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  • Hibernate reverse engineering

    - by EugeneP
    I have a structure where the main table is USER, other tables include CATEGORY (contains user_id). What I got after the standard reverse engineering procedure was: the class User contained a collection of categories, the class Category didn't contain the foreign key (user_id) but it did contain the User object. Why did it not contain the foreign key as a class property? And how do I join these two tables in HQL without that glue? HQL - please explain this part.

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  • Optional Navigation Controller

    - by Kevin Sylvestre
    I have an application containing a variety of view controllers linked together in different ways (Welcome Browse Preview OR Browse Preview OR Settings Splash). The first view controller is presented modally using a navigation controller from a main controller, then the next set of view controllers are added using pop and push. This works correctly, but I need to be able to define my 'UINavigationBar' and 'UIToolbar' within interface builder, so they still work as expected if they are presented without using a navigation controller. Is this possible? Currently I get this if I try:

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  • Flickering Image in Java?

    - by Noah Cagle
    OK so I am coding a game right now to prepair for Ludum Dare SharkJam, and I am using a new method for programming, because the last method I had crashes my PC, so this one should work. Well it does work and all, better too, but the images that I put in it flicker. Here is the whole main class (where the images are drawn) package me.NoahCagle.watermaze; import java.awt.Color; import java.awt.Graphics; import java.awt.Image; import java.awt.image.BufferedImage; import javax.swing.JFrame; import me.NoahCagle.watermaze.entity.EntityShark; import me.NoahCagle.watermaze.entity.Player; import me.NoahCagle.watermaze.input.Keys; import me.NoahCagle.watermaze.map.Map; public class Game extends JFrame { private static final long serialVersionUID = 1L; Map map = new Map(0, 0); Player player = new Player(50, 30); static EntityShark shark = new EntityShark(400, 400); public Image dbImage; public Game() { setSize(800, 600); setDefaultCloseOperation(EXIT_ON_CLOSE); setLocationRelativeTo(null); setVisible(true); setTitle("Water Maze"); setResizable(false); setBackground(Color.blue); addKeyListener(new Keys()); } public static void main(String[] args) { new Game(); Thread s = new Thread(shark); s.start(); } public void paint(Graphics g) { dbImage = new BufferedImage(getWidth(), getHeight(), BufferedImage.TYPE_INT_RGB); g.drawImage(dbImage, map.x, map.y, null); g.drawImage(player.player, player.x, player.y, this); g.drawImage(shark.shark, shark.x, shark.y, this); repaint(); } } What this code does for me is makes the Images work correctly, just flickering, alot. Can anyone help me with my issue? EDIT: I think it has something to do with where I call the repaint method in the paint method, so look there.

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  • difference between C(gcc 4.3.2) , C 99 strict(gcc 4.3.2) , C++(gcc-4.0.0-8) ,C++(gcc-4.3.2)

    - by user1139048
    I have the following questions concerning the differences between the four options: What is the main difference between the four options? Which of the above support int64_t or long long without suffix LL. I want a data type of the range 2^63 - 1 If your answer to my second question is not C(gcc 4.3.2) , whether the code I write in C(gcc 4.3.2) for C language will be valid in rest of the three options or do I have to modify something, then what will be those modifications.

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  • Using Message Boxes in Windows 7 style

    - by Meta
    After reading the MSDN article about proper user interface here: http://msdn.microsoft.com/en-us/library/aa974176.aspx I want to modify the message boxes I use in my applications to reflect those guidelines (for example, have the Main Instructions in a larger font, better named Buttons, etc...). My question is, is there an API that allows you to easily build those kind of message boxes (a la user32\MessageBox()), or do you actually have to build your own message boxes which follow the guidelines?

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  • C/C++ Headers in NetBeans

    - by sterh
    Hi to all, I installed IDE NetBeans for C/C++ development. I created C project with main.c and makefile generated netbeans. When i add test.h file in my project and try to compile it, i see that netbeans does not see this header file, and that I would not write it, even if there are errors anyway compilation is successful. How to connect a header file in netbeans? Thanks.

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  • Position of Footer is Constant

    - by mdogg
    How can I get my footer to be at the bottom of the container, after everything in main? Here's the site: (It's fine on the homepage, but not on any of the others) http://dl.dropbox.com/u/122695/ds/index.html

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  • PHP-OOP extending two classes?

