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  • Returning a lua table on SWIG call

    - by Tom J Nowell
    I have a class with a methodcalled GetEnemiesLua. I have bound this class to lua using SWIG, and I can call this method using my lua code. I am trying to get the method to return a lua table of objects. Here is my current code: void CSpringGame::GetEnemiesLua(){ std::vector<springai::Unit*> enemies = callback->GetEnemyUnits(); if( enemies.empty()){ lua_pushnil(ai->L); return; } else{ lua_newtable(ai->L); int top = lua_gettop(ai->L); int index = 1; for (std::vector<springai::Unit*>::iterator it = enemies.begin(); it != enemies.end(); ++it) { //key lua_pushinteger(ai->L,index);//lua_pushstring(L, key); //value CSpringUnit* unit = new CSpringUnit(callback,*it,this); ai->PushIUnit(unit); lua_settable(ai->L, -3); ++index; } ::lua_pushvalue(ai->L,-1); } } PushIUnit is as follows: void CTestAI::PushIUnit(IUnit* unit){ SWIG_NewPointerObj(L,unit,SWIGTYPE_p_IUnit,1); } To test this I have the following code: t = game:GetEnemiesLua() if t == nil then game:SendToConsole("t is nil! ") end The result is always 't is nil', despite this being incorrect. I have put breakpoints in the code and it is indeed going over the loop, rather than doing lua_pushnil. So how do I make my method return a table when called via lua?

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  • Silverlight ~ MVVM ~ Dynamic setting of Style property based on model value

    - by eponymous23
    I have a class called Question that represents a question and it's answer. I have an application that renders an ObservableCollection of Question objects. Each Question is rendered as a StackPanel that contains a TextBlock for the question verbiage, and a TextBox for the user to enter in an answer. The questions are rendered using an ItemsControl, and I have initially set the Style of the Questions's StackPanel using a StaticResource key called 'IncorrectQuestion' (defined in UserControl.Resources section of the page). In the UserControl.Resources section, I've also defined a key calld 'CorrectQuestion' which I need to somehow apply to the Question's StackPanel when the user correctly answers the question. My problem is I'm not sure how to dynamically change the Style of the StackPanel, specifically within the constraints of a ViewModel class (i.e. I don't want to put any style selection code in the View's code-behind). My Question class has an IsCorrect property which is accurately being set when the correction is answered. I'd like to somehow reflect the IsCorrect value in the form of a Style selection. How do I do that?

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  • Testing Hibernate DAO, without building the universe around it.

    - by Varun Mehta
    We have an application built using spring/Hibernate/MySQL, now we want to test the DAO layer, but here are a few shortcomings we face. Consider the use case of multiple objects connected to one another, eg: Book has Pages. The Page object cannot exist without the Book as book_id is mandatory FK in Page. For testing a Page I have to create a Book. This simple usecase is easy to manage, but if you start building a Library, till you don't create the whole universe surrounding the Book and Page, you cannot test it! So to test Page; Create Library Create Section Create Genre Create Author Create Book Create Page Now test Page. Is there an easy way to by pass this "universe creation" and just test he page object in isolation. I also want to be able to test HQLs related to Page. eg: SELECT new com.test.BookPage (book.id, page.name) FROM Book book, Page page. JUnit is supposed to run in isolation, so I have to write the whole test case to create the Page. Any tips will be useful.

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  • Store data in tableview to NSUserDefaults

    - by Jozef Vrana
    Tricks.h file #import "Tricks.h" @implementation Tricks static NSMutableArray *trickList = nil; +(NSMutableArray *)trickList { if(!trickList){ trickList = [[NSMutableArray alloc]init]; } return trickList; } @end Tricks.m file @interface Tricks : NSObject @property(strong, nonatomic) NSString *trickName; Method for adding objects to array -(IBAction)saveAction:(id)sender { Tricks *trick = [[Tricks alloc]init]; trick.trickName = self.trickLabel.text; [[Tricks trickList]insertObject:trick atIndex:0]; [self.navigationController popViewControllerAnimated:YES]; } In .h file of UITabelview class I am making a reference to tricks class, but I am sure there is error on this line. @property (strong, nonatomic) Tricks *tricks; In cellForRow method I am storing data _trick = [[NSMutableDictionary alloc]initWithObjectsAndKeys:trick,nil]; NSUserDefaults *defaults=[NSUserDefaults standardUserDefaults]; [defaults setObject:_trick forKey:@"numberArray"]; [defaults synchronize]; NSLog(@"%@",_trick); In .m class of UITableview in viewDidLoad I want to retrieve data if([[NSUserDefaults standardUserDefaults] objectForKey:@"numberArray"] != nil) { _tricks = [[NSUserDefaults standardUserDefaults] objectForKey:@"numberArray"]; } Thanks for advices

