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  • What advantages does TFS 2010 have over Axosoft OnTime?

    - by Russell
    I am currently creating a business case for rolling out TFS 2010 as our source control and bug/release management tool. We currently use OnTime for our bug tracking software and subversion for our SCM. I was wondering what advantages TFS 2010 has over OnTime? I have done some thinking so far and would love to hear responses: TFS 2010 allows linking changesets-work items-builds TFS 2010 provides greater customisation of workflow than OnTime TFS 2010 is integrated into the Visual Studio IDE - This requires less apps to be open and less window flicking Thanks in advance.

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  • Ilmerge causing dll's to open during build

    - by Niall Collins
    I am using ILMerge as a post build event to combine some dll's into a single dll. It is working and combining the dll's but have this weird issue. As the project builds, the dll's are opened (only external dll's, not project dll's)! And the build wont only progress when I close the application that opens the dll, in this case I have set reflector as the default application for opening dll's. The post build event command I am using is: "..............\External\Tools\ILMerge\2.10.0\ILMerge" /out:"$(ProjectDir)$(OutDir)Combined.dll" "$(TargetPath)" "$(ProjectDir)$(OutDir)Core.dll" "$(ProjectDir)$(OutDir)Resolver.dll" "$(ProjectDir)$(OutDir)AjaxMin.dll" "$(ProjectDir)$(OutDir)Yahoo.Yui.Compressor.dll" "$(ProjectDir)$(OutDir)EcmaScript.NET.modified.dll" Anyone have issues with this?

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  • Android app in eclipse

    - by Colin
    Hello everybody, i've searched for days but cant find an answer, perhaps you guys can help. I'm creating an android app in eclipse, it all works just one thing is bugging me. this is my main.java: package com.test; import android.app.Activity; import android.content.Intent; import android.os.Bundle; import android.view.View; import android.view.View.OnClickListener; import android.widget.Toast; public class Main extends Activity implements OnClickListener { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); // Add Click listeners for all buttons View firstButton = findViewById(R.id.btn_rassen); firstButton.setOnClickListener(this); View secondButton = findViewById(R.id.button2); secondButton.setOnClickListener(this); } // Process the button click events @Override public void onClick(View v) { switch(v.getId()){ case R.id.btn_rassen: Intent j = new Intent(this, Webscreen.class); j.putExtra(com.test.Webscreen.URL, "http://www.google.com/"); startActivity(j); break; case R.id.button2: Intent k = new Intent(this, Webscreen.class); k.putExtra(com.test.Webscreen.URL, "http://notworkingurltotest.com"); startActivity(k); break; } } } now when it calls the webview.java the page called shows up but not the buttons i created in the layout xml page. does anybody have any idea why this is? your help is much appreciated! ohw this is my webscreen.java package com.test; import android.app.Activity; import android.app.AlertDialog; import android.app.ProgressDialog; import android.content.DialogInterface; import android.content.Intent; import android.net.Uri; import android.os.Bundle; import android.util.Log; import android.view.Window; import android.webkit.WebSettings; import android.webkit.WebView; import android.webkit.WebViewClient; import android.widget.Toast; public class Webscreen extends Activity { public static final String URL = ""; private static final String TAG = "WebscreenClass"; private WebView webview; private ProgressDialog progressDialog; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); requestWindowFeature(Window.FEATURE_NO_TITLE); setContentView(R.layout.webscreen); this.getIntent().getExtras(); this.webview = (WebView) findViewById(R.string.webview); String turl = getIntent().getStringExtra(URL); Log.i(TAG, " URL = "+turl); WebView webview = new WebView(this); setContentView(webview); final Activity activity = this; webview.setWebViewClient(new WebViewClient() { public boolean shouldOverrideUrlLoading(WebView view, String url) { view.loadUrl(url); return true; } public void onLoadResource (WebView view, String url) { if (progressDialog == null) { progressDialog = new ProgressDialog(activity); progressDialog.setMessage("Bezig met laden..."); progressDialog.show(); } } public void onPageFinished(WebView view, String url) { if (progressDialog.isShowing()) { progressDialog.dismiss(); progressDialog = null; } } public void onReceivedError(WebView view, int errorCode, String description, String failingUrl) { Intent myIntent = new Intent(); myIntent.setClassName("com.test", "com.test.Main"); startActivity(myIntent); Toast.makeText(activity, "Laden van onderdeel mislukt, probeer het later nog eens! ", Toast.LENGTH_LONG).show(); progressDialog.show(); } }); webview.loadUrl(turl); } } webscreen.xml layout: <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent"> <!-- <1> --> <LinearLayout android:orientation="horizontal" android:layout_width="fill_parent" android:layout_height="wrap_content"> <EditText android:id="@+id/url" android:layout_height="wrap_content" android:layout_width="wrap_content" android:lines="1" android:layout_weight="1.0" android:hint="http://" android:visibility="visible" /> <Button android:id="@+id/go_button" android:layout_height="wrap_content" android:layout_width="wrap_content" android:text="go_button" /> </LinearLayout> <!-- <2> --> <WebView android:id="@string/webview" android:layout_width="fill_parent" android:layout_height="0dip" /> </LinearLayout>

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  • How to implement lambda as a function called "lambda" in Clojure?

