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  • X264 encoding using Opencv

    - by user573193
    I am working with a high resolution camera: 4008x2672. I a writing a simple program which grabs frame from the camera and sends the frame to a avi file. For working with such a high resolution, I found only x264 codec that could do the trick (Suggestions welcome). I am using opencv for most of the image handling stuff. As mentioned in this post http://doom10.org/index.php?topic=1019.0 , I modified the AVCodecContext members as per ffmpeg presets for libx264 (Had to do this to avoid broken ffmpeg defaults settings error). This is output I am getting when I try to run the program [libx264 @ 0x992d040]non-strictly-monotonic PTS 1294846981.526675 1 0 //Timestamp camera_no frame_no 1294846981.621101 1 1 1294846981.715521 1 2 1294846981.809939 1 3 1294846981.904360 1 4 1294846981.998782 1 5 1294846982.093203 1 6 Last message repeated 7 times [avi @ 0x992beb0]st:0 error, non monotone timestamps -614891469123651720 = -614891469123651720 OpenCV Error: Unspecified error (Error while writing video frame) in icv_av_write_frame_FFMPEG, file /home/ajoshi/ext/OpenCV-2.2.0/modules/highgui/src/cap_ffmpeg.cpp, line 1034 terminate called after throwing an instance of 'cv::Exception' what(): /home/ajoshi/ext/OpenCV-2.2.0/modules/highgui/src/cap_ffmpeg.cpp:1034: error: (-2) Error while writing video frame in function icv_av_write_frame_FFMPEG Aborted Modifications to the AVCodecContext are: if(codec_id == CODEC_ID_H264) { //fprintf(stderr, "Trying to parse a preset file for libx264\n"); //Setting Values manually from medium preset c-me_method = 7; c-qcompress=0.6; c-qmin = 10; c-qmax = 51; c-max_qdiff = 4; c-i_quant_factor=0.71; c-max_b_frames=3; c-b_frame_strategy = 1; c-me_range = 16; c-me_subpel_quality=7; c-coder_type = 1; c-scenechange_threshold=40; c-partitions = X264_PART_I8X8 | X264_PART_I4X4 | X264_PART_P8X8 | X264_PART_B8X8; c-flags = CODEC_FLAG_LOOP_FILTER; c-flags2 = CODEC_FLAG2_BPYRAMID | CODEC_FLAG2_MIXED_REFS | CODEC_FLAG2_WPRED | CODEC_FLAG2_8X8DCT | CODEC_FLAG2_FASTPSKIP; c-keyint_min = 25; c-refs = 3; c-trellis=1; c-directpred = 1; c-weighted_p_pred=2; } I am probably not setting the dts and pts values which I believed ffmpeg should be setting it for me. Any sugggestions welcome. Thanks in advance

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  • Parsing string logic issue c#

    - by N0xus
    This is a follow on from this question My program is taking in a string that is comprised of two parts: a distance value and an id number respectively. I've split these up and stored them in local variables inside my program. All of the id numbers are stored in a dictionary and are used check the incoming distance value. Though I should note that each string that gets sent into my program from the device is passed along on a single string. The next time my program receives that a signal from a device, it overrides the previous data that was there before. Should the id key coming into my program match one inside my dictionary, then a variable held next to my dictionaries key, should be updated. However, when I run my program, I don't get 6 different values, I only get the same value and they all update at the same time. This is all the code I have written trying to do this: Dictionary<string, string> myDictonary = new Dictionary<string, string>(); string Value1 = ""; string Value2 = ""; string Value3 = ""; string Value4 = ""; string Value5 = ""; string Value6 = ""; void Start() { myDictonary.Add("11111111", Value1); myDictonary.Add("22222222", Value2); myDictonary.Add("33333333", Value3); myDictonary.Add("44444444", Value4); myDictonary.Add("55555555", Value5); myDictonary.Add("66666666", Value6); } private void AppendString(string message) { testMessage = message; string[] messages = message.Split(','); foreach(string w in messages) { if(!message.StartsWith(" ")) outputContent.text += w + "\n"; } messageCount = "RSSI number " + messages[0]; uuidString = "UUID number " + messages[1]; if(myDictonary.ContainsKey(messages[1])) { Value1 = messageCount; Value2 = messageCount; Value3 = messageCount; Value4 = messageCount; Value5 = messageCount; Value6 = messageCount; } } How can I get it so that when programs recives the first key, for example 1111111, it only updates Value1? The information that comes through can be dynamic, so I'd like to avoid harding as much information as I possibly can.

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  • OpenGL texture misaligned on quad

    - by user308226
    I've been having trouble with this for a while now, and I haven't gotten any solutions that work yet. Here is the problem, and the specifics: I am loading a 256x256 uncompressed TGA into a simple OpenGL program that draws a quad on the screen, but when it shows up, it is shifted about two pixels to the left, with the cropped part appearing on the right side. It has been baffling me for the longest time, people have suggested clamping and such, but somehow I think my problem is probably something really simple, but I just can't figure out what it is! Here is a screenshot comparing the TGA (left) and how it appears running in the program (right) for clarity. Also take note that there's a tiny black pixel on the upper right corner, I'm hoping that's related to the same problem. Here's the code for the loader, I'm convinced that my problem lies in the way that I'm loading the texture. Thanks in advance to anyone who can fix my problem. bool TGA::LoadUncompressedTGA(char *filename,ifstream &texturestream) { cout << "G position status:" << texturestream.tellg() << endl; texturestream.read((char*)header, sizeof(header)); //read 6 bytes into the file to get the tga header width = (GLuint)header[1] * 256 + (GLuint)header[0]; //read and calculate width and save height = (GLuint)header[3] * 256 + (GLuint)header[2]; //read and calculate height and save bpp = (GLuint)header[4]; //read bpp and save cout << bpp << endl; if((width <= 0) || (height <= 0) || ((bpp != 24) && (bpp !=32))) //check to make sure the height, width, and bpp are valid { return false; } if(bpp == 24) { type = GL_RGB; } else { type = GL_RGBA; } imagesize = ((bpp/8) * width * height); //determine size in bytes of the image cout << imagesize << endl; imagedata = new GLubyte[imagesize]; //allocate memory for our imagedata variable texturestream.read((char*)imagedata,imagesize); //read according the the size of the image and save into imagedata for(GLuint cswap = 0; cswap < (GLuint)imagesize; cswap += (bpp/8)) //loop through and reverse the tga's BGR format to RGB { imagedata[cswap] ^= imagedata[cswap+2] ^= //1st Byte XOR 3rd Byte XOR 1st Byte XOR 3rd Byte imagedata[cswap] ^= imagedata[cswap+2]; } texturestream.close(); //close ifstream because we're done with it cout << "image loaded" << endl; glGenTextures(1, &texID); // Generate OpenGL texture IDs glBindTexture(GL_TEXTURE_2D, texID); glPixelStorei(GL_UNPACK_ALIGNMENT, 1); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); glTexImage2D(GL_TEXTURE_2D, 0, type, width, height, 0, type, GL_UNSIGNED_BYTE, imagedata); delete imagedata; return true; } //Public loading function for TGA images. Opens TGA file and determines //its type, if any, then loads it and calls the appropriate function. //Returns: TRUE on success, FALSE on failure bool TGA::loadTGA(char *filename) { cout << width << endl; ifstream texturestream; texturestream.open(filename,ios::binary); texturestream.read((char*)header,sizeof(header)); //read 6 bytes into the file, its the header. //if it matches the uncompressed header's first 6 bytes, load it as uncompressed LoadUncompressedTGA(filename,texturestream); return true; }

