Search Results

Search found 13930 results on 558 pages for 'dev center'.

Page 515/558 | < Previous Page | 511 512 513 514 515 516 517 518 519 520 521 522  | Next Page >

  • Spacing differences between IE7 and Firefox/Opera/Chrome

    - by user306940
    I have an ongoing issue with the amount of vertical space of unordered lists in IE7 vs. Firefox/Chrome/Opera and I can't seem to find a solution out there. In IE7, the space is less and what I would like to see. In Firefox, Chrome, and Opera, the space between is about twice as much. I can't account for any of the spacing issues in my code or page. On my page, the code looks like this: <!--BEGIN SIDEBOX--> <div id="sidebox_new"> <div id="sidebox_top"><div id="sup">SUPPORT LINKS</div></div> <div id="sidebox_bod"> <br /> <ul> <li><a href="training.aspx">User Training</a></li><br /><br /> <li><a href="faqs.aspx">FAQ</a></li><br /><br /> <li><a href="logonasst.aspx">Logon Assist. Center</a></li><br /><br /> <li><a href="faxus.aspx">Fax Us</a></li><br /><br /> <li><a href="callus.aspx">Call Us</a></li><br /><br /> <li><a href="feedback.aspx">General Feedback</a></li> </ul> </div> <div id="sidebox_btm"></div> </div> <!--END SIDEBOX--> My CSS for this section looks like this: #sidebox_bod { width: 200px; margin: 0 30px 0 0; padding: 0; background: url('../img/supbxbod.gif'); background-repeat:repeat-y; background-position:bottom; } #sidebox_bod ul { list-style-image:url('../triangle.gif'); text-align:left; padding: 0 0 0 30px; margin: 0; } #sidebox_bod ul li a { font-size: 13px; } Any idea what I can do to try to have the vertical spacing the same across all browsers? I would prefer to have the IE7 look to try to fix this. Thanks.

    Read the article

  • Form data sent to Node via Post is undefined

    - by user185812
    I know this has been asked countless times on here, however I tried all the solutions and am still having the issue. Most people say to set the content-type (which I did) and to name the inputs that I wish to Post to node. I have done both of these things, yet still get "undefined" when trying to send data from an HTML form to node. JADE Templating HTML Code (Sorry I can't seem to get the indenting to show up here, however I think I should leave the code intact when posting here instead of converting it to normal HTML so that if the error is in here, you are still able to help) Form(action="/registration", method="post", enctype="application/x-www-form-urlencoded") div(class="control-group-Username") label(class="control-group", for="username") Username: div.controls input#Username(id="Username", type="text", placeholder="Username Here", maxlength="23", name="username") //Other divs and stuff here button.btn#submit_button(type="submit") Submit app.js code /** * Module dependencies. */ express = require('express') , routes = require('./routes') , user = require('./routes/user') , http = require('http') , path = require('path'); app = express(); // all environments app.set('port', process.env.PORT || 3000); app.set('views', __dirname + '/views'); app.set('view engine','jade'); app.use(express.favicon()); app.use(express.logger('dev')); app.use(express.bodyParser()); app.use(express.methodOverride()); app.use(express.cookieParser('your secret here')); app.use(express.session()); app.use(app.router); app.use(require('less-middleware')({ src: __dirname + '/public' })); app.use(express.static(path.join(__dirname, 'public'))); // development only if ('development' == app.get('env')) { app.use(express.errorHandler()); } app.use(express.static(__dirname + '/public')); app.get('/', routes.index); app.get('/users', user.list); app.get('/register', routes.register); http.createServer(app).listen(app.get('port'), function(){ console.log('Express server listening on port ' + app.get('port')); }); require('./Register.js'); register.js code app.post('/registration', function(req, res) { var Email=req.body.username console.log(username); });

    Read the article

  • How do I redirect a page in php

    - by user225269
    I'm having difficulties in the making the logout code for php to work. When I click on the logout button, it will go back to the home page, but when I click on the back button in the browser. I can still access the previous page, wherein the user must be logged on to access it. So I'm thinking of redirecting to the login page when the user clicks on the back button on the browser. This is my code, in the home page(where in no user is logged in yet. This page is being called by a logout link on the user page. <? session_start(); session_destroy(); ?> <table width="300" border="0" align="center" cellpadding="0" cellspacing="1" bgcolor="#CCCCCC"> <tr> <form name="form1" method="post" action="checklogin.php"> <td> <table width="100%" border="0" cellpadding="3" cellspacing="1" bgcolor="#FFFFFF"> <tr> <td colspan="3"><strong>Member Login </strong></td> </tr> <tr> <td width="78">Username</td> <td width="6">:</td> <td width="294"><input name="myusername" type="text" id="myusername"></td> </tr> <tr> <td>Password</td> <td>:</td> <td><input name="mypassword" type="text" id="mypassword"></td> </tr> <tr> <td>&nbsp;</td> <td>&nbsp;</td> <td><input type="submit" name="Submit" value="Login"></td> </tr> </table> </td> </form> </tr> </table>

    Read the article

  • How to build Lucene / Solr from source code in windows environment in order to add patches

    - by Simon
    I have successfully implemented Apache’s Solr for free text searching a database driven web site build for windows platforms using Visual Studio in c#. I am trying to get a version Solr working with field collapsing (which is not in the release version). There are patches available from apache and discussions on the web of people successfully doing this for the version I am using but my problem is cannot get the build to work. I am a c# coder on windows platforms so java development is new to me. I understand I need to get the correct source code (and revision) from SVN, add the appropriate patches, then build the war file to deploy to my system. I cannot seem to get the source to build and produce the deployment code including jar (and subsequent war) files. My system is: Windows 7 Ultimate for development Visual Studio 2010 for c# / javascript development MyEclipse 8.6 / Eclipse 3.5 for the java build from source Subecplise 1.6x SVN plugin to get the source from apache’s SVN Apache Solr 1.4.1 So far I have: Found the right patches for the function I need: https://issues.apache.org/jira/browse/SOLR-236 Specifically I need to patch: field_collapsing_1.1.0.patch HTTPS //issues.apache.org/jira/secure/attachment/12357681/field_collapsing_1.1.0.patch and SOLR-236-1_4_1.patch HTTPS //issues.apache.org/jira/secure/attachment/12448216/SOLR-236-1_4_1.patch I downloaded the Lucene trunk version from the day before the patch was released (revision 958303 from 28/6/10) via subeclipse into a java package in myeclipse from: HTTPS //svn.apache.org/repos/asf/lucene/dev/trunk (Solr is the web implementation of Lucene and is in the subfolder solr/) I can apply patches to the solr directory once it has downloaded but the parent Lucene project doesn’t build the war files, copy the jar or other files into the bin folder (it stays empty). The build process starts, but doesn’t do anything apart from creating the folders bin and src. I am building the whole Lucene project, which contains Solr. I have tried building the source without patching and the same happens. If I copy out the Solr directory into a new project, it runs the build and copies all the related files, tests, etc but fails with 4,500 errors and does not produce the jar files or war file, which I assume is because it can’t find the Lucene trunk files which it depends on. I have two interrelated problems 1) I can't get the Lucene downloaded trunk to build 2) The jar, war and associated files are not created Can anyone help with what I am missing to build the war file? I have spent 2 days to get this far as the help online is extremely patchy and I can’t find a walk though tutorial on building a java war file from source in a windows environment. Any help will be much appreciated. Simon

