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  • Css trick to conjoin divs.

    - by Jronny
    Is there a way we could conjoin three divs together? Hello <div class="mainContainer"> <div class="LeftDiv"></div> <div class="CenterDiv"> <input id="txtTest" type="text"/> </div> <div class="RightDiv"></div> </div> World! what we need here is to present the code this way: Hello<*LeftDiv*><*CenterDiv with the textbox*><*RightDiv*>World I tried to use float:left on LeftDiv, CenterDiv and RightDiv but the css also affects the mainContainer. I also need to set the LeftDiv's and RightDiv's height and width on the css but I just can't do it without the float. Thanks in advance. Edit: Added question - when LeftDiv, CenterDiv and RightDiv are floated-left, why is mainContainer affected? i just want to have the three inner divs conjoined without affecting the parent div's behavior...

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  • handling refrence to pointers/double pointers using SWIG [C++ to Java]

    - by Siddu
    My code has an interface like class IExample { ~IExample(); //pure virtual methods ...}; a class inheriting the interface like class CExample : public IExample { protected: CExample(); //implementation of pure virtual methods ... }; and a global function to create object of this class - createExample( IExample *& obj ) { obj = new CExample(); } ; Now, I am trying to get Java API wrapper using SWIG, the SWIG generated interface has a construcotr like - IExample(long cPtr, boolean cMemoryOwn) and global function becomes createExample(IExample obj ) The problem is when i do, IExample exObject = new IExample(LogFileLibraryJNI.new_plong(), true /*or false*/ ); createExample( exObject ); The createExample(...) API at C++ layer succesfully gets called, however, when call returns to Java layer, the cPtr (long) variable does not get updated. Ideally, this variable should contain address of CExample object. I read in documentation that typemaps can be used to handle output parameters and pointer references as well; however, I am not able to figure out the suitable way to use typemaps to resolve this problem, or any other workaround. Please suggest if i am doing something wrong, or how to use typemap in such situation?

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  • Using jquery validate with multiple fields of the same name

    - by Matt H
    I am trying to get jquery validate to work on multiple fields. Reason being I have dynamically generated fields added and they are simply a list of numbers. So I thought I'd put together a basic example and followed the concept from the accepted answer in the following link: http://stackoverflow.com/questions/931687/using-jquery-validate-plugin-to-validate-multiple-form-fields-with-identical-name However, it's not doing anything useful. Why is it not working? <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <html> <head> <script src="http://code.jquery.com/jquery-latest.js"></script> <script type="text/javascript" src="http://dev.jquery.com/view/trunk/plugins/validate/lib/jquery.delegate.js"></script> <script type="text/javascript" src="http://dev.jquery.com/view/trunk/plugins/validate/jquery.validate.js"></script> <script> $("#submit").click(function(){ $("field").each(function(){ $(this).rules("add", { required: true, email: true, messages: { required: "Specify a valid email" } }); }) }); $(document).ready(function(){ $("#myform").validate(); }); </script> </head> <body> <form id="myform"> <label for="field">Required, email: </label> <input class="left" id="field" name="field" /> <input class="left" id="field" name="field" /> <input class="left" id="field" name="field" /> <input class="left" id="field" name="field" /> <br/> <input type="submit" value="Validate!" id="submit" name="submit" /> </form> </body> </html>

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  • Editing Django's admin index <div id='module'> tag

    - by zen
    I am new to the Django framework. On Django's admin index page I'd like to get rid of the "s" at the end of my model names. Example: <div class="module"> <table summary="Models available in the my application."> <caption><a href="" class="section">My application</a></caption> <tr> <th scope="row"><a href="model/">Model**s**</a></th> <td><a href="model/add/" class="addlink">Add</a></td> <td><a href="model/" class="changelink">Change</a></td> </tr> </table> </div> I know of a way to do this but I am really looking for the file I should edit. Where is it and what exactly should I do? I can't seem to pinpoint where it is coming from.

