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  • When we should use NSThreads in a cocoa Touch ?

    - by srikanth rongali
    I am writing a small game by using cocos2d. It is a shooting game. Player on one side and enemy on other side. To run the both actions of player shooting and enemy shooting do we should use threads ? Or can we do without using them. At present I am not using threads. But I can manage to do both actions of player and enemy at same time. Should I use threads compulsory good performance ? Or am I doing wrong without using threads ? Please help me from this confusion. Thank you.

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  • Socket server for 2D MMORPG

    - by Alejandro
    I'm starting a 2D browser multiplayer game consisting of a city with many kinds of transports (metro, buses, tunnels), players using those transports and having some interaction between them. I have started the client side in Actionscript, server side in PHP (but now i'm moving to Java) and persistence in MySQL. Which socket server (non commercial) will be preferable, RedDwarf (former DarkStar), Red5, ... ? Those servers are Flash Remoting (AMF) capable ? Those servers manage all the object's game persistence? Then there's no need to create a database ?

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  • Workaround for UnsupportedAudioFileException ?

    - by tschan
    I'm in a very early stage of writing a small music/rhythm game in Java (via Slick framework, which in turns uses OpenAL, but that's probably irrelevant here). The game needs to read (and playback) several sound files in WAV format, but some of the files are throwing [javax.sound.sampled.UnsupportedAudioFileException] exceptions. at javax.sound.sampled.AudioSystem.getAudioInputStream(AudioSystem.java:1102) at org.newdawn.slick.openal.WaveData.create(WaveData.java:123) at org.newdawn.slick.openal.SoundStore.getWAV(SoundStore.java:713) at org.newdawn.slick.openal.SoundStore.getWAV(SoundStore.java:683) at org.newdawn.slick.Sound.<init>(Sound.java:33) The files can be played back just fine in Winamp or Foobar2000, so this means Java just don't recognize some variants of the file format. What are my options at this point? Note: The files in question are user-supplied, so i cannot just convert them beforehand (using something like audacity). Any conversion steps must be done at runtime.

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  • Profiling and Graphics.updateDisplay0()

    - by AD
    I am profiling my BlackBerry application (a game) with the options 'In method only' and 'Time including native method'. Under the 'All methods' node (after a decent run of the game) the single most time consuming function is Graphics.updateDisplay0() with over 50% of the run time spent there. I don't quite know what is the purpose of that function or if I can do anything to reduce its processing time, so if anyone can shed some light on the matter, I would be grateful. Because from what I understand with the 'In method only' option, it means there is some processing within that function. ps. there is no information on that function in the documentation.

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  • Finding good heuristic for A* search

    - by Martin
    I'm trying to find the optimal solution for a little puzzle game called Twiddle (an applet with the game can be found here). The game has a 3x3 matrix with the number from 1 to 9. The goal is to bring the numbers in the correct order using the minimum amount of moves. In each move you can rotate a 2x2 square either clockwise or counterclockwise. I.e. if you have this state 6 3 9 8 7 5 1 2 4 and you rotate the upper left 2x2 square clockwise you get 8 6 9 7 3 5 1 2 4 I'm using a A* search to find the optimal solution. My f() is simply the number of rotations need. My heuristic function already leads to the optimal solution but I don't think it's the best one you can find. My current heuristic takes each corner, looks at the number at the corner and calculates the manhatten distance to the position this number will have in the solved state (which gives me the number of rotation needed to bring the number to this postion) and sums all these values. I.e. You take the above example: 6 3 9 8 7 5 1 2 4 and this end state 1 2 3 4 5 6 7 8 9 then the heuristic does the following 6 is currently at index 0 and should by at index 5: 3 rotations needed 9 is currently at index 2 and should by at index 8: 2 rotations needed 1 is currently at index 6 and should by at index 0: 2 rotations needed 4 is currently at index 8 and should by at index 3: 3 rotations needed h = 3 + 2 + 2 + 3 = 10 But there is the problem, that you rotate 4 elements at once. So there a rare cases where you can do two (ore more) of theses estimated rotations in one move. This means theses heuristic overestimates the distance to the solution. My current workaround is, to simply excluded one of the corners from the calculation which solves this problem at least for my test-cases. I've done no research if really solves the problem or if this heuristic still overestimates in same edge-cases. So my question is: What is the best heuristic you can come up with? (Disclaimer: This is for a university project, so this is a bit of homework. But I'm free to use any resource if can come up with, so it's okay to ask you guys. Also I will credit Stackoverflow for helping me ;) )