    Read the article

  • Thread not behaving correctly

    - by ivor
    Hello, I wonder if anyone can help me to understand where I could be going wrong with this code; Basically I'm working on a turorial and calling the class below from another class - and it is getting the following error; Exception in thread "Thread-1" java.lang.NullPointerException at org.newdawn.spaceinvaders.TCPChat.run(TCPChat.java:322) at java.lang.Thread.run(Unknown Source) I realise the error is beibg flagged in another class- but I have tested the other class with a small class which sets up a separate thread - and it works fine, but as soon as I try and implement a new thread in this class - it causes all sorts of problems. Am I setting up the thread correctly in this class? Basically I can set up a thread in this class, with a test loop and it's fine, but when I bring in the functionality of the rest of the game it sometimes hangs, or does not display at all. Any suggestions on where I could be going wrong would be greatly appreciated. Thanks for looking. package org.newdawn.spaceinvaders; import java.awt.BorderLayout; import java.awt.Canvas; import java.awt.Color; import java.awt.Dimension; import java.awt.FlowLayout; import java.awt.Graphics2D; import java.awt.GridLayout; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import java.awt.event.KeyAdapter; import java.awt.event.KeyEvent; import java.awt.event.WindowAdapter; import java.awt.event.WindowEvent; import java.awt.image.BufferStrategy; import java.util.ArrayList; import java.util.Scanner; import java.awt.*;//maybe not needed import javax.swing.*;//maybenot needed import java.util.Random; //import java.io.*; /** * The main hook of our game. This class with both act as a manager * for the display and central mediator for the game logic. * * Display management will consist of a loop that cycles round all * entities in the game asking them to move and then drawing them * in the appropriate place. With the help of an inner class it * will also allow the player to control the main ship. * * As a mediator it will be informed when entities within our game * detect events (e.g. alient killed, played died) and will take * appropriate game actions. * * @author Kevin Glass */ public class Game extends Canvas implements Runnable{ /** The stragey that allows us to use accelerate page flipping */ private BufferStrategy strategy; /** True if the game is currently "running", i.e. the game loop is looping */ private boolean gameRunning = true; /** The list of all the entities that exist in our game */ private ArrayList entities = new ArrayList(); /** The list of entities that need to be removed from the game this loop */ private ArrayList removeList = new ArrayList(); /** The entity representing the player */ private Entity ship; /** The speed at which the player's ship should move (pixels/sec) */ private double moveSpeed = 300; /** The time at which last fired a shot */ private long lastFire = 0; /** The interval between our players shot (ms) */ private long firingInterval = 500; /** The number of aliens left on the screen */ private int alienCount; /** The number of levels progressed */ private double levelCount; /** high score for the user */ private int highScore; /** high score for the user */ private String player = "bob"; //private GetUserInput getPlayer; /** The list of entities that need to be removed from the game this loop */ /** The message to display which waiting for a key press */ private String message = ""; /** True if we're holding up game play until a key has been pressed */ private boolean waitingForKeyPress = true; /** True if the left cursor key is currently pressed */ private boolean leftPressed = false; /** True if the right cursor key is currently pressed */ private boolean rightPressed = false; /** True if we are firing */ private boolean firePressed = false; /** True if game logic needs to be applied this loop, normally as a result of a game event */ private boolean logicRequiredThisLoop = false; //private Thread cThread = new Thread(this); //public Thread t = new Thread(this); //private Thread g = new Thread(this); void setHighscore(int setHS) { highScore = setHS; } public int getHighscore() { return highScore; } public void setPlayer(String setPlayer) { player = setPlayer; } public String getPlayer() { return player; } public void run() { //setup(); System.out.println("hello im running bob"); /*int count = 1; do { System.out.println("Count is: " + count); count++; try{Thread.sleep(1);} catch(InterruptedException e){} } while (count <= 2000000);*/ //Game g =new Game(); //Game g = this; // Start the main game loop, note: this method will not // return until the game has finished running. Hence we are // using the actual main thread to run the game. //setup(); //this.gameLoop(); //try{thread.sleep(1);} //catch{InterruptedException e} } /** * Construct our game and set it running. */ public Game () { //Thread t = new Thread(this);//set up new thread for invaders game //t.run();//run the run method of the game //Game g =new Game(); //setup(); //Thread t = new Thread(this); //thread.start(); //SwingUtilities.invokeLater(this); Thread er = new Thread(this); er.start(); } public void setup(){ //initialise highscore setHighscore(0); // create a frame to contain our game JFrame container = new JFrame("Space Invaders 101"); // get hold the content of the frame and set up the resolution of the game JPanel panel = (JPanel) container.getContentPane(); panel.setPreferredSize(new Dimension(800,600)); //panel.setLayout(null); // setup our canvas size and put it into the content of the frame setBounds(0,0,800,600); panel.add(this); // Tell AWT not to bother repainting our canvas since we're // going to do that our self in accelerated mode setIgnoreRepaint(true); // finally make the window visible container.pack(); container.setResizable(false); container.setVisible(true); // add a listener to respond to the user closing the window. If they // do we'd like to exit the game container.addWindowListener(new WindowAdapter() { public void windowClosing(WindowEvent e) { //cThread.interrupt(); System.exit(0); } }); // add a key input system (defined below) to our canvas // so we can respond to key pressed addKeyListener(new KeyInputHandler()); // request the focus so key events come to us requestFocus(); // create the buffering strategy which will allow AWT // to manage our accelerated graphics createBufferStrategy(2); strategy = getBufferStrategy(); // initialise the entities in our game so there's something // to see at startup initEntities(); } /** * Start a fresh game, this should clear out any old data and * create a new set. */ private void startGame() { // clear out any existing entities and intialise a new set entities.clear(); initEntities(); //initialise highscore setHighscore(0); // blank out any keyboard settings we might currently have leftPressed = false; rightPressed = false; firePressed = false; } /** * Initialise the starting state of the entities (ship and aliens). Each * entitiy will be added to the overall list of entities in the game. */ //private void initEntities() { public void initEntities() { Random randomAlien = new Random(); // create the player ship and place it roughly in the center of the screen //ship = new ShipEntity(this,"sprites/ship.gif",370,550);//orignal ship = new ShipEntity(this,"sprites/ship.gif",700,300);//changed postioning to right hand side entities.add(ship); // create a block of aliens (5 rows, by 12 aliens, spaced evenly) alienCount = 0; levelCount = 1.02; for (int row=0;row<7;row++) {//altered number of rows for (int x=0;x<5;x++) { int r = randomAlien.nextInt(100);//loop added to produce random aliens if (r < 50){ //Entity alien = new AlienEntity(this,"sprites/alien.gif",/*100+*/(x*50),(50)+row*30); Entity alien = new AlienEntity(this,"sprites/alien.gif",100+(x*90),(12)+row*85); entities.add(alien); alienCount++; } } } } //private void initEntities() { public void initAlienEntities() { Random randomAlien = new Random(); // create the player ship and place it roughly in the center of the screen //ship = new ShipEntity(this,"sprites/ship.gif",370,550);//orignal //ship = new ShipEntity(this,"sprites/ship.gif",700,300);//changed postioning to right hand side //entities.add(ship); // create a block of aliens (5 rows, by 12 aliens, spaced evenly) alienCount = 0; levelCount = levelCount + 0.10;//this increases the speed on every level for (int row=0;row<7;row++) {//altered number of rows for (int x=0;x<5;x++) { int r = randomAlien.nextInt(100);//loop added to produce random aliens if (r < 50){//randome check to show alien //Entity alien = new AlienEntity(this,"sprites/alien.gif",/*100+*/(x*50),(50)+row*30); Entity alien = new AlienEntity(this,"sprites/alien.gif",-250+(x*90),(12)+row*85); entities.add(alien); alienCount++; } } } advanceAlienSpeed(levelCount); } /** * Notification from a game entity that the logic of the game * should be run at the next opportunity (normally as a result of some * game event) */ public void updateLogic() { logicRequiredThisLoop = true; } /** * Remove an entity from the game. The entity removed will * no longer move or be drawn. * * @param entity The entity that should be removed */ public void removeEntity(Entity entity) { removeList.add(entity); } /** * Notification that the player has died. */ public void notifyDeath() { message = "Oh no! They got you, try again?"; waitingForKeyPress = true; } /** * Notification that the player has won since all the aliens * are dead. */ public void notifyWin() { message = "Well done! You Win!"; waitingForKeyPress = true; } /** * Notification that an alien has been killed */ public void notifyAlienKilled() { // reduce the alient count, if there are none left, the player has won! alienCount--; if (alienCount == 0) { //notifyWin();win not relevant here... this.initAlienEntities();//call fresh batch of aliens } // if there are still some aliens left then they all need to get faster, so // speed up all the existing aliens advanceAlienSpeed(1.30); } public void advanceAlienSpeed(double speed) { // if there are still some aliens left then they all need to get faster, so // speed up all the existing aliens for (int i=0;i<entities.size();i++) { Entity entity = (Entity) entities.get(i); if (entity instanceof AlienEntity) { // speed up by 2% entity.setHorizontalMovement(entity.getHorizontalMovement() * speed); //entity.setVerticalMovement(entity.getVerticalMovement() * 1.02); } } } /** * Attempt to fire a shot from the player. Its called "try" * since we must first check that the player can fire at this * point, i.e. has he/she waited long enough between shots */ public void tryToFire() { // check that we have waiting long enough to fire if (System.currentTimeMillis() - lastFire < firingInterval) { return; } // if we waited long enough, create the shot entity, and record the time. lastFire = System.currentTimeMillis(); ShotEntity shot = new ShotEntity(this,"sprites/shot.gif",ship.getX()+10,ship.getY()-30); entities.add(shot); } /** * The main game loop. This loop is running during all game * play as is responsible for the following activities: * <p> * - Working out the speed of the game loop to update moves * - Moving the game entities * - Drawing the screen contents (entities, text) * - Updating game events * - Checking Input * <p> */ public void gameLoop() { long lastLoopTime = System.currentTimeMillis(); // keep looping round til the game ends while (gameRunning) { // work out how long its been since the last update, this // will be used to calculate how far the entities should // move this loop long delta = System.currentTimeMillis() - lastLoopTime; lastLoopTime = System.currentTimeMillis(); // Get hold of a graphics context for the accelerated // surface and blank it out Graphics2D g = (Graphics2D) strategy.getDrawGraphics(); g.setColor(Color.black); g.fillRect(0,0,800,600); // cycle round asking each entity to move itself if (!waitingForKeyPress) { for (int i=0;i<entities.size();i++) { Entity entity = (Entity) entities.get(i); entity.move(delta); } } // cycle round drawing all the entities we have in the game for (int i=0;i<entities.size();i++) { Entity entity = (Entity) entities.get(i); entity.draw(g); } // brute force collisions, compare every entity against // every other entity. If any of them collide notify // both entities that the collision has occured for (int p=0;p<entities.size();p++) { for (int s=p+1;s<entities.size();s++) { Entity me = (Entity) entities.get(p); Entity him = (Entity) entities.get(s); if (me.collidesWith(him)) { me.collidedWith(him); him.collidedWith(me); } } } // remove any entity that has been marked for clear up entities.removeAll(removeList); removeList.clear(); // if a game event has indicated that game logic should // be resolved, cycle round every entity requesting that // their personal logic should be considered. if (logicRequiredThisLoop) { //g.drawString("Press any key",(800-g.getFontMetrics().stringWidth("Press any key"))/2,300); for (int i=0;i<entities.size();i++) { Entity entity = (Entity) entities.get(i); entity.doLogic(); } logicRequiredThisLoop = false; } // if we're waiting for an "any key" press then draw the // current message //show highscore at top of screen //show name at top of screen g.setColor(Color.white); g.drawString("Player : "+getPlayer()+" : Score : "+getHighscore(),20,20); if (waitingForKeyPress) { g.setColor(Color.white); g.drawString(message,(800-g.getFontMetrics().stringWidth(message))/2,250); g.drawString("Press any key",(800-g.getFontMetrics().stringWidth("Press any key"))/2,300); } // finally, we've completed drawing so clear up the graphics // and flip the buffer over g.dispose(); strategy.show(); // resolve the movement of the ship. First assume the ship // isn't moving. If either cursor key is pressed then // update the movement appropraitely ship.setVerticalMovement(0);//set to vertical movement if ((leftPressed) && (!rightPressed)) { ship.setVerticalMovement(-moveSpeed);//**took out setHorizaontalMOvement } else if ((rightPressed) && (!leftPressed)) { ship.setVerticalMovement(moveSpeed);//**took out setHorizaontalMOvement } // if we're pressing fire, attempt to fire if (firePressed) { tryToFire(); } // finally pause for a bit. Note: this should run us at about // 100 fps but on windows this might vary each loop due to // a bad implementation of timer try { Thread.sleep(10); } catch (Exception e) {} } } /** * A class to handle keyboard input from the user. The class * handles both dynamic input during game play, i.e. left/right * and shoot, and more static type input (i.e. press any key to * continue) * * This has been implemented as an inner class more through * habbit then anything else. Its perfectly normal to implement * this as seperate class if slight less convienient. * * @author Kevin Glass */ private class KeyInputHandler extends KeyAdapter { /** The number of key presses we've had while waiting for an "any key" press */ private int pressCount = 1; /** * Notification from AWT that a key has been pressed. Note that * a key being pressed is equal to being pushed down but *NOT* * released. Thats where keyTyped() comes in. * * @param e The details of the key that was pressed */ public void keyPressed(KeyEvent e) { // if we're waiting for an "any key" typed then we don't // want to do anything with just a "press" if (waitingForKeyPress) { return; } // if (e.getKeyCode() == KeyEvent.VK_LEFT) { ////leftPressed = true; ///} //// if (e.getKeyCode() == KeyEvent.VK_RIGHT) { //rightPressed = true; if (e.getKeyCode() == KeyEvent.VK_UP) { leftPressed = true; } if (e.getKeyCode() == KeyEvent.VK_DOWN) { rightPressed = true; } if (e.getKeyCode() == KeyEvent.VK_SPACE) { firePressed = true; } } /** * Notification from AWT that a key has been released. * * @param e The details of the key that was released */ public void keyReleased(KeyEvent e) { // if we're waiting for an "any key" typed then we don't // want to do anything with just a "released" if (waitingForKeyPress) { return; } if (e.getKeyCode() == KeyEvent.VK_UP) {//changed from VK_LEFT leftPressed = false; } if (e.getKeyCode() == KeyEvent.VK_DOWN) {//changed from VK_RIGHT rightPressed = false; } if (e.getKeyCode() == KeyEvent.VK_SPACE) { firePressed = false; } } /** * Notification from AWT that a key has been typed. Note that * typing a key means to both press and then release it. * * @param e The details of the key that was typed. */ public void keyTyped(KeyEvent e) { // if we're waiting for a "any key" type then // check if we've recieved any recently. We may // have had a keyType() event from the user releasing // the shoot or move keys, hence the use of the "pressCount" // counter. if (waitingForKeyPress) { if (pressCount == 1) { // since we've now recieved our key typed // event we can mark it as such and start // our new game waitingForKeyPress = false; startGame(); pressCount = 0; } else { pressCount++; } } // if we hit escape, then quit the game if (e.getKeyChar() == 27) { //cThread.interrupt(); System.exit(0); } } } /** * The entry point into the game. We'll simply create an * instance of class which will start the display and game * loop. * * @param argv The arguments that are passed into our game */ //public static void main(String argv[]) { //Game g =new Game(); // Start the main game loop, note: this method will not // return until the game has finished running. Hence we are // using the actual main thread to run the game. //g.gameLoop(); //} }

