Search Results

Search found 33374 results on 1335 pages for 'non programming related'.

Page 517/1335 | < Previous Page | 513 514 515 516 517 518 519 520 521 522 523 524  | Next Page >

  • Default Save Directory for gnome-screensaver?

    - by trent
    Are there any sort of configuration options for specifying the default save location for gnome-screenshot, or is this hard-coded into the source code? It used to be ~/Desktop, which seems to have changed to ~/Pictures (in 12.04). The only possible solution I've seen is about Setting the default name (as it includes time stamp information now instead of simply Screenshot#), but that solution doesn't really seem ideal to me. Also, this post suggested that the last save location is remembered the next time you take a screenshot, but in my experience, this doesn't seem to be the case. And in any case, following on from that, that entry in gconf-editor doesn't even seem to accurately reflect the last location, so more than likely an entry related to an older version of gnome-screenshot.

    Read the article

  • See the Geeky Work Done Behind the Scenes to Add Sounds to Movies [Video]

    - by Asian Angel
    Ever wondered about all the work that goes into adding awesome sound effects large and small to your favorite movies? Then here is your chance! Watch as award-winning Foley artist Gary Hecker shows how it is done using the props in his studio. SoundWorks Collection: Gary Hecker – Veteran Foley Artist [via kottke.org & Michal Csanaky] Latest Features How-To Geek ETC What Can Super Mario Teach Us About Graphics Technology? Windows 7 Service Pack 1 is Released: But Should You Install It? How To Make Hundreds of Complex Photo Edits in Seconds With Photoshop Actions How to Enable User-Specific Wireless Networks in Windows 7 How to Use Google Chrome as Your Default PDF Reader (the Easy Way) How To Remove People and Objects From Photographs In Photoshop Make Efficient Use of Tab Bar Space by Customizing Tab Width in Firefox See the Geeky Work Done Behind the Scenes to Add Sounds to Movies [Video] Use a Crayon to Enhance Engraved Lettering on Electronics Adult Swim Brings Their Programming Lineup to iOS Devices Feel the Chill of the South Atlantic with the Antarctica Theme for Windows 7 Seas0nPass Now Offers Untethered Apple TV Jailbreaking

    Read the article

  • Google présente le Nexus S fabriqué par Samsung, tournant sous Android 2.3 et équipé du NFC

    Google présente le Nexus S fabriqué par Samsung, au design épuré et équipé du NFC Mise à jour du 07.12.2010 par Katleen Cette fois-ci, c'est officiel. Le Nexus One aura un successeur, et c'est bel et bien cet appareil qu'Eric Schmidt avait furtivement montré il y a quelques semaines lors d'une conférence. Le second smartphone estampillé Google a été fabriqué par Samsung, qui a du le fabriquer en respectant scrupuleusement un cahier des charges très précis, en matière de hardware et de design. Son exclusivité ? Etre le premier à tourner sous Android 2.3 (Gingerbread) en version "pure" (non remodelée par les opérateurs, ni par Samsung). Autre grand pas en avant : l'inclusion d...

    Read the article

  • Oracle SOA and the Sun acquisition

    - by Demed L'Her
    I just presented the SOA product strategy at the Oracle + Sun Welcome Event this morning in Redwood Shores, after 2 earlier sessions on that same topic in Atlanta and Reston. That made me realize that I still haven’t blogged about the Sun acquisition – you might wonder how I managed to ignore the elephant in the room! Reality is that we have been very busy lately working with our new colleagues from Sun on a joint strategy and the resulting engineering plans. Let me help you navigate the Oracle website by giving you the links you really need if your main focus of area is integration and SOA technologies: Entry point into all material relating to the Sun acquisition (and since you are there you might want to check the non-SOA content, such as the hardware story that is quite interesting) Hasan Rizvi’s webcast on the combined SOA strategy Schedule and registration for the live Welcome Events taking place around the world – a great opportunity to ask questions that are not answered in the material we have posted on the web So with this welcome to the Sun customers and Java CAPS users!   Technorati Tags: jcaps,java caps,sun,soa,oracle,glassfish esb,seebeyond,acquisition

    Read the article

  • How do you guys handle translation for software localization?

    - by JohnFx
    Most of the software I have written over my career has been built for English speaking customers, but recently I've been working on a project where localization of the UI for a wider range of languages is desired. I am just curious how other programming shops obtain the translations. Do they use the notoriously flawed online translation engines? I know there are for-hire translators out there, but am I going to have to track down and contract like a dozen of them to do a thorough job of localizing my interface? Are there services that specialize in doing this for a wide range of languages? Perhaps using something like Amazon's Mechanical Turk would be an option, but I have no idea how diverse the available workforce is on that site. I'd imagine not very.

