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  • System time wrong after running ntpdate because DST ignored

    - by Ian Dunn
    When I run ntpdate, my system clock displays the time as an hour behind what it should be. I know that ntpdate does everything in UTC, so I'm guessing there's a timezone setting wrong and it's ignoring Daylight Savings Time, but I can't figure it out. Here's what I've done so far: ln -sf /usr/share/zoneinfo/EST /etc/localtime to set the timezone Set UTC=true in /etc/sysconfig/clock so that DST will be automatically applied date -s hh:mm::ss to set system clock correctly hwclock -systohc --utc to set the hardware clock correctly At this point date and hwclock both display the correct time. But if I then run ntpdate 0.us.pool.ntp.org, the date output is an hour behind what it should be. I've looked at a dozen tutorials and can't figure out what I'm doing wrong. Does anyone have any ideas?

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  • TightVNC (or any VNC) client windows scaling

    - by mr.b
    Hi, I am currently using TightVNC to connect to multiple remote hosts in LAN. I start 16 VNC instances, set Scaling by: Auto (in connection options display), set Hextile encoding, and then select all windows and use Tile Horizontally, which covers my entire screen with VNC screens. It all works sort of nice, except that desktop interaction is really slow when there are more then 4 VNC clients. My question is, does VNC client (not just TightVNC, but any compatible client) support some kind of smart scaling option, so that client tells server something along the lines of: "Okay, I'm displaying your entire screen in a window size 300x225 px, so can you please start sending encoded images on that resolution?", at which point interactiveness of open connections dramatically increase, and when I decide to go full screen on some connection, client and server re-negotiate and server starts sending full resolution images again? Thanks!!

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  • verisign certificate into jboss server SSL

    - by rfders
    i'm trying to enable jboss to uses ssl protocol using a previously generated certificate from verisign, i imported both certificate, server certificate and ca certificate into the keytore file, and i configured the server.xml to use that keystore and activate ssl protocol, then when i run the jboss, I got this error "certificate or key corresponds to the SSL cipher suites which are enabled" Question, reading some post on internet, i found that every example was made it generating a Certificate Request, it stricly necesary to do that if i already have the server certificate and that CSR has to be imported into the keystore as well ? at this point i'm very confused about this issue, i tried almost every solutions posted in several forums but till now i haven't any luck !! can you give me some tips in order to solve this problem. thanks in advance this are my keystore file: Keystore type: jks Keystore provider: SUN Your keystore contains 2 entries j2ee, Dec 29, 2009, trustedCertEntry, Certificate fingerprint (MD5): 69:CC:2D:2A:2D:EF:C4:DB:A2:26:35:57:06:29:7D:4C ugent, Dec 29, 2009, trustedCertEntry, Certificate fingerprint (MD5): AC:D8:0E:A2:7B:B7:2C:E7:00:DC:22:72:4A:5F:1E:92 and my server.xml configuration:

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  • Windows Phone 7 : Dragging and flicking UI controls