    - by dirtyvagabond
    I'd like to be able to define lambdas using common Lisp syntax, in Clojure. For example: (lambda (myarg) (some-functions-that-refer-to myarg)) This needs to result in the same as: #(some-functions-that-refer-to %) In my case, I know I'll always have exactly one arg, so perhaps that simplifies things. (But it can be called anything -- "myarg" or whatever.) I suspect a workable solution is to "(defmacro lambda ...". If so, I'm not sure of the best way to proceed. How to cleanly translate the arg name to %? And how to end up with the correct function? Or, is there a simpler solution than writing my own macro that actually re-implements Clojure's... lambda?

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  • convert ArrayList.toString() back to ArrayList in one call

    - by dotnetnewbie
    I have a toString() representation of an ArrayList. Copying the toString() value to clipboard, I want to copy it back into my IDE editor, and create the ArrayList instance in one line. In fact, what I'm really doing is this: my ArrayList.toString() has data I need to setup a unit test. I want to copy this ArrayList.toString() into my editor to build a test against this edge case I don't want to parse anything by hand My input looks like this: [15.82, 15.870000000000001, 15.92, 16.32, 16.32, 16.32, 16.32, 17.05, 17.05, 17.05, 17.05, 18.29, 18.29, 19.16] The following do not work: Arrays.asList() google collections Lists.newArrayList() Suggestions?

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  • Is there a J2SE sensor API?

    - by Martin Strandbygaard
    Does anyone know of a "standardized" Java API for working with sensors, and which is closely tied to J2ME as is the case with JSR 256? I'm writing a Java library for interfacing with a sensor network consisting of several different types of sensors (mostly simple stuff such as temperature, humidity, GPS, etc.). So far I've rolled my own interface, and users have to write apps against this. I would like to change this approach and implement a "standard" API so that implementations aren't that closely tied to my library. I've looked at JSR 256, but that really isn't a great solution as it's for J2ME, and my library is mostly used by Android devices or laptops running the full J2SE.

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  • nyroModal Window on flash background

    - by Lowgain
    I've got a Flex App running at 100% width and 100% height. The embed code is: <script type="text/javascript"> var fVars = {}; fVars.wmode = "transparent"; //also tried "opaque" swfobject.embedSWF("/swf/app.swf", "app", "100%", "100%", "9.0.0", "expressInstall.swf", fVars); </script> <div class="app"></div> I've also got the nyroModal call, which is essentially $.nyroModalManual({ url: urlPath, wrap: {}, closeButton: "" }); The modal window I am trying to open in this case is a div with some text and another flash embed, which works. I've also got the app div's z-index to 0. In Firefox this looks fine, everything works. In Chrome however, nyroModal's fade-in/transparent overlay does not show up, and only the second swf is visible overtop the background flash. Am I missing anything here? Is this a known issue with Chrome?

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  • Efficiently Combine MatchCollections in .Net Regex

    - by Laramie
    In the simplified example, there are 2 Regular Expressions, one case sensitive, the other not. The idea would be to efficiently create an IEnumerable collection (see "combined" below) combining the results. string test = "abcABC"; string regex = "(?<grpa>a)|(?<grpb>b)|(?<grpc>c)]"; Regex regNoCase = new Regex(regex, RegexOptions.IgnoreCase); Regex regCase = new Regex(regex); MatchCollection matchNoCase = regNoCase.Matches(test); MatchCollection matchCase = regCase.Matches(test); //Combine matchNoCase and matchCase into an IEnumerable IEnumerable<Match> combined= null; foreach (Match match in combined) { //Use the Index and (successful) Groups properties //of the match in another operation } In practice, the MatchCollections might contain thousands of results and be run frequently using long dynamically created REGEXes, so I'd like to shy away from copying the results to arrays, etc. I am still learning LINQ and am fuzzy on how to go about combining these or what the performance hits to an already sluggish process will be.