    - by user1292810
    I am very beginner to OOP and now I am trying to write some PHP class to connect with FTP server. class ftpConnect { private $server; private $user; private $password; private $connection_id; private $connection_correct = false; public function __construct($server, $user = "anonymous", $password = "[email protected]") { $this->server = $server; $this->user = $user; $this->password = $password; $this->connection_id = ftp_connect($this->server); $this->connection_correct = ftp_login($this->connection_id, $this->user, $this->password); if ( (!$this->connection_id) || (!$this->connection_correct) ){ echo "Error! Couldn't connect to $this->server"; var_dump($this->connection_id); var_dump($this->connection_correct); return false; } else { echo "Successfully connected to $this->server, user: $this->user"; $this->connection_correct = true; return true; } } } I reckon that body of the class is insignificant at the moment. Main issue is that I have some problems with understanding OOP idea. I wanted to add sending emails every time, when the code is run. I have downloaded PHPMailer Class and extended my class with it: class ftpConnect extends PHPMailer {...} I have added some variables and methods and everything works as expected to that point. I thought: why not to add storing everything in database. Everytime user runs above code, proper information should be stored in database. I could edit my ftpConnect class and add database connecting to the constructor, and some other methods to updating tables. But database connecting and all that stuff could be used by other classes in the future, so it definitely should be implemented in seperate class. But my "main" ftpConnect class already extends one class and could not extend not a single one more. I have no idea how can I resolve this problem. Maybe my ftpConnect class is to complex and I should somehow divide it into couple smaller classes? Any help is much appreciated.

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  • subqueries in UPDATE SET (sql server 2005)

    - by itdebeloper
    I have a question about using subqueries in an Update statement. My example: UPDATE TRIPS SET locations = city + ', ' FROM (select Distinct city from poi where poi.trip_guid = trips.guid) Is it possible to refer to main table value (trips.guid) in subqueries? When i try to use trips.guid I get the error: "The multi-part identifier "trips.guid" could not be bound."

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  • Should multiple regional websites all use the same database?

    - by John Himmelman
    I'm developing a cms for a company that has multiple regional sites (us, uk, china, russia, etc..). Should I use a separate database for each of these sites or use a single database with a 'site' field in each table? My main concern is the table language encoding (ie, can storing strings in different langauges in the same table cause problems, such as sorting issues).

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  • Converting a string into a double

    - by Koning Baard
    I am trying to convert a string (const char* argv[]) to a double precision floating point number: int main(const int argc, const char *argv[]) { int i; double numbers[argc - 1]; for(i = 1; i < argc; i += 1) { /* -- Convert each argv into a double and put it in `number` */ } /* ... */ return 0; } Can anyone help me? Thanks

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  • how do i avoid this linking error ?

    - by Yogesh
    if i have defined a global variable(with initialization) in header file, and included this file in two file and try to compile and link, compiler gives linking error ----------------- >>headers.h #ifndef __HEADERS #define __HEADERS int x = 10; #endif >>1.c #include "headers.h" main () { } --------------------- >>2.c #include "headers.h" fun () {}

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  • Scope of const char*

    - by Neeraj
    Consider this code: const char* someFun() { // ... some stuff return "Some text!!" } int main() { { // Block: A const char* retStr = someFun(); // use retStr } } My question is in the function sumFun() where is "some Text!!", stored (i think may be in some static area in ROM) and what will be its scope? Will the memory pointed by retStr be occupied throughout the program or be released once the block A exits? -- Thanks

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  • I cannot get mlocManager.removeUpdates(mlocListener); to work

    - by Colin
    I have an app that uses the LocationManage functions which works well until the app is stopped or paused. The location listener function is still carrying on in the background. Relevant bits of code follow. When I click home or back the onstop() function is being triggered correctly. package uk.cr.anchor; import android.app.Activity; import android.content.Context; import android.location.Location; import android.location.LocationListener; import android.location.LocationManager; import android.media.MediaPlayer; import android.media.RingtoneManager; import android.net.Uri; import android.os.Bundle; import android.view.View; import android.widget.EditText; import android.widget.TableRow; import android.widget.Toast; import android.widget.ToggleButton; import android.content.SharedPreferences; import android.graphics.Color; public class main extends Activity { /** Called when the activity is first created. */ private LocationManager mlocManager; private LocationListener mlocListener; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); LocationManager mlocManager = (LocationManager)getSystemService(Context.LOCATION_SERVICE); LocationListener mlocListener = new MyLocationListener(); mlocManager.requestLocationUpdates( LocationManager.GPS_PROVIDER, 0, 0, mlocListener); } @Override protected void onStop(){ stoplistening(); super.onStop(); } /* Class My Location Listener */ public class MyLocationListener implements LocationListener { @Override public void onLocationChanged(Location loc) { loc.getLatitude(); loc.getLongitude(); etc etc etc } private void stoplistening() { if (mlocManager != null) { Toast.makeText( getApplicationContext(), "kill", Toast.LENGTH_SHORT ).show(); mlocManager.removeUpdates(mlocListener); } else { Toast.makeText( getApplicationContext(), " not kill", Toast.LENGTH_SHORT ).show(); } } } I always get the "not kill" message. Can anyone help me!

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