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  • Three ways to upload/post/convert iMovie to YouTube

    - by user44251
    For Mac users, iMovie is probably a convenient tool for making, editing their own home movies so as to upload to YouTube for sharing with more people. However, uploading iMovie files to YouTube can't be always a smooth run, I did notice many people complaining about it. This article is delivered for guiding those who are haunted by the nightmare by providing three common ways to upload iMovie files to YouTube. YouTube and iMovie YouTube is the most popular video sharing website for users to upload, share and view videos. It empowers anyone with an Internet connection the ability to upload video clips and share them with friends, family and the world. Users are invited to leave comments, pick favourites, send messages to each other and watch videos sorted into subjects and channels. YouTube accepts videos uploaded in most container formats, including WMV (Windows Media Video), 3GP (Cell Phones), AVI (Windows), MOV (Mac), MP4 (iPod/PSP), FLV (Adobe Flash), MKV (H.264). These include video codecs such as MP4, MPEG and WMV. iMovie is a common video editing software application comes with every Mac for users to edit their own home movies. It imports video footage to the Mac using either the Firewire interface on most MiniDV format digital video cameras, the USB port, or by importing the files from a hard drive where users can edit the video clips, add titles, and add music. Since 1999, eight versions of iMovie have been released by Apple, each with its own functions and characteristic, and each of them deal with videos in a way more or less different. But the most common formats handled with iMovie if specialty discarded as far as to my research are MOV, DV, HDV, MPEG-4. Three ways for successful upload iMovie files to YouTube Solution one and solution two suitable for those who are 100 certainty with their iMovie files which are fully compatible with YouTube. For smooth uploading, you are required to get a YouTube account first. Solution 1: Directly upload iMovie to YouTube Step 1: Launch iMovie, select the project you want to upload in YouTube. Step 2: Go to the file menu, click Share, select Export Movie Step 3: Specify the output file name and directory and then type the video type and video size. Solution 2: Post iMovie to YouTube straightly Step 1: Launch iMovie, choose the project you want to post in YouTube Step 2: From the Share menu, choose YouTube Step 3: In the pop-up YouTube windows, specify the name of your YouTube account, the password, choose the Category and fill in the description and tags of the project. Tick Make this movie more private on the bottom of the window, if possible, to limit those who can view the project. Click Next, and then click Publish. iMovie will automatically export and upload the movie to YouTube. Step 4: Click Tell a Friend to email friends and your family about your film. You are also allowed to copy the URL from Tell a Friend window and paste it into an email you created in your favourite email application if you like. Anyone you send to email to will be able to follow the URL directly to your movie. Note: Videos uploaded to YouTube are limited to ten minutes in length and a file size of 2GB. Solution 3: Upload to iMovie after conversion If neither of the above mentioned method works, there is still a third way to turn to. Sometimes, your iMovie files may not be recognized by YouTube due to the versions of iMovie (settings and functions may varies among versions), video itself (video format difference because of file extension, resolution, video size and length), compatibility (videos that are completely incompatible with YouTube). In this circumstance, the best and reliable method is to convert your iMovie files to YouTube accepted files, iMovie to YouTube converter will be inevitably the ideal choice. iMovie to YouTube converter is an elaborately designed tool for convert iMovie files to YouTube workable WMV, 3GP, AVI, MOV, MP4, FLV, MKV for smooth uploading with hard-to-believe conversion speed and second to none output quality. It can also convert between almost all popular popular file formats like AVI, WMV, MPG, MOV, VOB, DV, MP4, FLV, 3GP, RM, ASF, SWF, MP3, AAC, AC3, AIFF, AMR, WAV, WMA etc so as to put on various portable devices, import to video editing software or play on vast amount video players. iMovie to YouTube converter can also served as an excellent video editing tool to meet your specific program requirements. For example, you can cut your video files to a certain length, or split your video files to smaller ones and select the proper resolution suitable for demands of YouTube by Clip or Settings separately. Crop allows you to cut off unwanted black edges from your videos. Besides, you can also have a good command of the whole process or snapshot your favourite pictures from the preview window. More can be expected if you have a try.