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  • Silverlight4 + C#: Using INotifyPropertyChanged in a UserControl to notify another UserControl is no

    - by Aidenn
    I have several User Controls in a project, and one of them retrieves items from an XML, creates objects of the type "ClassItem" and should notify the other UserControl information about those items. I have created a class for my object (the "model" all items will have): public class ClassItem { public int Id { get; set; } public string Type { get; set; } } I have another class that is used to notify the other User Controls when an object of the type "ClassItem" is created: public class Class2: INotifyPropertyChanged { // Properties public ObservableCollection<ClassItem> ItemsCollection { get; internal set; } // Events public event PropertyChangedEventHandler PropertyChanged; // Methods public void ShowItems() { ItemsCollection = new ObservableCollection<ClassItem>(); if (PropertyChanged != null) { PropertyChanged(this, new PropertyChangedEventArgs("ItemsCollection")); } } } The data comes from an XML file that is parsed in order to create the objects of type ClassItem: void DisplayItems(string xmlContent) { XDocument xmlItems = XDocument.Parse(xmlContent); var items = from item in xmlItems.Descendants("item") select new ClassItem{ Id = (int)item.Element("id"), Type = (string)item.Element("type) }; } If I'm not mistaken, this is supposed to parse the xml and create a ClassItem object for each item it finds in the XML. Hence, each time a new ClassItem object is created, this should fire the Notifications for all the UserControls that are "bind" to the "ItemsCollection" notifications defined in Class2. Yet the code in Class2 doesn't even seem to be run :-( and there are no notifications of course... Am I mistaken in any of the assumptions I've done, or am I missing something? Any help would be appreciated! Thx!

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  • Self-reference entity in Hibernate

    - by Marco
    Hi guys, I have an Action entity, that can have other Action objects as child in a bidirectional one-to-many relationship. The problem is that Hibernate outputs the following exception: "Repeated column in mapping for collection: DbAction.childs column: actionId" Below the code of the mapping: <?xml version="1.0"?> <!DOCTYPE hibernate-mapping PUBLIC "-//Hibernate/Hibernate Mapping DTD 3.0//EN" "http://hibernate.sourceforge.net/hibernate-mapping-3.0.dtd"> <hibernate-mapping> <class name="DbAction" table="actions"> <id name="actionId" type="short" /> <property not-null="true" name="value" type="string" /> <set name="childs" table="action_action" cascade="all-delete-orphan"> <key column="actionId" /> <many-to-many column="actionId" unique="true" class="DbAction" /> </set> <join table="action_action" inverse="true" optional="false"> <key column="actionId" /> <many-to-one name="parentAction" column="actionId" not-null="true" class="DbAction" /> </join> </class> </hibernate-mapping>

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  • Help with SqlCeChangeTracking

    - by MusiGenesis
    I'm trying to use a new class in SqlCe 3.5 SP2 called SqlCeChangeTracking. This class (allegedly) lets you turn on change tracking on a table, without using RDA replication or Sync Services. Assuming you have an open SqlCeConnection, you enable change tracking on a table like this: SqlCeChangeTracking tracker = new SqlCeChangeTracking(conn); tracker.EnableTracking(TableName, TrackingKeyType.PrimaryKey, TrackingOptions.All); This appears to work, sort of. When I open the SDF file and view it in SQL Server Management Studio, the table has three additional fields: __sysChangeTxBsn, __sysInsertTxBsn and __sysTrackingContext. According to the sparse documentation, these columns (along with the __sysOCSDeletedRows system table) are used to track changes. The problem is that these three columns always contain NULL values for all rows, no matter what I do. I can add, delete, edit etc. and those columns remain NULL no matter what (and no deleted records ever show up in __sysOCSDeletedRows). I have found virtually no documentation on this class at all, and the promised MSDN API appears non-existent. Anybody know how to use this class?

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  • How to manually check a YUI radio "button".

    - by alex
    <script type="text/javascript"> (function () { var ButtonGroup = YAHOO.widget.ButtonGroup; var onCheckedButtonChange = function (p_oEvent) { }; YAHOO.util.Event.onContentReady("mediaFilterButtonsFieldset", function () { var oButtonGroup = new ButtonGroup("mediaFilterButtons"); oButtonGroup.on("checkedButtonChange", onCheckedButtonChange); }); }()); </script> <div id="resultInfo"> <form id="button-example-form" name="button-example-form" method="post"> <fieldset id="mediaFilterButtonsFieldset"> <div id="mediaFilterButtons" class="yui-buttongroup ie7filter" style="z-index:11;"> <div id="mediaFilterLabel">Go to</div> <input id="radio1" class="filter_but" type="radio" name="0" value="First" checked rel="0" > <input id="radio2" class="filter_but" type="radio" name="2" value="Second" rel="2"> <input id="radio3" class="filter_but" type="radio" name="1" value="Third" rel="1"> </div> </fieldset> </form> </div> These are my YUI buttons. They're just 3 radio buttons turned into "buttons"--literally. My question is this: After people click the third button, I cannot manually check the first button anymore. How can I manually check "radio1"? I tried JQuery: $("#radio1").attr("checked",true); But this didn't work. The third button still remained pressed down.