    Read the article

  • ASP.NET Web API and Simple Value Parameters from POSTed data

    - by Rick Strahl
    In testing out various features of Web API I've found a few oddities in the way that the serialization is handled. These are probably not super common but they may throw you for a loop. Here's what I found. Simple Parameters from Xml or JSON Content Web API makes it very easy to create action methods that accept parameters that are automatically parsed from XML or JSON request bodies. For example, you can send a JavaScript JSON object to the server and Web API happily deserializes it for you. This works just fine:public string ReturnAlbumInfo(Album album) { return album.AlbumName + " (" + album.YearReleased.ToString() + ")"; } However, if you have methods that accept simple parameter types like strings, dates, number etc., those methods don't receive their parameters from XML or JSON body by default and you may end up with failures. Take the following two very simple methods:public string ReturnString(string message) { return message; } public HttpResponseMessage ReturnDateTime(DateTime time) { return Request.CreateResponse<DateTime>(HttpStatusCode.OK, time); } The first one accepts a string and if called with a JSON string from the client like this:var client = new HttpClient(); var result = client.PostAsJsonAsync<string>(http://rasxps/AspNetWebApi/albums/rpc/ReturnString, "Hello World").Result; which results in a trace like this: POST http://rasxps/AspNetWebApi/albums/rpc/ReturnString HTTP/1.1Content-Type: application/json; charset=utf-8Host: rasxpsContent-Length: 13Expect: 100-continueConnection: Keep-Alive "Hello World" produces… wait for it: null. Sending a date in the same fashion:var client = new HttpClient(); var result = client.PostAsJsonAsync<DateTime>(http://rasxps/AspNetWebApi/albums/rpc/ReturnDateTime, new DateTime(2012, 1, 1)).Result; results in this trace: POST http://rasxps/AspNetWebApi/albums/rpc/ReturnDateTime HTTP/1.1Content-Type: application/json; charset=utf-8Host: rasxpsContent-Length: 30Expect: 100-continueConnection: Keep-Alive "\/Date(1325412000000-1000)\/" (yes still the ugly MS AJAX date, yuk! This will supposedly change by RTM with Json.net used for client serialization) produces an error response: The parameters dictionary contains a null entry for parameter 'time' of non-nullable type 'System.DateTime' for method 'System.Net.Http.HttpResponseMessage ReturnDateTime(System.DateTime)' in 'AspNetWebApi.Controllers.AlbumApiController'. An optional parameter must be a reference type, a nullable type, or be declared as an optional parameter. Basically any simple parameters are not parsed properly resulting in null being sent to the method. For the string the call doesn't fail, but for the non-nullable date it produces an error because the method can't handle a null value. This behavior is a bit unexpected to say the least, but there's a simple solution to make this work using an explicit [FromBody] attribute:public string ReturnString([FromBody] string message) andpublic HttpResponseMessage ReturnDateTime([FromBody] DateTime time) which explicitly instructs Web API to read the value from the body. UrlEncoded Form Variable Parsing Another similar issue I ran into is with POST Form Variable binding. Web API can retrieve parameters from the QueryString and Route Values but it doesn't explicitly map parameters from POST values either. Taking our same ReturnString function from earlier and posting a message POST variable like this:var formVars = new Dictionary<string,string>(); formVars.Add("message", "Some Value"); var content = new FormUrlEncodedContent(formVars); var client = new HttpClient(); var result = client.PostAsync(http://rasxps/AspNetWebApi/albums/rpc/ReturnString, content).Result; which produces this trace: POST http://rasxps/AspNetWebApi/albums/rpc/ReturnString HTTP/1.1Content-Type: application/x-www-form-urlencodedHost: rasxpsContent-Length: 18Expect: 100-continue message=Some+Value When calling ReturnString:public string ReturnString(string message) { return message; } unfortunately it does not map the message value to the message parameter. This sort of mapping unfortunately is not available in Web API. Web API does support binding to form variables but only as part of model binding, which binds object properties to the POST variables. Sending the same message as in the previous example you can use the following code to pick up POST variable data:public string ReturnMessageModel(MessageModel model) { return model.Message; } public class MessageModel { public string Message { get; set; }} Note that the model is bound and the message form variable is mapped to the Message property as would other variables to properties if there were more. This works but it's not very dynamic. There's no real easy way to retrieve form variables (or query string values for that matter) in Web API's Request object as far as I can discern. Well only if you consider this easy:public string ReturnString() { var formData = Request.Content.ReadAsAsync<FormDataCollection>().Result; return formData.Get("message"); } Oddly FormDataCollection does not allow for indexers to work so you have to use the .Get() method which is rather odd. If you're running under IIS/Cassini you can always resort to the old and trusty HttpContext access for request data:public string ReturnString() { return HttpContext.Current.Request.Form["message"]; } which works fine and is easier. It's kind of a bummer that HttpRequestMessage doesn't expose some sort of raw Request object that has access to dynamic data - given that it's meant to serve as a generic REST/HTTP API that seems like a crucial missing piece. I don't see any way to read query string values either. To me personally HttpContext works, since I don't see myself using self-hosted code much.© Rick Strahl, West Wind Technologies, 2005-2012Posted in Web Api   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