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  • how can i read the integer value from xml document in objective-c

    - by uttam
    this is my xml document, i want to use the value of id and mlsid in in my viewcontroller. how can i read it. <Table> <ID>1</ID> <MLSID>70980420</MLSID> <STREET_NO>776</STREET_NO> <STREET_NAME>Boylston</STREET_NAME> <AreaName>Back Bay</AreaName <Table> i have created one object file book which store the all value of xml data and then i put that objects in the array . now i am able to retrive the string value but not getting the integer value. this is my object class. @interface Book : NSObject { NSInteger ID; NSInteger MLSID //Same name as the Entity Name. } how to trieve the value of MLSID in the viewcontroller. or how to print it.

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  • Doing a global count of an object type (like Users), best practice?

    - by user246114
    Hi, I know keeping global counters is frowned upon in app engine. I am interested in getting some stats though, like once every 24 hours. For example, I'd like to count the number of User objects in the system once every 24 hours. So how do we do this? Do we simply keep a set of admin tool functions which do something like: SELECT FROM com.me.project.server.User; and just see what the size of the returned List is? This is kind of a bummer because the datastore would have to deserialize every single User instance to create the returned list, right? I could optimize this possibly by asking for only the keys to be returned, so the whole User object doesn't have to be deserialized. Then again, a global counter for # of users probably would create too much contention, because there probably won't be hundreds of signups a minute for the service I'm creating. How should we go about doing this? Getting my total number of users once a day is probably a pretty typical operation? Thank you

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  • Python OOP - object has no attribute

    - by user1744269
    I am attempting to learn how to program. I really do want to learn how to program; I love the building and design aspect of it. However, in Java and Python, I have tried and failed with programs as they pertain to objects, classes, methods.. I am trying to develop some code for a program, but im stumped. I know this is a simple error. However I am lost! I am hoping someone can guide me to a working program, but also help me learn (criticism is not only expected, but APPRECIATED). class Converter: def cTOf(self, numFrom): numFrom = self.numFrom numTo = (self.numFrom * (9/5)) + 32 print (str(numTo) + ' degrees Farenheit') return numTo def fTOc(self, numFrom): numFrom = self.numFrom numTo = ((numFrom - 32) * (5/9)) return numTo convert = Converter() numFrom = (float(input('Enter a number to convert.. '))) unitFrom = input('What unit would you like to convert from.. ') unitTo = input('What unit would you like to convert to.. ') if unitFrom == ('celcius'): convert.cTOf(numFrom) print(numTo) input('Please hit enter..') if unitFrom == ('farenheit'): convert.fTOc(numFrom) print(numTo) input('Please hit enter..')

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  • How do I make this Java code operate properly? [Multi-threaded, race condition]

    - by Fixee
    I got this code from a student, and it does not work properly because of a race condition involving x++ and x--. He added synchronized to the run() method trying to get rid of this bug, but obviously this only excludes threads from entering run() on the same object (which was never a problem in the first place) but doesn't prevent independent objects from updating the same static variable x at the same time. public class DataRace implements Runnable { static volatile int x; public synchronized void run() { for (int i = 0; i < 10000; i++) { x++; x--; } } public static void main(String[] args) throws Exception { Thread [] threads = new Thread[100]; for (int i = 0; i < threads.length; i++) threads[i] = new Thread(new DataRace()); for (int i = 0; i < threads.length; i++) threads[i].start(); for (int i = 0; i < threads.length; i++) threads[i].join(); System.out.println(x); // x not always 0! } } Since we cannot synchronize on x (because it is primitive), the best solution I can think of is to create a new static object like static String lock = ""; and enclose the x++ and x-- within a synchronized block, locking on lock. But this seems really awkward. Is there a better way?