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  • Silverlight Cream for March 08, 2010 -- #809

    - by Dave Campbell
    In this Issue: Michael Washington, Tim Greenfield, Bobby Diaz(-2-), Glenn Block(-2-), Nikhil Kothari, Jianqiang Bao(-2-), and Christopher Bennage. Shoutouts: Adam Kinney announced a Big update for the Project Rosetta site today Arpit Gupta has opened a new blog with a great logo: I think therefore I am dangerous :) From SilverlightCream.com: DotNetNuke Silverlight Traffic Module If it's DNN and Silverlight, it has to be my buddy Michael Washington :) ... Michael has combined those stunning gauges you've seen with website traffic... just too cool!... grab the code and display yours too! Cool demonstration of Silverlight VideoBrush This is a no-code post by Tim Greenfield, but I like the UX on this Jigsaw Puzzle page... and you can make your own. Introducing the Earthquake Locator – A Bing Maps Silverlight Application, part 1 Bobby Diaz has an informative post up on combining earthquake data with BingMaps in Silverlight 3... check it out, the grab the recently posted Live Demo and Source Code Adding Volcanos and Options - Earthquake Locator, part 2 Bobby Diaz also added volcanic activity to his earthquake BinMaps app, and updated the downloadable code and live demo. Building Hello MEF – Part IV – DeploymentCatalog Glenn Block posted a pair of MEF posts yesterday... made me think I missed one :) .. the first one is about the DeploymentCatalog. Note he is going to be using the CodePlex bits in his posts. Building HelloMEF – Part V – Refactoring to ViewModel Glenn Block's part V is about MEF and MVVM -- no, really! ... he is refactoring MVVM into the app with a nod to Josh Smith and Laurent Bugnion... get your head around this... The Case for ViewModel Nikhil Kothari has a post up about the ViewModel, and how it facilitates designer/developer workflow, jumpstarts development, improves scaling, and makes asynch programming development simpler MMORPG programming in Silverlight Tutorial (12)Map Instance (Part I) Jianqiang Bao has part 12 of his MMORPG game up... this one is showing how to deal with obstuctions on maps. MMORPG programming in Silverlight Tutorial (13)Perfect moving mechanism Jianqiang Bao also has part 13 up, and this second one is about sprite movement around the obstructions. 1 Simple Step for Commanding in Silverlight Christopher Bennage blogged about Commanding in Silverlight, he begins with a blog post about commands in Silverlight 4 then goes on to demonstrate the Caliburn way of doing commanding. Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    MIX10

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  • Apache VirtualHosts define php.ini but extend main php.ini

    - by Hosh Sadiq
    I have a main php.ini file and am wondering if it is possible to specify a custom php.ini for a virtualhost, but this php.ini would extend the main php.ini file, so that only the specified settings are overridden and everything else is taken the main php.ini. For example: I have my main php.ini file in /etc/php5/php.ini, containing all the defaults. Let's say this has everything as default so e.g. allow_url_fopen = On allow_url_include = Off Then I have my virtualhost located at /home/user/php.ini and this contains the following: allow_url_fopen = Off This php would run with first the php.ini in /etc/php5/php.ini then the settings that are in /home/user/php.ini resulting in a configuration where both allow_url_fopen and allow_url_include are set to Off. Edit: Also, if /home/user/php.ini does not exist, it would default back to /etc/php5/php.ini

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  • Rosetta Stone Network V3 doesn't recognize built-in microphone in OSX Lion

    - by zarose
    I am using Rosetta Stone Network V3 on an early 2011 MacBook Pro running OSX Lion 10.7.3. When I log in, select a language and level, and then a lesson, I am prompted to select a microphone. The built in microphone doesn't show up, yet I've used it multiple times for other applications. I heard from another user that it doesn't work if headphones with a built-in microphone are used. I have not yet tried a USB microphone. Is there some free work around to this? I would prefer to not have to buy a USB microphone, but if that is the only solution, then I'll live. Edit: I noticed that Rosetta Stone tells me that if I don't have a microphone I should disable speech to move on, but that option is grayed out for me.

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  • Schmelp Portal, Help Portal: Oracle Fusion Applications Help Online