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  • Chrome error with NO_MODIFICATION_ALLOWED_ERR DOM Exception 7

    - by HP
    I have below code to insert a style into DOM (there is a use case for injecting style into DOM so please don't ask why or say to load the css in .css file). <script type="text/javascript"> window.onload = function() { var bmstyle = document.createElement('style'); bmstyle.setAttribute('type', 'text/css'); var styleStr = "#test-div {background:#FFF;border:2px solid #315300;"; bmstyle.innerHTML = styleStr; document.body.appendChild(bmstyle); } </script> If I run in Firefox, it works fine. But I got this error in Google Chrome: Line bmstyle.innerHTML = styleStr; Uncaught Error: NO_MODIFICATION_ALLOWED_ERR: DOM Exception 7 Does anyone have a fix? Thanks

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  • Composite events in locally scoped regions with Prism (CAL)

    - by Shaddix
    I'm starting to train Prism (CAL) with a small application and faced some problems. I'm creating multiple instances of my MainView, which itself contains some regions, and display them in the Shell. I'm using locally scoped regions to easily handle view injections within my MainView. Currently I'm searching for a way of communication between the views (viewModels) inside the MainView. Composite events could do it, but when I publish those events, they are handled in all instances of my MainView, which I really don't want. Is there a way of raising "locally scoped" composite events like with locally scoped regions? Or may be there's a better way of communicating between views in my case?

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  • How to crop Image in iPhone?

    - by aman-gupta
    Hi, In my application I m using following codes to crop the captured image :- -(void)imagePickerController:(UIImagePickerController *) picker didFinishPickingMediaWithInfo:(NSDictionary *)info { #ifdef _DEBUG NSLog(@"frmSkinImage-imagePickerController-Start"); #endif imageView.image = [info objectForKey:@"UIImagePickerControllerOriginalImage"]; //======================================= UIImage *image =imageView.image; CGRect cropRect = CGRectMake(100, 100, 125,128); CGImageRef imageRef = CGImageCreateWithImageInRect([image CGImage], cropRect); [imageView setImage:[UIImage imageWithCGImage:imageRef]]; CGImageRelease(imageRef); //=================================================== //imgglobal = [info objectForKey:@"UIImagePickerControllerOriginalImage"]; // for saving image to photo album //UIImageWriteToSavedPhotosAlbum(imageView.image, self, @selector(image:didFinishSavingWithError:contextInfo:), self); [picker dismissModalViewControllerAnimated:YES]; #ifdef _DEBUG NSLog(@"frmSkinImage-imagePickerController-End"); #endif } But my problem is that when I use camera to take photo to crop the captured image it rotates the image to 90 degree towards right and in case I use Photo library it works perfectly. So Can u filter my above codes to know where I m wrong. Please help me out its urgent Thanks In Advance

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  • Suggest me solution to track the change in test DB and replicate in Another DB

    - by Parth
    Suggest me solution to track the change in test DB and replicate in Another DB... My Client need a script or any solution, if he has two Database, One Test DB in which he tests his data on test portal and if he find it appropriate he can use those changes to be done in main DB to display on Live site.. Fior this he needs the solution to record or track all updation/deletion/insertion, so that he can do the same in main DB if found appropriate, ** NOTE: ** we hav only on server, no separate server, hence binary log replication doesnt seems to be working for my case...

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  • An approximate algorithm for finding Steiner Forest.

    - by Tadeusz A. Kadlubowski
    Hello. Consider a weighted graph G=(V,E,w). We are given a family of subsets of vertices V_i. Those sets of vertices are not necessarily disjoint. A Steiner Forest is a forest that for each subset of vertices V_i connects all of the vertices in this subset with a tree. Example: only one subset V_1 = V. In this case a Steiner forest is a spanning tree of the whole graph. Enough theory. Finding such a forest with minimal weight is difficult (NP-complete). Do you know any quicker approximate algorithm to find such a forest with non-optimal weight?

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  • Generating Random Paired Images in C#

    - by Lemon
    im trying create cards matching game. normally these type of games they match paired cards together (with the same file name "A.jpg with A.jpg") but in my case, im matching cards with different names "B.jpg with A.jpg" (correct), "C.jpg with D.jpg" (correct) but with "B.jpg with C.jpg" (incorrect answer). A.jpg-B.jpg <--correct C.jpg-D.jpg <--correct E.jpg-F.jpg <--correct i face a problem when i generate the cards in random. I manage to generate random cards but i dont manage to generate it with their paired onces. Below is an illustration of the problem A.jpg-B.jpg <--correct C.jpg-F.jpg <--incorrect so how should i code it so that it always generate with their paired onces, so that my game can proceed?

