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  • Entityframework duplicate record on second insert

    - by Delysid
    I am building an application for recipe/meal planning, and i have come across a problem i cant seem to figure out. i have a table for units of measure, where i keep the used units in, i only want unique units in here (for grocery list calculation and so forth) but if i use a unit from the table on a recipe, the first time it is okay, nothing is inserted in units of measure, but the second time i get a "duplicate". i suspect it has something to do with entitykey, because the primary key is identity column on the sql server (2008 r2) for some reason it works to change the objectstate on some objects (courses, see code) and that does not generate a duplicate, but that does not work on the unit of measure my insert methods looks like this : public recipe Create(recipe recipe) { using (RecipeDataContext ctx = new RecipeDataContext()) { foreach (recipe_ingredient rec_ing in recipe.recipe_ingredient) { if (rec_ing.ingredient.ingredient_id == 0) { ingredient ing = (from _ing in ctx.ingredients where _ing.name == rec_ing.ingredient.name select _ing).FirstOrDefault(); if (ing != null) { rec_ing.ingredient_id = ing.ingredient_id; rec_ing.ingredient = null; } } if (rec_ing.unit_of_measure.unit_of_measure_id == 0) { unit_of_measure _uom = (from dbUom in ctx.unit_of_measure where dbUom.unit == rec_ing.unit_of_measure.unit select dbUom).FirstOrDefault(); if (_uom != null) { rec_ing.unit_of_measure_id = _uom.unit_of_measure_id; rec_ing.unit_of_measure = null; } } ctx.Recipes.AddObject(recipe); //for some reason it works to change object state of this, and not generate a duplicate ctx.ObjectStateManager.ChangeObjectState(recipe.courses[0], EntityState.Unchanged); } ctx.SaveChanges(); } return recipe; } My datamodel looks like this : http://i.imgur.com/NMwZv.png

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  • how to reverse an angle

    - by MissHalberd
    I am no mathematician, but I somehow got into game development as a hobby. Having never studied anything beyond basic math, I have a lot of trouble figuring out how to reverse the angle of something, facing to the opposite direction, among the X axis. One image says more than 1000 words though (specially uneducated words): http://img156.imageshack.us/i/wihwin.png/ I basically want to reverse the direction of cannon objects adhered to a robot. When the robot changes from facing right to facing left, I do (180 - angle) as everyone suggested me, but it reverses the angle...literally, making the cannons aim up when they are aiming down. So, I need to do something else, but it escapes my knowledge. Anyone would be so kind to help me with this? Oh, I use regular C by the way, in case there's something built-in specific to it. To put it in other words, I work in 2D, so I want an angle that is facing right to face left. 0 being "totally to the right", 180 "left", 90 "up" and 270 "down". I want something that is aiming with an angle of 91 to turn into 89 when reversed, literally. There's no Z axis present. EDIT: Thanks for the answers! Trying them out now. I'll post which one worked in a minute!

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  • Silverlight ~ MVVM ~ Dynamic setting of Style property based on model value

    - by eponymous23
    I have a class called Question that represents a question and it's answer. I have an application that renders an ObservableCollection of Question objects. Each Question is rendered as a StackPanel that contains a TextBlock for the question verbiage, and a TextBox for the user to enter in an answer. The questions are rendered using an ItemsControl, and I have initially set the Style of the Questions's StackPanel using a StaticResource key called 'IncorrectQuestion' (defined in UserControl.Resources section of the page). In the UserControl.Resources section, I've also defined a key calld 'CorrectQuestion' which I need to somehow apply to the Question's StackPanel when the user correctly answers the question. My problem is I'm not sure how to dynamically change the Style of the StackPanel, specifically within the constraints of a ViewModel class (i.e. I don't want to put any style selection code in the View's code-behind). My Question class has an IsCorrect property which is accurately being set when the correction is answered. I'd like to somehow reflect the IsCorrect value in the form of a Style selection. How do I do that?

