Search Results

Search found 15591 results on 624 pages for 'problems'.

Page 522/624 | < Previous Page | 518 519 520 521 522 523 524 525 526 527 528 529  | Next Page >

  • What changed in the DataGrid that means it won't work anymore?

    - by Jeff Yates
    I have a Silverlight app with a DataGrid containing some custom columns and all was working well. Then I updated to Silverlight 3 tools for VS 2008 SP1 and rebuilt it. Now it has the following problems: Rows aren't added when the collection is modified. The ItemsSource property is (and always has been) set to an ObservableCollection instance, which notifies when its contents change. This worked fine for Silverlight 2. However, in Silverlight 3 to get this working at all, I now have to null and then re-set ItemsSource - this seems like I'm hiding a bigger issue but I can't work out what that might be. I cannot select a row or a cell anymore. If I'm lucky, I can select one whole row before it stops working. I can't edit anything. I suspect this is related to the previous point. I'll post some source when I am able, but first I have to strip it down to the bare minimum. In the meantime, I was hoping someone might have some idea of what may be going on here. My gut feeling on the second two points is that my bindings are no longer working, but that's just a guess and if it is the case, I have no idea which ones. Thanks for any help anyone might be able to provide. Update So, I finally reduced my problem down to a simple works/doesn't work comparison. The problem seems to occur if I override Equals in my element type. As soon as I do that, something happens strangely in the ObservableCollection that contains that type, it seems, and my application breaks. To make it more interesting, there is a check to make sure that duplicate items don't even get close to being added to the collection. I don't exactly know why ObservableCollection needs to compare equality when inserting items (the stack trace indicates it is using IndexAt) but this seems to cause the issue. So, any thoughts?

    Read the article

  • Multiple Exception Handling in one if statement [closed]

    - by JA3N
    I am having trouble with throwing and catching exceptions. Here is the code for assignSeat(), assignSeat is called in a try block in another class. void assignSeat(String passengerName, int x, int y) throws SeatOccupiedException, InvalidPassengerNameException { Seat tSeat = airplane.getSeat(x,y); if (tSeat!=null) { if (passengerName.isEmpty() || !passengerName.matches("[a-zA-Z]+")) { throw new InvalidPassengerNameException(); } //excluded else if else if (foundPassenger(passengerName)) { airplane.seatList.get(airplane.seatNumber(passengerName)).unOccupy(); tSeat.occupy(); for (int i = 0; i<passengers.size();i++) if (passengers.get(i).getName().equals(passengerName)) passengers.get(i).changeSeat(tSeat.getSeatName()); } else if (!tSeat.occupied) { tSeat.occupy(); addPassenger(passengerName, tSeat.getSeatName()); } else if (tSeat.occupied) { throw new SeatOccupiedException(); } } and here is the code that calls assignSeat() and is in another class (I won't copy the whole class to make it look clearer) if (afComp.currentAF != null) { try { afComp.currentAF.assignSeat(nameField.getText(), x, y); //<-Problem here, "Unhandled exception type SeatOccupiedException" } catch (SeatOccupiedException exception) //<-Problem here, "Unreachable catch block, This exception is never thrown from the try statement body" { } catch(InvalidPassengerNameException exception) //<-No problems. { } } Whats wrong with the try block? why won't it throw the SeatOccupiedException? Exception classes: SeatOccupied: package a2; public class SeatOccupiedException extends Exception { public SeatOccupiedException(){} } InvalidPassengerName: package a2; public class InvalidPassengerNameException extends Exception { public InvalidPassengerNameException() {} } Every class I have is in package a2 imports for class that calls assignSeat package a2; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import java.awt.event.MouseListener; import java.awt.event.MouseMotionListener; import java.awt.event.MouseEvent; import java.awt.BorderLayout; import javax.swing.*; import javax.swing.event.*; imports for class that has assignSeat package a2; import java.util.ArrayList;

    Read the article

  • Concurrency problem with arrays (Java)