    - by TechTwaddle
    Who would want to flick and drag UI controls!? There might not be many use cases but I think some concepts here are worthy of a post. So we will create a simple silverlight application for windows phone 7, containing a canvas element on which we’ll place a button control and an image and then, as the title says, drag and flick the controls. Here’s Mainpage.xaml, <Grid x:Name="LayoutRoot" Background="Transparent">   <Grid.RowDefinitions>     <RowDefinition Height="Auto"/>     <RowDefinition Height="*"/>   </Grid.RowDefinitions>     <!--TitlePanel contains the name of the application and page title-->   <StackPanel x:Name="TitlePanel" Grid.Row="0" Margin="12,17,0,28">     <TextBlock x:Name="ApplicationTitle" Text="KINETICS" Style="{StaticResource PhoneTextNormalStyle}"/>     <TextBlock x:Name="PageTitle" Text="drag and flick" Margin="9,-7,0,0" Style="{StaticResource PhoneTextTitle1Style}"/>   </StackPanel>     <!--ContentPanel - place additional content here-->   <Grid x:Name="ContentPanel" Grid.Row="1" >     <Canvas x:Name="MainCanvas" HorizontalAlignment="Stretch" VerticalAlignment="Stretch">       <Canvas.Background>         <LinearGradientBrush StartPoint="0 0" EndPoint="0 1">           <GradientStop Offset="0" Color="Black"/>           <GradientStop Offset="1.5" Color="BlanchedAlmond"/>         </LinearGradientBrush>       </Canvas.Background>     </Canvas>   </Grid> </Grid> the second row in the main grid contains a canvas element, MainCanvas, with its horizontal and vertical alignment set to stretch so that it occupies the entire grid. The canvas background is a linear gradient brush starting with Black and ending with BlanchedAlmond. We’ll add the button and image control to this canvas at run time. Moving to Mainpage.xaml.cs the Mainpage class contains the following members, public partial class MainPage : PhoneApplicationPage {     Button FlickButton;     Image FlickImage;       FrameworkElement ElemToMove = null;     double ElemVelX, ElemVelY;       const double SPEED_FACTOR = 60;       DispatcherTimer timer; FlickButton and FlickImage are the controls that we’ll add to the canvas. ElemToMove, ElemVelX and ElemVelY will be used by the timer callback to move the ui control. SPEED_FACTOR is used to scale the velocities of ui controls. Here’s the Mainpage constructor, // Constructor public MainPage() {     InitializeComponent();       AddButtonToCanvas();       AddImageToCanvas();       timer = new DispatcherTimer();     timer.Interval = TimeSpan.FromMilliseconds(35);     timer.Tick += new EventHandler(OnTimerTick); } We’ll look at those AddButton and AddImage functions in a moment. The constructor initializes a timer which fires every 35 milliseconds, this timer will be started after the flick gesture completes with some inertia. Back to AddButton and AddImage functions, void AddButtonToCanvas() {     LinearGradientBrush brush;     GradientStop stop1, stop2;       Random rand = new Random(DateTime.Now.Millisecond);       FlickButton = new Button();     FlickButton.Content = "";     FlickButton.Width = 100;     FlickButton.Height = 100;       brush = new LinearGradientBrush();     brush.StartPoint = new Point(0, 0);     brush.EndPoint = new Point(0, 1);       stop1 = new GradientStop();     stop1.Offset = 0;     stop1.Color = Colors.White;       stop2 = new GradientStop();     stop2.Offset = 1;     stop2.Color = (Application.Current.Resources["PhoneAccentBrush"] as SolidColorBrush).Color;       brush.GradientStops.Add(stop1);     brush.GradientStops.Add(stop2);       FlickButton.Background = brush;       Canvas.SetTop(FlickButton, rand.Next(0, 400));     Canvas.SetLeft(FlickButton, rand.Next(0, 200));       MainCanvas.Children.Add(FlickButton);       //subscribe to events     FlickButton.ManipulationDelta += new EventHandler<ManipulationDeltaEventArgs>(OnManipulationDelta);     FlickButton.ManipulationCompleted += new EventHandler<ManipulationCompletedEventArgs>(OnManipulationCompleted); } this function is basically glorifying a simple task. After creating the button and setting its height and width, its background is set to a linear gradient brush. The direction of the gradient is from top towards bottom and notice that the second stop color is the PhoneAccentColor, which changes along with the theme of the device. The line,     stop2.Color = (Application.Current.Resources["PhoneAccentBrush"] as SolidColorBrush).Color; does the magic of extracting the PhoneAccentBrush from application’s resources, getting its color and assigning it to the gradient stop. AddImage function is straight forward in comparison, void AddImageToCanvas() {     Random rand = new Random(DateTime.Now.Millisecond);       FlickImage = new Image();     FlickImage.Source = new BitmapImage(new