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  • Finding good heuristic for A* search

    - by Martin
    I'm trying to find the optimal solution for a little puzzle game called Twiddle (an applet with the game can be found here). The game has a 3x3 matrix with the number from 1 to 9. The goal is to bring the numbers in the correct order using the minimum amount of moves. In each move you can rotate a 2x2 square either clockwise or counterclockwise. I.e. if you have this state 6 3 9 8 7 5 1 2 4 and you rotate the upper left 2x2 square clockwise you get 8 6 9 7 3 5 1 2 4 I'm using a A* search to find the optimal solution. My f() is simply the number of rotations need. My heuristic function already leads to the optimal solution but I don't think it's the best one you can find. My current heuristic takes each corner, looks at the number at the corner and calculates the manhatten distance to the position this number will have in the solved state (which gives me the number of rotation needed to bring the number to this postion) and sums all these values. I.e. You take the above example: 6 3 9 8 7 5 1 2 4 and this end state 1 2 3 4 5 6 7 8 9 then the heuristic does the following 6 is currently at index 0 and should by at index 5: 3 rotations needed 9 is currently at index 2 and should by at index 8: 2 rotations needed 1 is currently at index 6 and should by at index 0: 2 rotations needed 4 is currently at index 8 and should by at index 3: 3 rotations needed h = 3 + 2 + 2 + 3 = 10 But there is the problem, that you rotate 4 elements at once. So there a rare cases where you can do two (ore more) of theses estimated rotations in one move. This means theses heuristic overestimates the distance to the solution. My current workaround is, to simply excluded one of the corners from the calculation which solves this problem at least for my test-cases. I've done no research if really solves the problem or if this heuristic still overestimates in same edge-cases. So my question is: What is the best heuristic you can come up with? (Disclaimer: This is for a university project, so this is a bit of homework. But I'm free to use any resource if can come up with, so it's okay to ask you guys. Also I will credit Stackoverflow for helping me ;) )