    - by Johannes
    For an algorithm I'm working on I tried to develop a blacklisting mechanism that can blacklist arrays in a specific way: If "1, 2, 3" is blacklisted "1, 2, 3, 4, 5" is also considered blacklisted. I'm quite happy with the solution I've come up with so far. But there seem to be some serious problems when I access a blacklist from multiple threads. The method "contains" (see code below) sometimes returns true, even if an array is not blacklisted. This problem does not occur if I only use one thread, so it most likely is a concurrency problem. I've tried adding some synchronization, but it didn't change anything. I also tried some slightly different implementations using java.util.concurrent classes. Any ideas on how to fix this? public class Blacklist { private static final int ARRAY_GROWTH = 10; private final Node root = new Node(); private static class Node{ private volatile Node[] childNodes = new Node[ARRAY_GROWTH]; private volatile boolean blacklisted = false; public void blacklist(){ this.blacklisted = true; this.childNodes = null; } } public void add(final int[] array){ synchronized (root) { Node currentNode = this.root; for(final int edge : array){ if(currentNode.blacklisted) return; else if(currentNode.childNodes.length <= edge) { currentNode.childNodes = Arrays.copyOf(currentNode.childNodes, edge + ARRAY_GROWTH); } if(currentNode.childNodes[edge] == null) { currentNode.childNodes[edge] = new Node(); } currentNode = currentNode.childNodes[edge]; } currentNode.blacklist(); } } public boolean contains(final int[] array){ synchronized (root) { Node currentNode = this.root; for(final int edge : array){ if(currentNode.blacklisted) return true; else if(currentNode.childNodes.length <= edge || currentNode.childNodes[edge] == null) return false; currentNode = currentNode.childNodes[edge]; } return currentNode.blacklisted; } } }

    Read the article

  • What's the correct terminology for something that isn't quite classification nor regression?

    - by TC
    Let's say that I have a problem that is basicly classification. That is, given some input and a number of possible output classes, find the correct class for the given input. Neural networks and decision trees are some of the algorithms that may be used to solve such problems. These algorithms typically only emit a single result however: the resulting classification. Now what if I weren't only interested in one classification, but in the posterior probabilities that the input belongs to each of the classes. I.E., instead of the answer "This input belongs in class A", I want the answer "This input belongs to class A with 80%, class B with 15% and class C with 5%". My question is not on how to obtain these posterior probabilities, but rather on the correct terminology to describe the process of finding them. You could call it regression, since we are now trying to estimate a number of real valued numbers, but I am not quite sure if that's right. I feel it's not exactly classification either, it's something in between the two. Is there a word that describes the process of finding the class conditional posterior probabilities that some input belongs in each of the possible output classes? P.S. I'm not exactly sure if this question is enough of a programming question, but since it's about machine learning and machine learning generally involves a decent amount of programming, let's give it a shot.

    Read the article

  • How can I override list methods to do vector addition and subtraction in python?

    - by Bobble
    I originally implemented this as a wrapper class around a list, but I was annoyed by the number of operator() methods I needed to provide, so I had a go at simply subclassing list. This is my test code: class CleverList(list): def __add__(self, other): copy = self[:] for i in range(len(self)): copy[i] += other[i] return copy def __sub__(self, other): copy = self[:] for i in range(len(self)): copy[i] -= other[i] return copy def __iadd__(self, other): for i in range(len(self)): self[i] += other[i] return self def __isub__(self, other): for i in range(len(self)): self[i] -= other[i] return self a = CleverList([0, 1]) b = CleverList([3, 4]) print('CleverList does vector arith: a, b, a+b, a-b = ', a, b, a+b, a-b) c = a[:] print('clone test: e = a[:]: a, e = ', a, c) c += a print('OOPS: augmented addition: c += a: a, c = ', a, c) c -= b print('OOPS: augmented subtraction: c -= b: b, c, a = ', b, c, a) Normal addition and subtraction work in the expected manner, but there are problems with the augmented addition and subtraction. Here is the output: >>> CleverList does vector arith: a, b, a+b, a-b = [0, 1] [3, 4] [3, 5] [-3, -3] clone test: e = a[:]: a, e = [0, 1] [0, 1] OOPS: augmented addition: c += a: a, c = [0, 1] [0, 1, 0, 1] Traceback (most recent call last): File "/home/bob/Documents/Python/listTest.py", line 35, in <module> c -= b TypeError: unsupported operand type(s) for -=: 'list' and 'CleverList' >>> Is there a neat and simple way to get augmented operators working in this example?

    Read the article

  • How much is too much memory allocation in NDK?

    - by Maximus
    The NDK download page notes that, "Typical good candidates for the NDK are self-contained, CPU-intensive operations that don't allocate much memory, such as signal processing, physics simulation, and so on." I came from a C background and was excited to try to use the NDK to operate most of my OpenGL ES functions and any native functions related to physics, animation of vertices, etc... I'm finding that I'm relying quite a bit on Native code and wondering if I may be making some mistakes. I've had no trouble with testing at this point, but I'm curious if I may run into problems in the future. For example, I have game struct defined (somewhat like is seen in the San-Angeles example). I'm loading vertex information for objects dynamically (just what is needed for an active game area) so there's quite a bit of memory allocation happening for vertices, normals, texture coordinates, indices and texture graphic data... just to name the essentials. I'm quite careful about freeing what is allocated between game areas. Would I be safer setting some caps on array sizes or should I charge bravely forward as I'm going now?