    Read the article

  • How to extract the word and line wrapping information from JTextArea for text with given font

    - by Gábor Lipták
    I have to convert styled text to wrapped simple text (for SVG word wrapping). I cannot beleive that the word wrapping information (how many lines are there, where are the line breaks) cannot be extracted from the JTextArea. So I created a small frame program: package bla; import java.awt.BorderLayout; import java.awt.Color; import java.awt.Font; import java.awt.Frame; import java.awt.event.WindowAdapter; import java.awt.event.WindowEvent; import java.util.ArrayList; import java.util.List; import javax.swing.JTextArea; public class Example1 extends WindowAdapter { private static String content = "01234567890123456789\n" + "0123456 0123456 01234567 01234567"; JTextArea text; public Example1() { Frame f = new Frame("TextArea Example"); f.setLayout(new BorderLayout()); Font font = new Font("Serif", Font.ITALIC, 20); text = new JTextArea(); text.setFont(font); text.setForeground(Color.blue); text.setLineWrap(true); text.setWrapStyleWord(true); f.add(text, BorderLayout.CENTER); text.setText(content); // Listen for the user to click the frame's close box f.addWindowListener(this); f.setSize(100, 511); f.show(); } public static List<String> getLines( JTextArea text ) { //WHAT SHOULD I WRITE HERE return new ArrayList<String>(); } public void windowClosing(WindowEvent evt) { List<String> lines = getLines(text); System.out.println( "Number of lines:" + lines.size()); for (String line : lines) { System.out.println( line ); } System.exit(0); } public static void main(String[] args) { Example1 instance = new Example1(); } } If you run it you will see this: And what I expect as output: Number of lines:6 0123456789 0123456789 0123456 0123456 01234567 01234567 What should I write in place of the comment?