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  • java class that simulates a simple database table

    - by ericso
    I have a collection of heterogenous data that I pull from a database table mtable. Then, for every unique value uv in column A, I compute a function of (SELECT * FROM mtable WHERE A=uv). Then I do the same for column B, and column C. There are rather a lot of unique values, so I don't want to hit the db repeatedly - I would rather have a class that replicates some of the functionality (most importantly some version of SELECT WHERE). Additionally, I would like to abstract the column names away from the class definition, if that makes any sense - the constructor should take a list of names as a parameter, and also, I suppose, a list of types (right now this is just a String[], which seems hacky). I'm getting the initial data from a RowSet. I've more or less done this by using a hashmap that maps Strings to lists/arrays of Objects, but I keep getting bogged down in comparisons and types, and am thinking that my current implementation really isn't as clean and clear as it could be. I'm pretty new to java, also, and am not sure if I'm not going down a completely incorrect path. Does anyone have any suggestions?

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  • XNA, C# - Check if a Vector2 path crosses another Vector2 path.

    - by Nick
    Hello all, I have an XNA question for those with more experience in these matters than myself (maths). Background: I have a game that implements a boundary class, this simply hosts 2 Vector2 objects, a start and an end point. The current implementation crudely handles collision detection by assuming boundaries are always vertical or horizontal, i.e. if start.x and end.x are the same check I am not trying to pass x etc. Ideally what I would like to implement is a method that accepts two Vector2 parameters. The first being a current location, the second being a requested location (where I would like to move it to assuming no objections). The method would also accept a boundary object. What the method should then do is tell me if I am going to cross the boundry in this move. this could be a bool or ideally something representing how far I can actually move. This empty method might explain better than I can in words. /// <summary> /// Checks the move. /// </summary> /// <param name="current">The current.</param> /// <param name="requested">The requested.</param> /// <param name="boundry">The boundry.</param> /// <returns></returns> public bool CheckMove(Vector2 current, Vector2 requested, Boundry boundry) { //return a bool that indicated if the suggested move will cross the boundry. return true; }

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  • How can I avoid garbage collection delays in Java games? (Best Practices)

    - by Brian
    I'm performance tuning interactive games in Java for the Android platform. Once in a while there is a hiccup in drawing and interaction for garbage collection. Usually it's less than one tenth of a second, but sometimes it can be as large as 200ms on very slow devices. I am using the ddms profiler (part of the Android SDK) to search out where my memory allocations come from and excise them from my inner drawing and logic loops. The worst offender had been short loops done like, for(GameObject gob : interactiveObjects) gob.onDraw(canvas); where every single time the loop was executed there was an iterator allocated. I'm using arrays (ArrayList) for my objects now. If I ever want trees or hashes in an inner loop I know that I need to be careful or even reimplement them instead of using the Java Collections framework since I can't afford the extra garbage collection. That may come up when I'm looking at priority queues. I also have trouble where I want to display scores and progress using Canvas.drawText. This is bad, canvas.drawText("Your score is: " + Score.points, x, y, paint); because Strings, char arrays and StringBuffers will be allocated all over to make it work. If you have a few text display items and run the frame 60 times a second that begins to add up and will increase your garbage collection hiccups. I think the best choice here is to keep char[] arrays and decode your int or double manually into it and concatenate strings onto the beginning and end. I'd like to hear if there's something cleaner. I know there must be others out there dealing with this. How do you handle it and what are the pitfalls and best practices you've discovered to run interactively on Java or Android? These gc issues are enough to make me miss manual memory management, but not very much.

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  • Can't call an object method. PHP reports variable undefined