    Read the article

  • Understanding G1 GC Logs

    - by poonam
    The purpose of this post is to explain the meaning of GC logs generated with some tracing and diagnostic options for G1 GC. We will take a look at the output generated with PrintGCDetails which is a product flag and provides the most detailed level of information. Along with that, we will also look at the output of two diagnostic flags that get enabled with -XX:+UnlockDiagnosticVMOptions option - G1PrintRegionLivenessInfo that prints the occupancy and the amount of space used by live objects in each region at the end of the marking cycle and G1PrintHeapRegions that provides detailed information on the heap regions being allocated and reclaimed. We will be looking at the logs generated with JDK 1.7.0_04 using these options. Option -XX:+PrintGCDetails Here's a sample log of G1 collection generated with PrintGCDetails. 0.522: [GC pause (young), 0.15877971 secs] [Parallel Time: 157.1 ms] [GC Worker Start (ms): 522.1 522.2 522.2 522.2 Avg: 522.2, Min: 522.1, Max: 522.2, Diff: 0.1] [Ext Root Scanning (ms): 1.6 1.5 1.6 1.9 Avg: 1.7, Min: 1.5, Max: 1.9, Diff: 0.4] [Update RS (ms): 38.7 38.8 50.6 37.3 Avg: 41.3, Min: 37.3, Max: 50.6, Diff: 13.3] [Processed Buffers : 2 2 3 2 Sum: 9, Avg: 2, Min: 2, Max: 3, Diff: 1] [Scan RS (ms): 9.9 9.7 0.0 9.7 Avg: 7.3, Min: 0.0, Max: 9.9, Diff: 9.9] [Object Copy (ms): 106.7 106.8 104.6 107.9 Avg: 106.5, Min: 104.6, Max: 107.9, Diff: 3.3] [Termination (ms): 0.0 0.0 0.0 0.0 Avg: 0.0, Min: 0.0, Max: 0.0, Diff: 0.0] [Termination Attempts : 1 4 4 6 Sum: 15, Avg: 3, Min: 1, Max: 6, Diff: 5] [GC Worker End (ms): 679.1 679.1 679.1 679.1 Avg: 679.1, Min: 679.1, Max: 679.1, Diff: 0.1] [GC Worker (ms): 156.9 157.0 156.9 156.9 Avg: 156.9, Min: 156.9, Max: 157.0, Diff: 0.1] [GC Worker Other (ms): 0.3 0.3 0.3 0.3 Avg: 0.3, Min: 0.3, Max: 0.3, Diff: 0.0] [Clear CT: 0.1 ms] [Other: 1.5 ms] [Choose CSet: 0.0 ms] [Ref Proc: 0.3 ms] [Ref Enq: 0.0 ms] [Free CSet: 0.3 ms] [Eden: 12M(12M)->0B(10M) Survivors: 0B->2048K Heap: 13M(64M)->9739K(64M)] [Times: user=0.59 sys=0.02, real=0.16 secs] This is the typical log of an Evacuation Pause (G1 collection) in which live objects are copied from one set of regions (young OR young+old) to another set. It is a stop-the-world activity and all the application threads are stopped at a safepoint during this time. This pause is made up of several sub-tasks indicated by the indentation in the log entries. Here's is the top most line that gets printed for the Evacuation Pause. 0.522: [GC pause (young), 0.15877971 secs] This is the highest level information telling us that it is an Evacuation Pause that started at 0.522 secs from the start of the process, in which all the regions being evacuated are Young i.e. Eden and Survivor regions. This collection took 0.15877971 secs to finish. Evacuation Pauses can be mixed as well. In which case the set of regions selected include all of the young regions as well as some old regions. 1.730: [GC pause (mixed), 0.32714353 secs] Let's take a look at all the sub-tasks performed in this Evacuation Pause. [Parallel Time: 157.1 ms] Parallel Time is the total elapsed time spent by all the parallel GC worker threads. The following lines correspond to the parallel tasks performed by these worker threads in this total parallel time, which in this case is 157.1 ms. [GC Worker Start (ms): 522.1 522.2 522.2 522.2Avg: 522.2, Min: 522.1, Max: 522.2, Diff: 0.1] The first line tells us the start time of each of the worker thread in milliseconds. The start times are ordered with respect to the worker thread ids – thread 0 started at 522.1ms and thread 1 started at 522.2ms from the start of the process. The second line tells the Avg, Min, Max and Diff of the start times of all of the worker threads. [Ext Root Scanning (ms): 1.6 1.5 1.6 1.9 Avg: 1.7, Min: 1.5, Max: 1.9, Diff: 0.4] This gives us the time spent by each worker thread scanning the roots (globals, registers, thread stacks and VM data structures). Here, thread 0 took 1.6ms to perform the root scanning task and thread 1 took 1.5 ms. The second line clearly shows the Avg, Min, Max and Diff of the times spent by all the worker threads. [Update RS (ms): 38.7 38.8 50.6 37.3 Avg: 41.3, Min: 37.3, Max: 50.6, Diff: 13.3] Update RS gives us the time each thread spent in updating the Remembered Sets. Remembered Sets are the data structures that keep track of the references that point into a heap region. Mutator threads keep changing the object graph and thus the references that point into a particular region. We keep track of these changes in buffers called Update Buffers. The Update RS sub-task processes the update buffers that were not able to be processed concurrently, and updates the corresponding remembered sets of all regions. [Processed Buffers : 2 2 3 2Sum: 9, Avg: 2, Min: 2, Max: 3, Diff: 1] This tells us the number of Update Buffers (mentioned above) processed by each worker thread. [Scan RS (ms): 9.9 9.7 0.0 9.7 Avg: 7.3, Min: 0.0, Max: 9.9, Diff: 9.9] These are the times each worker thread had spent in scanning the Remembered Sets. Remembered Set of a region contains cards that correspond to the references pointing into that region. This phase scans those cards looking for the references pointing into all the regions of the collection set. [Object Copy (ms): 106.7 106.8 104.6 107.9 Avg: 106.5, Min: 104.6, Max: 107.9, Diff: 3.3] These are the times spent by each worker thread copying live objects from the regions in the Collection Set to the other regions. [Termination (ms): 0.0 0.0 0.0 0.0 Avg: 0.0, Min: 0.0, Max: 0.0, Diff: 0.0] Termination time is the time spent by the worker thread offering to terminate. But before terminating, it checks the work queues of other threads and if there are still object references in other work queues, it tries to steal object references, and if it succeeds in stealing a reference, it processes that and offers to terminate again. [Termination Attempts : 1 4 4 6 Sum: 15, Avg: 3, Min: 1, Max: 6, Diff: 5] This gives the number of times each thread has offered to terminate. [GC Worker End (ms): 679.1 679.1 679.1 679.1 Avg: 679.1, Min: 679.1, Max: 679.1, Diff: 0.1] These are the times in milliseconds at which each worker thread stopped. [GC Worker (ms): 156.9 157.0 156.9 156.9 Avg: 156.9, Min: 156.9, Max: 157.0, Diff: 0.1] These are the total lifetimes of each worker thread. [GC Worker Other (ms): 0.3 0.3 0.3 0.3Avg: 0.3, Min: 0.3, Max: 0.3, Diff: 0.0] These are the times that each worker thread spent in performing some other tasks that we have not accounted above for the total Parallel Time. [Clear CT: 0.1 ms] This is the time spent in clearing the Card Table. This task is performed in serial