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  • Installing a new SQL Server instance fails

    - by Rubio
    I've previously in my setup installed SQL Server Express 2005. Now I've switched to SQL Server Express 2008. I updated the command line parameters to those documented for the latter. If the comp already has SQL Server Express 2008 installed, my installer should create a new instance. The command line parameters are as follows: /ACTION=Install /FEATURES=SQLEngine /QS /INSTANCENAME=ABCD /SECURITYMODE=SQL /SAPWD=CunningPassword The requested instance name does not exist on the target machine. This will end in an error -2068643838. The logs show the following error: "No features were installed during the setup execution. The requested features may already be installed." If I remove the /QS parameter and try to install interactively, I'll get as far as the Feature Selection page. The UI shows three options, Instance Features, Shared Features and Redistributable Features. Whatever I select, clicking Next results in the same error (There are validation errors on this page). Any ideas anyone? Thanks, -- Rubio

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  • How can I force Parallels' networking to obtain an IP through a wireless router?

    - by RLH
    Here is my setup. I have a Macbook, Thunderbolt display and an Ethernet connection plugged into the Thunderbolt display. During the day, most of my network use can (and should) operate across the ethernet associated with my display. However, I also need to be able to connect up to a wireless router. This hasn't been a problem on the Mac OS X side, but the program that I need to run on the router has to obtain an IP address from the wireless access point. Considering my current setup, how can I leave it so that I can access the internet in OS X, yet have my Window 7 instance running in Parallels, get it's assigned IP address from a wireless router that my Mac is also connected to? I've fiddled around with the Parallel's network settings for an hour, and I can't get Parallel's to see the router, even though my Mac is certainly connected to it.

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  • Job title inflation and fluffing

    - by Amir Rezaei
    When you work on the same project for a relative long time you get more experienced. You may also master many new technologies. Besides the coding you may also do what would classify other roles. There is however one part of your career that may not get updated. That is your job title. It seems beside all technological hypes there is also job title hype. It all depends on which company you work for. Many companies give employer better job titles because they want to keep them. The employee doesn’t change their job because the current title is much better, even if they would get better working condition and benefits if they changed their job. When you consider changing you job you notice that your job title is kind of “outdated”. People with less skill have a much better title for their job than you. You may very well explain what you did on your project but the fact is that many employers go by the title. So here are the questions: Do you change your current title in your CV? What are other options? Here are some good readings regarding these phenomena: Job title inflation Job title fluffing

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  • Using a Raspberry Pi as a VPN?

    - by sudo rm -rf
    So I'm sure many of you have heard of the new Raspberry Pi project. I was looking at messing around with Model B, which has the following relevant specs: Broadcom BCM2835 700MHz ARM1176JZFS processor with FPU and Videocore 4 GPU 256MB RAM Boots from SD card, running the Fedora version of Linux (ARM Version) 10/100 BaseT Ethernet socket USB 2.0 socket So I was curious if it would be possible to create a simple VPN out of this little machine. I do realize that since it's an ARM processor that might mess up quite a few things. Any ideas if this is possible? Just for what it's worth, this would be a personal project so I'm not worried about performance.

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  • Running PHP 5.2 FastCGI + Apache on CentOS 5 issue

    - by Goran
    I am trying to setup 2 versions of PHP on Centos 5.9 using this tutorial: http://linuxplayer.org/2011/05/intall-multiple-version-of-php-on-one-server. I have followed I have installed default 5.4.19, and I was trying to setup another 5.2.17 PHP version to be run with Fast CGI and I followed the second part completely. However, when I try to run http://web2.example.com it returns 500 error message. In the apache log there are only 2 lines that repeat: [notice] mod_fcgid: call /var/www/web2/index.php with wrapper /usr/local/php52/bin/fcgiwrapper.sh and [notice] mod_fcgid: process /var/www/web2/index.php(25250) exit(server exited), terminated by calling exit(), return code: 255 Please note that I had to add .php at the and of the FCGIWrapper because apache would not start without it: FCGIWrapper /usr/local/php52/bin/fcgiwrapper.sh .php Also please note that http://web1.example.com with PHP 5.4.19 is working absolutely fine. Please help. Thank you very much in advance.

