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  • is there a flag "M_FAST" in FreeBSD kernel for Malloc Call ?

    - by KaluSingh Gabbar
    if you know there is one, can you let me know what its for ? if not please say so : ) thanks. Signature : void * malloc(unsigned long size, struct malloc_type type, int flags); for example. other flags are... M_ZERO Causes the allocated memory to be set to all zeros. M_WAITOK Indicates that it is OK to wait for resources. If the request cannot be immediately fulfilled, the current process is put to sleep to wait for resources to be released by other processes. The malloc(), realloc(), and reallocf() functions cannot return NULL if M_WAITOK is specified.** This is the root of my confusion EDIT: The clarification for M_FAST is made in my answer below.

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  • C/C++ function definitions without assembly

    - by Jack
    Hi, I always thought that functions like printf() are in the last step defined using inline assembly. That deep into stdio.h is burried some asm code that actually tells CPU what to do. Something like in dos, first mov bagining of the string to some memory location or register and than call some int. But since x64 version of Visual Studio doesent support inline assembler at all, it made me think that there are really no assembler-defined functions in C/C++. So, please, how is for example printf() defined in C/C++ without using assembler code? What actually executes the right software interrupt? Thanks.

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  • Efficient questions

    - by rayman
    Hi, I have to manage xml's and Strings in my app. by efficenty and memory saving, is collection(ArrayList) will be much more 'expensive' then array of Strings? another issue is: i could use the content as regular String, or XML.. is working with XML also makes it more 'expensive' ? when i say i expensive i talk about taking system sources. please tell me by any of your exprience if the diffrences are significant? thanks, ray.

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  • C# how to store those information?

    - by 5YrsLaterDBA
    I have a PrivilegeGroup table, a Privileges table and a link table because the PrivilegeGroup table and the Privileges table is a many to many relationship. I am thinking about load all contents of PrivilegeGroup table and Privilege table into memory from database at beginning when application started. I want to save them in a form easily to look up. Usually we will look up the PrivilegeCode via GroupId. Which structure is good for this purpose? array of list? dictionary?

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  • Heap Error in C++

    - by BobAlmond
    Dear all, I'm a beginner programmer in C++. Recently, I'm working on image processing thing using C++. but I have some problem that I want to ask. Suppose I have some code as follow: for (int i=0;i<100000;i++) { int * a = new int[10000]; //do something delete [] a; } When I executed that code, I receive runtime error, Heap Error... Is there anything wrong with that code, I mean, can I allocate memory and release it in the same loop? Thanks in advance...

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  • Difficulty understanding behavior of free()

    - by Rasmi Ranjan Nayak
    int main() { int *ptr, **ptr1; ptr = (int*)malloc(sizeof(int)); ptr1 = (int**)malloc(sizeof(int)); free(ptr); *ptr = 12345; ptr1 = &ptr; //free(ptr); //**ptr1 = 23456; printf("%d \n", **ptr1); system("pause"); return 0; } How does *ptr store the value 12345, when the memory has already been freed? So, now ptr should be pointing to garbage. Why is this happening?

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  • Change url property of .sitemap

    - by user555209
    Hello I have multiple .sitemap xml defined with different providers. For one xml file, I want to change the url (append Customerid in the url) by taking the existing url in xml file. I want this to be changed when the page is loaded the first time. For eg one of my node is And I want to make it as I have read many articles online talking about changing node in memory but cant make it work. Any help would be appreciated. Not working with breadcrumbs or sitemapPath control.

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  • How to make an mutable C array for this data type?

    - by mystify
    There's this instance variable in my objective-c class: ALuint source; I need to have an mutable array of OpenAL Sources, so in this case probably I need a mutable C-array. But how would I create one? There are many questions regarding that: 1) How to create an mutable C-array? 2) How to add something to that mutable C-array? 3) How to remove something from that mutable C-array? 4) What memory management pitfalls must I be aware of? Must i free() it in my -dealloc method? And yes, I think this is something for the nice community wiki...

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  • Small questions on data structure

    - by John Graveston
    Hi, I'm trying to search the parent of a node with Kruskal's algorithm. My program works just fine, but I think I have heard of a method to improve the speed of the algorithm by reconstructing the tree while searching for the parent node and connecting it to the parent node. I'm pretty sure that I've heard of this somewhere, maybe in a lecture. Can anyone refresh my memory? And also, given a number of arrays, when searching for the minimum and the maximum value from a certain section of an array, what is the name of the tree that can calculate the minimum/maximum value from the array by making a binary tree that has the minimum/maximum value of each array in O(log N)?

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  • how to get stl map to construct/destruct inserted object only once.