    - by ultan o'broin
    Yes, the Oracle Fusion Applications Help (or "Help Portal" to us insiders) is now available. Click the link fusionhelp.oracle.com and check it out! Oracle Fusion Applications Help user interface If you're developing your own help for Fusion Apps, then you can use the newly published Oracle Fusion Help User Interface Guidelines to understand the best usage. These guidelines are also a handy way to get to the embedded help design patterns for Oracle Fusion Applications, now also available. To customize and extend the help content itself no longer requires the engagement of your IT Department or expensive project work. Customers can now use the Manage Custom Help capability to edit or add whatever content they need, make it secure and searchable, and develop a community around it too. You can see more of that capability in this slideshare.net presentation from UKOUG Ireland 2012 about the Oracle Fusion Applications User Assistance and Support Ecosystem by Ultan O'Broin and Richard Bingham. Manage Custom Help capability To understand the science and craft that went into the creation and delivery of the "Help Portal" (cardiac arrests all round in Legal and Marketing Depts), then check out this great white paper by Ultan O'Broin and Laurie Pattison: Putting the User into Oracle Fusion Applications User Assistance. So, what's with this "Help Portal" name? Well, that's an internal (that is, internal to Oracle) name only and we should all really call it by the correct product listing name: Oracle Fusion Applications Help. To be honest, I don't care what you call it as long as it is useful. However, these internal names can be problematic when talking with support or the licensing people. For years, we referred casually to the Oracle Applications Help or Oracle Applications Help System that ships with the Oracle E-Business Suite products as "iHelp". Then, somebody went and bought Siebel. Game over.

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  • Distributed Development Tools -- (Version control and Project Management)

    - by Macy Abbey
    Hello, I've recently become responsible for choosing which source control and project management software to use for a company that employs me. Currently it uses Jira (project management) and Subversion (version control). I know there are many other options out there -- the ones I know about are all in this article http://mashable.com/2010/07/14/distributed-developer-teams/ . I'm leaning towards recommending they just stay with what they have as it seems workable and any change would have to be worth the cost of switching to say github/basecamp or some other solution. Some details on the team: It's a distributed development shop. Meetings of the whole team in one room are rare. It's currently a very small development team (three developers). The project management software is used by developers and a product manager or two. What are you experiences with version control and project management web applications? Are there any you would recommend and you think are worth the switching cost of time to learn new services / implementing the change? Edit: After educating myself further on the options it appears DVCS offer powerful benefits that may be worth investing in now as opposed to later in the company's lifetime when the switching cost is higher: I'm a Subversion geek, why I should consider or not consider Mercurial or Git or any other DVCS?

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  • Passing multiple Vertex Attributes in GLSL 130

    - by Roy T.
    (note this question is closely related to this one however I didn't fully understand the accepted answer) To support videocards in laptops I have to rewrite my GLSL 330 shaders to GLSL 130. I'm trying to do this but somehow I don't get vertex attributes to work properly. My 330 shaders look like this: #version 330 layout(location = 0) in vec4 position; layout(location = 3) in vec4 color; smooth out vec4 theColor; void main() { gl_Position = position; theColor = color; } Now this explicit layout is not allowed in GLSL 130 so I referenced this page to see what the default layouts for some values would be. As you can see position should be the 0th vertex attribute and color should be the 3rd vertex attribute. Because this is a test case I had already configured my explicit layouts in the same way, which worked, so I now simply rewrote my shader to this and expected it to work: #version 130 smooth out vec4 theColor; void main() { gl_Position = gl_Vertex; theColor = gl_Color; } However this doesn't work, the value of gl_Color is always (1,1,1,1). So how should I pass multiple vertex attributes to my GLSL 130 shaders? For reference, this is how I set my vertex buffer object and attributes (I've just adapted this tutorial to JAVA+JOGL) gl.glBindBuffer(GL3.GL_ARRAY_BUFFER, vertex_buffer_id); gl.glEnableVertexAttribArray(0); gl.glEnableVertexAttribArray(3); gl.glVertexAttribPointer(0, 4 , GL3.GL_FLOAT, false, 0, 0); gl.glVertexAttribPointer(3, 4, GL3.GL_FLOAT, false, 0, 4*4*4); gl.glDrawArrays(GL3.GL_TRIANGLE_STRIP, 0, 4); gl.glDisableVertexAttribArray(0); gl.glDisableVertexAttribArray(3); EDIT I solved the problem by querying for the layout locations of position an color using glGetAttribLocation however I still don't understand why the 'hardcoded' values like gl_Color didn't work, can't I upload data in there as normal? Shouldn't they be used?

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  • Editing true type fonts

    - by Parsa
    In typical Persian fonts which are True Type, there is a historical problem with yeh and kafs. These fonts are created for Windows 98, which didn't include full Persian support, and now, we have 2 kind of Kafs: Keheh(0x6a9, ?), and Arabic Kaf(0x643, ?), and 2 kind of Yehs: Farsi Yeh(0x6cc, ?), and Arabic Yeh(0x64a, ?). Old fonts use Arabic ones, but the standard keyboard for Persian uses the Persian ones of course. Is it possible to edit and fix these fonts? I've made many attempts to replace these characters with FontLab Studio, which I failed. Any suggestions?