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  • Picture changing in vb6

    - by Dario Dias
    I was trying this script from a pdf file.I got stuck where the target image should change to exploding image if clicked but the target image does not change from the standing image.Please Help! Option Explicit Dim fiPlayersScore As Integer Dim fiNumberofMisses As Integer Dim fbTargetHit As Boolean Private Sub Form_Load() Randomize imgTarget.Enabled = False imgTarget.Visible = False cmdStop.Enabled = False lblGameOver.Visible = False lblGameOver.Enabled = False End Sub Private Sub cmdStart_Click() Dim lsUserResponse As String Dim lbResponse As Boolean lsUserResponse = InputBox("Enter a level from 1 to 3." & _ (Chr(13)) & "" & (Chr(13)) & "1 being the Easiest and 3 being the " & _ "Hardest.", "Level Select", "1") lbResponse = False If lsUserResponse = "1" Then Timer1.Interval = 1500 lbResponse = True ElseIf lsUserResponse = "2" Then Timer1.Interval = 1000 lbResponse = True ElseIf lsUserResponse = "3" Then Timer1.Interval = 750 lbResponse = True Else MsgBox ("Game Not Started.") lbResponse = False End If If lbResponse = True Then cmdStart.Enabled = False imgTarget.Picture = imgStanding.Picture frmMain.MousePointer = 5 fbTargetHit = False Load_Sounds cmdStop.Enabled = True fiPlayersScore = 0 fiNumberofMisses = 0 lblScore.Caption = fiPlayersScore lblMisses.Caption = fiNumberofMisses Timer1.Enabled = True lblGameOver.Visible = False lblGameOver.Enabled = False End If End Sub Private Sub cmdStop_Click() Unload_Sounds frmMain.MousePointer = vbNormal Timer1.Enabled = False imgTarget.Enabled = False imgTarget.Visible = False cmdStart.Enabled = True cmdStop.Enabled = False cmdStart.SetFocus lblGameOver.Visible = True lblGameOver.Enabled = True End Sub Private Sub Form_Click() MMControl1.Command = "Play" MMControl1.Command = "Prev" fiNumberofMisses = fiNumberofMisses + 1 lblMisses.Caption = fiNumberofMisses If CheckForLoose = True Then cmdStop_Click lblMisses.Caption = fiNumberofMisses Exit Sub End If End Sub Private Sub imgTarget_Click() MMControl2.Command = "Play" MMControl2.Command = "Prev" Timer1.Enabled = False imgTarget.Picture = imgExplode.Picture '**I AM STUCK HERE** pauseProgram fiPlayersScore = fiPlayersScore + 1 Timer1.Enabled = True If CheckForWin = True Then cmdStop_Click lblScore.Caption = fiPlayersScore Exit Sub End If lblScore.Caption = fiPlayersScore fbTargetHit = True imgStanding.Enabled = False imgTarget.Visible = False imgTarget.Enabled = False Timer1.Enabled = True End Sub Public Sub Load_Sounds() 'Set initial property values for blaster sound MMControl1.Notify = False MMControl1.Wait = True MMControl1.Shareable = False MMControl1.DeviceType = "WaveAudio" MMControl1.FileName = _ "C:\Temp\Sounds\Blaster_1.wav" 'Open the media device MMControl1.Command = "Open" 'Set initial property values for grunt sound MMControl2.Notify = False MMControl2.Wait = True MMControl2.Shareable = False MMControl2.DeviceType = "WaveAudio" MMControl2.FileName = _ "C:\Temp\Sounds\Pain_Grunt_4.wav" 'Open the media device MMControl2.Command = "Open" End Sub Private Sub Timer1_Timer() Dim liRandomLeft As Integer Dim liRandomTop As Integer imgTarget.Visible = True If fbTargetHit = True Then fbTargetHit = False 'imgTarget.Picture = imgStanding.Picture End If liRandomLeft = (6120 * Rnd) liRandomTop = (4680 * Rnd) imgTarget.Left = liRandomLeft imgTarget.Top = liRandomTop imgTarget.Enabled = True imgTarget.Visible = True End Sub Public Function CheckForWin() As Boolean CheckForWin = False If fiPlayersScore = 5 Then CheckForWin = True lblGameOver.Caption = "You Win.Game Over" End If End Function Public Function CheckForLoose() As Boolean CheckForLoose = False If fiNumberofMisses = 5 Then CheckForLoose = True lblGameOver.Caption = "You Loose.Game Over" End If End Function Private Sub Form_QueryUnload(Cancel As Integer, _ UnloadMode As Integer) Unload_Sounds End Sub Public Sub Unload_Sounds() MMControl1.Command = "Close" MMControl2.Command = "Close" End Sub Public Sub pauseProgram() Dim currentTime Dim newTime currentTime = Second(Time) newTime = Second(Time) Do Until Abs(newTime - currentTime) = 1 newTime = Second(Time) Loop End Sub

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  • counting employee attendance

    - by jjj
    i am trying to write a statment for counting the employees attendance and execute thier id , name and the days that he has working on the last 3 months by counting the duplicate id on NewTimeAttendance for month 1 , 2 and 3 .. i tried to count : Select COUNT(employeeid) from NewTimeAttendance where employeeid=1 and (month=1 or month =2 or month = 3) This is absolutely working ,but just for one employee... the secound try: SELECT COUNT(NewEmployee.EmployeeID) FROM NewEmployee INNER JOIN NewTimeAttendance ON NewEmployee.EmployeeID = NewTimeAttendance.EmployeeID and (month=1 or month =2 or month = 3) This is working , but it counts all employees .. and i want it to execute each EmployeeId, EmployeeName and number of days as new record last try: (before you see the code ... it is wrong ..but i am trying) for i in 0..27 loop SELECT COUNT(NewEmployee.EmployeeID),NewEmployee.EmployeeId,EmployeeName FROM NewEmployee INNER JOIN NewTimeAttendance ON NewEmployee.EmployeeID(i) = NewTimeAttendance.EmployeeID and (month=1 or month =2 or month = 3) end loop i realy need help...thanks in advance

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  • calling two functions sequentially in vbscript with single click event

    - by sushant
    i need to call two function on a single click event. and also the functions shud get executed sequentially. i tried click me . but its not working.its not calling any of the functions. here is the complete code. sorry for formatting. function copy() Dim WshShell, oExec,g,h h="D:\d" g="xcopy " & h & " " & "D:\y\ /E" Set WshShell = CreateObject("WScript.Shell") Set oExec = WshShell.Exec(g) Do While oExec.Status = 0 WScript.Sleep 100 Loop WScript.Echo oExec.Status end function function zip() Dim WshShel, oExe Set WshShel = CreateObject("WScript.Shell") Set oExe = WshShel.Exec("cmd /c cd D:\d & D: & winzip32.exe -min -a D:\a") Do While oExe.Status = 0 WScript.Sleep 100 Loop WScript.Echo oExe.Status end function click me any help is appreciated.

