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  • What is the best URL strategy to handle multiple search parameters and operators?

    - by Jon Winstanley
    Searching with mutltiple Parameters In my app I would like to allow the user to do complex searches based on several parameters, using a simple syntax similar to the GMail functionality when a user can search for "in:inbox is:unread" etc. However, GMail does a POST with this information and I would like the form to be a GET so that the information is in the URL of the search results page. Therefore I need the parameters to be formatted in the URL. Requirements: Keep the URL as clean as possible Avoid the use of invalid URL chars such as square brackets Allow lots of search functionality Have the ability to add more functions later. I know StackOverflow allows the user to search by multiple tags in this way: http://stackoverflow.com/questions/tagged/c+sql However, I'd like to also allow users to search with multiple additional parameters. Initial Design My design is currently to do use URLs such as these: http://example.com/search/tagged/c+sql/searchterm/transactions http://example.com/search/searchterm/transactions http://example.com/search/tagged/c+sql http://example.com/search/tagged/c+sql/not-tagged/java http://example.com/search/tagged/c+sql/created/yesterday http://example.com/search/created_by/user1234 I intend to parse the URL after the search parameter, then decide how to construct my search query. Has anyone seen URL parameters like this implemented well on a website? If so, which do it best?

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  • php parsing speed optimization

    - by Arnaud
    I would like to add tooltip or generate link according to the element available in the database, for exemple if the html page printed is: to reboot your linux host in single-user mode you can ... I will use explode(" ", $row[page]) and the idea is now to lookup for every single word in the page to find out if they have a related referance in this exemple let's say i've got a table referance an one entry for reboot and one for linux reboot: restart a computeur linux: operating system now my output will look like (replaced < and by @) to @a href="ref/reboot"@reboot@/a@ your @a href="ref/linux"@linux@/a@ host in single-user mode you can ... Instead of have a static list generated when I saved the content, if I add more keyword in the future, then the text will become more interactive. My main concerne and question is how can I create a efficient enough process to do it ? Should I store all the db entry in an array and compare them ? Do an sql query for each word (seems to be crazy) Dump the table in a file and use a very long regex or a "grep -f pattern data" way of doing it? Or or or or I'm sure it must be a better way of doing it, just don't have a clue about it, or maybe this will be far too resource un-friendly and I should avoid doing such things. Cheers!

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  • How to cache pages using background jobs ?

    - by Alexandre
    Definitions: resource = collection of database records, regeneration = processing these records and outputting the corresponding html Current flow: Receive client request Check for resource in cache If not in cache or cache expired, regenerate Return result The problem is that the regeneration step can tie up a single server process for 10-15 seconds. If a couple of users request the same resource, that could result in a couple of processes regenerating the exact same resource simultaneously, each taking up 10-15 seconds. Wouldn't it be preferrable to have the frontend signal some background process saying "Hey, regenerate this resource for me". But then what would it display to the user? "Rebuilding" is not acceptable. All resources would have to be in cache ahead of time. This could be a problem as the database would almost be duplicated on the filesystem (too big to fit in memory). Is there a way to avoid this? Not ideal, but it seems like the only way out. But then there's one more problem. How to keep the same two processes from requesting the regeneration of a resource at the same time? The background process could be regenerating the resource when a frontend asks for the regeneration of the same resource. I'm using PHP and the Zend Framework just in case someone wants to offer a platform-specific solution. Not that it matters though - I think this problem applies to any language/framework. Thanks!

