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  • Are "skip deltas" unique to svn?

    - by echinodermata
    The good folks who created the SVN version control system use a structure they refer to as "skip deltas" to store the revision history of files internally. A revision is stored as a delta against an earlier revision. However, revision N is not necessarily stored as a delta against revision N-1, like this: 0 <- 1 <- 2 <- 3 <- 4 <- 5 <- 6 <- 7 <- 8 <- 9 Instead, revision N is stored as a delta against N-f(N), where f(N) is the greatest power of two that divides N: 0 <- 1 2 <- 3 4 <- 5 6 <- 7 0 <------ 2 4 <------ 6 0 <---------------- 4 0 <------------------------------------ 8 <- 9 (Superficially it looks like a skip list but really it's not that similar - for instance, skip deltas are not interested in supporting insertion in the middle of the list.) You can read more about it here. My question is: Do other systems use skip deltas? Were skip deltas known/used/published before SVN, or did the creators of SVN invent it themselves?

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  • Local LINQtoSQL Database For Your Windows Phone 7 Application

    - by Tim Murphy
    There aren’t many applications that are of value without having some for of data store.  In Windows Phone development we have a few options.  You can store text directly to isolated storage.  You can also use a number of third party libraries to create or mimic databases in isolated storage.  With Mango we gained the ability to have a native .NET database approach which uses LINQ to SQL.  In this article I will try to bring together the components needed to implement this last type of data store and fill in some of the blanks that I think other articles have left out. Defining A Database The first things you are going to need to do is define classes that represent your tables and a data context class that is used as the overall database definition.  The table class consists of column definitions as you would expect.  They can have relationships and constraints as with any relational DBMS.  Below is an example of a table definition. First you will need to add some assembly references to the code file. using System.ComponentModel;using System.Data.Linq;using System.Data.Linq.Mapping; You can then add the table class and its associated columns.  It needs to implement INotifyPropertyChanged and INotifyPropertyChanging.  Each level of the class needs to be decorated with the attribute appropriate for that part of the definition.  Where the class represents the table the properties represent the columns.  In this example you will see that the column is marked as a primary key and not nullable with a an auto generated value. You will also notice that the in the column property’s set method It uses the NotifyPropertyChanging and NotifyPropertyChanged methods in order to make sure that the proper events are fired. [Table]public class MyTable: INotifyPropertyChanged, INotifyPropertyChanging{ public event PropertyChangedEventHandler PropertyChanged; private void NotifyPropertyChanged(string propertyName) { if(PropertyChanged != null) { PropertyChanged(this, new PropertyChangedEventArgs(propertyName)); } } public event PropertyChangingEventHandler PropertyChanging; private void NotifyPropertyChanging(string propertyName) { if(PropertyChanging != null) { PropertyChanging(this, new PropertyChangingEventArgs(propertyName)); } } private int _TableKey; [Column(IsPrimaryKey = true, IsDbGenerated = true, DbType = "INT NOT NULL Identity", CanBeNull = false, AutoSync = AutoSync.OnInsert)] public int TableKey { get { return _TableKey; } set { NotifyPropertyChanging("TableKey"); _TableKey = value; NotifyPropertyChanged("TableKey"); } } The last part of the database definition that needs to be created is the data context.  This is a simple class that takes an isolated storage location connection string its constructor and then instantiates tables as public properties. public class MyDataContext: DataContext{ public MyDataContext(string connectionString): base(connectionString) { MyRecords = this.GetTable<MyTable>(); } public Table<MyTable> MyRecords;} Creating A New Database Instance Now that we have a database definition it is time to create an instance of the data context within our Windows Phone app.  When your app fires up it should check if the database already exists and create an instance if it does not.  I would suggest that this be part of the constructor of your ViewModel. db = new MyDataContext(connectionString);if(!db.DatabaseExists()){ db.CreateDatabase();} The next thing you have to know is how the connection string for isolated storage should be constructed.  The main sticking point I have found is that the database cannot be created unless the file mode is read/write.  You may have different connection strings but the initial one needs to be similar to the following. string connString = "Data Source = 'isostore:/MyApp.sdf'; File Mode = read write"; Using you database Now that you have done all the up front work it is time to put the database to use.  To make your life a little easier and keep proper separation between your view and your viewmodel you should add a couple of methods to the viewmodel.  These will do the CRUD work of your application.  What you will notice is that the SubmitChanges method is the secret sauce in all of the methods that change data. private myDataContext myDb;private ObservableCollection<MyTable> _viewRecords;public ObservableCollection<MyTable> ViewRecords{ get { return _viewRecords; } set { _viewRecords = value; NotifyPropertyChanged("ViewRecords"); }}public void LoadMedstarDbData(){ var tempItems = from MyTable myRecord in myDb.LocalScans select myRecord; ViewRecords = new ObservableCollection<MyTable>(tempItems);}public void SaveChangesToDb(){ myDb.SubmitChanges();}public void AddMyTableItem(MyTable newScan){ myDb.LocalScans.InsertOnSubmit(newScan); myDb.SubmitChanges();}public void DeleteMyTableItem(MyTable newScan){ myDb.LocalScans.DeleteOnSubmit(newScan); myDb.SubmitChanges();} Updating existing database What happens when you need to change the structure of your database?  Unfortunately you have to add code to your application that checks the version of the database which over time will create some pollution in your codes base.  On the other hand it does give you control of the update.  In this example you will see the DatabaseSchemaUpdater in action.  Assuming we added a “Notes” field to the MyTable structure, the following code will check if the database is the latest version and add the field if it isn’t. if(!myDb.DatabaseExists()){ myDb.CreateDatabase();}else{ DatabaseSchemaUpdater dbUdater = myDb.CreateDatabaseSchemaUpdater(); if(dbUdater.DatabaseSchemaVersion < 2) { dbUdater.AddColumn<MyTable>("Notes"); dbUdater.DatabaseSchemaVersion = 2; dbUdater.Execute(); }} Summary This approach does take a fairly large amount of work, but I think the end product is robust and very native for .NET developers.  It turns out to be worth the investment. del.icio.us Tags: Windows Phone,Windows Phone 7,LINQ to SQL,LINQ,Database,Isolated Storage

