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  • how to programatically set the current page for UIPageControl?

    - by RexOnRoids
    I have 3 "pages" (page 0, page 1, page 2) in a UIScrollView that are snapped to by finger swipes. There is a UIPageControl there too. The UIScrollView starts off presenting page 0. What I want to do is present page 3 FIRST sometimes. How can I do this programatically. Simply setting currentPage (of UIPageControl) to the page number does nothing by the way.

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  • UIScrollView issue with autorotation and content scaling

    - by boliva
    Hi, I'm building a new (autorotating) iPad app that consists mainly of a screen sized UIScrollView that contains an UIImageView for an image which is 5 times the iPad screen resolution while in portrait mode (3840x1024). What I haven't been able to accomplish is that whenever the device rotates (to whichever orientation) the imageView bounds and the scrollView contentSize asjusts the image for the new height (maintaining its aspect ratio), making the height of the image to always fit the device height for the given orientation (so in the particular case of this image, it would get shown as 2880x768). I tried different combinations of autoresizingMask and contentMode for the imageView but the closer I've been able to get is to effectively display the image at the desired size but with a white padding around it and into the scrollView content (to make up for the original orientation contentSize). I also tried recalculating the scrollView contentSize in the didRotate.../viewWillAnimate... rotation-related methods in my viewController class, with no avail. Best regards and thanks for your time

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  • objective c compare two date strings in NSDate

    - by mac
    Hi I am having two date as string , that is assigned to two labels, one label holds current date string, that is may 29, 2010 similarly the other date will be selected by user in this same format, i need to check the user date is present, past , or future. by comparing with current date string. please provide some sample code. Thanks in advance.

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  • UISplitView: how to access instance?

    - by chpwn
    I have a navigation controller in my left portion of my split view, and in the right portion. But sometimes, for example when an item is tapped, my left side must manually set the view controller on the right side. Where is the best place to store the split view controller instance? Pass it around to each view controller on the left side, like I do with the navigation controller? Store it in my App Delegate and then access it via a property with [[UIApplication sharedApplication] delegate].splitView?

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  • memory warning, generating UIImagefrom pdf files in objective-c

    - by favo
    When converting PDF Pages into UIImages I receive memory warnings all the time. It seems there is either some leak or something else that eats my memory. Using instruments didn't give me any helpful details. I'm using the following function to generate images from a pdf file: - (UIImage*)pdfImage:(NSString*)pdfFilename page:(int)page { CFURLRef pdfURL = CFURLCreateWithFileSystemPath(kCFAllocatorDefault, (CFStringRef)pdfFilename, kCFURLPOSIXPathStyle, false); CGPDFDocumentRef pdfRef = CGPDFDocumentCreateWithURL((CFURLRef)pdfURL); CFRelease(pdfURL); CGPDFPageRef pdfPage = CGPDFDocumentGetPage(pdfRef, page); CGRect pdfPageSize = CGPDFPageGetBoxRect(pdfPage, kCGPDFBleedBox); float pdfScale; if ( pdfPageSize.size.width < pdfPageSize.size.height ) { pdfScale = PDF_MIN_SIZE / pdfPageSize.size.width; } else { pdfScale = PDF_MIN_SIZE / pdfPageSize.size.height; } CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB(); CGContextRef context = CGBitmapContextCreate(NULL, pdfPageSize.size.width*pdfScale, pdfPageSize.size.height*pdfScale, 8, (int)pdfPageSize.size.width*pdfScale * 4, colorSpace, kCGImageAlphaPremultipliedLast | kCGBitmapByteOrder32Big); CGColorSpaceRelease(colorSpace); // CGContextClipToRect(context, pdfPageView.frame); // CGPDFPageRetain(pdfPage); CGAffineTransform transform = aspectFit(CGPDFPageGetBoxRect(pdfPage, kCGPDFBleedBox), CGContextGetClipBoundingBox(context)); CGContextConcatCTM(context, transform); CGContextDrawPDFPage(context, pdfPage); // CGPDFPageRelease (pdfPage); CGImageRef image = CGBitmapContextCreateImage(context); CGContextRelease(context); UIImage *finalImage = [UIImage imageWithCGImage:image]; CGImageRelease(image); CGPDFDocumentRelease(pdfRef); return finalImage; } I am releasing the document and everything else, so where could be the problem? Thanks for your help!

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  • Changing the size of UISearchBar

    - by camilo
    Hi. Not being able to find the answer, and also not being able to do what I want with CGSize searchBarSize = self.searchDisplayController.searchBar.frame.size; searchBarSize.width = ; I ask: is there a way to change the width of a UISearchBar? Tanks a lot.