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  • C# Container Class

    - by Jamie
    I'm building a game in c# which allows you to script your own level, although I have come across a bit of a thought. I have a base class called "World" as an object. This was made with a simple: class World { However, when the user is scripting their level, all of the game objects will be contained in the world object. I want them to be able to do something on the lines of: World.ParentObjectName.ParentObjectProperty = "abc"; I know that the System.Windows.Forms.Panel and other classes are like containers and can have objects in them and be accessed in that kind of way... my question is how can I make a class which is like a container in which I can add objects to, and then access them with a World.ObjectName I have tried class World : System.Collections.CollectionBase, but with this method, I have to keep typing World.Item("ObjectName") Can anyone help? Thanks!

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  • "Voice trigger" detection

    - by sehugg
    I have a voice application that would be much-improved if there was the ability to use a "trigger word" to start recording audio. I don't need a full speech-text engine, just the ability to reliably/efficiently detect the trigger word. I am wondering if there are any specialized speech engines that support this specific use case, or any libraries/methods to developing such a single-purpose detection engine. Ideally I'd like it to work in noisy environments, but it can be trained for a single user's voice. Pointers to research papers / topics would also be appreciated so I know what to ask for.

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  • Picture changing in vb6

    - by Dario Dias
    I was trying this script from a pdf file.I got stuck where the target image should change to exploding image if clicked but the target image does not change from the standing image.Please Help! Option Explicit Dim fiPlayersScore As Integer Dim fiNumberofMisses As Integer Dim fbTargetHit As Boolean Private Sub Form_Load() Randomize imgTarget.Enabled = False imgTarget.Visible = False cmdStop.Enabled = False lblGameOver.Visible = False lblGameOver.Enabled = False End Sub Private Sub cmdStart_Click() Dim lsUserResponse As String Dim lbResponse As Boolean lsUserResponse = InputBox("Enter a level from 1 to 3." & _ (Chr(13)) & "" & (Chr(13)) & "1 being the Easiest and 3 being the " & _ "Hardest.", "Level Select", "1") lbResponse = False If lsUserResponse = "1" Then Timer1.Interval = 1500 lbResponse = True ElseIf lsUserResponse = "2" Then Timer1.Interval = 1000 lbResponse = True ElseIf lsUserResponse = "3" Then Timer1.Interval = 750 lbResponse = True Else MsgBox ("Game Not Started.") lbResponse = False End If If lbResponse = True Then cmdStart.Enabled = False imgTarget.Picture = imgStanding.Picture frmMain.MousePointer = 5 fbTargetHit = False Load_Sounds cmdStop.Enabled = True fiPlayersScore = 0 fiNumberofMisses = 0 lblScore.Caption = fiPlayersScore lblMisses.Caption = fiNumberofMisses Timer1.Enabled = True lblGameOver.Visible = False lblGameOver.Enabled = False End If End Sub Private Sub cmdStop_Click() Unload_Sounds frmMain.MousePointer = vbNormal Timer1.Enabled = False imgTarget.Enabled = False imgTarget.Visible = False cmdStart.Enabled = True cmdStop.Enabled = False cmdStart.SetFocus lblGameOver.Visible = True lblGameOver.Enabled = True End Sub Private Sub Form_Click() MMControl1.Command = "Play" MMControl1.Command = "Prev" fiNumberofMisses = fiNumberofMisses + 1 lblMisses.Caption = fiNumberofMisses If CheckForLoose = True Then cmdStop_Click lblMisses.Caption = fiNumberofMisses Exit Sub End If End Sub Private Sub imgTarget_Click() MMControl2.Command = "Play" MMControl2.Command = "Prev" Timer1.Enabled = False imgTarget.Picture = imgExplode.Picture '**I AM STUCK HERE** pauseProgram fiPlayersScore = fiPlayersScore + 1 Timer1.Enabled = True If CheckForWin = True Then cmdStop_Click lblScore.Caption = fiPlayersScore Exit Sub End If lblScore.Caption = fiPlayersScore fbTargetHit = True imgStanding.Enabled = False imgTarget.Visible = False imgTarget.Enabled = False Timer1.Enabled = True End Sub Public Sub Load_Sounds() 'Set initial property values for blaster sound MMControl1.Notify = False MMControl1.Wait = True MMControl1.Shareable = False MMControl1.DeviceType = "WaveAudio" MMControl1.FileName = _ "C:\Temp\Sounds\Blaster_1.wav" 'Open the media device MMControl1.Command = "Open" 'Set initial property values for grunt sound MMControl2.Notify = False MMControl2.Wait = True MMControl2.Shareable = False MMControl2.DeviceType = "WaveAudio" MMControl2.FileName = _ "C:\Temp\Sounds\Pain_Grunt_4.wav" 'Open the media device MMControl2.Command = "Open" End Sub Private Sub Timer1_Timer() Dim liRandomLeft As Integer Dim liRandomTop As Integer imgTarget.Visible = True If fbTargetHit = True Then fbTargetHit = False 'imgTarget.Picture = imgStanding.Picture End If liRandomLeft = (6120 * Rnd) liRandomTop = (4680 * Rnd) imgTarget.Left = liRandomLeft imgTarget.Top = liRandomTop imgTarget.Enabled = True imgTarget.Visible = True End Sub Public Function CheckForWin() As Boolean CheckForWin = False If fiPlayersScore = 5 Then CheckForWin = True lblGameOver.Caption = "You Win.Game Over" End If End Function Public Function CheckForLoose() As Boolean CheckForLoose = False If fiNumberofMisses = 5 Then CheckForLoose = True lblGameOver.Caption = "You Loose.Game Over" End If End Function Private Sub Form_QueryUnload(Cancel As Integer, _ UnloadMode As Integer) Unload_Sounds End Sub Public Sub Unload_Sounds() MMControl1.Command = "Close" MMControl2.Command = "Close" End Sub Public Sub pauseProgram() Dim currentTime Dim newTime currentTime = Second(Time) newTime = Second(Time) Do Until Abs(newTime - currentTime) = 1 newTime = Second(Time) Loop End Sub