Uri("/images/Marble.png", UriKind.Relative));       Canvas.SetTop(FlickImage, rand.Next(0, 400));     Canvas.SetLeft(FlickImage, rand.Next(0, 200));       MainCanvas.Children.Add(FlickImage);       //subscribe to events     FlickImage.ManipulationDelta += new EventHandler<ManipulationDeltaEventArgs>(OnManipulationDelta);     FlickImage.ManipulationCompleted += new EventHandler<ManipulationCompletedEventArgs>(OnManipulationCompleted); } The ManipulationDelta and ManipulationCompleted handlers are same for both the button and the image. OnManipulationDelta() should look familiar, a similar implementation was used in the previous post, void OnManipulationDelta(object sender, ManipulationDeltaEventArgs args) {     FrameworkElement Elem = sender as FrameworkElement;       double Left = Canvas.GetLeft(Elem);     double Top = Canvas.GetTop(Elem);       Left += args.DeltaManipulation.Translation.X;     Top += args.DeltaManipulation.Translation.Y;       //check for bounds     if (Left < 0)     {         Left = 0;     }     else if (Left > (MainCanvas.ActualWidth - Elem.ActualWidth))     {         Left = MainCanvas.ActualWidth - Elem.ActualWidth;     }       if (Top < 0)     {         Top = 0;     }     else if (Top > (MainCanvas.ActualHeight - Elem.ActualHeight))     {         Top = MainCanvas.ActualHeight - Elem.ActualHeight;     }       Canvas.SetLeft(Elem, Left);     Canvas.SetTop(Elem, Top); } all it does is calculate the control’s position, check for bounds and then set the top and left of the control. OnManipulationCompleted() is more interesting because here we need to check if the gesture completed with any inertia and if it did, start the timer and continue to move the ui control until it comes to a halt slowly, void OnManipulationCompleted(object sender, ManipulationCompletedEventArgs args) {     FrameworkElement Elem = sender as FrameworkElement;       if (args.IsInertial)     {         ElemToMove = Elem;           Debug.WriteLine("Linear VelX:{0:0.00}  VelY:{1:0.00}", args.FinalVelocities.LinearVelocity.X,             args.FinalVelocities.LinearVelocity.Y);           ElemVelX = args.FinalVelocities.LinearVelocity.X / SPEED_FACTOR;         ElemVelY = args.FinalVelocities.LinearVelocity.Y / SPEED_FACTOR;           timer.Start();     } } ManipulationCompletedEventArgs contains a member, IsInertial, which is set to true if the manipulation was completed with some inertia. args.FinalVelocities.LinearVelocity.X and .Y will contain the velocities along the X and Y axis. We need to scale down these values so they can be used to increment the ui control’s position sensibly. A reference to the ui control is stored in ElemToMove and the velocities are stored as well, these will be used in the timer callback to access the ui control. And finally, we start the timer. The timer callback function is as follows, void OnTimerTick(object sender, EventArgs e) {     if (null != ElemToMove)     {         double Left, Top;         Left = Canvas.GetLeft(ElemToMove);         Top = Canvas.GetTop(ElemToMove);           Left += ElemVelX;         Top += ElemVelY;           //check for bounds         if (Left < 0)         {             Left = 0;             ElemVelX *= -1;         }         else if (Left > (MainCanvas.ActualWidth - ElemToMove.ActualWidth))         {             Left = MainCanvas.ActualWidth - ElemToMove.ActualWidth;             ElemVelX *= -1;         }           if (Top < 0)         {             Top = 0;             ElemVelY *= -1;         }         else if (Top > (MainCanvas.ActualHeight - ElemToMove.ActualHeight))         {             Top = MainCanvas.ActualHeight - ElemToMove.ActualHeight;             ElemVelY *= -1;         }           Canvas.SetLeft(ElemToMove, Left);         Canvas.SetTop(ElemToMove, Top);           //reduce x,y velocities gradually         ElemVelX *= 0.9;         ElemVelY *= 0.9;           //when velocities become too low, break         if (Math.Abs(ElemVelX) < 1.0 && Math.Abs(ElemVelY) < 1.0)         {             timer.Stop();             ElemToMove = null;         }     } } if ElemToMove is not null, we get the top and left values of the control and increment the values with their X and Y velocities. Check for bounds, and if the control goes out of bounds we reverse its velocity. Towards the end, the velocities are reduced by 10% every time the timer callback is called, and if the velocities reach too low values the timer is stopped and ElemToMove is made null. Here’s a short video of the program, the video is a little dodgy because my display driver refuses to run the animations smoothly. The flicks aren’t always recognised but the program should run well on an actual device (or a pc with better configuration), You can download the source code from here: ButtonDragAndFlick.zip