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  • ArchBeat Link-o-Rama for 2012-04-03

    - by Bob Rhubart
    Crawling a Content Folio | Kyle Hatlestad blogs.oracle.com Kyle Hatlestad shares detials on a component developed by Ed Bryant that simplifies the task of "consuming and publishing that folio on a Site Studio page or in your portal using RIDC." Northeast Ohio Oracle Users Group 2 Day Seminar - May 14-15 - Cleveland, OH www.neooug.org More than 20 sessions over 4 tracks, featuring 18 speakers, including Oracle ACE Director Cary Millsap, Oracle ACE Director Rich Niemiec, and Oracle ACE Stewart Brand. Register before April 15 and save. OTN Member discounts for April www.oracle.com Save up to 40% on titles from Oracle Press, Pearson, O'Reilly, Apress, and more. The Java EE 6 Example - Galleria - Part 1 | Markus Eisele blog.eisele.net Oracle ACE Director Markus Eisele heaps praise on Vineet Reynolds' Java EE 6 Galleria demo application, which demonstrates the use of JSF 2.0 and JPA 2.0 in a Java EE project using Domain Driven Design. Reminder: JavaOne Call For Papers Closing April 9th, 11:59pm | Arun Gupta blogs.oracle.com One week left to submit your JavaOne papers. Narrowing the gap between UI design and ADF development | Jack Ritzen www.nl.capgemini.com "Joining my first demo project I was confronted with two traditional contradictory worlds," says Jack Ritzen. "In the left corner; me, as a beginning GUI designer. And in the right, a heavyweight ADF developer. Let the game begin!" Thought for the Day "Operating systems are like underwear — nobody really wants to look at them." — Bill Joy

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  • Business Analyst role in development process

    - by Ryan
    I work as a business analyst and I currently oversee much of the development efforts of an internal project. I'm responsible for the requirements, specs, and overall testing. I work closely with the developers (onshore and offshore). The offshore team produces all of the reports. Version 1.0 had a 9 month development cycle and I had about 4-5 months to test all the reports. There was the usual back and forth to get the implementation right. Version 2.0 had a much shorter development cycle (3 months). I received the first version of the reports about 3 weeks ago and noticed a lot of things wrong with it. Many of the requirements were wrong and the performance of the queries was horrendous at 5x - 6x longer than it should have been. The onshore lead developer was out and did not supervise the offshore development team in generating the reports. Without consulting management, I took a look at the SQL in the reports and was able to improve performance greatly (by a factor of 6x) which is acceptable for this version. I sent the updated queries as guidelines to the offshore team and told them they should look at doing X instead of Y to improve performance and also to fix some specific logic issues. I then spoke to my managers about this because it doesn't feel right that I was developing SQL queries, but given our time crunch I saw no other way. We were able to fix the issue quite fast which I'm happy with. Current situation: the onshore managers aren't too pleased that the offshore team did not code for performance. I know there are some things I could have done better throughout this process and I do not in any way consider myself a programmer. My question is, if an offshore team that works apart from the onshore project resources fails to deliver an acceptable release, is it appropriate to clean up their work to meet a deadline? What kind of problems could this create in the future?

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  • C#.NET (AForge) against Java (JavaCV, JMF) for video processing

    - by Leron
    I'm starting to get really confused looking deeper and deeper at video processing world and searching for optimal choices. This is the reason to post this and some other questions to try and navigate myself in the best possible way. I really like Java, working with Java, coding with Java, at the same time C# is not that different from Java and Visual Studio is maybe the best IDE I've been working with. So even though I really want to do my projects in Java so I can get better and better Java programmer at the same time I'm really attract to video processing and even though I'm still at the beginning of this journey I want to take the right path. So I'm really in doubt could Java be used in a production environment for serious video processing software. As the title says I already have been looking at maybe the two most used technologies for video processing in Java - JMF and JavaCV and I'm starting to think that even they are used and they provide some functionality, when it comes to real work and real project that's not the first thing that comes to once mind, I mean to someone that have a professional opinion about this. On the other hand I haven't got the time to investigate .NET (c# specificly) options but even AForge looks a lot more serious library then those provided for Java. So in general -either ways I'm gonna spend a lot of time learning some technology and trying to do something that make sense with it, but my plan is at the end the thing that I'll eventually come up to be my headline project. To represent my skills and eventually help me find a job in the field. So I really don't want to spend time learning something that will give me the programming result I want but at the same time is not something that is needed in the real world development. So what is your opinion, which language, technology is better for this specific issue. Which one worths more in terms that I specified above?