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  • C# XP Sound QuickFix

    - by ikurtz
    I have this: ThreadPool.QueueUserWorkItem(new WaitCallback(FireAttackProc), fireResult); and FireAttackProc: private void FireAttackProc(Object stateInfo) { // Process Attack/Fire (local) lock (_procLock) { // build status message String status = "(Away vs. Home)"; // get Fire Result state info FireResult fireResult = (FireResult)stateInfo; // update home grid with attack information GameModel.HomeCellStatusSet(fireResult.FireGridLocation, Cell.cellState.Lock); this.Invoke(new Action(delegate() { RefreshHomeGrid(); })); status = status + "(Attack Coordinate: (" + GameModel.alphaCoords(fireResult.FireGridLocation.Column) + "," + fireResult.FireGridLocation.Row + "))(Result: "; // play audio data if true if (audio) { String Letters; Stream stream; SoundPlayer player; Letters = GameModel.alphaCoords(fireResult.FireGridLocation.Column); stream = Properties.Resources.ResourceManager.GetStream("_" + Letters); player = new System.Media.SoundPlayer(stream); player.PlaySync(); Letters = fireResult.FireGridLocation.Row.ToString(); stream = Properties.Resources.ResourceManager.GetStream("__" + Letters); player = new System.Media.SoundPlayer(stream); player.PlaySync(); stream.Dispose(); player.Dispose(); } if (audio) { SoundPlayer fire = new SoundPlayer(Properties.Resources.fire); fire.PlaySync(); fire.Dispose(); } // deal with hit/miss switch (fireResult.Hit) { case true: this.Invoke(new Action(delegate() { GameModel.HomeCellStatusSet(fireResult.FireGridLocation, Cell.cellState.Hit); status = status + "(Hit)"; })); if (audio) { SoundPlayer hit = new SoundPlayer(Properties.Resources.firehit); hit.PlaySync(); hit.Dispose(); } break; case false: this.Invoke(new Action(delegate() { GameModel.HomeCellStatusSet(fireResult.FireGridLocation, Cell.cellState.Miss); status = status + "(Miss)"; })); GameModel.PlayerNextTurn = NietzscheBattleshipsGameModel.GamePlayers.Home; if (audio) { SoundPlayer miss = new SoundPlayer(Properties.Resources.firemiss); miss.PlaySync(); miss.Dispose(); } break; } // refresh home grid with updated data this.Invoke(new Action(delegate() { RefreshHomeGrid(); })); GameToolStripStatusLabel.Text = status + ")"; // deal with ship destroyed if (fireResult.ShipDestroyed) { status = status + "(Destroyed: " + GameModel.getShipDescription(fireResult.DestroyedShipType) + ")"; if (audio) { Stream stream; SoundPlayer player; stream = Properties.Resources.ResourceManager.GetStream("_home"); player = new System.Media.SoundPlayer(stream); player.PlaySync(); player.Dispose(); stream.Dispose(); string ShipID = fireResult.DestroyedShipType.ToString(); stream = Properties.Resources.ResourceManager.GetStream("_" + ShipID); player = new System.Media.SoundPlayer(stream); player.PlaySync(); player.Dispose(); stream.Dispose(); stream = Properties.Resources.ResourceManager.GetStream("_destroyed"); player = new System.Media.SoundPlayer(stream); player.PlaySync(); player.Dispose(); stream.Dispose(); } } // deal with win condition if (fireResult.Win) { if (audio) { Stream stream; SoundPlayer player; stream = Properties.Resources.ResourceManager.GetStream("_home"); player = new System.Media.SoundPlayer(stream); player.PlaySync(); player.Dispose(); stream = Properties.Resources.ResourceManager.GetStream("_loses"); player = new System.Media.SoundPlayer(stream); player.PlaySync(); player.Dispose(); } GameModel.gameContracts = new GameContracts(); } // update status message if (fireResult.Hit) { if (!fireResult.Win) { status = status + "(Turn: Away)"; LockGUIControls(); } } // deal with turn logic if (GameModel.PlayerNextTurn == NietzscheBattleshipsGameModel.GamePlayers.Home) { this.Invoke(new Action(delegate() { if (!fireResult.Win) { status = status + "(Turn: Home)"; AwayTableLayoutPanel.Enabled = true; } })); } // deal with win condition if (fireResult.Win) { this.Invoke(new Action(delegate() { status = status + "(Game: Home Loses)"; CancelToolStripMenuItem.Enabled = false; NewToolStripMenuItem.Enabled = true; LockGUIControls(); })); } // display completed status message GameToolStripStatusLabel.Text = status + ")"; } } The issue is this: Under Vista/win7 the sound clips in the FireAttackProc plays. But under XP the logic contained within FireAttackProc gets executed but none of the sound clips play. Is there a quick solution to this so the sound will play under XP? I ask for a quick solution because i am happy being able to execute fully in Vista/Win7 but would be great if there was a quick solution so it would be XP compitable also. Thank you.