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  • Error when adding code behind for Silverlight resource dictionary: AG_E_PARSER_BAD_TYPE

    - by rwwilden
    Hi, It should be possible to add a code behind file for a resource dictionary in Silverlight, but I keep getting the same error, thrown from the InitializeComponent method of my App.xaml constructor: XamlParseException: AG_E_PARSER_BAD_TYPE. The resource dictionary xaml file looks like this: <ResourceDictionary xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" x:Class="Celerior.Annapurna.SL.ProvisiorResourceDictionary" x:ClassModifier="public"> ... </ResourceDictionary> If I remove the x:Class attribute everything works fine again (of course, I double-checked the class name and it's correct). My App.xaml file isn't really exciting and just contains a reference to the resource dictionary: <Application xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" x:Class="Celerior.Annapurna.SL.App"> <Application.Resources> <ResourceDictionary> <ResourceDictionary.MergedDictionaries> <ResourceDictionary Source="ProvisiorResourceDictionary.xaml"/> </ResourceDictionary.MergedDictionaries> </ResourceDictionary> </Application.Resources> </Application> What am I doing wrong? Kind regards, Ronald Wildenberg

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  • asp.net mvc2 - controller for master page?

    - by ile
    I've just finished my first ASP.NET MVC (2) CMS. Next step is to build website that will show data from CMS's database. This is website design: #1 (Red box) - displays article categories. ViewModel: public class CategoriesDisplay { public CategoriesDisplay() { } public int CategoryID { set; get; } public string CategoryTitle { set; get; } } #2 (Brown box) - displays last x articles; skips those from green box #3. Viewmodel: public class ArticleDisplay { public ArticleDisplay() { } public int CategoryID { set; get; } public string CategoryTitle { set; get; } public int ArticleID { set; get; } public string ArticleTitle { set; get; } public string URLArticleTitle { set; get; } public DateTime ArticleDate; public string ArticleContent { set; get; } } #3 (green box) - Displays last x articles. Uses the same ViewModel as brown box #2 #4 (blue box) - Displays list of upcoming events. Uses dataContext.Model.Event as ViewModel Boxes #1, #2 and #4 will repeat all over the site and they are part of Master Page. So, my question is: what is the best way to transfer this data from Model to Controller and finally to View pages? Should I make a controller for master page and ViewModel class that will wrap all this classes together OR Should I create partial Views for every of these boxes and make each of them inherit appropriate class (if it is even possible that it works this way?) OR Should I put this repeated code in all controllers and all additional data transfer via ViewData, which would be probably the worse way :) OR There is maybe a better and more simple way but I don't know/see it? Thanks in advance, Ile

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  • Actionscript 3: Force program to wait until event handler is called

    - by Jeremy Swinarton
    I have an AS 3.0 class that loads a JSON file in using a URLRequest. package { import flash.display.MovieClip; import flash.display.Loader; import flash.net.URLRequest; import flash.net.URLLoader; import flash.events.Event; public class Tiles extends MovieClip { private var mapWidth:int,mapHeight:int; private var mapFile:String; private var mapLoaded:Boolean=false; public function Tiles(m:String) { init(m); } private function init(m:String):void { // Initiates the map arrays for later use. mapFile=m; // Load the map file in. var loader:URLLoader = new URLLoader(); loader.addEventListener(Event.COMPLETE, mapHandler); loader.load(new URLRequest("maps/" + mapFile)); } private function mapHandler(e:Event):void { mapLoaded=true; mapWidth=3000; } public function getMapWidth():int { if (mapLoaded) { return (mapWidth); } else { getMapWidth(); return(-1); } } } } When the file is finished loading, the mapHandler event makes changes to the class properties, which in turn are accessed using the getMapWidth function. However, if the getMapwidth function gets called before it finishes loading, the program will fail. How can I make the class wait to accept function calls until after the file is loaded?

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  • Getting fields_for and accepts_nested_attributes_for to work with a belongs_to relationship

