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  • Growing Plants that have been Exposed to Lunar Soil [Video]

    - by Asian Angel
    Lunar soil was brought back to Earth during the days of NASA’s Apollo program and scientists eagerly started conducting experiments with it. This short video discusses some of the research and results when plants from Earth were exposed to soil from the Moon. You can read more about these experiments by visiting the blog post linked below. The blog post also contains additional links related to the research. Gardening on the Moon [BoingBoing] Growing Plants in Moon Dirt [YouTube] HTG Explains: What Is Two-Factor Authentication and Should I Be Using It? HTG Explains: What Is Windows RT and What Does It Mean To Me? HTG Explains: How Windows 8′s Secure Boot Feature Works & What It Means for Linux

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  • C++ Game engine time scale

    - by I Phantasm I
    i have begun creating a very simple game engine and i am trying to work out how to create a time scale for the game.by time scale i mean some way of increasing and decreasing the speed of the game(not the fps) like creating a slow motion effect ... i have no idea how this could be accomplished so any help would be appreciated. if this help im using windows, Opengl and C++ in the game engine... How my engine is setup i have an update and draw function...update is called 25 times per second while display is called as much as possible.

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  • What is the equivalent word for "compile" in an interpreted language?

    - by user46874
    (I was encouraged to ask this question here.) In C, we say: GCC compiles foo.c. For interpreters (such as Lua), what is the equivalent verb? The Lua interpreter ____ foo.lua. When I write instructions for users of my Lua script, I often say: Run the interpreter on foo.lua. I think this can be said more succinctly: Interpret (or Translate) foo.lua. but that sounds awkward for some reason (perhaps because I'm unsure of its correctness). I can't really say compile because users may confuse it with the usage of the Lua compiler when I actually mean the Lua interpreter.

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  • Using <= for every dependency in case of following semantic versioning idea

    - by zerkms
    As Semantic Versioning (and common sense) declares - the major version is incremented in case if non backward compatible change is introduced. Now let's assume we have a project called Project that has a current version 1.0.42 and a library Lib it depends on that is of a 2.1.3 version at the moment. Does that mean that following semver ideology we should constraint the dependency of the Project to be Depends: Lib (< 3)? From my experience - no one does that, but I find it semantically correct and very self-descriptive. What do you think of this?

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  • Working with CPU cycles in Gameboy Advance

    - by Preston Sexton
    I am working on an GBA emulator and stuck at implementing CPU cycles. I just know the basic knowledge about it, each instruction of ARM and THUMB mode as each different set of cycles for each instructions. Currently I am simply saying every ARM instructions cost 4 cycles and THUMB instructions cost 2 cycles. But how do you implement it like the CPU documentation says? Does instruction cycles vary depending on which section of the memory it's currently accessing to? http://nocash.emubase.de/gbatek.htm#cpuinstructioncycletimes According to the above specification, it says different memory areas have different waitstates but I don't know what it exactly mean. Furthermore, what are Non-sequential cycle, Sequential cycle, Internal Cycle, Coprocessor Cycle for? I saw in some GBA source code that they are using PC to figure out how many cycles each instruction takes to complete, but how are they doing it?

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  • Breaking up the Workday– Overcoming the Workaholic Syndrome