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  • jQuery , Trigger change event on newly created elements

    - by kwhohasamullet
    Hi Guys, I have a button in a form that when clicked adds another set of form fields, In these form fields there are 2 drop downs where the contents of the 2nd dropdown rely on what is selected in the first dropdown... What i want to do is when the new form field button is clicked for the new items to be added and then the change event to be triggered on the drop down that was created so what only that drop down changes and not all the drop downs with the same name currently in that form. THe first drop down is called product Category The code for the addFormField function is: function addFormField() { var id = document.getElementById("field_id").value; $("#products").append("<table width='600' cellpadding='5' cellspacing='0' class='Add_Products' id='row" + id + "'><td width='250' class='left'><label>Select Product Category</label></td><td class='right' ><label><select name='" + id + "' id='ProductCategory'><?php foreach($categories as $key=>$category){ echo "<option value=".$key.">".$category."</option>"; } ?></select></label></td></tr><tr><td width='250' class='left'><label>Select Product Template</label></td><td class='right' ><label><select name='data[QuoteItem][" + id + "][product_id]' id='QuoteItem" + id + "product_id' class='Product' title='" + id + "'></select></label></td></tr><tr ><td class='left'>Name</td><td class='right'><label><input name='data[QuoteItem][" + id + "][name]' type='text' id='QuoteItem" + id + "name' size='50' /></label></td></tr><tr ><td class='left'>Price (ex GST)</td><td class='right'><input type='text' name='data[QuoteItem][" + id + "][price]' id='QuoteItem" + id + "price' onchange='totalProductPrice();' class='quote-item-price' value='0' /></td></tr><tr><td class='left'>Description</td><td class='right'><label><textarea name='data[QuoteItem][" + id + "][description]' cols='38' rows='5' id='QuoteItem" + id + "description'></textarea></label></td></tr><tr><td><a href='#' onClick='removeFormField(\"#row" + id + "\"); return false;'>Remove</a></td></tr></table>"); $('#row' + id).highlightFade({ speed:1000 }); id = (id - 1) + 2; document.getElementById("field_id").value = id; } The code that detects change in ProductCategory dropdown and triggers the AJAX is below: $("select#ProductCategory").live('change', function(){ var url = base + "/quotes/productList/" + $(this).val() + ""; var id = $(this).attr('name'); $.getJSON(url,{id: $(this).val(), ajax: 'true'}, function(j){ var options = ''; options += '<option value="0">None</option>'; $.each(j, function(key, value){ options += '<option value="' + key + '">' + value + '</option>'; }) $("select#QuoteItem" + id + "product_id").html(options); }) }).trigger('change'); I have been trying all afternoon to work this out and the closest one i got to work applied the returned ajax values to all items. Currently using the live function people can add new fields and are able to use the drops down independant of each other dropdown but its only when the field is first added that i have trouble getting is populated Thanks in advance for any help

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  • Refactor a link and an image

    - by Mihail Stoynov
    I have to write an link with an image inside. Instead of explaining, here's the code I have now: <c:if test="${userSession.loggedUser eq null and company.image != null}"> <a onclick="${rich:component('loginPanel')}.show()"> <img src="/download.do?hash=#{company.image.hash}" /> </a> </c:if> <c:if test="${userSession.loggedUser eq null and company.image == null}"> <a onclick="${rich:component('loginPanel')}.show()"> <img src="${request.contextPath}/img/icons/logo_default.jpg" /> </a> </c:if> <c:if test="${userSession.loggedUser ne null and company.image != null}"> <a href="company.xhtml?${company.name}"> <img src="/download.do?hash=#{company.image.hash}" /> </a> </c:if> <c:if test="#{userSession.loggedUser ne null and company.image == null}"> <a href="company.xhtml?${company.name}"> <img src="${request.contextPath}/img/icons/logo_default.jpg" /> </a> </c:if> This code looks awful - there are two exact links with two exact images but combined in all possible combinations. Is there a better way? Is there a way to avoid c:if - it created tables? Update: Bozho proposes: You can replace <c:if and <a with <h:outputLink rendered="#{..}". Apart from that I don't see any other optimization. But it doesn't work. This does not render correctly: <a href=> <h:outputLink rendered="#{..} <h:outputLink rendered="#{..} </a> (the image is outside the anchor) This does render fine: <h:outputLink value=> <h:outputLink rendered="#{..} <h:outputLink rendered="#{..} </a> , but it always adds href and in two of the cases I don't want href when rendered.

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  • How to do left joins with least-n-per-group query?

    - by Nate
    I'm trying to get a somewhat complicated query working and am not having any luck whatsoever. Suppose I have the following tables: cart_items: +--------------------------------------------+ | item_id | cart_id | movie_name | quantity | +--------------------------------------------+ | 0 | 0 | braveheart | 4 | | 1 | 0 | braveheart | 9 | | . | . | . | . | | . | . | . | . | | . | . | . | . | | . | . | . | . | +--------------------------------------------+ movies: +------------------------------+ | movie_id | movie_name | ... | +------------------------------+ | 0 | braveheart | . | | . | . | . | | . | . | . | | . | . | . | | . | . | . | +------------------------------+ pricing: +-----------------------------------------+ | id | movie_name | quantity | price_per | +-----------------------------------------+ | 0 | braveheart | 1 | 1.99 | | 1 | braveheart | 2 | 1.50 | | 2 | braveheart | 4 | 1.25 | | 3 | braveheart | 8 | 1.00 | | . | . | . | . | | . | . | . | . | | . | . | . | . | | . | . | . | . | | . | . | . | . | +-----------------------------------------+ I need to join the data from the tables, but with the added complexity that I need to get appropriate price_per from the pricing table. Only one price should be returned for each cart_item, and that should be the lowest price from the pricing table where the quantity for the cart item is at least the quantity in the pricing table. So, the query should return for each item in cart_items the following: +---------------------------------------------+ | item_id | movie_name | quantity | price_per | +---------------------------------------------+ Example 1: Variable passed to the query: cart_id = 0. Return: +---------------------------------------------+ | item_id | movie_name | quantity | price_per | +---------------------------------------------+ | 0 | braveheart | 4 | 1.25 | | 1 | braveheart | 9 | 1.00 | +---------------------------------------------+ Note that this is a minimalist example and that additional data will be pulled from the tables mentioned (particularly the movies table). How could this query be composed? I have tried using left joins and subqueries, but the difficult part is getting the price and nothing I have tried has worked. Thanks for your help. EDIT: I think this is similar to what I have working with my "real" tables: SELECT t1.item_id, t2.movie_name, t1.quantity FROM cart_items t1 LEFT JOIN movies t2 ON t2.movie_name = t1.movie_name WHERE t1.cart_id = 0 Assuming I wrote that correctly (I quickly tried to "port over" my real query), then the output would currently be: +---------------------------------+ | item_id | movie_name | quantity | +---------------------------------+ | 0 | braveheart | 4 | | 1 | braveheart | 9 | +---------------------------------+ The trouble I'm having is joining the price at a certain quantity for a movie. I simply cannot figure out how to do it.