    Read the article

  • Re-Centering JQuery Tooltips when resizing the window

    - by leeand00
    I have written a function that positions a tooltip just above a textbox. The function takes two arguments: textBoxId - The ID of the textbox above which the tooltip will appear. Example: "#textBoxA" toolTipId - The ID of the tooltip which will appear above the textbox. Example: "#toolTipA" function positionTooltip(textBoxId, toolTipId){ var hoverElementOffsetLeft = $(textBoxId).offset().left; var hoverElementOffsetWidth = $(textBoxId)[0].offsetWidth; var toolTipElementOffsetLeft = $(toolTipId).offset().left; var toolTipElementOffsetWidth = $(toolTipId)[0].offsetWidth; // calcluate the x coordinate of the center of the hover element. var hoverElementCenterX = hoverElementOffsetLeft + (hoverElementOffsetWidth / 2); // calculate half the width of the toolTipElement var toolTipElementHalfWidth = toolTipElementOffsetWidth / 2; var toolTipElementLeft = hoverElementCenterX - toolTipElementHalfWidth; $(toolTipId)[0].style.left = toolTipElementLeft + "px"; var toolTipElementHeight = $(toolTipId)[0].offsetHeight; var hoverElementOffsetTop = $(textBoxId).offset().top; var toolTipYCoord = hoverElementOffsetTop - toolTipElementHeight; toolTipYCoord = toolTipYCoord - 10; $(toolTipId)[0].style.top = toolTipYCoord + "px"; $(toolTipId).hide(); $(textBoxId).hover( function(){ $(toolTipId + ':hidden').fadeIn(); }, function(){ $(toolTipId + ':visible').fadeOut(); } ); $(textBoxId).focus ( function(){ $(toolTipId + ':hidden').fadeIn(); } ); $(textBoxId).blur ( function(){ $(toolTipId+ ':visible').fadeOut(); } ); } The function works fine upon initial page load: However, after the user resizes the window the tooltips move to locations that no longer display above their associated textbox. I've tried writing some code to fix the problem by calling the positionTooltip() function when the window is resized but for some reason the tooltips do not get repositioned as they did when the page loaded: var _resize_timer = null; $(window).resize(function() { if (_resize_timer) {clearTimeout(_resize_timer);} _resize_timer = setTimeout(function(){ positionTooltip('#textBoxA', ('#toolTipA')); }, 1000); }); I'm really at a loss here as to why it doesn't reposition the tooltip correctly as it did when the page was initially loaded after a resize.

    Read the article

  • ASP.NET site sometimes freezing up and/or showing odd text at top of the page while loading, on load

    - by MGOwen
    I have various servers (dev, 2 x test, 2 x prod) running the same asp.net site. The test and prod servers are in load-balanced pairs (prod1 with prod2, and test1 with test2). The test server pair is exhibiting some kind of (super) slowdown or freezing during about one in ten page loads. Sometimes a line of text appears at the very top of the page which looks something like: 00 OK Date: Thu, 01 Apr 2010 01:50:09 GMT Server: Microsoft-IIS/6.0 X-Powered_By: ASP.NET X-AspNet-Version:2.0.50727 Cache-Control:private Content-Type:text/html; charset=ut (the beginning and end are "cut off".) Has anyone seen anything like this before? Any idea what it means or what's causing it? Edit: I often see this too when clicking something - it comes up as red text on a yellow page: XML Parsing Error: not well-formed Location: http://203.111.46.211/3DSS/CompanyCompliance.aspx?cid=14 Line Number 1, Column 24:2mMTehON9OUNKySVaJ3ROpN" / -----------------------^ If I go back and click again, it works (I see the page I clicked on, not the above error message). Update: ...And, instead of the page loading, I sometimes just get a white screen with text like this in black (looks a lot like the above text): HTTP/1.1 302 Found Date: Wed, 21 Apr 2010 04:53:39 GMT Server: Microsoft-IIS/6.0 X-Powered-By: ASP.NET X-AspNet-Version: 2.0.50727 Location: /3DSS/EditSections.aspx?id=3&siteId=56&sectionId=46 Set-Cookie: .3DSS=A6CAC223D0F2517D77C7C68EEF069ABA85E9392E93417FFA4209E2621B8DCE38174AD699C9F0221D30D49E108CAB8A828408CF214549A949501DAFAF59F080375A50162361E4AA94E08874BF0945B2EF; path=/; HttpOnly Cache-Control: private Content-Type: text/html; charset=utf-8 Content-Length: 184 object moved here Where "here" is a link that points to a URL just like the one I'm requesting, except with an extra folder in it, meaning something like: http://123.1.2.3/MySite//MySite/Page.aspx?option=1 instead of: http://123.1.2.3/MySite/Page.aspx?option=1 Update: A colleague of mine found some info saying it might be because the test servers are running iis in 64 bit (64bit win 2003) (prod servers are 32 bit win 2003). So we tried telling IIS to use 32 bit: **cscript %SYSTEMDRIVE%\inetpub\adminscripts\adsutil.vbs SET W3SVC/AppPools/Enable32bitAppOnWin64 1 %SYSTEMROOT%\Microsoft.NET\Framework\v2.0.50727\aspnet_regiis.exe -i ** (from this MS support page) But iis stopped working altogether (got "server unavailable" on a white page instead of web sites). Reversing the above (see the link) didn't work at first either. The ASP.NET tab disappeared from our IIS web site properties and we had to mess around for an hour uninstalling (aspnet_regiis.exe -u) and reinstalling 32 bit ASP.NET and adding Default.aspx manually back into default documents. We'll probably try again in a few days, if anyone has anything to add in the meantime, please do.

    Read the article

  • LINQ to SQL Could not find key member. Only fails on server.

    - by Adam Carr
    I have a scenario where I am inheriting from an abstract class in my partial linq to sql auto generated class implementation. My base abstract class has an abstract property called ID which I have flagged inside my LINQ to SQL model with the instance modifier override. This works fine locally without any issues. I have also done some development on another machine and it works fine there too (both in VS2008 and using Subversion). I am running CI with TeamCity and the build succeeds and deploys as desired. The problem is when the server tries to hit the database for the first time via the LINQ to SQL data context, it generates the following error. "Could not find key member 'Id' of key 'Id' on type 'CustomType'. The key may be wrong or the field or property on 'CustomType' has changed names." I have tried changing my configuration by not implementing the Id field in my base class but this still fails. Why does it work on both of my DEV machines but not on the server? I am using LINQ to SQL in another project that runs on this server just fine. FYI: LINQ to SQL, SQL 2008, .NET 3.5, SERVER 2008, IIS 7.0 UPDATE I have gone back and added the same table a second time in the same data model but without a base class and have then displayed the results from that table and got no errors. This tells me it has something to do with my base abstract class and the need to flag a property on one of my linq to sql model classes (that belongs to a key relationship) with the instance modifier of override. No answer to this yet but am getting closer. UPDATE I have fixed my issue by simply changing my approach to my problem but I am still interested in why this doesn't work. I created a new WinSrv2008 VPC and patched it, deployed a pre-built version of my site to it and still got the same error. I now assume the issue is like what the person said here, a dependency issue with VS2008. My question is what or what? Will install VS2008 on the VPC to see if it works after that.

    Read the article

  • e.Row.Tag .ToString

    - by prince23
    hi, Child data grid is not showing the values in the page for the child datagrid I am binding with an list <sdk:DataGrid MinHeight="100" x:Name="contacts" Margin="51,21,88,98" RowDetailsVisibilityChanged="contacts_RowDetailsVisibilityChanged" LoadingRowDetails="contacts_LoadingRowDetails" RowDetailsVisibilityMode="VisibleWhenSelected" MouseLeftButtonUp="contacts_MouseLeftButtonUp" MouseLeftButtonDown="contacts_MouseLeftButtonDown"> <sdk:DataGrid.Columns> <sdk:DataGridTextColumn Binding="{Binding EmployeeID}" Header="ID" /> <sdk:DataGridTextColumn Binding="{Binding EmployeeFName}" Header="Fname" /> <sdk:DataGridTextColumn Binding="{Binding EmployeeLName}" Header="LName" /> <sdk:DataGridTextColumn Binding="{Binding EmployeeMailID}" Header="MailID" /> </sdk:DataGrid.Columns> <sdk:DataGrid.RowDetailsTemplate> <DataTemplate> <sdk:DataGrid x:Name="dgrdRowDetail" Width="200" AutoGenerateColumns="False" HorizontalAlignment="Center" IsReadOnly="True"> <sdk:DataGrid.Columns> <sdk:DataGridTextColumn Header="CompanyName" Binding="{Binding Company name}"/> <sdk:DataGridTextColumn Header="CompanyName" Binding="{Binding EmpID}"/> </sdk:DataGrid.Columns> </sdk:DataGrid> </DataTemplate> </sdk:DataGrid.RowDetailsTemplate> </sdk:DataGrid> I am having 2 grids "contacts" and "dgrdRowDetail" globally i have defined an variable like this:- DataGrid dgrdRowDetail; in the contacts_RowDetailsVisibilityChanged event I have this code if (e.Row.DataContext != null) { string strEmpID = ((SilverlightApplication1.DBServiceEMP.Employee)((e.DetailsElement).DataContext)).EmployeeID; dgrdRowDetail = (DataGrid)e.DetailsElement.FindName("dgrdRowDetail"); // here i am finding the child datgrid control in contacts datagrid // then in dgrdRowDetail i will be binding this grid with new values if (strEmpID != null) { int EmpID = Convert.ToInt32(strEmpID.ToString()); DBServiceEmp.GetEmployeeIDCompleted += new EventHandler<GetEmployeeIDCompletedEventArgs>(DBServiceEmp_GetEmployeeIDCompleted); DBServiceEmp.GetEmployeeIDAsync(EmpID); } } this is my method void DBServiceEmp_GetEmployeeIDCompleted(object sender, GetEmployeeIDCompletedEventArgs e) { // List<Employee> Employes = new List<Employee>(); List<Employee> rows = new List<Employee>(); for (int i = 0; i < e.Result.Count; i++) { rows.Add(e.Result[i]); } dgrdRowDetail.ItemsSource = rows; // here i am binding the child datagrid with new data source } dgrdRowDetail.ItemsSource = rows// what ever rows i am binding to dgrdRowDetail are not shown in the page if i check the rows i am able to see the value ther. but in the child grid it is not reflecting plz plz help me out i am struck thanks in advance prince

