Search Results

Search found 29508 results on 1181 pages for 'object initializers'.

Page 457/1181 | < Previous Page | 453 454 455 456 457 458 459 460 461 462 463 464  | Next Page >

  • Get logical path from treeview which has HierarchicalDataTemplate

    - by phenevo
    Hi, I have a structure of geography objects: Country Areas, Provinces, Cities and Hotels Country has regions, regions provinces etc... Whne I'll click City node I wanna to get logical path eg: France,Provanse,SomeProvince,Montpellier,Coral Hotel. Each class has fields: name, code nad listOf... Treeview works great, but this method not: private void structureTree_SelectedItemChanged(object sender, RoutedPropertyChangedEventArgs<object> e) { if (structureTree.SelectedItem is Hotel) { objectCode = ((Hotel)structureTree.SelectedItem).Code; TreeViewItem item = e.OriginalSource as TreeViewItem; DependencyObject parent = VisualTreeHelper.GetParent(item); dlgEditHotel(objectCode, structureTree.Parent.ToString()); } }

    Read the article

  • Java to Qt code convert

    - by user289175
    Hello, I'm teaching my self Qt; in the same time I don't want to lose my Java skills in Qt. I stacked in some codes to do it in Qt, I tried many times as well as search in the net. Code # 1 Object[] names = jList1.getSelectedValues(); String msg = ""; for (Object o : names) msg += o; Code # 2 DefaultListModel model; model = new DefaultListModel(); jList1.setModel(model); Code # 3 if(!jList1.isSelectionEmpty()) I didn't find Empty method :-( I'm going to do some Qt's video tutorials on youtube, but before that I need to solve the above codes. If any programmer can help I will be thankful; Thanks in advance At the end I would like to thanks the experts who are spent thier value times to help others

    Read the article

  • ASP.NET - working with GridView Programmatically

    - by JMSA
    I am continuing from this post. After much Googling, I have come up with this code to edit cells programmatically: using System; using System.Data; using System.Configuration; using System.Collections; using System.Web; using System.Web.Security; using System.Web.UI; using System.Web.UI.WebControls; using System.Web.UI.WebControls.WebParts; using System.Web.UI.HtmlControls; using Ice_Web_Portal.BO; namespace GridView___Test { public partial class _Default : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) { GridView1.DataSource = Course.GetCourses(); GridView1.DataBind(); } protected void GridView1_RowEditing(object sender, GridViewEditEventArgs e) { GridViewRow row = GridView1.Rows[e.NewEditIndex]; GridView1.EditIndex = e.NewEditIndex; GridView1.DataSource = Course.GetCourses(); GridView1.DataBind(); } protected void GridView1_RowUpdating(object sender, GridViewUpdateEventArgs e) { TextBox txtID = (TextBox)GridView1.Rows[e.RowIndex].Cells[1].Controls[0]; TextBox txtCourseCode = (TextBox)GridView1.Rows[e.RowIndex].Cells[2].Controls[0]; TextBox txtCourseName = (TextBox)GridView1.Rows[e.RowIndex].Cells[3].Controls[0]; TextBox txtCourseTextBookCode = (TextBox)GridView1.Rows[e.RowIndex].Cells[4].Controls[0]; Course item = new Course(); item.ID = Convert.ToInt32(txtID.Text); item.CourseCode = txtCourseCode.Text; item.CourseName = txtCourseName.Text; item.TextBookCode = txtCourseTextBookCode.Text; bool success = Course.Update(item); labMessage.Text = success.ToString(); GridView1.EditIndex = -1; GridView1.DataSource = Course.GetCourses(); GridView1.DataBind(); } } } But 2 problems are happening. (1) I need to press command buttons twice to Edit/Update. (2) Changes in the cell values are not updated in the database. I.e. edited cell values are not committing. Can anyone give me a solution?