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  • callin' c from lua crashes while reallocating

    - by mkind
    hi folks, i got a crazy error within that for-loop matr=realloc(matr, newmax*sizeof(matr*)); for (i=0; i<newmax; i++){ matr[i]=realloc(matr[i], newmax*sizeof(int)); } matr is a multi-dimension array: int **matr. i need to resize column and row. first line resizes column and the for-loop resizes every row. it worked fine in c. now im working on a library for lua and it crashs here. compilin' works fine as well. but calling from lua crashs with lua: malloc.c:3552: mremap_chunk: Assertion `((size + offset) & (mp_.pagesize-1)) == 0' failed. i have no damn idea since it's working fine using it in c.

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  • How to read line after finding a pattern?

    - by Jonathan Low
    i've got a "CHANNEL(SYSTEM.DEF.SVRCONN) CHLTYPE(SVRCONN)" "id=3" what i want to do is to retrieve the id after i do a search on the file and found the first line. open (CHECKFILE8, "$file"); while (<CHECKFILE8>) #while loop to loop through each line in the file { chomp; #take out each line by line $datavalue = $_; #store into var , $datavalue. $datavalue =~ s/^\s+//; #Remove multiple spaces and change to 1 space from the front $datavalue =~ s/\s+$//; #Remove multiple spaces and change to 1 space from the back $datavalue =~ s/[ \t]+/ /g; #remove multiple "tabs" and replace with 1 space if($datavalue eq "CHANNEL(SYSTEM.DEF.SVRCONN) CHLTYPE(SVRCONN)") { // HOW TO READ THE NEXT LINE? } } } close(CHECKFILE8); } Thanks

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  • What did they program this toy with?

    - by Trix
    A rather strange question: I'm often asking myself with what programming languages things were created. I recently found this toy mini computer I played with when I was 13 or so at home. (Note: It is not one of those toy "notebooks", it's really small and came as an extra with a magazine) "Features": Hadware: LCD with a small field of pixels where the games were going on, besides that some stats such as score, highscore etc. Sounds and horrible music when started A really small "keyboard" with a wire Software: At least 14 or so games, from Snake over Tetris and Breakdown to some abomination of a car racing game A calculator Game selecting menu An alarm clock Inside there is a really small circuit board, I don't want to open the thing up now, though. Can you imagine if the games and "Operating System" of this thing where actually programmed using a language? If yes, what language could it be? If not with a programming language, how else was it created?

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  • XNA Multi-Thread Jitters

    - by Ice Phoenix
    Hi guys, brand new question. Just implemented multi-threading into my XNA game as it was unable to keep up with using 1 processor. MT is all implemented fine and everything, however the player seems to jitter all over the spot every now and then. I originally thought it was a loss of data between the update and render, but even when i did the player update in the render it did the same thing. It's not a memory/processor issue as i'm no where near maxing out my RAM or processors. It's strange aswell because none of the other entities in the game seem to have any of these issues. Any ideas at all??

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  • 'Best' way to pull data relative to a div?

    - by acidzombie24
    This answer suggested i should put my data in JS instead of a textarea. Thinking about it i could have scripts and do something like myarray[i]="data" where i is the index of my for loop. However when i click a div how do i find out what i is? I have used var data = $(this).parent('.parent').find('.valuestr').eq(0).val(); which is extremely simple. Should i use a script or should i continue to do it with a textarea? if i should use a script 1) Whats the easiest way to find i and 2) Is it bad pratice to have dozens or hundreds of <script> in my html? or i can go through the loop twice but i still dont know the easiest way to find i. I would have to store it somewhere or go through multiple tags and count them.