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  • Store data in tableview to NSUserDefaults

    - by Jozef Vrana
    Tricks.h file #import "Tricks.h" @implementation Tricks static NSMutableArray *trickList = nil; +(NSMutableArray *)trickList { if(!trickList){ trickList = [[NSMutableArray alloc]init]; } return trickList; } @end Tricks.m file @interface Tricks : NSObject @property(strong, nonatomic) NSString *trickName; Method for adding objects to array -(IBAction)saveAction:(id)sender { Tricks *trick = [[Tricks alloc]init]; trick.trickName = self.trickLabel.text; [[Tricks trickList]insertObject:trick atIndex:0]; [self.navigationController popViewControllerAnimated:YES]; } In .h file of UITabelview class I am making a reference to tricks class, but I am sure there is error on this line. @property (strong, nonatomic) Tricks *tricks; In cellForRow method I am storing data _trick = [[NSMutableDictionary alloc]initWithObjectsAndKeys:trick,nil]; NSUserDefaults *defaults=[NSUserDefaults standardUserDefaults]; [defaults setObject:_trick forKey:@"numberArray"]; [defaults synchronize]; NSLog(@"%@",_trick); In .m class of UITableview in viewDidLoad I want to retrieve data if([[NSUserDefaults standardUserDefaults] objectForKey:@"numberArray"] != nil) { _tricks = [[NSUserDefaults standardUserDefaults] objectForKey:@"numberArray"]; } Thanks for advices

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  • Does Entity Framework saves related classes automatically?

    - by herbatnic
    Let's assume that we have such classes public class A{ string someField { get; set; } public virtual B B {get; set; } } public class B { int someIntField {get; set; } [ForeignKey("Id")] [Required] public virtual A A { get; set; } } In code I create new instances for both of them and making relation like: A a = new A () { someField = "abcd"}; B b = new B () { someIntField = 42 }; A.B = b; B.A = a; Should I using DBContext to save both classes like that: using (var db = new myDbContext()) { myDbContext.As.Add(A); myDbContext.Bs.Add(B); myDBContext.SaveChanges(); } Or saving it like that: using (var db = new myDbContext()) { myDbContext.As.Add(A); myDbContext.SaveChanges(); } is enough to store related objects into database?

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  • Python OOP - object has no attribute

    - by user1744269
    I am attempting to learn how to program. I really do want to learn how to program; I love the building and design aspect of it. However, in Java and Python, I have tried and failed with programs as they pertain to objects, classes, methods.. I am trying to develop some code for a program, but im stumped. I know this is a simple error. However I am lost! I am hoping someone can guide me to a working program, but also help me learn (criticism is not only expected, but APPRECIATED). class Converter: def cTOf(self, numFrom): numFrom = self.numFrom numTo = (self.numFrom * (9/5)) + 32 print (str(numTo) + ' degrees Farenheit') return numTo def fTOc(self, numFrom): numFrom = self.numFrom numTo = ((numFrom - 32) * (5/9)) return numTo convert = Converter() numFrom = (float(input('Enter a number to convert.. '))) unitFrom = input('What unit would you like to convert from.. ') unitTo = input('What unit would you like to convert to.. ') if unitFrom == ('celcius'): convert.cTOf(numFrom) print(numTo) input('Please hit enter..') if unitFrom == ('farenheit'): convert.fTOc(numFrom) print(numTo) input('Please hit enter..')

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  • Should Wordpress be used to create a real estate listing site?

    - by John
    I have a real estate agent client who wants a website to list the properties he's selling. Although there are great 3rd party web apps out there that do this, he adamantly demands that I recreate a simple and custom website for him. I can do this quickly with a php framework like Code Igniter that comes with MVC, data access objects and data bind controllers. The database would be straightforward: t_page: generic content pages t_property: for each property on the market, has fields like address, price, #of bed rooms etc.. However, the client has heard many great things about Wordpress, and strongly advises that I build his real estate site with it. I've only used Wordpress to create blogs and relatively straightforward websites. SO I dont know how effective it is as a real estate property content management system or how effective it is for users to search for real estate properties based on attributes such as "# of bedrooms, square footage, is basement finished etc..." So my question is, is it a good idea to build a real estate agent website with Wordpress? Or should I try harder to convince him to build it with web framework like Code Igniter?