    Read the article

  • Jquery display image problem

    - by Sergio
    Hello, I have PHP page where users can upload photos (using Ajax & PHP script). Those uploaded photos (thumbs) are shown after upload in DIV below upload field. Then, after hitting send button I want to clone that DIV at that same page at message board, bellow other messages with or without uploaded photos. When I try to do that with: var pht = $("#photos").clone().addClass('p_pht'); and try to display sent photos bellow sent message like this: $("div#wall").append('<div class=msg>'+ message +'</div><div class=n_pht>'+ pht +'</div>'); I get Jquery error message "[object Object]" in place where the photos should be displaying. What am I doing wrong?

    Read the article

  • weakref list in python

    - by Dan
    I'm in need of a list of weak references that deletes items when they die. Currently the only way I have of doing this is to keep flushing the list (removing dead references manually). I'm aware there's a WeakKeyDictionary and a WeakValueDictionary, but I'm really after a WeakList, is there a way of doing this? Here's an example: import weakref class A(object): def __init__(self): pass class B(object): def __init__(self): self._references = [] def addReference(self, obj): self._references.append(weakref.ref(obj)) def flush(self): toRemove = [] for ref in self._references: if ref() is None: toRemove.append(ref) for item in toRemove: self._references.remove(item) b = B() a1 = A() b.addReference(a1) a2 = A() b.addReference(a2) del a1 b.flush() del a2 b.flush()

    Read the article

  • Why I add the CGPoint in the NSMultable Array?

    - by Tattat
    I want to store my CGPoint to the NSMultable Array, so , I have method like this: [self.points addObject:CGPointMake(x, y)]; But I got the error, it said that : Incompatible type for argument 1 of "addObject". So, I check out the API, (void)addObject:(id)anObject anObject The object to add to the end of the receiver's content. This value must not be nil. So, I think the "CGPointMake" can make a Object, but it can't be assigned. What happens?

    Read the article

  • UICollectionViewController nested in a normal UIViewController

    - by patrickS
    I have added a UICollectionView into a normal ViewController (MainViewController), and than created a UICollectionViewController Subclass (CollectionViewController) in the ViewController and connected the UICollectionView outlet with the CollectionViewController object _collectionViewController = [[CollectionViewController alloc] initWithCollectionViewLayout:_collectionView.collectionViewLayout]; _collectionView.dataSource = _collectionViewController; _collectionView.delegate = _collectionViewController; In the CollectionViewController I have setup an simple NSArray object and I show this one. This works as expected. But If I try to access the collectionview from the CollectionViewController via self.collectionview I am not able to access this one. I dont know what I have to do, to also connect the collectionview. I have build a sample ios-app it is available at: https://github.com/patricks/uicollectionview-problem The method - (void)outputSelectedCell in the UICollectionViewController always shows, that there is nothing selected… I hope you understand the problem.

    Read the article

  • Changing SQL Server Database sorting

    - by plaisthos
    I have a request to change the collation of a SQL Server Database: ALTER DATABASE solarwind95 collate SQL_Latin1_General_CP1_CI_AS but I get this strange error: Meldung 5075, Ebene 16, Status 1, Zeile 1 Das 'Spalte'-Objekt 'CustomPollerAssignment.PollerID' ist von 'Datenbanksortierung' abhängig. Die Datenbanksortierung kann nicht geändert werden, wenn ein schemagebundenes Objekt von ihr abhängig ist. Entfernen Sie die Anhängigkeiten der Datenbanksortierung, und wiederholen Sie den Vorgang. Sorry for the german errror message. I do not know how to switch the language to english, but here is a translation: Translation: Message 5075, Layer 16, Status 1, Row 1 The 'column' object 'CustomPollerAssignment.PollerID' depends on 'Database sorting. The database sorting cannot be changed if a schema bound object depends on it. Remove the dependency of the database sortieren and retry. I got a ton more of the errors like that.