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  • emacs: how do I use edebug on code that is defined in a macro?

    - by Cheeso
    I don't even know the proper terminology for this lisp syntax, so I don't know if the words I'm using to ask the question, make sense. But the question makes sense, I'm sure. So let me just show you. cc-mode (cc-fonts.el) has things called "matchers" which are bits of code that run to decide how to fontify a region of code. That sounds simple enough, but the matcher code is in a form I don't completely understand, with babckticks and comma-atsign and just comma and so on, and furthermore it is embedded in a c-lang-defcost, which itself is a macro. And I want to run edebug on that code. Look: (c-lang-defconst c-basic-matchers-after "Font lock matchers for various things that should be fontified after generic casts and declarations are fontified. Used on level 2 and higher." t `(;; Fontify the identifiers inside enum lists. (The enum type ;; name is handled by `c-simple-decl-matchers' or ;; `c-complex-decl-matchers' below. ,@(when (c-lang-const c-brace-id-list-kwds) `((,(c-make-font-lock-search-function (concat "\\<\\(" (c-make-keywords-re nil (c-lang-const c-brace-id-list-kwds)) "\\)\\>" ;; Disallow various common punctuation chars that can't come ;; before the '{' of the enum list, to avoid searching too far. "[^\]\[{}();,/#=]*" "{") '((c-font-lock-declarators limit t nil) (save-match-data (goto-char (match-end 0)) (c-put-char-property (1- (point)) 'c-type 'c-decl-id-start) (c-forward-syntactic-ws)) (goto-char (match-end 0))))))) I am reading up on lisp syntax to figure out what those things are and what to call them, but aside from that, how can I run edebug on the code that follows the comment that reads ;; Fontify the identifiers inside enum lists. ? I know how to run edebug on a defun - just invoke edebug-defun within the function's definition, and off I go. Is there a corresponding thing I need to do to edebug the cc-mode matcher code forms?

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  • back button android

    - by Raogrimm
    i am having trouble implementing the back button properly. all of the code snippets i have seen have not worked for me. what i am trying to do when i press the back button is just go back to the previous list. pretty much i have a list within a list and i just want it to go back to the previous list. how would i go about doing this? this is the list i have, every item has a separate list that it has. lets say you click on weapons, you then get a list of different weapon types and so on final String[] weapons = getResources().getStringArray(R.array.weapons); setListAdapter(new ArrayAdapter<String>(ffxidirectory.this, R.layout.list_item, weapons)); lv.setOnItemClickListener(new OnItemClickListener() { public void onItemClick(AdapterView<?> parent, View view, int position, long id) { System.out.println("item clicked: "+weapons[position]); switch(position) { case 0: final String[] axes = getResources().getStringArray(R.array.axes); setListAdapter(new ArrayAdapter<String>(ffxidirectory.this, R.layout.list_item, axes)); break; case 1: final String[] clubs = getResources().getStringArray(R.array.clubs); setListAdapter(new ArrayAdapter<String>(ffxidirectory.this, R.layout.list_item, clubs)); break; case 2: final String[] daggers = getResources().getStringArray(R.array.daggers); setListAdapter(new ArrayAdapter<String>(ffxidirectory.this, R.layout.list_item, daggers)); break; case 3: final String[] great_axes = getResources().getStringArray(R.array.great_axes); setListAdapter(new ArrayAdapter<String>(ffxidirectory.this, R.layout.list_item, great_axes)); break; case 4: final String[] great_katana = getResources().getStringArray(R.array.great_katana); setListAdapter(new ArrayAdapter<String>(ffxidirectory.this, R.layout.list_item, great_katana)); break; case 5: final String[] great_swords = getResources().getStringArray(R.array.great_swords); setListAdapter(new ArrayAdapter<String>(ffxidirectory.this, R.layout.list_item, great_swords)); break; case 6: final String[] hand_to_hand = getResources().getStringArray(R.array.hand_to_hand); setListAdapter(new ArrayAdapter<String>(ffxidirectory.this, R.layout.list_item, hand_to_hand)); break; case 7: final String[] katana = getResources().getStringArray(R.array.katana); setListAdapter(new ArrayAdapter<String>(ffxidirectory.this, R.layout.list_item, katana)); break; case 8: final String[] polearms = getResources().getStringArray(R.array.polearms); setListAdapter(new ArrayAdapter<String>(ffxidirectory.this, R.layout.list_item, polearms)); break; case 9: final String[] scythes = getResources().getStringArray(R.array.scythes); setListAdapter(new ArrayAdapter<String>(ffxidirectory.this, R.layout.list_item, scythes)); break; case 10: final String[] staves = getResources().getStringArray(R.array.staves); setListAdapter(new ArrayAdapter<String>(ffxidirectory.this, R.layout.list_item, staves)); break; case 11: final String[] swords = getResources().getStringArray(R.array.swords); setListAdapter(new ArrayAdapter<String>(ffxidirectory.this, R.layout.list_item, swords)); break; } } });

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  • When transactionManager is not named "transactionManager" ...

    - by smallufo
    I am trying Spring 3(.0.2.RELEASE) and JPA2 and Hibernate 3.5.1-Final... One thing upsets me is that spring seems only accept a transaction Manager named "transactionManager" If I don't name it "transactionManager" , Spring will throws NoSuchBeanDefinitionException: No bean named 'transactionManager' is defined. Here is my config : <context:component-scan base-package="destiny.data.mining"/> <context:annotation-config/> <bean id="miningEntityManagerFactory" class="org.springframework.orm.jpa.LocalContainerEntityManagerFactoryBean"> <property name="persistenceUnitName" value="mining"/> </bean> <bean id="miningTransactionManager" class="org.springframework.orm.jpa.JpaTransactionManager" > <property name="entityManagerFactory" ref="miningEntityManagerFactory"/> </bean> <tx:advice id="txAdviceMining" transaction-manager="miningTransactionManager"> <tx:attributes> <tx:method name="get*" read-only="true"/> <tx:method name="save*" propagation="REQUIRED"/> <tx:method name="update*" propagation="REQUIRED"/> <tx:method name="delete*" propagation="REQUIRED"/> <tx:method name="*" propagation="SUPPORTS" read-only="true"/> </tx:attributes> </tx:advice> <aop:config> <aop:pointcut id="methods" expression="execution(* destiny.utils.AbstractDao+.*(..))"/> <aop:advisor advice-ref="txAdviceMining" pointcut-ref="methods"/> </aop:config> <tx:annotation-driven transaction-manager="miningTransactionManager"/> In this config , an Entity Manager Factory is not necessarily named "entityManagerFactory" , and "txAdvice" is not necessarily named "txAdvice" , either. But I don't know why on earth Spring requires a transaction manager named "transactionManager" ? Is there any way not to name a transaction manager "transactionManager" ? (I'm running multiple spring config files , so I try my best to avoid name-conflicting) test code : @RunWith(SpringJUnit4ClassRunner.class) @ContextConfiguration(locations={"classpath:mining.xml"}) public class MiningPersonDaoTest { @Inject private EntityManagerFactory miningEntityManagerFactory; @Inject private MiningPersonDao miningPersonDao; @Transactional @Test public void testUpdate() { MiningPerson p = miningPersonDao.get(42L); p.setLocationName("OOXX"); miningPersonDao.update(p); System.out.println(p); } } ii

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  • Is it possible to use CSS to align these divs/spans in a table-like manner?