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  • OSX: The item XYZ.txt~ can’t be moved to the Trash because it can’t be deleted

    - by dsg
    I'm trying to delete a file under OSX Lion, but can't. I get the following message: The item XYZ.txt~ can’t be moved to the Trash because it can’t be deleted. Here's what I've tried: select file and press COMMAND + DELETE (I get the message above.) renaming the file in finder (There is no option to rename the file.) sudo ls -a in a terminal (The file does not appear.) sudo rm XYZ.txt~ (I get "No such file or directory".) How do I remove this file? EDIT The file went away after restarting. My guess is that it was a glitch in finder.

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  • straight to grub prompt on boot

    - by cheshirekow
    I am very lost. I did a fresh install of Ubuntu 10.04 on a laptop. First reboot was fine. I ran all the recommended upgrades, and now every time I start I get just a grub>_ prompt. No error message, just the prompt, and a little banner at the top saying grub's version and telling me that I have minimal bash style editing. I've tried: 1) Re-installing grub via sudo grub-install sda (There is only one disk with only two partitions, one primary, and one for swap) 2) Changed GRUB_HIDDEN_TIMEOUT=10 GRUB_TIMEOUT=30 GRUB_CMDLINE_LINUX_DEFAULT="rootdelay=90" GRUB_CMDLINE_LINUX="rootdelay=90" in /etc/default/grub. No luck. I can boot with the following: grub> set root=(hd0,1) grub> probe (hd0,1) -u c00fadde-f7e8-45e7-a4da-0235605f756 grub> linux /boot/vmlinuz-2.6.32-21-generic root=UUID=c00fadde-f7e8-45e7-a4da-0235605f756 rootdelay=90 grub> initrd /boot/initrd.img-2.6.32-21-generic grub> boot And then everything seems to be fine from there. From the grub prompt if I try configfile /boot/grub/grub.cfg The screen clears and I get another grub prompt. So, seriously, what could the problem be? edit: Full text of /boot/grub/grub.cfg # # DO NOT EDIT THIS FILE # # It is automatically generated by /usr/sbin/grub-mkconfig using templates # from /etc/grub.d and settings from /etc/default/grub # ### BEGIN /etc/grub.d/00_header ### if [ -s $prefix/grubenv ]; then load_env fi set default="0" if [ ${prev_saved_entry} ]; then set saved_entry=${prev_saved_entry} save_env saved_entry set prev_saved_entry= save_env prev_saved_entry set boot_once=true fi function savedefault { if [ -z ${boot_once} ]; then saved_entry=${chosen} save_env saved_entry fi } function recordfail { set recordfail=1 if [ -n ${have_grubenv} ]; then if [ -z ${boot_once} ]; then save_env recordfail; fi; fi } insmod ext2 set root='(hd0,1)' search --no-floppy --fs-uuid --set c00fadde-f7e8-45e7-a4da-0235c605f756 if loadfont /usr/share/grub/unicode.pf2 ; then set gfxmode=640x480 insmod gfxterm insmod vbe if terminal_output gfxterm ; then true ; else # For backward compatibility with versions of terminal.mod that don't # understand terminal_output terminal gfxterm fi fi insmod ext2 set root='(hd0,1)' search --no-floppy --fs-uuid --set c00fadde-f7e8-45e7-a4da-0235c605f756 set locale_dir=($root)/boot/grub/locale set lang=en insmod gettext if [ ${recordfail} = 1 ]; then set timeout=-1 else set timeout=30 fi ### END /etc/grub.d/00_header ### ### BEGIN /etc/grub.d/05_debian_theme ### set menu_color_normal=white/black set menu_color_highlight=black/light-gray ### END /etc/grub.d/05_debian_theme ### ### BEGIN /etc/grub.d/10_linux ### menuentry 'Ubuntu, with Linux 2.6.32-21-generic' --class ubuntu --class gnu-linux --class gnu --class os { recordfail insmod ext2 set root='(hd0,1)' search --no-floppy --fs-uuid --set c00fadde-f7e8-45e7-a4da-0235c605f756 linux /boot/vmlinuz-2.6.32-21-generic root=UUID=c00fadde-f7e8-45e7-a4da-0235c605f756 ro rootdelay=90 rootdelay=90 initrd /boot/initrd.img-2.6.32-21-generic } menuentry 'Ubuntu, with Linux 2.6.32-21-generic (recovery mode)' --class ubuntu --class gnu-linux --class gnu --class os { recordfail insmod ext2 set root='(hd0,1)' search --no-floppy --fs-uuid --set c00fadde-f7e8-45e7-a4da-0235c605f756 echo 'Loading Linux 2.6.32-21-generic ...' linux /boot/vmlinuz-2.6.32-21-generic root=UUID=c00fadde-f7e8-45e7-a4da-0235c605f756 ro single rootdelay=90 echo 'Loading initial ramdisk ...' initrd /boot/initrd.img-2.6.32-21-generic } ### END /etc/grub.d/10_linux ### ### BEGIN /etc/grub.d/20_memtest86+ ### menuentry "Memory test (memtest86+)" { insmod ext2 set root='(hd0,1)' search --no-floppy --fs-uuid --set c00fadde-f7e8-45e7-a4da-0235c605f756 linux16 /boot/memtest86+.bin } menuentry "Memory test (memtest86+, serial console 115200)" { insmod ext2 set root='(hd0,1)' search --no-floppy --fs-uuid --set c00fadde-f7e8-45e7-a4da-0235c605f756 linux16 /boot/memtest86+.bin console=ttyS0,115200n8 } ### END /etc/grub.d/20_memtest86+ ### ### BEGIN /etc/grub.d/30_os-prober ### if [ ${timeout} != -1 ]; then if sleep --verbose --interruptible 10 ; then set timeout=0 fi fi ### END /etc/grub.d/30_os-prober ### ### BEGIN /etc/grub.d/40_custom ### # This file provides an easy way to add custom menu entries. Simply type the # menu entries you want to add after this comment. Be careful not to change # the 'exec tail' line above. ### END /etc/grub.d/40_custom ### output of update-grub Generating grub.cfg ... Found linux image: /boot/vmlinuz-2.6.32-21-generic Found initrd image: /boot/initrd.img-2.6.32-21-generic Found memtest86+ image: /boot/memtest86+.bin done contents of /boot total 14280 -rw-r--r-- 1 root root 640617 2010-04-16 09:01 abi-2.6.32-21-generic -rw-r--r-- 1 root root 115847 2010-04-16 09:01 config-2.6.32-21-generic drwxr-xr-x 3 root root 4096 2010-09-08 02:42 grub -rw-r--r-- 1 root root 7968754 2010-09-02 01:49 initrd.img-2.6.32-21-generic -rw-r--r-- 1 root root 160280 2010-03-23 05:37 memtest86+.bin -rw-r--r-- 1 root root 1687378 2010-04-16 09:01 System.map-2.6.32-21-generic -rw-r--r-- 1 root root 1196 2010-04-16 09:03 vmcoreinfo-2.6.32-21-generic -rw-r--r-- 1 root root 4029792 2010-04-16 09:01 vmlinuz-2.6.32-21-generic