    Read the article

  • [Glade] button problem

    - by Christian
    Hi, i'm using glade to designa a interface for my program written in C but i have some problem with the buttons. Can someone explain me how to set in glade an action for a button? i mean, i wrote a function in my code but i don't know how to associate it to the graphic... i set i the Signal box the GtkButton activate and i chose "on_button_activate" and in "user data" i put the name of my function but when i copile it this is the terminal answare: chris@chris-laptop:~/Scrivania$ ./provaGrafica (provaGrafica:3139): Gtk-WARNING **: Could not lookup object funzione_esporta on signal activate of object button4 (provaGrafica:3139): Gtk-WARNING **: Could not find signal handler 'on_button4_activate' chris@chris-laptop:~/Scrivania$ and obviusly the button do not work thanks

    Read the article

  • Implementing a Property Inspector/Editor in WPF

    - by Schneider
    So far my plan is to have an event "Item selected" which the property inspector listens to. The actual property inspector is just a ContentControl. When the object is selected the content property is set and the appropriate DataTemplate for editing the object is loaded. In general I am trying to do this "MVVM" style. I guess you could use reflection instead of templating but I only have a handful of types so far. Has anyone implemented something similar? Can you offer any advice or source code?

    Read the article

  • Memory leak - debugger and memory analyzer disagreeing

    - by Joe
    There is a memory leak in my android game - I've managed to narrow it down to a certain object, which has a list of objects to render on a texture. This object clears the list every time it draws though - so I can't work out how its managed to get thousands of elements in the list. I checked in the debugger and it doesn't have all these thousands of elements - usually about 2-20 which is what I'd expect... The game definitely slows down progressively only if I have rendering to texturing on. Here is a picture of Memory Analyzer showing 6,111 items: Memory Analyzer Here is a picture of the debugger showing 2: Debugger Can anyone help me find out whats wrong?

    Read the article

  • How do I make my NSNotification trigger a selector?

    - by marty
    Here's the code: - (void)viewDidLoad { [super viewDidLoad]; NSURL *musicURL = [NSURL URLWithString:@"http://live-three2.dmd2.ch/buureradio/buureradio.m3u"]; if([musicURL scheme]) { MPMoviePlayerController *mp = [[MPMoviePlayerController alloc] initWithContentURL:musicURL]; if (mp) { // save the music player object self.musicPlayer = mp; [mp release]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(popBack:) name:@"MPMoviePlayerDidExitFullscreenNotification" object:nil]; // Play the music! [self.musicPlayer play]; } } } -(void)popBack:(NSNotification *)note { [self.navigationController popToRootViewControllerAnimated:YES]; } The selector method never gets called. I just want to pop back to the root menu when the "Done" button is pressed on the movie player. I put an NSLog in the selector to check if it was even being called, nothing. The music plays fine. Any thoughts?

    Read the article

  • How to get the playing file total time duration Media player

    - by Geetha
    Hi All, I use media player control to play mp3 files in asp.net application. I want to find When the playing process gets end and the total time require to finish the file using javascript. Code: <object id="mediaPlayer" classid="clsid:22D6F312-B0F6-11D0-94AB-0080C74C7E95" codebase="http://activex.microsoft.com/activex/controls/mplayer/en/nsmp2inf.cab#Version=5,1,52,701" height="1" standby="Loading Microsoft Windows Media Player components..." type="application/x-oleobject" width="1"> <param name="fileName" value="" /> <param name="animationatStart" value="true" /> <param name="transparentatStart" value="true" /> <param name="autoStart" value="true" /> <param name="showControls" value="true" /> <param name="volume" value="100" /> <param name="loop" value="true" /> </object> Geetha.

    Read the article

  • Mysql IN clause, php array

    - by robert knobulous
    I know that this has been asked and answered before, but for the life of me I cannot find where I am going wrong. My code is below. $backa = array("1", "7", "8", "9", "12"); $backaa = implode(",", $backa); /* code to create connection object $wkHook */ $getOpt=$wkHook->prepare("select movementId, movementName from Movement where movementId IN ($backaa) order by movementName asc"); $getOpt->execute(); $getOpt->store_result($id, $name); Every time I run this I get one of two errors depending upon how I use the $backaa variable. More often than not I get a call to a non-object error indicating that $getOpt is not a proper Mysql query. I have tried every fashion of quoting, bracketing, etc for the $backaa variable but it's just not working for me. What obvious thing am I missing?