    Read the article

  • Block element text overflow problem in IE7

    - by Adomas
    I'm making a "sort elements" web game using jQuery, HTML & CSS. While everything works fine in FF, IE8, Opera, Chrome, I'm having problem with IE7 wrapping words inside block elements. Here's how it looks in IE7 (wrong): Link (cannot post images as a new user) In IE8 the box with wrapped text would just expand to fit it whole in one line without any overflows. Sorry, can't give another link as a new user Don't mind the element order as it's random. Elements are dynamically generated by jQuery. HTML code: <div class="ui-sortable" id="area"> <span class="object">: </span> <span class="object">1998- </span> <span class="object">ISSN 1392-4087</span> <span class="object">, </span> <span class="object">. </span> <span class="object">nepriklausomas savaitraštis buhalteriams, finansininkams, auditoriams</span> <span class="object">. </span> <span class="object">. </span> <span class="object">. </span> <span class="object">Vilnius</span> <span class="object">1998- </span> <span class="object"><em>Apskaitos, audito ir mokesciu aktualijos</em></span> </div> CSS code (irrelevant info like fonts & colors removed): #area { min-height: 160px; width: 760px; } .object { display: block; float: left; text-align: center; width: auto; } Any comments on why does IE7 does that? How do I make these spans expand to fit the whole text in one line in IE7 and not wrap the text or make overflows?

    Read the article

  • Richfaces modal panel and a4j:keepAlive

    - by mykola
    Hello! I've got unexpected problems with richfaces (3.3.2) modal panel. When i try to open it, browser opens two panels instead of one: one is in the center, another is in the upper left corner. Besides, no fading happens. Also i have three modes: view, edit, new - and when i open my panel it should show either "Create new..." or "Edit..." in the header and actually it shows but not in the header as the latter isn't rendered at all though it should, because i set proper mode in action before opening this modal panel. Besides it works fine on all other pages i've made and there are tens of such pages in my application. I can't understand what's wrong here. The only way to fix it is to remove <a4j:keepAlive/> from the page that is very strange, imho. I'm not sure if code will be usefull here as it works fine everywhere in my application but this only case. So if you put it on your page it will probably work without problems. My only question is: are there any hidden or rare problems in interaction of these two elements (<rich:modalPanel> and <a4j:keepAlive>)? Or shall i spent another two or three days searching for some wrong comma, parenthesis or whatever in my code? :) For most curious. Panel itself: <!-- there's no outer form --> <rich:modalPanel id="panel" autosized="true" minWidth="300" minHeight="200"> <f:facet name="header"> <h:panelGroup id="panelHeader"> <h:outputText value="#{msg.new_smth}" rendered="#{MbSmth.newMode}"/> <h:outputText value="#{msg.edit_smth}" rendered="#{MbSmth.editMode}"/> </h:panelGroup> </f:facet> <h:panelGroup id="panelDiv"> <h:form > <!-- fields and buttons --> </h:form> </h:panelGroup> </rich:modalPanel> One of the buttons that open panel: <a4j:commandButton id="addBtn" reRender="panelHeader, panelDiv" value="#{form.add}" oncomplete="#{rich:component('panel')}.show()" action="#{MbSmth.add}" image="create.gif"/> Action invoked on button click: public void add() { curMode = NEW_MODE; // initial mode is VIEW_MODE newSmth = new Smth(); } Mode check: public boolean isNewMode() { return curMode == NEW_MODE; } public boolean isEditMode() { return curMode == EDIT_MODE; }

    Read the article

  • Coldfusion Report Builder - How can you set different datasources externally between prod/staging/de

    - by Smooth Operator
    Coldfusion Report Builder is great. One small issue. We use ANT+CFANT to deploy. When we create the report, say in a datasource called MyApp_dev on a dev box. Everything works great when the report is created. We deploy the report to our staging server, which has a datasource of MyApp_Staging. That server also, may or may not, have the live app working under MyApp_Live. Ant pushes the update to Staging just great. Run the report, crashes and burns. Why? It seems the report is looking for the MyApp_Dev data_source, even though the application is using the MyApp_Staging datasource. In digging around I found a few approaches, I would like to do this one, final, ideal way from the beginning instead of having to go back to do dozens of reports differently when I have a new Aha! moment. 1) Obvious: Pass in the datasource in to the cfreport tag. Doesn't work for ColdFusion Builder Reports as of v8, or v9 as tested on Linux. 2) Most realistic option (but painful) so far: Pass in the query as an object into the ColdFusion Builder report. Let's think about this: Create the Report with the report builder to my heart's content using the RDS, etc on my local box. When I'm done, copy the query into a snippet of code, or into a database column to be dynamically be injected at runtime with correct datasource. Modify my "run report" event to find the query from the database column, insert it into another dynamic cfquery and potentially... evaluate (!?!) it? Fun side is I can set the cfquery datasource to what I would need for each environment. When I modify the report's columns in CF Report Builder, I always have to update the query in the database. Is there a snippet of code that can extract this for me? Hmm. 3) Less than ideal. Suck it up and let all the reports in staging run off the live server. Maybe copy the live data into staging (sans structural changes) to let it seem similar. Are there any eloquent ways to accomplish the above? Thanks in Advance!