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  • Modifying an old Windows program not to call exit after a keypress without source access

    - by rustyn2
    I have an older C++ Windows program that I've been asked to get run in a kiosk style environment for a student project. From the main menu, hitting ESC will exit the program, which is undesirable. In ye olden days I would have trapped the keyboard interrupt or whatever and dug around to NOOP whatever JMP or CALL was getting referenced in the case statement that likely decides all that, but on Windows everything goes through various registered event handlers, and I haven't done any windows internals work in about 10 years. Is there a good tool to breakpoint a program on certain WM_EVENT (WM_KEYDOWN being a prime target) messages or similar, so that I can narrow down where in the executable the check is made? I'm currently stepping back from various potential system calls made before the various thread cleanups and final exit calls but it seems like there has to be a better way to do this that I'm forgetting.

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  • C# Winforms ADO.NET - DataGridView INSERT starting with null data

    - by Geo Ego
    I have a C# Winforms app that is connecting to a SQL Server 2005 database. The form I am currently working on allows a user to enter a large amount of different types of data into various textboxes, comboboxes, and a DataGridView to insert into the database. It all represents one particular type of machine, and the data is spread out over about nine tables. The problem I have is that my DataGridView represents a type of data that may or may not be added to the database. Thus, when the DataGridView is created, it is empty and not databound, and so data cannot be entered. My question is, should I create the table with hard-coded field names representing the way that the data looks in the database, or is there a way to simply have the column names populate with no data so that the user can enter it if they like? I don't like the idea of hard-coding them in case there is a change in the database schema, but I'm not sure how else to deal with this problem.

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  • Building a &ldquo;real&rdquo; extension for Expression Blend