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  • How to Elegantly convert switch+enum with polymorphism

    - by Kyle
    I'm trying to replace simple enums with type classes.. that is, one class derived from a base for each type. So for example instead of: enum E_BASE { EB_ALPHA, EB_BRAVO }; E_BASE message = someMessage(); switch (message) { case EB_ALPHA: applyAlpha(); case EB_BRAVO: applyBravo(); } I want to do this: Base* message = someMessage(); message->apply(this); // use polymorphism to determine what function to call. I have seen many ways to do this which all seem less elegant even then the basic switch statement. Using dyanimc_pointer_cast, inheriting from a messageHandler class that needs to be updated every time a new message is added, using a container of function pointers, all seem to defeat the purpose of making code easier to maintain by replacing switches with polymorphism. This is as close as I can get: (I use templates to avoid inheriting from an all-knowing handler interface) class Base { public: template<typename T> virtual void apply(T* sandbox) = 0; }; class Alpha : public Base { public: template<typename T> virtual void apply(T* sandbox) { sandbox->applyAlpha(); } }; class Bravo : public Base { public: template<typename T> virtual void apply(T* sandbox) { sandbox->applyBravo(); } }; class Sandbox { public: void run() { Base* alpha = new Alpha; Base* bravo = new Bravo; alpha->apply(this); bravo->apply(this); delete alpha; delete bravo; } void applyAlpha() { // cout << "Applying alpha\n"; } void applyBravo() { // cout << "Applying bravo\n"; } }; Obviously, this doesn't compile but I'm hoping it gets my problem accross.

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  • SVN checkout or export for production environment?

    - by Eran Galperin
    In a project I am working on, we have an ongoing discussion amongst the dev team - should the production environment be deployed as a checkout from the SVN repository or as an export? The development environment is obviously a checkout, since it is constantly updated. For the production, I'm personally for checking out the main trunk, since it makes future updates easier (just run svn update). However some of the devs are against it, as svn creates files with the group/owner and permissions of the svn process (this is on a linux OS, so those things matter), and also having the .svn directories on the production seem to them to be somewhat dirty. Also, if it is a checkout - how do you push individual features to the production without including in-development code? do you use tags or branch out for each feature? any alternatives? EDIT: I might not have been clear - one of the requirement is to be able to constantly be able to push fixes to the production environment. We want to avoid a complete build (which takes much longer than a simple update) just for pushing critical fixes.

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  • I've made something that might be useful to the community. Now what?

    - by Chris McCall
    If the specifics are important, I made a cruisecontrol.net publisher plugin that notifies a series of phone numbers via voice, announcing the current state of the build. It uses Twilio to do so. I'd like to avoid getting hung up on the specifics of what it is I've made, as I have this question a lot, with a number of little hobby one-offs. What's the state of the art as far as making my hobby output available to the world at large? There seem to be a lot of options for open-source project hosting, community features, and what role to take in all of this. It's a little bewildering. What I'm looking for is to put this out into the wild for free and basically take a hands-off approach from there. Is that realistic? Which project hosting service can I use for free to allow developers to at least download the code, report issues and collaborate with each other to improve the product? What snags have you run into that could make me regret this decision? I'm interested in war stories, advice and guidance on making this little product available to the community where it can be used.

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  • How to use Data aware controls "correctly"?

    - by lyborko
    Hi, I would like to ask experienced users, if you prefer to use data aware controls to add, insert, delete and edit data in DB or you favor to do it manualy. I developed some DB applications, in which for the sake of "user friendly policy" I run into complicated web of table events (afterinsert, afteredit, after... and beforeedit, beforeinsert, before...). After that it was a quite nasty work to debug the application. Aware of this risk (later by another application) I tried to avoid this problem, so I paid increased attention to write code well, readable and comprehensive. It seemed everything all right from the beginning, but as I needed to handle some preprocessing stuff before sending and loading data etc, I run into the same problems again, "slowly and inevitably". Sometime I could not use dataaware controls anyway, and what seemed to be a "cool" feature of DAControl at the beginning it turned to an obstacle on the end. I "had to" write special routine for non-dataaware controls, in order to behave as dataaware. Then I asked myself, why on earth should I use dataaware controls? Is it better to found application architecture on non-dataaware controls? It requires more time to write bug-proof code, of course, but does it worth of it? I do not know... I happened to me several times, like jinxed : paradise on the beginning hell on the end... I do not know, if I use wrong method to write DB program, if there is some standard common practice how to proceed. Or if it is common problem to everybody? Thanx for advices and your experiences