    - by Billy Gray
    I cannot seem to get a nested form to generate in a rails view for a belongs_to relationship using the new accepts_nested_attributes_for facility of Rails 2.3. I did check out many of the resources available and it looks like my code should be working, but fields_for explodes on me, and I suspect that it has something to do with how I have the nested models configured. The error I hit is a common one that can have many causes: '@account[owner]' is not allowed as an instance variable name Here are the two models involved: class Account < ActiveRecord::Base # Relationships belongs_to :owner, :class_name => 'User', :foreign_key => 'owner_id' accepts_nested_attributes_for :owner has_many :users end class User < ActiveRecord::Base belongs_to :account end Perhaps this is where I am doing it 'rong', as an Account can have an 'owner', and may 'users', but a user only has one 'account', based on the user model account_id key. This is the view code in new.html.haml that blows up on me: - form_for :account, :url => account_path do |account| = account.text_field :name - account.fields_for :owner do |owner| = owner.text_field :name And this is the controller code for the new action: class AccountsController < ApplicationController # GET /account/new def new @account = Account.new end end When I try to load /account/new I get the following exception: NameError in Accounts#new Showing app/views/accounts/new.html.haml where line #63 raised: @account[owner] is not allowed as an instance variable name If I try to use the mysterious 'build' method, it just bombs out in the controller, perhaps because build is just for multi-record relationships: class AccountsController < ApplicationController # GET /account/new def new @account = Account.new @account.owner.build end end You have a nil object when you didn't expect it! The error occurred while evaluating nil.build If I try to set this up using @account.owner_attributes = {} in the controller, or @account.owner = User.new, I'm back to the original error, "@account[owner] is not allowed as an instance variable name". Does anybody else have the new accepts_nested_attributes_for method working with a belongs_to relationship? Is there something special or different you have to do? All the official examples and sample code (like the great stuff over at Ryans Scraps) is concerned with multi-record associations.

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  • UIImagePickerController dismissModalViewController

    - by Deepak Sharma
    I am trying to invoke UIImagePickerController to select a movie on iPhone 3GS and when the movie is selected, i just dismiss it and present MyViewController modally with a configured delay of 1.0 seconds. What I notice is 10% of the times, presentModalViewController on MyViewController does nothing whereas it works 90% of the times. I want to understand why is this behavior and what is the remedy. Here is the sample code: (void)imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info { NSURL *videoURL = nil; NSString *mediaType = [info objectForKey:UIImagePickerControllerMediaType]; if ([mediaType isEqualToString:@"public.movie"]) { videoURL = [info objectForKey:UIImagePickerControllerMediaURL]; } picker.delegate = nil; [[picker parentViewController] dismissModalViewControllerAnimated:YES]; [self performSelector:@selector(launchMyViewController:) withObject:nil afterDelay:1.0]; } -(void) launchMyViewController:(id) obj { MyViewController *myCtrl = [[MyViewController alloc] initWithNibName:@"MyViewController" bundle:[NSBundle mainBundle] controller:self]; [self presentModalViewController:myCtrl animated:YES]; [myCtrl release]; NSLog(NSStringFromClass([self.modalViewController class])); [path release]; } I have put NSLog statement to print the self.modalViewController class name and what I notice is that 10% of the times when myCtrl is not fired modally, the self.modalViewController.class is UIImagePickerController. Otherwise, the self.modalViewController.class is MyViewController. I want to know why is the behavior so unpredictable and what is the workaround or other way to achieve the same thing I intend.

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  • Android: AdWhirl cannot find AdMobAdapter