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  • Windows 7 Index Search does not work in Google Drive folder

    - by Joel
    I recently installed Google Drive on my Windows 7 laptop and began syncing all my files a few days ago. All was well until I needed to search for some documents in my local copy of Google Drive using Windows 7 Search feature. Windows did not return any results at all. Weirdly, when I turned off Windows indexing for that folder, it began returning results. I don't mind using windows search w/o the index but sometimes it takes too long to search (especially for keywords inside documents like Word and Excel). It's driving me nuts to the point where I have given up on Windows Search and switched to Google Drive's online search to look for files (not as convenient as I still have to go back go google drive in Windows to locate the folder). Any help appreciated!

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  • Searching for entity awareness in 3D space algorithm and data structure

    - by Khanser
    I'm trying to do some huge AI system just for the fun and I've come to this problem. How can I let the AI entities know about each other without getting the CPU to perform redundant and costly work? Every entity has a spatial awareness zone and it has to know what's inside when it has to decide what to do. First thoughts, for every entity test if the other entities are inside the first's reach. Ok, so it was the first try and yep, that is redundant and costly. We are working with real time AI over 10000+ entities so this is not a solution. Second try, calculate some grid over the awareness zone of every entity and test whether in this zones are entities (we are working with 3D entities with float x,y,z location coordinates) testing every point in the grid with the indexed-by-coordinate entities. Well, I don't like this because is also costly, but not as the first one. Third, create some multi linked lists over the x's and y's indexed positions of the entities so when we search for an interval between x,y and z,w positions (this interval defines the square over the spatial awareness zone) over the multi linked list, we won't have 'voids'. This has the problem of finding the nearest proximity value if there isn't one at the position where we start the search. I'm not convinced with any of the ideas so I'm searching for some enlightening. Do you people have any better ideas?

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  • Fix a jQuery/HTML5 dynamic content issue by upgrading jQuery

    - by Steve Albers
    The default NuGet template for MVC3 pushes down jQuery 1.5.1.  You can upgrade to a new version (1.7.1 is current when this is written) to avoid a problem with the creation of “unknown” HTML5 tags in IE6-8: Take this sample HTML page using HTML5Shiv to provide support for new HTML5 tags in IE6 – IE8.  The page has a number of <article> tags that are backwards compatible in Internet Explorer 6-8 thanks to the HTML5Shiv. After the article elements there is a jQuery 1.5.1 script tag, and a ready() event handler that appends a footer element with a copyright to each of the article tags.  This appears correctly in IE9, but in older IE browsers the unknown tag problem reappears for the dynamic <footer> elements, even though we have the HTML5Shiv at the top of the page.  The copyright text sits outside of the two separate footer tags. To solve the issue upgrade your jQuery files to an up-to-date version.  For instance in Visual Studio 2010: In the Solution Explorer right click on References and choose Manage NuGet Packages. In the Manage NuGet Packages window select the jQuery item on the middle of the page and click the “Upgrade” button. You may need to upgrade your script src references to point at the new version. Using the updated jQuery library the incorrect tags should disappear and styles should work properly:   You can find more information about the issue on the jQuery Bug Tracker site.

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  • Integrated Reporting is Getting Closer

    - by jmorourke
    Oracle recently sponsored a webcast on CFO.com titled:  The CFO Playbook on Integrated Reporting: Integrating Sustainability into Financial Disclosures.  The speakers for this webcast were James Margolis, partner with Environmental Resources Management (ERM), a global provider of environmental, health, safety, risk and sustainability consulting services (EHSS) and Mike Wallace, Director of the Global Reporting Initiative's Focal Point USA. This webcast focused on why top companies in the U.S. and overseas are incorporating sustainability content into their annual reports and other financial disclosures. The speakers discussed the benefits of integrating sustainability reporting with traditional financial reporting. They noted how investors, corporate directors, lenders and most recently, the Securities and Exchange Commission, use this information to better understand, benchmark and value companies. They also discussed the November 2012 release of an Integrated Reporting Framework by the International Integrated Reporting Council (IIRC).  See the press release and link to the framework here.  The shift towards integrated financial and sustainability reporting is gaining momentum with a number of global stock exchanges endorsing this approach in 2012.  See the links here if you want to listen to the webcast or download the slides. Also, here is a demonstration of Oracle’s solution for integrated financial and sustainability reporting. If you’re interested in learning more about this and Oracle’s other Sustainability Reporting solutions, click here. If you have any questions or need additional information, please feel free to contact me at [email protected].

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  • Where to Start?

    - by freemann098
    my name is Chase. I've been programming for over 3 years now and I've made very little progress towards game development. I blame myself for it due to reasons. I have experience in many languages such as C++, C#, and Java. I have a little bit of knowledge in JavaScript/HTML and Python. My question is where to start on actually understanding jumping into game development. Whenever I watch game development tutorials it mostly makes sense until points of things like OpenGL or advanced topics that make no sense at all. An example is something like glOrhho Matrix or whatever. Videos either don't explain things like this or they're not explained very well. Do I not know enough basics? I find myself always copying code from a video but understanding very little of it. It's like i'm memorizing things I don't understand which makes it hard to program at all. If I were to want to get to the point where I could write my own game engine or just a game by myself in general in C++ using at the most documentation how would I start at mastering to that level. Should I learn C first, or get really good at basics in general with C++. I know there is a similar posted question on this site but it's not the same due to the fact the person asking the question has a well knowledge level in programming. I'm stuck in a loop of learning the same things but if I go farther I don't understand. I'm stuck in the same spot and need to make progress.

