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  • My search what the Cloud will mean for my Work, part 2

    - by Kay Sellenrode
    My experience with the cloud and why work will change and not disappear. Until now I have multiple experiences with the cloud, for the most good. i have worked on multiple cloud solutions in the past but let me describe them as 0.x versions. For me the 1st real serious cloud experience was a bit more than 1 year ago, when our company switched from an in house server to Microsoft BPOS as a complete replacement. Since we are a small consultancy firm and don’t have that much else to do than consulting, our IT requirements are quite simple. We need Mail and Storage space for our documents. With the in house server we had multiple outages during a year, mostly by lack of administering. Being consultants in the field and hardly having time to maintain a server, BPOS was and still is for us the right solution. Since the migration we have less outages and a much more robust solution. Have we run into issues with BPOS for our own environment? No not that I’m aware of. Based on this experience I made a stance about deploy ability of BPOS and cloud solutions, they are suitable for MKB (Dutch for Medium and Small Businesses). Most Small businesses don’t have the amount of work to hire a full time it admin. Hiring a service provider to maintain their own server might be even more costly than hiring an admin. So seeing the capabilities of BPOS and the needs of most businesses I see it as a great solution that gives the business a complete Server replacement solution for a fixed price per user. resulting in a clear budget for IT spending, something most small businesses were looking for, for a long time. So right now I’m deploying BPOS with a customer, and I run into some of the Cloud 1.0 issues. In my opinion BPOS is a good working Cloud version 1.0 solution. What do I mean with 1.0? Well 1.0 is mostly a tested solution (unlike 0.x versions) but still have quite some limitations caused by too few market experience. in my opnion this is also the reason why we don’t see that much BPOS customers yet and why I think Office 365 will make a huge difference. What I have seen of 365 shows me it is a Cloud 2.0 version, meaning it has all needed features and is much more flexible to the customer. This is also why I see changes happen in my work field, changes and not unemployment due to Cloud solutions. Cloud 1.0 solutions gave me the idea that if every customer would adopt them I would be out of work. But in reality Cloud 1.0 solutions are here just to set the market needs. The Cloud 2.0 and higher versions will give the customer much more flexibility, but also require the need for a consultant. Where the 1.0 versions are simple to setup and maintain, the 2.0 solution needs more thought upfront and afterwards. ie. BPOS in its 1.0 version brings you a very simplified Exchange 2007 solution, Suitable for some customers. Looking at Office 365 you receive almost a full blown Exchange 2010 solution. I expect this to be even more customizable in the next version. In my search for the changes to my work I try to regulary write a post with my thought around the Cloud and the impact on my work as a consultant. I'm also planning to present around this topic, so if anyone is interested to see me present around this topic, you're more than welcome to contact me.

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  • Slower Rate of Convergence for U.S. GAAP and IFRS

    - by Theresa Hickman
    The original date of June 30, 2011 where FASB and IASB would align/converge major areas of accounting has been extended to the end of 2011. They will still meet the June 2011 date for many "urgently required" projects but some projects will not come until the second half of 2011. The reason for this is to allow more time for due diligence, review and consensus. Will this delay the U.S. adoption to IFRS? According to Ms. Schapiro, no, it will not; she is confident that the decision to adopt IFRS in the U.S. will be decided by 2011. I personally hope so because I fear that if the decision is delayed further, it might seep into the 2012 presidential election which could delay the adoption further. For more information, see reuters.com.

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  • How to hide Thinking at Work so that the Non-Programmers don't suspect Slacking?

    - by stesch
    Better programmers than me can write in essays about walking around with a coffee mug and call it programming. And it's perfectly accepted at a place that knows the business. Or see what Gregory House (TV show "House M.D.") does when he is thinking. But what about the other places where you are the only programmer? If you don't stare at boring stuff on the monitor for 8 hours straight, co-workers suspect you being a slacker. Yes, not the managers who see the output. Only the co-workers who see the process and can't relate to this kind of work. Yesterday I had to explain to a trainee of some other profession that software development is like flying. The explanation from the Hitchhiker's Guide to the Galaxy. I don't think she bought it.

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  • What DX level does my graphics card support? Does it go to 11?

    - by Daniel Moth
    Recently I run into a situation that I have run into quite a few times. Someone encounters a machine and the question arises: "Is there a DirectX 11 card in this machine?". Typically the reason you are interested in that is because cards with DirectX 11 drivers fully support DirectCompute (and by extension C++ AMP) for GPGPU programming. The driver specifically is WDDM (1.1 on Windows 7 and Windows 8 introduces WDDM 1.2 with cool new capabilities). There are many ways for figuring out if you have a DirectX11 card, so here are the approaches that you can use, with a bonus right at the end of the post. Run DxDiag WindowsKey + R, type DxDiag and hit Enter. That is the DirectX diagnostic tool, which unfortunately, only tells you on the "System" tab what is the highest version of DirectX installed on your machine. So if it reports DirectX 11, that doesn't mean you have a DX11 driver! The "Display" tab has a promising "DDI version" label, but unfortunately that doesn't seem to be accurate on the machines I've tested it with (or I may be misinterpreting its use). Either way, this tool is not the one you want for this purpose, although it is good for telling you the WDDM version among other things. Use the Microsoft hardware page There is a Microsoft Windows 7 compatibility center, that lists all hardware (tip: use the advanced search) and you could try and locate your device there… good luck. Use Wikipedia or the hardware vendor's website Use the Wikipedia page for the vendor cards, for both nvidia and amd. Often this information will also be in the specifications for the cards on the IHV site, but is is nice that wikipedia has a single page per vendor that you can search etc. There is a column in the tables for API support where you can see the DirectX version. Check if it is one of these recommended DX11 cards You may not have a DirectX 11 card and are interested in purchasing one. While I am in no position to make recommendations, I will list here some cards from two big IHVs that we know are DirectX 11 capable. Some AMD (aka ATI) cards Low end, inexpensive DX11 hardware: Radeon 5450, 5550, 6450, 6570 Mid range (decent perf, single precision): Radeon 5750, 5770, 6770, 6790 High end (capable of double precision): Radeon 5850, 5870, 6950, 6970 Single precision APUs: AMD E-Series APUs AMD A-Series APUs Some NVIDIA cards Low end, inexpensive DX11 hardware: GeForce GT430, GT 440, GT520, GTS 450 Quadro 400, 600 Mid-range (decent perf, single precision): GeForce GTX 460, GTX 550 Ti, GTX 560, GTX 560 Ti Quadro 2000 High end (capable of double precision): GeForce GTX 480, GTX 570, GTX 580, GTX 590, GTX 595 Quadro 4000, 5000, 6000 Tesla C2050, C2070, C2075 Get the DirectX SDK and run DirectX Caps Viewer Download and install the June 2010 DirectX SDK. As part of that you now have the DirectX Capabilities Viewer utility (find it in your start menu by searching for "DirectX Caps Viewer", the filename is DXCapsViewer.exe). It will list all your devices (emulated, and real hardware ones) under the first node. Expand the hardware entries and then expand again the Direct3D 11 folder. If you see D3D_FEATURE_LEVEL_11_ under that, then your card supports feature level 11 which means it supports DirectCompute and C++ AMP. In the following screenshot of one of my old laptops, the card only goes to feature level 10. Run a utility from the web that just tells you! Of course, writing some C++ AMP code that enumerates accelerators and lists the ones that are capable is trivial. However that requires that you have redistributed the runtime, so a more broadly applicable approach is to use the DX APIs directly to enumerate the DX11 capable cards. That is exactly what the development lead for C++ AMP has done and he describes and shares that utility at this post. Comments about this post by Daniel Moth welcome at the original blog.