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  • PreparedStatement and 'null' value in WHERE clause

    - by bond
    I am using PrepareStatement and BatchUpdate for executimg a UPDATE query. In for loop I create a Batch. At end of loop I execute batch. Above logic works fine if SQL query used in PrepareStatement does not have null values in WHERE claues. Update Statement fails if there is null value in WHERE clasue. My code looks something like this, connection = getConnection(); PreparedStatement ps = connection.prepareStatement("UPDATE TEST_TABLE SET Col1 = true WHERE Col2 = ? AND Col3 = ?") for (Data aa : InComingData) { if(null == aa.getCol2()) { ps.setNull(1, java.sql.Types.INTEGER); } else { ps.setInteger(1,aa.getCol2()) } if(null == aa.getCol3()) { ps.setNull(2, java.sql.Types.INTEGER); } else { ps.setInteger(2,aa.getCol3()) } ps.addBatch(); } ps.executeBatch(); connection.commit(); Any help would be appreciated.

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  • c# error when using the Database.cs files

    - by Kumu
    Inconsistent accessibility: parameter type 'FoolballLeague.FootballLeagueDatabase' is less accessible than method 'FoolballLeague.MainMenu.MainMenu(FoolballLeague.FootballLeagueDatabase)' C:\Users\achini\Desktop\FootballLeague\FootballLeague\MainMenu.cs I have got this error when I insert this part to the code //public MainMenu(FootballLeagueDatabase footballLeagueDatabaseIn) //{ //InitializeComponent(); //footballLeagueDatabase = footballLeagueDatabaseIn; //} The whole code of the first part is as following, But I dont know what do I need to do to sort out this error. public partial class MainMenu : Form { FootballLeagueDatabase footballLeagueDatabase; Game game; Login login; public MainMenu() { InitializeComponent(); changePanel(1); } //public MainMenu(FootballLeagueDatabase footballLeagueDatabaseIn) //{ //InitializeComponent(); //footballLeagueDatabase = footballLeagueDatabaseIn; //} If you have any idea please let me know, I need this part to the system.

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  • Best practices for parsing HTML from Wikipedia for iPhone viewing?

    - by ivanTheTerrible
    I am building an iPhone Wikipeida game app, that requires modifying the default Wiki HTML a little bit (mostly simplifying the page). So far I am directly downloading the HTML output from en.wikipedia.org/wiki/Article_Foo to a python Google App Engine, and then modify its CSS and HTML structure, cache it, and finally output to iPhone. It works but I find this method quite tedious, there must be a better method? Please note that I use App Engine not just for parsing the Wiki, but the game also requires it to keep the stores...etc, hence not a overkill. Also, I would prefer doing all the work with python on App Engine, to keep the iPhone client as thin and mobile as possible (XML on iPhone is a big no fun) Thanks a lot.

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  • LINQ Queries And Context

    - by Soo
    Hello SO, I have a slight issue with some code I'm writing if(parameter == 1) { var linq = from a in db.table select a; } else { var linq = from a in db.table where a.id = 1 select a; } foreach(var b in linq) { ... } So basically what's going on is that the variable "linq" is different depending on the value of "parameter". When I try to loop through "linq" with my foreach loop, I get an error about how linq doesn't exist in the current context. What is the best way to work around this type of issue?

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  • How to go through every record in sqllite db?

    - by Pavel
    Hi guys. I think it's kinda easy one but still I'm new to android programming so please have patience. I want to know how can I get the number of records (rows) in a specific table in my db. I need this so I can create a loop to go through every record and add each one of it to the specific Array and display it later on. This is the source: db.openDataBase(); // open connection with db Cursor c = db.getTitle(5); // loop here through db, right now I'm fetching only one record startManagingCursor(c); //adding areas to the list here Area o1 = new Area(); o1.setOrderName(c.getString(1) + c.getString(2)); m_areas.add(o1); db.close(); Does anyone can help me with this please? Thx in advance!

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  • Enum : get the keys list

    - by Damien MATHIEU
    Hello, I'm not a java developer. But I'm currently taking a look at Android applications development so I'm doing a bit of nostalgy, doing some java again after not touching it for three years. I'm looking forward using the "google-api-translate-java" library. In which there is a Language class. It's an enum allowing to provide the language name and to get it's value for Google Translate. I can easily get all the values with : for (Language l : values()) { // Here I loop on one value } But what I'd want to get is a list of all the keys names (FRENCH, ENGLISH, ...). Is there something like a "keys()" method that'd allow me to loop through all the enum's keys ?