    Read the article

  • Silverlight UserControl with rectangle as a button

    - by Rafal
    Hi, I have a problem using custom made UserControl in Silverlight Page. The UserControl is generally a rectangle containing a smaller rectangle inside. I want to use the UControl in a Silverlight MainSite. i've implemented a method on mouse button down for a smaller rectangle called in here Button1: public void Button1_MouseLeftButtonDown(object sender, System.Windows.Input.MouseButtonEventArgs e) { MessageBox.Show("Hello"); } How can i use it from a MainSite? From there I can only implement a method like: private void ImportedControl_MouseLeftButtonDown(object sender, MouseButtonEventArgs e) { firstLeaf.Button1_MouseLeftButtonDown(sender, e); } I can not implement a method for Button1. How can i mek this Work? HELP:)

    Read the article

  • Convert json to a string using jquery

    - by becomingGuru
    I have a nested json. I want to post it as a form input value. But, seems like jquery puts "Object object" string into the value. It seems easier to pass around the string and convert into the native form I need, than dealing with json as I don't need to change anything once it is generated. What is the simplest way to convert a json var json = { "firstName": "John", "lastName": "Smith", "age": 25, "address": { "streetAddress": "21 2nd Street", "city": "New York", "state": "NY", "postalCode": "10021" }, "phoneNumber": [ { "type": "home", "number": "212 555-1234" }, { "type": "fax", "number": "646 555-4567" } ], "newSubscription": false, "companyName": null }; into its string form? var json = '{ "firstName": "John", "lastName": "Smith", "age": 25, "address": { "streetAddress": "21 2nd Street", "city": "New York", "state": "NY", "postalCode": "10021" }, "phoneNumber": [ { "type": "home", "number": "212 555-1234" }, { "type": "fax", "number": "646 555-4567" } ], "newSubscription": false, "companyName": null }' Following doesn't do what I need: Json.stringify()

    Read the article

  • [three20] dynamically add Items to TTLauncher

    - by choise
    Hi guys, in my app i got a TTLauncher Object with some TTLauncherItems in it. Now i want to add some Items dynamically inside my App by pressing a button. Is there a simple way to do that or do i have to create my own methods? In the original facebook application there is already something like that implemented. (You can add your Friends to the Launcher) If not, what would be the best thing to do something like that? Store all "extra items" in a plist oder even in a database and query them, each time TTLauncher object is initialized? Thanks for help :)

    Read the article

  • In which DLL is the COM interface iStream defined?

    - by Youval Bronicki
    I'm a complete newbie to Windows and COM programming, trying to use com4j in order to call a COM object from Java. Com4j generates Java interfaces from COM definitions "often found in .ocx, .dll, .exe, and/or .tlb files" . It was easy for me to locate the .ocx file of my target COM object, but I have no clue regarding the standard interface iStream. Microsoft's documentation mentions OLE32.DLL ( c:\Windows\Windows32\Ole32.dll ?) , but neither the com4j generator nor oleviewer succeed in opening this file. Any hints?

    Read the article

  • Inheriting from class that inherits from DynamicObject

    - by SeveQ
    Hello there, I'm experimenting with C# 4.0's dynamic object model. I've created an abstract class named "Block" that inherits from DynamicObject. It overrides TryGetMember and TrySetMember. Furthermore I've created a usable class named "Brush" that inherits from "Block". I want it to be usable dynamically. But when I create a dynamic object from it and try to access a runtime bound member, it pelts me with an exception telling me that the member doesn't exist. The overridden TryGetMember or TrySetMember methods of the abstract parent class aren't getting called. Is this behaviour to be expected? Thank you!