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  • Which database to use for quickly and pygtk

    - by usher
    I'm writing application using quickly Pygtk and glade. this application should have database connection (such as MySQL) for reading and writing data from the local or outsourcing machine \ server. However, in my machine there is MySQL installed, but when releasing the app it sould be installed on another ubuntu machine, which may not have mysql and moreover not the same database with the required database name and structure.... So my questions are: Is it a good choice using mysql as database 1.2 If not what is? Is it posible to embeding mysql or other database program during the installation from ubuntu software center? 2.2 If it's posible: hwo(any tutorial?) Where to store secure data outside the mysql (or whatever) for conecting the database every time a user launch the application

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  • Microformats, Reviews and Duplicate Content

    - by Nicholas
    Let's say I have a site that sells widgets, and the URL structure is like so: /[type-of-widget]/[sub-type]/[widget-name]/ So, a URL for a widget might be: /screwdrivers/philips-screwdrivers/acme-big-screwdriver/ We show reviews on the widget page, and use the appropriate microformat data so Google knows it's a review, etc. Now, what if I want to show random reviews in the "sub-type" and "type-of-widget" landing pages? Will Google ding me for duplicate content, or is it smart enough to know (based on microformat data/etc.) that this is not duplicate content?

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  • How to design brain games [on hold]

    - by samesky
    I will wonder if anybody has some information about designing games for brain improvement. Recently lumosity is into a gear. I guess they research a lot or have experts. But is there any other research paper that is publicly available for designing the brain games ? Any equation or data that can help? Or what characteristics a brain game should have ? I am getting interested on this and search internet a lot, but unfortunately I could not find the core structure of it. It will really a helpful for me if somebody can give some information. Thank you.

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  • What happened to the this type of naming convention?

    - by Smith
    I have read so many docs about naming conventions, most recommending both Pascal and Camel naming conventions. Well, I agree to this, it's ok. This might not be pleasing to some, but I am just trying to get your opinion on why you name your objects and classes in a certain way. What happened to this type of naming conventions, and/or why are they bad? I want to name a structure, and I prefix it with "struct". My reason is that, with IntelliSense, I see all structures in one place, and anywhere I see the struct prefix, I know it's a "struct": structPerson structPosition another example is the enum, although I may not prefix it with "enum", but maybe with "enm": enmFruits enmSex again my reason is that in IntelliSense, I see all my enumerations in one place. Because .NET has so many built-in data structures, I think this helps me do less searching. Note that I used .NET in this example, but I welcome language agnostic answers.