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  • how can i read the integer value from xml document in objective-c

    - by uttam
    this is my xml document, i want to use the value of id and mlsid in in my viewcontroller. how can i read it. <Table> <ID>1</ID> <MLSID>70980420</MLSID> <STREET_NO>776</STREET_NO> <STREET_NAME>Boylston</STREET_NAME> <AreaName>Back Bay</AreaName <Table> i have created one object file book which store the all value of xml data and then i put that objects in the array . now i am able to retrive the string value but not getting the integer value. this is my object class. @interface Book : NSObject { NSInteger ID; NSInteger MLSID //Same name as the Entity Name. } how to trieve the value of MLSID in the viewcontroller. or how to print it.

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  • How can I bind the same dependency to many dependents in Ninject?

    - by Mike Bantegui
    Let's I have three interfaces: IFoo, IBar, IBaz. I also have the classes Foo, Bar, and Baz that are the respective implementations. In the implementations, each depends on the interface IContainer. So for the Foo (and similarly for Bar and Baz) the implementation might read: class Foo : IFoo { private readonly IDependency Dependency; public Foo(IDependency dependency) { Dependency = dependency; } public void Execute() { Console.WriteLine("I'm using {0}", Dependency.Name); } } Let's furthermore say I have a class Container which happens to contain instances of the IFoo, IBar and IBaz: class Container : IContainer { private readonly IFoo _Foo; private readonly IBar _Bar; private readonly IBaz _Baz; public Container(IFoo foo, IBar bar, IBaz baz) { _Foo = foo; _Bar = bar; _Baz = baz; } } In this scenario, I would like the implementation class Container to bind against IContainer with the constraint that the IDependency that gets injected into IFoo, IBar, and IBaz be the same for all three. In the manual way, I might implement it as: IDependency dependency = new Dependency(); IFoo foo = new Foo(dependency); IBar bar = new Bar(dependency); IBaz baz = new Baz(dependency); IContainer container = new Container(foo, bar, baz); How can I achieve this within Ninject? Note: I am not asking how to do nested dependencies. My question is how I can guarantee that a given dependency is the same among a collection of objects within a materialized service. To be extremely explicit, I understand that Ninject in it's standard form will generate code that is equivalent to the following: IContainer container = new Container(new Foo(new Dependency()), new Bar(new Dependency()), new Baz(new Dependency())); I would not like that behavior.

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  • Testing Hibernate DAO, without building the universe around it.

    - by Varun Mehta
    We have an application built using spring/Hibernate/MySQL, now we want to test the DAO layer, but here are a few shortcomings we face. Consider the use case of multiple objects connected to one another, eg: Book has Pages. The Page object cannot exist without the Book as book_id is mandatory FK in Page. For testing a Page I have to create a Book. This simple usecase is easy to manage, but if you start building a Library, till you don't create the whole universe surrounding the Book and Page, you cannot test it! So to test Page; Create Library Create Section Create Genre Create Author Create Book Create Page Now test Page. Is there an easy way to by pass this "universe creation" and just test he page object in isolation. I also want to be able to test HQLs related to Page. eg: SELECT new com.test.BookPage (book.id, page.name) FROM Book book, Page page. JUnit is supposed to run in isolation, so I have to write the whole test case to create the Page. Any tips will be useful.

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  • Memcached: booking a fetch

    - by iBobo
    I would like to use getDelayed on the PHP Memcached extension but I think it's not implemented in the right way. Right now you ask for some keys and then retrieve all of them with fetch() and fetchAll(). But imagine a scenario where I need to retrieve 15 keys used in different parts of the page which I don't know in advance, but I can ask the various objects to give me the list. What I want is give the Memcached instance this list (each component would give its part) then later when I need them retrieve from the instance, but not all of them at once: each component would take the one it needs. Basically if I were to implement this I would prohibit using getDelayed alone and implement a bookGet($keys) method where you would add the keys to book (which actually calls getDelayed), and redefine get to handle these three cases: key is booked and retrieved - return the value; key is booked but not retrieved - go and force the fetch of the booked keys and return the correct value; key not booked - do a normal lookup. I want to know if this makes sense, your thoughts on the subject and if someone already implemented this or maybe PECL Memcached already works this way and actually the documentation doesn't explain it correctly.