    - by user1285697
    This is the weirdest bug! It is probably something silly, but I have no idea how to fix it. If anyone could help, I would be most grateful! I have three files, one is called items.php, another is called tableFunctions.php, and the third is called mysql.php. I use two global objects called 'mysql' and 'tableFunctions'. They are stored in the files 'mysql.php', and 'tableFunctions.php', respectively. In each file, I create an instance of its object, assigning it to the global variable $_mysql, or $_table. like this: In the file mysql.php: global $_mysql; $_mysql = new mysql(); In the file tableFunctions.php: global $_table; $_table = new tableFunctions(); Here's how it is supposed to work: The items.php file includes the tableFunctions.php file... Which in turn, needs the mysql.php file, so it includes it too. In the items.php file, I call the method getTable(), which is contained in the object tableFunctions.(and in the variable $_table.) Like this: $t = $_table->getTable('items'); The getTable function calls the method, arrayFromResult(), which is contained within in the object mysql.(and in the variable $_mysql.) Like this: $result = $_mysql->arrayFromResult($r); That's where I get the error. PHP says that the variable '$_mysql' is undefined, but I defined it in the 'mysql.php' file.(see above) I also included mysql.php with the following code: include_once 'mysql.php'; I have no idea what is wrong! If anyone can help that would be much appreciated. The source files can be downloaded with the following link: https://www.dropbox.com/sh/bjj2gyjsybym89r/YLxqyNvQdn

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  • What's wrong (or right) with this JS Object Pattern?

    - by unsane1
    Here's an example of the pattern I'm using in my javascript objects these days (this example relies on jQuery). http://pastie.org/private/ryn0m1gnjsxdos9onsyxg It works for me reasonably well, but I'm guessing there's something wrong, or at least sub-optimal about it, I'm just curious to get people's opinions. Here's a smaller, inline example of it: sample = function(attach) { // set internal reference to self var self = this; // public variable(s) self.iAmPublic = true; // private variable(s) var debug = false; var host = attach; var pane = { element: false, display: false } // public function(s) self.show = function() { if (!pane.display) { position(); $(pane.element).show('fast'); pane.display = true; } } self.hide = function() { if (pane.display) { $(pane.element).hide('fast'); pane.display = false; } } // private function(s) function init () { // do whatever stuff is needed on instantiation of this object // like perhaps positioning a hidden div pane.element = document.createElement('div'); return self; } function position() { var h = { 'h': $(host).outerHeight(), 'w': $(host).outerWidth(), 'pos': $(host).offset() }; var p = { 'w': $(pane.element).outerWidth() }; $(pane.element).css({ top: h.pos.top + (h.h-1), left: h.pos.left + ((h.w - p.w) / 2) }); } function log () { if (debug) { console.log(arguments); } } // on-instantiation let's set ourselves up return init(); } I'm really curious to get people's thoughts on this.

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  • Memcached: booking a fetch

    - by iBobo
    I would like to use getDelayed on the PHP Memcached extension but I think it's not implemented in the right way. Right now you ask for some keys and then retrieve all of them with fetch() and fetchAll(). But imagine a scenario where I need to retrieve 15 keys used in different parts of the page which I don't know in advance, but I can ask the various objects to give me the list. What I want is give the Memcached instance this list (each component would give its part) then later when I need them retrieve from the instance, but not all of them at once: each component would take the one it needs. Basically if I were to implement this I would prohibit using getDelayed alone and implement a bookGet($keys) method where you would add the keys to book (which actually calls getDelayed), and redefine get to handle these three cases: key is booked and retrieved - return the value; key is booked but not retrieved - go and force the fetch of the booked keys and return the correct value; key not booked - do a normal lookup. I want to know if this makes sense, your thoughts on the subject and if someone already implemented this or maybe PECL Memcached already works this way and actually the documentation doesn't explain it correctly.

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  • Hibernate Performance Best Practice?

    - by user829237
    Im writing a Web application using Hibernate 3. So, after a while i noticed that something was slow. So i tested hibernate profiler and found that hibernate will make unreasonably many db-calls for simple operation. The reason is ofcourse that i load an Object (this object has several "parents") and these "parents" have other "parents". So basicly hibernate loads them all, even though i just need the basic object. Ok, so i looked into lazy-loading. Which lead me into the Lazyloading-exception, because i have a MVC webapp. So now i'm a bit confused as to what is my best approach to this. Basicly all I need is to update a single field on an object. I already have the object-key. Should I: 1. Dig into Lazy-loading. And then rewrite my app for a open-session-view? 2. Dig into lazy-loading. And then rewrite my dao's to be more specific. E.g. writing DAO-methods that will return objects instanciated with only whats necessary for each use-case? Could be a lot of extra methods... 3. Scratch hibernate and do it myself? 4. Cant really think of other solutions right now. Any suggestions? What is the best practice?

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  • Does Entity Framework saves related classes automatically?