mode. [Other: 1.5 ms] Time spent in the some other tasks listed below. The following sub-tasks (which individually may be parallelized) are performed serially. [Choose CSet: 0.0 ms] Time spent in selecting the regions for the Collection Set. [Ref Proc: 0.3 ms] Total time spent in processing Reference objects. [Ref Enq: 0.0 ms] Time spent in enqueuing references to the ReferenceQueues. [Free CSet: 0.3 ms] Time spent in freeing the collection set data structure. [Eden: 12M(12M)->0B(13M) Survivors: 0B->2048K Heap: 14M(64M)->9739K(64M)] This line gives the details on the heap size changes with the Evacuation Pause. This shows that Eden had the occupancy of 12M and its capacity was also 12M before the collection. After the collection, its occupancy got reduced to 0 since everything is evacuated/promoted from Eden during a collection, and its target size grew to 13M. The new Eden capacity of 13M is not reserved at this point. This value is the target size of the Eden. Regions are added to Eden as the demand is made and when the added regions reach to the target size, we start the next collection. Similarly, Survivors had the occupancy of 0 bytes and it grew to 2048K after the collection. The total heap occupancy and capacity was 14M and 64M receptively before the collection and it became 9739K and 64M after the collection. Apart from the evacuation pauses, G1 also performs concurrent-marking to build the live data information of regions. 1.416: [GC pause (young) (initial-mark), 0.62417980 secs] ….... 2.042: [GC concurrent-root-region-scan-start] 2.067: [GC concurrent-root-region-scan-end, 0.0251507] 2.068: [GC concurrent-mark-start] 3.198: [GC concurrent-mark-reset-for-overflow] 4.053: [GC concurrent-mark-end, 1.9849672 sec] 4.055: [GC remark 4.055: [GC ref-proc, 0.0000254 secs], 0.0030184 secs] [Times: user=0.00 sys=0.00, real=0.00 secs] 4.088: [GC cleanup 117M->106M(138M), 0.0015198 secs] [Times: user=0.00 sys=0.00, real=0.00 secs] 4.090: [GC concurrent-cleanup-start] 4.091: [GC concurrent-cleanup-end, 0.0002721] The first phase of a marking cycle is Initial Marking where all the objects directly reachable from the roots are marked and this phase is piggy-backed on a fully young Evacuation Pause. 2.042: [GC concurrent-root-region-scan-start] This marks the start of a concurrent phase that scans the set of root-regions which are directly reachable from the survivors of the initial marking phase. 2.067: [GC concurrent-root-region-scan-end, 0.0251507] End of the concurrent root region scan phase and it lasted for 0.0251507 seconds. 2.068: [GC concurrent-mark-start] Start of the concurrent marking at 2.068 secs from the start of the process. 3.198: [GC concurrent-mark-reset-for-overflow] This indicates that the global marking stack had became full and there was an overflow of the stack. Concurrent marking detected this overflow and had to reset the data structures to start the marking again. 4.053: [GC concurrent-mark-end, 1.9849672 sec] End of the concurrent marking phase and it lasted for 1.9849672 seconds. 4.055: [GC remark 4.055: [GC ref-proc, 0.0000254 secs], 0.0030184 secs] This corresponds to the remark phase which is a stop-the-world phase. It completes the left over marking work (SATB buffers processing) from the previous phase. In this case, this phase took 0.0030184 secs and out of which 0.0000254 secs were spent on Reference processing. 4.088: [GC cleanup 117M->106M(138M), 0.0015198 secs] Cleanup phase which is again a stop-the-world phase. It goes through the marking information of all the regions, computes the live data information of each region, resets the marking data structures and sorts the regions according to their gc-efficiency. In this example, the total heap size is 138M and after the live data counting it was found that the total live data size dropped down from 117M to 106M. 4.090: [GC concurrent-cleanup-start] This concurrent cleanup phase frees up the regions that were found to be empty (didn't contain any live data) during the previous stop-the-world phase. 4.091: [GC concurrent-cleanup-end, 0.0002721] Concurrent cleanup phase took 0.0002721 secs to free up the empty regions. Option -XX:G1PrintRegionLivenessInfo Now, let's look at the output generated with the flag G1PrintRegionLivenessInfo. This is a diagnostic option and gets enabled with -XX:+UnlockDiagnosticVMOptions. G1PrintRegionLivenessInfo prints the live data information of each region during the Cleanup phase of the concurrent-marking cycle. 26.896: [GC cleanup ### PHASE Post-Marking @ 26.896### HEAP committed: 0x02e00000-0x0fe00000 reserved: 0x02e00000-0x12e00000 region-size: 1048576 Cleanup phase of the concurrent-marking cycle started at 26.896 secs from the start of the process and this live data information is being printed after the marking phase. Committed G1 heap ranges from 0x02e00000 to 0x0fe00000 and the total G1 heap reserved by JVM is from 0x02e00000 to 0x12e00000. Each region in the G1 heap is of size 1048576 bytes. ### type address-range used prev-live next-live gc-eff### (bytes) (bytes) (bytes) (bytes/ms) This is the header of the output that tells us about the type of the region, address-range of the region, used space in the region, live bytes in the region with respect to the previous marking cycle, live bytes in the region with respect to the current marking cycle and the GC efficiency of that region. ### FREE 0x02e00000-0x02f00000 0 0 0 0.0 This is a Free region. ### OLD 0x02f00000-0x03000000 1048576 1038592 1038592 0.0 Old region with address-range from 0x02f00000 to 0x03000000. Total used space in the region is 1048576 bytes, live bytes as per the previous marking cycle are 1038592 and live bytes with respect to the current marking cycle are also 1038592. The GC efficiency has been computed as 0. ### EDEN 0x03400000-0x03500000 20992 20992 20992 0.0 This is an Eden region. ### HUMS 0x0ae00000-0x0af00000 1048576 1048576 1048576 0.0### HUMC 0x0af00000-0x0b000000 1048576 1048576 1048576 0.0### HUMC 0x0b000000-0x0b100000 1048576 1048576 1048576 0.0### HUMC 0x0b100000-0x0b200000 1048576 1048576 1048576 0.0### HUMC 0x0b200000-0x0b300000 1048576 1048576 1048576 0.0### HUMC 0x0b300000-0x0b400000 1048576 1048576 1048576 0.0### HUMC 0x0b400000-0x0b500000 1001480 1001480 1001480 0.0 These are the continuous set of regions called Humongous regions for storing a large object. HUMS (Humongous starts) marks the start of the set of humongous regions and HUMC (Humongous continues) tags the subsequent regions of the humongous regions set. ### SURV 0x09300000-0x09400000 16384 16384 16384 0.0 This is a Survivor region. ### SUMMARY capacity: 208.00 MB used: 150.16 MB / 72.19 % prev-live: 149.78 MB / 72.01 % next-live: 142.82 MB / 68.66 % At the end, a summary is printed listing the capacity, the used space and the change in the liveness after the completion of concurrent marking. In this case, G1 heap capacity is 208MB, total used space is 150.16MB which is 72.19% of the total heap size, live data in the previous marking was 149.78MB which was 72.01% of the total heap size and the live data as per the current marking is 142.82MB which is 68.66% of the total heap size. Option -XX:+G1PrintHeapRegions G1PrintHeapRegions option logs the regions related events when regions are committed, allocated into or are reclaimed. COMMIT/UNCOMMIT events G1HR COMMIT [0x6e900000,0x6ea00000]G1HR COMMIT [0x6ea00000,0x6eb00000] Here, the heap is being initialized or expanded and the region (with bottom: 0x6eb00000 and end: 0x6ec00000) is being freshly committed. COMMIT events are always generated in order i.e. the next COMMIT event will always be for the uncommitted region with the lowest address. G1HR UNCOMMIT [0x72700000,0x72800000]G1HR UNCOMMIT [0x72600000,0x72700000] Opposite to COMMIT. The heap got shrunk at the end of a Full GC and the regions are being uncommitted. Like COMMIT, UNCOMMIT events are also generated in order i.e. the next UNCOMMIT event will always be for the committed region with the highest address. GC Cycle events G1HR #StartGC 7G1HR CSET 0x6e900000G1HR REUSE 0x70500000G1HR ALLOC(Old) 0x6f800000G1HR RETIRE 0x6f800000 0x6f821b20G1HR #EndGC 7 This shows start and end of an Evacuation pause. This event is followed by a GC counter tracking both evacuation pauses and Full GCs. Here, this is the 7th GC since the start of the process. G1HR #StartFullGC 17G1HR UNCOMMIT [0x6ed00000,0x6ee00000]G1HR POST-COMPACTION(Old) 0x6e800000 0x6e854f58G1HR #EndFullGC 17 Shows start and end of a Full GC. This event is also followed by the same GC counter as above. This is the 17th GC since the start of the process. ALLOC events G1HR ALLOC(Eden) 0x6e800000 The region with bottom 0x6e800000 just started being used for allocation. In this case it is an Eden region and allocated into by a mutator thread. G1HR ALLOC(StartsH) 0x6ec00000 0x6ed00000G1HR ALLOC(ContinuesH) 0x6ed00000 0x6e000000 Regions being used for the allocation of Humongous object. The object spans over two regions. G1HR ALLOC(SingleH) 0x6f900000 0x6f9eb010 Single region being used for the allocation of Humongous object. G1HR COMMIT [0x6ee00000,0x6ef00000]G1HR COMMIT [0x6ef00000,0x6f000000]G1HR COMMIT [0x6f000000,0x6f100000]G1HR COMMIT [0x6f100000,0x6f200000]G1HR ALLOC(StartsH) 0x6ee00000 0x6ef00000G1HR ALLOC(ContinuesH) 0x6ef00000 0x6f000000G1HR ALLOC(ContinuesH) 0x6f000000 0x6f100000G1HR ALLOC(ContinuesH) 0x6f100000 0x6f102010 Here, Humongous object allocation request could not be satisfied by the free committed regions that existed in the heap, so the heap needed to be expanded. Thus new regions are committed and then allocated into for the Humongous object. G1HR ALLOC(Old) 0x6f800000 Old region started being used for allocation during GC. G1HR ALLOC(Survivor) 0x6fa00000 Region being used for copying old objects into during a GC. Note that Eden and Humongous ALLOC events are generated outside the GC boundaries and Old and Survivor ALLOC events are generated inside the GC boundaries. Other Events G1HR RETIRE 0x6e800000 0x6e87bd98 Retire and stop using the region having bottom 0x6e800000 and top 0x6e87bd98 for allocation. Note that most regions are full when they are retired and we omit those events to reduce the output volume. A region is retired when another region of the same type is allocated or we reach the start or end of a GC(depending on the region). So for Eden regions: For example: 1. ALLOC(Eden) Foo2. ALLOC(Eden) Bar3. StartGC At point 2, Foo has just been retired and it was full. At point 3, Bar was retired and it was full. If they were not full when they were retired, we will have a RETIRE event: 1. ALLOC(Eden) Foo2. RETIRE Foo top3. ALLOC(Eden) Bar4. StartGC G1HR CSET 0x6e900000 Region (bottom: 0x6e900000) is selected for the Collection Set. The region might have been selected for the collection set earlier (i.e. when it was allocated). However, we generate the CSET events for all regions in the CSet at the start of a GC to make sure there's no confusion about which regions are part of the CSet. G1HR POST-COMPACTION(Old) 0x6e800000 0x6e839858 POST-COMPACTION event is generated for each non-empty region in the heap after a full compaction. A full compaction moves objects around, so we don't know what the resulting shape of the heap is (which regions were written to, which were emptied, etc.). To deal with this, we generate a POST-COMPACTION event for each non-empty region with its type (old/humongous) and the heap boundaries. At this point we should only have Old and Humongous regions, as we have collapsed the young generation, so we should not have eden and survivors. POST-COMPACTION events are generated within the Full GC boundary. G1HR CLEANUP 0x6f400000G1HR CLEANUP 0x6f300000G1HR CLEANUP 0x6f200000 These regions were found empty after remark phase of Concurrent Marking and are reclaimed shortly afterwards. G1HR #StartGC 5G1HR CSET 0x6f400000G1HR CSET 0x6e900000G1HR REUSE 0x6f800000 At the end of a GC we retire the old region we are allocating into. Given that its not full, we will carry on allocating into it during the next GC. This is what REUSE means. In the above case 0x6f800000 should have been the last region with an ALLOC(Old) event during the previous GC and should have been retired before the end of the previous GC. G1HR ALLOC-FORCE(Eden) 0x6f800000 A specialization of ALLOC which indicates that we have reached the max desired number of the particular region type (in this case: Eden), but we decided to allocate one more. Currently it's only used for Eden regions when we extend the young generation because we cannot do a GC as the GC-Locker is active. G1HR EVAC-FAILURE 0x6f800000 During a GC, we have failed to evacuate an object from the given region as the heap is full and there is no space left to copy the object. This event is generated within GC boundaries and exactly once for each region from which we failed to evacuate objects. When Heap Regions are reclaimed ? It is also worth mentioning when the heap regions in the G1 heap are reclaimed. All regions that are in the CSet (the ones that appear in CSET events) are reclaimed at the end of a GC. The exception to that are regions with EVAC-FAILURE events. All regions with CLEANUP events are reclaimed. After a Full GC some regions get reclaimed (the ones from which we moved the objects out). But that is not shown explicitly, instead the non-empty regions that are left in the heap are printed out with the POST-COMPACTION events.