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  • java class that simulates a simple database table

    - by ericso
    I have a collection of heterogenous data that I pull from a database table mtable. Then, for every unique value uv in column A, I compute a function of (SELECT * FROM mtable WHERE A=uv). Then I do the same for column B, and column C. There are rather a lot of unique values, so I don't want to hit the db repeatedly - I would rather have a class that replicates some of the functionality (most importantly some version of SELECT WHERE). Additionally, I would like to abstract the column names away from the class definition, if that makes any sense - the constructor should take a list of names as a parameter, and also, I suppose, a list of types (right now this is just a String[], which seems hacky). I'm getting the initial data from a RowSet. I've more or less done this by using a hashmap that maps Strings to lists/arrays of Objects, but I keep getting bogged down in comparisons and types, and am thinking that my current implementation really isn't as clean and clear as it could be. I'm pretty new to java, also, and am not sure if I'm not going down a completely incorrect path. Does anyone have any suggestions?

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  • Doing a global count of an object type (like Users), best practice?

    - by user246114
    Hi, I know keeping global counters is frowned upon in app engine. I am interested in getting some stats though, like once every 24 hours. For example, I'd like to count the number of User objects in the system once every 24 hours. So how do we do this? Do we simply keep a set of admin tool functions which do something like: SELECT FROM com.me.project.server.User; and just see what the size of the returned List is? This is kind of a bummer because the datastore would have to deserialize every single User instance to create the returned list, right? I could optimize this possibly by asking for only the keys to be returned, so the whole User object doesn't have to be deserialized. Then again, a global counter for # of users probably would create too much contention, because there probably won't be hundreds of signups a minute for the service I'm creating. How should we go about doing this? Getting my total number of users once a day is probably a pretty typical operation? Thank you

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  • Can't call an object method. PHP reports variable undefined

    - by user1285697
    This is the weirdest bug! It is probably something silly, but I have no idea how to fix it. If anyone could help, I would be most grateful! I have three files, one is called items.php, another is called tableFunctions.php, and the third is called mysql.php. I use two global objects called 'mysql' and 'tableFunctions'. They are stored in the files 'mysql.php', and 'tableFunctions.php', respectively. In each file, I create an instance of its object, assigning it to the global variable $_mysql, or $_table. like this: In the file mysql.php: global $_mysql; $_mysql = new mysql(); In the file tableFunctions.php: global $_table; $_table = new tableFunctions(); Here's how it is supposed to work: The items.php file includes the tableFunctions.php file... Which in turn, needs the mysql.php file, so it includes it too. In the items.php file, I call the method getTable(), which is contained in the object tableFunctions.(and in the variable $_table.) Like this: $t = $_table->getTable('items'); The getTable function calls the method, arrayFromResult(), which is contained within in the object mysql.(and in the variable $_mysql.) Like this: $result = $_mysql->arrayFromResult($r); That's where I get the error. PHP says that the variable '$_mysql' is undefined, but I defined it in the 'mysql.php' file.(see above) I also included mysql.php with the following code: include_once 'mysql.php'; I have no idea what is wrong! If anyone can help that would be much appreciated. The source files can be downloaded with the following link: https://www.dropbox.com/sh/bjj2gyjsybym89r/YLxqyNvQdn

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  • XNA, C# - Check if a Vector2 path crosses another Vector2 path.

    - by Nick
    Hello all, I have an XNA question for those with more experience in these matters than myself (maths). Background: I have a game that implements a boundary class, this simply hosts 2 Vector2 objects, a start and an end point. The current implementation crudely handles collision detection by assuming boundaries are always vertical or horizontal, i.e. if start.x and end.x are the same check I am not trying to pass x etc. Ideally what I would like to implement is a method that accepts two Vector2 parameters. The first being a current location, the second being a requested location (where I would like to move it to assuming no objections). The method would also accept a boundary object. What the method should then do is tell me if I am going to cross the boundry in this move. this could be a bool or ideally something representing how far I can actually move. This empty method might explain better than I can in words. /// <summary> /// Checks the move. /// </summary> /// <param name="current">The current.</param> /// <param name="requested">The requested.</param> /// <param name="boundry">The boundry.</param> /// <returns></returns> public bool CheckMove(Vector2 current, Vector2 requested, Boundry boundry) { //return a bool that indicated if the suggested move will cross the boundry. return true; }

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  • Unsure how i load the right data into a tableview, chosen from a previous tableview.