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  • Multiple audio sources on a single gameObject in unity

    - by angryInsomniac
    So, I have an audio system set up wherein I have loaded all my audio clips centrally and play them on demand by passing the requesting audioSource into the sound manager. However, there is a complication wherein if I want to overlay multiple looping sounds, I need to have multiple audio sources on an object, which is fine , so I created two in my script instantiated them and played my clips on them and then the world went crazy. For some reason, when I create two audio Sources in an object only the latest one is ever used, even if I explicitly keep objects separated, playing a clip on one or the other plays the clip on the last one that was created, furthermore, either this last one is not created in the right place or somehow messes with the rolloff rules because I can hear it all across my level, havign just one source works fine, but putting a second one on it causes shit to go batshit insane. Does anyone know the reason / solution for this ? Some pseudocode : guardSoundsSource = (AudioSource)gameObject.AddComponent("AudioSource"); guardSoundsSource.name = "Guard_Sounds_source"; // Setup this source guardThrusterSource = (AudioSource)gameObject.AddComponent("AudioSource"); guardThrusterSource.name = "Guard_Thruster_Source"; // setup this source // play using custom Sound manager soundMan.soundMgr.playOnSource(guardSoundsSource,"Guard_Idle_loop" ,true,GameManager.Manager.PlayerType); // this method prints out the name of the source the sound was to be played on and it always shows "Guard_Thruster_Source" even on the "Guard_Idle_loop" even though I clearly told it to use "Guard_Sounds_source"

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  • Building a new PC, Installing XP, blue screen of death

    - by Tim
    I got a gigabyte barebones kit and am installing windows-XP(SP1) and the initial setup works, then it restarts and goes into the second phase of the setup. Then when installing components (I think that's what it says) it gets half way done and comes up with a blue screen saying IRQL_NOT_LESS_OR_EQUAL. BUT! I had gotten past that by installing windows-XP media center addition Now I am trying to install the drivers for my Asus ATI Radeon 5770 graphics card and I get another blue screen of death that doesnt give much info something about address x0000005. Would you think there is something wrong with something in my system or do you think if I got windows 7 that would take care of things? Sorry for probably not giving enough info. Here is what I have MotherBoard - Gigabyte S-series GA-H55M-S2(v) PSU - Ultra 500 watt atx HDD - Sata serial ATA Seagate Baracudda 7200 CPU - Intel i3 Memory - 4gig crucial Graphics Card - Asus ATI Radeon 5770 1Gig DDR5

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  • DAO/Webservice Consumption in Web Application

    - by Gavin
    I am currently working on converting a "legacy" web-based (Coldfusion) application from single data source (MSSQL database) to multi-tier OOP. In my current system there is a read/write database with all the usual stuff and additional "read-only" databases that are exported daily/hourly from an Enterprise Resource Planning (ERP) system by SSIS jobs with business product/item and manufacturing/SCM planning data. The reason I have the opportunity and need to convert to multi-tier OOP is a newer more modern ERP system is being implemented business wide that will be a complete replacement. This newer ERP system offers several interfaces for third party applications like mine, from direct SQL access to either a dotNet web-service or a SOAP-like web-service. I have found several suitable frameworks I would be happy to use (Coldspring, FW/1) but I am not sure what design patterns apply to my data access object/component and how to manage the connection/session tokens, with this background, my question has the following three parts: Firstly I have concerns with moving from the relative safety of a SSIS job that protects me from downtime and speed of the ERP system to directly connecting with one of the web services which I note seem significantly slower than I expected (simple/small requests often take up to a whole second). Are there any design patterns I can investigate/use to cache/protect my data tier? It is my understanding data access objects (the component that connects directly with the web services and convert them into the data types I can then work with in my Domain Objects) should be singletons (and will act as an Adapter/Facade), am I correct? As part of the data access object I have to setup a connection by username/password (I could set up multiple users and/or connect multiple times with this) which responds with a session token that needs to be provided on every subsequent request. Do I do this once and share it across the whole application, do I setup a new "connection" for every user of my application and keep the token in their session scope (might quickly hit licensing limits), do I set the "connection" up per page request, or is there a design pattern I am missing that can manage multiple "connections" where a requests/access uses the first free "connection"? It is worth noting if the ERP system dies I will need to reset/invalidate all the connections and start from scratch, and depending on which web-service I use might need manually close the "connection/session"