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  • Turning off antialiasing in Löve2D

    - by cjanssen
    I'm using Löve2D for writing a small game. Löve2D is an open source game engine for Lua. The problem I'm encountering is that some antialias filter is automatically applied to your sprites when you draw it at non-integer positions. love.graphics.draw( sprite, x, y ) So when x or y is not round (for example, x=100.24), the sprite appears blurred. The same happens when the sprite size is not even, because (x,y) points to the center of the sprite. For example, a sprite which is 31x30 big will appear blurred again, because its pixels are painted in non-integer positions. Since I am using pixel art, I want to avoid this all the way, otherwise the art is destroyed by this effect. The workaround I am using so far is to force the coordinates to be round by littering the code with calls to math.floor(), and forcing all the sprites to have even sizes by adding a row or column of transparent pixels with the paint program, if needed. Is there some command to deactivate the antialiasing I can call at program startup?

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  • Is there a good digraph layout library callable from C++?

    - by Steve314
    The digraphs represent finite automata. Up until now my test program has been writing out dot files for testing. This is pretty good both for regression testing (keep the verified output files in subversion, ask it if there has been a change) and for visualisation. However, there are some problems... Basically, I want something callable from C++ and which plans a layout for my states and transitions but leaves the drawing to me - something that will allow me to draw things however I want and draw on GUI (wxWidgets) windows. I also want a license which will allow commercial use - I don't need that at present, and I may very well release as open source, but I don't want to limit my options ATM. The problems with GraphViz are (1) the warnings about building from source on Windows, (2) all the unnecessary dependencies for rendering and parsing, and (3) the (presumed) lack of a documented API specifically and purely for layout. Basically, I want to be able to specify my states (with bounding rectangle sizes) and transitions, and read out positions for the states and waypoints for each transition, then draw based on those co-ordinates myself. I haven't really figured out how annotations on transitions should be handled, but there should be some kind of provision for specifying bounding-box-sizes for those, associating them with transitions, and reading out positions. Does anyone know of a library that can handle those requirements? I'm not necessarily against implementing something for myself, but in this case I'd rather avoid it if possible.

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  • Reducing moire when downsampling halftone comic images.

    - by drawnonward
    How can I reduce moire effects when downsampling halftone comic book images during live zoom on an iPhone or iPad? I am writing a comic book viewer. It would be nice to provide higher resolution images and allow the user to zoom in while reading the comic book. However, my client is averse to moire effects and will not allow this feature if there are noticeable moire artifacts while zooming, which of course there are. Modifying the images to be less susceptible to moire would only work if the modifications were not perceptible. Blur was specifically prohibited, as is anything that removes the beloved halftone dots. The images are black and white halftone and line art. The originals are 600 dpi but what we ship with the application will be half that at best, so probably 2500 pixels or less tall. So what are my options? If I write a custom downsampling algorithm would it be fast enough for real time on these devices? Are there other tricks I can do? Would it work to just avoid the size ratios that have the most visual moire effects? As you zoom in an out, there are definitely peaks where the moire effects are worst. Is there a way to calculate what those points are and just zoom to a nearby scale that is not as bad? Any suggestions are welcome. I have very little experience with image and signal processing, but am enjoying the opportunity to learn. I know nothing of wavelets and acutance and other jargon, so please be verbose.

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  • Generic FSM for game in C++ ?