    - by Alberto Toglia
    I have found a very prejudicial fact about stl maps. For some reason I cant get objects being inserted in the map to get constructed/destructed only once. Example: struct MyObject{ MyObject(){ cout << "constructor" << endl; } ~MyObject(){ cout << "destructor" << endl; } }; int main() { std::map<int, MyObject> myObjectsMap; myObjectsMap[0] = MyObject(); return 0; } returns: constructor destructor destructor constructor destructor If I do: typedef std::pair<int, MyObject> MyObjectPair; myObjectsMap.insert( MyObjectPair(0,MyObject())); returns: constructor destructor destructor destructor I'm inserting Objects responsible for their own memory allocation, so when destructed they'll clean themselves up, being destructed several times is causing me some trouble.

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  • Threading and cores

    - by Matt
    If I have X cores on my machine and I start X threads. Let's assume for the sake of argument that each thread is completely separated in terms of the memory, hdd, etc it uses. Is the OS going to know to send each thread to a core or do more time slicing on one core for multiple threads. What the question boils down to, is if I have X cores and my program must do independent calculations, should I start X threads, will they each get piped to a core, or is the presumption that because I have X cores I can start X threads completely wrong? I'm thinking it is. This is with C# --

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  • Should I put a try-finally block after every Object.Create?

    - by max
    I have a general question about best practice in OO Delphi. Currently, I put try-finally blocks anywhere I create an object to free that object after usage (to avoid memory leaks). E.g.: aObject := TObject.Create; try aOBject.AProcedure(); ... finally aObject.Free; end; instead of: aObject := TObject.Create; aObject.AProcedure(); .. aObject.Free; Do you think it is good practice, or too much overhead? And what about the performance?

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  • Express one dimension of 2d array as new array

    - by user208080
    I have a 2d array a[3,3]. How can I express one dimension as a new array and pass it to some function? int[,] a = new int[3,3]; a[0,0] = 1; ... string b = concatenate(a[0]); // where concatenate is a function // take a one dimension array as param Also, can I create a 65000x65000 array with C#? I got some "out of memory" error.

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  • Mootools event leak

    - by user572263
    The example to demonstrate the issue can be found here: link text The test shows a basic Mootools class that contains an element variable with a click event attached. There’s also a “cleanup” function to remove the event and nullify the element variable. My problem is that when I loop a thousand times to create the “LeakClass” instance and clean it up, it causes a major memory leak like there’s no tomorrow. I tested this on IE8 and Chrome. On the other hand what I’ve noticed is that if I comment out the line that adds the “click” event, the code doesn’t leak. Can somebody please help me structure the class/event in a manner that it doesn’t leak. Thanks in advance.

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  • Android - Opening phone deletes app state

    - by Tom G
    Hey everyone, I'm writing an android application that maintains a lot of "state" data...some of it I can save in the form of onSaveInstanceState but some of it is just to complex to save in memory. My problem is that sliding the phone open destroys/recreates the app, and I lose all my application state in the process. The same thing happens with the "back" button, but I overloaded that function on my way. Is there any way to overload the phone opening to prevent it from happening? Thanks in advance.

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  • Declaration and initialization of local variables - what is most C++ like?

    - by tuergeist
    Hi, I did not find any suitable questions answered yet, so I'd like to know what is "better" C++ style in the mean of performance and/or memory. Both codes are inside a method. The question is: When to declare long prio? And what are the implications? Code 1 while (!myfile.eof()) { getline(myfile, line); long prio = strtol(line); // prio is declared here // put prio in map... // some other things } Code 2 long prio; // prio is declared here while (!myfile.eof()) { getline(myfile, line); prio = strtol(line); // put prio in map... // some other things }

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  • Flipping an image using a one dimensional array of characters.

    - by Jeff
    I have the data of an image loaded into memory as a one dimensional array. Since I'm trying to use OpenGL to draw it, and since it reads from the bottom up, I want to try and flip the elements of the array before they're sent to OpenGL. Maybe there's a way to tell OpenGL to read from the top to the bottom? Anyways, I tried using a few methods of sorting arrays and they also flip the image horizontally, which is very much like the original problem. So can I flip the data only one way?

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  • Using temporary arrays to cut down on code - inefficient?

    - by tommaisey
    I'm new to c++ (and SO) so sorry if this is obvious. I've started using temporary arrays in my code to cut down on repetition and to make it easier to do the same thing to multiple objects. So instead of: MyObject obj1, obj2, obj3, obj4; obj1.doSomming(arg); obj2.doSomming(arg); obj3.doSomming(arg); obj4.doSomming(arg); I'm doing: MyObject obj1, obj2, obj3, obj4; MyObject* objs[] = {&obj1, &obj2, &obj3, &obj4}; for (int i = 0; i !=4; ++i) objs[i]->doSomming(arg); Is this detrimental to performance? Like, does it cause unnecessary memory allocation? Is it good practice? Thanks.