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  • Action button: only true once per press

    - by Sidar
    I'm using SFML2.0 and am trying to make a wrapper class for my controller/joystick. I read all the input data from my controller and send it off to my controllable object. I want to have two types of buttons per button press, one that is continues(true false state ) and one that is an action and is set to false after the next frame update. Here is an example of how I set my button A to true or false with the SFML api. Whereas data is my struct of buttons, and A holds my true/false state every update. data.A = sf::Joystick::isButtonPressed(i,st::input::A); But I've also added "data.actionA" which represents the one time action state. Basically what I want is for actionA to be set false after the update its been set to true. I'm trying to keep track of the previous state. But I seem to fall into this loop where it toggles between true and false every update. Anyone an idea? Edit: Since I can't answer my own question yet here is my solution: data.actionA = data.A = sf::Joystick::isButtonPressed(i,st::input::A); if(prev.A) data.actionA = false; First I always set the actionA to the value of the button state. Then I check if the previous state of A is true. If so we negate the value.

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  • Must partprobe before using drive?

    - by Jeff Welling
    This is a followup question to Cannot mount /dev/sdc1 on Debian 5.0, special device /dev/sdc1 doesn't exist Basically, I have 6 SATA hard drives in a machine and I'm trying to create a RAID6 array with them. When I try to run the mdadm command to create (with the verbose option) a raid array, I see messages like "mdadm: super1.x cannot open /dev/sdf1: No such device or address" which are resolved by doing partprobe /dev/sdf and then re-running the mdadm command. The problem is that I have to run partprobe after each reboot, and from experience I don't think this is normal behaviour -- on no other linux machine do I have to partprobe the device before I can use it. Something must be going wrong, but how do I troubleshoot this to find out what? Could this be caused by a hardware problem? Edit: Additional note - before I seemed to only have this problem with one drive, but now I'm having it with 3 drives.

