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  • How to get collision between two meshes in j2me 3d game

    - by Rishabh
    Hi, I am making an application for 3d ball balancing game on j2me, I need to move my 3d ball on my ball path. I can get both ball and path object as a mesh from m3g file. How I will know that my ball is in the path or not ? Is there any notification I can get for interaction of two meshes ? Thanks in advance...

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  • Browser Side Photo Editing Library

    - by echox
    Hi! Currently I'm searching for a free solution to simple edit some photos at the users browser. Resizing and Cropping would be mandatory. I'm not searching for an online service (for example SUMO or PIXLR which are great), because I want to include the software into a WYSIWYG Editor. JavaScript would be really nice, but it would have to work in IE 8. Pixastic is a great example, but works only in modern browsers (not IE 8 :-/) Any suggestions what I could use? Maybe setting up some kind of image processing service with ImageMagick and communicating with it through AJAX could also be an solution? Has anyone gained some experience with such a solution?

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  • 2D Platformer Collision Problems With Both Axes

    - by AusGat
    I'm working on a little 2D platformer/fighting game with C++ and SDL, and I'm having quite a bit of trouble with the collision detection. The levels are made up of an array of tiles, and I use a for loop to go through each one (I know it may not be the best way to do it, and I may need help with that too). For each side of the character, I move it one pixel in that direction and check for a collision (I also check to see if the character is moving in that direction). If there is a collision, I set the velocity to 0 and move the player to the edge of the tile. My problem is that if I check for horizontal collisions first, and the player moves vertically at more than one pixel per frame, it handles the horizontal collision and moves the character to the side of the tile even if the tile is below (or above) the character. If I handle vertical collision first, it does the same, except it does it for the horizontal axis. How can I handle collisions on both axes without having those problems? Is there any better way to handle collision than how I'm doing it?

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  • unresolved external symbol _D3D10CreateDeviceAndSwapChain@32 referenced in function "public: bool

    - by numerical25
    Having trouble creating my swap chain. I receive the following error. DX3dApp.obj : error LNK2019: unresolved external symbol _D3D10CreateDeviceAndSwapChain@32 referenced in function "public: bool __thiscall DX3dApp::InitDirect3D(void)" (?InitDirect3D@DX3dApp@@QAE_NXZ) Below is the code ive done so far. #include "DX3dApp.h" bool DX3dApp::Init(HINSTANCE hInstance, int width, int height) { mhInst = hInstance; mWidth = width; mHeight = height; if(!WindowsInit()) { return false; } if(!InitDirect3D()) { return false; } } int DX3dApp::Run() { MSG msg = {0}; while (WM_QUIT != msg.message) { while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE) == TRUE) { TranslateMessage(&msg); DispatchMessage(&msg); } Render(); } return (int) msg.wParam; } bool DX3dApp::WindowsInit() { WNDCLASSEX wcex; wcex.cbSize = sizeof(WNDCLASSEX); wcex.style = CS_HREDRAW | CS_VREDRAW; wcex.lpfnWndProc = (WNDPROC)WndProc; wcex.cbClsExtra = 0; wcex.cbWndExtra = 0; wcex.hInstance = mhInst; wcex.hIcon = 0; wcex.hCursor = LoadCursor(NULL, IDC_ARROW); wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1); wcex.lpszMenuName = NULL; wcex.lpszClassName = TEXT("DirectXExample"); wcex.hIconSm = 0; RegisterClassEx(&wcex); // Resize the window RECT rect = { 0, 0, mWidth, mHeight }; AdjustWindowRect(&rect, WS_OVERLAPPEDWINDOW, FALSE); // create the window from the class above mMainhWnd = CreateWindow(TEXT("DirectXExample"), TEXT("DirectXExample"), WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT, rect.right - rect.left, rect.bottom - rect.top, NULL, NULL, mhInst, NULL); if (!mMainhWnd) { return false; } ShowWindow(mMainhWnd, SW_SHOW); UpdateWindow(mMainhWnd); return true; } bool DX3dApp::InitDirect3D() { DXGI_SWAP_CHAIN_DESC scd; ZeroMemory(&scd, sizeof(scd)); scd.BufferCount = 1; scd.BufferDesc.Width = mWidth; scd.BufferDesc.Height = mHeight; scd.BufferDesc.Format = DXGI_FORMAT_B8G8R8A8_UNORM; scd.BufferDesc.RefreshRate.Numerator = 60; scd.BufferDesc.RefreshRate.Denominator = 1; scd.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT; scd.OutputWindow = mMainhWnd; scd.SampleDesc.Count = 1; scd.SampleDesc.Quality = 0; scd.Windowed = TRUE; HRESULT hr = D3D10CreateDeviceAndSwapChain(NULL,D3D10_DRIVER_TYPE_REFERENCE, NULL, 0, D3D10_SDK_VERSION, &scd, &mpSwapChain, &mpD3DDevice); if(!hr != S_OK) { return FALSE; } ID3D10Texture2D *pBackBuffer; return TRUE; } void DX3dApp::Render() { } LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { switch (message) { // Allow the user to press the escape key to end the application case WM_KEYDOWN: switch(wParam) { // Check if the user hit the escape key case VK_ESCAPE: PostQuitMessage(0); break; } break; // The user hit the close button, close the application case WM_DESTROY: PostQuitMessage(0); break; } return DefWindowProc(hWnd, message, wParam, lParam); }

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  • Google Chrome and (cache or memory leaks).