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  • How can I find out which user deleted a directory?

    - by Rob S.
    My Ubuntu server has about roughly 30 active users on it. I personally know everyone using the server. Recently, a few friends and I were working on project. We made a new directory for the project and since everyone knows everyone we didn't bother protecting our work under a bunch of permissions. We should have though, because we woke up this morning to find that someone removed our entire directory. Our work is backed up every night so it's really not a big deal to restore our work. However, we would like to find out who removed it so we can confront them. So far the best thing we've come up with for finding our culprit is checking everyone's bash history but this is long and tedious and chances are that if there was a malicious intent behind the directory removal that our culprit probably modified theirs to cover their tracks (or of course they might use a different shell). So, basically, what is the easiest and quickest way to find out who deleted a directory? Thanks in advance for your time.

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  • consequences of changing uid/gid on snow leopard

    - by Peter Carrero
    ok, so I introduced a Mac laptop to my home network of Kubuntu hosts and Fedora servers. Currently I don't have NIS or LDAP setup (I got only 2 users) and I just manually setup the UID/GID on the hosts. I would like to run the following command on my Macbook: dscl . -change /Users/me UniqueID 501 1000 dscl . -change /Users/me PrimaryGroupID 20 503 chown -R 1000:503 /Users/me dscl . append /Groups/staff GroupMembership me Before I go on to hose my new Mac, I would like to know if this is the right thing to do and, if so, what are the adverse consequences I may have. Thanks.

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  • Allow Single IP to access ASP.NET Web Service (ASMX) using Firewall

    - by Suresh Agrawal
    I have one asp.net web service (asmx) in separate project that is hosted on windows server having other asp.net web applications running on it. How can I restrict asp.net web service to be accessed by single IP address? I want that my web service must be accessed by one IP configured by me. If requests comes from any other IP, it must not reach to my web service and discarded by windows firewall itself. I know that this is something to do with windows firewall. I did it for SQL Server previously, but I don't know how to configure single asp.net web service project to do so.

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  • How to share problem solving knowledge in a multiteam group?

    - by jonathan
    I've been working in multiteam groups for as long as I'm a webdeveloper, for me a team can be a lonely soldier or several people, generally a company will have multiple teams working in different projects and once the project is out in the wild, any team can perform the maintenance. This is a small picture since I'm not talking only about project wise knowledge, but "craft wise" knowledge, but it gives the picture of how I'm used to work, so: Since we work on modularised teams, sometimes I feel like the teams are too tightly enclosed in their projects, I've seen cases where after an hour of discussion, someone asked the question aloud and other person totally unrelated answered in a much simpler fashion. The problem is not so simple to solve as people tend not to be available all the time, also sometimes people can't afford the time to go through a problem with the "asker", but could do it alone. I've thought about software based solutions, something in the lines of SE, but I'd like to know other programmers opinions on the subject. EDIT I don't know if this is a wikipedia complex, but I feel that Wikis don't encourage the user to actually ask questions, but rather to write articles, and sometimes we don't know the knowledge we need, before needing it.