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  • security cameras and Ubuntu

    - by Josh
    I am setting up a server of sorts and chose ubuntu for the OS as my dad has it on a few computers. I am unimpressed with Windows or MAC due to all the add-ons and complexity of it when all I want is something simple. The system will have 3 purposes, storing my wife's photography work (she is a professional photographer) storing music for quick access to our entertainment system (will be running the system thru the tv in our living room and thus though our surround sound) and will also serve as a DVR unit for a home security system I am going to put together. My question is what sort of software options are there for the Ubuntu system as far as a DVR with frame by frame playback. It does not need to be fancy but of course a variety of options are a nice touch.

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  • openvpn not creating internal route for client

    - by user42055
    I have two openvpn clients and a server using shared keys. I have internal routes specified in the ccd directory for both clients, but when they connect, the server only creates the internal route for one of them, despite the logs saying it's creating both. Both clients and the server use the "--script-security 2" command-line option. Can anyone think of why it would do this ? My ccd files are: client1: iroute 192.168.0.0 255.255.255.0 client2: iroute 10.0.1.0 255.255.255.0 My log file shows the following (cropped): May 3 17:22:59 kino openvpn[2416]: 118.208.58.60:48730 [client1] Peer Connection Initiated with 118.208.58.60:48730 May 3 17:22:59 kino openvpn[2416]: client1/118.208.58.60:48730 OPTIONS IMPORT: reading client specific options from: ccd/client1 May 3 17:22:59 kino openvpn[2416]: client1/118.208.58.60:48730 MULTI: Learn: 192.168.150.10 -> client1/118.208.58.60:48730 May 3 17:22:59 kino openvpn[2416]: client1/118.208.58.60:48730 MULTI: primary virtual IP for client1/118.208.58.60:48730: 192.168.150.10 May 3 17:22:59 kino openvpn[2416]: client1/118.208.58.60:48730 MULTI: internal route 192.168.0.0/24 -> client1/118.208.58.60:48730 May 3 17:22:59 kino openvpn[2416]: client1/118.208.58.60:48730 MULTI: Learn: 192.168.0.0/24 -> client1/118.208.58.60:48730 May 3 17:23:01 kino openvpn[2416]: client1/118.208.58.60:48730 PUSH: Received control message: 'PUSH_REQUEST' May 3 17:23:01 kino openvpn[2416]: client1/118.208.58.60:48730 SENT CONTROL [client1]: 'PUSH_REPLY,route 192.168.150.1,topology net30,ping 10,ping-restart 120,ifconfig 192.168.150.10 192.168.150.9' (status=1) May 3 17:21:36 kino openvpn[2416]: 124.148.1.90:59277 [client2] Peer Connection Initiated with 124.148.1.90:59277 May 3 17:21:36 kino openvpn[2416]: client2/124.148.1.90:59277 OPTIONS IMPORT: reading client specific options from: ccd/client2 May 3 17:21:36 kino openvpn[2416]: client2/124.148.1.90:59277 MULTI: Learn: 192.168.150.14 -> client2/124.148.1.90:59277 May 3 17:21:36 kino openvpn[2416]: client2/124.148.1.90:59277 MULTI: primary virtual IP for client2/124.148.1.90:59277: 192.168.150.14 May 3 17:21:36 kino openvpn[2416]: client2/124.148.1.90:59277 MULTI: internal route 10.0.1.0/24 -> client2/124.148.1.90:59277 May 3 17:21:36 kino openvpn[2416]: client2/124.148.1.90:59277 MULTI: Learn: 10.0.1.0/24 -> client2/124.148.1.90:59277 May 3 17:21:39 kino openvpn[2416]: client2/124.148.1.90:59277 PUSH: Received control message: 'PUSH_REQUEST' May 3 17:21:39 kino openvpn[2416]: client2/124.148.1.90:59277 SENT CONTROL [client2]: 'PUSH_REPLY,route 192.168.150.1,topology net30,ping 10,ping-restart 120,ifconfig 192.168.150.14 192.168.150.13' (status=1) And after both clients have connected, the routing table looks like this: 192.168.150.2 0.0.0.0 255.255.255.255 UH 0 0 0 tun0 203.209.167.192 0.0.0.0 255.255.255.224 U 0 0 0 eth0 192.168.150.0 192.168.150.2 255.255.255.0 UG 0 0 0 tun0 192.168.0.0 192.168.150.2 255.255.255.0 UG 0 0 0 tun0 127.0.0.0 0.0.0.0 255.0.0.0 U 0 0 0 lo 0.0.0.0 203.209.167.193 0.0.0.0 UG 0 0 0 eth0 As you can see, it's created the route to 192.168.0.0/24 (client1) but not to 10.0.1.0/24 (client2), even though the log says it's been created. Any suggestions why ?

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  • .htaccess template, suggestions needed.