    Read the article

  • Deserializing a type at the current stream position with protobuf-net

    - by Arne Claassen
    I'm serializing several objects into a single stream, but when i try to read them back, i can't seem to get anything but the last object: ProtoBuf.Serializer.Serialize(stream, postA1); ProtoBuf.Serializer.Serialize(stream, postB2); stream.Position = 0; var postA2 = ProtoBuf.Serializer.Deserialize<Post>(stream); var postB2 = ProtoBuf.Serializer.Deserialize<Post>(stream); The first deserialize moves the stream to the end and postA2 contains the value of postB2, while postB2 is just an uninitialized instance. Is this expected behavior, and if so, how do you deserialize an object from a random position in a stream?

    Read the article

  • how i got the name of the string variable in the strange attempt to debug unknown variable ?

    - by justjoe
    i got several variable. One is variable string, object, and array. $mystring = "hello im input"; $myobject = new userclass; $myarray = array ( 0 = 'zero', 1 = "one"); i want to create a new array with its variable name as key before send it to as function parameter with it's first line use extract function. the multi_array will be like this multi_array = array ( 'mystring' = "hello im input", 'myobject' = new userclass, 'myarray' = array ( 0 = 'zero', 1 = "one") ) i use key to get the name of array and getclass to get the name of object. But how i got the name of the string variable ? function i_do_extract($multi_array) { extract($multi_array); // Do Rest }

    Read the article

  • Using Excel VBA to send emails. Problem with attachments becoming embedded by accident.

    - by Alexei
    Hi, I am having an issue with an Excel macro I wrote that is used by several users within my company. It is used to send numerous emails daily with attachments that are also Excel workbooks. The issue is that sometimes, instead of the file simply being attached as it should be, it becomes an embedded object. This embedded object is openable by users on the email within the company (after clicking through the "YOu are about to activate an embedded object that may contain viruses or be otherwise harmful to your computer. It is important to be certain that it is from a trustworthy source. Do you want to continue?"), but those outside of the company do not see it at all. The email appears to have no attachment at all. Curiously, this appears to happen randomly, and only on some computers. So if the list has 15 email lists and attachments, it seems to happen randomly to anywhere between 0 and 15 of the emails. To be clear, my objective is to send emails with regular attachments. Running Excel 2003, Outlook 2003, and Windows XP. See code below. Please help! Sub Email() Dim P As String Dim N As String Dim M As String Dim Subject As String Dim Addresses As String Dim olApp As Outlook.Application Dim olNewMail As Outlook.MailItem Application.DisplayAlerts = False M = ActiveWorkbook.Name For c = 2 To 64000 If Range("B" & c) = "" Then Exit For If UCase(Range("E" & c)) = "Y" Then Workbooks(M).Sheets("Main").Activate Subject = Range("A" & c) Addresses = Range("B" & c) P = Range("C" & c) N = Range("D" & c) If Right(P, 1) <> "\" Then P = P & "\" If Right(N, 4) <> ".xls" Then N = N & ".xls" Set olApp = New Outlook.Application Set olNewMail = olApp.CreateItem(olMailItem) With olNewMail .Display .Recipients.Add Addresses Application.Wait (Now + TimeValue("0:00:01")) SendKeys ("{TAB}") .Subject = Subject .Attachments.Add P + N .Send End With Set olNewMail = Nothing Set olApp = Nothing End If Next c Range("E2:E65536").ClearContents Application.DisplayAlerts = True End Sub