    - by Justin L.
    I have <div class='line'> <div class='chord_line'> <span class='chord_block'></span> <span class='chord_block'>E</span> <span class='chord_block'>B</span> <span class='chord_block'>C#m</span> <span class='chord_block'>A</span> </div> <div class='lyric_line'> <span class='lyric_block'></span> <span class='lyric_block'>Just a</span> <span class='lyric_block'>small-town girl</span> <span class='lyric_block'>living in a</span> <span class='lyric_block'>lonely world</span> </div> </div> (Excuse me for not being too familiar with proper css conventions for when to use div/spans) I want to be able to display them so that each chord_block span and lyric_block span is aligned vertically, as if they were left-aligned and on the same row of a table. For example: E B C#m A Just a small-town girl living in a lonely world (There will often be cases where an empty chord block is matched up to non-empty lyric block, and vice-versa.) I'm completely new to using CSS to align things, and have had no real understanding/experience of CSS aside from changing background colors and link styles. Is this possible in CSS? If not, how could the div/class nesting structure be revised to make this possible? I could change the spans to divs if necessary. Some things I cannot use: I can't change the structure to group things by a chord_and_lyric_block div (and have their width stretch to the length of the lyric, and stack them horizontally), because I couldn't really copy/select the lyrical lines continuously in their entirety, which is extremely critical. I'm trying to avoid a table-like solution, because this data is not tabular at all. The chord line and the lyric line are meant to be read as one continuous line, not a set of cells. Also, apart from the design philosophy reasons, I think it might have the same problems as the previous thing bullet point. If this is possible, what div/span attributes should I be using? Can you provide sample css? If this is not possible, can it be done with javascript?

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  • CodeIgniter Form Validaton + JS. Form re-population.

    - by solefald
    Hello. I have a from with a checkbox, and depending on the checkbox state 2 different divs are shown. var alias = document.getElementById('alias'); var list = document.getElementById('list'); if(document.getElementById('isList').checked) { alias.style.display = 'none'; list.style.display = 'table-row'; } else { alias.style.display = 'table-row'; list.style.display = 'none'; } Here is the HTML/PHP (relevant) part: <tr id="alias" style="display:table-row;"> <td>' . form_label('Destination:', 'destination') . '</td> <td>' . form_textarea('destination') . '</td> </tr> <tr id="list" style="display:none;"> <td>' . form_label('File Path:', 'list_path') . '</td> <td>' . form_input('list_path') . '</td> </tr> alias div is shown by default on page load, list shown then i click on isList checkbox, and alias is shown again when i click on the checkbox again. This part works great and pretty straight froward. Now, I add CodeIgniter Form Validation plugin, set appropriate rules and set-up validation plugin to re-populate the form with. Without checkbox enabled everything works great. On errors form is re-populated. However, when form is submitted with checkbox enabled, I have an issue. CI's Form Validation plugin re-populates the form, and re-enables the checkbox, but the list div that is supposed to be shown when checkbox enabled is not there, and instead the alias div is shown. Is there any way around this issue? Can i have the list div shown on list validation error? Also, i would like to avoid using JavaScript form validation, and stick with my good old PHP. Thank you in advance. -i

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  • java ioexception error=24 too many files open

    - by MattS
    I'm writing a genetic algorithm that needs to read/write lots of files. The fitness test for the GA is invoking a program called gradif, which takes a file as input and produces a file as output. Everything is working except when I make the population size and/or the total number of generations of the genetic algorithm too large. Then, after so many generations, I start getting this: java.io.FileNotFoundException: testfiles/GradifOut29 (Too many open files). (I get it repeatedly for many different files, the index 29 was just the one that came up first last time I ran it). It's strange because I'm not getting the error after the first or second generation, but after a significant amount of generations, which would suggest that each generation opens up more files that it doesn't close. But as far as I can tell I'm closing all of the files. The way the code is set up is the main() function is in the Population class, and the Population class contains an array of Individuals. Here's my code: Initial creation of input files (they're random access so that I could reuse the same file across multiple generations) files = new RandomAccessFile[popSize]; for(int i=0; i<popSize; i++){ files[i] = new RandomAccessFile("testfiles/GradifIn"+i, "rw"); } At the end of the entire program: for(int i=0; i<individuals.length; i++){ files[i].close(); } Inside the Individual's fitness test: FileInputStream fin = new FileInputStream("testfiles/GradifIn"+index); FileOutputStream fout = new FileOutputStream("testfiles/GradifOut"+index); Process process = Runtime.getRuntime().exec ("./gradif"); OutputStream stdin = process.getOutputStream(); InputStream stdout = process.getInputStream(); Then, later.... try{ fin.close(); fout.close(); stdin.close(); stdout.close(); process.getErrorStream().close(); }catch (IOException ioe){ ioe.printStackTrace(); } Then, afterwards, I append an 'END' to the files to make parsing them easier. FileWriter writer = new FileWriter("testfiles/GradifOut"+index, true); writer.write("END"); try{ writer.close(); }catch(IOException ioe){ ioe.printStackTrace(); } My redirection of stdin and stdout for gradif are from this answer. I tried using the try{close()}catch{} syntax to see if there was a problem with closing any of the files (there wasn't), and I got that from this answer. It should also be noted that the Individuals' fitness tests run concurrently. UPDATE: I've actually been able to narrow it down to the exec() call. In my most recent run, I first ran in to trouble at generation 733 (with a population size of 100). Why are the earlier generations fine? I don't understand why, if there's no leaking, the algorithm should be able to pass earlier generations but fail on later generations. And if there is leaking, then where is it coming from? UPDATE2: In trying to figure out what's going on here, I would like to be able to see (preferably in real-time) how many files the JVM has open at any given point. Is there an easy way to do that?

