously repeating the same code everywhere requires more memory. But on the other hand, branching to a relative location in nearby memory requires fewer assembly instructions than branching to an absolute location in memory on modern processors, so this is potentially faster. I suppose this is an implementation detail, so different compilers may perform differently. Keep in mind, I'm not considering static or virtual methods here.

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  • Session Timeout and page response time

    - by Johnny5
    Hi, I'm load testing an asp.net app. The load test is simulating 500 user doing searchs on the site and browsing the results. I'm observing that the more I reduce the session timeout limit (in web.config) the better the page response time. For exemple, with a timeout at 10 minutes, I got an average response time of 8.35 seconds. With a timout at 3 minutes, the average response time for the same page is 3,98 seconds. The session in stored "InProc". I supposed the memory used by the "no more used but still actives" sessions may be in cause. But, even if there is more memory used when the timeout is at 10, there is still plenty of memory available (about 2.7Gb). Any ideas?

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  • Can I compile and execute C# expression without saving the assembly to disk?

    - by Sasha
    I can compile, get an instance and invoke a method of any C# type programmaticaly. There lots of info on that, including the StackOverflow (http://stackoverflow.com/questions/53844/how-can-i-evaluate-a-c-expression-dynamically). My problem is that I'm in the web environment and cannot save anything to /bin directory. I can compile "in-memory" as the above mentioned link suggests but then I won't be able to "unload" my custom assembly from the current AppDomain. After a while that will become a huge memory problem. Is it possible to open a new AppDomain, compile new assembly "in-memory", evaluate some expression or access some member of that assembly inside of that new AppDomain and kill that AppDomain safely when done, all that without saving anything to a hard drive? Thanks in advance for any links, suggestions, etc.

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  • c++ programming for clusters and HPC

    - by Abruzzo Forte e Gentile
    HI All I need to write a scientific application in C++ doing a lot of computations and using a lot of memory. I have part of the job but due to high requirements in terms of resources I was thinking to start moving to OpenMPI. Before doing that I have a simple curiosity: If I understood the principle of OpenMPI is the developer that has the task of splitting the jobs over different nodes calling SEND and RECEIVE based on node available at that time. Do you know if it does exist some library or OS or whatever that has this capability letting my code reamain as it is now? Basically something that connects all computers and let share as one their memory and CPU? I am a bit confused because of the high material available on the topic. Should I look at cloud computing? or Distributed Shared Memory? Can you help me or address me a bit? Thanks

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  • Access to bytes array of a Bitmap

    - by Deulis
    1- In Windows CE, I have a Bitmap object in C#. 2- I have a C function in an extern dll that expects as parameters the pointer to a bytes array that represents an image in RGB565 format, width and height. This function will draw on this array of bytes. So I need to pass the byte array pointer of the Bitmap object, but I can find a practical way to get this pointer. One way is convert this Bitmap into a bytes array using a memory stream or something else, but it will create a new bytes array, so I will keep in memory both object, the Bitmap and the bytes array, but I don’t want it because the few available memory, that’s why I need to access to the bytes array of the bitmap object, not create a new bytes array. Anyone can help me?

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  • proper way of setting an attribute in Doctrine?

    - by ajsie
    in some tutorials they tell you to set up an attribute like this: $manager = Doctrine_Manager::getInstance(); Doctrine_Manager::getInstance()->setAttribute( Doctrine::ATTR_AUTO_ACCESSOR_OVERRIDE, true); and in the documentation it shows you this: $manager = Doctrine_Manager::getInstance(); $manager->setAttribute( Doctrine::ATTR_AUTO_ACCESSOR_OVERRIDE, true); i wonder which one i should use? isn't it the latter one? cause how can you set an attribute to a singleton class in the first one? isn't the second one more correct?

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  • Is it possible to load a file full of binary data into GDB when GDB is debugging a core file?

    - by efunneko
    I am debugging a crash using GDB and a core file. A large portion of the memory space is mmapped into the process. That portion of the memory is not saved into the core file. I have a file that contains all the data in that mmapped memory. I would like to find a way to load the data from that file into GDB at a certain offset so that I can display datastructures within that address space. Is this possible? Note that I have tried the 'restore' command in GDB and it does not work when debugging a core file. Perhaps there are tools that allow a core file to have additional data appended to it?

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  • static effect on python

    - by fatai
    how we can construct static effect on python instead of using class and global ? not like that one : global a a = [] #simple ex ; fonk ( a , b , d) x = 1 a.append ( x) EDIT: I want to create temporary memory , if I exit the function namely fonk , I want to save change as list on temporary memory . We can do that demand only put static keyword in front of data type but in python , we dont have static, so I want that effect in python . Therefore , how can I do ? As above code say "a" represents temporary memory

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  • Blackberry:How to add ChoiceGroup in VerticalFieldManager?

    - by user187532
    Hello Blackberry experts, I am having a VerticalFieldManager in my application home screen code and adding many fields into it. I would like to add Radio button (which is ChoiceGroup in BB) also into the screen. For that, i am adding ChoiceGroup code lines and trying to add to vertical manager like vfm.add(mChoices), but it is giving compilation error at this place as ....ui.Manager cannot be applied to ....lcdui.ChoiceGroup. Can't i add ChoiceGroup into Vertical Manager. If i use VerticalManager and adding many fields and would like to add Radio button also into it, How do i do that? Pleaes give your advise. Thanks.