    - by dwahlin
    Hi, my name’s Dan Wahlin and I’m a workaholic – I admit it. It’s good from the standpoint that I get a lot done but it also has a lot of cons associated with it as well that I’m not proud of. I literally can’t watch TV without feeling like I should be doing something more productive (although I have no problem going to see movies at a theater or watching sporting events – that’s my escape I guess). On vacation it’s sometimes difficult the first few days to just “let go” of work and enjoy the time with my family. I always feel like I should be checking email and following up with different business projects. Fortunately, my wife knows me really well after 17 years of marriage and “gently” restricts my usage of laptops and other gadgets while we’re out. She also reminds me that constantly burying my face in gadgets just isn’t cool and shows a distinct lack of self control. On a given day I typically put in between 12 (at a minimum) up to 16-18 hours working on projects. My company does .NET consulting (ASP.NET/jQuery, SharePoint and Silverlight) but we also do a lot in the training space so there’s always a client project, some new courseware or some other deliverable that has to be worked on. My normal process for handling that is to just work my butt off and see how much I can get done. That process has worked well for a long time but when you start realizing that your happiness comes from how much work you accomplished that day then you have a problem. That’s especially true if you have kids (which I do….two awesome boys). It’s almost as if working more hours feels like I’m more successful or something which is of course ridiculous. It may actually mean that I’m too distracted or disorganized. Lately I’ve realized that while I’m still productive and always meet my deadlines, I’m really burnt out by the afternoon and have lost some of the excitement I used to have. Part of that’s normal I think given that I’ve been doing this for close to 15 years now, but in thinking through it more I realized that I just need to get away from the desk and take a break. By far, the happiest time of my life was my childhood. Part of that was due to having awesome parents, having far less responsibility (a big factor I suspect), being able to hang-out with friends at school, playing sports, games, etc. but I think a big part of the overall happiness came from being outside a lot. I lived on my bike as a little kid and as I grew up I shared time between riding an ATV all over the place, shooting hoops on the basketball court, playing golf and working on a golf course (all outside work of course).  Being a software developer and trainer I generally spend 95% or more of my day indoors and only see the sun when driving from place to place or by looking out the window (that’s sad because I live in a suburb of Phoenix, AZ where it’s nearly always sunny). I haven’t looked into any scientific studies on the matter, but I’d be willing to bet there’s a direct correlation between overall productivity/happiness and being outside some throughout the day (sunny or not). But, I wasn’t sure what to do about it since I do have a lot of deadlines I need to meet after all. While talking with my wife last night I mentioned how I feel like I’m in a rut and want to get the “fun” back that I used to have. She immediately said that I need to start making time for breaks (a real quick fact – she’s a lot smarter than me and nearly always right). Of course my first thought was that I’d be less productive taking breaks. If I spend 2 hours just relaxing then I’m losing 2 hours of work. But, I thought about it more and realized that I’m probably less productive when I work 10+ hours and only take less than 30 minutes for a lunch break to relax a little. I bet my brain is screaming, “Please let me relax a little so I can figure out these problems you’re trying to resolve!”. So, starting today I’m going to try to break the workaholic habit and spend time outside of the office. That could mean sitting around outside, working out, golfing, or whatever. I’ve decided that no gadgets are allowed during that time and that I shouldn’t work for more than 4 hours straight without taking a break. I have no idea how my little “break the workaholic syndrome” experiment will go or how long it will last, but I’d be very interested in hearing from others on how they keep fresh and focused without working yourself to death. If you have any specific ideas, techniques or practices you follow please share them. There’s a lot more to life than work and some of us (and I’m thinking of myself specifically) need to take a long, hard look at what kind of balance we currently have. I’d hate to look back at my life when I’m 80 years old and say, “The only thing I did was work – I missed out on life!”.

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  • Is it possible to install ZSNES Emulator from default software sources?

    - by Mike L
    I can find it listed when I search for "zsnes" in the Ubuntu Software Center but it doesn't have the "Install" button. If I click the "More information" button I'll get a "package not found" message. Synaptic can't find this package either. (from user @REJ) I have Natty 64bit. When I run sudo apt-get install zsnes it gives the following output: Reading package lists... Done Building dependency tree Reading state information... Done Package zsnes is not available, but is referred to by another package. This may mean that the package is missing, has been obsoleted, or is only available from another source E: Package 'zsnes' has no installation candidate

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  • Has anyone got Ubuntu Touch working on Nexus 5?

    - by user1628
    I have been debating whether to get a nexus 5 phone since it came out. My only fear is that I won't like android. I love ubuntu, I know that I'd love ubuntu. So I have a few question related to Ubuntu Touch: Is it easy or possible to switch between Ubuntu Touch and Android? Would I have to keep hacking the phone? Can I dual boot them? Would I lose my data every time I switch? The nexus 5 isn't mentioned here: https://wiki.ubuntu.com/Touch/Devices Does that mean it simply won't work if I follow the porting instructions? Would I have to do a bit of hacking? Has anyone got it working? Will it eventually be supported?

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  • can't complete the installation . please help

    - by user287714
    I boot from USB . But after I choose the language and connect to the wi fi . I go to the 3rd step which is the preparing to install ubuntu . and it check everything is going right ,no red x marks. and below the dialogue there is optional choices download update while installing install third-party software and here is the problem If I choose any of those or if I don't and just continue the mouse pointer is just freezing for hours and I don't access the next step I hope you got what I mean and thank you .

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  • How to design a character animation system?