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  • PHP, MySQL: Display only required parts of my website in sister website

    - by Devner
    Hi all, Now I have my website built on PHP & Mysql. Consider this like a forum. Now when a user posts a reply in my website 1 (ex. www.website1.com), I want to be able to show the starting thread and it's related replies in a sister website of mine. I want to do this in a way that it does not show the rest of the page & other page contents (like logo etc.). I don't think iframe would be a solution because an iframe would embed the whole page and the users visiting my sister website (totally different domain i.e. www.website2.com) would be able to see all the page contents, like logo etc. I want to avoid that. I want to make them see only limited information from website 1 and only the info. that I intend. I hope that makes sense. In a way, you could say that I am trying to replicate my 1 website, and show only a limited part of it. Users browsing 2nd website can post a reply in the 2nd website and it should automatically be posted & visible to the visitors of the website 1. Users of website 1 should not know that a user of website 2 has posted it. They would feel that some user from website 1 has posted it. Do I have to use 2 separate mysql DB or just 1? I think it would be problematic if I am trying to use different DB. I also feel I might have to face DB connectivity issues as I can connect to only 1 DB at a time. It's basically like users of website1.com should feel that they are replying to users of website1.com & users of website2.com should feel that they are replying to users of website2.com. (I need it this way to bridge the gap between them). At the same time I want to make the front end of the websites different so that they don't feel that they are replying to some other users outside the domain. These websites would be under my control and I will have access to the source code at any time. If I need to change the source code, these changes are welcome. Is this really possible? Thank you in advance.

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  • .NET Free memory usage (how to prevent overallocation / release memory to the OS)

    - by Ronan Thibaudau
    I'm currently working on a website that makes large use of cached data to avoid roundtrips. At startup we get a "large" graph (hundreds of thouthands of different kinds of objects). Those objects are retrieved over WCF and deserialized (we use protocol buffers for serialization) I'm using redgate's memory profiler to debug memory issues (the memory didn't seem to fit with how much memory we should need "after" we're done initializing and end up with this report Now what we can gather from this report is that: 1) Most of the memory .NET allocated is free (it may have been rightfully allocated during deserialisation, but now that it's free, i'd like for it to return to the OS) 2) Memory is fragmented (which is bad, as everytime i refresh the cash i need to redo the memory hungry deserialisation process and this, in turn creates large object that may throw an OutOfMemoryException due to fragmentation) 3) I have no clue why the space is fragmented, because when i look at the large object heap, there are only 30 instances, 15 object[] are directly attached to the GC and totally unrelated to me, 1 is a char array also attached directly to the GC Heap, the remaining 15 are mine but are not the cause of this as i get the same report if i comment them out in code. So my question is, what can i do to go further with this? I'm not really sure what to look for in debugging / tools as it seems my memory is fragmented, but not by me, and huge amounts of free spaces are allocated by .net , which i can't release. Also please make sure you understand the question well before answering, i'm not looking for a way to free memory within .net (GC.Collect), but to free memory that is already free in .net , to the system as well as to defragment said memory. Note that a slow solution is fine, if it's possible to manually defragment the large heap i'd be all for it as i can call it at the end of RefreshCache and it's ok if it takes 1 or 2 second to run. Thanks for your help! A few notes i forgot: 1) The project is a .net 2.0 website, i get the same results running it in a .net 4 pool, idem if i run it in a .net 4 pool and convert it to .net 4 and recompile. 2) These are results of a release build, so debug build can not be the issue. 3) And this is probably quite important, i do not get these issues at all in the webdev server, only in IIS, in the webdev i get memory consumption rather close to my actual consumption (well more, but not 5-10X more!)

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  • Setting background-image with javascript

    - by Mattoe3k
    In chrome, safari, and opera setting the background image to an absolute reference such as: "/images/image.png" changes it to "http://sitepath/images/image.png". It does not do this in firefox. Is there any way to avoid this behavior, or is it written into the browser's javascript engine? Using jquery to set the background-image also does this problem. The problem is that I am posting the HTML to a php script that needs the urls in this specific format. I know that setting the image path relative fixes this, but I can't do that. The only other alternative would be to use a regexp. to convert the urls. Thanks. Test this in firefox, and chrome / webkit browser: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>Untitled Document</title> </head> <body> <div style="height:400px;width:400px;background-image:url(/images/images/logo.gif);"> </div> <br /> <br /> <div id="test" style="height:400px;width:400px;"> </div> <script type="text/javascript" src="/javascripts/jquery.js"></script> <script type="text/javascript"> $(document).ready(function(){ $("#test").css('background-image',"url(/images/images/logo.gif)"); alert(document.getElementById('test').style.backgroundImage); }); </script> </body> </html>

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  • Project Euler #18 - how to brute force all possible paths in tree-like structure using Python?

    - by euler user
    Am trying to learn Python the Atlantic way and am stuck on Project Euler #18. All of the stuff I can find on the web (and there's a LOT more googling that happened beyond that) is some variation on 'well you COULD brute force it, but here's a more elegant solution'... I get it, I totally do. There are really neat solutions out there, and I look forward to the day where the phrase 'acyclic graph' conjures up something more than a hazy, 1 megapixel resolution in my head. But I need to walk before I run here, see the state, and toy around with the brute force answer. So, question: how do I generate (enumerate?) all valid paths for the triangle in Project Euler #18 and store them in an appropriate python data structure? (A list of lists is my initial inclination?). I don't want the answer - I want to know how to brute force all the paths and store them into a data structure. Here's what I've got. I'm definitely looping over the data set wrong. The desired behavior would be to go 'depth first(?)' rather than just looping over each row ineffectually.. I read ch. 3 of Norvig's book but couldn't translate the psuedo-code. Tried reading over the AIMA python library for ch. 3 but it makes too many leaps. triangle = [ [75], [95, 64], [17, 47, 82], [18, 35, 87, 10], [20, 4, 82, 47, 65], [19, 1, 23, 75, 3, 34], [88, 2, 77, 73, 7, 63, 67], [99, 65, 4, 28, 6, 16, 70, 92], [41, 41, 26, 56, 83, 40, 80, 70, 33], [41, 48, 72, 33, 47, 32, 37, 16, 94, 29], [53, 71, 44, 65, 25, 43, 91, 52, 97, 51, 14], [70, 11, 33, 28, 77, 73, 17, 78, 39, 68, 17, 57], [91, 71, 52, 38, 17, 14, 91, 43, 58, 50, 27, 29, 48], [63, 66, 4, 68, 89, 53, 67, 30, 73, 16, 69, 87, 40, 31], [04, 62, 98, 27, 23, 9, 70, 98, 73, 93, 38, 53, 60, 4, 23], ] def expand_node(r, c): return [[r+1,c+0],[r+1,c+1]] all_paths = [] my_path = [] for i in xrange(0, len(triangle)): for j in xrange(0, len(triangle[i])): print 'row ', i, ' and col ', j, ' value is ', triangle[i][j] ??my_path = somehow chain these together??? if my_path not in all_paths all_paths.append(my_path) Answers that avoid external libraries (like itertools) preferred.