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  • Resolving “ssl handshake failure” error in PostgresQL

    - by Mitch
    I would like to connect to my Postgres 8.3 database using SSL from my XP client using OpenSSL. This works fine without SSL. When I try it with SSL (no client certificate), I get the error: error:140790E5:SSL routines:SSL23_WRITE:ssl handshake failure I have followed the instructions in the Postgres manual for SSL including creating a self-signed certificate. In my pg_hba.conf there is a line: host dbname loginname 123.45.67.89/32 md5 The version of OpenSSL on the server is 0.9.8g and on the client is 0.9.8j. I'd appreciate any suggestions for tracking down the problem. Edit: The uncommented lines from postgresql.conf are: data_directory = '/var/ebs0/postgres/main' hba_file = '/etc/postgresql/8.3/main/pg_hba.conf' ident_file = '/etc/postgresql/8.3/main/pg_ident.conf' external_pid_file = '/var/run/postgresql/8.3-main.pid' listen_addresses = '*' port = 5432 max_connections = 100 unix_socket_directory = '/var/run/postgresql' ssl = true shared_buffers = 24MB

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  • No apache MPM package installed error

    - by Sejanus
    I'm getting "No apache MPM package installed" when trying to configure virtual hosts on apache2.2. I compiled apache2.2 from source and I did not use --with-mpm=NAME option. I thought it will compile with default one then. So the question is, is there any way to check if MPM is installed indeed and I only need to enable it somewhere? If it is not, is there any way to add it without recompiling apache? Or, is there any way to have virtual hosts without it at all? I was doing vhost configuration as per this example. Thanks in advance for your help ;) EDIT: prefork is installed. The question is, why after a2ensite / a2dissite and /etc/init.d/apache2 reload I still get error "No MPM package installed"...

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  • GUI tool for packet replay

    - by superuser
    Is there a freeware Windows/Linux GUI packet replay tool that has the advanced features of tcpreplay (http://tcpreplay.synfin.net/) or bittwist (http://bittwist.sourceforge.net)? I'm particularly interested in the following features: Open pcap files for editing and injecting into arbitrary network Change source and destination addresses/ports of UDP packets Change packet timing (with millisecond resolution) Edit packet contents, including modifying its length Has graphical front end for Windows or Linux (or Mac OS X) I've scanned a couple lists of potential tools (here and here), but nothing really fits my requirements. The closest tool might be Ostinato (http://code.google.com/p/ostinato/), but it doesn't appear to open packet capture files. Thanks for any help!

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  • Entity is currently read-only

    - by George Evjen
    Quick post on an issue that we were having today. This fix may just be a band-aid for another issue but this fix at least got us moving again today. Since I didn’t see anything concrete online for a solution I figured I would post this as a part one fix and then post a more detailed fix later. We were getting this error earlier today in one of our projects that uses EF and WCF Ria Services. This entity is currently read-only. One of the following conditions exist: a custom method has been invoked, a submit operation is in progress, or edit operations are not supported for the entity type. The work around that we used for this is to simply do a check to see if the property is read only. Each entity has that property on it. private void SelectedInstitution_PropertyChanged(object sender, System.ComponentModel.PropertyChangedEventArgs e)        {            if (!_personDetailContext.CurrentPerson.IsReadOnly)            {                _personDetailContext.CurrentPerson.LastUpdatedDate = DateTime.Now;            }        } We check to see if the CurrentPerson in this situation is readonly. If its not read only we go ahead and execute some other code. Again, this got us moving today, I am sure this is just step one in resolving this issue.

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  • How to gain accurate results with Painter's algorithm?