    - by Andrea Benedetti
    I'm searching for suggestions and resources on the possible ways to design a character animation system. I mean a system built on top of the graphics engine (as graphics engine I use Ogre3D, that provide an animation layer), and in strict contact with the logic of the game. It's for a sports title, so the question is not easy. Edit: What I'm searching for are suggestions and resources about the action state mechines (or animation state machines), that is build on top of the animation pipeline already provided by the graphics engine. So, a state-driver animation interface for use by virtually all higher-level game code.

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  • How do I learn Python from zero to web development? [closed]

    - by Terence Ponce
    I am looking into learning Python for web development. Assuming I already have some basic web development experience with Java (JSP/Servlets), I'm already familiar with web design (HTML, CSS, JS), basic programming concepts and that I am completely new to Python, how do I go about learning Python in a structured manner that will eventually lead me to web development with Python and Django? I'm not in a hurry to make web applications in Python so I really want to learn it thoroughly so as not to leave any gaps in my knowledge of the technologies involving web development in Python. Are there any books, resource or techniques to help me in my endeavor? In what order should I do/read them? UPDATE: When I say learning in a structured manner, I mean starting out from the basics then learning the advanced stuff without leaving some of the important details/features that Python has to offer. I want to know how to apply the things that I already know in programming to Python.

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  • What's a good 2D animation program for Linux (an alternative for e.g. Flash CS)?

    - by Martin Zeltin
    I don't mean the flash player here, I'm talking about the flash program that i can make animations with. Like Adoble Flash CS (formerly known as Macromedia flash). Is there a program on linux that i can make animations? I want to make a movie like animator vs animation. I used easy gif animator on windows lol it was a bit harder than flash but i'm on linux and I'd like to know what it has to offer. Worse case scenario, what gif animators are there on linux. :) Thanks!

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  • What is the need for 'discoverability' in a REST API when the clients are not advanced enough to make use of it anyway?

    - by aditya menon
    The various talks I have watched and tutorials I scanned on REST seem to stress something called 'discoverability'. To my limited understanding, the term seems to mean that a client should be able to go to http://URL - and automatically get a list of things it can do. What I am having trouble understanding - is that 'software clients' are not human beings. They are just programs that do not have the intuitive knowledge to understand what exactly to do with the links provided. Only people can go to a website and make sense of the text and links presented and act on it. So what is the point of discoverability, when the client code that accesses such discoverable URLs cannot actually do anything with it, unless the human developer of the client actually experiments with the resources presented? This looks like the exact same thing as defining the set of available functions in a Documentation manual, just from a different direction and actually involving more work for the developer. Why is this second approach of pre-defining what can be done in a document external to the actual REST resources, considered inferior?

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  • How can a computer render a CLI/console along with a GUI?

    - by Nathaniel Bennett
    I'm confused when looking into graphics - specifically with operating systems. I mean, how can a computer render a CLI/console along with a GUI? GUI's are completely different from text. And how can we have GUI windows that display text interfaces, ie how can we have CLI in modern Graphics Operating system - that's what I'm mainly trying to grip on to. How does graphics get rendered to display? Is there some sort of memory address that a GPU access which holds all pixel data, and there system's within OS's that gather the pixel position of windows and widgets, along with the Z Index and rasterize them to that memory address, which then the GPU loads to the screen? How about the CLI's integrated with Graphics? How does the OS tell the GPU that a certain part of the screen wants to display text while the rest wants to display pixel data?

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  • Server-side Input

    - by Thomas
    Currently in my game, the client is nothing but a renderer. When input state is changed, the client sends a packet to the server and moves the player as if it were processing the input, but the server has the final say on the position. This generally works really well, except for one big problem: falling off edges. Basically, if a player is walking towards an edge, say a cliff, and stops right before going off the edge, sometimes a second later, he'll be teleported off of the edge. This is because the "I stopped pressing W" packet is sent after the server processes the information. Here's a lag diagram to help you understand what I mean: http://i.imgur.com/Prr8K.png I could just send a "W Pressed" packet each frame for the server to process, but that would seem to be a bandwidth-costly solution. Any help is appreciated!

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  • cannot run c compiled programs. if you meant to cross compile use --host' Ubuntu

    - by Ali.A
    I'm completely new to Ubuntu I downloaded and unpacked a tar.gz package, after extraction, it is said in its documentation : "type ./configure --disable-gts" But when i run this command alone it tells me "Permission Denied" error. Then i tried to use "sh ./configure --disable-gts" insted, but this time i faced this error: configure: error: cannot run C compiled programs. If you meant to cross compile, use `--host'. How can i overcome these two problems? (I mean permission and compile error) I'm just a rookie and i need urgent help. Thanx

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  • Has RFC2324 been implemented?