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  • how to use a wav file in eclipse

    - by AlphaAndOmega
    I've been trying to add audio to a project I've been doing. I found some code on here for html that is also supposed to work with file but it keeps saying "Exception in thread "main" javax.sound.sampled.UnsupportedAudioFileException: could not get audio input stream from input file at javax.sound.sampled.AudioSystem.getAudioInputStream(Unknown Source) at LoopSound.main(LoopSound.java:15)" the code public class LoopSound { public static void main(String[] args) throws Throwable { File file = new File("c:\\Users\\rabidbun\\Pictures\\10177-m-001.wav"); Clip clip = AudioSystem.getClip(); // getAudioInputStream() also accepts a File or InputStream AudioInputStream wav = AudioSystem.getAudioInputStream( file ); clip.open(wav); // loop continuously clip.loop(-1000); SwingUtilities.invokeLater(new Runnable() { public void run() { // A GUI element to prevent the Clip's daemon Thread // from terminating at the end of the main() JOptionPane.showMessageDialog(null, "Close to exit!"); } }); } } What is wrong with the code?

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  • Send data to server with GET

    - by coderjoe
    I have made a site where all my highscores from my game are shown. I send the scores from my iphone game to my site using a script made with php. The script works, because if I enter the link produced by my app in my browser the score is added. However I want to send the scores from my app. The script is using the GET method to get name, scores etcetera. This is what i have now: NSURLRequest *request = [NSURLRequest requestWithURL:[NSURL URLWithString:urlString]]; NSError * e; NSData *data = [NSURLConnection sendSynchronousRequest:request returningResponse:nil error:&e]; But it's not sending data to my server. The urlString is correct, because if I enter the link produced by my app in my browser the score is added. How can i solve this problem, Thanks in advance

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  • pl/sql creating a function with parameterized cursor with return date

    - by user3134365
    create or replace FUNCTION get_next_sch_date(cert_id VARCHAR2,test_id VARCHAR2) RETURN DATE AS CURSOR next_sch_date(pb_id number,test_no varchar2) IS SELECT Sch_Controls,PBY_FRQ,START_AFTER__CAL_DAYS,PBY_DUE_BY,PBY_NEXT_SCH_TEST_DATE FROM ms_cmp_plan_pby WHERE pby_id=pb_id AND test_plan_id=test_no; l_new_date DATE; l_new_sch number; sch_ctrl VARCHAR2(100); pb_frq VARCHAR2(100); start_days NUMBER; due_days NUMBER; test_date DATE; pb_id NUMBER; test_no NUMBER; BEGIN OPEN next_sch_date(pb_id,test_no); loop FETCH next_sch_date INTO sch_ctrl,pb_frq,start_days,due_days,test_date; SELECT DISTINCT pby_rec_id INTO l_new_sch FROM ms_cmp_assignment_log WHERE ASSIGNMENT_ID=cert_id AND PLAN_ID=test_id; exit; end loop; CLOSE next_sch_date; RETURN l_new_date; Exception WHEN others THEN RETURN NULL; end; this is my function but i dont getting excepted result

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  • some thing wrong with memory?

    - by Rocker
    Hi there I am developing a game using Cocos2D. I got some error out of sudden after few time successfully played the game. And When i debugged it gives the error called EXC_BAD_ACCESS. here is the code. -(void) winGame { //the debug stopped here... WinningScene *winner = [WinningScene node]; [[Director sharedDirector] replaceScene:[FadeTransition transitionWithDuration:1.0 scene:winner]]; } if ((touchCount > 0 && touchCount ==2) && (rangeY2 > 0.0 && rangeY2 < 20.0)) { bras++; if (bras == 1) { //[self winGame]; [self runAction:[Sequence actionOne:[DelayTime actionWithDuration:0.5] two: [CallFunc actionWithTarget:self selector:@selector(winGame)]]]; } Could u guys tell me why ?

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  • Why this search can not generate correct result?