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  • Logstash shipper & server on the samebox

    - by keftes
    I'm trying to setup a central logstash configuration. However I would like to be sending my logs through syslog-ng and not third party shippers. This means that my logstash server is accepting via syslog-ng all the logs from the agents. I then need to install a logstash process that will be reading from /var/log/syslog-clients/* and grabbing all the log files that are sent to the central log server. These logs will then be sent to redis on the same VM. In theory I need to also configure a second logstash process that will read from redis and start indexing the logs and send them to elasticsearch. My question: Do I have to use two different logstash processes (shipper & server) even if I am in the same box (I want one log server instance)? Is there any way to just have one logstash configuration and have the process read from syslog-ng --- write to redis and also read from redis --- output to elastic search ? Diagram of my setup: [client]-------syslog-ng--- [log server] ---syslog-ng <----logstash-shipper --- redis <----logstash-server ---- elastic-search <--- kibana

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  • How to organize a programming course?

    - by Bogdan Gavril
    I've been given the task to train our manual testers to become developers in test (write test automation!). some have basic programing knowledge (either dabbling in PHP or reading stuff) and some who have no experience. Note that I do have teaching experience, but with real students, not employees, and one concern is that they will not put extra hours except the 20% management gave them for the transition. Language to be taught and used: C# We have 8 hours per week to do this and should decide if they will make it in 2 months. I am thinking of a combined approach: use a manual such as Head First C# (although I'm not happy with the labs, they're mostly games and I don't want to add UI complexities) have them read from the manual do labs with them, solving more and more difficult problems and explain the theoretical stuff as well have them do a bigger project towards the end Some questions: do you have a better suggestion as far as manuals go? do you have a better aproach? Focus less on labs? what kind of assesments should I use and how often? should I let them do a bigger project (bank system or small game) and how much time should I invest in that? ideeas on labs? other resources ? Any other tips would be most welcomed! Thanks!

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  • IIS in VirtualBox serving files from shared Ubuntu folder

    - by queen3
    Here's the problem: I want to use Ubuntu. But I need to develop ASP.NET (MVC) sites. So I setup VirtualBox with Win2003 and IIS6. But I would prefer my working files to be located in my Ubuntu home folder. So I setup shared folder in VirtualBox and make IIS6 virtual directory work from there. The problem is, IIS6 can't do this. Whatever I try (mapped drive, network uri path) I get different IIS errors: can't access folder (for mapped drive), can't monitor file system changes (\vboxsvr share path), and so on. Is there a way for IIS6 in virtual machine to configure virtual application folder to be on host machine (Ubuntu) - be it shared folder, mapped drive, smb share, or whatever?

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  • iptables to play nice with tor and ntpd

    - by directedition
    I'm setting up a server to operate as a tor relay and nothing else. I setup iptables to only allow talk on port 9001 and it worked fine, but there was an issue, the clock needs to be properly set and maintained for the relay to work properly, so I needed ntpd setup and running, but for some reason I can't get iptables to work as I want it. I'm trying to have it allow only tor and ntpd to talk over the network, but when I set it up to allow port 123 using udp, suddenly it ignores my -A OUTPUT ! -s 127.0.0.1 -j DROP and allows everything through. How should I go about this? Please excuse my ignorance, I've brand new to iptables.

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  • Planning home network

    - by gakhov
    I'm planning to setup my home network from scratch and want to ask professional opinions or tips. My home is connected to Internet with a cable connection (100 Mb/s). The devices I would like to connect are VoIP phone (RJ-45), TV (WiFi/LAN), 3 laptops (WiFi), 2 smartphones (WiFi), an iPad (WiFi), a Kindle (WiFi), a network printer and, probably, a home media storage (WiFi/LAN). As you can see, the most load will be on WiFi connections (probably, even if TV supports WiFi it's better to connect it by LAN?). So, I need help to choose the best router (or combination of routers) to support stable connections for all these devices and minimize the total number of routers/adapters. I like how Cisco/Linksys devices were working for me in the past, so preferably (but not obligatorily) I want to setup network with their solutions. Any thoughts?