    - by purpler
    I compiled myself a .htaccess template and would like to know whether the caching and compressions is set up right, constructive suggestions and critics needed. # Defaults AddDefaultCharset UTF-8 DefaultLanguage en-US FileETag None Header unset ETag ServerSignature Off SetEnv TZ Europe/Belgrade # Rewrites Options +FollowSymLinks RewriteEngine On RewriteBase / # Redirect to WWW RewriteCond %{HTTP_HOST} ^serpentineseo.com RewriteRule (.*) http://www.serpentineseo.com/$1 [R=301,L] # Redirect index to root RewriteCond %{THE_REQUEST} ^[A-Z]{3,9}\ /.*index\.html\ HTTP/ RewriteRule ^(.*)index\.html$ /$1 [R=301,L] # Cache media files: ExpiresActive On ExpiresDefault A0 # Month <filesMatch "\.(gif|jpg|jpeg|png|ico|swf|js)$"> Header set Cache-Control "max-age=2592000, public" </filesMatch> # Week <FilesMatch "\.(css|pdf)$"> Header set Cache-Control "max-age=604800" </FilesMatch> # 10 Min <FilesMatch "\.(html|htm|txt)$"> Header set Cache-Control "max-age=600" </FilesMatch> # Do not cache <FilesMatch "\.(pl|php|cgi|spl|scgi|fcgi)$"> Header unset Cache-Control </FilesMatch> # Compress output <IfModule mod_deflate.c> <FilesMatch "\.(html|js|css)$"> SetOutputFilter DEFLATE </FilesMatch> </IfModule> # Error Documents ErrorDocument 206 /error/206.html ErrorDocument 401 /error/401.html ErrorDocument 403 /error/403.html ErrorDocument 404 /error/404.html ErrorDocument 500 /error/500.html # Prevent hotlinking RewriteCond %{HTTP_REFERER} !^$ RewriteCond %{HTTP_REFERER} !^http://(www\.)?serpentineseo.com/.*$ [NC] RewriteRule \.(gif|jpg|png)$ http://www.serpentineseo.com/images/angryman.png [R,L] # Prevent offline browsers RewriteCond %{HTTP_USER_AGENT} ^BlackWidow [OR] RewriteCond %{HTTP_USER_AGENT} ^Bot\ mailto:[email protected] [OR] RewriteCond %{HTTP_USER_AGENT} ^ChinaClaw [OR] RewriteCond %{HTTP_USER_AGENT} ^Custo [OR] RewriteCond %{HTTP_USER_AGENT} ^DISCo [OR] RewriteCond %{HTTP_USER_AGENT} ^Download\ Demon [OR] RewriteCond %{HTTP_USER_AGENT} ^eCatch [OR] RewriteCond %{HTTP_USER_AGENT} ^EirGrabber [OR] RewriteCond %{HTTP_USER_AGENT} ^EmailSiphon [OR] RewriteCond %{HTTP_USER_AGENT} ^EmailWolf [OR] RewriteCond %{HTTP_USER_AGENT} ^Express\ WebPictures [OR] RewriteCond %{HTTP_USER_AGENT} ^ExtractorPro [OR] RewriteCond %{HTTP_USER_AGENT} ^EyeNetIE [OR] RewriteCond %{HTTP_USER_AGENT} ^FlashGet [OR] RewriteCond %{HTTP_USER_AGENT} ^GetRight [OR] RewriteCond %{HTTP_USER_AGENT} ^GetWeb! [OR] RewriteCond %{HTTP_USER_AGENT} ^Go!Zilla [OR] RewriteCond %{HTTP_USER_AGENT} ^Go-Ahead-Got-It [OR] RewriteCond %{HTTP_USER_AGENT} ^GrabNet [OR] RewriteCond %{HTTP_USER_AGENT} ^Grafula [OR] RewriteCond %{HTTP_USER_AGENT} ^HMView [OR] RewriteCond %{HTTP_USER_AGENT} HTTrack [NC,OR] RewriteCond %{HTTP_USER_AGENT} ^Image\ Stripper [OR] RewriteCond %{HTTP_USER_AGENT} ^Image\ Sucker [OR] RewriteCond %{HTTP_USER_AGENT} Indy\ Library [NC,OR] RewriteCond %{HTTP_USER_AGENT} ^InterGET [OR] RewriteCond %{HTTP_USER_AGENT} ^Internet\ Ninja [OR] RewriteCond %{HTTP_USER_AGENT} ^JetCar [OR] RewriteCond %{HTTP_USER_AGENT} ^JOC\ Web\ Spider [OR] RewriteCond %{HTTP_USER_AGENT} ^larbin [OR] RewriteCond %{HTTP_USER_AGENT} ^LeechFTP [OR] RewriteCond %{HTTP_USER_AGENT} ^Mass\ Downloader [OR] RewriteCond %{HTTP_USER_AGENT} ^MIDown\ tool [OR] RewriteCond %{HTTP_USER_AGENT} ^Mister\ PiX [OR] RewriteCond %{HTTP_USER_AGENT} ^Navroad [OR] RewriteCond %{HTTP_USER_AGENT} ^NearSite [OR] RewriteCond %{HTTP_USER_AGENT} ^NetAnts [OR] RewriteCond %{HTTP_USER_AGENT} ^NetSpider [OR] RewriteCond %{HTTP_USER_AGENT} ^Net\ Vampire [OR] RewriteCond %{HTTP_USER_AGENT} ^NetZIP [OR] RewriteCond %{HTTP_USER_AGENT} ^Octopus [OR] RewriteCond %{HTTP_USER_AGENT} ^Offline\ Explorer [OR] RewriteCond %{HTTP_USER_AGENT} ^Offline\ Navigator [OR] RewriteCond %{HTTP_USER_AGENT} ^PageGrabber [OR] RewriteCond %{HTTP_USER_AGENT} ^Papa\ Foto [OR] RewriteCond %{HTTP_USER_AGENT} ^pavuk [OR] RewriteCond %{HTTP_USER_AGENT} ^pcBrowser [OR] RewriteCond %{HTTP_USER_AGENT} ^RealDownload [OR] RewriteCond %{HTTP_USER_AGENT} ^ReGet [OR] RewriteCond %{HTTP_USER_AGENT} ^SiteSnagger [OR] RewriteCond %{HTTP_USER_AGENT} ^SmartDownload [OR] RewriteCond %{HTTP_USER_AGENT} ^SuperBot [OR] RewriteCond %{HTTP_USER_AGENT} ^SuperHTTP [OR] RewriteCond %{HTTP_USER_AGENT} ^Surfbot [OR] RewriteCond %{HTTP_USER_AGENT} ^tAkeOut [OR] RewriteCond %{HTTP_USER_AGENT} ^Teleport\ Pro [OR] RewriteCond %{HTTP_USER_AGENT} ^VoidEYE [OR] RewriteCond %{HTTP_USER_AGENT} ^Web\ Image\ Collector [OR] RewriteCond %{HTTP_USER_AGENT} ^Web\ Sucker [OR] RewriteCond %{HTTP_USER_AGENT} ^WebAuto [OR] RewriteCond %{HTTP_USER_AGENT} ^WebCopier [OR] RewriteCond %{HTTP_USER_AGENT} ^WebFetch [OR] RewriteCond %{HTTP_USER_AGENT} ^WebGo\ IS [OR] RewriteCond %{HTTP_USER_AGENT} ^WebLeacher [OR] RewriteCond %{HTTP_USER_AGENT} ^WebReaper [OR] RewriteCond %{HTTP_USER_AGENT} ^WebSauger [OR] RewriteCond %{HTTP_USER_AGENT} ^Website\ eXtractor [OR] RewriteCond %{HTTP_USER_AGENT} ^Website\ Quester [OR] RewriteCond %{HTTP_USER_AGENT} ^WebStripper [OR] RewriteCond %{HTTP_USER_AGENT} ^WebWhacker [OR] RewriteCond %{HTTP_USER_AGENT} ^WebZIP [OR] RewriteCond %{HTTP_USER_AGENT} ^Wget [OR] RewriteCond %{HTTP_USER_AGENT} ^Widow [OR] RewriteCond %{HTTP_USER_AGENT} ^WWWOFFLE [OR] RewriteCond %{HTTP_USER_AGENT} ^Xaldon\ WebSpider [OR] RewriteCond %{HTTP_USER_AGENT} ^Zeus RewriteRule ^.*$ http://www.google.com [R,L] # Protect against DOS attacks by limiting file upload size LimitRequestBody 10240000 # Deny access to sensitive files <FilesMatch "\.(htaccess|psd|log)$"> Order Allow,Deny Deny from all </FilesMatch>

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  • All day optimizer event....

    - by noreply(at)blogger.com (Thomas Kyte)
    I've recently taken over some of the responsibilities of Maria Colgan (also known as the "optimizer lady") so she can move onto supporting our new In Memory Database features (note her new twitter handle for that: https://twitter.com/db_inmemory ).To that end, I have two one day Optimizer classes scheduled this year (and more to follow next year!).  The first one will be Wednesday November 20th in Northern California.  You can find details for that here: http://www.nocoug.org/ .The next one will be 5,500 miles (about 8,800 km) away in the UK - in Manchester.  That'll take place immediately following the UKOUG technical conference taking place the first week of December on December 5th.  You can see all of the details for that here: http://www.ukoug.org/events/tom-kyte-seminar-2013/I know I'll be doing one in Belgrade early next year, probably the first week in April. Stay tuned for details on that and for more to come.

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  • How do you put a database online?

    - by Dezrik
    I have a very beginner question regarding web development. I've had some experience with JSP, Hibernate, and MAMP to create a simple system for tracking inventory and sales. But this was all done locally on one computer. This time, I want to create a system that could be accessible online. It's to help my mother track her business wherever she goes. So there would be similar aspects like tracking inventory and sales. I understand that you have to have a server in which to host all the files in. But I don't understand how you can access your database online. Or what sorts of applications or products should be used. Currently the host of my database is localhost. How do put it online such that you can still do CRUD operations? Are there any guides to do this?