    - by user482742
    Hi, All: Below is to find same customer and if he is in list, the number add one. If he is not in the list, just add him in the list. I use Search function to do this, but failed and generated incorrect records. It can not find the customer or the right number of customers. But if I use For..loop to iterate the list, it does well and can find the customer and add new customer in that for..loop search procedure. (I did not paste for ..loop search procedrue here). Another problem is that there is no difference between setting list.sorted true and false. It seems Search function is not correct. This search function is from an example of delphi textbook. The below is with Delphi 7. Thank you. Procedure Form1.create; begin list:=Tstringlist.create; list.sorted:=true; // Search function will generate exactly Same and Incorrect //records no matter list.sorted is set true or false. list.duplicates:=dupignore; .. end; Procedure addcustomer; var .. begin while p1.MatchAgain do begin //p1 is regular expression customer:=p1.MatchedExpression; if (search(customer)=false) then begin list.Add(customer+'=1'); end; allcustomer:=allcustomer+1; .. end; Function Tform1.search(customer: string): boolean; var fre:string; num:integer; L:integer; R:integer; M: Integer; CompareResult: Integer; found: boolean; begin result:=false; found:=false; L := 0; R := List.Count - 1; while (L <= R) and ( not found ) do begin M := (L + R) div 2; CompareResult := Comparetext(list.Names[m]), customer); if (compareresult=0) then begin fre:=list.ValueFromIndex [m]; num:=strtoint(fre); num:=num+1; list.ValueFromIndex[m]:=inttostr(num); Found := True; Result := true; exit; end else if compareresult > 0 then r := m - 1 else l := m + 1; end; end;

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  • Iterating multple lists consecutively (C++)

    - by Graham Rogers
    I have 3 classes, 2 inheriting from the other like so: class A { public: virtual void foo() {cout << "I am A!" << endl;} }; class B : public A { public: void foo() {cout << "B pretending to be A." << endl} void onlyBFoo() {cout << "I am B!" << endl} }; class C : public A { public: void foo() {cout << "C pretending to be A." << endl} void onlyCFoo() {cout << "I am C!" << endl} }; What I want to do is something like this: list<A> list_of_A; list<B> list_of_B; list<C> list_of_C; //put three of each class in their respective list for (list<B>::iterator it = list_of_B.begin(); it != list_of_B.end(); ++it) { (*it).onlyBFoo(); } for (list<C>::iterator it = list_of_C.begin(); it != list_of_C.end(); ++it) { (*it).foo(); } //This part I am not sure about for (list<A>::iterator it = list_of_all.begin(); it != list_of_all.end(); ++it) { (*it).foo(); } To output: I am B! I am B! I am B! I am C! I am C! I am C! I am A! I am A! I am A! B pretending to be A. B pretending to be A. B pretending to be A. C pretending to be A. C pretending to be A. C pretending to be A. Basically, sometimes I want to only loop the Bs and Cs so that I can use their methods, but sometimes I want to loop all of them so that I can use the same method from each i.e. iterate the As, then the Bs, then the Cs all in one loop. I thought of creating a separate list (like the code above) containing everything, but it would create lots of unnecessary maintenance, as I will be adding and removing every object from 2 lists instead of one.

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  • MySql returning multiple rows from stored procedure / function

    - by pistacchio
    Hi, I need to make a stored procedure or function that returns a set of rows. I've noted that in a stored procedure i can SELECT * FROM table with success. If i fetch rows in a loop and SELECT something, something_other FROM table once per loop execution, I only get one single result. What I need to do is looping, doing some calculations and returning a rowset. What's the best way to do this? A temporary table? Stored functions? Any help appreciated.

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  • PHP: Accessing an object property with a variable.

    - by Peter
    Let's assume I have an array of object properties I'd like to access: $properties = array('foo', 'bar'); I'd like to loop through the object and access these properties dynamically (specifically, I'm trying to dynamically handle missing JSON elements based on an array of expected elements): foreach ($data as $item) { foreach ($properties as $property) { if (empty($item->{$property})) { // Do something } } } Each $item in $data should have the properties 'foo' and 'bar'. If empty(), I'll handle them. I'm trying to get the loop (in line 3) to access $item-{'foo'} and $item-{'bar'}, but it's not working. Any idea why? Thanks!

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  • Concatenating string with number in Javascript

    - by Sparky
    I'm trying to create a simple calculator in Javascript. I have an array named expression chunk[0] = 12 chunk[1] = + (the "+" sign) chunk[1] = 5 I used a for loop to loop through the chunks (chunk[]) and join then into a single expression as follows:- equation = ""; // To make var equation a string for(i = 0; i <= length; i++) { equation = equation + expression[i]; alert(expression[i]); } alert(equation); alert(expression[i]) showed values 12, + and 5. But alert(equation) showed 125 (instead of "12+5"). I need the variable equation to be "12+5" so that I can later call eval(equation) and get the value of 12+5. What am I doing wrong here?

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