    - by Bob
    I currently have two TableViewControllers. The first has seven objects, each day-name listed. Weekdays *mandag = [[Weekdays alloc] initWithName:@"Mandag" daylist:mondayArray]; Weekdays *tirsdag = [[Weekdays alloc] initWithName:@"Tirsdag" daylist:tuesdayArray]; Weekdays *onsdag = [[Weekdays alloc] initWithName:@"Onsdag" daylist:wedensdayArray]; Weekdays *torsdag = [[Weekdays alloc] initWithName:@"Torsdag" daylist:thursdayArray]; Weekdays *fredag = [[Weekdays alloc] initWithName:@"Fredag" daylist:fridayArray]; Weekdays *lordag = [[Weekdays alloc] initWithName:@"Lørdag" daylist:saturdayArray]; Weekdays *sondag = [[Weekdays alloc] initWithName:@"Søndag" daylist:sundayArray]; daylist being a NSMutableArray. The idea is: The name of the day is displayed on table-1. And the array (daylist) of each day is displayed on table-2 - when tabbed one a day. The first table, displaying the names is working fine: VisueltSkemaAppDelegate *appDelegate = (VisueltSkemaAppDelegate *)[[UIApplication sharedApplication] delegate]; Weekdays *ugeDag = (Weekdays *)[appDelegate.ugeDage objectAtIndex:indexPath.row]; cell.textLabel.text = ugeDag.name; return cell; However i thought i could do the same, for the second table - but i have been strugling with it for hours now. This is what i got: VisueltSkemaAppDelegate *appDelegate = (VisueltSkemaAppDelegate *)[[UIApplication sharedApplication] delegate]; Weekdays *ugeDag = (Weekdays *)[appDelegate.ugeDage objectAtIndex:indexPath.row]; cell.textLabel.text = [ugeDag.daylist objectAtIndex:indexPath.row]; return cell; Abit more of the code: http://pastebin.com/iW5AAJXt

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  • What's wrong (or right) with this JS Object Pattern?

    - by unsane1
    Here's an example of the pattern I'm using in my javascript objects these days (this example relies on jQuery). http://pastie.org/private/ryn0m1gnjsxdos9onsyxg It works for me reasonably well, but I'm guessing there's something wrong, or at least sub-optimal about it, I'm just curious to get people's opinions. Here's a smaller, inline example of it: sample = function(attach) { // set internal reference to self var self = this; // public variable(s) self.iAmPublic = true; // private variable(s) var debug = false; var host = attach; var pane = { element: false, display: false } // public function(s) self.show = function() { if (!pane.display) { position(); $(pane.element).show('fast'); pane.display = true; } } self.hide = function() { if (pane.display) { $(pane.element).hide('fast'); pane.display = false; } } // private function(s) function init () { // do whatever stuff is needed on instantiation of this object // like perhaps positioning a hidden div pane.element = document.createElement('div'); return self; } function position() { var h = { 'h': $(host).outerHeight(), 'w': $(host).outerWidth(), 'pos': $(host).offset() }; var p = { 'w': $(pane.element).outerWidth() }; $(pane.element).css({ top: h.pos.top + (h.h-1), left: h.pos.left + ((h.w - p.w) / 2) }); } function log () { if (debug) { console.log(arguments); } } // on-instantiation let's set ourselves up return init(); } I'm really curious to get people's thoughts on this.

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  • How can I avoid garbage collection delays in Java games? (Best Practices)

    - by Brian
    I'm performance tuning interactive games in Java for the Android platform. Once in a while there is a hiccup in drawing and interaction for garbage collection. Usually it's less than one tenth of a second, but sometimes it can be as large as 200ms on very slow devices. I am using the ddms profiler (part of the Android SDK) to search out where my memory allocations come from and excise them from my inner drawing and logic loops. The worst offender had been short loops done like, for(GameObject gob : interactiveObjects) gob.onDraw(canvas); where every single time the loop was executed there was an iterator allocated. I'm using arrays (ArrayList) for my objects now. If I ever want trees or hashes in an inner loop I know that I need to be careful or even reimplement them instead of using the Java Collections framework since I can't afford the extra garbage collection. That may come up when I'm looking at priority queues. I also have trouble where I want to display scores and progress using Canvas.drawText. This is bad, canvas.drawText("Your score is: " + Score.points, x, y, paint); because Strings, char arrays and StringBuffers will be allocated all over to make it work. If you have a few text display items and run the frame 60 times a second that begins to add up and will increase your garbage collection hiccups. I think the best choice here is to keep char[] arrays and decode your int or double manually into it and concatenate strings onto the beginning and end. I'd like to hear if there's something cleaner. I know there must be others out there dealing with this. How do you handle it and what are the pitfalls and best practices you've discovered to run interactively on Java or Android? These gc issues are enough to make me miss manual memory management, but not very much.