    - by Mr.Gando
    Hello, I was wondering if there's a way I could code some kind of "generic" FSM for a game with C++?. My game has a component oriented design, so I use a FSM Component. my Finite State Machine (FSM) Component, looks more or less this way. class gecFSM : public gecBehaviour { public: //Constructors gecFSM() { state = kEntityState_walk; } gecFSM(kEntityState s) { state = s; } //Interface void setRule(kEntityState initialState, int inputAction, kEntityState resultingState); void performAction(int action); private: kEntityState fsmTable[MAX_STATES][MAX_ACTIONS]; }; I would love to hear your opinions/ideas or suggestions about how to make this FSM component, generic. With generic I mean: 1) Creating the fsmTable from an xml file is really easy, I mean it's just a bunch of integers that can be loaded to create an MAX_STATESxMAX_ACTION matrix. void gecFSM::setRule(kEntityState initialState, int inputAction, kEntityState resultingState) { fsmTable[initialState][inputAction] = resultingState; } 2) But what about the "perform Action" method ? void gecFSM::performAction(int action) { switch( smTable[ ownerEntity->getState() ][ action ] ) { case WALK: /*Walk action*/ break; case STAND: /*Stand action*/ break; case JUMP: /*Jump action*/ break; case RUN: /*Run action*/ break; } } What if I wanted to make the "actions" and the switch generic? This in order to avoid creating a different FSM component class for each GameEntity? (gecFSMZombie, gecFSMDryad, gecFSMBoss etc ?). That would allow me to go "Data Driven" and construct my generic FSM's from files for example. What do you people suggest?

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  • How to update application files using patching?

    - by Marek
    I am not interested in any auto update solution, such as ClickOnce or the MS Updater Block. For anyone feeling the urge to ask why not: I am already using these and there is nothing wrong with them, I would just like to learn about any efficient alternatives. I would like to publish patches = small differences that will modify existing files of the deployment with the smallest possible delta. Not only code needs to be patched, but also resource files. Patching the running code can be accomplished by maintaining two separate synchronized copies of the deployment (no on the fly changes to the running executable are required). The application itself can be xcopy deployed (to avoid MSI auto-correcting the modified files or breaking ClickOnce signatures). I would like to learn how to handle different versions of patches (e.g. there is a patch issued that fixes one error and later another patch that fixes another error (in the same file) - users may have any combination of these and there comes a third patch - in text files, this may be easy to implement, but how about executable files? (native Win32 code vs. .NET, any difference?) If the first problem is too hard to solve or unsolvable for executables, I would like to at least learn if there is a solution that implements simple patching with serial revisions - in order to install revision 5, user must have all previous revisions installed to ensure validity of the deployment. Are there any existing solutions to accomplish this? NOTE: There are a few questions on SO that may seem like duplicates, but none with a good answer. This question is about the Windows platform, preferably .NET.

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  • Fitting title for my position

    - by lithander
    In the last 2 years my company has developed a boxed and full-price computer game. All the software development has been done collaboratively by me and my co-developer. We know each other from university and got hired at the same day to equal conditions and we share the same responsibilites including the decisions of what technology to license and how to spend development resources and even how team-workflow is organized. But I struggle to find the correct wording for my position. Can I call myself a senior developer with only 3 years working-experience? Can I call myself lead programmer if I don't really have a team to "lead"? All these fancy names used in the industry (Technical Lead, Development Lead, Software Architect) seem to imply that you aren't actually coding anymore or have staff under you. On the other hand titles like "Programmer" or "Software Engineer" seem to imply that there's someone between you and the project management. That makes it hard to fill out a resume or even the badges you typically wear on conferences... people tend to judge you by your title and I'd like to avoid confusion where possible.

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  • Am I abusing Policies?

    - by pmr
    I find myself using policies a lot in my code and usually I'm very happy with that. But from time to time I find myself confronted with using that pattern in situations where the Policies are selected and runtime and I have developed habbits to work around such situations. Usually I start with something like that: class DrawArrays { protected: void sendDraw() const; }; class DrawElements { protected: void sendDraw() const; }; template<class Policy> class Vertices : public Policy { using Policy::sendDraw(); public: void render() const; }; When the policy is picked at runtime I have different choices of working around the situation. Different code paths: if(drawElements) { Vertices<DrawElements> vertices; } else { Vertices<DrawArrays> vertices; } Inheritance and virtual calls: class PureVertices { public: void render()=0; }; template<class Policy> class Vertices : public PureVertices, public Policy { //.. }; Both solutions feel wrong to me. The first creates an umaintainable mess and the second introduces the overhead of virtual calls that I tried to avoid by using policies in the first place. Am I missing the proper solutions or do I use the wrong pattern to solve the problem?