    Read the article

  • Concurrent Business Events

    - by Manoj Madhusoodanan
    This blog describes the various business events related to concurrent requests.In the concurrent program definition screen we can see the various business events which are attached to concurrent processing. Following are the actual definition of above business events. Each event will have following parameters. Create subscriptions to above business events.Before testing enable profile option 'Concurrent: Business Intelligence Integration Enable' to Yes. ExampleI have created a scenario.Whenever my concurrent request completes normally I want to send out file as attachment to my mail.So following components I have created.1) Host file deployed on $XXCUST_TOP/bin to send mail.It accepts mail ids,subject and output file.(Code here)2) Concurrent Program to send mail which points to above host file.3) Subscription package to oracle.apps.fnd.concurrent.request.completed.(Code here)Choose a concurrent program which you want to send the out file as attachment.Check Request Completed check box.Submit the program.If it completes normally the business event subscription program will send the out file as attachment to the specified mail id.

    Read the article

  • How do I recover a BTRFS filesystem with "parent transid verify failed" errors?

    - by Evan P.
    I've got an external USB disk running btrfs. I use it for backups, and each time I do a backup I take a snapshot. However, it's giving me this error now: parent transid verify failed on 109973766144 wanted 1823 found 1821 parent transid verify failed on 109973766144 wanted 1823 found 1821 Obviously, this is a non-critical disk, but I have a few files on here that aren't available elsewhere. Is there any way to recover data from this disk? Maybe by mounting one of the snapshots as root?

    Read the article

  • What do neglected O'Reilly book topics tell us about that topic?

    - by Peter Turner
    Does anybody know how O'Reilly chooses topics to publish? For some reason, I don't see how it can be based on demand. The reason, I ask, is because they haven't published a Delphi book in almost 12 years and Object Pascal is at least as esoteric as Erlang and as practical as PHP and as robust as C++. So, maybe someone knows what rationale is behind O'Reilly's publishing methodology or what it is supposed to tell us about the relative popularity or usefulness of any given language or programming technique? Oh, I forgot about pig and robotlegs

    Read the article

  • Upgrading to latest stable Mono

    - by Oli
    Mono 2.8 was recently released boasting a couple of large performance improvements. It's far too late for it to make it into Maverick and I'm fairly inpatient. I don't use Mono for anything mission-critical (just playing music and sorting photos) and if it breaks everything related to Mono, I can probably either live with it or fix it. I'm aware of how much I stand to lose if I mess things up. So with that acknowledged, does anybody here know how to build Mono in a way where it could be dropped in to replace the current Mono (2.6.7)? By this I mean ideally mirroring the packages that Ubuntu uses so that if the worse does happen, I can just downgrade the packages. Or is there a PPA that does all this for me?

    Read the article

  • How one does qualify as a Web UI Developer?

    - by Duralumin
    I have about 20 years of experience with programming, most of that on the job, and right now, I define myself as a Web Developer, because I think about half my expertise lies in the all too extended "web" field, both server side and client side, and because in the last years I'm mostly doing web development. I know my javascript, jQuery, jQueryUI, HTML4-5, css2-3 and some frameworks like backbone.js and angularJS Since university I've always been interested in Man-Machine Interaction, UI and UX. Recently, I saw the label "Web UI Developer" tossed around, and I thought that would be something I would like to qualify for. And I'd really like to qualify with confidence. I didn't find any certificate or similar, and I don't think there are any. Is the only way to qualify as a Web UI Developer having a job as one? What are the skills I need to have, and the resources I can use to acquire them?

    Read the article

  • What Agile Model do you use at Work?

    - by Kyle Rozendo
    I am looking to start pushing for more Agile processes to be brought into play in the work place and do my best to outlaw cowboy coding as much as possible. I understand many of the different models and am just looking to see which model has the higher uptake (or which parts of the model as well), and in what industry it is being used. Extreme Programming (XP) Adaptive Software Development (ASD) Scrum Dynamic Systems Development Model (DSDM) Crystal Feature Driven Development (FDD) Lean Software Development (LSD) Agile Modelling (AM) Agile Unified Process (AUP) Kanban If you care to add to your answer with comments about what you don't like, do like or have tried and it hadn't worked, that would also be appreciated.

    Read the article

  • CQRS - Benefits

    - by Dylan Smith
    Thanks to all the comments and feedback from the last post I think I have a better understanding now of the benefits of CQRS (separate from the benefits of Event Sourcing). I’m going to try and sum it up here, and point out some areas where I could still use some advice: CQRS Benefits Sounds like the primary benefit of CQRS as an architecture is it allows you to create a simpler domain model by sucking out everything related to queries. I can definitely see the benefit to this, in general the domain logic related to commands is the high-value behavior in the software, but the logic required to service the queries would add a lot of low-value “noise” to the domain model that would dilute the high-value (command) behavior – sorting, paging, filtering, pre-fetch paths, etc. Also the most appropriate domain structure for implementing commands might not be the most optimal for implementing queries. To paraphrase Greg, this usually results in a domain model that is mediocre at both, piss-poor at one, or more likely piss-poor at both commands and queries. Not only will you be able to simplify your domain model by pulling out all the query logic, but at least a handful of commands in most systems will probably be “pass-though” type commands with little to no logic that just generate events. If these can be implemented directly in the command-handler and never touch the domain model, this allows you to slim down the domain model even more. Also, if you were to do event sourcing without CQRS, you no longer have a database containing the current state (only the domain model would) which makes it difficult (or impossible) to support ad-hoc querying and/or reporting that is common in most business software. Of course CQRS provides some great scalability benefits, not only scalability but I have to assume that it provides extremely low latency for most operations, especially if you have an asynchronous event bus. I know Greg says that you get a 3x scaling (Commands, Queries, Client) of your ability to perform parallel development, but IMHO, it seems like it only provides 1.5x scaling since even without CQRS you’re going to have your client loosely coupled to your domain - which is still a great benefit to be able to realize. Questions / Concerns If all the queries against an aggregate get pulled out to the Query layer, what if the only commands for that aggregate can be handled in a “pass-through” manner with the command handler directly generating events. Is it possible to have an aggregate that isn’t modeled in the domain model? Are there any issues or downsides to this? I know in the feedback from my previous posts it was suggested that having one domain model handling both commands and queries requires implementing a lot of traversals between objects that wouldn’t be necessary if it was only servicing commands. My question is, do you include traversals in your domain model based on the needs of the code, or based on the conceptual domain model? If none of my Commands require a Customer.Orders traversal, but the conceptual domain includes the concept of a set of orders belonging to a customer – should I model that in my domain model or not? I like the idea of using the Query side of the architecture as a place to put junior devs where the risk of them screwing something up has minimal impact. But I’m not sold on the idea that you can actually outsource it. Like I said in one of my comments on my previous post, the code to handle a query and generate DTO’s is going to be dead simple, but the code to process events and apply them to the tables on the query side is going to require a significant amount of domain knowledge to know which events to listen for to update each of the de-normalized tables (and what changes need to be made when each event is processed). I don’t know about everybody else, but having Indian/Russian/whatever outsourced developers have to do anything that requires significant domain knowledge has never been successful in my experience. And if you need to spec out for each new query which events to listen to and what to do with each one, well that’s probably going to be just as much work to document as it would be to just implement it. Greg made the point in a comment that doing an aggregate query like “Total Sales By Customer” is going to be inefficient if you use event sourcing but not CQRS. I don’t understand why that would be the case. I imagine in that case you’d simply have a method/property on the Customer object that calculated total sales for that customer by enumerating over the Orders collection. Then the application services layer would generate DTO’s off of the Customers collection that included say the CustomerID, CustomerName, TotalSales, or whatever the case may be. As long as you use a snapshotting implementation, I don’t see why that would be anymore inefficient in a DDD+Event Sourcing implementation than in a typical DDD implementation. Like I mentioned in my last post I still have some questions about query logic that haven’t been answered yet, but before I start asking those I want to make sure I have a strong grasp on what benefits CQRS provides.  My main concern with the query logic was that I know I could just toss it all into the query side, but I was concerned that I would be losing the benefits of using CQRS in the first place if I did that.  I want to elaborate more on this though with some example situations in an upcoming post.