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  • Part 8: How to name EBS Customizations

    - by volker.eckardt(at)oracle.com
    You might wonder why I am discussing this here. The reason is simple: nearly every project has a bit different naming conventions, which makes a the life always a bit complicated (for developers, but also setup responsible, and also for consultants).  Although we always create a document to describe the technical object naming conventions, I have rarely seen a dedicated document  with functional naming conventions. To be precisely, from my stand point, there should always be one global naming definition for an implementation! Let me discuss some related questions: What is the best convention for the customization reference? How to name database objects (tables, packages etc.)? How to name functional objects like Value Sets, Concurrent Programs, etc. How to separate customizations from standard objects best? What is the best convention for the customization reference? The customization reference is the key you use to reference your customization from other lists, from the project plan etc. Usually it is something like XXHU_CONV_22 (HU=customer abbreviation, CONV=Conversion object #22) or XXFA_DEPRN_RPT_02 (FA=Fixed Assets, DEPRN=Short object group, here depreciation, RPT=Report, 02=2nd report in this area) As this is just a reference (not an object name yet), I would prefer the second option. XX=Customization, FA=Main EBS Module linked (you may have sometimes more, but FA is the main) DEPRN_RPT=Short name to specify the customization 02=a unique number Important here is that the HU isn’t used, because XX is enough to mark a custom object, and the 3rd+4th char can be used by the EBS module short name. How to name database objects (tables, packages etc.)? I was leading different developer teams, and I know that one common way is it to take the Customization reference and add more chars behind to classify the object (like _V for view and _T1 for triggers etc.). The only concern I have with this approach is the reusability. If you name your view XXFA_DEPRN_RPT_02_V, no one will by choice reuse this nice view, as it seams to be specific for this CEMLI. My suggestion is rather to name the view XXFA_DEPRN_PERIODS_V and allow herewith reusability for other CEMLIs (although the view will be deployed primarily with CEMLI package XXFA_DEPRN_RPT_02). (check also one of the following Blogs where I will talk about deployment.) How to name Value Sets, Concurrent Programs, etc. For Value Sets I would go with the same convention as for database objects, starting with XX<Module> …. For Concurrent Programs the situation is a bit different. This “object” is seen and used by a lot of users, and they will search for. In many projects it is common to start again with the company short name, or with XX. My proposal would differ. If you have created your own report and you name it “XX: Invoice Report”, the user has to remember that this report does not start with “I”, it starts with X. Would you like typing an X if you are looking for an Invoice report? No, you wouldn’t! So my advise would be to name it:   “Invoice Report (XXAP)”. Still we know it is custom (because of the XXAP), but the end user will type the key “i” to get it (and will see similar reports starting also with “i”). I hope that the general schema behind has now become obvious. How to separate customizations from standard objects best? I would not have this section here if the naming would not play an important role. Unfortunately, we can not always link a custom application to our own object, therefore the naming is really important. In the file system structure we use our $XXyy_TOP, in JAVA_TOP it is perhaps also “xx” in front. But in the database itself? Although there are different concepts in place, still many implementations are using the standard “apps” approach, means custom objects are stored in the apps schema (which should not cause any trouble). Final advise: review the naming conventions regularly, once a month. You may have to add more! And, publish them! To summarize: Technical and functional customized objects should always follow a naming convention. This naming convention should be project wide, and only one place shall be used to maintain (like in a Wiki). If the name is for the end user, rather put a customization identifier at the end; if it is an internal name, start with XX…

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  • Download the Anime Angels Theme for Windows 7

    - by Asian Angel
    Do you have a passion for all things anime? Then you will definitely want to have a look at the Anime Angels Theme for Windows 7. This cute theme will give your desktop that extra bit of fun and spunk to help bring a smile to your face. The theme comes with 21 Hi-Res wallpapers of the cutest Anime Angels from around the web, a wonderful set of anime icons, and great system sounds to round out the perfect anime theme. Anime Angels Theme For Windows (Anime Themes) [VikiTech] Latest Features How-To Geek ETC How To Remove People and Objects From Photographs In Photoshop Ask How-To Geek: How Can I Monitor My Bandwidth Usage? Internet Explorer 9 RC Now Available: Here’s the Most Interesting New Stuff Here’s a Super Simple Trick to Defeating Fake Anti-Virus Malware How to Change the Default Application for Android Tasks Stop Believing TV’s Lies: The Real Truth About "Enhancing" Images The Legend of Zelda – 1980s High School Style [Video] Suspended Sentence is a Free Cross-Platform Point and Click Game Build a Batman-Style Hidden Bust Switch Make Your Clock Creates a Custom Clock for your Android Homescreen Download the Anime Angels Theme for Windows 7 CyanogenMod Updates; Rolls out Android 2.3 to the Less Fortunate