    Read the article

  • Mapscript queryByPoint return no results

    - by lucian.jp
    I have a dynamically generated mapfile made with c# mapscript that is defined like: MAP EXTENT 5.91828 45.63552 5.92346 45.65051 IMAGECOLOR 192 192 192 IMAGETYPE png SIZE 256 256 STATUS ON TRANSPARENT TRUE UNITS METERS NAME "GMAP_TILE" OUTPUTFORMAT NAME "png" MIMETYPE "image/png" DRIVER "GD/PNG" EXTENSION "png" IMAGEMODE "PC256" TRANSPARENT TRUE END SYMBOL NAME "circle" TYPE ELLIPSE FILLED TRUE POINTS 1 1 END END SYMBOL NAME ">" TYPE TRUETYPE ANTIALIAS TRUE CHARACTER ">" GAP -20 FONT "arial" POSITION CC END PROJECTION "proj=merc" "a=6378137" "b=6378137" "lat_ts=0.0" "lon_0=0.0" "x_0=0.0" "y_0=0" "units=m" "k=1.0" "nadgrids=@null" END LEGEND IMAGECOLOR 255 255 255 KEYSIZE 20 10 KEYSPACING 5 5 LABEL SIZE MEDIUM TYPE BITMAP BUFFER 0 COLOR 0 0 0 FORCE FALSE MINDISTANCE -1 MINFEATURESIZE -1 OFFSET 0 0 PARTIALS TRUE END POSITION LL STATUS OFF END QUERYMAP COLOR 255 255 0 SIZE -1 -1 STATUS ON STYLE HILITE END SCALEBAR ALIGN CENTER COLOR 0 0 0 IMAGECOLOR 255 255 255 INTERVALS 4 LABEL SIZE MEDIUM TYPE BITMAP BUFFER 0 COLOR 0 0 0 FORCE FALSE MINDISTANCE -1 MINFEATURESIZE -1 OFFSET 0 0 PARTIALS TRUE END POSITION LL SIZE 200 3 STATUS OFF STYLE 0 UNITS MILES END WEB IMAGEPATH "" IMAGEURL "" QUERYFORMAT text/html LEGENDFORMAT text/html BROWSEFORMAT text/html END LAYER NAME "Troncons" PROJECTION "proj=longlat" "ellps=WGS84" "datum=WGS84" END STATUS DEFAULT TEMPLATE "nofile.html" TOLERANCE 100 TOLERANCEUNITS METERS TYPE LINE UNITS METERS CLASS NAME "Troncons" STYLE ANGLE 360 COLOR 0 0 255 SIZE 5 SYMBOL "circle" WIDTH 5 END STYLE ANGLE 360 COLOR 0 0 0 SIZE 12 SYMBOL ">" WIDTH 1 END END FEATURE POINTS 5.91828 45.63552 5.91876 45.63611 5.91898 45.6364 5.91936 45.63701 5.91952 45.63731 5.91968 45.63762 5.91993 45.63825 5.92003 45.63856 5.92018 45.63919 5.92028 45.63983 5.92031 45.64014 5.92033 45.64046 5.92034 45.64077 5.92034 45.64108 5.92034 45.64171 5.92035 45.64234 5.92035 45.6428 5.92037 45.6433 5.9204 45.64394 5.92046 45.64458 5.92056 45.64522 5.92062 45.64554 5.92069 45.64586 5.92077 45.64617 5.92097 45.64679 5.92122 45.64739 5.92136 45.64769 5.92169 45.64828 5.92207 45.64886 5.92228 45.64914 5.92272 45.64969 5.92321 45.65023 5.92346 45.65051 END END END END I try to queryByPoint to retreive the index of the shape clciked near. In the code below I made a specific test function with fixed point instead of points passed by parameter so I am sure the point I use is actually part of a feature. In my case I use the first point of the only feature contained in mapfile. public string GetTronconId() { //_map is my dynamically created mapObj if (_map != null) for (int i = 0; i < _map.numlayers; i++) { layerObj layer = _map.getLayer(i); // Code never pass this point if (layer.queryByPoint(_map, new pointObj(5.91898, 45.6364, 0, 0), (int) MS_QUERY_MODE.MS_QUERY_MULTIPLE, 100) == (int) MS_RETURN_VALUE.MS_SUCCESS) { int numresults = layer.getNumResults(); if (numresults != 0) { layer.open(); for (int j = 0; j < numresults; j++) { resultCacheMemberObj resultat = layer.getResult(j); shapeObj shape = null; if (layer.getShape(shape, resultat.tileindex, resultat.shapeindex) == (int) MS_RETURN_VALUE.MS_SUCCESS) return shape.getValue(0); } } } } return null; } I have a dummy TEMPLATE set, I do not eveen have to use the tolerance since the point is derectly in a shape, but the queryByPoint keep returning me MS_FAILURE. From my searches on the web everything seem to be OK. Any idea?

    Read the article

  • How do I make my multicast program work between computers on different networks?

    - by George
    I made a little chat applet using multicast. It works fine between computers on the same network, but fails if the computers are on different networks. Why is this? import java.io.*; import java.net.*; import java.awt.*; import java.awt.event.*; import javax.swing.*; public class ClientA extends JApplet implements ActionListener, Runnable { JTextField tf; JTextArea ta; MulticastSocket socket; InetAddress group; String name=""; public void start() { try { socket = new MulticastSocket(7777); group = InetAddress.getByName("233.0.0.1"); socket.joinGroup(group); socket.setTimeToLive(255); Thread th = new Thread(this); th.start(); name =JOptionPane.showInputDialog(null,"Please enter your name.","What is your name?",JOptionPane.PLAIN_MESSAGE); tf.grabFocus(); }catch(Exception e) {e.printStackTrace();} } public void init() { JPanel p = new JPanel(new BorderLayout()); ta = new JTextArea(); ta.setEditable(false); ta.setLineWrap(true); JScrollPane sp = new JScrollPane(ta); p.add(sp,BorderLayout.CENTER); JPanel p2 = new JPanel(); tf = new JTextField(30); tf.addActionListener(this); p2.add(tf); JButton b = new JButton("Send"); b.addActionListener(this); p2.add(b); p.add(p2,BorderLayout.SOUTH); add(p); } public void actionPerformed(ActionEvent ae) { String message = name+":"+tf.getText(); tf.setText(""); tf.grabFocus(); byte[] buf = message.getBytes(); DatagramPacket packet = new DatagramPacket(buf,buf.length, group,7777); try { socket.send(packet); } catch(Exception e) {} } public void run() { while(true) { byte[] buf = new byte[256]; String received = ""; DatagramPacket packet = new DatagramPacket(buf, buf.length); try { socket.receive(packet); received = new String(packet.getData()).trim(); } catch(Exception e) {} ta.append(received +"\n"); ta.setCaretPosition(ta.getDocument().getLength()); } } }

    Read the article

  • How to design this ?

    - by Akku
    how can i make this entire process as 1 single event??? http://code.google.com/apis/visualization/documentation/dev/dsl_get_started.html and draw the chart on single click? I am new to servlets please guide me When a user clicks the "go " button with some input. The data goes to the servlet say "Test3". The servlet processes the data by the user and generates/feeds the data table dynamically Then I call the html page to draw the chart as shown in the tutorial link above. The problem is when I call the servlet it gives me a long json string in the browser as given in the tutorials "google.visualization.Query.setResponse({version:'0.6',status:'ok',sig:'1333639331',table:{cols:[{............................" Then when i manually call the html page to draw the chart i am see the chart. But when I call html page directly using the request dispatcher via the servlet I dont get the result. This is my code and o/p...... I need sugession as to how should be my approach to call the chart public class Test3 extends HttpServlet implements DataTableGenerator { protected void processRequest(HttpServletRequest request, HttpServletResponse response) throws ServletException, IOException { DataSourceHelper.executeDataSourceServletFlow(request, response, this , isRestrictedAccessMode() ); RequestDispatcher rd; rd = request.getRequestDispatcher("new.html");// it call's the html page which draws the chart as per the data added by the servlet..... rd.include(request, response);//forward(request, response); @Override public Capabilities getCapabilities() { return Capabilities.NONE; } protected boolean isRestrictedAccessMode() { return false; } @Override public DataTable generateDataTable(Query query, HttpServletRequest request) { // Create a data table. DataTable data = new DataTable(); ArrayList<ColumnDescription> cd = new ArrayList<ColumnDescription>(); cd.add(new ColumnDescription("name", ValueType.TEXT, "Animal name")); cd.add......... I get the following result along with unprocessed html page google.visualization.Query.setResponse({version:'0.6',statu..... <html> <head> <title>Getting Started Example</title> .... Entire html page as it is on the Browser. What I need is when a user clicks the go button the servlet should process the data and call the html page to draw the chart....Without the json string appearing on the browser.(all in one user click) What should be my approach or how should i design this.... there are no error in the code. since when i run the servlet i get the json string on the browser and then when i run the html page manually i get the chart drawn. So how can I do (servlet processing + html page drawing chart as final result) at one go without the long json string appearing on the browser. There is no problem with the html code....

    Read the article

  • Help choosing authentication method

    - by Dima
    I need to choose an authentication method for an application installed and integrated in customers environment. There are two types of environments - windows and linux/unix. Application is user based, no web stuff, pure Java. The requirement is to authenticate users which will use my application against customer provided user base. Meaning, customer installs my app, but uses his own users to grant or deny access to my app. Typical, right? I have three options to consider and I need to pick up the one which would be a) the most flexible to cover most common modern environments and b) would take least effort while stay robust and standard. Option (1) - Authenticate locally managing user credentials in some local storage, e.g. file. Customer would then add his users to my application and it will then check the passwords. Simple, clumsy but would work. Customers would have to punch every user they want to grant access to my app using some UI we will have to provide. Lots of work for me, headache to the customer. Option (2) - Use LDAP authentication. Customers would tell my app where to look for users and I will walk their directory resolving names into user names and trying to bind with found password. This is better approach IMO, but more fragile because I will have to walk an unknown directory structure and who knows if this will be permitted everywhere. Would be harder to test since there are many LDAP implementation out there, last thing I want is drowning in this voodoo. Option(3) - Use plain Kerberos authentication. Customers would tell my app what realm (domain) and which KDC (key distribution center) to use. In ideal world these two parameters would be all I need to set while customers could use their own administration tools to configure domain and kdc. My application would simply delegate user credentials to this third party (using JAAS or Spring security) and consider success when third party is happy with them. I personally prefer #3, but not sure what surprises I might face. Would this cover windows and *nix systems entirely? Is there another option to consider?