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  • Generating easy-to-remember random identifiers

    - by Carl Seleborg
    Hi all, As all developers do, we constantly deal with some kind of identifiers as part of our daily work. Most of the time, it's about bugs or support tickets. Our software, upon detecting a bug, creates a package that has a name formatted from a timestamp and a version number, which is a cheap way of creating reasonably unique identifiers to avoid mixing packages up. Example: "Bug Report 20101214 174856 6.4b2". My brain just isn't that good at remembering numbers. What I would love to have is a simple way of generating alpha-numeric identifiers that are easy to remember. Examples would be "azil3", "ulmops", "fel2way", etc. I just made these up, but they are much easier to recognize when you see many of them at once. I know of algorithms that perform trigram analysis on text (say you feed them a whole book in German) and that can generate strings that look and feel like German words. This requires lots of data, though, and makes it slightly less suitable for embedding in an application just for this purpose. Do you know of anything else? Thanks! Carl

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  • Check for modification failure in content Integration using visualSvn sever and cruise control.net

    - by harun123
    I am using CruiseControl.net for continous integration. I've created a repository for my project using VisualSvn server (uses Windows Authentication). Both the servers are hosted in the same system (Os-Microsoft Windows Server 2003 sp2). When i force build the project using CruiseControl.net "Failed task(s): Svn: CheckForModifications" is shown as the message. When i checked the build report, it says as follows: BUILD EXCEPTION Error Message: ThoughtWorks.CruiseControl.Core.CruiseControlException: Source control operation failed: svn: OPTIONS of 'https://sp-ci.sbsnetwork.local:8443/svn/IntranetPortal/Source': **Server certificate verification failed: issuer is not trusted** (https://sp-ci.sbsnetwork.local:8443). Process command: C:\Program Files\VisualSVN Server\bin\svn.exe log **sameUrlAbove** -r "{2010-04-29T08:35:26Z}:{2010-04-29T09:04:02Z}" --verbose --xml --username ccnetadmin --password cruise --non-interactive --no-auth-cache at ThoughtWorks.CruiseControl.Core.Sourcecontrol.ProcessSourceControl.Execute(ProcessInfo processInfo) at ThoughtWorks.CruiseControl.Core.Sourcecontrol.Svn.GetModifications (IIntegrationResult from, IIntegrationResult to) at ThoughtWorks.CruiseControl.Core.Sourcecontrol.QuietPeriod.GetModifications(ISourceControl sourceControl, IIntegrationResult lastBuild, IIntegrationResult thisBuild) at ThoughtWorks.CruiseControl.Core.IntegrationRunner.GetModifications(IIntegrationResult from, IIntegrationResult to) at ThoughtWorks.CruiseControl.Core.IntegrationRunner.Integrate(IntegrationRequest request) My SourceControl node in the ccnet.config is as shown below: <sourcecontrol type="svn"> <executable>C:\Program Files\VisualSVN Server\bin\svn.exe</executable> <trunkUrl> check out url </trunkUrl> <workingDirectory> C:\ProjectWorkingDirectories\IntranetPortal\Source </workingDirectory> <username> ccnetadmin </username> <password> cruise </password> </sourcecontrol> Can any one suggest how to avoid this error?

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  • How should i organize authority code?

    - by acidzombie24
    I have users that fall into the following Not logged in Not Verified Verified Moderator Admin All code that only admin and moderators can access (like banning) is in ModeratorUser which inherits from verified which inherits from BaseUser. Some pages are accessible to all users such as public profiles. If a user is logged in he can leave a comment. To check this i use if (IsVerifiedUser). Now here is the problem. To avoid problems if a user is banned he is not recognized as a verified user. However in the rare case i need to know if he is verified i can use usertype & Verified. Should i not be doing this? I have a bunch of code in my VerifiedUser class and find i am moving tons of it to BaseUser. Is this something i help because a not logged in user can access the page? Should i handle the ban user in a different way and allow IsVerifiedUser to be true even if the user is banned?