    - by anthony-arnold
    I know RFC2324 was an April Fools joke. However, it seems pretty well thought out, and after reading it I figured it wouldn't be out of the question to design an automated coffee machine that used this extension to HTTP. We programmers love to reference this RFC when arguing web standards ("418 I'm a Teapot lolz!") but the joke's kind of on us. Ubiquitous computing research assumes that network-connected coffee machines are probably going to be quite common in the future, along with Internet-connected fruit and just about everything else. Has anyone actually implemented a coffee machine that is controlled via HTCPCP? Not necessarily commercial, but hacked together in a garage, maybe? I'm not talking about just a web server that responds to HTCPCP requests; I mean a real coffee machine that actually makes coffee. I haven't seen an example of that.

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  • Do you have a plan for your digital assets after you die?

    - by pablo
    After reading this question I remembered of a news article about some websites that manage your online identity after you pass away. Have you planned what to do with your digital assets once you go? I'd imagine that your online footprint is as important as anything you leave of material value. I mean, what would be the difference of that open-source project that you created to the money and savings that you had? How would you like to have your identity managed after you pass away? Would you prefer to go "off the grid"? It's a sensitive topic and I never met anyone who prepared for it.

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  • How do I install GMSH?

    - by Steph Bredenhann
    I am trying to install Gmsh in 12.04 x64: xxx@sjb-linux:/320/installslinux/gmsh$ sudo apt-get install gmsh Reading package lists... Done Building dependency tree Reading state information... Done Some packages could not be installed. This may mean that you have requested an impossible situation or if you are using the unstable distribution that some required packages have not yet been created or been moved out of Incoming. The following information may help to resolve the situation: The following packages have unmet dependencies: gmsh : Depends: libmed1 (>= 3.0.3) but it is not going to be installed E: Unable to correct problems, you have held broken packages. xxx@sjb-linux:/320/installslinux/gmsh$ I have now tried all the advice I could get sudo apt-get -f install sudo apt-get clean with no success, these commands report absolutely no problem. I'll appreciate help.

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  • Artifacts when using SamplerState.LinearClamp in SpriteBatch

    - by Raymond Holmboe
    I'm using XNA 4.0 and VS2010 Express for Windows Phone and Windows Phone SDK 7.1. This is a platform game and I have a map made up of 16x16 textures that is drawn dynamically, tile by tile. When using SpriteBatch to draw my map with LinearClamp, I get artifacts that looks like blurry thin lines. They become visible when the camera moves from one pixel to another and when the camera is still, the artifacts disappear. Here's a small sample of what I mean: Here's how I draw with the spritebatch: SBWorld.Begin(SpriteSortMode.Deferred, BlendState.NonPremultiplied, SamplerState.LinearClamp, DepthStencilState.Default, RasterizerState.CullNone, null, camera.View); When using SamplerState.PointClamp the game just plays horribly (IMHO), so I cannot use that. Why do these lines appear and how do I get rid of those?

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  • Custom Russian Phonetic Keyboard

    - by roman
    I tried to custom Russian phonetic keyboard through Terminal. To do this I wrote: cd /usr/share/X11/xkb/symbols/ then: sudo gedit ru The document " ru (/usr/share/X11/xkb/symbols) - gedit " appeared on the desktop. I changed all the keys that suited me, saved the file and restarted the computer. However, the changes didn't work out. I checked the document again. The changes are there, but the keys still code for the old layout. I think I am missing some important point. Please help. By the way I get in Terminal this message: ** (gedit:14887): WARNING **: Could not load Gedit repository: Typelib file for namespace 'GtkSource', version '3.0' not found (gedit:14887): IBUS-WARNING **: The owner of /home/roma/.config/ibus/bus is not root! What does this mean?