    Read the article

  • Mars Mania and the Google Maps APIs!

    Mars Mania and the Google Maps APIs! Interested in learning how to use the Google Maps API and WebGL to create a dynamic terrain lighting map of the surface of Mars? Or how about using the Street View API and a bit of ImageMagick to view the high resolution panoramic images from the Curiosity Rover? Since Curiosity's touchdown, Brendan Kenny and Paul Saxman have been infected with a bit of Mars Mania. Stop by this week's Google Maps Developers Office Hours to see how they've been seeking therapy through productive programming. From: GoogleDevelopers Views: 1146 28 ratings Time: 34:15 More in Science & Technology

    Read the article

  • Kinect Turns DaVinci Physics Application Super Cool

    - by Gopinath
    Guys at RazorFish who are well known for their Microsoft Surface impressive stuff has ported their Da Vinci Application over to Kinect device. The end result is a super cool gesture based application. Check out the embedded video demonstration below If you wondering what is Da Vince Application is all about, here are few lines from RazorFish DaVinci is a Microsoft Surface application that blurs the lines between the physical and virtual world by combining object recognition, real-world physics simulation and gestural interface design. Related:Kinect + Windows 7 = Control PC With Hand Gestures This article titled,Kinect Turns DaVinci Physics Application Super Cool, was originally published at Tech Dreams. Grab our rss feed or fan us on Facebook to get updates from us.

    Read the article

  • How do I share files with someone who does not have a ubuntu one account

    - by Bob
    I tried to search for an answer, except that, uhhh there is no search. I want to share a Ubuntu One folder with people who do not have a Ubuntu One account. Is that possible? I found this answer in the faq, "Yes! Since Ubuntu 10.04 LTS, Ubuntu One supports sharing files publicly. Right click on a file already synchronized by Ubuntu One and select "Publish via Ubuntu One". Right-click on the file again and select "Copy Ubuntu One public URL". You can now paste the URL and share it with whoever you want." That doesn't seem to help me with 11.04. There is no 'Publish via Ubuntu One' button in 11.04. Does anyone know if there is a way to share files with non-ubuntu users? If so, how? Thanks In Advance, Bob

    Read the article

  • Local Events | Azure Bootcamp

    - by Jeff Julian
    Coming to Kansas City April 8th and 9th is the Microsoft Azure Bootcamp. This event looks very promising for those developers who are looking into Azure for themselves or their companies. It covers the wide range of topics required to understand what Azure really is and is not. Space is limited so if you are considering Azure, register for this event today.Agenda:Module 1: Introduction to cloud computer and AzureHow it worksKey ScenariosThe development environment and SDKModule 2: Using Web RolesBasic ASP.NETBasic configurationModule 3: Blobs: File Storage in the cloudModule 4: Tables: Scalable hierarchical storageModule 5: Queues: Decoupling your systemsModule 6: Basic Worker RolesExecuting backend processesConsuming a queueLeveraging local storageModule 7: Advanced Worker RolesExternal EndpointsInter-role communicationModule 8: Building a business with AzureUsing Azure as an ISV or a partnerAdvantages to delivering valueBPOSPricingModule 9: SQL AzureSetting it upSQL Azure firewallRemote managementMigrating dataModule 10: AppFabricService BusAccess Control SystemIdentity in the cloudModule 11: Cloud ScenariosApp migration strategiesDisposable computingDynamic scaleShuntingPrototypingMultitenant applications (This is my second attempt at this post after MacJournal decided to crash and not save my work. Authoring tools all need auto-save features by now, that is a requirement set in stone by Microsoft Word 97) Related Tags: Azure, Microsoft, Kansas City

    Read the article

  • Windows Azure guidance from the Patterns and Practices team

    - by Eric Nelson
    The P&P team have started to share guidance on the Windows Azure Platform.  They plan to group their efforts around: 1. Moving to the Cloud 2. Integrating with the Cloud 3. Leveraging the Cloud First up is a document which explains the capabilities and limitations of Enterprise Library 5.0 Beta 2 in terms of use within .NET applications designed to run with the Windows Azure platform. You can download it here. Related Links: UK Azure Online Community – join today. UK Windows Azure Site Start working with Windows Azure

    Read the article

  • gpgpu vs. physX for physics simulation

    - by notabene
    Hello First theoretical question. What is better (faster)? Develop your own gpgpu techniques for physics simulation (cloth, fluids, colisions...) or to use PhysX? (If i say develop i mean implement existing algorithms like navier-strokes...) I don't care about what will take more time to develop. What will be faster for end user? As i understand that physx are accelerated through PPU units in gpu, does it mean that physical simulation can run in paralel with rastarization? Are PPUs different units than unified shader units used as vertex/geometry/pixel/gpgpu shader units? And little non-theoretical question: Is physx able to do sofisticated simulation equal to lets say Autodesk's Maya fluid solver? Are there any c++ gpu accelerated physics frameworks to try? (I am interested in both physx and gpgpu, commercial engines are ok too).