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  • determining the starting speed for an accelerated animation (in flash/actionscript but it's a math question)

    - by vulkanino
    This question burns my brain. I have an object on a plane, but for the sake of simplicity let's work just on a single dimension, thus the object has a starting position xs. I know the ending position xe. The object has to move from starting to ending position with an accelerated (acceleration=a) movement. I know the velocity the object has to have at the ending position (=ve). In my special case the ending speed is zero, but of course I need a general formula. The only unknown is the starting velocity vs. The objects starts with vs in xs and ends with ve in xe, moving along a space x with an acceleration a in a time t. Since I'm working with flash, space is expressed in pixels, time is expressed in frames (but you can reason in terms of seconds, it's easy to convert knowing the frames-per-second). In the animation loop (think onEnterFrame) I compute the new velocity and the new position with (a=0.4 for example): vx *= a (same for vy) x += vx (same for y) I want the entire animation to last, say, 2 seconds, which at 30 fps is 60 frames. Now you know that in 60 frames my object has to move from xs to xe with a constant deceleration so that the ending speed is 0. How do I compute the starting speed vs? Maybe there's a simpler way to do this in Flash, but I am now interested in the math/physics behind this.

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  • OpenGL multiple threads, variable handling [closed]

    - by toeplitz
    I have written an OpenGL program which runs in the following way: Main: - Initialize SDL - Create thread which has the OpenGL context: - Renderloop - Set camera (view) matrix with glUniform. - glDrawElements() .... etc. - Swapbuffers(); - Main SDL loop handling input events and such. - Update camera matrix of type glm::mat4. This is how I pass my camera object to the class that handles opengl. Camera *cam = new Camera(); gl.setCam(cam); where void setCam(Camera *camera) { this->camera = camera; } For rendering in the opengl context thread, this happens: glm::mat4 modelView = camera->view * model; glUniformMatrix4fv(shader->bindUniform("modelView"), 1, GL_FALSE, glm::value_ptr(modelView)); In the main program where my SDL and other things are handles I then recompute the view matrix. This his working fine without me using any mutex locks. Is this correct? On the other hand, I add objects to my scene by an "upload queue" and in this case I have to mutex lock my upload queue vector (vector class type) when adding items to it or else the program crashes. In summary: I recompute my matrix in a different thread and then use it in the opengl thread without any mutex lock. Why is this working? Edit: I think my question is similar to what was asked here: Should I lock a variable in one thread if I only need it's value in other threads, and why does it work if I don't?, only in my case it is even more simple with only one matrix being changed.

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  • How to solve this ?

    - by Karthick
    Hi all. I use the following code in java. It works well and it adds events into Google calendar. But in android it gives the Exception “Error connecting with login URI”.Can anyone help me to solve this?? CalendarService myService = new CalendarService("calendarTest"); String userName = "[email protected]"; String userPassword = "xxxxxxx"; // Create the necessary URL objects. try { metafeedUrl = new URL(METAFEED_URL_BASE + userName); eventFeedUrl = new URL(METAFEED_URL_BASE + userName + EVENT_FEED_URL_SUFFIX); } catch (MalformedURLException e) { // Bad URL strbuf.append(e.getMessage()); System.err.println("Uh oh - you've got an invalid URL."); e.printStackTrace(); return; } try { myService.setUserCredentials(userName, userPassword); // Demonstrate creating a single-occurrence event. CalendarEventEntry singleEvent = createSingleEvent(myService,"Event Title", "Event Description "); System.out.println("Successfully created event " +singleEvent.getTitle().getPlainText() ); // Demonstrate creating a quick add event. CalendarEventEntry quickAddEvent = createQuickAddEvent(myService,"Tennis with me June 22 3pm-3:30pm"); System.out.println("Successfully created quick add event " + quickAddEvent.getTitle().getPlainText()); } catch.......