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  • Friday Fun: Maus Trap

    - by Asian Angel
    Friday is here once again, but today you are not the only one who needs to escape! This week your mission is to help a poor mouse named Peanut escape the dangerous lab she is trapped in. Do you have what it takes to save the day Latest Features How-To Geek ETC How to Enable User-Specific Wireless Networks in Windows 7 How to Use Google Chrome as Your Default PDF Reader (the Easy Way) How To Remove People and Objects From Photographs In Photoshop Ask How-To Geek: How Can I Monitor My Bandwidth Usage? Internet Explorer 9 RC Now Available: Here’s the Most Interesting New Stuff Here’s a Super Simple Trick to Defeating Fake Anti-Virus Malware The Splendiferous Array of Culinary Tools [Infographic] Add a Real-Time Earth Wallpaper App to Ubuntu with xplanetFX The Citroen GT – An Awesome Video Game Car Brought to Life [Video] Final Man vs. Machine Round of Jeopardy Unfolds; Watson Dominates Give Chromium-Based Browser Desktop Notifications a Native System Look in Ubuntu Chrome Time Track Is a Simple Task Time Tracker

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  • What DX level does my graphics card support? Does it go to 11?

    - by Daniel Moth
    Recently I run into a situation that I have run into quite a few times. Someone encounters a machine and the question arises: "Is there a DirectX 11 card in this machine?". Typically the reason you are interested in that is because cards with DirectX 11 drivers fully support DirectCompute (and by extension C++ AMP) for GPGPU programming. The driver specifically is WDDM (1.1 on Windows 7 and Windows 8 introduces WDDM 1.2 with cool new capabilities). There are many ways for figuring out if you have a DirectX11 card, so here are the approaches that you can use, with a bonus right at the end of the post. Run DxDiag WindowsKey + R, type DxDiag and hit Enter. That is the DirectX diagnostic tool, which unfortunately, only tells you on the "System" tab what is the highest version of DirectX installed on your machine. So if it reports DirectX 11, that doesn't mean you have a DX11 driver! The "Display" tab has a promising "DDI version" label, but unfortunately that doesn't seem to be accurate on the machines I've tested it with (or I may be misinterpreting its use). Either way, this tool is not the one you want for this purpose, although it is good for telling you the WDDM version among other things. Use the Microsoft hardware page There is a Microsoft Windows 7 compatibility center, that lists all hardware (tip: use the advanced search) and you could try and locate your device there… good luck. Use Wikipedia or the hardware vendor's website Use the Wikipedia page for the vendor cards, for both nvidia and amd. Often this information will also be in the specifications for the cards on the IHV site, but is is nice that wikipedia has a single page per vendor that you can search etc. There is a column in the tables for API support where you can see the DirectX version. Check if it is one of these recommended DX11 cards You may not have a DirectX 11 card and are interested in purchasing one. While I am in no position to make recommendations, I will list here some cards from two big IHVs that we know are DirectX 11 capable. Some AMD (aka ATI) cards Low end, inexpensive DX11 hardware: Radeon 5450, 5550, 6450, 6570 Mid range (decent perf, single precision): Radeon 5750, 5770, 6770, 6790 High end (capable of double precision): Radeon 5850, 5870, 6950, 6970 Single precision APUs: AMD E-Series APUs AMD A-Series APUs Some NVIDIA cards Low end, inexpensive DX11 hardware: GeForce GT430, GT 440, GT520, GTS 450 Quadro 400, 600 Mid-range (decent perf, single precision): GeForce GTX 460, GTX 550 Ti, GTX 560, GTX 560 Ti Quadro 2000 High end (capable of double precision): GeForce GTX 480, GTX 570, GTX 580, GTX 590, GTX 595 Quadro 4000, 5000, 6000 Tesla C2050, C2070, C2075 Get the DirectX SDK and run DirectX Caps Viewer Download and install the June 2010 DirectX SDK. As part of that you now have the DirectX Capabilities Viewer utility (find it in your start menu by searching for "DirectX Caps Viewer", the filename is DXCapsViewer.exe). It will list all your devices (emulated, and real hardware ones) under the first node. Expand the hardware entries and then expand again the Direct3D 11 folder. If you see D3D_FEATURE_LEVEL_11_ under that, then your card supports feature level 11 which means it supports DirectCompute and C++ AMP. In the following screenshot of one of my old laptops, the card only goes to feature level 10. Run a utility from the web that just tells you! Of course, writing some C++ AMP code that enumerates accelerators and lists the ones that are capable is trivial. However that requires that you have redistributed the runtime, so a more broadly applicable approach is to use the DX APIs directly to enumerate the DX11 capable cards. That is exactly what the development lead for C++ AMP has done and he describes and shares that utility at this post. Comments about this post by Daniel Moth welcome at the original blog.

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  • Graphical driver 13.10 ATI RV630