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  • Using sizeof with a dynamically allocated array

    - by robUK
    Hello, gcc 4.4.1 c89 I have the following code snippet: #include <stdlib.h> #include <stdio.h> char *buffer = malloc(10240); /* Check for memory error */ if(!buffer) { fprintf(stderr, "Memory error\n"); return 1; } printf("sizeof(buffer) [ %d ]\n", sizeof(buffer)); However, the sizeof(buffer) always prints 4. I know that a char* is only 4 bytes. However, I have allocated the memory for 10kb. So shouldn't the size be 10240? I am wondering am I thinking right here? Many thanks for any suggestions,

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  • Check constraint on table lookup

    - by bzamfir
    Hi, I have a table, department , with several bit fields to indicate department types One is Warehouse (when true, indicate the department is warehouse) And I have another table, ManagersForWarehouses with following structure: ID autoinc WarehouseID int (foreign key reference DepartmentID from departments) ManagerID int (foreign key reference EmployeeID from employees) StartDate EndDate To set new manager for warehouse, I insert in this table with EndDate null, and I have a trigger that sets EndDate for previous record for that warehouse = StartDate for new manager, so a single manager appears for a warehouse at a certain time. I want to add two check constraints as follows, but not sure how to do this do not allow to insert into ManagersForWarehouses if WarehouseID is not marked as warehouse Do not allow to uncheck Warehouse if there are records in ManagersForWarehouses Thanks

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  • C++ Singleton design pattern

    - by Artem Barger
    Recently I've bumped into a realization/implementation of the Singleton design pattern for C++. It has looked like this (I have adopted it from the real life example): // a lot of methods are omitted here class Singleton { public: static Singleton* getInstance( ); ~Singleton( ); private: Singleton( ); static Singleton* instance; }; From this declaration I can deduce that the instance field is initiated on the heap. That means there is a memory allocation. What is completely unclear for me is when exactly the memory is going to be deallocated? Or is there a bug and memory leak? It seems like there is a problem in the implementation. My main question is, how do I implement it in the right way?

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  • How to build our own java custom layout

    - by nguyendat
    Please help me how to creat own custom layout, container, component, layout manager... Example: Containers and Layout Managers Create a window frame. Nest panels within a frame for better layout control. Create and display buttons in a panel. List two component attributes that are controlled by a layout manager. Set the layout manager for a container. Place components in a panel using BorderLayout, GridLayout, and FlowLayout. Name one advantage of each of the layout managers. Create panels with titles. i was search on google but can't find any that match my requirement Thanks for your help

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  • How is the implicit segment register of a near pointer determined?

    - by Daniel Trebbien
    In section 4.3 of Intel 64® and IA-32 Architectures Software Developer's Manual. Volume 1: Basic Architecture, it says: A near pointer is a 32-bit offset ... within a segment. Near pointers are used for all memory references in a flat memory model or for references in a segmented model where the identity of the segment being accessed is implied. This leads me to wondering: how is the implied segment register determined? I know that (%eip) and displaced (%eip) (e.g. -4(%eip)) addresses use %cs by default, and that (%esp) and displaced (%esp) addresses use %ss, but what about (%eax), (%edx), (%edi), (%ebp) etc., and can the implicit segment register depend also on the instruction that the memory address operand appears in?

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  • .net load balancing for server

    - by user1439111
    Some time ago I wrote server software which is currently running at it's max. (3k users average). So I decided to rewrite certain parts so I can run the software at another server to balance it's load. I can't simply start another instance of the server since there is some data which has to be available to all users. So I was thinking of creating a small manager and all the servers connect and send their (relevant)data to the manager. But it also got me thinking about another problem. The manager could also reach it's limits which is exactly what i'm trying to prevent in the future. So I would like to know how I could fix this problem. (I have already tried to optimize critical parts of the software but I can't optimize it forever)

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  • Secure way to run other people code (sandbox) on my server?

    - by amikazmi
    I want to make a web service that run other people code locally... Naturally, I want to limit their code access to certain "sandbox" directory, and that they wont be able to connect to other parts of my server (DB, main webserver, etc) Whats the best way to do it? Run VMware/Virtualbox: (+) I guess it's as secure as it gets.. even if someone manage to "hack".. they only hack the guest machine (+) can limit the cpu & memory the process uses (+) easy to setup.. just create the VM (-) harder to "connect" the sandbox directory from the host to the guest (-) wasting extra memory and cpu for managing the VM Run underprivileged user: (+) doesnt waste extra resources (+) sandbox directory is just a plain directory (?) cant limit cpu and memory? (?) dont know if it's secure enough... Any other way? Server running Fedora Core 8, the "other" codes written in Java & C++

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  • Can I play any Buffer only once at a given time?

    - by mystify
    From the OpenAL documentation: The basic OpenAL objects are a Listener, a Source, and a Buffer. There can be a large number of Buffers, which contain audio data. Each buffer can be attached to one or more Sources My problem is, that I have one sound file which I need to play multiple times per second, at the same time. The sound is 2 seconds long. So it will overlap. Would I need multiple filled buffers for this (= multiple times that sound in memory)? If I would attach one Buffer to multiple Sources, would I be able to play the sound 10 times, overlapping itself, with just one copy in memory? Or would I still have to deal with 10 copies of that sound in memory?

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  • Why hashCode() returns the same value for a object in all consecutive executions?

    - by Vijay Shanker
    Hi, I am trying some code around object equality in java. As I have read somewhere hashCode() is a number which is generated by applying the hash function. Hash Function can be different for each object but can also be same. At the object level, it returns the memory address of the object. Now, I have sample program, which I run 10 times, consecutively. Every time i run the program I get the same value as hash code. If hashCode() function returns the memory location for the object, how come the java(JVM) store the object at same memory address in the consecutive runs? Can you please give me some insight and your view over this issue?

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