    Read the article

  • Delay keyboard input help

    - by Stradigos
    I'm so close! I'm using the XNA Game State Management example found here and trying to modify how it handles input so I can delay the key/create an input buffer. In GameplayScreen.cs I've declared a double called elapsedTime and set it equal to 0. In the HandleInput method I've changed the Key.Right button press to: if (keyboardState.IsKeyDown(Keys.Left)) movement.X -= 50; if (keyboardState.IsKeyDown(Keys.Right)) { elapsedTime -= gameTime.ElapsedGameTime.TotalMilliseconds; if (elapsedTime <= 0) { movement.X += 50; elapsedTime = 10; } } else { elapsedTime = 0; } The pseudo code: If the right arrow key is not pressed set elapsedTime to 0. If it is pressed, the elapsedTime equals itself minus the milliseconds since the last frame. If the difference then equals 0 or less, move the object 50, and then set the elapsedTime to 10 (the delay). If the key is being held down elapsedTime should never be set to 0 via the else. Instead, after elapsedTime is set to 10 after a successful check, the elapsedTime should get lower and lower because it's being subtracted by the TotalMilliseconds. When that reaches 0, it successfully passes the check again and moves the object once more. The problem is, it moves the object once per press but doesn't work if you hold it down. Can anyone offer any sort of tip/example/bit of knowledge towards this? Thanks in advance, it's been driving me nuts. In theory I thought this would for sure work. CLARIFICATION Think of a grid when your thinking about how I want the block to move. Instead of just fluidly moving across the screen, it's moving by it's width (sorta jumping) to the next position. If I hold down the key, it races across the screen. I want to slow this whole process down so that holding the key creates an X millisecond delay between it 'jumping'/moving by it's width. EDIT: Turns out gameTime.ElapsedGameTime.TotalMilliseconds is returning 0... all of the time. I have no idea why.

    Read the article

  • C#: BackgroundWorker cloning resources?

    - by Dav
    The problem I've been struggling with this partiular problem for two days now and just run out of ideas. A little... background: we have a WinForms app that needs to access a database, construct a list of related in-memory objects from that data, and then display on a DataGridView. Important point is that we first populate an app-wide cache (List), and then create a mirror of the cache local to the form on which the DGV lives (using List constructor param). Because fetching the data takes a good few seconds (DB sits on a LAN server) to load, we decided to use a BackgroundWorker, and only refresh the DGV once the data is loaded. However, it seems that doing the loading via a BGW results in some memory leak... or an error on my part. When loaded using a blocking method call, the app consumes about 30MB of RAM; with a BGW this jumps to 80MB! While it may not seem as much anyway, our clients are not too happy about it. Relevant code Form private void MyForm_Load(object sender, EventArgs e) { MyRepository.Instance.FinishedEvent += RefreshCache; } private void RefreshCache(object sender, EventArgs e) { dgvProducts.DataSource = new List<MyDataObj>(MyRepository.Products); } Repository private static List<MyDataObj> Products { get; set; } public event EventHandler ProductsLoaded; public void GetProductsSync() { List<MyDataObj> p; using (MyL2SDb db = new MyL2SDb(MyConfig.ConnectionString)) { p = db.PRODUCTS .Select(p => new MyDataObj {Id = p.ID, Description = p.DESCR}) .ToList(); } Products = p; // tell the form to refresh UI if (ProductsLoaded != null) ProductsLoaded(this, null); } public void GetProductsAsync() { using (BackgroundWorker myWorker = new BackgroundWorker()) { myWorker.DoWork += delegate { List<MyDataObj> p; using (MyL2SDb db = new MyL2SDb(MyConfig.ConnectionString)) { p = db.PRODUCTS .Select(p => new MyDataObj {Id = p.ID, Description = p.DESCR}) .ToList(); } Products = p; }; // tell the form to refresh UI when finished myWorker.RunWorkerCompleted += GetProductsCompleted; myWorker.RunWorkerAsync(); } } private void GetProductsCompleted(object sender, RunWorkerCompletedEventArgs e) { if (ProductsLoaded != null) ProductsLoaded(this, null); } End! GetProductsSync or GetProductsAsync are called on the main thread, not shown above. Could it be that the GarbageCollector just gets lost with two threads? Or is it the task manager that shows incorrect values? Will be greateful for any responses, suggestions, criticism.

    Read the article

< Previous Page | 453 454 455 456 457 458 459 460 461 462 463 464  | Next Page >