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  • Using large transparent pictures as texture atlases

    - by azlisum
    i'm new to android programming and i'm trying to create a relatively big 2D game. I have to use lots of images and objects in my game so I decided to use OpenGL ES. I have several texture atlases, all of them saved as png's because of the transparency. I also know, but i'm not sure why, that I have to use images, which height and width is multiple of two. I test my game on an old HTC Hero running Android 2.3.3. When my picture atlases are 512x512 each, my game has a frame rate of between 50 to 60 fps. When I use 1024x1024 non transparent png, there is no problem - the FPS is again between 50 to 60 fps. But when i decide to use a 1024x1024 transperent PNG's my frame rate drops to 4,5 fps. Could this be a problem related to the age of the device i'm using for testing? These are the OpenGL functions I use each loop to draw batches: gl.glEnable(GL10.GL_TEXTURE_2D); gl.glEnable(GL10.GL_BLEND); gl.glBlendFunc(GL10.GL_SRC_ALPHA, GL10.GL_ONE_MINUS_SRC_ALPHA); //drawing happens here gl.glDisable(GL10.GL_BLEND); Thanks in advance :)

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  • Hibernate Performance Best Practice?

    - by user829237
    Im writing a Web application using Hibernate 3. So, after a while i noticed that something was slow. So i tested hibernate profiler and found that hibernate will make unreasonably many db-calls for simple operation. The reason is ofcourse that i load an Object (this object has several "parents") and these "parents" have other "parents". So basicly hibernate loads them all, even though i just need the basic object. Ok, so i looked into lazy-loading. Which lead me into the Lazyloading-exception, because i have a MVC webapp. So now i'm a bit confused as to what is my best approach to this. Basicly all I need is to update a single field on an object. I already have the object-key. Should I: 1. Dig into Lazy-loading. And then rewrite my app for a open-session-view? 2. Dig into lazy-loading. And then rewrite my dao's to be more specific. E.g. writing DAO-methods that will return objects instanciated with only whats necessary for each use-case? Could be a lot of extra methods... 3. Scratch hibernate and do it myself? 4. Cant really think of other solutions right now. Any suggestions? What is the best practice?

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  • How to structure Javascript programs in complex web applications?

    - by mixedpickles
    Hi there. I have a problem, which is not easily described. I'm writing a web application that makes heavy usage of jquery and ajax calls. Now I don't have experience in designing the architecture for javascript programms, but I realize that my program has not a good structure. I think I have to many identifiers referring to the same (at least more or less) thing. Let's have an exemplary look at an arbitrary UI widget: The eventhandlers use DOM elements as parameters. The DOM element represents a widget in the browser. A lot of times I use jQuery objects (I think they are basically a wrapper around DOM elements) to do something with the widget. Sometimes they are used transiently, sometimes they are stored in a variable for later purposes. The ajax function calls use strings identifiers for these widgets. They are processed server side. Beside that I have a widget class whose instances represents a widget. It is instantiated through the new operator. Now I have somehow four different object identifiers for the same thing, which needs to be kept in sync until the page is loaded anew. This seems not to be a good thing. Any advice?

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  • Strangest LINQ to SQL case I have ever seen

    - by kubaw
    OK, so this is the strangest issue in .net programming I have ever seen. It seems that object fields are serialized in .net web services in order of field initialization. It all started with Flex not accepting SOAP response from .net web service. I have found out that it was due to the order of serialized fields was statisfying the order of fields in declared serializable class. It had something to do with generic lists and LINQ to SQL but I can't find out what. This one is really hard to reproduce. Example to get the idea: [Serializable] public class SomeSample { public int A; public int B; public int C; } I was querying some data tables within asmx web service using linq and returning list of SomeSample objects: var r = (from ...... select new SomeSample { A = 1, C = 3 }).ToList(); Now the list was once more iterated and B field was applied some value (ex. 2). However the returned soap envelope contained following excerpt: <A>1</A><C>3</C><B>2</B> Please notice the order of serialization. If I initially initialized all fields: var r = (from ...... select new SomeSample { A = 1, B = 2, C = 3 }).ToList(); object was serialized in correct order. I must add, that in both cases the debugger shows exactly the same content of "r" variable. Am I losing my mind or is this normal behavior? Thanks in advance.

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