    - by Timmy Kokke
    .Last time I showed you how to get started building extensions for Expression Blend. Lets build a useful extension this time and go a bit deeper into Blend. Source of project  => here Compiled dll => here (extract into /extensions folder of Expression Blend)   The Extension When working on large Xaml files in Blend it’s often hard to find a specific control in the "Objects and Timeline Pane”. An extension that searches the active document and presents all elements that satisfy the query would be helpful. When the user starts typing a search query a search will be performed and the results are shown in the list. After the user selects an item in the results list, the control in the "Objects and Timeline Pane” will be selected. Below is a sketch of what it is going to look like. The Solution Create a new WPF User Control project as shown in the earlier tutorial in the Configuring the extension project section, but name it AdvancedSearch this time. Delete the default UserControl1.Xaml to clear the solution (a new user control will be added later thought, but adding a user control is easier then renaming one). Create the main entry point of the addin by adding a new class to the solution and naming this  AdvancedSearchPackage. Add a reference to Microsoft.Expression.Extensibility and to System.ComponentModel.Composition . Implement the IPackage interface and add the Export attribute from the MEF to the definition. While you’re at it. Add references to Microsoft.Expression.DesignSurface, Microsoft.Expression.FrameWork and Microsoft.Expression.Markup. These will be used later. The Load method from the IPackage interface is going to create a ViewModel to bind to from the UI. Add another class to the solution and name this AdvancedSearchViewModel. This class needs to implement the INotifyPropertyChanged interface to enable notifications to the view.  Add a constructor to the class that takes an IServices interface as a parameter. Create a new instance of the AdvancedSearchViewModel in the load method in the AdvanceSearchPackage class. The AdvancedSearchPackage class should looks like this now:   using System.ComponentModel.Composition; using Microsoft.Expression.Extensibility;   namespace AdvancedSearch { [Export(typeof(IPackage))] public class AdvancedSearchPackage:IPackage {   public void Load(IServices services) { new AdvancedSearchViewModel(services); }   public void Unload() { } } }   Add a new UserControl to the project and name this AdvancedSearchView. The View will be created by the ViewModel, which will pass itself to the constructor of the view. Change the constructor of the View to take a AdvancedSearchViewModel object as a parameter. Add a private field to store the ViewModel and set this field in the constructor. Point the DataContext of the view to the ViewModel. The View will look something like this now:   namespace AdvancedSearch { public partial class AdvancedSearchView:UserControl { private readonly AdvancedSearchViewModel _advancedSearchViewModel;   public AdvancedSearchView(AdvancedSearchViewModel advancedSearchViewModel) { _advancedSearchViewModel = advancedSearchViewModel; InitializeComponent(); this.DataContext = _advancedSearchViewModel; } } }   The View is going to be created in the constructor of the ViewModel and stored in a read only property.   public FrameworkElement View { get; private set; }   public AdvancedSearchViewModel(IServices services) { _services = services; View = new AdvancedSearchView(this); } The last thing the solution needs before we’ll wire things up is a new class, PossibleNode. This class will be used later to store the search results. The solution should look like this now:   Adding UI to the UI The extension should build and run now, although nothing is showing up in Blend yet. To enable the user to perform a search query add a TextBox and a ListBox to the AdvancedSearchView.xaml file. I’ve set the rows of the grid too to make them look a little better. Add the TextChanged event to the TextBox and the SelectionChanged event to the ListBox, we’ll need those later on. <Grid> <Grid.RowDefinitions> <RowDefinition Height="32" /> <RowDefinition Height="*" /> </Grid.RowDefinitions> <TextBox TextChanged="SearchQueryTextChanged" HorizontalAlignment="Stretch" Margin="4" Name="SearchQuery" VerticalAlignment="Stretch" /> <ListBox SelectionChanged="SearchResultSelectionChanged" HorizontalAlignment="Stretch" Margin="4" Name="SearchResult" VerticalAlignment="Stretch" Grid.Row="1" /> </Grid>   This will create a user interface like: To make the View show up in Blend it has to be registered with the WindowService. The GetService<T> method is used to get services from Blend, which are your entry points into Blend.When writing extensions you will encounter this method very often. In this case we’re asking for an IWindowService interface. The IWindowService interface serves events for changing windows and themes, is used for adding or removing resources and is used for registering and unregistering Palettes. All panes in Blend are palettes and are registered thru the RegisterPalette method. The first parameter passed to this method is a string containing a unique ID for the palette. This ID can be used to get access to the palette later. The second parameter is the View. The third parameter is a title for the pane. This title is shown when the pane is visible. It is also shown in the window menu of Blend. The last parameter is a KeyBinding. I have chosen Ctrl+Shift+F to call the Advanced Search pane. This value is also shown in the window menu of Blend.   