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  • 3D array in a 2D array

    - by Smallbro
    Currently I've been using a 3D array for my tiles in a 2D world but the 3D side comes in when moving down into caves and whatnot. Now this is not memory efficient and I switched over to a 2D array and can now have much larger maps. The only issue I'm having now is that it seems that my tiles cannot occupy the same space as a tile on the same z level. My current structure means that each block has its own z variable. This is what it used to look like: map.blockData[x][y][z] = new Block(); however now it works like this map.blockData[x][y] = new Block(z); I'm not sure why but if I decide to use the same space on say the floor below it wont allow me to. Does anyone have any ideas on how I can add a z-axis to my 2D array? I'm using java but I reckon the concept carries across different languages.

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  • Advice on triple/quadruple-booting?

    - by professorfish
    I am currently running Windows 7 Home Premium x64 on my laptop. I would like to install more than one Linux distro, IN ADDITION TO Windows 7. How do I go about this, what do I need to be careful and aware of, is it possible? The specific distros I might eventually install: Definitely: Ubuntu (is it a good idea to install the Linux-Secure-Remix version?) Almost definitely: OpenSUSE Probably: Zorin Possibly: Arch Possibly: Fedora Possibly: FreeBSD Computer details: Successfully used WUBI for Ubuntu in the past Recently reinstalled Windows using the RECOVERY partition Windows 7 Home Premium x64 model: ASUS K53U series AMD Brazos Dual Core E450 1.65 GHz 750GB hard drive, currently partitioned into C: (300GB total, 246 GB free), D: (373GB - total, 167 GB free), and RECOVERY (the rest of the space, I think) 4GB RAM Can I be sure that GRUB will work, if WUBI has worked? In short, how do I go about triple- or quadruple-booting Windows 7, Ubuntu and other distros? What do I need to be aware of? How do I set up the partition structure? Thank you in advance

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  • Data structures for storing finger/stylus movements in drawing application?

    - by mattja?øb
    I have a general question about creating a drawing application, the language could be C++ or ObjectiveC with OpenGL. I would like to hear what are the best methods and practices for storing strokes data. Think of the many iPad apps that allow you to draw with your finger (or a stylus) or any other similar function on a desktop app. To summarize, the data structure must: be highly responsive to the movement store precise values (close in space / time) usable for rendering the strokes with complex textures (textures based on the dynamic of the stroke etc) exportable to a text file for saving/loading

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  • Stop myself from over-complicating applications

    - by stuartmclark
    Recently I worked on a fairly large project involving C# and MVVM. This application had around 160 projects in the solutions each seprarated into their own layers. As I have been working on this application for almost a year, building it from scratch as part of a team, I am now coming off that project and onto smaller more trivial projects. As I was beginning to develop a small in-house tool I found myself trying to mimic the larger applications structure and layering but in the end I just had a simple application with several DLLs which I know I wouldn't have done if I had not worked on that larger application before. I am just wondering if there are any techniques I can utilise to stop myself from turning a "code-behind" style trivial application into a full blown MVVM application? Or should I continue developing as I am and try to keep the unnecessary fluff out of the project?

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  • how to install gerix on ubuntu 12.04 using backtrack repositories?

    - by werever
    I got instructions from here, and I found several sites with similar instructions but somethig is wrong with the repositories on 12.04. This should work for 11.10 and previous versions. Any ideas how to install backtrack repos and some back track apps on 12.04? I read about downloading the .deb package for gerix and manually making the same folder structure that gerix uses on backtrack, then manually run the python script, but this way didn't work for me either. How can I get gerix installed and working on my Ubuntu 12.04 system?

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  • Data structures for a 3D array

    - by Smallbro
    Currently I've been using a 3D array for my tiles in a 2D world but the 3D side comes in when moving down into caves and whatnot. Now this is not memory efficient and I switched over to a 2D array and can now have much larger maps. The only issue I'm having now is that it seems that my tiles cannot occupy the same space as a tile on the same z level. My current structure means that each block has its own z variable. This is what it used to look like: map.blockData[x][y][z] = new Block(); however now it works like this map.blockData[x][y] = new Block(z); I'm not sure why but if I decide to use the same space on say the floor below it wont allow me to. Does anyone have any ideas on how I can add a z-axis to my 2D array? I'm using java but I reckon the concept carries across different languages.