    - by herbatnic
    Let's assume that we have such classes public class A{ string someField { get; set; } public virtual B B {get; set; } } public class B { int someIntField {get; set; } [ForeignKey("Id")] [Required] public virtual A A { get; set; } } In code I create new instances for both of them and making relation like: A a = new A () { someField = "abcd"}; B b = new B () { someIntField = 42 }; A.B = b; B.A = a; Should I using DBContext to save both classes like that: using (var db = new myDbContext()) { myDbContext.As.Add(A); myDbContext.Bs.Add(B); myDBContext.SaveChanges(); } Or saving it like that: using (var db = new myDbContext()) { myDbContext.As.Add(A); myDbContext.SaveChanges(); } is enough to store related objects into database?

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  • No result when Rally.data.WsapiDataStore lacks permissions

    - by user1195996
    I'm calling Ext.create('Rally.data.WsapiDataStore', params), and looking for results with the load event. I'm requesting a number of objects across programs that the user may or may not have read permission for. This works fine for queries where the user has permissions. But in the case where the user does not have permission and presumably gets zero results back, the load event does not seem to fire at all. I would expect it to fire with the unsuccessful flag or else to return with empty results. Since I don't know that the request has failed, my program waits and waits. How can I tell if a this request fails to return because of security? BTW, looking at the network stats, I believe all my requests get a "200 OK" status back. Here is the method I use to create the various data stores: _createDataStore: function(params) { this.openRequests++; var createParams = { model: params.type, autoLoad: true, // So I can later determine which query type it is, and which program requestType: params.requestType == undefined ? params.type : params.requestType, program: this.program, listeners: { load: this._onDataLoaded, scope: this }, filters: params.filters, pageSize: params.pageSize, fetch: params.fetch, context: { project: this.project, projectScopeUp: false, projectScopeDown: true }, pageSize: 1 // We only need the count }; console.log('_createDataStore', this.program, createParams.requestType); Ext.create('Rally.data.WsapiDataStore', createParams); }, And here is the _onDataLoaded method: _onDataLoaded: function(store, data, successB) { console.log('_onDataLoaded', this.program, successB); ... I only see this function called for those queries for which the account has permissions.

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  • Retrieving an element by array index in jQuery vs the each() function.

    - by Alex Ciminian
    I was writing a "pluginable" function when I noticed the following behavior (tested in FF 3.5.9 with Firebug 1.5.3). $.fn.computerMove = function () { var board = $(this); var emptySquares = board.find('div.clickable'); var randPosition = Math.floor(Math.random() * emptySquares.length); emptySquares.each(function (index) { if (index === randPosition) { // logs a jQuery object console.log($(this)); } }); target = emptySquares[randPosition]; // logs a non-jQuery object console.log(target); // throws error: attr() not a function for target board.placeMark({'position' : target.attr('id')}); } I noticed the problem when the script threw an error at target.attr('id') (attr not a function). When I checked the log, I noticed that the output (in Firebug) for target was: <div style="width: 97px; height: 97px;" class="square clickable" id="8"></div> If I output $(target), or $(this) from the each() function, I get a nice jQuery object: [ div#8.square ] Now here comes my question: why does this happen, considering that find() seems to return an array of jQuery objects? Why do I have to do $() to target all over again? [div#0.square, div#1.square, div#2.square, div#3.square, div#4.square, div#5.square, div#6.square, div#7.square, div#8.square] Just a curiosity :).

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  • An issue on object orientation in php

    - by rabidmachine9
    Hello people, I have come up to issues while I'm trying to write some classes, here is an example: I have this class called TwitterGrub and I cant call it like that: $c = new TwitterGrub(); $c->twitterDisplay(); here is the class itself: <?php class TwitterGrub{ function twitterCapture($user = 'username',$password = 'pass') { $ch = curl_init("https://twitter.com/statuses/user_timeline.xml"); curl_setopt($ch, CURLOPT_HEADER, 1); curl_setopt($ch,CURLOPT_TIMEOUT, 30); curl_setopt($ch,CURLOPT_USERPWD,$user . ":" . $password); curl_setopt($ch,CURLOPT_RETURNTRANSFER,1); curl_setopt ($ch, CURLOPT_SSL_VERIFYPEER, 0); curl_setopt ($ch, CURLOPT_SSL_VERIFYHOST, 0); $result=curl_exec ($ch); $data = strstr($result, '<?'); $xml = new SimpleXMLElement($data); return $xml; } function twitterDisplay($twitNum = 2){ $xml = $this::twitterCapture(); for($i= 0; $i<$twitNum; $i++){ echo "<div class= 'curvebox'>".$xml->status[$i]->text."</div>"; } } } ?> The problem is that everytime I want to change the username or password I have to jump back to class definition and that makes things not modular... and in many ways it feels wrong. So the question is what would be the proper way to chance my username and password through the objects interface and then call twitterDisplay() method with the new data?Hope that makes sense. Thanks in advance