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  • Powershell: Install-dotNET4 function

    - by marc dekeyser
    This function will download and install ,NET 4.0. It uses the Get-Framework-Versions function to determine if the installation is necessary or not. Internet Connectivity will be required as the script auto downloads the setup file (and sleeps for 360 seconds... I had a function in there to monitor for install completion at first, turns out the setup file spawns so many childprocesses the function just got confused and locked up -_-)Alternatively you could drop the installation file in the folder specified on the $folderPath variable too. That will skip the download and use the file. This function easily adapts in to other versions f.e. I use it for Powershell 3 installs as well!Function install-dotNet4 () {    if(($InstalledDotNET -eq "4.0") -or ($InstalledDotNET -eq "4.0c")){        write-host ".NET 4.0 Framework is already installed" -foregroundcolor Green    } else{            #set a var for the folder you are looking for        $folderPath = 'C:\Temp'        #Check if folder exists, if not, create it        if (Test-Path $folderpath){            Write-Host "The folder $folderPath exists." -ForeGroundColor Green        } else{            Write-Host "The folder $folderPath does not exist, creating..." -NoNewline -ForegroundColor Red            New-Item $folderpath -type directory | Out-Null            Write-Host " - done!" -ForegroundColor Green        }        # Check if file exists, if not, download it        $file = $folderPath+"\dotNetFx40_Full_x86_x64.exe"        if (Test-Path $file){            write-host "The file $file exists." -ForeGroundColor Green        } else {            #Download Microsoft .Net 4.0 Framework            Write-Host "Downloading Microsoft .Net 4.0 Framework..." -nonewline -ForeGroundColor DarkYellow            $clnt = New-Object System.Net.WebClient            $url = "http://download.microsoft.com/download/9/5/A/95A9616B-7A37-4AF6-BC36-D6EA96C8DAAE/dotNetFx40_Full_x86_x64.exe"            $clnt.DownloadFile($url,$file)            Write-Host " - done!" -ForegroundColor Green        }        #Install Microsoft .Net Framework        Write-Host "Installing Microsoft .Net Framework..." -nonewline -ForegroundColor DarkYellow        $dotNET4 = $folderPath+"\dotNetFx40_Full_x86_x64.exe /quiet /norestart"        Invoke-Expression $dotNET4        write-host " - done!" -ForegroundColor Green        start-sleep -seconds 360    }}

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  • SVN Checkout URL - fresh install

    - by Webnet
    I just setup SVN on a server that is running Ubuntu server as a fresh install. I've got it up and running but am having difficult determining how to connect to it. I'm trying to do an import using the local IP address: http://IP/RepositoryName but it's saying it can't resolve the IP. I'm wondering if there's something on the server I need to setup. I have not modified dav_svn.conf because there is another server here that is running SVN (I'm migrating it to a new server) and it's dav_svn.conf is not modified. The current working SVN has a subdomain associated with the IP location of the server but doesn't do anything special with the ports as far as I can tell. I'm getting this error via RapidSVN when I try to import... Error: Error while performing action: OPTIONS of 'http://IP/RepositoryName': could not connect to server (http://IP) Any help would be appreciated

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  • Constant game speed independent of variable FPS in OpenGL with GLUT?