services.GetService<IWindowService>().RegisterPalette( "AdvancedSearch", viewModel.View, "Advanced Search", new KeyBinding { Key = Key.F, Modifiers = ModifierKeys.Control | ModifierKeys.Shift } );   You can compiler and run now. After Blend starts you can hit Ctrl+Shift+F or go the windows menu to call the advanced search extension. Searching for controls The search has to be cleared on every change of the active document. The DocumentServices fires an event every time a new document is opened, a document is closed or another document view is selected. Add the following line to the constructor of the ViewModel to handle the ActiveDocumentChanged event:   _services.GetService<IDocumentService>().ActiveDocumentChanged += ActiveDocumentChanged;   And implement the ActiveDocumentChanged method:   private void ActiveDocumentChanged(object sender, DocumentChangedEventArgs e) { }   To get to the contents of the document we first need to get access to the “Objects and Timeline” pane. This pane is registered in the PaletteRegistry in the same way as this extension has registered itself. The palettes are accessible thru an associative array. All you need to provide is the Identifier of the palette you want. The Id of the “Objects and Timeline” pane is “Designer_TimelinePane”. I’ve included a list of the other default panes at the bottom of this article. Each palette has a Content property which can be cast to the type of the pane.   var timelinePane = (TimelinePane)_services.GetService<IWindowService>() .PaletteRegistry["Designer_TimelinePane"] .Content;   Add a private field to the top of the AdvancedSearchViewModel class to store the active SceneViewModel. The SceneViewModel is needed to set the current selection and to get the little icons for the type of control.   private SceneViewModel _activeSceneViewModel;   When the active SceneViewModel changes, the ActiveSceneViewModel is stored in this field. The list of possible nodes is cleared and an PropertyChanged event is fired for this list to notify the UI to clear the list. This will make the eventhandler look like this: private void ActiveDocumentChanged(object sender, DocumentChangedEventArgs e) { var timelinePane = (TimelinePane)_services.GetService<IWindowService>() .PaletteRegistry["Designer_TimelinePane"].Content;   _activeSceneViewModel = timelinePane.ActiveSceneViewModel; PossibleNodes = new List<PossibleNode>(); InvokePropertyChanged("PossibleNodes"); } The PossibleNode class used to store information about the controls found by the search. It’s a dumb data class with only 3 properties, the name of the control, the SceneNode and a brush used for the little icon. The SceneNode is the base class for every possible object you can create in Blend, like Brushes, Controls, Annotations, ResourceDictionaries and VisualStates. The entire PossibleNode class looks like this:   using System.Windows.Media; using Microsoft.Expression.DesignSurface.ViewModel;   namespace AdvancedSearch { public class PossibleNode { public string Name { get; set; } public SceneNode SceneNode { get; set; } public DrawingBrush IconBrush { get; set; } } }   Add these two methods to the AdvancedSearchViewModel class:   public void Search(string searchText) { } public void SelectElement(PossibleNode node){ }   Both these methods are going to be called from the view. The Search method performs the search and updates the PossibleNodes list.  The controls in the active document can be accessed thru TimeLineItemsManager class. This class contains a read only collection of TimeLineItems. By using a Linq query the possible nodes are selected and placed in the PossibleNodes list.   var timelineItemManager = new TimelineItemManager(_activeSceneViewModel); PossibleNodes = new List<PossibleNode>( (from d in timelineItemManager.ItemList where d.DisplayName.ToLowerInvariant().StartsWith( searchText.ToLowerInvariant()) select new PossibleNode() { IconBrush = d.IconBrush, SceneNode = d.SceneNode, Name = d.DisplayName }).ToList() ); InvokePropertyChanged(InternalConst.PossibleNodes);   The Select method is pretty straight forward. It contains two lines.The first to clear the selection. Otherwise the selected element would be added to the current selection. The second line selects the nodes. It is given a new array with the node to be selected.   _activeSceneViewModel.ClearSelections(); _activeSceneViewModel.SelectNodes(new[] { node.SceneNode });   The last thing that needs to be done is to wire the whole thing to the View. The two event handlers just call the Search and SelectElement methods on the ViewModel.   private void SearchQueryTextChanged(object sender, TextChangedEventArgs e) { _advancedSearchViewModel.Search(SearchQuery.Text); }   private void SearchResultSelectionChanged(object sender, SelectionChangedEventArgs e) { if(e.AddedItems.Count>0) { _advancedSearchViewModel.SelectElement(e.AddedItems[0] as PossibleNode); } }   The Listbox has to be bound to the PossibleNodes list and a simple DataTemplate is added to show the selection. The IconWithOverlay control can be found in the Microsoft.Expression.DesignSurface.UserInterface.Timeline.UI namespace in the Microsoft.Expression.DesignSurface assembly. The ListBox should look something like:   <ListBox SelectionChanged="SearchResultSelectionChanged" HorizontalAlignment="Stretch" Margin="4" Name="SearchResult" VerticalAlignment="Stretch" Grid.Row="1" ItemsSource="{Binding PossibleNodes}"> <ListBox.ItemTemplate> <DataTemplate> <StackPanel Orientation="Horizontal"> <tlui:IconWithOverlay Margin="2,0,10,0" Width="12" Height="12" SourceBrush="{Binding Path=IconBrush, Mode=OneWay}" /> <TextBlock Text="{Binding Name}"/> </StackPanel> </DataTemplate> </ListBox.ItemTemplate> </ListBox>   Compile and run. Inside Blend the extension could look something like below. What’s Next When you’ve got the extension running. Try placing breakpoints in the code and see what else is in there. There’s a lot to explore and build extension on. I personally would love an extension to search for resources. Last but not least, you can download the source of project here.  If you have any questions let me know. If you just want to use this extension, you can download the compiled dll here. Just extract the . zip into the /extensions folder of Expression Blend. Notes Target framework I ran into some issues when using the .NET Framework 4 Client Profile as a target framework. I got some strange error saying certain obvious namespaces could not be found, Microsoft.Expression in my case. If you run into something like this, try setting the target framework to .NET Framework 4 instead of the client version.   Identifiers of default panes Identifier Type Title Designer_TimelinePane TimelinePane Objects and Timeline Designer_ToolPane ToolPane Tools Designer_ProjectPane ProjectPane Projects Designer_DataPane DataPane Data Designer_ResourcePane ResourcePane Resources Designer_PropertyInspector PropertyInspector Properties Designer_TriggersPane TriggersPane Triggers Interaction_Skin SkinView States Designer_AssetPane AssetPane Assets Interaction_Parts PartsPane Parts Designer_ResultsPane ResultsPane Results