    - by Michael Cephalus
    I started updating the distro from 13.04 to 13.10. Then I got my hands on a Radeon HD 2600. I installed the RV630 compatible Catalystdriver from the official webpage. Then xserver crashed everytime I opened a browser or vlc fx. I took notice that there was no driver listed in configuration underneath. michael@statubtunu:~$ lshw -c video WARNING: you should run this program as super-user. *-display UNCLAIMED description: VGA compatible controller product: RV630 PRO [Radeon HD 2600 PRO] vendor: Advanced Micro Devices, Inc. [AMD/ATI] physical id: 0 bus info: pci@0000:01:00.0 version: 00 width: 64 bits clock: 33MHz capabilities: vga_controller bus_master cap_list configuration: latency=0 resources: memory:d0000000-dfffffff memory:e0500000-e050ffff ioport:1000(size=256) memory:e0000000-e001ffff i installed additional drivers from jockey and the ubuntu softwarecenter ati-driver. though that only made it to crash xserver completely and when i type: michael@statubtunu:~$ sudo startx X.Org X Server 1.14.3 Release Date: 2013-09-12 X Protocol Version 11, Revision 0 Build Operating System: Linux 3.2.0-37-generic i686 Ubuntu Current Operating System: Linux statubtunu 3.11.0-13-generic #20-Ubuntu SMP Wed Oct 23 17:26:33 UTC 2013 i686 Kernel command line: BOOT_IMAGE=/boot/vmlinuz-3.11.0-13-generic root=UUID=8fb2e395-0ea2-4f45-ac66-225696b7ce2c ro quiet splash vt.handoff=7 Build Date: 15 October 2013 09:23:29AM xorg-server 2:1.14.3-3ubuntu2 (For technical support please see http://www.ubuntu.com/support) Current version of pixman: 0.30.2 Before reporting problems, check http://wiki.x.org to make sure that you have the latest version. Markers: (--) probed, (**) from config file, (==) default setting, (++) from command line, (!!) notice, (II) informational, (WW) warning, (EE) error, (NI) not implemented, (??) unknown. (==) Log file: "/var/log/Xorg.0.log", Time: Tue Nov 12 18:50:02 2013 (==) Using system config directory "/usr/share/X11/xorg.conf.d" Initializing built-in extension Generic Event Extension Initializing built-in extension SHAPE Initializing built-in extension MIT-SHM Initializing built-in extension XInputExtension Initializing built-in extension XTEST Initializing built-in extension BIG-REQUESTS Initializing built-in extension SYNC Initializing built-in extension XKEYBOARD Initializing built-in extension XC-MISC Initializing built-in extension SECURITY Initializing built-in extension XINERAMA Initializing built-in extension XFIXES Initializing built-in extension RENDER Initializing built-in extension RANDR Initializing built-in extension COMPOSITE Initializing built-in extension DAMAGE Initializing built-in extension MIT-SCREEN-SAVER Initializing built-in extension DOUBLE-BUFFER Initializing built-in extension RECORD Initializing built-in extension DPMS Initializing built-in extension X-Resource Initializing built-in extension XVideo Initializing built-in extension XVideo-MotionCompensation Initializing built-in extension SELinux Initializing built-in extension XFree86-VidModeExtension Initializing built-in extension XFree86-DGA Initializing built-in extension XFree86-DRI Initializing built-in extension DRI2 Loading extension GLX ERROR: could not insert 'fglrx': No such device (II) [KMS] drm report modesetting isn't supported. (EE) (EE) Backtrace: (EE) 0: /usr/bin/X (xorg_backtrace+0x49) [0xb77780b9] (EE) 1: /usr/bin/X (0xb75d8000+0x1a3e24) [0xb777be24] (EE) 2: (vdso) (__kernel_rt_sigreturn+0x0) [0xb75b540c] (EE) 3: /usr/bin/X (xf86findOption+0x2a) [0xb7681daa] (EE) 4: /usr/bin/X (xf86findOptionValue+0x23) [0xb7681f43] (EE) 5: /usr/bin/X (0xb75d8000+0x7ebfd) [0xb7656bfd] (EE) 6: /usr/bin/X (xf86ProcessOptions+0x37) [0xb7657507] (EE) 7: /usr/lib/xorg/modules/libvbe.so (vbeDoEDID+0xe7) [0xb5eb8647] (EE) 8: /usr/lib/xorg/modules/drivers/vesa_drv.so (0xb5ee7000+0x287c) [0xb5ee987c] (EE) 9: /usr/bin/X (InitOutput+0xb23) [0xb7659c33] (EE) 10: /usr/bin/X (0xb75d8000+0x2a30b) [0xb760230b] (EE) 11: /lib/i386-linux-gnu/libc.so.6 (__libc_start_main+0xf5) [0xb71ba905] (EE) 12: /usr/bin/X (0xb75d8000+0x2a908) [0xb7602908] (EE) (EE) Segmentation fault at address 0x5 (EE) Fatal server error: (EE) Caught signal 11 (Segmentation fault). Server aborting (EE) (EE) Please consult the The X.Org Foundation support at for help. (EE) Please also check the log file at "/var/log/Xorg.0.log" for additional information. (EE) (EE) Server terminated with error (1). Closing log file. This is what comes, but no GUI. Is there any way to deal with this?

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  • DIY Sunrise Simulator Combines Microchips, LEDs, and Laser Cut Goodness

    - by Jason Fitzpatrick
    Sunrise simulators use a gradually brightening light to wake you in the morning. Check out this creative build that combines a microprocessor, addressable LEDs, and a nifty laser-cut bracket to yield a polished and wall-mountable alarm clock lamp. Courtesy of NYC-based tinker Holly, the project features a detailed build guide that references all the other projects that inspired her sunrise simulator. Hit up the link below to check out everything from her laser cut shade brackets to the Adafruit module she used to control the light timing. Sunrise Lamp Alarm Clock [via Make] How To Create a Customized Windows 7 Installation Disc With Integrated Updates How to Get Pro Features in Windows Home Versions with Third Party Tools HTG Explains: Is ReadyBoost Worth Using?

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  • Information on upgrading Kinect Applications to MS SDK Beta 2.

    - by mbcrump
    Introduction Microsoft recently released the Kinect for Windows SDK Beta 2. It contains many enhancements and fixes that can be found here. The only problem with it is that a lot of current demo applications no longer function properly. Today, I’m going to walk you through a typical scenario of upgrading a Kinect application built with Beta 1 to Beta 2. Note: This tutorial covers WPF, but you can use the same techniques for WinForms. 1) Fix the references Let’s start with a fairly popular Kinect demo called Kinect User Interface Demo. This project uses the beta 1 version of Microsoft.Research.Kinect.dll and version 1.0.0.0 of Coding4Fun’s Kinect library. After you download the source code and extract the zip you will see the following references in Visual Studio 2010: Pay attention to the following references as these are the .dlls that you will have to update: Coding4Fun.Kinect.Wpf Microsoft.Research.Kinect If you click on Coding4Fun.Kinect.Wpf file you will see the following version information (v1.0.0.0): This needs to be upgraded to the Coding4Fun Kinect library built against Beta 2. So head over to http://c4fkinect.codeplex.com/ and hit download and you will have the following files. Go ahead and hit the delete key on your keyboard to remove the Coding4Fun.Kinect.Wpf.dll file from your project. Select “Add Reference” and navigate out to the folder where you extracted the files and select Coding4Fun.Kinect.Wpf.dll. If you click on the Coding4Fun.Kinect.Wpf.dll file and check properties it should be listed at 1.1.0.0: Fix Microsoft.Research.Kinect.dll The official SDK Beta 2 released a new .dll that you will need to reference in your application. Go ahead and select Microsoft.Research.Kinect.dll in your application and hit the Delete key on your keyboard. Go ahead and select Add Reference again and select Microsoft.Research.Kinect.dll from the .NET tab. Double check and make sure the version number is 1.0.0.45 as shown below. References fixed – Runtime needs to be updated. So we have fixed the references in a typical Kinect application that uses Microsoft’s SDK and C4F Kinect libraries. Now, we will need to update the runtime. All Beta 1 Kinect applications will instantiate the Runtime with the following code: Can you see that it is now marked with [Depreciated]? That means we need to update it before Microsoft decides to remove it from future versions of the SDK. We can fix this very easily by replacing this code: readonly Runtime _runtime = new Runtime(); with Microsoft.Research.Kinect.Nui.Runtime _nui; and adding similar code to our Loaded event as shown below public MainWindow() { InitializeComponent(); Loaded += new RoutedEventHandler(MainWindow_Loaded); } void MainWindow_Loaded(object sender, RoutedEventArgs e) { if (Runtime.Kinects.Count == 0) { txtInfo.Text = "Missing Kinect"; } else { _nui = Runtime.Kinects[0]; _nui.Initialize(RuntimeOptions.UseColor); // Video Frame Ready Event can happen now!!! //_nui.VideoFrameReady += new EventHandler<ImageFrameReadyEventArgs>(_nui_VideoFrameReady); _nui.VideoStream.Open(ImageStreamType.Video, 2, ImageResolution.Resolution640x480, ImageType.Color); } } In this sample, I am testing to see if a Kinect is detected and if it is then I initialize the runtime with my first Kinect by using the Runtime.Kinects[0]. You can also specify other Kinect devices here. The rest of the code is standard code that you simply modify however you wish (ie Skeletal, Depth, etc) depending on what type of video feed you want. Conclusion As you can see it really wasn’t that painful to upgrade your project to Beta 2. I would recommend that you go ahead and upgrade to Beta 2 as future versions of the SDK will use these methods.  Thanks for reading. Subscribe to my feed

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  • Selecting the correct installer to install Oracle Weblogic Server