    Read the article

  • return a line of grid view in ModalPopupExtender

    - by Meysam Javadi
    hi i use ModalPopupExtender from AjaxControlToolkit to show a panel. my panel have something like this: <asp:Panel ID="pnlSearchPlan" runat="server" style="background-color:#ffffdd;border-width:3px;border-style:solid;border-color:Gray;padding:3px;width:400px;"> <asp:ScriptManager ID="ScriptManager1" runat="server"> </asp:ScriptManager> <cc1:ModalPopupExtender ID="UpdatePanel1_ModalPopupExtender" runat="server" TargetControlID="linkToPopup" PopupControlID="pnlSearchPlan" BackgroundCssClass="ModalBackColor" DropShadow="true" OkControlID="tbnSelect" OnOkScript="onOk()" CancelControlID="btnCancel"> </cc1:ModalPopupExtender> <asp:UpdatePanel ID="UpdatePanel1" runat="server"> <ContentTemplate> <table width="100%" dir="rtl"> <tr> <td >owner</td> <td> <asp:TextBox ID="txtCriteria" runat="server" ></asp:TextBox> <asp:Button ID="btnOk" runat="server" Text="ok" onclick="btnOk_Click" /> <asp:Button ID="tbnSelect" runat="server" Text="select" onclick="tbnSelect_Click" /> <asp:Button ID="btnCancel" runat="server" Text="close" /> </td> </tr> <tr> <td colspan="2"> </asp:RadioButtonList> </td> </tr> <tr> <td colspan="2" align="center"> <pcal:CustomGridView ID="gdvPlan" runat="server" CellPadding="4" ForeColor="Black" GridLines="Vertical" BackColor="White" BorderColor="#DEDFDE" BorderStyle="None" BorderWidth="1px"> <RowStyle BackColor="#F7F7DE" /> <FooterStyle BackColor="#CCCC99" /> <PagerStyle BackColor="#F7F7DE" ForeColor="Black" HorizontalAlign="Right" /> <SelectedRowStyle BackColor="#CE5D5A" Font-Bold="True" ForeColor="White" /> <HeaderStyle BackColor="#6B696B" Font-Bold="True" ForeColor="White" /> <AlternatingRowStyle BackColor="White" /> </pcal:CustomGridView> </td> </tr> </table> </ContentTemplate> </asp:UpdatePanel> </asp:Panel> now want return one cell of gridview after ModalPopupExtender is closed, is this possible without postback? is there any way to return value after close?

    Read the article

  • IE image map remains clickable behind another div

    - by Ryan Giglio
    I have an Image Map of the United States. When you click on a state, the map fades out and a map of that state appears with an image map of the area codes in the state. In Firefox, Safari, and Chrome, the state map becomes clickable and the United States map becomes unclickable until you close the sate popover. However in Internet Explorer, the United States map remains clickable through the state popover, and I cannot click on any area codes. Here is my javascript: $(document).ready(function() { $("#usMap").html(); $("#usMap").load("/includes/us_map.inc"); }); $('area').live('click', function() { var state = $(this).attr("class"); var statePopover = $("<div id='statePopoverContainer'><a id='popoverCloseButton'>Close State</a><div id='statePopover'></div></div>"); $("#usMap").append(statePopover); $("#usMapImage").fadeTo('slow', 0.2); $("#statePopover").load("/includes/stateMaps/" + state + ".html"); }); $("#popoverCloseButton").live('click', function() { $("#statePopoverContainer").remove(); $("#usMapImage").fadeTo('slow', 1); }); I am loading the map on document ready because if you don't have Javascript, something else appears. And here is the CSS for all things related: div#usMap { width:676px; height:419px; text-align: center; position: relative; background-color:#333333; z-index: 1; } img#usMapImage { z-index: 1; } area { cursor: pointer; } div#statePopoverContainer { width:100%; height:100%; z-index:5; position:absolute; top:0; left:0; } a#popoverCloseButton { position:absolute; right:0; padding-right:5px; padding-top:5px; color:#FFFFFF; cursor:pointer; } You can see this happening at http://dev.crewinyourcode.com/ Login with beta/tester

    Read the article

  • Sharepoint web part stops working because of Resources.en-US.resx file

    - by Eric C
    I've been developing a Sharepoint web part, which had been working fine upon deployment. The web part has been developed with WSP Builder, packaged up and then deployed via stsadm. The web part has been deployed tens, if not a hundred times to the dev box with no problems. Now, the web part throws an error which breaks the page it's on: Object reference not set to an instance of an object. Description: An unhandled exception occurred during the execution of the current web request. Please review the stack trace for more information about the error and where it originated in the code. Exception Details: System.NullReferenceException: Object reference not set to an instance of an object. Source Error: An unhandled exception was generated during the execution of the current web request. Information regarding the origin and location of the exception can be identified using the exception stack trace below. Stack Trace: [NullReferenceException: Object reference not set to an instance of an object.] NYCIRB.DMS.WebParts.SearchUpload.SearchUpload.HandleException(Exception ex) +62 NYCIRB.DMS.WebParts.SearchUpload.SearchUpload.OnLoad(EventArgs e) +214 System.Web.UI.Control.LoadRecursive() +50 System.Web.UI.Control.LoadRecursive() +141 System.Web.UI.Control.LoadRecursive() +141 System.Web.UI.Control.LoadRecursive() +141 System.Web.UI.Control.LoadRecursive() +141 System.Web.UI.Control.LoadRecursive() +141 System.Web.UI.Page.ProcessRequestMain(Boolean includeStagesBeforeAsyncPoint, Boolean includeStagesAfterAsyncPoint) +627 When looking through my Sharepoint logs, I find these errors repeated over and over which correspond to the time the web part was attempted to be loaded: 01/19/2009 10:53:14.43 w3wp.exe (0x05E0) 0x00FC Windows SharePoint Services General 72kg High (#2: Cannot open "Resources.en-US.resx": no such file or folder.) 01/19/2009 10:53:14.43 w3wp.exe (0x05E0) 0x00FC Windows SharePoint Services General 8e26 Medium Failed to open the language resource for Fea367b94a9-4a15-42ba-b4a2-32420363e018 keyfile Resources. 01/19/2009 10:53:17.55 w3wp.exe (0x05E0) 0x00FC Windows SharePoint Services General 8e25 Medium Failed to look up string with key "XomlUrl", keyfile core. 01/19/2009 10:53:17.55 w3wp.exe (0x05E0) 0x00FC Windows SharePoint Services General 8l3c Medium Localized resource for token 'XomlUrl' could not be found for file with path: "C:\Program Files\Common Files\Microsoft Shared\Web Server Extensions\12\Template\Features\Fields\fieldswss.xml". 01/19/2009 10:53:17.55 w3wp.exe (0x05E0) 0x00FC Windows SharePoint Services General 8e25 Medium Failed to look up string with key "RulesUrl", keyfile core. 01/19/2009 10:53:17.55 w3wp.exe (0x05E0) 0x00FC Windows SharePoint Services General 8l3c Medium Localized resource for token 'RulesUrl' could not be found for file with path: "C:\Program Files\Common Files\Microsoft Shared\Web Server Extensions\12\Template\Features\Fields\fieldswss.xml". I've retracted the web part manually through Solution Management, retracted through stsadm, checked for the existence of the resource file, which is nowhere to be found. I'm pretty much at a loss to why this happened or how to resolve it.

    Read the article

  • Positioning element under another

    - by Cedar Jensen
    I am not an expert web-dev so please bear with me here. I would like to display a banner style header for a page with the top part taken up by an image that is 275x116 and then a horizontal menu bar (styled using ul items) appearing at 70% from the top of the banner. How would I set this up so that the banner appears underneath my navigation? Currently, a portion of the left side of my menu bar sits underneath the image but I'd like it to be the opposite so the menu bar is above the image, some thing like this: ============= <start of header> =========== -------- | img | | | | Horizontal menu | | -------- ============= <end of header> =========== My css: #header { background-color: green; border: 0; margin: 0; padding: 0; overflow: hidden; width: 100%; height: 120px; } #logo { background: green url(images/logo.png) no-repeat scroll 0 0; margin: 0px 0px; border: 1px solid white; left: 20px; top: 20px; width: 275px; height: 116px; position: absolute; z-index: -1000; } .container { border:1px solid grey; margin-left:auto; margin-right:auto; width:960px; } My Html: <body> <div id="header"> <div id="logo"> </div> <div class="container" id="primaryNavbar"> <ul> <li><a href="#">Home</a></li> <li><a href="#">Books</a></li> <li><a href="#">Shows</a></li> <li><a href="#">Movies</a></li> </ul> <div class="clear">&nbsp;</div> </div> <!-- end of container --> </div> <!-- end of header --> </body> I thought that setting the position to "absolute" for the logo element and adding in a very low z-index would achieve this but that isn't the case here. Any suggestions?