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  • XNA Multi-Thread Jitters

    - by Ice Phoenix
    Hi guys, brand new question. Just implemented multi-threading into my XNA game as it was unable to keep up with using 1 processor. MT is all implemented fine and everything, however the player seems to jitter all over the spot every now and then. I originally thought it was a loss of data between the update and render, but even when i did the player update in the render it did the same thing. It's not a memory/processor issue as i'm no where near maxing out my RAM or processors. It's strange aswell because none of the other entities in the game seem to have any of these issues. Any ideas at all??

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  • What did they program this toy with?

    - by Trix
    A rather strange question: I'm often asking myself with what programming languages things were created. I recently found this toy mini computer I played with when I was 13 or so at home. (Note: It is not one of those toy "notebooks", it's really small and came as an extra with a magazine) "Features": Hadware: LCD with a small field of pixels where the games were going on, besides that some stats such as score, highscore etc. Sounds and horrible music when started A really small "keyboard" with a wire Software: At least 14 or so games, from Snake over Tetris and Breakdown to some abomination of a car racing game A calculator Game selecting menu An alarm clock Inside there is a really small circuit board, I don't want to open the thing up now, though. Can you imagine if the games and "Operating System" of this thing where actually programmed using a language? If yes, what language could it be? If not with a programming language, how else was it created?

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  • SQL Database dilemma : Optimize for Querying or Writing?

    - by Harry
    I'm working on a personal project (Search engine) and have a bit of a dilemma. At the moment it is optimized for writing data to the search index and significantly slow for search queries. The DTA (Database Engine Tuning Adviser) recommends adding a couple of Indexed views inorder to speed up search queries. But this is to the detriment of writing new data to the DB. It seems I can't have one without the other! This is obviously not a new problem. What is a good strategy for this issue?