    - by Alexey Ogarkov
    Hello All, I have a big problem with Google Chrome and its memory. My app is displaying to user several image charts and reloads them every 10s. In the interval i have code like that var image = new Image(); var src = 'myurl/image'+new Date().getTime(); image.onload = function() { document.getElementById('myimage').src = src; image.onload = image.onabort = image.onerror = null; } image.src = src; So i have no memory leaks in Firefox and IE. Here the response headers for images Server Apache-Coyote/1.1 Vary * Cache-Control no-store (// I try no-cache, must-revalidate and so on here) Content-Type image/png Content-Length 11131 Date Mon, 31 May 2010 14:00:28 GMT Vary * taken from here In about:cache page there is no my cached images. If i enable purge-memory-button for chrome (--purge-memory-button parameter) it`s not help. Images is in PNG24. So i think that the problem is not in cache. May be Google Chrome is not releasing memory for old images. Please help. Any suggestions. Thanks.

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  • How to decomment an html/php webpage?

    - by Sam
    A crazy question: Imagine a webpage file called somepage.php And it contains some html php contents in my editor I see: <html><head></head><body> <?=$welcome . $essay . $thatsAllForNowFolks . $footer ?> <!-- Blue Ball Bell Blow Bows Bats Beef Bark Bill Boss --> </body></html> When I browse my site I see those comments in the final result, while I only want that comment to be only in my editor for my secretive inspirations and don't want the whole world to know what I'm thinking when I'm developing, as well as I see those comments for any and all my website visitors as wasted bandwitch of internet speed. How do I decomment my entire html/php files at the moment the html is served? Ideas, code and suggestions are much appreciated. My thanks in advance...

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  • Practical ways around the GPL?

    - by Daniel
    My company makes an extremely specialized piece of software which costs a lot of money for those few who need it. On our current release we have no choice but to use a few libraries which are released only under the GPL. Releasing the code is not an option and it would take months, if not years to implement the functionality the libraries provide. What do companies do in this situation? Are there practical and legal ways around the GPL?

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  • html css image alignment

    - by computerpro007
    Hi All, I have a question regarding image alignment with CSS. For example I have created a css class as below: .link { background: url("images/image1.gif") scroll right; } and below is the markup <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd"> <html> <head> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> <title>Untitled Document</title> <p class="link">This is a link</p> </head> <body> </body> </html> When I check in the browser I get the image on the text. I want it after the text i mean This is a link (this is where I want the image to appear)

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  • Completely remove ViewState for specific pages

    - by Kerido
    Hi everybody, I have a site that features some pages which do not require any post-back functionality. They simply display static HTML and don't even have any associated code. However, since the Master Page has a <form runat="server"> tag which wraps all ContentPlaceHolders, the resulting HTML always contains the ViewState field, i.e: <input type="hidden" id="__VIEWSTATE" value="/wEPDwUKMjEwNDQyMTMxM2Rk0XhpfvawD3g+fsmZqmeRoPnb9kI=" /> I realize, that when decrypted, this string corresponds to the <form> tag which I cannot remove. However, I would still like to remove the ViewState field for pages that only display static HTML. Is it possible?

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  • How to reduce UIImage size to a maximum as possible

    - by Tharindu Madushanka
    I am using following code to resize the image. Resize a UIImage Right Way And I use interpolation quality as kCGInterpolationLow. And then I use UIImageJPEGRepresentation(image,0.0) to get the NSData of that image. Still its a little bit high in size around 100kb. when I send it over the network. Can I reduce it further. If I am to reduce it more what could I do ? Thanks and Kind Regards,

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  • GUI system architecture?

    - by topright
    I'm designing GUI (graphical user interface) system for a game engine (C++). Idea is to create a heirarchy of GUI controllers like Focusable, Hoverable, Dragable etc. Every GUI component can attach multiple controllers, they modify component's behaviour. I think it gives flexible system and protects from code duplication. Different instances of the same GUI class can have different complex behaviours (may be, even change it dynamically), so this approach looks practical. The other choice is to add focused, hovered, dragged etc. flags in the base GUI component class. It looks like overhead and not that flexible. Another solution is to use Decorator pattern and wrap objects with FocusDecorator, HoverDecorator etc. Maintaining such system looks a bit harder. Question: What are pitfalls in my solution? May be you have seen a better approaches in GUI systems? What are the best ways of implementing such flexible complex system?