    - by pimvdb
    A while ago I asked how to determine when a face is overlapping another. The advice was to use a Z-buffer. However, I cannot use a Z-buffer in my current project and hence I would like to use the Painter's algorithm. I have no good clue as to when a surface is behind or in front of another, though. I've tried numerous methods but they all fail in edge cases, or they fail even in general cases. This is a list of sorting methods I've tried so far: Distance to midpoint of each face Average distance to each vertex of each face Average z value of each vertex Higest z value of vertices of each face and draw those first Lowest z value of vertices of each face and draw those last The problem is that a face might have a closer distance but is still further away. All these methods seem unreliable. Edit: For example, in the following image the surface with the blue point as midpoint is painted over the surface with the red point as midpoint, because the blue point is closer. However, this is because the surface of the red point is larger and the midpoint is further away. The surface with the red point should be painted over the blue one, because it is closer, whilst the midpoint distance says the opposite. What exactly is used in the Painter's algorithm to determine the order in which objects should be drawn?

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  • Sound card / microphone impedance mismatch

    - by axk
    First of all I'm not completely sure this is impedance mismatch, but from what I found on the Internet I believe it is. It seems to be a common problem. The question is not as much about solving the problem as about why it is happening (if I'm right about the cause of the problem, of course). I had this quiet microphone problem with several built in cards and microphones and now with a Creative Audigy SE. There's a microphone boost option which introduces a lot of noise with volume increase, but even this doesn't seem to give loud enough sound in some cases. The mic on my current headphones is very quiet with Audigy SE without the boost but is very loud and low noise with an external Sound Blaster Connect. So the question is have I just been unlucky with my sound cards and microphones or is it a common problem? And if it is a common problem why is it so difficult for the vendors to standardize on the sound card / microphone impedance? Edit: the OS is Windows (XP/7), but I don't believe it is OS-specific.

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  • DNSCurve vs DNSSEC

    - by Bill Gray
    Can someone informed, please give a lengthy reply about the differences and advantages/disadvantages of both approaches? I am not a DNS expert, not a programmer. I have a decent basic understanding of DNS, and enough knowledge to understand how things like the kaminsky bug work. From what I understand, DNSCurve has stronger encryption, is far simpler to setup, and an altogether better solution. DNSSEC is needlessly complicated and uses breakable encryption, however it provides end to end security, something DNSCurve does not. However, many of the articles I have read have seemed to indicate that end to end security is of little use or makes no difference. So which is true? Which is the better solution, or what are the disadvantages/advantages of each? edit: I would appreciate if someone could explain what is gained by encrypting the message contents, when the goal is authentication rather than confidentiality. The proof that keys are 1024bit RSA keys is here.

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  • Recover a lost IBM DS4300 SAN password?

    - by Daniel
    I have a pair of IBM DS4300 SAN units that I need to perform a firmware upgrade on. Unfortunately the admin passwords on these units have been lost and now need to be reset. I had hoped the default password of 'infiniti' would work but it seems that it must have been changed. I know the method here is to contact IBM but the cost of that phone call is ludicrous if someone out here knows what they're going to tell me to do. These units are out of warranty and the cost of support is beyond what we have the budget for. Is there an interrupt I can enter during the boot process (similar to a cisco password recovery) or is there a hardware/software tool I require? Please, if anyone has ever gone through the process of an IBM password recovery I’m asking for a little help. EDIT: Just to clarify, the password I need to reset is the one used for serial cable access and not for storage manager. Sorry if I have caused more confusion.

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  • Generate webservice proxy using oracle ant tasks

    - by adrian.muraru
    Proxy generation tends to be very slow when done using jdeveloper wizard and even more this time increases when jdeveloper is started over a remote desktop connection. So here's step-by-step howto that can be used to generate webservice proxy from your *nix shell Create a dir in your scratch area : e.g. /tmp/<username>/genproxy Get build.xml file attached, save it in the dir above and change the properties defined in it to match your ws endpoint. More specifically you need to edit: proxy.wsdl - the path (either locally or URL) where WSDL file can be accessed from proxy.handler - the handler class proxy.package - the class package where the proxy will be generated Start a new shell session (out of the ADE view if you're using one) and set the environment needed for proxy generation using ant and Oracle WebServicesAssembler genProxy [1] $ setenv ORACLE_HOME /opt/jdev_local/10.1.3/ $ setenv PATH $ORACLE_HOME/ant/bin:$PATH Note that the above env setup is needed even if you already have ORACLE_HOME set and ant utiliy available in your PATH. That way you'll be sure the proxy will be generated using the same libraries your jdeveloper is using in its wizard Generate proxy $ cd /tmp/<username>/genproxy $ ant genproxy And voila, the proxy files should be available in ./src directory. Notes: [1] More information about genProxy can be found at : http://download.oracle.com/docs/cd/B32110_01/web.1013/b28974/wsassemble.htm#CHDJJIEI [2] In my case this method is much faster then using the jdeveloper wizard (15secs compared to 25minutes) [3] There is one minor drawback though, the jdeveloper .proxy configuration file is not generated. -Adrian