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  • c# error when using the Database.cs files

    - by Kumu
    Inconsistent accessibility: parameter type 'FoolballLeague.FootballLeagueDatabase' is less accessible than method 'FoolballLeague.MainMenu.MainMenu(FoolballLeague.FootballLeagueDatabase)' C:\Users\achini\Desktop\FootballLeague\FootballLeague\MainMenu.cs I have got this error when I insert this part to the code //public MainMenu(FootballLeagueDatabase footballLeagueDatabaseIn) //{ //InitializeComponent(); //footballLeagueDatabase = footballLeagueDatabaseIn; //} The whole code of the first part is as following, But I dont know what do I need to do to sort out this error. public partial class MainMenu : Form { FootballLeagueDatabase footballLeagueDatabase; Game game; Login login; public MainMenu() { InitializeComponent(); changePanel(1); } //public MainMenu(FootballLeagueDatabase footballLeagueDatabaseIn) //{ //InitializeComponent(); //footballLeagueDatabase = footballLeagueDatabaseIn; //} If you have any idea please let me know, I need this part to the system.

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  • some thing wrong with memory?

    - by Rocker
    Hi there I am developing a game using Cocos2D. I got some error out of sudden after few time successfully played the game. And When i debugged it gives the error called EXC_BAD_ACCESS. here is the code. -(void) winGame { //the debug stopped here... WinningScene *winner = [WinningScene node]; [[Director sharedDirector] replaceScene:[FadeTransition transitionWithDuration:1.0 scene:winner]]; } if ((touchCount > 0 && touchCount ==2) && (rangeY2 > 0.0 && rangeY2 < 20.0)) { bras++; if (bras == 1) { //[self winGame]; [self runAction:[Sequence actionOne:[DelayTime actionWithDuration:0.5] two: [CallFunc actionWithTarget:self selector:@selector(winGame)]]]; } Could u guys tell me why ?

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  • Send data to server with GET

    - by coderjoe
    I have made a site where all my highscores from my game are shown. I send the scores from my iphone game to my site using a script made with php. The script works, because if I enter the link produced by my app in my browser the score is added. However I want to send the scores from my app. The script is using the GET method to get name, scores etcetera. This is what i have now: NSURLRequest *request = [NSURLRequest requestWithURL:[NSURL URLWithString:urlString]]; NSError * e; NSData *data = [NSURLConnection sendSynchronousRequest:request returningResponse:nil error:&e]; But it's not sending data to my server. The urlString is correct, because if I enter the link produced by my app in my browser the score is added. How can i solve this problem, Thanks in advance

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  • Select rows where column LIKE dictionary word

    - by Gerve
    I have 2 tables: Dictionary - Contains roughly 36,000 words CREATE TABLE IF NOT EXISTS `dictionary` ( `word` varchar(255) NOT NULL, PRIMARY KEY (`word`) ) ENGINE=InnoDB DEFAULT CHARSET=latin1; Datas - Contains roughly 100,000 rows CREATE TABLE IF NOT EXISTS `datas` ( `ID` int(11) NOT NULL AUTO_INCREMENT, `hash` varchar(32) NOT NULL, `data` varchar(255) NOT NULL, `length` int(11) NOT NULL, `time` int(11) NOT NULL, PRIMARY KEY (`ID`), UNIQUE KEY `hash` (`hash`), KEY `data` (`data`), KEY `length` (`length`), KEY `time` (`time`) ) ENGINE=InnoDB DEFAULT CHARSET=latin1 AUTO_INCREMENT=105316 ; I would like to somehow select all the rows from datas where the column data contains 1 or more words. I understand this is a big ask, it would need to match all of these rows together in every combination possible, so it needs the best optimization. I have tried the below query, but it just hangs for ages: SELECT `datas`.*, `dictionary`.`word` FROM `datas`, `dictionary` WHERE `datas`.`data` LIKE CONCAT('%', `dictionary`.`word`, '%') AND LENGTH(`dictionary`.`word`) > 3 ORDER BY `length` ASC LIMIT 15 I have also tried something similar to the above with a left join, and on clause that specified the like statement.

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  • best place to store .net assemblies

    - by stackoverflow
    To give a scenario, let us simply assume an engine that loads plug-ins and exposes features in the plug-in. User 1 uploads a plug-in which allows implements Act 1 User 2 uploads a plug-in which allows implements Act 2 A plug-in in this case is .net assembly. Now in this scenario, if we have to store all the assemblies - what would be the best place? Also, the plug-in would require to be versioned so execution can happen of a particular version. Further considering the plug-in engine is installed on multiple machines or on same machine as different instances (similar to sql server). Would a centralized database (sql server 2005) with a table to store all the assembly be a good idea (centralized backup etc.,) (assembly size would be around 500kb to 1MB)

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  • Is it bad for SEO to have an 'article' published under 2 urls?