    - by PratikS -- Oracle
    When ever we start learning about a software product, the first step is to get the software installer and install it.Before we start with "How to install Oracle Weblogic Server?", lets understand the different kinds of installers available for Oracle Weblogic Server and select the correct installer.There are three different kinds of Weblogic server Installers: Package Installer Development-only and supplemental installers Upgrade Installer 1) Package Installer: If you have never installed Oracle Weblogic Server and this is the first time you are installing it, then what you need is a Oracle Weblogic Server's Package Installer.Again there are two different kinds of Package Installers:    a) Generic Package installer:         It does not include JAVA runtime. (When using "Generic Package installer" it is a prerequisite that a supported JDK should be installed)         If you want to install weblogic server with 64bit JVM, you have to use "Generic Package installer".         "Generic Package installer" is platform independent and can be used to install weblogic server on any supported 32bit or 64bit platform.     b) OS-specific Package installer         As the name suggests the installer is platform specific.         It is meant for installation with a 32bit JVM only.         Both SUN and JROCKIT 32 bit JDKs come bundled with "OS-specific Package installer", so no need to install the JDK in advance. 2) Development-only and supplemental installers:         If you have no plans to use the Oracle Weblogic Server in Production and need a simple installer for testing purpose only, then use this installer.         Download the zip distribution, unzip it and its ready to use. 3) Upgrade Installer:         Upgrade installer is used to upgrade a Oracle Weblogic Server installation from one minor version to a higher minor version.         There are no installers available to upgrade Oracle Weblogic Server Installation from one major version to another, though Domain Upgrade is always available. Note:Following are the different versions of Oracle Weblogic Server in ascending order(excluding versions before WLS 9.2): WLS 9.2.x WLS 10.0.x WLS 10.3.x WLS 12.1.x Where "x" denotes the minor version, 9.2, 10.0,10.3 and 12.1 are the major versions.So you may use the upgrade installer to upgrade from WLS 10.3.1 to 10.3.6, or 10.0.1 to 10.0.2 etc.  ------------------------------------- Important links to refer: Oracle Weblogic Server Documentation Supported Configuration Installation Guide for Oracle WebLogic Server

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  • Just interviewed, turned down, now got an email asking to chat with recruiter. No response. What should I do? [closed]

    - by Lambert
    I was turned down after two interviews by a prominent company for an internship, and only a couple days later, I was asked when I had 10-15 minutes to chat today. Of course, I loved to, so I emailed within just 10 minutes of their email and let them know what times I was available at, and asked them when the best time should be, and if I should go somewhere or expect a phone call. No reply has come from them since yesterday afternoon, the recruiter wanted to talk to me today. I don't want to lose this opportunity, but I have no way to contact the recruiter other than by email, and the recruiter hasn't responded to my emails from yesterday, even though we were supposed to talk today. What's the best thing I can do (preferably within the next few hours!) to get the job? Is that even probably why she emailed me, or was a different reason likely? Any ideas?

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  • Simple OpenGL program major slow down at high resolution

    - by Grieverheart
    I have created a small OpenGL 3.3 (Core) program using freeglut. The whole geometry is two boxes and one plane with some textures. I can move around like in an FPS and that's it. The problem is I face a big slow down of fps when I make my window large (i.e. above 1920x1080). I have monitors GPU usage when in full-screen and it shows GPU load of nearly 100% and Memory Controller load of ~85%. When at 600x600, these numbers are at about 45%, my CPU is also at full load. I use deferred rendering at the moment but even when forward rendering, the slow down was nearly as severe. I can't imagine my GPU is not powerful enough for something this simple when I play many games at 1080p (I have a GeForce GT 120M btw). Below are my shaders, First Pass #VS #version 330 core uniform mat4 ModelViewMatrix; uniform mat3 NormalMatrix; uniform mat4 MVPMatrix; uniform float scale; layout(location = 0) in vec3 in_Position; layout(location = 1) in vec3 in_Normal; layout(location = 2) in vec2 in_TexCoord; smooth out vec3 pass_Normal; smooth out vec3 pass_Position; smooth out vec2 TexCoord; void main(void){ pass_Position = (ModelViewMatrix * vec4(scale * in_Position, 1.0)).xyz; pass_Normal = NormalMatrix * in_Normal; TexCoord = in_TexCoord; gl_Position = MVPMatrix * vec4(scale * in_Position, 1.0); } #FS #version 330 core uniform sampler2D inSampler; smooth in vec3 pass_Normal; smooth in vec3 pass_Position; smooth in vec2 TexCoord; layout(location = 0) out vec3 outPosition; layout(location = 1) out vec3 outDiffuse; layout(location = 2) out vec3 outNormal; void main(void){ outPosition = pass_Position; outDiffuse = texture(inSampler, TexCoord).xyz; outNormal = pass_Normal; } Second Pass #VS #version 330 core uniform float scale; layout(location = 0) in vec3 in_Position; void main(void){ gl_Position = mat4(1.0) * vec4(scale * in_Position, 1.0); } #FS #version 330 core struct Light{ vec3 direction; }; uniform ivec2 ScreenSize; uniform Light light; uniform sampler2D PositionMap; uniform sampler2D ColorMap; uniform sampler2D NormalMap; out vec4 out_Color; vec2 CalcTexCoord(void){ return gl_FragCoord.xy / ScreenSize; } vec4 CalcLight(vec3 position, vec3 normal){ vec4 DiffuseColor = vec4(0.0); vec4 SpecularColor = vec4(0.0); vec3 light_Direction = -normalize(light.direction); float diffuse = max(0.0, dot(normal, light_Direction)); if(diffuse 0.0){ DiffuseColor = diffuse * vec4(1.0); vec3 camera_Direction = normalize(-position); vec3 half_vector = normalize(camera_Direction + light_Direction); float specular = max(0.0, dot(normal, half_vector)); float fspecular = pow(specular, 128.0); SpecularColor = fspecular * vec4(1.0); } return DiffuseColor + SpecularColor + vec4(0.1); } void main(void){ vec2 TexCoord = CalcTexCoord(); vec3 Position = texture(PositionMap, TexCoord).xyz; vec3 Color = texture(ColorMap, TexCoord).xyz; vec3 Normal = normalize(texture(NormalMap, TexCoord).xyz); out_Color = vec4(Color, 1.0) * CalcLight(Position, Normal); } Is it normal for the GPU to be used that much under the described circumstances? Is it due to poor performance of freeglut? I understand that the problem could be specific to my code, but I can't paste the whole code here, if you need more info, please tell me.

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  • Creating practically solvable 15 puzzle inputs

    - by Ashwin
    I am now developing a 15 puzzle game. I know the method to detect unsolvable puzzles. But unlike 8-puzzle, solution for 15-puzzle takes quite long time for some input states and can be solved within 5 seconds some other set of input states. Now the problem is that I cannot give the user(the player), a problem for which the solution takes more than 10 seconds(if he/she chooses to see the solution). So what I want is that when I initially shuffle the puzzle, I want to only present those puzzles which can be solved within 10 seconds. There must be some way to determine the hardness of the puzzle. I tried searching the net but could not find it. Does anyone know a way of determining the hardness of a puzzle? NOTE : I am using A* algorithm to find out the solution on a computer with 3GB RAM and 2.27GHZ processor.