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  • a problem to update Text of UILabel in TableViewCell

    - by RAGOpoR
    From picture i try to update UILabel at cell that i press but it update incorrect row how can i update text correct row? mycode when add To accessoryView it will reuse to create each row self.info = [[UILabel alloc] initWithFrame:CGRectMake((accView.image.size.width/2.5), 0.0, accView.image.size.width/2, accView.image.size.height)]; self.info.text = @"RSS"; self.info.tag = 3; self.info.textColor = [UIColor whiteColor]; self.info.shadowColor = [UIColor blackColor]; self.info.shadowOffset = CGSizeMake(1,1); self.info.font = [UIFont boldSystemFontOfSize:11]; self.info.backgroundColor = [UIColor clearColor]; [cell.accessoryView addSubview:self.info];

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  • Reorder cells in a UITableView without displaying a "delete" button

    - by iter
    I want to be able to reorder cells in a table, but not to delete or insert them. I want a picture like this: This image appears in Apple's Table View Programming Guige, but the code samples there produce a table with red "delete" buttons when the table goes into editing mode. I can set editingStyleForRowAtIndexPath to UITableViewCellEditingStyleNone and that makes the delete buttons go away, but the rows are still indented as if to make room for these buttons.

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  • When overriding initWithCoder is it always necessary to call [super initWithCoder: coder]

    - by Evan
    In this code I am loading a View Controller (and associated View) from a .xib: -(id)initWithCoder:(NSCoder *)coder { [super initWithCoder:coder]; return self; } This successfully works, but I do not really understand what the line [super initWithCoder:coder] is accomplishing. Is that initializing my View Controller after my View has been initialized? Please be as explicit as possible when explaining. Thanks.

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  • Why is no video showing using MPMoviePlayerController

    - by nathanjosiah
    MPMoviePlayerController *moviePlayer = [[MPMoviePlayerController alloc] initWithContentURL:[NSURL URLWithString:@"http://feeds.harvest.org/~r/greglaurietv/~5/MW4zfyeubC8/HD100307-iPod.mp4"]]; moviePlayer.scalingMode = MPMovieScalingModeNone; moviePlayer.controlStyle = MPMovieControlStyleDefault; [moviePlayer play]; only audio is playing, but nothing shows up in my view.... what am i doing wrong?

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  • How do I make UITableViewCell's ImageView a fixed size even when the image is smaller.

    - by Robert
    I have a bunch of images I am using for cell's image views, they are all no bigger than 50x50. e.g. 40x50, 50x32, 20x37 ..... When I load the table view, the text doesn't line up because the width of the images varies. Also I would like small images to appear in the centre as opposed to on the left. Here is the code I am trying inside my 'cellForRowAtIndexPath' method cell.imageView.autoresizingMask = ( UIViewAutoresizingNone ); cell.imageView.autoresizesSubviews = NO; cell.imageView.contentMode = UIViewContentModeCenter; cell.imageView.bounds = CGRectMake(0, 0, 50, 50); cell.imageView.frame = CGRectMake(0, 0, 50, 50); cell.imageView.image = [UIImage imageWithData: imageData]; As you can see I have tried a few things, but none of them work.

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  • Orientation in a UIView added to a UIWindow

    - by Ken
    OK, bear with me. I have a UIView which is supposed to cover the whole device (UIWindow) to support an image zoom in/out effect I'm doing using core animation where a user taps a button on a UITableViewCell and I zoom the associated image. The zooming is performing flawlessly, what I haven't been able to figure out is why the subview is still in portrait mode even though the device is in landscape. An illustration below: http://www.weeshsoft.com/images/IMG_0482.jpg I do have a navigation controller but this view has been added to the UIWindow directly. Signed, Baffled in Atlanta

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  • How to navigate from one view to other view using UIPageControl?

    - by Madan Mohan
    Hi Guys, I have page control but not navigating to other view. so please provide the solution. pageControl=[[UIPageControl alloc] initWithFrame:CGRectMake(0,380,320,40)]; pageControl.backgroundColor=[UIColor clearColor]; pageControl.userInteractionEnabled =YES; [pageControl addTarget:self action:@selector(pageAction:) forControlEvents:UIControlEventValueChanged]; [pageControl setHighlighted:YES]; -(void)pageAction:(UIPageControl*)control { [self displayNextPage]; [self displayPreviousPage]; } Thank You, Madan Mohan.