    - by Nazgulled
    I've been reading Koen Witters detailed article about different game loop solutions but I'm having some problems implementing the last one with GLUT, which is the recommended one. After reading a couple of articles, tutorials and code from other people on how to achieve a constant game speed, I think that what I currently have implemented (I'll post the code below) is what Koen Witters called Game Speed dependent on Variable FPS, the second on his article. First, through my searching experience, there's a couple of people that probably have the knowledge to help out on this but don't know what GLUT is and I'm going to try and explain (feel free to correct me) the relevant functions for my problem of this OpenGL toolkit. Skip this section if you know what GLUT is and how to play with it. GLUT Toolkit: GLUT is an OpenGL toolkit and helps with common tasks in OpenGL. The glutDisplayFunc(renderScene) takes a pointer to a renderScene() function callback, which will be responsible for rendering everything. The renderScene() function will only be called once after the callback registration. The glutTimerFunc(TIMER_MILLISECONDS, processAnimationTimer, 0) takes the number of milliseconds to pass before calling the callback processAnimationTimer(). The last argument is just a value to pass to the timer callback. The processAnimationTimer() will not be called each TIMER_MILLISECONDS but just once. The glutPostRedisplay() function requests GLUT to render a new frame so we need call this every time we change something in the scene. The glutIdleFunc(renderScene) could be used to register a callback to renderScene() (this does not make glutDisplayFunc() irrelevant) but this function should be avoided because the idle callback is continuously called when events are not being received, increasing the CPU load. The glutGet(GLUT_ELAPSED_TIME) function returns the number of milliseconds since glutInit was called (or first call to glutGet(GLUT_ELAPSED_TIME)). That's the timer we have with GLUT. I know there are better alternatives for high resolution timers, but let's keep with this one for now. I think this is enough information on how GLUT renders frames so people that didn't know about it could also pitch in this question to try and help if they fell like it. Current Implementation: Now, I'm not sure I have correctly implemented the second solution proposed by Koen, Game Speed dependent on Variable FPS. The relevant code for that goes like this: #define TICKS_PER_SECOND 30 #define MOVEMENT_SPEED 2.0f const int TIMER_MILLISECONDS = 1000 / TICKS_PER_SECOND; int previousTime; int currentTime; int elapsedTime; void renderScene(void) { (...) // Setup the camera position and looking point SceneCamera.LookAt(); // Do all drawing below... (...) } void processAnimationTimer(int value) { // setups the timer to be called again glutTimerFunc(TIMER_MILLISECONDS, processAnimationTimer, 0); // Get the time when the previous frame was rendered previousTime = currentTime; // Get the current time (in milliseconds) and calculate the elapsed time currentTime = glutGet(GLUT_ELAPSED_TIME); elapsedTime = currentTime - previousTime; /* Multiply the camera direction vector by constant speed then by the elapsed time (in seconds) and then move the camera */ SceneCamera.Move(cameraDirection * MOVEMENT_SPEED * (elapsedTime / 1000.0f)); // Requests to render a new frame (this will call my renderScene() once) glutPostRedisplay(); } void main(int argc, char **argv) { glutInit(&argc, argv); (...) glutDisplayFunc(renderScene); (...) // Setup the timer to be called one first time glutTimerFunc(TIMER_MILLISECONDS, processAnimationTimer, 0); // Read the current time since glutInit was called currentTime = glutGet(GLUT_ELAPSED_TIME); glutMainLoop(); } This implementation doesn't fell right. It works in the sense that helps the game speed to be constant dependent on the FPS. So that moving from point A to point B takes the same time no matter the high/low framerate. However, I believe I'm limiting the game framerate with this approach. Each frame will only be rendered when the time callback is called, that means the framerate will be roughly around TICKS_PER_SECOND frames per second. This doesn't feel right, you shouldn't limit your powerful hardware, it's wrong. It's my understanding though, that I still need to calculate the elapsedTime. Just because I'm telling GLUT to call the timer callback every TIMER_MILLISECONDS, it doesn't mean it will always do that on time. I'm not sure how can I fix this and to be completely honest, I have no idea what is the game loop in GLUT, you know, the while( game_is_running ) loop in Koen's article. But it's my understanding that GLUT is event-driven and that game loop starts when I call glutMainLoop() (which never returns), yes? I thought I could register an idle callback with glutIdleFunc() and use that as replacement of glutTimerFunc(), only rendering when necessary (instead of all the time as usual) but when I tested this with an empty callback (like void gameLoop() {}) and it was basically doing nothing, only a black screen, the CPU spiked to 25% and remained there until I killed the game and it went back to normal. So I don't think that's the path to follow. Using glutTimerFunc() is definitely not a good approach to perform all movements/animations based on that, as I'm limiting my game to a constant FPS, not cool. Or maybe I'm using it wrong and my implementation is not right? How exactly can I have a constant game speed with variable FPS? More exactly, how do I correctly implement Koen's Constant Game Speed with Maximum FPS solution (the fourth one on his article) with GLUT? Maybe this is not possible at all with GLUT? If not, what are my alternatives? What is the best approach to this problem (constant game speed) with GLUT? I originally posted this question on Stack Overflow before being pointed out about this site. The following is a different approach I tried after creating the question in SO, so I'm posting it here too. Another Approach: I've been experimenting and here's what I was able to achieve now. Instead of calculating the elapsed time on a timed function (which limits my game's framerate) I'm now doing it in renderScene(). Whenever changes to the scene happen I call glutPostRedisplay() (ie: camera moving, some object animation, etc...) which will make a call to renderScene(). I can use the elapsed time in this function to move my camera for instance. My code has now turned into this: int previousTime; int currentTime; int elapsedTime; void renderScene(void) { (...) // Setup the camera position and looking point SceneCamera.LookAt(); // Do all drawing below... (...) } void renderScene(void) { (...) // Get the time when the previous frame was rendered previousTime = currentTime; // Get the current time (in milliseconds) and calculate the elapsed time currentTime = glutGet(GLUT_ELAPSED_TIME); elapsedTime = currentTime - previousTime; /* Multiply the camera direction vector by constant speed then by the elapsed time (in seconds) and then move the camera */ SceneCamera.Move(cameraDirection * MOVEMENT_SPEED * (elapsedTime / 1000.0f)); // Setup the camera position and looking point SceneCamera.LookAt(); // All drawing code goes inside this function drawCompleteScene(); glutSwapBuffers(); /* Redraw the frame ONLY if the user is moving the camera (similar code will be needed to redraw the frame for other events) */ if(!IsTupleEmpty(cameraDirection)) { glutPostRedisplay(); } } void main(int argc, char **argv) { glutInit(&argc, argv); (...) glutDisplayFunc(renderScene); (...) currentTime = glutGet(GLUT_ELAPSED_TIME); glutMainLoop(); } Conclusion, it's working, or so it seems. If I don't move the camera, the CPU usage is low, nothing is being rendered (for testing purposes I only have a grid extending for 4000.0f, while zFar is set to 1000.0f). When I start moving the camera the scene starts redrawing itself. If I keep pressing the move keys, the CPU usage will increase; this is normal behavior. It drops back when I stop moving. Unless I'm missing something, it seems like a good approach for now. I did find this interesting article on iDevGames and this implementation is probably affected by the problem described on that article. What's your thoughts on that? Please note that I'm just doing this for fun, I have no intentions of creating some game to distribute or something like that, not in the near future at least. If I did, I would probably go with something else besides GLUT. But since I'm using GLUT, and other than the problem described on iDevGames, do you think this latest implementation is sufficient for GLUT? The only real issue I can think of right now is that I'll need to keep calling glutPostRedisplay() every time the scene changes something and keep calling it until there's nothing new to redraw. A little complexity added to the code for a better cause, I think. What do you think?