    - by Stefan Klumpp
    Using AdMob by itself works perfectly. Using AdMob through AdWhirl causes the following problem: 23114 dalvikvm I Failed resolving Lcom/adwhirl/adapters/AdMobAdapter; interface 144 'Lcom/admob/android/ads/AdListener;' 23114 dalvikvm W Link of class 'Lcom/adwhirl/adapters/AdMobAdapter;' failed 23114 dalvikvm E Could not find class 'com.adwhirl.adapters.AdMobAdapter', referenced from method com.adwhirl.adapters.AdWhirlAdapter.getAdapter 23114 dalvikvm W VFY: unable to resolve new-instance 172 (Lcom/adwhirl/adapters/AdMobAdapter;) in Lcom/adwhirl/adapters/AdWhirlAdapter; 23114 dalvikvm D VFY: replacing opcode 0x22 at 0x0012 23114 dalvikvm D Making a copy of Lcom/adwhirl/adapters/AdWhirlAdapter;.getAdapter code (229 bytes) 23114 dalvikvm I Failed resolving Lcom/adwhirl/adapters/QuattroAdapter; interface 524 'Lcom/qwapi/adclient/android/view/AdEventsListener;' 23114 dalvikvm W Link of class 'Lcom/adwhirl/adapters/QuattroAdapter;' failed 23114 dalvikvm E Could not find class 'com.adwhirl.adapters.QuattroAdapter', referenced from method com.adwhirl.adapters.AdWhirlAdapter.getAdapter 23114 dalvikvm W VFY: unable to resolve new-instance 177 (Lcom/adwhirl/adapters/QuattroAdapter;) in Lcom/adwhirl/adapters/AdWhirlAdapter; 23114 dalvikvm D VFY: replacing opcode 0x22 at 0x002c 23114 AndroidRuntime D Shutting down VM 23114 dalvikvm W threadid=3: thread exiting with uncaught exception (group=0x4001b180) 23114 FlurryAgent D Ending session 23114 LocationManager D removeUpdates: listener = com.flurry.android.FlurryAgent@4496be70 23114 AndroidRuntime E Uncaught handler: thread main exiting due to uncaught exception 23114 AndroidRuntime E java.lang.NoClassDefFoundError: com.adwhirl.adapters.AdMobAdapter 23114 AndroidRuntime E at com.adwhirl.adapters.AdWhirlAdapter.getAdapter(AdWhirlAdapter.java:39) 23114 AndroidRuntime E at com.adwhirl.AdWhirlLayout.handleAd(AdWhirlLayout.java:154) 23114 AndroidRuntime E at com.adwhirl.AdWhirlLayout.access$0(AdWhirlLayout.java:143) 23114 AndroidRuntime E at com.adwhirl.AdWhirlLayout$1.run(AdWhirlLayout.java:87) 23114 AndroidRuntime E at android.os.Handler.handleCallback(Handler.java:587) 23114 AndroidRuntime E at android.os.Handler.dispatchMessage(Handler.java:92) 23114 AndroidRuntime E at android.os.Looper.loop(Looper.java:123) 23114 AndroidRuntime E at android.app.ActivityThread.main(ActivityThread.java:4363) 23114 AndroidRuntime E at java.lang.reflect.Method.invokeNative(Native Method) 23114 AndroidRuntime E at java.lang.reflect.Method.invoke(Method.java:521) 23114 AndroidRuntime E at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:860) 23114 AndroidRuntime E at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:618) 23114 AndroidRuntime E at dalvik.system.NativeStart.main(Native Method) Any ideas?

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  • How to require fullscreen mode in a jQTouch application?

    - by Christopher Young
    I'm using jQTouch to develop a version of a website optimized for safari on the iphone. The jQTouch demo helpfully shows how to show an "install this" message for users not using full screen mode and hide it for those who are. When in fullscreen mode, the body should have the class "fullscreen." So you can hide the "install this" message for people who have already added your app to their home page by adding this css rule to your stylesheet: body.fullscreen #home .info { display: none; } What I'd like to do is require users to use the app in fullscreen mode only. When viewed from the regular browser, they should only see a message asking them to install the app. That message should of course be hidden otherwise. This ought to be really, really easy, so I must just be missing something obvious. I thought one way to do this would be to simply test for the class "fullscreen" on the body: if it's not there, use goTo to get to another div, or hide the other divs, or something like that. Strangely, however, this doesn't work. As a test, I've still got the original "info" message, as in the jQTouch demo, and it doesn't show up when I launch in fullscreen mode. So the body must have the fullscreen class. And yet I can't find any other trace of it: when I put this alert to test things after the document has loaded, I get nothing when launching in fullscreen mode: alert($("body").attr("class")); I also thought I might test for fullscreen mode by checking for the value of the fullScreen boolean. But this doesn't seem to work either. What am I missing? What is the best way to do this?

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  • Webbrowser control: Get element value and store it into a variable.

    - by Khou
    Winform: Web browser Control The web browser has the following displayed content, within a html table. [Element] [Value] Name John Smith Email [email protected] For the example above, the html code, might look something like this <table> <tbody> <tr> <td><label class="label">Name</label></td> <td class="normaltext">John Smith</td> </tr> <tr> <td><label class="label">Email</label></td> <td><span class="normaltext">[email protected]</span></td> </tr> </tr> </tbody> </table> . I want to get the element value, the value to the right of the label. What is the best way to do this? .

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  • Methods for deep cloning objects in C#

    - by Anry
    I have a class: public class Order : BaseEPharmObject { public Order() { } public virtual Guid Id { get; set; } public virtual DateTime Created { get; set; } public virtual DateTime? Closed { get; set; } public virtual OrderResult OrderResult { get; set; } public virtual decimal Balance { get; set; } public virtual Customer Customer { get; set; } public virtual Shift Shift { get; set; } public virtual Order LinkedOrder { get; set; } public virtual User CreatedBy { get; set; } public virtual decimal TotalPayable { get; set; } public virtual IList<Transaction> Transactions { get; set; } public virtual IList<Payment> Payments { get; set; } } I need to clone objects of class Order. How to implement a deep copy right in the base class?