    Read the article

  • How I understood monads, part 1/2: sleepless and self-loathing in Seattle

    For some time now, I had been noticing some interest for monads, mostly in the form of unintelligible (to me) blog posts and comments saying oh, yeah, thats a monad about random stuff as if it were absolutely obvious and if I didnt know what they were talking about, I was probably an uneducated idiot, ignorant about the simplest and most fundamental concepts of functional programming. Fair enough, I am pretty much exactly that. Being the kind of guy who can spend eight years in college just to...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

    Read the article

  • References about Game Engine Architecture in AAA Games

    - by sharethis
    Last weeks I focused on game engine architecture and learned a lot about different approaches like component based, data driven, and so on. I used them in test applications and understand their intention but none of them looks like the holy grail. So I wonder how major games in the industry ("AAA Games") solve different architecture problems. But I noticed that there are barely references about game engine architecture out there. Do you know any resources of game engine architecture of major game titles like Battlefield, Call of Duty, Crysis, Skyrim, and so on? Doesn't matter if it is an article of a game developer or a wiki page or an entire book. I read this related popular question: Good resources for learning about game architecture? But it is focused on learning books rather than approaches in the industry. Hopefully the breadth of our community can carry together certain useful informations! Thanks a lot! Edit: This question is focused but not restricted to first person games.

    Read the article

  • A Quick Primer on SharePoint Customization

    - by PeterBrunone
    Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Times New Roman","serif";} This one goes out to all the people who have been asked to change the way a SharePoint site looks.  Management wants to know how long it will take, and you can whip that out by tomorrow, right?  If you don't have time to prepare a treatise on what's involved, or if you just want to lend some extra weight to your case by quoting a blogger who was an MVP for seven years, then dive right in; this post is for you. There are three main components of SharePoint visual customization:   1)       Theme – A theme encompasses all the standardized text formatting and coloring (borders, fonts, etc), including the background images of various sections. All told, there could be around 50 images involved, and a few hundred CSS (style) classes.  Installing a theme once it’s been created is no great feat.  Given the number of pieces, of course, creating a new theme could take anywhere from a day to a week… once decisions have been made about the desired appearance. 2)      Master Page – A master page provides the framework for page layout.  This includes all the top and side menus, where content shows up, et cetera.  Master pages have been around for a long time in ASP.NET (Microsoft’s web development platform), and they do require some .NET programming knowledge.  Beyond that, in SharePoint, there are a few dozen controls which the system expects find on a given page.  They’re not all used at once, but if they’re not there when they’re needed, chaos ensues.  Estimating a custom master page is difficult, as it depends on the level of customization.  I’ve been on projects where I was brought in simply to fix some problems and add a few finishing touches, and it took 2-3 weeks.  Master page customization requires a large amount of testing time to make sure that the HTML, JavaScript, CSS, and control placement all work well together. 3)      Individual page layout – Each page (ideally) uses a master page for its template, but within the content areas defined by the master page, web parts can be added, removed, and configured from within the browser.  The wireframe that Brent provided could most likely be completed simply by manipulating the content on the home page in this fashion, and we had allowed about a day of effort for the task.  If needed, further functionality can be provided by an experienced ASP.NET developer; custom forms are a common example.  This of course is a bit more in-depth than simple content manipulation and could take several days per page (or more; there’s really no way to quantify this without a set of requirements).   That’s basically it.  To recap:  Fonts and coloring are done with themes, and can take anywhere from a day to a week to create (not counting creative time); required technical skills include HTML, CSS, and image manipulation.  Templated layout is done with master pages, and generally requires a developer familiar with both ASP.NET and SharePoint in particular; it can have far-reaching consequences depending on the complexity of the changes, and could add weeks or months to a project.  Page layout can be as simple as content manipulation in the web browser, taking a few hours per page, or it can involve more detail, like custom forms, and can require programming expertise and significantly more development time.

    Read the article

  • Podcast interview with Michael Kane

    - by mhornick
    In this podcast interview with Michael Kane, Data Scientist and Associate Researcher at Yale University, Michael discusses the R statistical programming language, computational challenges associated with big data, and two projects involving data analysis he conducted on the stock market "flash crash" of May 6, 2010, and the tracking of transportation routes bird flu H5N1. Michael also worked with Oracle on Oracle R Enterprise, a component of the Advanced Analytics option to Oracle Database Enterprise Edition. In the closing segment of the interview, Michael comments on the relationship between the data analyst and the database administrator and how Oracle R Enterprise provides secure data management, transparent access to data, and improved performance to facilitate this relationship. Listen now...

    Read the article

  • Can't get TRIM test to work

    - by Matthew Marcus
    So I'm attempting to install TRIM using the walkthrough here: How to enable TRIM? But everytime I attempt to run the hdparm command, I get the following when I try to run it w/ sda: reading sector 5805056: FAILED: Input/output error and I get this when running it with sda1: /dev/sda1: Device /dev/sda1 has non-zero LBA starting offset of 2048. Please use an absolute LBA with the /dev/ entry for the full device, rather than a partition name. /dev/sda1 is probably a partition of /dev/sda (?) The absolute LBA of sector 5807104 from /dev/sda1 should be 5809152 Aborting. I'm running Natty in a VBox on Windows 7. Someone PLEASE help.. I keep getting this "consistency check" message on boot of my machine and I think it's because Ubuntu is writing to the same sectors on the VHD too much.. need to get trim working on this thing.. Thanks.

    Read the article

< Previous Page | 513 514 515 516 517 518 519 520 521 522 523 524  | Next Page >