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  • Client-Server MMOG & data structures sync when joining / playing

    - by plang
    After reading a few articles on MMOG architecture, there is still one point on which I cannot find much information: it has to do with how you keep in sync server data on the client, when you join, and while you play. A pretty vague question, I agree. Let me refine it: Let's say we have an MMOG virtual world subdivided into geographical cells. A player in a cell is mostly interested in what happens in the cell itself, and all the surrounding cells, not more. When joining the game for the first time, the only thing we can do is send some sort of "database dump" of the interesting cells to the client. When playing, I guess it would be very inefficient to do the same thing regularly. I imagine the best thing to do is to send "deltas" to the client, which would allow keeping the local database in sync. Now let's say the player moves, and arrives in another cell. Surrounding cells change, and for all the new cells the player subscribes, the same technique as used when joining the game has to be used: some sort of "database dump". This mechanic of joining/moving in a cell-based MMOG virtual world interests me, and I was wondering if there were tried and tested techniques in this domain. Thanks!

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  • IBM x3620 Server takes a long time to boot past UEFI to OS

    - by Joel Coel
    I have a pair of IBM System x3620 servers. These servers do fine once they finally reach the point where the operating system takes over, but it takes them forever to get past the new-fangled UEFI boot system... a good five minutes or so; maybe longer. I haven't timed it, but it's the kind of thing where you go get a cup of coffee while you wait and it's still going when you come back. Normally the only time I shut these down is for a monthly maintenance cycle (usually just windows updates), and so it's not a big deal. But in the case where I might have an outage I'd sure like to get that 5 minutes back. Is there anything I can do to tell them to just go ahead and boot already?

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  • Postfix configuration: different outgoing hosts based on sender

    - by Joe
    I've seen a few answers to this on the web, but nothing definitive nor any good examples. I relay all my mail out through Postfix, currently everything sent to my ISP's mail server. However, there are a few users with gmail accounts or gmail-hosted accounts; I'd like to route their outgoing mail through Google's servers (since it will then appear in their Gmail sent folder). All email NOT from one of these senders should go out through the default relayhost. I believe I need to use the "sender_dependent_default_transport_maps" configuration within Postfix, but can't find a good example on what this setup looks like. Can anyone point me at a specific setup?

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  • Windows XP Task Management: no execution

    - by Ice09
    Hi, we used the following scenario sucessfully over a long period of time: Remotely log onto a Win XP server, which is used by one user most/all of time Schedule a task using the "task planner" Task was run at "almost" each scheduled point of time (seldom it did not start, presumably when someone else was logged in). For some time now, we share the server with several users. Even though I checked an option for running independently of the logged in user, this option does not seem to work. Now, the task is seldom executed, not seldom not executed. Now, the question is: is there some other option I can't see which disables the execution OR, even better, is there some other tool which we can use for task scheduling on Win XP servers with several different users?

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  • Moving 2d camera in the y direction

    - by Alex
    I'm developing a simple game for the iphone and am struggling to work out the best way for the camera to follow the main character. The following picture hightlights the three main components: There are 3 components to this: Circle - the main character Green line - terrain Black background The terrain is simply made from an array of points (approx 20 points per screen width). The terrain is moved in the x direction relative to the black background in order to keep the circle in its position shown. The distance to move the terrain is simply: movex = circle.position.x - terrain.position.x with a constant to fix the circle at some distance from the left of the screen. I am struggling to determine the best way to position the terrain in the y plane keep the focus in the character. I want to move the terrain in the y direction smoothly and not fix it to the position of the circle, so the circle can move in the y plane. If I take the same approach as the x positioning, the character is fixed at a point on the screen and the terrain moves. I could sample some terrain points either side of the character and produce an average, but in my implementation this was not smooth. I thought another approach might be to create a camera 'line' that is a smooth version of the terrain line and make the camerea follow this, but I'm not sure if this is the optimum solution. Any advice is much appreciated!

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  • Ubuntu 12.04 Frequent Kernel Panics

    - by Jordan Johns
    Dealing with what seems to be quantum behavior here. I'm having frequent Kernel panics and the problem is very hard to locate. To cut to the chase of what is going on I am essentially getting this screen: This occurs always after login (login screen is fine, can go into my TTY's and everything). But once I log in I have anywhere from 0 (instant) to 10 seconds before everything grinds to a halt and freezes. The only way I found out that it was a kernel panic was going into a TTY while it happens. At first, I figured something must be wrong with memory. Ran memtest86, full standard test. No errors. OK. CPU problem? Windows works fine, ran prime95 and a bunch of other torture tests for many hours. Drive problem? Nope. fsck reports no problems and the smart status is ok. Overclocking problem? Nope. Windows is working fine, and I also reset the bios to prove the point it was not the cause. At a loss here, even trying to reinstall the thing it gives me the same problem even attempting to install ubuntu (like right after you try to select "install ubuntu" or "try ubuntu first before installing"). Anyone have any thoughts? Its very bizarre, its as if my system hates linux and is trying to tell me not to use it (that would be a terrible reality). Thanks!