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  • Zoom in Java Swing application

    - by Shirky
    Hi there, I am looking for ways to zoom in a Java Swing application. That means that I would like to resize all components in a given JPanel by a given factor as if I would take an screenshot of the UI and just applied an "Image scale" operation. The font size as well as the size of checkboxes, textboxes, cursors etc. has to be adjusted. It is possible to scale a component by applying transforms to a graphics object: protected Graphics getComponentGraphics(Graphics g) { Graphics2D g2d=(Graphics2D)g; g2d.scale(2, 2); return super.getComponentGraphics(g2d); } That works as long as you don't care about self-updating components. If you have a textbox in your application this approach ceases to work since the textbox updates itself every second to show the (blinking) cursor. And since it doesn't use the modified graphics object this time the component appears at the old location. Is there a possibility to change a components graphics object permanently? There is also a problem with the mouse click event handlers. The other possibility would be to resize all child components of the JPanel (setPreferredSize) to a new size. That doesn't work for checkboxes since the displayed picture of the checkbox doesn't change its size. I also thought of programming my own layout manager but I don't think that this will work since layout managers only change the position (and size) of objects but are not able to zoom into checkboxes (see previous paragraph). Or am I wrong with this hypothesis? Do you have any ideas how one could achieve a zoomable Swing GUI without programming custom components? I looked for rotatable user interfaces because the problem seems familiar but I also didn't find any satisfying solution to this problem. Thanks for your help, Chris

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  • Why would gnu ld link order causes Signal 11 (SEGV) on startup?

    - by Benoit
    We are building a large application in C++ that includes the use of many (static) libraries. We have a problem where the application crashes on startup with a Signal 11, before we even reach main. After much debugging, we have observed that if we explicitly reference an object file so its link order is early, the program crashes on startup. If the file is referenced later (or not referenced at all), the program does not crash. To be clear, there is NO code invoked directly from this object file. However, as it is C++, there might be static objects that do get constructed (it's a CORBA IDL generated file). We use the -Wl,--start-group ... --end-group arguments to multi-pass link the symbols since the libraries are interdependent. Here is a representation of what I mean. This is what the linker's object file order is: Order 1 Order 2 Order 3 foo.o foo.o foo.o ... ... ... main.o main.o main.o crasher.o libA.o libA.o libA.o LibB.o LibB.o LibB.o LibC.o LibC.o LibC.o crasher.o Results: NO CRASH NO CRASH CRASH Does any one have an idea why the linkage order has an effect on the crash? It would be nice if we could force the crasher.o to link later, but we're really after an explanation. Also, is there a way to force the linker to place crasher.o towards the end? Just to add to the fun, in actuality, crasher.o is part of a Library in the --start/--end-group.

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  • How can I bind the same dependency to many dependents in Ninject?

    - by Mike Bantegui
    Let's I have three interfaces: IFoo, IBar, IBaz. I also have the classes Foo, Bar, and Baz that are the respective implementations. In the implementations, each depends on the interface IContainer. So for the Foo (and similarly for Bar and Baz) the implementation might read: class Foo : IFoo { private readonly IDependency Dependency; public Foo(IDependency dependency) { Dependency = dependency; } public void Execute() { Console.WriteLine("I'm using {0}", Dependency.Name); } } Let's furthermore say I have a class Container which happens to contain instances of the IFoo, IBar and IBaz: class Container : IContainer { private readonly IFoo _Foo; private readonly IBar _Bar; private readonly IBaz _Baz; public Container(IFoo foo, IBar bar, IBaz baz) { _Foo = foo; _Bar = bar; _Baz = baz; } } In this scenario, I would like the implementation class Container to bind against IContainer with the constraint that the IDependency that gets injected into IFoo, IBar, and IBaz be the same for all three. In the manual way, I might implement it as: IDependency dependency = new Dependency(); IFoo foo = new Foo(dependency); IBar bar = new Bar(dependency); IBaz baz = new Baz(dependency); IContainer container = new Container(foo, bar, baz); How can I achieve this within Ninject? Note: I am not asking how to do nested dependencies. My question is how I can guarantee that a given dependency is the same among a collection of objects within a materialized service. To be extremely explicit, I understand that Ninject in it's standard form will generate code that is equivalent to the following: IContainer container = new Container(new Foo(new Dependency()), new Bar(new Dependency()), new Baz(new Dependency())); I would not like that behavior.