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  • How can I make feasible the deployment of my application on the servers

    - by aklin81
    I am a Java Web Application Developer. I have an idea for a web application project that I am working on. I personally believe that the app has potential to become a popular website. Currently I am working on it as a developer with two others in the project. The development costs has been almost null uptil now since we are doing in-house development with open source technologies. But the costs are now going to appear as we'll have to host our application online on the servers. Right now I see this as the major expense as we go live. Are there any ways by which we can smartly deal with this hurdle ? We want to minimize the costs as much as possible, or even better, if we can make this null, perhaps, through some partnership agreement with the hosting solutions provider!? Your opinions are highly solicited!! Please enlighten with your experiences and knowledge. Thanks so much, for your time !

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  • AWS SSL Load Balancer

    - by Jay Francis
    OK, I am looking for some pointers. Basically I have a white-label app/site that will allow users to setup their own domain to use for their customer front-end. We have 2 dedicated servers and a load balancer. The problem is SSL, we were thinking about using AWS ELB to handle the SSL loadbalancing, but cant seem to figure out if it will properly handle it, it seems to be setup to work with EC2 instances, but we are using externally hosted servers via a loadbalancer. A blog post by AWS looks similar to what we need but it only seems to work with EC2 instances. http://aws.typepad.com/aws/2011/08/elastic-load-balancer-ssl-support-options.html Anyone had experience setting ELS SSL load balancers up to work with external servers?

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