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  • JQuery: $(window).resize() doesn't work on Load

    - by Nicki
    I noticed that the following JQuery code doesn't run on the page load, but instead, it only runs after the page loads and I change the size of my browser window. $(window).resize(function() { ... // dynamically set the height of some div based on the browser viewpoint height }); Question: How do I get the code above to also run when the page loads?

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  • tweak CSS to expand header

    - by every_answer_gets_a_point
    for this site: http://yoursdproperty.com/ do you see how there some extra white space all the way at the top? how would i expand that image to get rid of that space? The weird thing is that the flash file that runs the header images has already been changed by me to be the width of the page. Something in the CSS though makes it the old size of 940 wide. please note that im only interested in making adjustments to the css or html, not flash or javascript

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  • Django "Error: cannot import name escape" on windows

    - by Sam
    I cannot run the dev server because of this error ("Error: cannot import name escape"). I assume its because of modifications I've done to the project, but i have no idea how to find where the error is originating from to fix it. I don't import anything called escape anywhere. Update Using django-admin.py rather than the projects manage.py, don't know why... Update 2 Now manage.py is working. This may be because I had a file called email.py which was trying to import email.mime.text (ie trying to import itself) renaming to sendemail.py solved this problem.

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  • Most efficient algorithm for mesh-level, optimal occlusion culling?

    - by Fredriku73
    I am new to culling. On a first glance, it seems that most occlusion culling algorithms are object-level, not examining single meshes, which would be practical for game rendering. What I am looking for is an algorithm that culls all meshes within a single object that are occluded for a given viewpoint, with high accuracy. It needs to be at least O(n log n), a naive mesh-by-mesh comparison (O(n^2)) is too slow. I notice that the Blender GUI identifies the occluded meshes for you in real-time, even if you work with large objects of 10,000+ meshes. What algorithm is used there, pray tell?

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  • whJavaScript: how to create a JS event that requires 2 seperate JS files to be loaded first while d

    - by Teddyk
    I want to perform asynchronous JavaScript downloads of two files that have dependencies attached to them. function addScript(url) { var script = document.createElement('script'); script.src = url; document.getElementsByTagName('head')[0].appendChild(script); } addScript('http://google.com/gmaps.js'); addScript('http://jquery.com/jquery.js'); function requiresJQuery() { ... } function requiresGmaps() { ... } function requiresBothJQueryGmaps() { ... } // do some work that has no dependencies on either JQuery or Google maps ... // now call a function that requires Gmaps to be loaded if (GmapsIsLoaded) { requiresGmaps(); } // then do something that requires both JQuery & Gmaps (or wait until they are loaded) if (JQueryAndGmapsIsLoaded) { requiresBothJQueryGmaps(); } Question: How can I create an event to indicate when: JQuery is loaded? Google Maps is loaded JQuery & Google Maps are both loaded?

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  • how to develop complete software suite/platform ?

    - by fwfwfw
    here's an example of a company selling complete software suite/platform www.ql2.com/technology/platform.php i wonder how are such suite/platforms developped ? do you have to use J2EE ? i am more interested in how this company is able to produce their own proprietary WebQL language. www.automationanywhere.com/products/AAServer.htm is another similar company selling "servers"....how are such proprietary servers developped with Java technology ?

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  • How to get started with embedded systems in the airline or submarine industries?

    - by Jason
    Hi, Not 100% sure how to frame this question but here goes... I currently work as a Rails developer but want to work on more substancial / "meaty" projects and have always been very interested in embedded systems, especially systems that run on aircraft and especially submarines.....I know strange combination. I have been doing some searching & found lockheed martin produces a lot of underwater systems for various navys around the world e.g. http://www.naval-technology.com/projects/nssn/ However, there is very little information about what software is used within these systems, what OS's they use or anything else "technical", presume there is a lot of C / C++ involved but that is just a guess... so its hard to know where to even begin learning what is required to potential work in these areas. Just wondering if anyone has any experiance working with or more information about embeddeed systems in either the airline (onboard flight systems) or especially submarine systems? Thanks!

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  • Ruby vs Lua as scripting language for C++

    - by bl00dshooter
    I am currently building a game server (not an engine), and I want it to be extendable, like a plugin system. The solution I found is to use a scripting language. So far, so good. I'm not sure if I should use Ruby or Lua. Lua is easier to embed, but Ruby has a larger library, and better syntax (in my opinion). The problem is, there is no easy way I found to use Ruby as scripting language with C++, whereas it's very easy with Lua. Toughs about this? Suggestions for using Ruby as scripting language (I tried SWIG, but it isn't nearly as neat as using Lua)? Thanks.

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