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  • When should assertions stay in production code?

    - by Carl Seleborg
    Hi all, There's a discussion going on over at comp.lang.c++.moderated about whether or not assertions, which in C++ only exist in debug builds by default, should be kept in production code or not. Obviously, each project is unique, so my question here is not so much whether assertions should be kept, but in which cases this is recommendable/not a good idea. By assertion, I mean: A run-time check that tests a condition which, when false, reveals a bug in the software. A mechanism by which the program is halted (maybe after really minimal clean-up work). I'm not necessarily talking about C or C++. My own opinion is that if you're the programmer, but don't own the data (which is the case with most commercial desktop applications), you should keep them on, because a failing asssertion shows a bug, and you should not go on with a bug, with the risk of corrupting the user's data. This forces you to test strongly before you ship, and makes bugs more visible, thus easier to spot and fix. What's your opinion/experience? Cheers, Carl See related question here

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  • How to fetch the data from binary log file and insert in our desired table in MySQL?

    - by Parth
    How to fetch the data from binary log file and insert in our desired table in MySQL? I am on my way of scripting a PHP code for Audit Trail, in this I encountered a situation that if there will be new table created then I will not be available with triggers for that new table and hence no tracking could be done for that, so if I code it to create three new triggers for this new table, then how will get the last change done in this table? Hence I found that Binary Log File can be helpfull for me in this case, to fetch the last change for this new table and insert it in tracking table... BUT HOW????

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  • How to change to a grouped table view in xcode without using Interface Builder

    - by Dave
    I have a table that I created within xcode so there is no nib file in this case. I want to make my table into the 'Grouped' style but im not sure how. I think it has somthing to do with the method below, the problem is Im not really sure how to call it, I do understand how methods work I'm just not too sure on where to start with this one: - (id)initWithFrame:(CGRect)frame style:(UITableViewStyle)UITableViewStyleGrouped So could someone tell me how to call it? The problem is that its not a method I wrote its a built in one so I could put that line into my header file but how would I use it in my implementation file? Thanks guys,

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  • Convert Chunk of Data into Tabular Format Using Perl

    - by neversaint
    I have a data that looks like this 1:SRX000566 Submitter: WoldLab Study: RNASeq expression profiling for ENCODE project(SRP000228) Sample: Human cell line GM12878(SRS000567) Instrument: Solexa 1G Genome Analyzer Total: 4 runs, 62.7M spots, 2.1G bases Run #1: SRR002055, 11373440 spots, 375323520 bases Run #2: SRR002063, 22995209 spots, 758841897 bases Run #3: SRR005091, 13934766 spots, 459847278 bases Run #4: SRR005096, 14370900 spots, 474239700 bases 2:SRX000565 Submitter: WoldLab Study: RNASeq expression profiling for ENCODE project(SRP000228) Sample: Human cell line GM12878(SRS000567) Instrument: Solexa 1G Genome Analyzer Total: 3 runs, 51.2M spots, 1.7G bases Run #1: SRR002052, 12607931 spots, 416061723 bases Run #2: SRR002054, 12880281 spots, 425049273 bases Run #3: SRR002060, 25740337 spots, 849431121 bases 3:SRX012407 Submitter: GEO Study: GSE17153: Illumina sequencing of small RNAs from C. elegans embryos(SRP001363) Sample: Caenorhabditis elegans(SRS006961) Instrument: Illumina Genome Analyzer II Total: 1 run, 3M spots, 106.8M bases Run #1: SRR029428, 2965597 spots, 106761492 bases Is there a compact way to convert them into tabular format (tab separated). Hence 1 entry/row per chunk. In these case 3 rows. I tried this but doesn't seem to work. perl -laF/\n/ -000ne"print join chr(9),@F" myfile.txt

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  • Access restriction on class due to restriction on required library rt.jar?

    - by sal
    I'm attempting to compile Java 1.4 code that was created by IBM's WSDL2Java on Java5 without recreating the stubs and saw this error in Eclipse. I'm under the assumption that the stubs created should just compile as long as the runtime jars are available (they are). Access restriction: The type QName is not accessible due to restriction on required library C:\Program Files\Java\jdk1.5.0_16\jre\lib\rt.jar The full classname is javax.xml.namespace.QName What exactly is going on here? Is this a case where I am trying to refactor a pig from sausage? Am I better off recreating the stubs?

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  • Using STL/Boost to initialize a hard-coded set<vector<int> >

    - by Hooked
    Like this question already asked, I'd like to initialize a container using STL where the elements are hard-coded in the cleanest manner possible. In this case, the elements are a doubly nested container: set<vector<int> > A; And I'd like (for example) to put the following values in: A = [[0,0,1],[0,1,0],[1,0,0],[0,0,0]]; C++0x fine, using g++ 4.4.1. STL is preferable as I don't use Boost for any other parts of the code (though I wouldn't mind an example with it!).

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  • When to log exception?

    - by Rune
    try { // Code } catch (Exception ex) { Logger.Log("Message", ex); throw; } In the case of a library, should I even log the exception? Should I just throw it and allow the application to log it? My concern is that if I log the exception in the library, there will be many duplicates (because the library layer will log it, the application layer will log it, and anything in between), but if I don't log it in the library, it'll be hard to track down bugs. Is there a best practices for this?

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