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  • Problem with creating table on phpMyAdmin database

    - by tombull89
    Hello all, I'm running a phpMyAdmin Database on my web package on a 1and1-hosted server. I've managed to set up a database in the control panel, have uploaded all to root/phpmyadmin and changed the config.ini.php file to point at 1and1's database server (because that's the way they do it). I can go to the web interface and get to the main page, but all it shows is the database name and I can't find how to create any tables. I know it's a long shot but I'm almost out of ideas. Also, 1and1 have their own phpmyadmin panel, which is pretty annoying to use, and a 1and1 webdatabase which I have barely looked at. Help and suggestions much appriciated.

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  • HDMI Sound for HTPC

    - by Brent Arias
    I have the (perhaps) the same problem as stated in this other HDMI sound to HTPC question. I tried the advice of clicking on the speaker in the system tray. I can see the HDMI audio device I want to use. That device claims to be functioning properly. But there is no sound, and it won't let me select it as the active audio device. When I click on the troubleshooter, it says that there are no speakers connected. I would think this is because my computer us unable to pipe sound through the video card (preventing the HDMI from carrying it), except that it truly claims that it has an HDMI sound device that is working correctly. So I'm not sure what is wrong at this point. Thoughts? My system is Windows 7 x64. In case it makes a difference, the video card I'm using is this GeForce GTX 560

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  • Extra Life 2012

    - by Chris Gardner
    Greetings, It's that time of year again. The time when I beg you for money for charity. See, unlike those bell ringers outside Wal-Mart, I don't do it when you have ten bazillion holiday obligations... Once again, I will be enduring a 24-hour marathon of gaming to raise money for Children Hospital in Birmingham. All the money goes straight to them, and you get to tell Uncie Samual that you're good for that money. I'd REALLY like to break $1000 this year, as I have come REALLY close for the past 2 year to doing so. Don't live near me? Live closer to a children's hospital in the Children's Miracle Network? It's OK. Go find a participant that is working for your hospital and hook them up. Just left me know, I will will join in with the karmic love you will already receive. This year, the event will take place on October 20th, beginning at 8 A.M. Once again, I will try to provide some web streams, etc, if you want to point and laugh (especially if I have to result to playing Dance Central at 4 AM to stay awake for the last part.) Look at it this way, I'm going to badger you about this for the next month. You might as well donate some money so you can righteously tell me to shut the Smurf up. You can place your bid at the link below. Feel free to spread the word to anyone and everyone. I thank you. The children thank you. Several breeds of feral platypus thank you. Maybe, just maybe, doing so will will help you feel the love felt by re-fried beans when lovingly hugged in a warm tortilla. Enjoy your burrito. http://www.extra-life.org/participant/cgardner

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  • Create an AWS AMI for Ubuntu with GUI which automatically launches web browser

    - by Rory MacDonald
    I've got an ubuntu AMI setup with ubuntu desktop installed and Chrome installed and set to boot on load (via the startup programmes menu within the ubuntu desktop) I've created an image of this AMI, but any time I launch a new instance running this, the Ubuntu GUI doesn't seem to load, until I SSH into the machine, enable VNC and then connect via Chicken VNC to the machine. At that point, the desktop appears to load + starts the browser. I really need the machine to boot and the browser to load without having to VNC into the machine.. Any help would be appreciated.

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  • Getting the PC speaker to beep