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  • Funny statements, quotes, phrases, errors found on technical Books [closed]

    - by Felipe Fiali
    I found some funny or redundant statements on technical books I've read, I'd like to share. And I mean good, serious, technical books. Ok so starting it all: The .NET framework doesn't support teleportation From MCTS 70-536 Training kit book - .NET Framework 2.0 Application Development Foundation Teleportation in science fiction is a good example of serialization (though teleportation is not currently supported byt the .NET Framework). C# 3 is sexy From Jon Skeet's C# in Depth second Edition You may be itching to get on to the sexy stuff from C# 3 by this point, and I don’t blame you. Instantiating a class From Introduction to development II in Microsoft Dynamics AX 2009 To instantiate a class, is to create a new instance of it. Continue or break From Introduction to development II in Microsoft Dynamics AX 2009 Continue and break commands are used within all three loops to tell the execution to break or continue. These are just a few. I'll post some more later. Share some that you might have found too.

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  • How to display a dependent list box disabled if no child data exist

    - by frank.nimphius
    A requirement on OTN was to disable the dependent list box of a model driven list of value configuration whenever the list is empty. To disable the dependent list, the af:selectOneChoice component needs to be refreshed with every value change of the parent list, which however already is the case as the list boxes are already dependent. When you create model driven list of values as choice lists in an ADF Faces page, two ADF list bindings are implicitly created in the PageDef file of the page that hosts the input form. At runtime, a list binding is an instance of FacesCtrlListBinding, which exposes getItems() as a method to access a list of available child data (java.util.List). Using Expression Language, the list is accessible with #{bindings.list_attribute_name.items} To dynamically set the disabled property on the dependent af:selectOneChoice component, however, you need a managed bean that exposes the following two methods //empty – but required – setter method public void setIsEmpty(boolean isEmpty) {} //the method that returns true/false when the list is empty or //has values public boolean isIsEmpty() {   FacesContext fctx = FacesContext.getCurrentInstance();   ELContext elctx = fctx.getELContext();   ExpressionFactory exprFactory =                          fctx.getApplication().getExpressionFactory();   ValueExpression vexpr =                       exprFactory.createValueExpression(elctx,                         "#{bindings.EmployeeId.items}",                       Object.class);   List employeesList = (List) vexpr.getValue(elctx);                        return employeesList.isEmpty()? true : false;      } If referenced from the dependent choice list, as shown below, the list is disabled whenever it contains no list data <! --  master list --> <af:selectOneChoice value="#{bindings.DepartmentId.inputValue}"                                  label="#{bindings.DepartmentId.label}"                                  required="#{bindings.DepartmentId.hints.mandatory}"                                   shortDesc="#{bindings.DepartmentId.hints.tooltip}"                                   id="soc1" autoSubmit="true">      <f:selectItems value="#{bindings.DepartmentId.items}" id="si1"/> </af:selectOneChoice> <! --  dependent  list --> <af:selectOneChoice value="#{bindings.EmployeeId.inputValue}"                                   label="#{bindings.EmployeeId.label}"                                      required="#{bindings.EmployeeId.hints.mandatory}"                                   shortDesc="#{bindings.EmployeeId.hints.tooltip}"                                   id="soc2" disabled="#{lovTestbean.isEmpty}"                                   partialTriggers="soc1">     <f:selectItems value="#{bindings.EmployeeId.items}" id="si2"/> </af:selectOneChoice>

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  • Three Hidden Extensibility Gems in ASP.NET 4

    ASP.NET 4 introduces a few new extensibility APIs that live the hermit lifestyle away from the public eye. Theyre not exactly hidden - they are well documented on MSDN - but they arent well publicized. Its about time we shine a spotlight on them. PreApplicationStartMethodAttribute This new attribute allows you to have code run way early in the ASP.NET pipeline as an application starts up. I mean way early, even before Application_Start. This happens to also be before code in your App_code folder...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • FlasCC requirements and limitations?

    - by Arthur Wulf White
    It is now available for download. It says you need twice* as many bits as I have. Why would you need more bits to compile code? Does that mean you need more bits to run flash games writtes with flasCC Did anyone try it out and happens to know the answers? http://gaming.adobe.com/technologies/flascc/ Minimum system requirements Flash Player 11 or higher Flex SDK 4.6 or higher Java Virtual Machine (64-bit) Windows Microsoft® Windows® 7 (64-bit edition) Cygwin (included) *This is meant as a joke. however I do own a 32-bit laptop and I am wondering why you need 64-bit. Afaik - You only need 64-bit if you want to run a system that has more than 4gigs of memory. Why would any flash game require more than 4 gigs of memory. The only system that is 64-bits and does not have 4gigs of memory that I can quickly recall is that hilarious Nintendo that came ages ago with a Motorola CPU.

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