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  • Load CoreData objects' string property into UIPickerView

    - by OscarTheGrouch
    Hello Currently I have an entity named "Events" in a CoreData app. "Events" has one string property named "eventName". In the -(void)viewDidLoad I am trying to Fetch all the "Events" objects and load their "eventName" by alphabetical order into a UIPickerView. The ultimate end goal is through the use of a textField, buttons and the pickerView being add new objects in and remove unwanted objects out. Basically turning the UIPickerView into a UITableView. Currently I am able to save objects to the CoreData store, but am not able to pull them/their properties out into the UIPickerView. I am willing and able to share the project source code to anyone who wants it, or is willing to look at it to help out. thanks Chris

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  • Update Query using the Objective C Wrapper for sqlite

    - by user271753
    Hey I am using the http://th30z.netsons.org/2008/11/objective-c-sqlite-wrapper/ wrapper . My code is this : - (IBAction)UpdateButtonPressed:(id)sender { Sqlite *sqlite = [[Sqlite alloc] init]; NSString *writableDBPath = [[NSBundle mainBundle]pathForResource:@"Money"ofType:@"sqlite"]; if (![sqlite open:writableDBPath]) return; NSArray *query = [sqlite executeQuery:@"UPDATE UserAccess SET Answer ='Positano';"]; NSDictionary *dict = [query objectAtIndex:2]; NSString *itemValue = [dict objectForKey:@"Answer"]; NSLog(@"%@",itemValue); } Answer is the Column name , UserAccess the table name . the column is at 3rd place in the table What am I doing wrong why is it crashing ???

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  • Loop an UIScrollView

    - by Ilya
    Hi, I've got an UIScrollView and in it different images(about 30). I'd like to make it possible, when user reaches the last image to show the first one after it and so on. And I want to implement the same feature with the first image(to go to the last one). I'd like to loop the images smoothly that user won't even notice that he is making another loop. What is the best way to achieve this? Thanks.

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  • iTunesConnect acces to download stats for my client

    - by Thierryb
    Hello, I've developed an app for a client and would like to give him an access to my iTunesConnect in order to access to the download stat for his application. The problem is that if I create a new user and set permission to only see reports, he will be able to get all stats... And I don't want to get stats manually each day. Do you have an idea ? Thanks

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  • Reasons for NSManagedObjectMergeError error on [NSManagedObjectContext save:]

    - by ross-kimes
    I have a application that combines threading and CoreData. I and using one global NSPersistentStoreCoordinator and a main NSManagedObjectContextModel. I have a process where I have to download 9 files simultaneously, so I created an object to handle the download (each individual download has its own object) and save it to the persistentStoreCoordinator. In the [NSURLConnection connectionDidFinishLoading:] method, I created a new NSManagedObject and attempt to save the data (which will also merge it with the main managedObjectContext). I think that it is failing due to multiple process trying to save to the persistentStoreCoordinator at the same time as the downloads are finishing around the same time. What is the easiest way to eliminate this error and still download the files independently? Thank you!

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  • How to create a UIScrollView Programmatically?

    - by Wayfarer
    Alright, so the key here is I'm not using IB at all, because the View I'm working with is created programmatically. The UIView covers the lower half the screen, and has a bunch of buttons on it. However, I want to add more buttons to the UIView, without making it any larger. To do so, I want to make a UIScrollView inside the view, which will allow me to add more buttons off screen so the user can scroll to them. I think that's how it works. self.manaView = [[[UIView alloc] initWithFrame:frame] autorelease]; self.manaView.backgroundColor = [UIColor purpleColor]; UIScrollView *scroll = [UIScrollView alloc]; scroll.contentSize = CGSizeMake(320, 400); scroll.showsHorizontalScrollIndicator = YES; [self.manaView addSubview:scroll]; The first part of the code iniates my UIView, which works great, but I can't figure out how to make the UIScrollView programmatically and add it to the view, and then add the buttons to it. UIButton *ret2 = [UIButton buttonWithType:UIButtonTypeRoundedRect]; ret2.tag = 102; ret2.frame = CGRectMake(255, 5, 60, 50); [ret2 setTitle:@"Return" forState:UIControlStateNormal]; [ret2 addTarget:self action:@selector(flipAction:) forControlEvents:UIControlEventTouchUpInside]; [scroll addSubview:ret2]; When I did that, the button simply disappeared off my screen. So How do I do this correctly? Thank you for your help!

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  • Drawing using accelerometer

    - by user331053
    Hi.. I'm trying to do a project that is basically a remake of the already posted apps on the AppStore namely movosity and air paint. Can anybody give me an idea as to what approach should I take? Thanks in advance

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  • Problem with Rotating a UIScrollview