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  • Stepping outside Visual Studio IDE [Part 2 of 2] with Mono 2.6.4

    - by mbcrump
    Continuing part 2 of my Stepping outside the Visual Studio IDE, is the open-source Mono Project. Mono is a software platform designed to allow developers to easily create cross platform applications. Sponsored by Novell (http://www.novell.com/), Mono is an open source implementation of Microsoft's .NET Framework based on the ECMA standards for C# and the Common Language Runtime. A growing family of solutions and an active and enthusiastic contributing community is helping position Mono to become the leading choice for development of Linux applications. So, to clarify. You can use Mono to develop .NET applications that will run on Linux, Windows or Mac. It’s basically a IDE that has roots in Linux. Let’s first look at the compatibility: Compatibility If you already have an application written in .Net, you can scan your application with the Mono Migration Analyzer (MoMA) to determine if your application uses anything not supported by Mono. The current release version of Mono is 2.6. (Released December 2009) The easiest way to describe what Mono currently supports is: Everything in .NET 3.5 except WPF and WF, limited WCF. Here is a slightly more detailed view, by .NET framework version: Implemented C# 3.0 System.Core LINQ ASP.Net 3.5 ASP.Net MVC C# 2.0 (generics) Core Libraries 2.0: mscorlib, System, System.Xml ASP.Net 2.0 - except WebParts ADO.Net 2.0 Winforms/System.Drawing 2.0 - does not support right-to-left C# 1.0 Core Libraries 1.1: mscorlib, System, System.Xml ASP.Net 1.1 ADO.Net 1.1 Winforms/System.Drawing 1.1 Partially Implemented LINQ to SQL - Mostly done, but a few features missing WCF - silverlight 2.0 subset completed Not Implemented WPF - no plans to implement WF - Will implement WF 4 instead on future versions of Mono. System.Management - does not map to Linux System.EnterpriseServices - deprecated Links to documentation. The Official Mono FAQ’s Links to binaries. Mono IDE Latest Version is 2.6.4 That's it, nothing more is required except to compile and run .net code in Linux. Installation After landing on the mono project home page, you can select which platform you want to download. I typically pick the Virtual PC image since I spend all of my day using Windows 7. Go ahead and pick whatever version is best for you. The Virtual PC image comes with Suse Linux. Once the image is launch, you will see the following: I’m not going to go through each option but its best to start with “Start Here” icon. It will provide you with information on new projects or existing VS projects. After you get Mono installed, it's probably a good idea to run a quick Hello World program to make sure everything is setup properly. This allows you to know that your Mono is working before you try writing or running a more complex application. To write a "Hello World" program follow these steps: Start Mono Development Environment. Create a new Project: File->New->Solution Select "Console Project" in the category list. Enter a project name into the Project name field, for example, "HW Project". Click "Forward" Click “Packaging” then OK. You should have a screen very simular to a VS Console App. Click the "Run" button in the toolbar (Ctrl-F5). Look in the Application Output and you should have the “Hello World!” Your screen should look like the screen below. That should do it for a simple console app in mono. To test out an ASP.NET application, simply copy your code to a new directory in /srv/www/htdocs, then visit the following URL: http://localhost/directoryname/page.aspx where directoryname is the directory where you deployed your application and page.aspx is the initial page for your software. Databases You can continue to use SQL server database or use MySQL, Postgress, Sybase, Oracle, IBM’s DB2 or SQLite db. Conclusion I hope this brief look at the Mono IDE helps someone get acquainted with development outside of VS. As always, I welcome any suggestions or comments.

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  • User generated content: a basic yet simple to use OR a complex yet powerful solution?

    - by ne5tebiu
    As stated above, which solution is better for a game based on user generated content? The simple solution (in-game editor) is great for gamers without experience in coding and etc. In this way every player could populate the game with content. But the content would be very limited. The complex solution would allow the content to be with almost no limitation but casual gamers probably couldn't make hardly any content at all. If both solutions are used, the quality behind the second solution would be more valuable than the first solution's quantity. However, making a powerful in-game editor could even take more time and manpower than the actual game and every gamer would have to learn how to use the new complex tool, understand it, and master it if he or she wants to make quality content.

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  • Microsoft BUILD 2013 Day 1&ndash;Keynote

    - by Tim Murphy
    Originally posted on: http://geekswithblogs.net/tmurphy/archive/2013/06/27/microsoft-build-2013-day-1ndashkeynote.aspx This one is going to be a little long because the keynote was jam-packed so bare with me. The keynote for the first day of BUILD 2013 was kicked off by Steve Balmer.  He made it very clear that Microsoft’s focus is on accelerating its time to market with products and product updates.  His quote was that “Rapid release” is the new norm.  He continued by showing off several new Lumias that have been buzzing around the internet for a while and announce that Sprint will now be carrying the HTC 8XT and Samsung ATIV. Balmer is known for repeating words or phrase for affect.  This time it was “Rapid release, rapid release” and “Touch, touch, touch, touch, touch, …”.  This was fun, but even more fun was when he announce that all attendees would receive an Acer Iconia 8” tablet. SCORE! The next subject Balmer focused on is new apps.  The three new ones were Flipboard, Facebook and NFL Fantasy Football.  I liked the first two because these are ones that people coming from other platforms are missing.  The NFL app is great just because it targets a demographic that can be fanatical.  If these types of apps keep coming than the missing app argument goes away. While many Negative Nancy’s are describing Windows 8.1 as Windows 180 Steve Balmer chose to call it a “refined blend” as in a coffee that has been improved with a new mix.  This includes more multi-tasking options and leveraging Bing straight throughout the entire ecosystem. He ended this first section by explaining that this will also bring more Bing development opportunities to the community. Steve Balmer was followed by Julie Larson-Green who spent her time on stage selling us on Windows 8 all over again from my point of view.  Something that I would not have thought was needed until I had listened to some other attendees who had a number of concerns and complaints.  She showed a number of new gestures that will come with Windows 8.1, and while they were cool I was left wondering if they really improved the experience.  I guess only time will tell. I did like the fact that it the UI implementation to bring up “All Apps” now mirrors that of Windows Phone.  The consistency is a big step forward that I hope to see continue.  The cool factor went up from there as she swiped content from a desktop (mega-tablet) to the XBox One.  This seamless experience I believe is what is really needed for any future platform to be relevant. I was much more enthused by the presentation of Antoine Leblond who humbled us by letting us know that there are 5k new API.  How that can be or how anyone would ever use all of them is another question.  His announcement was that the Visual Studio 2013 preview would be available today along with the Windows 8.1 bits.  One of the features of VS2013 that he demonstrated is the power consumption profiler.  With battery life being a key factor with consumer consumption devices this is a welcome addition. He didn’t limit his presentation to VS2013 features though.  He showed how the Store has been redesigned to enable better search and discoverability of apps and how Win 8.1 can perform multiple screen scales depending on the resolution of the device automatically.  The last feature he demoed was the real time video streaming API which he made sure we understood by attaching a Surface to a little robot.  Oh, but there was one more thing.  Antoine and Julie announce that all attendees would also be getting Surface Pros.  BONUS! How much more could there be?  Gurdeep Singh Pall was about to pile on.  He introduced us to Bing as a platform (BaaP?).  He said if they (Microsoft) could do something with and API that is good 3rd party developers can do something that is dynamite and showed us some of the tools they had produced.  These included natural user interface improvements such as voice commands that looked to put Siri to shame.  Add to that 3D, OCR and translation capabilities and the future looks to be full of opportunities. Balmer then came out to show us one last thing.  Project Spark is a game design environment that will be available for Windows 8.1, XBox 360 and XBox One.  All I can say is that if my kids get their hands on this they are going to be able to learn some of what dad does in a much more enjoyable way. At the end of it all I was both exhausted and energized by what I saw.  What could they have possibly left for the day 2 keynote?  I hear it will feature Scott Hanselman.  If that is right we are in for a treat.  See you there. del.icio.us Tags: BUILD 2013,Windows 8.1,Winodws Phone,XAML,Keynote,Bing,Visual Studio 2013,Project Spark