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  • plotting multiple google maps to page

    - by Roland
    I'm trying to append more than one Google Map to a page. But it seems like I'm having some trouble. This would be the template I'm using to ( with Handlebars.js ) to create the same block more than once, about 50 times : <script type="text/x-handlebars-template"> {{#each productListing}} <div class="product-listing-wrapper"> <div class="product-listing"> <div class="left-side-content"> <div class="thumb-wrapper" data-image-link="{{ThumbnailUrl}}"> <i class="thumb"> <img src="{{ThumbnailUrl}}" alt="Thumb"> <span class="zoom-image"></span> </i> </div> <div class="google-maps-wrapper"> <div class="google-coordonates-wrapper"> <div class="google-coordonates"> <p>{{LatLon.Lat}}</p> <p>{{LatLon.Lon}}</p> </div> </div> <div class="google-maps-button"> <a class="google-maps" href="#">Google Maps</a> </div> </div> </div> <div class="right-side-content"> <div class="map-canvas-wrapper"> <div id="map-canvas" class="map-canvas" data-latitude="{{LatLon.Lat}}" data-longitude="{{LatLon.Lon}}"></div> </div> <div class="content-wrapper"></div> </div> </div> </div> {{/each}} And I'm trying to append the map to the #map-canvas id. With the following block of code I'm doing the plotting : Cluster.prototype.initiate_map_assembling = function() { return $(this.map_canvas_wrapper_class).each(function(index, element) { var canvas = $(element).children(); var latitude = $(canvas).attr('data-latitude'); var longitude = $(canvas).attr('data-longitude'); var coordinates = new google.maps.LatLng(latitude, longitude); var options = { zoom: 9, center: coordinates, mapTypeId: google.maps.MapTypeId.ROADMAP }; var map = new google.maps.Map($(canvas), options); var marker = new google.maps.Marker({ position: coordinates, map: map }); }); }; This way I'm "looping" through all the parent classes of the id I'm trying to append the map to, but the map would only append to the first id. I tried to append it to all of the id's in other ways but with the same results. So what would you suggest me to do to make it work as I would expect it, append the map to each of the id's ?

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  • Robust way to save/load objects with dependencies?

    - by mrteacup
    I'm writing an Android game in Java and I need a robust way to save and load application state quickly. The question seems to apply to most OO languages. To understand what I need to save: I'm using a Strategy pattern to control my game entities. The idea is I have a very general Entity class which e.g. stores the location of a bullet/player/enemy and I then attach a Behaviour class that tells the entity how to act: class Entiy { float x; float y; Behavior b; } abstract class Behavior { void update(Entity e); {} // Move about at a constant speed class MoveBehavior extends Behavior { float speed; void update ... } // Chase after another entity class ChaseBehavior extends Behavior { Entity target; void update ... } // Perform two behaviours in sequence class CombineBehavior extends Behavior { Behaviour a, b; void update ... } Essentially, Entity objects are easy to save but Behaviour objects can have a semi-complex graph of dependencies between other Entity objects and other Behaviour objects. I also have cases where a Behaviour object is shared between entities. I'm willing to change my design to make saving/loading state easier, but the above design works really well for structuring the game. Anyway, the options I've considered are: Use Java serialization. This is meant to be really slow in Android (I'll profile it sometime). I'm worried about robustness when changes are made between versions however. Use something like JSON or XML. I'm not sure how I would cope with storing the dependencies between objects however. Would I have to give each object a unique ID and then use these IDs on loading to link the right objects together? I thought I could e.g. change the ChaseBehaviour to store a ID to an entity, instead of a reference, that would be used to look up the Entity before performing the behaviour. I'd rather avoid having to write lots of loading/saving code myself as I find it really easy to make mistakes (e.g. forgetting to save something, reading things out in the wrong order). Can anyone give me any tips on good formats to save to or class designs that make saving state easier?

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  • Twisted + SQLAlchemy and the best way to do it.

    - by Khorkrak
    So I'm writing yet another Twisted based daemon. It'll have an xmlrpc interface as usual so I can easily communicate with it and have other processes interchange data with it as needed. This daemon needs to access a database. We've been using SQL Alchemy in place of hard coding SQL strings for our latest projects - those mostly done for web apps in Pylons. We'd like to do the same for this app and re-use library code that makes use of SQL Alchemy. So what to do? Well of course since that library was written for use in a Pylons app it's all the straight-forward blocking style code that everyone is accustomed to and all of the non-blocking is magically handled by Pylons via threading, thread locals, scoped sessions and so on. So now for Twisted I guess I'm a bit stuck. I could: Just write the sql I need directly if it's minimal and use the dbapi pool in twisted to do runInteractions etc when I need to hit the db. Use the objects and inherently blocking methods in our library and block now and then in my Twisted daemon. Bah. Use sAsync which was last updated in 2008 and kind of reuse the models we have defined already but not really and it does address code that needs to work in Pylons either. Does that even work with the latest version SQL Alchemy? Who knows. That project looked great though - why was it apparently abandoned? Spawn a separate subprocess and have it deal with the library code and all it's blocking, the results being returned back to my daemon when ready as objects marshalled via YAML over xmlrpc. Use deferToThread and then expunge the objects returned having made sure to do eager loads so that I have all my stuff that I might need. Seems kind of ugha to me. I'm also stuck using Python 2.5.4 atm so no 2.6 yet and I don't think I can just do an import from future to get access to the cool new multiprocessing module stuff in there. That's OK though I guess as we've got dealing with interprocess communication down pretty well. So I'm leaning towards option 4 mostly as that would avoid the mortal sin of logic duplication with option 1 while also staying the heck away from threads. Any better ideas?

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  • Techniques for querying a set of object in-memory in a Java application

    - by Edd Grant
    Hi All, We have a system which performs a 'coarse search' by invoking an interface on another system which returns a set of Java objects. Once we have received the search results I need to be able to further filter the resulting Java objects based on certain criteria describing the state of the attributes (e.g. from the initial objects return all objects where x.y z && a.b == c). The criteria used to filter the set of objects each time is partially user configurable, by this I mean that users will be able to select the values and ranges to match on but the attributes they can pick from will be a fixed set. The data sets are likely to contain <= 10,000 objects for each search. The search will be executed manually by the application user base probably no more than 2000 times a day (approx). It's probably worth mentioning that all the objects in the result set are known domain object classes which have Hibernate and JPA annotations describing their structure and relationship. Off the top of my head I can think of 3 ways of doing this: For each search persist the initial result set objects in our database, then use Hibernate to re-query them using the finer grained criteria. Use an in-memory Database (such as hsqldb?) to query and refine the initial result set. Write some custom code which iterates the initial result set and pulls out the desired records. Option 1 seems to involve a lot of toing and froing across a network to a physical Database (Oracle 10g) which might result in a lot of network and disk activity. It would also require the results from each search to be isolated from other result sets to ensure that different searches don't interfere with each other. Option 2 seems like a good idea in principle as it would allow me to do the finer query in memory and would not require the persistence of result data which would only be discarded after the search was complete. Gut feeling is that this could be pretty performant too but might result in larger memory overheads (which is fine as we can be pretty flexible on the amount of memory our JVM gets). Option 3 could be very performant but is something I would like to avoid as any code we write would require such careful testing that the time taken to acheive something flexible and robust enough would probably be prohibitive. I don't have time to prototype all 3 ideas so I am looking for comments people may have on the 3 options above, plus any further ideas I have not considered, to help me decide which idea might be most suitable. I'm currently leaning toward option 2 (in memory database) so would be keen to hear from people with experience of querying POJOs in memory too. Hopefully I have described the situation in enough detail but don't hesitate to ask if any further information is required to better understand the scenario. Cheers, Edd