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  • GCC compiler -- bug or unspecified behavior?

    - by Jared P
    When I have conflicting definitions of the ivars of a class in objective-c (not redeclaring the class in the same file, but rather naming the same class with diff ivars, no warnings or better yet errors are issued by the compiler. However, both sets of ivars are useable by the appropriate methods in the respective files. For instance Foo.m: @interface foo { int a; } - (int)method; @end @implementation foo - (int)method { return a; } @end Bar.m: @interface foo { float baz; } @end @implementation foo (category) - (float)blah { return baz; } @end compiles without warnings or errors. Is this intentional? Is this an unchecked error? (for the record, a and baz are actually the same memory location.)

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  • Comparing large strings in JavaScript with a hash

    - by user4815162342
    I have a form with a textarea that can contain large amounts of content (say, articles for a blog) edited using one of a number of third party rich text editors. I'm trying to implement something like an autosave feature, which should submit the content through ajax if it's changed. However, I have to work around the fact that some of the editors I have as options don't support an "isdirty" flag, or an "onchange" event which I can use to see if the content has changed since the last save. So, as a workaround, what I'd like to do is keep a copy of the content in a variable (let's call it lastSaveContent), as of the last save, and compare it with the current text when the "autosave" function fires (on a timer) to see if it's different. However, I'm worried about how much memory that could take up with very large documents. Would it be more efficient to store some sort of hash in the lastSaveContent variable, instead of the entire string, and then compare the hash values? If so, can you recommend a good javascript library/jquery plugin that implements an appropriate hash for this requirement?

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  • How should I store this information?

    - by 5YrsLaterDBA
    I have a PrivilegeGroup table, a Privileges table and a link table because the PrivilegeGroup table and the Privileges table is a many to many relationship. I am thinking about load all contents of PrivilegeGroup table and Privilege table into memory from database at beginning when application started. I want to save them in a form easily to look up. Usually we will look up the PrivilegeCode via GroupId. Which structure is good for this purpose? array of list? dictionary?

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  • problem using keil uvision 3

    - by Blossom
    I am trying to compile a C code using Keil uvision 3. The entire code gets compiled only if I use large memory model by choosing option xdata for target. To use this model I have to use external data RAM which is not possible for me due to some reasons. So I decided to go with pdata option. Can anybody please help me with the exact steps to be carried out for using pdata? I am using 89V51RD2. I am much confused with the options like BL51 MISC, BL51 Locate etc.

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  • C++ vector reference parameter

    - by Archanimus
    Hello folks, let's say we have a class class MyClass { vector<vector<int > > myMatrice; public : MyClass(vector<vector<int > > &); } MyClass::MyClass(vector<vector<int > > & m) { myMatrice = m; } During the instanciation of MyClass, I pass a big vector < vector < int and I find that the object is actually copied and not only the reference, so it takes the double of the memory ... Please, can anyone help me out with this problem, I'm stuck since too many time ... And thanks a lot!

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  • a macro question for c language (#define)

    - by Daniel
    I am reading source code of hoard memory allocator, and in the file of gnuwrapper.cpp, there are the following code #define CUSTOM_MALLOC(x) CUSTOM_PREFIX(malloc)(x) What's the meaning of CUSTOM_PREFIX(malloc)(x)? is CUSTOM_PREFIX a function? But as a function it didn't defined anywhere. If it's variable, then how can we use variable like var(malloc)(x)? more code: #ifndef __GNUC__ #error "This file requires the GNU compiler." #endif #include <string.h> #include <stdlib.h> #include <stdio.h> #include <malloc.h> #ifndef CUSTOM_PREFIX ==> here looks like it's a variable, so if it doesn't define, then define here. #define CUSTOM_PREFIX #endif #define CUSTOM_MALLOC(x) CUSTOM_PREFIX(malloc)(x) ===> what's the meaning of this? #define CUSTOM_FREE(x) CUSTOM_PREFIX(free)(x) #define CUSTOM_REALLOC(x,y) CUSTOM_PREFIX(realloc)(x,y) #define CUSTOM_MEMALIGN(x,y) CUSTOM_PREFIX(memalign)(x,y)

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  • Delegate Method only Firing after 5 or so Button Presses?

    - by CoDEFRo
    I'm having the most bizarre problem which I'm not even close to figuring out. I have a button which fires a delegate method. Once upon a time it was working fine, but after making some changes to my code, now the delegate method only fires after I push the button x amount of times (the changes I made to the code had nothing to do with the infrastructure that connects the delegate together). It varies, it can be 5 times to 10 times. I used the analyzer to check for memory leaks and there aren't any. There is too much code for me to paste here (I don't even know where to start or where the problem could be), but I'm wondering if anyone has experienced this problem before, or what could be causing it? This is very odd and have no clue what could be causing it.

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