    - by Alichad
    Hi, On our new website we publish an article once and can tag it to appear in several sections eg. blahblah.com/insight/10-05-21/Buzzcity-releases-mobile-game-library.aspx blahblah.com/international_media/10-05-21/Buzzcity-releases-mobile-game-library.aspx Is it better for SEO to have the 2 different urls which include important keywords like ‘insight’ and ‘international media’ or is it better to have a single generic url? E.g. blahblah.com/articles/10-05-21/Buzzcity_releases_mobile_game_library.aspx I read somewhere that google doesn’t like the same content ‘duplicated’ in 2 (or 3) places - I am not a tecchie. THanks

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  • MySQL Full-text Search Workaround for innoDB tables

    - by Rob
    I'm designing an internal web application that uses MySQL as its backend database. The integrity of the data is crucial, so I am using the innoDB engine for its foreign key constraint features. I want to do a full-text search of one type of records, and that is not supported natively with innoDB tables. I'm not willing to move to MyISAM tables due to their lack of foreign key support and due to the fact that their locking is per table, not per row. Would it be bad practice to create a mirrored table of the records I need to search using the MyISAM engine and use that for the full-text search? This way I'm just searching a copy of the data and if anything happens to that data it's not as big of a deal because it can always be re-created. Or is this an awkward way of doing this that should be avoided? Thanks.

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  • Some help needed with a SQL query

    - by Psyche
    Hello, I need some help with a MySQL query. I have two tables, one with offers and one with statuses. An offer can has one or more statuses. What I would like to do is get all the offers and their latest status. For each status there's a table field named 'added' which can be used for sorting. I know this can be easily done with two queries, but I need to make it with only one because I also have to apply some filters later in the project. Here's my setup: CREATE TABLE `test`.`offers` ( `id` INT UNSIGNED NOT NULL AUTO_INCREMENT PRIMARY KEY , `client` TEXT NOT NULL , `products` TEXT NOT NULL , `contact` TEXT NOT NULL ) ENGINE = MYISAM ; CREATE TABLE `statuses` ( `id` int(10) unsigned NOT NULL AUTO_INCREMENT, `offer_id` int(11) NOT NULL, `options` text NOT NULL, `deadline` date NOT NULL, `added` datetime NOT NULL, PRIMARY KEY (`id`) ) ENGINE=MyISAM DEFAULT CHARSET=latin1

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  • Question about implement air widget manager

    - by L.J.W
    Hi all, I have a question about invoking air in air,please give me some advice. I want to use air technology in enterprise business,and I think widget manager(engine) like google desktop,vista sidebar is a good system entrypoint.so I look for a widget manager basing AIR,the widget manager can load air widget, and auto upgrade widget silently ,and have a cool user-interface like google desktop or vista sidebar or yahoo's. Any product existed and recommend?and if I need to implement myself,any idea or advice?How can I embed the widget interface into the manager(engine) interface seamless,how can I invoke the specified window(maybe not the init window) in the widget air application from the manager? Thanks and best regards

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  • Change master table PK and update related table FK (changing PK from Autoincrement to UUID on Mysql)

    - by eleonzx
    I have two related tables: Groups and Clients. Clients belongs to Groups so I have a foreign key "group_id" that references the group a client belongs to. I'm changing the Group id from an autoincrement to a UUID. So what I need is to generate a UUID for each Group and update the Clients table at once to reflect the changes and keep the records related. Is there a way to do this with multiple-table update on MySQL? Adding tables definitions for clarification. CREATE TABLE `groups` ( `id` char(36) NOT NULL, `name` varchar(255) DEFAULT NULL, `created` datetime DEFAULT NULL, `modified` datetime DEFAULT NULL, PRIMARY KEY (`id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8$$ CREATE TABLE `clients` ( `id` char(36) NOT NULL, `name` varchar(255) NOT NULL, `group_id` char(36) DEFAULT NULL, `active` tinyint(1) DEFAULT '1' PRIMARY KEY (`id`), KEY `fkgp` (`group_id`), CONSTRAINT `fkgp` FOREIGN KEY (`group_id`) REFERENCES `groups` (`id`) ON DELETE NO ACTION ON UPDATE CASCADE ) ENGINE=InnoDB DEFAULT CHARSET=utf8$$

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  • Do While loop breaks after incorrect input?