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  • Is my method for avoiding dynamic_cast<> faster than dynamic_cast<> itself ?

    - by ereOn
    Hi, I was answering a question a few minutes ago and it raised to me another one: In one of my projects, I do some network message parsing. The messages are in the form of: [1 byte message type][2 bytes payload length][x bytes payload] The format and content of the payload are determined by the message type. I have a class hierarchy, based on a common class Message. To instanciate my messages, i have a static parsing method which gives back a Message* depending on the message type byte. Something like: Message* parse(const char* frame) { // This is sample code, in real life I obviously check that the buffer // is not NULL, and the size, and so on. switch(frame[0]) { case 0x01: return new FooMessage(); case 0x02: return new BarMessage(); } // Throw an exception here because the mesage type is unknown. } I sometimes need to access the methods of the subclasses. Since my network message handling must be fast, I decived to avoid dynamic_cast<> and I added a method to the base Message class that gives back the message type. Depending on this return value, I use a static_cast<> to the right child type instead. I did this mainly because I was told once that dynamic_cast<> was slow. However, I don't know exactly what it really does and how slow it is, thus, my method might be as just as slow (or slower) but far more complicated. What do you guys think of this design ? Is it common ? Is it really faster than using dynamic_cast<> ? Any detailed explanation of what happen under the hood when one use dynamic_cast<> is welcome !

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  • Web-app currency input/manipulation/calculation with javascript .. there has got to be a better (fra

    - by dreftymac
    BACKGROUND: I am of the "user-input-lockdown" school of thought. Whenever possible, I try to mistrust and sanitize user input, both client side and server side; and I try to take multiple opportunities to restrict possible inputs to a known subset of possibilities, usually this means providing a lot of checkboxes and select lists. (This is from the usability side of things, I know security-wise that malicious users can easily bypass fixed user input GUI controls). PROBLEM: Anyway, the problem always arises with non-fixed input of currency. Whenever I have to accept a freely-specified dollar amount as user input, I always have to confront these problems/annoyances and it is always painful: 1) Make sure to give the user two input boxes for each currency_datapoint, one for the whole_dollar_part and another for the fractional_pennies_part 2) Whenever the user changes a currency_datapoint, provide keystroke-by-keystroke GUI feedback to let them know whether the currency_datapoint is well-formed, with context-appropriate validation rules (e.g., no negatives?, nonzero only?, numeric only!, no non-numeric punctuation! no symbols!) 3) For display purposes, every user-provided currency_datapoint should be translated to human-readable currency formatting (dollar sign, period, commas provided by the app, where appropriate) 4) For calculation purposes, every user-provided currency_datapoint has to be converted to integer (all pennies, to avoid floating point errors) and summed into a grand total with zero or more subtotals. 5) Every user-provided currency_datapoint should be displayed or displayable in a nice "tabular" format, which auto-updates as the user enters each currency_datapoint, including a baloon that warns when one or more currency_datapoints is not well-formed. I seem to be re-inventing this wheel every time I have to work with currency in Javascript on the client side (server side is a bit more flexible since most programming languages have higher-level currency formatting logic). QUESTION: Has anyone out there solved the problem of dealing with the above issues, client side, in a way that is server-side-technology-stack agnostic, (preferrably plain javascript or jquery)? This is getting old, there has to be a better way.

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  • How to get resultset with stored procedure calls over two linked servers?