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  • Github Feed affecting my WordPress installation? [on hold]

    - by saul
    Any idea how this fork is affecting my site? I went to verify my website log stats, and realized this may be the cause of a strange redirect constantly happening on my WordPress installation. Here's a line I found on my log: 54.81.91.95 - - [07/May/2014:22:52:08 -0400] "GET /category/selfie/feed/ HTTP/1.1" 200 1826 "-" "feedzirra http://github.com/pauldix/feedzirra/tree/master" And this is the Github fork (or however these are called). https://github.com/feedjira/feedjira/tree/master Basically, I think everytime I update my categories, (selfie in this case), I get redirected to install.php. Probably by triggering some GET function on that feed. to the best of my knowledge, this feed parses all url with this structure, blocking them, kind of like a DDoS attack?? Any ideas how to go about it??

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  • Should interface only be used for behavior and not to show logical data grouped together?

    - by jags
    Should an interface only be used to specify certain behavior? Would it be wrong to use interface to group logically related data? To me it looks like we should not use interface to group logically related data as structure seems a better fit. A class may be used but class name should indicate something like DTO so that user gets the impression that class does not have any behavior. Please let me know if my assumption is correct. Also, are there any exceptions where interface can be used to group logically related data?

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  • Paren-free PHP? [on hold]

    - by Ivan Curdinjakovic
    I stumbled upon the idea for paren-free ecmascript (https://brendaneich.com/2010/11/paren-free/), which is inspired by Go language. And it's simple, clean and cool - if you make braces required instead of recommended (and they are recommended everywhere anyway: http://www.php-fig.org/psr/psr-2/), then parenthesis are unneeded around control structure “heads”. It would work exactly the same in PHP. So, a piece of PHP code could look like this: if $someVar == 42 { doSomething(); } or: foreach $someArray as $key => $value { echo "$key: $value"; } It's a small, but nice step towards a nicer, cleaner syntax and removing unnecessary parts. The question is - would PHP community be willing to see the languange move in that direction? Would it be considered an improvement by majority, or are we too used to typing those parenthesis and unwilling to see any change in PHP syntax?

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  • What things to take into consideration when refactoring code?

    - by JustaPro
    Code refactoring is a "disciplined technique for restructuring an existing body of code, altering its internal structure without changing its external behavior" Could anyone explain this definition? I find it kind of blurry. Which is the best technique to do it? Are these the only ones? Which are the obstacles one would meet when refactoring code? What to take into consideration when switching between IDEs? Do tools which help refactoring exist? If yes, which one would you recommend using? Any references to links where I can find out more on this subject or to books that have been written are welcomed. The questions above are for any programming language, but specific examples are appreciated. Anything that would clarify this for me is.

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  • Manage own framework

    - by Develman
    I have developed my own little framework for webpages. And for different websites I had to change some parts of the framework respectively developed new features / improvements. But in some cases I missed to copy the changes in the original framework code. How do you manage your frameworks? I copy the complete framework to a library folder in my projects folder structure. So I have a copy of the framework in every project. I would like to have it on one place in order to modify / improve / bugfix it once and then distribute it on the projects.

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  • Android Dynamic 2D Map

    - by Deltharis
    My problem is, I want to create a 2D tiled map. Yes, I know it's been asked a lot. I've seen answers that propose the use of tiled however it only allows (or so it seems to me) to generate static maps that do not change once generated. And I need a large empty uniform space of empty tiles, upon which players may place various buildings (some spanning more than one tile and logically being the same one). How to approach this in Android? Do I make some kind of TableLayout, use arbitrarly large amount of rows and imageviews (with my emptyTile), than somehow work event-based changing of image ids from there? I'd think that only a portion of that map should be visible at a time, but I don't see how scrolling around could be the part of that structure.

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  • How to pass information across domains to ask for newsletter only once?