    - by broiyan
    There has been much written on getting the beep sound from Ubuntu releases over the years. Example: fixing the beep My needs are slightly different in that I do not want to ensure sound card beeps are functioning. Instead, I want PC speaker beeps, the kind produced by the original built-in speaker because I believe they will produce less CPU load. I have confirmed that my computer has the PC speaker by unplugging the external speakers and shutting down Ubuntu. At some point in the shutdown and restart process a beep is heard even though the external speakers have no power. I have tried the following: In /etc/modprobe.d/blacklist.conf, turn these lines into comments: #blacklist snd_pcsp #blacklist pcspkr In .bashrc /usr/bin/xset b on /usr/bin/xset b 100 Enable in the gnome terminal: Edit Profile Prefs General Terminal Bell Ensure no "mute" selections in: System Prefs Sound various tabs (uncheck them all). Select "Enable window and button sounds" in: System Prefs Sound Sound Effects In gconf-editor desktop gnome sound, select the three sound check boxes. In gconf-editor apps metacity general select the audible bell check box. Still I get no PC speaker beeps when I send code 7 to the console via my Java program or use echo -e '\a' on the bash command line. What else should I try? Update Since my goal is to minimize load on the CPU, here is a comparison of elapsed times. Each test is for 100,000 iterations. Each variant was performed three times so three results are presented for each. printwriter.format("%c", 7); // 1.3 seconds, 1.5 seconds, 1.5 seconds Toolkit.getDefaultToolkit().beep(); // 0.8 seconds, 0.3 seconds, 0.5 seconds try { Runtime.getRuntime().exec("beep"); } catch (IOException e) { } // 10.3 seconds, 16.3 seconds, 11.4 seconds These runs were done inside Eclipse so multiply by some value less than 1 for standalone execution. Unfortunately, Toolkit's beep is silent on my computer and so is code 7. The beep utility works but has the most cost.

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  • How does MySQL 5.5 and InnoDB on Linux use RAM?

    - by Loren
    Does MySQL 5.5 InnoDB keep indexes in memory and tables on disk? Does it ever do it's own in-memory caching of part or whole tables? Or does it completely rely on the OS page cache (I'm guessing that it does since Facebook's SSD cache that was built for MySQL was done at the OS-level: https://github.com/facebook/flashcache/)? Does Linux by default use all of the available RAM for the page cache? So if RAM size exceeds table size + memory used by processes, then when MySQL server starts and reads the whole table for the first time it will be from disk, and from that point on the whole table is in RAM? So using Alchemy Database (SQL on top of Redis, everything always in RAM: http://code.google.com/p/alchemydatabase/) shouldn't be much faster than MySQL, given the same size RAM and database?

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  • rsnapshot intervals in configuration file...

    - by Patrick
    A simple question about rsnapshot. In order to perform daily backups I'm going to add lines to cron in my Ubuntu. Then, why do I have also these lines in the rsnapshot.conf ? ######################################### # BACKUP INTERVALS # # Must be unique and in ascending order # # i.e. hourly, daily, weekly, etc. # ######################################### interval hourly 6 interval daily 7 interval weekly 4 #interval monthly 3 If I use cron, should I disable them ? thanks ps. I've just realized that in the crontab I still have "hourly" and "daily". Should I then uncomment only the one I use in the crontab ? And what's the point to specify hourly if it is already specified in cron ? I'm a bit confused. # crontab -e 0 */4 * * * /usr/local/bin/rsnapshot hourly 30 23 * * * /usr/local/bin/rsnapshot daily

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  • What reasons are there to reduce the max-age of a logo to just 8 days? [closed]

    - by callum
    Most websites set max-age=31536000 (1 year) on the Cache-control headers of static assets such as logo images. Examples: YouTube Yahoo Twitter BBC But there is a notable exception: Google's logo has max-age=691200 (8 days). I've checked the headers on the Google logo in the past, and it definitely used to be 1 year. (Also, it used to be part of a sprite, and now it is a standalone logo image, but that's probably another question...) What could be valid technical reasons why they would want to reduce its cache lifetime to just 8 days? Google's homepage is one of the most carefully optimised pages in the world, so I imagine there's a good reason. Edit: Please make sure you understand these points before answering: Nobody uses short max-age lifetimes to allow modifying a static asset in future. When you modify it, you just serve it at a different URL. So no, it's nothing to do with Google doodles. Think about it: even if Google didn't understand this basic trick of HTTP, 8 days still wouldn't be appropriate, as only those users who don't have the original logo cached would see the doodle on doodle-day – and then that group of users would go on seeing the doodle for the following 8 days after Google changed it back :) Web servers do not worry about "filling up" the caches of clients (or proxies). The client manages this by itself – when it hits its own storage limit, it just starts dropping the lowest priority items to make space for new items. The priority score is based on the question "How likely am I to benefit from having cached this URL?", which is nothing to do with what max-age value the server sent when the URL was originally requested; it's a heuristic based on the "frecency" of requests for that URL. The max-age simply lets the server set a cut-off point – the time at which the client is supposed to discard the item regardless of how often it's being re-used. It would be very nice and trusting of a downstream client/proxy to rely on all origin servers "holding back" from filling up their caches, but I don't think we live in that world ;)

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