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  • CSS positioning inside div

    - by christian
    I am using a div with 2 elements inside and I want to position my 1st element to be vertically aligned top and 2nd element to the bottom of the div. The div is the right portion of my page and equal to the height of my main content. #right { float:right; width: 19%; background:#FF3300; margin-left:2px; padding-bottom: 100%; margin-bottom: -100%; } #right .top { display:block; background-color:#CCCCCC; } #right .bottom { bottom:0px; display:block; background-color:#FFCCFF; height:60px; } HTML: <div id="right"> <span class="top">Top element</span> <span class="bottom"><img src="images/logo_footer1.gif" width="57" height="57" align="left" class="img">&nbsp;<img src="images/logo_footer2.gif" width="57" height="57" align="right" class="img"></span> </div> I want the right div to be like this:

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  • iPad. UIBarButtonItem has an undocumented view of type UIToolbarTextButton. Huh?

    - by dugla
    I have an iPad app where I have a view controller that is the UIGestureRecognizerDelegate for a number of UIGestureRecognizers. I have implemented the following method of UIGestureRecognizerDelegate: - (BOOL)gestureRecognizer:(UIGestureRecognizer *)gestureRecognizer shouldReceiveTouch:(UITouch *)touch { // Double tapping anywhere on the screen hides/shows the toolbar if ([gestureRecognizer isKindOfClass:[UITapGestureRecognizer class]] == YES) { if (touch.tapCount == 2) { self.toolbar.hidden = self.toolbar.isHidden ? NO : YES; } // if (touch.tapCount == 2) } // if ([gestureRecognizer isKindOfClass:[UITapGestureRecognizer class]] == YES) // All gestures are ignored unless they happen on the fullscreen EAGLView if ([touch.view isKindOfClass:[EAGLView class]] == NO) { return NO; } // if ([touch.view isKindOfClass:[EAGLView class]] == NO) return YES; } My setup is a fullscreen EAGLView with a UIToolbar atop the EAGLView. There is a UIBarButtonItem on the toolbar. The idea here is that double-tapping anywhere toggles the appearance of the toolbar. All other gestures must occur on the EAGLView. My problem is that taps directly on the UIBarButtonItem show touch.view to be the UIView subclass UIToolbarTextButton which is undocumented and can't be introspected. Huh? Can someone suggest a work around, preferably that uses introspective goodness of some form? Thanks, Doug Thanks, Doug

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  • Problem with custom Equality in Entity Framework

    - by Shimmy
    Hello! I am using Entity Framework in my application. I implemented with the partial class of an entity the IEquatable<T> interface: Partial Class Address : Implements IEquatable(Of Address) 'Other part generated Public Overloads Function Equals(ByVal other As Address) As Boolean _ Implements System.IEquatable(Of Address).Equals If ReferenceEquals(Me, other) Then Return True Return AddressId = other.AddressId End Function Public Overrides Function Equals(ByVal obj As Object) As Boolean If obj Is Nothing Then Return MyBase.Equals(obj) If TypeOf obj Is Address Then Return Equals(DirectCast(obj, Address)) Else Return False End Function Public Overrides Function GetHashCode() As Integer Return AddressId.GetHashCode End Function End Class Now in my code I use it this way: Sub Main() Using e As New CompleteKitchenEntities Dim job = e.Job.FirstOrDefault Dim address As New Address() job.Addresses.Add(address) Dim contains1 = job.Addresses.Contains(address) 'True e.SaveChanges() Dim contains2 = job.Addresses.Contains(address) 'False 'The problem is that I can't remove it: Dim removed = job.Addresses.Remoeve(address) 'False End Using End Sub Note (I checked in the debugger visualizer) that the EntityCollection class stores its entities in HashSet so it has to do with the GetHashCode function, I want it to depend on the ID so entities are compared by their IDs. Please help me find what's wrong in the GetHashCode function (by ID) and what can I change to make it work. Thanks a lot.

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  • Suggestions for displaying code on webpages, MUST use <br> for newline

    - by bguiz
    Hi, I want to post code snippets online (wordpress.com blog) - and have its whitespace formatted nicely. See the answers suggested by this other SO question: Those would be OK, except that I like to copy code to clip board or clip entire pages using Evernote - and they use either the <pre> tag or <table> (or both) to format the code. So I end up with text whose newlines and white spaces ignored, e.g. string url = "<a href=\"" + someObj.getUrl() + "\" target=\"_blank\">"; // single line comments // second single line override protected void OnLoad(EventArgs e) { if(Attributes["class"]&nbsp;!= null) { //_year.CssClass = _month.CssClass = _day.CssClass = Attributes["class"]; } base.OnLoad(e); } Which I find rather annoying myself. I find that if the code was formatted using <br> tags, they copy/ clip porperly, e.g. string url = "<a href=\"" + someObj.getUrl() + "\" target=\"_blank\">"; // single line comments // second single line override protected void OnLoad(EventArgs e) { if(Attributes["class"]&nbsp;!= null) { //_year.CssClass = _month.CssClass = _day.CssClass = Attributes["class"]; } base.OnLoad(e); } I find this annoying myself, so I don't want to inflict it upon others when I post my own code. Please suggest methods of posting code snippets online that are able to do this. I would like to emphasise that syntax highlighting capability is secondary to correct white space markup. Thank you