    - by räph
    I have problems filling a temporary table with the resultset from a procedure call on a linked server, in which again a procedure on another server is called. I have a Stored Procedure sproc1 with the following code, which calls another procedure sproc2 on a linked server. SET @sqlCommand = 'INSERT INTO #tblTemp ( ModuleID, ParamID) ' + '( SELECT * FROM OPENQUERY(' + @targetServer + ', ' + '''SET FMTONLY OFF; EXEC ' + @targetDB + '.usr.sproc2 ' + @param + ''' ) )' exec ( @sqlCommand ) Now in the called sproc2 I again call a third procedure sproc3 on another linked server, which returns my resultset. SET @sqlCommand = 'EXEC ' + @targetServer +'.database.usr.sproc3 ' + @param exec ( @sqlCommand ) The whole thing doen't work, as I get an SQL error 7391 The operation could not be performed because OLE DB provider "%ls" for linked server "%ls" was unable to begin a distributed transaction. I already checked the hints at this microsoft article, but without success. But maybe, I can change the code in sproc1. Would there be some alternative to the temp table and the open query? Just calling stored procedures from server A to B to C and returning the resultset is working (I do this often in the application). But this special case with the temp table and openquery doesn't work! Or is it just not possible what I am trying to do? The microsft article states: Check the object you refer on the destination server. If it is a view or a stored procedure, or causes an execution of a trigger, check whether it implicitly references another server. If so, the third server is the source of the problem. Run the query directly on the third server. If you cannot run the query directly on the third server, the problem is not actually with the linked server query. Resolve the underlying problem first. Is this my case? PS: I can't avoid the architecture with the three servers.

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  • Practical rules for premature optimization

    - by DougW
    It seems that the phrase "Premature Optimization" is the buzz-word of the day. For some reason, iphone programmers in particular seem to think of avoiding premature optimization as a pro-active goal, rather than the natural result of simply avoiding distraction. The problem is, the term is beginning to be applied more and more to cases that are completely inappropriate. For example, I've seen a growing number of people say not to worry about the complexity of an algorithm, because that's premature optimization (eg http://stackoverflow.com/questions/2190275/help-sorting-an-nsarray-across-two-properties-with-nssortdescriptor/2191720#2191720). Frankly, I think this is just laziness, and appalling to disciplined computer science. But it has occurred to me that maybe considering the complexity and performance of algorithms is going the way of assembly loop unrolling, and other optimization techniques that are now considered unnecessary. What do you think? Are we at the point now where deciding between an O(n^n) and O(n!) complexity algorithm is irrelevant? What about O(n) vs O(n*n)? What do you consider "premature optimization"? What practical rules do you use to consciously or unconsciously avoid it? This is a bit vague, but I'm curious to hear other peoples' opinions on the topic.

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  • How to correctly waitFor() a saveScreenShot() end of execution.

    - by Alain
    Here is my full first working test: var expect = require('chai').expect; var assert = require('assert'); var webdriverjs = require('webdriverjs'); var client = {}; var webdriverOptions = { desiredCapabilities: { browserName: 'phantomjs' }, logLevel: 'verbose' }; describe('Test mysite', function(){ before(function() { client = webdriverjs.remote( webdriverOptions ); client.init(); }); var selector = "#mybodybody"; it('should see the correct title', function(done) { client.url('http://localhost/mysite/') .getTitle( function(err, title){ expect(err).to.be.null; assert.strictEqual(title, 'My title page' ); }) .waitFor( selector, 2000, function(){ client.saveScreenshot( "./ExtractScreen.png" ); }) .waitFor( selector, 7000, function(){ }) .call(done); }); after(function(done) { client.end(done); }); }); Ok, it does not do much, but after working many hours to get the environement correctly setup, it passed. Now, the only way I got it working is by playing with the waitFor() method and adjust the delays. It works, but I still do not understand how to surely wait for a png file to be saved on disk. As I will deal with tests orders, I will eventually get hung up from the test script before securely save the file. Now, How can I improve this screen save sequence and avoid loosing my screenshot ? Thanks.

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  • EXPORT AS INSERT STATEMENTS: But in SQL Plus the line overrides 2500 characters!