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  • php soapclient returns null but getPreviousResults has proper results

    - by Joseph.Chambers
    I've ran into trouble with SOAP, I've never had this issue before and can't find any information on line that helps me solve it. The following code $wsdl = "path/to/my/wsdl"; $client = new SoapClient($wsdl, array('trace' => true)); //$$textinput is passed in and is a very large string with rows in <item></item> tags $soapInput = new SoapVar($textinput, XSD_ANYXML); $res = $client->dataprofilingservice(array("contents" => $soapInput)); $response = $client->__getLastResponse(); var_dump($res);//outputs null var_dump($response);//provides the proper response as I would expect. I've tried passing params into the SoapClient constructor to define soap version but that didnt' help. I've also tried it with the trace param set to false and not present which as expected made $response null but $res was still null. I've tried the code on both a linux and windows install running Apache. The function definition in the WSDL is (xxxx is for security reasons) <portType name="xxxxServiceSoap"> <operation name="dataprofilingservice"> <input message="tns:dataprofilingserviceSoapIn"/> <output message="tns:dataprofilingserviceSoapOut"/> </operation> </portType> I have it working using the __getLastResponse() but its annoying me it will not work properly. I've put together a small testing script, does anyone see any issues here. //very simplifed dataset that would normally be //read in from a CSV file of about 1mb $soapInput = getSoapInput("asdf,qwer\r\nzzxvc,ewrwe\r\n23424,2113"); $wsdl = "path to wsdl"; try { $client = new SoapClient($wsdl,array('trace' => true,'exceptions' => true)); } catch (SoapFault $fault) { $error = 1; var_dump($fault); } try { $res = $client->dataprofilingservice(array("contents" => $soapInput)); $response = $client->__getLastResponse(); echo htmlentities($client->__getLastRequest()); echo '<hr>'; var_dump($res); echo "<hr>"; echo(htmlentities($response)); } catch (SoapFault $fault) { $error = 1; var_dump($fault); } function getSoapInput($input){ $rows = array(); $userInputs = explode("\r\n", $input); $userInputs = array_filter($userInputs); // $inputTemplate = " <contents>%s</contents>"; $rowTemplate = "<Item>%s</Item>"; // $soapString = ""; foreach ($userInputs as $row) { // sanitize $row = htmlspecialchars(addslashes($row)); $xmlStr = sprintf($rowTemplate, $row); $rows[] = $xmlStr; } $textinput = sprintf($inputTemplate, implode(PHP_EOL, $rows)); $soapInput = new SoapVar($textinput, XSD_ANYXML); return $soapInput; }

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  • choosing an image locally from http url and serving that image without a server round trip

    - by serverman
    Hi folks I am a complete novice to Flash (never created anything in flash). I am quite familiar with web applications (J2EE based) and have a reasonable expertise in Javascript. Here is my requirement. I want the user to select (via an html form) an image. Normally in the post, this image would be sent to server and may be stored there to be served later. I do not want that. I want to store this image locally and then serve it via HTTP to the user. So, the flow is: 1. Go to the "select image url":mywebsite.com/selectImage Browse the image and select the image This would transfer control locally to some code running on the client (Javascript or flash), which would then store the image locally at some place on the client machine. Go to the "show image url": mywebsite.com/showImage This would eventually result in some client code running on the browser that retrieves the image and renders it (without any server round trips.) I considered the following options: Use HTML5 local storage. Since I am a complete novice to flash, I looked into this. I found that it is fairly straightforward to store and retrieve images in javascript (only strings are allowed but I am hoping storing base64 encoded strings would work at least for small images). However, how do I serve the image via http url that points to my server without a server round trip? I saw the interesting article at http://hacks.mozilla.org/category/fileapi/ but that would work only in firefox and I need to work on all latest browsers (at least the ones supporting HTML5 local storage) Use flash SharedObjects. OK, this would have been good - the only thing is I am not sure where to start. Snippets of actionscripts to do this are scattered everywhere but I do not know how to use those scripts in an actual html page:) I do not need to create any movies or anything - just need to store an image and serve it locally. If I go this route, I would also use it to store other "strings" locally. If you suggest this, please give me the exact steps (could be pointers to other web sites) on how to do this. I would like to avoid paying for any flash development environment software ideally:) Thank you!

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  • Accessing Layout Items from inside Widget AppWidgetProvider

    - by cam4mav
    I am starting to go insane trying to figure this out. It seems like it should be very easy, I'm starting to wonder if it's possible. What I am trying to do is create a home screen widget, that only contains an ImageButton. When it is pressed, the idea is to change some setting (like the wi-fi toggle) and then change the Buttons image. I have the ImageButton declared like this in my main.xml <ImageButton android:id="@+id/buttonOne" android:src="@drawable/button_normal_ringer" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_gravity="center" /> my AppWidgetProvider class, named ButtonWidget * note that the RemoteViews class is a locally stored variable. this allowed me to get access to the RViews layout elements... or so I thought. @Override public void onUpdate(Context context, AppWidgetManager appWidgetManager, int[] appWidgetIds) { remoteViews = new RemoteViews(context.getPackageName(), R.layout.main); Intent active = new Intent(context, ButtonWidget.class); active.setAction(VIBRATE_UPDATE); active.putExtra("msg","TESTING"); PendingIntent actionPendingIntent = PendingIntent.getBroadcast(context, 0, active, 0); remoteViews.setOnClickPendingIntent(R.id.buttonOne, actionPendingIntent); appWidgetManager.updateAppWidget(appWidgetIds, remoteViews); } @Override public void onReceive(Context context, Intent intent) { // v1.5 fix that doesn't call onDelete Action final String action = intent.getAction(); Log.d("onReceive",action); if (AppWidgetManager.ACTION_APPWIDGET_DELETED.equals(action)) { final int appWidgetId = intent.getExtras().getInt( AppWidgetManager.EXTRA_APPWIDGET_ID, AppWidgetManager.INVALID_APPWIDGET_ID); if (appWidgetId != AppWidgetManager.INVALID_APPWIDGET_ID) { this.onDeleted(context, new int[] { appWidgetId }); } } else { // check, if our Action was called if (intent.getAction().equals(VIBRATE_UPDATE)) { String msg = "null"; try { msg = intent.getStringExtra("msg"); } catch (NullPointerException e) { Log.e("Error", "msg = null"); } Log.d("onReceive",msg); if(remoteViews != null){ Log.d("onReceive",""+remoteViews.getLayoutId()); remoteViews.setImageViewResource(R.id.buttonOne, R.drawable.button_pressed_ringer); Log.d("onReceive", "tried to switch"); } else{ Log.d("F!", "--naughty language used here!!!--"); } } super.onReceive(context, intent); } } so, I've been testing this and the onReceive method works great, I'm able to send notifications and all sorts of stuff (removed from code for ease of reading) the one thing I can't do is change any properties of the view elements. To try and fix this, I made RemoteViews a local and static private variable. Using log's I was able to see that When multiple instances of the app are on screen, they all refer to the one instance of RemoteViews. perfect for what I'm trying to do The trouble is in trying to change the image of the ImageButton. I can do this from within the onUpdate method using this. remoteViews.setImageViewResource(R.id.buttonOne, R.drawable.button_pressed_ringer); that doesn't do me any good though once the widget is created. For some reason, even though its inside the same class, being inside the onReceive method makes that line not work. That line used to throw a Null pointer as a matter of fact, until I changed the variable to static. now it passes the null test, refers to the same layoutId as it did at the start, reads the line, but it does nothing. Its like the code isn't even there, just keeps chugging along. SO...... Is there any way to modify layout elements from within a widget after the widget has been created!? I want to do this based on the environment, not with a configuration activity launch. I've been looking at various questions and this seems to be an issue that really hasn't been solved, such as link text and link text oh and for anyone who finds this and wants a good starting tutorial for widgets, this is easy to follow (though a bit old, it gets you comfortable with widgets) .pdf link text hopefully someone can help here. I kinda have the feeling that this is illegal and there is a different way to go about this. I would LOVE to be told another approach!!!! Thanks