    - by leachianus.gecko
    Hey guys, I am having issues trying to get the pageControl sample code to work with rotation. I managed to get it to rotate but it does not visually loads correctly until I start to scroll (then it works fine). Any Idea on how I can fix this problem? Here is a link to the project if you want to see it in action. This code is based off the PageControl example apple has provided. here is the code: #import "ScrollingViewController.h" #import "MyViewController.h" @interface ScrollingViewController (PrivateMethods) - (void)loadScrollViewWithPage:(int)page; @end @implementation ScrollingViewController @synthesize scrollView; @synthesize viewControllers; - (void)viewDidLoad { amount = 5; [super viewDidLoad]; [self setupPage]; } - (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; } - (void)viewDidUnload { [scrollView release]; } - (void)dealloc { [super dealloc]; } - (void)setupPage { NSMutableArray *controllers = [[NSMutableArray alloc] init]; for (unsigned i = 0; i < amount; i++) { [controllers addObject:[NSNull null]]; } self.viewControllers = controllers; [controllers release]; // a page is the width of the scroll view scrollView.pagingEnabled = YES; scrollView.contentSize = CGSizeMake(scrollView.frame.size.width * amount, 200); scrollView.showsHorizontalScrollIndicator = NO; scrollView.showsVerticalScrollIndicator = NO; scrollView.scrollsToTop = NO; scrollView.delegate = self; [self loadScrollViewWithPage:0]; [self loadScrollViewWithPage:1]; } #pragma mark - #pragma mark UIScrollViewDelegate stuff - (void)scrollViewDidScroll:(UIScrollView *)_scrollView { if (pageControlIsChangingPage) { return; } /* * We switch page at 50% across */ CGFloat pageWidth = _scrollView.frame.size.width; int dog = floor((_scrollView.contentOffset.x - pageWidth / 2) / pageWidth) + 1; // pageControl.currentPage = page; [self loadScrollViewWithPage:dog - 1]; [self loadScrollViewWithPage:dog]; [self loadScrollViewWithPage:dog + 1]; } - (void)loadScrollViewWithPage:(int)page { if (page < 0) return; if (page >= amount) return; MyViewController *controller = [viewControllers objectAtIndex:page]; if ((NSNull *)controller == [NSNull null]) { controller = [[MyViewController alloc] initWithPageNumber:page]; [viewControllers replaceObjectAtIndex:page withObject:controller]; [controller release]; } if (nil == controller.view.superview) { CGRect frame = scrollView.frame; frame.origin.x = frame.size.width * page; frame.origin.y = 0; controller.view.frame = frame; [scrollView addSubview:controller.view]; } } - (void)didRotateFromInterfaceOrientation:(UIInterfaceOrientation)fromInterfaceOrientation { [self setupPage]; } - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { // Return YES for supported orientations return YES; } #pragma mark - #pragma mark PageControl stuff @end

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  • Sharing a UIView between UIViewControllers in a UITabBarController

    - by Wireless Designs
    Hi all - I have a UIScrollView that houses a gallery of images the user can scroll through. This view needs to be visible on each of three separate UIViewControllers that are housed within a UITabBarController. Right now, I have three separate UIScrollView instances in the UITabBarController subclass, and the controller manages keeping the three synchronized (when a user scrolls the one they can see, programmatically scrolling the other two to match, etc.), which is not ideal. I would like to know if there is a way to work with only ONE instance of the UIScrollView, but have it show up only in the UIViewController that the user is currently interacting with. This would completely eliminate all the synchronization code. Here is basically what I have now in the UITabBarController (which is where all this is currently managed): @interface ScrollerTabBarController : UITabBarController { FirstViewController *firstView; SecondViewController *secondView; ThirdViewController *thirdView; UIScrollView *scrollerOne; UIScrollView *scrollerTwo; UIScrollView *scrollerThree; } @property (nonatomic,retain) IBOutlet FirstViewController *firstView; @property (nonatomic,retain) IBOutlet SecondViewController *secondView; @property (nonatomic,retain) IBOutlet ThirdViewController *thirdView; @property (nonatomic,retain) IBOutlet UIScrollView *scrollerOne; @property (nonatomic,retain) IBOutlet UIScrollView *scrollerTwo; @property (nonatomic,retain) IBOutlet UIScrollView *scrollerThree; @end @implementation ScrollerTabBarController - (void)layoutScroller:(UIScrollView *)scroller {} - (void)scrollToMatch:(UIScrollView *)scroller {} - (void)viewDidLoad { [self layoutScroller:scrollerOne]; [self layoutScroller:scrollerTwo]; [self layoutScroller:scrollerThree]; [scrollerOne setDelegate:self]; [scrollerTwo setDelegate:self]; [scrollerThree setDelegate:self]; [firstView setGallery:scrollerOne]; [secondView setGallery:scrollerTwo]; [thirdView setGallery:scrollerThree]; } - (void)scrollViewDidEndDecelerating:(UIScrollView *)scrollView { [self scrollToMatch:scrollView]; } @end The UITabBarController gets notified (as the scroll view's delegate) when the user scrolls one of the instances, and then calls methods like scrollToMatch: to sync up the other two with the user's choice. Is there something that can be done, using a many-to-one relationship on IBOutlet or something like that, to narrow this down to one instance so I'm not having to manage three scroll views? I tried keeping a single instance and moving the pointer from one view to the next using the UITabBarControllerDelegate methods (calling setGallery:nil on the current and setGallery:scrollerOne on the next each time it changed), but the scroller never moved to the other tabs. Thanks in advance!

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