    - by The chicken in the kitchen
    Hello, I have to export an Oracle table as INSERT STATEMENTS. But the INSERT STATEMENTS so generated, override 2500 characters. I am obliged to execute them in SQL Plus, so I receive an error message. This is my Oracle table: CREATE TABLE SAMPLE_TABLE ( C01 VARCHAR2 (5 BYTE) NOT NULL, C02 NUMBER (10) NOT NULL, C03 NUMBER (5) NOT NULL, C04 NUMBER (5) NOT NULL, C05 VARCHAR2 (20 BYTE) NOT NULL, c06 VARCHAR2 (200 BYTE) NOT NULL, c07 VARCHAR2 (200 BYTE) NOT NULL, c08 NUMBER (5) NOT NULL, c09 NUMBER (10) NOT NULL, c10 VARCHAR2 (80 BYTE), c11 VARCHAR2 (200 BYTE), c12 VARCHAR2 (200 BYTE), c13 VARCHAR2 (4000 BYTE), c14 VARCHAR2 (1 BYTE) DEFAULT 'N' NOT NULL, c15 CHAR (1 BYTE), c16 CHAR (1 BYTE) ); ASSUMPTIONS: a) I am OBLIGED to export table data as INSERT STATEMENTS; I am allowed to use UPDATE statements, in order to avoid the SQL*Plus error "sp2-0027 input is too long(2499 characters)"; b) I am OBLIGED to use SQL*Plus to execute the script so generated. c) Please assume that every record can contain special characters: CHR(10), CHR(13), and so on; d) I CAN'T use SQL Loader; e) I CAN'T export and then import the table: I can only add the "delta" using INSERT / UPDATE statements through SQL Plus.

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  • Version Control: multiple version hell, file synchronization

    - by SigTerm
    Hello. I would like to know how you normally deal with this situation: I have a set of utility functions. Say..5..10 files. And technically they are static library, cross-platform - SConscript/SConstruct plus Visual Studio project (not solution). Those utility functions are used in multiple small projects (15+, number increases over time). Each project has a copy of a few files or of an entire library, not a link into one central place. Sometimes project uses one file, two files, some use everything. Normally, utility functions are included as a copy of every file and SConscript/SConstruct or Visual Studio Project (depending on the situation). Each project has a separate git repository. Sometimes one project is derived from other, sometimes it isn't. You work on every one of them, in random order. There are no other people (to make things simpler) The problem arises when while working on one project you modify those utility function files. Because each project has a copy of file, this introduces new version, which leads to the mess when you try later (week later, for example) to guess which version has a most complete functionality (i.e. you added a function to a.cpp in one project, and added another function to a.cpp in another project, which created a version fork) How would you handle this situation to avoid "version hell"? One way I can think of is using symbolic links/hard links, but it isn't perfect - if you delete one central storage, it will all go to hell. And hard links won't work on dual-boot system (although symbolic links will). It looks like what I need is something like advanced git repository, where code for the project is stored in one local repository, but is synchronized with multiple external repositories. But I'm not sure how to do it or if it is possible to do this with git. So, what do you think?

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  • Is it possible for a function called from within an object to have access to that object's scope?

    - by Elliot Bonneville
    I can't think of a way to explain what I'm after more than I've done in the title, so I'll repeat it. Is it possible for an anonymous function called from within an object to have access to that object's scope? The following code block should explain what I'm trying to do better than I can: function myObj(testFunc) { this.testFunc = testFunc; this.Foo = function Foo(test) { this.test = test; this.saySomething = function(text) { alert(text); }; }; var Foo = this.Foo; this.testFunc.apply(this); } var test = new myObj(function() { var test = new Foo(); test.saySomething("Hello world"); }); When I run this, I get an error: "Foo is not defined." How do I ensure that Foo will be defined when I call the anonymous function? Here's a jsFiddle for further experimentation. Edit: I am aware of the fact that adding the line var Foo = this.Foo; to the anonymous function I pass in to my instance of myObj will make this work. However, I'd like to avoid having to expose the variable inside the anonymous function--do I have any other options?.

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