    Read the article

  • Ajax doesn't trigger a change-event on a webkit based browser

    - by user319464
    I have adapted a Jquery plugin to for-fill my needs to send GET requests to servers as a way of "pinging" them. I've also added some javascript code to add some fancy features like: depending on the changed value in a that the Jquery plugin changes, it changes the Icon accordingly. To make it all work essentially, I made so that when Ajax gets a "complete" event, it forces a "onChange" event to the span, triggering the javascript validation function to change the status icons. Here is the code of my slightly modified jQuery Plugin: /** * ping for jQuery * * Adapted by Carroarmato0 (to actually work instead of randomly "pinging" nowhere instead of faking * * @auth Jessica * @link http://www.skiyo.cn/demo/jquery.ping/ * */ (function($) { $.fn.ping = function(options) { var opts = $.extend({}, $.fn.ping.defaults, options); return this.each(function() { var ping, requestTime, responseTime ; var target = $(this); var server = target.html(); target.html('<img src="img/loading.gif" alt="loading" />'); function ping() { $.ajax({url: 'http://' + server, type: 'GET', dataType: 'html', timeout: 30000, beforeSend : function() { requestTime = new Date().getTime(); }, complete : function() { responseTime = new Date().getTime(); ping = Math.abs(requestTime - responseTime); if (ping > 2000) { target.text('niet bereikbaar'); } else { target.text(ping + opts.unit); } target.change(); } }); } ping(); opts.interval != 0 && setInterval(ping,opts.interval * 1000); }); }; $.fn.ping.defaults = { interval: 3, unit: 'ms' }; })(jQuery); target.change(); is the code that triggers the "onchange" event in the span: echo " <td class=\"center\"><span id=\"ping$pingNb\" onChange=\"checkServerIcon(this)\" >" .$server['IP'] . "</span></td>"; In Firefox this works, checkServerIcon(this) gets executed and passes the span object to the function. function checkServerIcon(object) { var delayText = object.innerHTML; var delay = delayText.substring(0, delayText.length - 2); if ( isInteger(delay) ) { object.parentNode.previousSibling.parentNode.getElementsByTagName('img')[0].src = 'img/servers/enable_server.png'; } else { if (delay == "bezig.") { object.parentNode.previousSibling.parentNode.getElementsByTagName('img')[0].src = 'img/servers/search_server.png'; } else { object.parentNode.previousSibling.parentNode.getElementsByTagName('img')[0].src = 'img/servers/desable_server.png'; } } } My guess would be that there's something different in WebKit browsers in the way object.parentNode.previousSibling.parentNode. .... works...

    Read the article

  • How to delete multiple files with msbuild/web deployment project?

    - by Alex
    I have an odd issue with how msbuild is behaving with a VS2008 Web Deployment Project and would like to know why it seems to randomly misbehave. I need to remove a number of files from a deployment folder that should only exist in my development environment. The files have been generated by the web application during dev/testing and are not included in my Visual Studio project/solution. The configuration I am using is as follows: <!-- Partial extract from Microsoft Visual Studio 2008 Web Deployment Project --> <ItemGroup> <DeleteAfterBuild Include="$(OutputPath)data\errors\*.xml" /> <!-- Folder 1: 36 files --> <DeleteAfterBuild Include="$(OutputPath)data\logos\*.*" /> <!-- Folder 2: 2 files --> <DeleteAfterBuild Include="$(OutputPath)banners\*.*" /> <!-- Folder 3: 1 file --> </ItemGroup> <Target Name="AfterBuild"> <Message Text="------ AfterBuild process starting ------" Importance="high" /> <Delete Files="@(DeleteAfterBuild)"> <Output TaskParameter="DeletedFiles" PropertyName="deleted" /> </Delete> <Message Text="DELETED FILES: $(deleted)" Importance="high" /> <Message Text="------ AfterBuild process complete ------" Importance="high" /> </Target> The problem I have is that when I do a build/rebuild of the Web Deployment Project it "sometimes" removes all the files but other times it will not remove anything! Or it will remove only one or two of the three folders in the DeleteAfterBuild item group. There seems to be no consistency in when the build process decides to remove the files or not. When I've edited the configuration to include only Folder 1 (for example), it removes all the files correctly. Then adding Folder 2 and 3, it starts removing all the files as I want. Then, seeming at random times, I'll rebuild the project and it won't remove any of the files! I have tried moving these items to the ExcludeFromBuild item group (which is probably where it should be) but it gives me the same unpredictable result. Has anyone experienced this? Am I doing something wrong? Why does this happen?

    Read the article

  • <li> titles and descriptions align across top

    - by AMC
    Not quite sure how to go about describing what it is I'm trying to achieve, so I have some screenshots.. Basically, I'd like the <h2>s all have their top edges align, as well as the <p>'s. What I currently have: What I would like to have: index.html <div id="services"> <p><span>Services</span></p> <ul> <li><h2>Identity and Logo Design</h2><p>Nulla et diam risus. Praesent vestibulum augue non purus tincidunt placerat. Sed in orci leo. Duis dignissim nibh vitae lacus placerat et posuere</p></li> <li><h2>Branding</h2><p>Nulla et diam risus. Praesent vestibulum augue non purus tincidunt placerat. Sed in orci leo. Duis dignissim nibh vitae lacus placerat et posuere</p></li> <li><h2>Web Design and Development</h2><p>Nulla et diam risus. Praesent vestibulum augue non purus tincidunt placerat. Sed in orci leo. Duis dignissim nibh vitae lacus placerat et posuere</p></li> <li><h2>Social Media</h2><p>Nulla et diam risus. Praesent vestibulum augue non purus tincidunt placerat. Sed in orci leo. Duis dignissim nibh vitae lacus placerat et posuere</p></li> </ul> <div class="next"> <a href="#"><img src="img/next.png" alt="Click for more information" /></a> </div><!-- end next --> </div><!-- end services --> style.css #services { border-top: 1px solid #202020; padding-bottom: 60px; padding-top: 40px; } #services p span { font-family: nevis-webfont; font-size: 112.5%; font-weight: normal; letter-spacing: 1px; text-transform: uppercase; } #services ul li { display: inline-block; padding-left: 100px; width: 160px; } #services ul li:first-child { padding-left: 0px; } #services ul li h2 { padding-top: 20px; text-align: center; } #services .next { float: right }

    Read the article

  • Does this mySQL Stored Procedure Work?

    - by Laxmidi
    Hi, I got the following stored procedure from http://dev.mysql.com/doc/refman/5.1/en/functions-that-test-spatial-relationships-between-geometries.html Does this work? CREATE FUNCTION myWithin(p POINT, poly POLYGON) RETURNS INT(1) DETERMINISTIC BEGIN DECLARE n INT DEFAULT 0; DECLARE pX DECIMAL(9,6); DECLARE pY DECIMAL(9,6); DECLARE ls LINESTRING; DECLARE poly1 POINT; DECLARE poly1X DECIMAL(9,6); DECLARE poly1Y DECIMAL(9,6); DECLARE poly2 POINT; DECLARE poly2X DECIMAL(9,6); DECLARE poly2Y DECIMAL(9,6); DECLARE i INT DEFAULT 0; DECLARE result INT(1) DEFAULT 0; SET pX = X(p); SET pY = Y(p); SET ls = ExteriorRing(poly); SET poly2 = EndPoint(ls); SET poly2X = X(poly2); SET poly2Y = Y(poly2); SET n = NumPoints(ls); WHILE i<n DO SET poly1 = PointN(ls, (i+1)); SET poly1X = X(poly1); SET poly1Y = Y(poly1); IF ( ( ( ( poly1X <= pX ) && ( pX < poly2X ) ) || ( ( poly2X <= pX ) && ( pX < poly1X ) ) ) && ( pY > ( poly2Y - poly1Y ) * ( pX - poly1X ) / ( poly2X - poly1X ) + poly1Y ) ) THEN SET result = !result; END IF; SET poly2X = poly1X; SET poly2Y = poly1Y; SET i = i + 1; END WHILE; RETURN result; End; Usage: SET @point = PointFromText('POINT(5 5)') ; SET @polygon = PolyFromText('POLYGON((0 0,10 0,10 10,0 10))') ; SELECT myWithin(@point, @polygon) AS result ; I'm using phpMyAdmin and it blows up when using stored procedures. If this one works, then I'll try to figure out how to call it in php instead. Thanks, Laxmidi

    Read the article

< Previous Page | 511 512 513 514 515 516 517 518 519 520 521 522  | Next Page >