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  • Openvpn issue with linux

    - by catsy
    So I've tried to setup openvpn, I followed some guide but it's stuck att "initialization sequence completed" with no connection and I can't find any working solution... here's the log: $Sun Sep 23 19:14:32 2012 OpenVPN 2.1.0 i486-pc-linux-gnu [SSL] [LZO2] [EPOLL] [PKCS11] [MH] [PF_INET6] [eurephia] built on Jul 20 2010 Enter Auth Username:pumpedup Enter Auth Password: Sun Sep 23 19:14:37 2012 WARNING: No server certificate verification method has been enabled. See http://openvpn.net/howto.html#mitm for more info. Sun Sep 23 19:14:37 2012 NOTE: OpenVPN 2.1 requires '--script-security 2' or higher to call user-defined scripts or executables Sun Sep 23 19:14:37 2012 LZO compression initialized Sun Sep 23 19:14:37 2012 Control Channel MTU parms [ L:1542 D:138 EF:38 EB:0 ET:0 EL:0 ] Sun Sep 23 19:14:38 2012 Data Channel MTU parms [ L:1542 D:1450 EF:42 EB:135 ET:0 EL:0 AF:3/1 ] Sun Sep 23 19:14:38 2012 Local Options hash (VER=V4): '41690919' Sun Sep 23 19:14:38 2012 Expected Remote Options hash (VER=V4): '530fdded' Sun Sep 23 19:14:38 2012 Socket Buffers: R=[163840-131072] S=[163840-131072] Sun Sep 23 19:14:38 2012 UDPv4 link local: [undef] Sun Sep 23 19:14:38 2012 UDPv4 link remote: [AF_INET]192.162.102.162:1194 Sun Sep 23 19:14:38 2012 TLS: Initial packet from [AF_INET]192.162.102.162:1194, sid=87a95723 a6d7b7f9 Sun Sep 23 19:14:38 2012 WARNING: this configuration may cache passwords in memory -- use the auth-nocache option to prevent this Sun Sep 23 19:14:38 2012 VERIFY OK: depth=1, /C=NV/ST=NV/L=nVPN/O=nVpn/CN=nVpn_CA/[email protected] Sun Sep 23 19:14:38 2012 VERIFY OK: depth=0, /C=NV/ST=NV/L=nVPN/O=nVpn/CN=server/[email protected] Sun Sep 23 19:14:39 2012 WARNING: 'link-mtu' is used inconsistently, local='link-mtu 1542', remote='link-mtu 6042' Sun Sep 23 19:14:39 2012 WARNING: 'tun-mtu' is used inconsistently, local='tun-mtu 1500', remote='tun-mtu 6000' Sun Sep 23 19:14:39 2012 Data Channel Encrypt: Cipher 'BF-CBC' initialized with 128 bit key Sun Sep 23 19:14:39 2012 Data Channel Encrypt: Using 160 bit message hash 'SHA1' for HMAC authentication Sun Sep 23 19:14:39 2012 Data Channel Decrypt: Cipher 'BF-CBC' initialized with 128 bit key Sun Sep 23 19:14:39 2012 Data Channel Decrypt: Using 160 bit message hash 'SHA1' for HMAC authentication Sun Sep 23 19:14:39 2012 Control Channel: TLSv1, cipher TLSv1/SSLv3 DHE-RSA-AES256-SHA, 1024 bit RSA Sun Sep 23 19:14:39 2012 [server] Peer Connection Initiated with [AF_INET]192.162.102.162:1194 Sun Sep 23 19:14:41 2012 SENT CONTROL [server]: 'PUSH_REQUEST' (status=1) Sun Sep 23 19:14:41 2012 PUSH: Received control message: 'PUSH_REPLY,redirect-gateway def1,dhcp-option DNS 8.8.8.8,dhcp-option DNS 8.8.8.8,route 10.102.162.1,topology net30,ping 10,ping-restart 120,ifconfig 10.102.162.6 10.102.162.5' Sun Sep 23 19:14:41 2012 OPTIONS IMPORT: timers and/or timeouts modified Sun Sep 23 19:14:41 2012 OPTIONS IMPORT: --ifconfig/up options modified Sun Sep 23 19:14:41 2012 OPTIONS IMPORT: route options modified Sun Sep 23 19:14:41 2012 OPTIONS IMPORT: --ip-win32 and/or --dhcp-option options modified Sun Sep 23 19:14:41 2012 ROUTE default_gateway=10.0.2.2 Sun Sep 23 19:14:41 2012 TUN/TAP device tun0 opened Sun Sep 23 19:14:41 2012 TUN/TAP TX queue length set to 100 Sun Sep 23 19:14:41 2012 /sbin/ifconfig tun0 10.102.162.6 pointopoint 10.102.162.5 mtu 1500 Sun Sep 23 19:14:41 2012 /sbin/route add -net 192.162.102.162 netmask 255.255.255.255 gw 10.0.2.2 Sun Sep 23 19:14:41 2012 /sbin/route add -net 0.0.0.0 netmask 128.0.0.0 gw 10.102.162.5 Sun Sep 23 19:14:41 2012 /sbin/route add -net 128.0.0.0 netmask 128.0.0.0 gw 10.102.162.5 Sun Sep 23 19:14:41 2012 /sbin/route add -net 10.102.162.1 netmask 255.255.255.255 gw 10.102.162.5 Sun Sep 23 19:14:41 2012 Initialization Sequence Completed

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  • Group "Discussion" software?

    - by Kayle
    My client wants a "lite" forum... not unlike these stack exchange sites, but even a little lighter. There's a screenshot of the discussion group she likes most, below. You can also go here to see it for yourself it you like. I don't think traditional forum apps will display, functionally, in this manner. Is there any software I can use to get a similar result? A web service would be acceptable as well.

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  • 24Hrs of PASS is back - and I won't use the phone this time

    - by simonsabin
    It was very amusing going to PASS and the MVP summit this year and people coming up to me asking how my baby was. Well thats not so amusing, how they know I‘ve got a baby is. During the last 24hrs of PASS my wife was overdue having our 3rd child, she had gone out and so I was on alert if the phone rang. Guess what it rang half way through my presentation on reporting services tips and tricks, luckily it wasn’t my wife but we did have the baby the next day. That was close. So 24hrs of PASS is back...(read more)

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  • SharePoint Saturday LA&ndash;Free Conference

    - by MOSSLover
    There are four really cool national board members for Women in SharePoint, Cathy Dew, Nedra Allmond, Michelle Strah, and and Lori Gowin.  Nedra is running Women in SharePoint West and she just also happens to be helping out with SharePoint Saturday LA.  If you guys had no idea that California also has SharePoint Saturdays then you were wrong.  There is a SharePoint Saturday on April 2nd in the greater Los Angeles Area.  If anyone is interested in the vicinity please visit this site: http://www.sharepointsaturday.org/la/default.aspx. Technorati Tags: SharePoint Saturday,Los Angeles,SharePoint 2010,SharePoint Events

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