    - by Daminkz
    I am trying to have a loop continue to prompt the user for an option. When I get a string of characters instead of an int, the program loops indefinitely. I have tried setting the variable result to NULL, clearing the input stream, and have enclosed in try{}catch blocks (not in this example). Can anyone explain to me why this is? #include <iostream> #include <vector> #include <string> using namespace std; int menu(string question, vector<string> options) { int result; cout << question << endl; for(int i = 0; i < options.size(); i++) { cout << '[' << i << ']' << options[i] << endl; } bool ans = false; do { cin >> result; cin.ignore(1000, 10); if (result < options.size() ) { ans = true; } else { cout << "You must enter a valid option." << endl; result = NULL; ans = false; } } while(!ans); return result; } int main() { string menuQuestion = "Welcome to my game. What would you like to do?"; vector<string> mainMenu; mainMenu.push_back("Play Game"); mainMenu.push_back("Load Game"); mainMenu.push_back("About"); mainMenu.push_back("Exit"); int result = menu(menuQuestion, mainMenu); cout << "You entered: " << result << endl; return 0; }

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  • Java : VolatileImage slower than BufferedImage.

    - by Norswap
    I'm making a game in java and in used BufferedImages to render content to the screen. I had performance issues on low end machines where the game is supposed to run, so I switched to VolatileImage which are normally faster. Except they actually slow the whole thing down. The images are created with GraphicsConfiguration.createCompatibleVolatileImage(...) and are drawn to the screen with Graphics.drawImage(...) (follow link to see which one specifically). They are drawn upon a Canvas using double buffering. Does someone has an idea of what is going wrong here ?

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  • Problem with joining to an empty table

    - by Imran Omar Bukhsh
    I use the following query: select * from A LEFT JOIN B on ( A.t_id != B.t_id) to get all the records in A that are not in B. The results are fine except when table B is completely empty, but then I do not get any records, even from table A. Later It wont work yet! CREATE TABLE IF NOT EXISTS T1 ( id int(11) unsigned NOT NULL AUTO_INCREMENT, title varchar(50) CHARACTER SET utf8 COLLATE utf8_unicode_ci NOT NULL, t_id int(11) NOT NULL, PRIMARY KEY (id) ) ENGINE=MyISAM DEFAULT CHARSET=latin1 AUTO_INCREMENT=3 ; -- -- Dumping data for table T1 INSERT INTO T1 (id, title, t_id) VALUES (1, 'apple', 1), (2, 'orange', 2); -- -- Table structure for table T2 CREATE TABLE IF NOT EXISTS T2 ( id int(11) NOT NULL AUTO_INCREMENT, title varchar(50) CHARACTER SET utf8 COLLATE utf8_unicode_ci NOT NULL, t_id int(11) NOT NULL, PRIMARY KEY (id) ) ENGINE=MyISAM DEFAULT CHARSET=latin1 AUTO_INCREMENT=2 ; -- -- Dumping data for table T2 INSERT INTO T2 (id, title, t_id) VALUES (1, 'dad', 2); Now I want to get all records in T1 that do not have a corresponding records in T2 I try SELECT * FROM T1 LEFT OUTER JOIN T2 ON T1.t_id != T2.t_id and it won't work

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  • How to check if people liked my Facebook FanPage

    - by user2372419
    There are many questions and answers about this. But nowadays Facebook changes their Privacy. Any Application that request for user_likes permission must be review by Facebook before using. I've tried many times to explain to Facebook review team about my app, but they did not accept, because my application (a web game using HTML5 and JavaScript) require people like my fan page before play. So my question is: Is there any to bypass Facebook privacy? I have a Like Box on the same page as the game screen (where i need to check Like), so any solution (like: analyze DOM elements, capture screen can pass through image recognition) will fine.

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