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  • I can connect to Samba server but cannot access shares.

    - by jlego
    I'm having trouble getting samba sharing working to access shares. I have setup a stand-alone box running Fedora 16 to use as a file-sharing and web development server. It needs to be able to share files with a Windows 7 PC and a Mac running OSX Snow Leopard. I've setup Samba using the Samba configuration GUI tool on Fedora. Added users to Fedora and connected them as Samba users (which are the same as the Windows and Mac usernames and passwords). The workgroup name is the same as the Windows workgroup. Authentication is set to User. I've allowed Samba and Samba client through the firewall and set the ethernet to a trusted port in the firewall. Both the Windows and Mac machines can connect to the server and view the shares, however when trying to access the shares, Windows throws error: 0x80070035 " Windows cannot access \\SERVERNAME\ShareName." Windows user is not prompted for a username or password when accessing the server (found under "Network Places"). This also happens when connecting with the IP rather than the server name. The Mac can also connect to the server and see the shares but when choosing a share gives the error: The original item for ShareName cannot be found. When connecting via IP, the Mac user is prompted for username and password, which when authenticated gives a list of shares, however when choosing a share to connect to, the error is displayed and the user cannot access the share. Since both machines are acting similarly when trying to access the shares, I assume it is an issue with how Samba is configured. smb.conf: [global] workgroup = workgroup server string = Server log file = /var/log/samba/log.%m max log size = 50 security = user load printers = yes cups options = raw printcap name = lpstat printing = cups [homes] comment = Home Directories browseable = no writable = yes [printers] comment = All Printers path = /var/spool/samba browseable = yes printable = yes [FileServ] comment = FileShare path = /media/FileServ read only = no browseable = yes valid users = user1, user2 [webdev] comment = Web development path = /var/www/html/webdev read only = no browseable = yes valid users = user1 How do I get samba sharing working? UPDATE: I Figured it out, it was because I was sharing a second hard drive. See checked answer below. Speculation 1: Before this box I had another box with the same version of fedora installed (16) and samba working for these same computers. I started up the old machine and copied the smb.conf file from the old machine to the new one (editing the share definitions for the new shares of course) and I still get the same errors on both client machines. The only difference in environment is the hardware and the router. On the old machine the router received a dynamic public IP and assigned dynamic private IPs to each device on the network while the new machine is connected to a router that has a static public IP (still dynamic internal IPs though.) Could either one of these be affecting Samba? Speculation 2: As the directory I am trying to share is actually an entire internal disk, I have tried these things: 1.) changing the owner of the mounted disk from root to my user (which is the same username as on the Windows machine) 2.) made a share that only included one of the folders on the disk instead of the entire disk with my user again as the owner. Both tests failed giving me the same errors regarding the network address. Speculation 3: Whenever I try to connect to the share on the Windows 7 client I am prompted for my username and password. When I enter the correct credentials I get an access denied message. However I did notice that under the login box "domain: WINDOWS-PC-NAME" is listed. I believe this could very well be the problem. Speculation 4: So I've completely reinstalled Fedora and Samba now. I've created a share on the first harddrive (one fedora is installed on) and I can access that fine from Windows. However when I try to share any data on the second disk, I am receiving the same error. This I believe is the problem. I think I need to change some things in fstab or fdisk or something. Speculation 5: So in fstab I mapped the drive to automount in a folder which works correctly. I also added the samba_share_t SElinux label to the mountpoint directory which now allows me to access the shares on the Windows machine, however I cannot see any of the files in the directory on the windows machine. (They are there, I can see them in the fedora file browser locally)

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  • Are comonads a good fit for modeling the Wumpus world?

    - by Tim Stewart
    I'm trying to find some practical applications of a comonad and I thought I'd try to see if I could represent the classical Wumpus world as a comonad. I'd like to use this code to allow the Wumpus to move left and right through the world and clean up dirty tiles and avoid pits. It seems that the only comonad function that's useful is extract (to get the current tile) and that moving around and cleaning tiles would not use be able to make use of extend or duplicate. I'm not sure comonads are a good fit but I've seen a talk (Dominic Orchard: A Notation for Comonads) where comonads were used to model a cursor in a two-dimensional matrix. If a comonad is a good way of representing the Wumpus world, could you please show where my code is wrong? If it's wrong, could you please suggest a simple application of comonads? module Wumpus where -- Incomplete model of a world inhabited by a Wumpus who likes a nice -- tidy world but does not like falling in pits. import Control.Comonad -- The Wumpus world is made up of tiles that can be in one of three -- states. data Tile = Clean | Dirty | Pit deriving (Show, Eq) -- The Wumpus world is a one dimensional array partitioned into three -- values: the tiles to the left of the Wumpus, the tile occupied by -- the Wumpus, and the tiles to the right of the Wumpus. data World a = World [a] a [a] deriving (Show, Eq) -- Applies a function to every tile in the world instance Functor World where fmap f (World as b cs) = World (fmap f as) (f b) (fmap f cs) -- The Wumpus world is a Comonad instance Comonad World where -- get the part of the world the Wumpus currently occupies extract (World _ b _) = b -- not sure what this means in the Wumpus world. This type checks -- but does not make sense to me. extend f w@(World as b cs) = World (map world as) (f w) (map world cs) where world v = f (World [] v []) -- returns a world in which the Wumpus has either 1) moved one tile to -- the left or 2) stayed in the same place if the Wumpus could not move -- to the left. moveLeft :: World a -> World a moveLeft w@(World [] _ _) = w moveLeft (World as b cs) = World (init as) (last as) (b:cs) -- returns a world in which the Wumpus has either 1) moved one tile to -- the right or 2) stayed in the same place if the Wumpus could not move -- to the right. moveRight :: World a -> World a moveRight w@(World _ _ []) = w moveRight (World as b cs) = World (as ++ [b]) (head cs) (tail cs) initWorld = World [Dirty, Clean, Dirty] Dirty [Clean, Dirty, Pit] -- cleans the current tile cleanTile :: Tile -> Tile cleanTile Dirty = Clean cleanTile t = t Thanks!

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