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  • Deploy to JBoss 7 using Hudson Deploy plugin

    - by Uluk Biy
    I have 2 machines where one of them contains the Hudson CI and other JBoss 7 AS. In Hudson, I have installed "Deploy Plugin", created new job and filled required JBoss manager user connection fields. When I run the job, the project successfully built however the deployment process to remote JBoss AS is not being triggered. No errors or messages about the deployment in log. What should I do? EDIT The deployment is triggered (at least expected) as "Post-build Action" with parameters: [x] Deploy war/ear to a container WAR/EAR files : **/*.war Container : JBoss 7.x Manager user name : test Manager password : * * * * JBoss URL : http://192.168.1.2 JBoss JMX Management port : 9990 It is not a separate job.

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  • Best distro for eee-pc [closed]

    - by a_m0d
    Possible Duplicate: A minimal Linux distribution for my ASUS EEE PC I am looking at buying an Asus eee PC and would like some input from the community on the different distros / OS's out there for it. I have heard that the Xandros distro that comes with the net-book isn't that great (lack of software, etc.), but I wonder what all the SuperUsers out there think. Please answer with one distro / OS per answer, and list (at least some of) the advantages and disadvantages of your choice. EDIT: To clarify, the version I am looking at is the 701 SSD, with the 8GB hard drive.

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  • gl_PointCoord always zero

    - by Jonathan
    I am trying to draw point sprites in OpenGL with a shader but gl_PointCoord is always zero. Here is my code Setup: //Shader creation..(includes glBindAttribLocation(program, ATTRIB_P, "p");) glEnableVertexAttribArray(ATTRIB_P); In the rendering loop: glUseProgram(shader_particles); float vertices[]={0.0f,0.0f,0.0f}; glEnable(GL_TEXTURE_2D); glEnable(GL_POINT_SPRITE); glEnable(GL_VERTEX_PROGRAM_POINT_SIZE); //glTexEnvi(GL_POINT_SPRITE, GL_COORD_REPLACE, GL_TRUE);(tried with this on/off, doesn't work) glVertexAttribPointer(ATTRIB_P, 3, GL_FLOAT, GL_FALSE, 0, vertices); glDrawArrays(GL_POINTS, 0, 1); Vertex Shader: attribute highp vec4 p; void main() { gl_PointSize = 40.0f; gl_Position = p; } Fragment Shader: void main() { gl_FragColor = vec4(gl_PointCoord.st, 0, 1);//if the coords range from 0-1, this should draw a square with black,red,green,yellow corners } But this only draws a black square with a size of 40. What am I doing wrong? Edit: Point sprites work when i use the fixed function, but I need to use shaders because in the end the code will be for opengl es 2.0 glUseProgram(0); glEnable(GL_TEXTURE_2D); glEnable(GL_POINT_SPRITE); glTexEnvi(GL_POINT_SPRITE, GL_COORD_REPLACE, GL_TRUE); glPointSize(40); glBegin(GL_POINTS); glVertex3f(0.0f,0.0f,0.0f); glEnd(); Is anyone able to get point sprites working with shader? If so, please share some code.

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  • Setting CATALINA_OPTS for tomcat6 on windows doesn’t work.

    - by Ben
    (I've copied this from Stack Overflow here, after someone suggested I post the question here) Hi, I'm trying to setup Tomcat6 to work with JMX on Windows Vista 64. To do that I need to pass the parameters below to Tomcat6. What I do in command prompt. (that doesn't work) set CATALINA_OPTS="-Dcom.sun.management.jmxremote -Dcom.sun.management.jmxremote.port=9898 -Dcom.sun.management.jmxremote.ssl=false -Dcom.sun.management.jmxremote.authenticate=false" tomcat6.exe What I do that does work (but causes other problems) java -Dcom.sun.management.jmxremote -Dcom.sun.management.jmxremote.port=9898 -Dcom.sun.management.jmxremote.ssl=false -Dcom.sun.management.jmxremote.authenticate=false -jar bootstrap.jar It seems as if tomcat is just ignoring the environment variable CATALINA_OPTS. Am I doing something wrong? I've also tried to edit catalina.bat and define the variable CATALINA_OPTS there. No success. (tried adding the parameters to JAVA_OPTS too, no success either) Thanks in Advance!!

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