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  • How to structure Javascript programs in complex web applications?

    - by mixedpickles
    Hi there. I have a problem, which is not easily described. I'm writing a web application that makes heavy usage of jquery and ajax calls. Now I don't have experience in designing the architecture for javascript programms, but I realize that my program has not a good structure. I think I have to many identifiers referring to the same (at least more or less) thing. Let's have an exemplary look at an arbitrary UI widget: The eventhandlers use DOM elements as parameters. The DOM element represents a widget in the browser. A lot of times I use jQuery objects (I think they are basically a wrapper around DOM elements) to do something with the widget. Sometimes they are used transiently, sometimes they are stored in a variable for later purposes. The ajax function calls use strings identifiers for these widgets. They are processed server side. Beside that I have a widget class whose instances represents a widget. It is instantiated through the new operator. Now I have somehow four different object identifiers for the same thing, which needs to be kept in sync until the page is loaded anew. This seems not to be a good thing. Any advice?

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  • How to solve this ?

    - by Karthick
    Hi all. I use the following code in java. It works well and it adds events into Google calendar. But in android it gives the Exception “Error connecting with login URI”.Can anyone help me to solve this?? CalendarService myService = new CalendarService("calendarTest"); String userName = "[email protected]"; String userPassword = "xxxxxxx"; // Create the necessary URL objects. try { metafeedUrl = new URL(METAFEED_URL_BASE + userName); eventFeedUrl = new URL(METAFEED_URL_BASE + userName + EVENT_FEED_URL_SUFFIX); } catch (MalformedURLException e) { // Bad URL strbuf.append(e.getMessage()); System.err.println("Uh oh - you've got an invalid URL."); e.printStackTrace(); return; } try { myService.setUserCredentials(userName, userPassword); // Demonstrate creating a single-occurrence event. CalendarEventEntry singleEvent = createSingleEvent(myService,"Event Title", "Event Description "); System.out.println("Successfully created event " +singleEvent.getTitle().getPlainText() ); // Demonstrate creating a quick add event. CalendarEventEntry quickAddEvent = createQuickAddEvent(myService,"Tennis with me June 22 3pm-3:30pm"); System.out.println("Successfully created quick add event " + quickAddEvent.getTitle().getPlainText()); } catch.......

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  • Obj-c method override/polymorphism problem

    - by Rod
    Ok, so I'm using Objective-C. Now, say I have: TopClass : NSObject - (int) getVal {return 1;} MidClass : TopClass - (int) getVal {return 2;} BotClass : MidClass - (int) getVal {return 3;} I then put objects of each type into an NSMutableArray and take one out. What I want to do is run the getVal func on the appropriate object type, but when I put id a = [allObjects objectAtIndex:0]; if ([a isKindOfClass:[TopClass class]]) { int i; i = [a getVal]; } I get firstly a warning about multiple methods called getVal (presumably because the compiler can't determine the actual object type until runtime). But more seriously I also get an error "void value not ignored as it should be" and it won't compile. If I don't try and use the return from [a getVal] then it compiles fine e.g. [a getval]; //obviously no good if I want to use the return value It will also work if I use isMemberOfClass statements to cast the object to a class before running the function e.g. if ([a isMemberOfClass:[BotClass]) i = [(BotClass*) a getVal]; But surely I shouldn't have to do this to get the functionality I require? Otherwise I'll have to put in a statement for every single subclass, and worse have to add a new line if I add a new sub class, which rather defeats the point of method overriding doesn't it? Surely there is a better way?

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