    - by Michal Stefanow
    Lets assume following scenario, I have two sites: example1.com example2.com When user visits 1 there is a prompt "please signup to a newsletter". Same thing happens when user visits 2. However when navigating from 1 to 2 I don't want signup form to be shown. My first thought were 3rd-party cookies, but it seems that they are blocked / not working: http://stackoverflow.com/questions/4701922/how-does-facebook-set-cross-domain-cookies-for-iframes-on-canvas-pages?rq=1 http://stackoverflow.com/questions/172223/how-do-i-set-cookies-from-outside-domains-inside-iframes-in-safari?rq=1 Another thought is to append #noshow for each URL but that would require some work - for instance a script that would intercept click / tap events and modify URL structure depending on the address. (but that seems hacky) I wonder if you know a robust well-established solution to this issue? Thanks

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  • If I use locks, can my algorithm still be lock-free?

    - by Joe Pension
    A common definition of lock-free is that at least one process makes progress. 1 If I have a simple data structure such as a queue, protected by a lock, then one process can always make progress, as one process can acquire the lock, do what it wants, and release it. So does it meet the definition of lock-free? 1 See eg M. Herlihy, V. Luchangco, and M. Moir. Obstruction-free synchronization: Double-ended queues as an example. In Distributed Computing, 2003. "It is lock-free if it ensures only that some thread always makes progress".

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  • Using linq to parse file [closed]

    - by Emaan Abdul majeed
    i am working parsing textfile using LINQ but got struc on it,its going outof range exception string[] lines = File.ReadAllLines(input); var t1 = lines .Where(l => !l.StartsWith("#")) .Select(l => l.Split(' ')) .Select(items => String.Format("{0}{1}{2}", items[1].PadRight(32), //items[1].PadRight(16) items[2].PadRight(32), items[3].PadRight(32))); var t2 = t1 .Select(l => l.ToUpper()); foreach (var t in t2) Console.WriteLine(t); and file is about 200 to 500 lines and i want to extract specific information so i need to split that information to different structure so how to do it this..

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  • Data-driven animations

    - by saadtaame
    Say you are using C/SDL for a 2D game project. It's often the case that people use a structure to represent a frame in an animation. The struct consists of an image and how much time the frame is supposed to be visible. Is this data sufficient to represent somewhat complex animation? Is it a good idea to separate animation management code and animation data? Can somebody provide a link to animations tutorials that store animations in a file and retrieve them when needed. I read this in a book (AI game programming wisdom) but would like to see a real implementation.

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  • Can you recommend a good test plan template?

    - by Ethel Evans
    Can you recommend a good test plan template for an agile testing team? I know there are templates for testing on the web and have already looked at some found by search engines, but I could really use something lightweight and something that has already been tried by skilled testers and is known to work well. Many templates I've seen give me the feeling that writing test documents is expected to be a third of the work that those testers are doing, but my team really prefers to use less documentation and more actual test writing. We use a wiki for documentation, so an approach that lends itself to living documents would be great. My hope is that using a more structured approach to test planning will increase the usefulness of my test plan while reducing the effort to create it by allowing me to think about the tests, and not the format and structure of the plan. My workplace does not have something already on hand, so whatever I start doing might be adopted by the company.

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  • Help comparing Cocos2d and Unity3d for this project [closed]

    - by Omega
    I will not go into details, but I would like to hear your opinions about this: Essentially, my project will be a 2d game, with lots of complex levels, where some might be simple and others might be a bit more deep, with physics, etc. We want to implement our very own online structure: logging in, leaderboards, achievements, friends etc with our own servers. This means no OpenFeint nor GameCenter at all. We expect this game to be very large in both graphics and audio. We wish to use in-app purchases. Now, we considered two options. Cocos2d and Unity3d. We need help deciding using the factors I mentioned before (networking, good performance even for a large game in terms of graphics and audio like this, in-app purchases, etc) which option would fit better this? Technically, both options can create 2d games. I'd like to hear your opinion.

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  • Can all code be represented as a series of Map / Filter / Reduce operations?

    - by Mongus Pong
    I have recently been refactoring large chunks of code and replacing them with Linq queries. Removing the language bias - Linq is essentially a set of Map / Filter and Reduce operations that operate on a sequence of data. This got me thinking, how far would I theoretically be able to take this. Would I be able to rewrite the whole code base into a series (or even a single) of Map / Filter and Reduce operations. Unfortunately I get paid to do useful stuff, so I haven't been able to experiment much further, but I can't think of any code structure that couldn't be re structured as such. Side effected code can be dealt with via monads.. Even output is essentially mapping memory addresses to screen addresses. Is there anything that couldn't be (theoretically) rewritten as a Linq query?

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