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  • Getting an Error Trying to Create an Object in Python

    - by Nick Rogers
    I am trying to create an object from a class in python but I am getting an Error, "e_tank = EnemyTank() TypeError: 'Group' object is not callable" I am not sure what this means, I have tried Google but I couldn't get a clear answer on what is causing this error. Does anyone understand why I am unable to create an object from my EnemyTank Class? Here is my code: #Image Variables bg = 'bg.jpg' bunk = 'bunker.png' enemytank = 'enemy-tank.png' #Import Pygame Modules import pygame, sys from pygame.locals import * #Initializing the Screen pygame.init() screen = pygame.display.set_mode((640,360), 0, 32) background = pygame.image.load(bg).convert() bunker_x, bunker_y = (160,0) class EnemyTank(pygame.sprite.Sprite): e_tank = pygame.image.load(enemytank).convert_alpha() def __init__(self, startpos): pygame.sprite.Sprite.__init__(self, self.groups) self.pos = startpos self.image = EnemyTank.image self.rect = self.image.get_rect() def update(self): self.rect.center = self.pos class Bunker(pygame.sprite.Sprite): bunker = pygame.image.load(bunk).convert_alpha() def __init__(self, startpos): pygame.spriter.Sprite.__init__(self, self.groups) self.pos = startpos self.image = Bunker.image self.rect = self.image.get_rect() def getCollisionObjects(self, EnemyTank): if (EnemyTank not in self._allgroup, False): return False self._allgroup.remove(EnemyTank) result = pygame.sprite.spritecollide(EnemyTank, self._allgroup, False) self._allgroup.add(EnemyTank) def update(self): self.rect.center = self.pos #Setting Up The Animation x = 0 clock = pygame.time.Clock() speed = 250 allgroup = pygame.sprite.Group() EnemyTank = allgroup Bunker = allgroup e_tank = EnemyTank() bunker = Bunker()5 #Main Loop while True: for event in pygame.event.get(): if event.type == QUIT: pygame.quit() sys.exit() screen.blit(background, (0,0)) screen.blit(bunker, (bunker_x, bunker_y)) screen.blit(e_tank, (x, 0)) pygame.display.flip() #Animation milli = clock.tick() seconds = milli/1000. dm = seconds*speed x += dm if x>640: x=0 #Update the Screen pygame.display.update()

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  • Intellij Javafx artifact - how do you make it?

    - by Louis Sayers
    I've been trying all day to turn my javafx application into a jar file. I'm using Java 1.7 update 7. Oracle has some information, but it just seems scattered all over the place. Intellij is almost doing the job, but I get the following error: java.lang.NoClassDefFoundError: javafx/application/Application Which seems to say that I need to tell java where the jfxrt.jar is... If I add this jar to my classpath info for the manifest build in intellij - ctrl+shift+alt+s - Artifacts - Output Layout tab - Class Path, then I get another error: Could not find or load main class com.downloadpinterest.code.Main It seems strange to have to include jfxrt.jar in my class path though... I've tried to create an ant script as well, but I feel like IntelliJ is 90% of the way there - and I just need a bit of help to figure out why I need to include jfxrt.jar, and why my Main class isn't being found (I'm guessing I need to add it to the classpath somehow?). Could anyone clue me up as to what is happening? I had a basic gui before which worked fine, but JavaFX seems to be making life complicated!

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  • GWT Internationalization throws an exception while rebinding

    - by Stephane Grenier
    I'm trying to internationalize a test application with GWT following the instruction and I have: com.example.client.MyConstants.java com.example.client.MyConstants_en.properties com.example.client.MyConstants_fr.properties com.example.client.MyAppEntryPoint.java In this code I have: public interface MyConstants extends Constants { @DefaultStringValue("HelloWorld") String hellowWorld(); } And public class MyAppEntryPoint implements EntryPoint { public void onModuleLoad() { MyConstants constants = GWT.create(MyConstants.class); VerticalPanel mainPanel = new VerticalPanel(); mainPanel.add(new Label(constants.hellowWorld())); RootPanel.get("myContainer").add(mainPanel); } } For MyApp.gwt.xml I have: <module rename-to="myModule"> <inherits name="com.google.gwt.xml.XML" /> <inherits name="com.google.gwt.i18n.I18N"/> <inherits name='com.google.gwt.user.theme.standard.Standard'/> <!-- Specify the app entry point class. --> <entry-point class='com.example.client.MyAppEntryPoint'/> <extend-property name="locale" values="en,fr"/> </module> In the html I have: ... It all seems to work as long as I don't include in the xml file. As soon as I do, I get the following exception: [ERROR] Generator 'com.google.gwt.i18n.rebind.LocalizableGenerator' threw threw an exception while rebinding 'com.example.client.myConstants' java.lang.NullPointerException: null ... Any help would be greatly appreciated on why it's throwing the exception. -

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  • fmod VS2008 unresolved externals in dependant project

    - by Tom J Nowell
    Im currently trying to use the latest stable fmod ex in my project. I have a main executable in a project called engine4, and a project named DX9Platform in the solution as well which ti depends on. All the fmod code is in this DX9Platform project, which generates a lib file. DX9Platform includes fmodex_vc.lib and builds fine. However buildign Engien4 results in unresolved external symbol messages referencing files that use fmod in the DX9Platform project I have tried adding fmodex_vc.lib to the Engine4 project, with no success, how do I fix this? Heres the linker output: 3>------ Build started: Project: Engine4, Configuration: Release Direct3D9 Win32 ------ 3>Linking... 3>DX9PlatformLib.lib(CFmodSound.obj) : error LNK2001: unresolved external symbol _FMOD_System_Create 3>DX9PlatformLib.lib(CFmodSound.obj) : error LNK2001: unresolved external symbol "public: enum FMOD_RESULT __thiscall FMOD::System::createSound(char const *,unsigned int,struct FMOD_CREATESOUNDEXINFO *,class FMOD::Sound * *)" (?createSound@System@FMOD@@QAE?AW4FMOD_RESULT@@PBDIPAUFMOD_CREATESOUNDEXINFO@@PAPAVSound@2@@Z) 3>DX9PlatformLib.lib(CFmodSound.obj) : error LNK2001: unresolved external symbol "public: enum FMOD_RESULT __thiscall FMOD::System::getVersion(unsigned int *)" (?getVersion@System@FMOD@@QAE?AW4FMOD_RESULT@@PAI@Z) 3>DX9PlatformLib.lib(CFmodSound.obj) : error LNK2001: unresolved external symbol "public: enum FMOD_RESULT __thiscall FMOD::System::init(int,unsigned int,void *)" (?init@System@FMOD@@QAE?AW4FMOD_RESULT@@HIPAX@Z) 3>DX9PlatformLib.lib(CFModAudioObject.obj) : error LNK2001: unresolved external symbol "public: enum FMOD_RESULT __thiscall FMOD::System::playSound(enum FMOD_CHANNELINDEX,class FMOD::Sound *,bool,class FMOD::Channel * *)" (?playSound@System@FMOD@@QAE?AW4FMOD_RESULT@@W4FMOD_CHANNELINDEX@@PAVSound@2@_NPAPAVChannel@2@@Z) 3>DX9PlatformLib.lib(CFModAudioObject.obj) : error LNK2001: unresolved external symbol "public: enum FMOD_RESULT __thiscall FMOD::Channel::getPaused(bool *)" (?getPaused@Channel@FMOD@@QAE?AW4FMOD_RESULT@@PA_N@Z) 3>DX9PlatformLib.lib(CFModAudioObject.obj) : error LNK2001: unresolved external symbol "public: enum FMOD_RESULT __thiscall FMOD::Channel::setPaused(bool)" (?setPaused@Channel@FMOD@@QAE?AW4FMOD_RESULT@@_N@Z) 3>DX9PlatformLib.lib(CFModAudioObject.obj) : error LNK2001: unresolved external symbol "public: virtual class IAudioObject * __thiscall CFModAudioObject::LoadFile(char const *)" (?LoadFile@CFModAudioObject@@UAEPAVIAudioObject@@PBD@Z) 3>D:\media\desktop\engine4\Engine4\Output\Release Direct3D9\Engine4.exe : fatal error LNK1120: 8 unresolved externals 3>Build log was saved at "file://d:\media\desktop\engine4\Engine4\Engine4\intermediate\Release Direct3D9\BuildLog.htm" 3>Engine4 - 9 error(s), 0 warning(s) ========== Build: 1 succeeded, 1 failed, 0 up-to-date, 1 skipped ==========

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