    Read the article

  • OCaml delimiters and scopes

    - by Jack
    Hello! I'm learning OCaml and although I have years of experience with imperative programming languages (C, C++, Java) I'm getting some problems with delimiters between declarations or expressions in OCaml syntax. Basically I understood that I have to use ; to concatenate expressions and the value returned by the sequence will be the one of last expression used, so for example if I have exp1; exp2; exp3 it will be considered as an expression that returns the value of exp3. Starting from this I could use let t = something in exp1; exp2; exp3 and it should be ok, right? When am I supposed to use the double semicol ;;? What does it exactly mean? Are there other delimiters that I must use to avoid syntax errors? I'll give you an example: let rec satisfy dtmc state pformula = match (state, pformula) with (state, `Next sformula) -> let s = satisfy_each dtmc sformula and adder a state = let p = 0.; for i = 0 to dtmc.matrix.rows do p <- p +. get dtmc.matrix i state.index done; a +. p in List.fold_left adder 0. s | _ -> [] It gives me syntax error on | but I don't get why.. what am I missing? This is a problem that occurs often and I have to try many different solutions until it suddently works :/ A side question: declaring with let instead that let .. in will define a var binding that lasts whenever after it has been defined? What I basically ask is: what are the delimiters I have to use and when I have to use them. In addition are there differences I should consider while using the interpreter ocaml instead that the compiler ocamlc? Thanks in advance!

    Read the article

  • OpenGL Mipmapping: how does OpenGL decide on map level?

    - by Droozle
    Hi, I am having trouble implementing mipmapping in OpenGL. I am using OpenFrameworks and have modified the ofTexture class to support the creation and rendering of mipmaps. The following code is the original texture creation code from the class (slightly modified for clarity): glEnable(texData.textureTarget); glBindTexture(texData.textureTarget, (GLuint)texData.textureID); glTexSubImage2D(texData.textureTarget, 0, 0, 0, w, h, texData.glType, texData.pixelType, data); glTexParameteri(texData.textureTarget, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(texData.textureTarget, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glDisable(texData.textureTarget); This is my version with mipmap support: glEnable(texData.textureTarget); glBindTexture(texData.textureTarget, (GLuint)texData.textureID); gluBuild2DMipmaps(texData.textureTarget, texData.glTypeInternal, w, h, texData.glType, texData.pixelType, data); glTexParameteri(texData.textureTarget, GL_TEXTURE_MAG_FILTER, GL_LINEAR_MIPMAP_LINEAR); glTexParameteri(texData.textureTarget, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR); glDisable(texData.textureTarget); The code does not generate errors (gluBuild2DMipmaps returns '0') and the textures are rendered without problems. However, I do not see any difference. The scene I render consists of "flat, square tiles" at z=0. It's basically a 2D scene. I zoom in and out by using "glScale()" before drawing the tiles. When I zoom out, the pixels of the tile textures start to "dance", indicating (as far as I can tell) unfiltered texture look-up. See: http://www.youtube.com/watch?v=b_As2Np3m8A at 25s. My question is: since I do not move the camera position, but only use scaling of the whole scene, does this mean OpenGL can not decide on the appropriate mipmap level and uses the full texture size (level 0)? Paul

    Read the article

  • SWIG: From Plain C++ to working Wrapper

    - by duckworthd
    Hi everyone. I've been trying to create a SWIG wrapper for this tiny little C++ class for the better part of 3 hours with no success, so I was hoping one of you out there could lend me a small hand. I have the following class: #include <stdio.h> class Example { public: Example(); ~Example(); int test(); }; #include "example.h" Along with the implementation: Example::Example() { printf("Example constructor called\n"); } Example::~Example() { printf("Example destructor called\n"); } int Example::test() { printf("Holy shit, I work!\n"); return 42; } I've read through the introduction page ( www.swig.org/Doc1.3/Java.html ) a few times without gaining a whole lot of insight into the situation. My steps were Create an example.i file Compile original alongside example_wrap.cxx (no linking) link resulting object files together Create a little java test file (see below) javac all .java files there and run Well steps 4 and 5 have created a host of problems for me, starting with the basic ( library 'example' not found due to not being in java's path ) to the weird ( library not found even unless LD_LIBRARY_PATH is set to something, even if it's nothing at all). I've included my little testing code below public class test2 { static { String libpath = System.getProperty("java.library.path"); String currentDir = System.getProperty("user.dir"); System.setProperty("java.library.path", currentDir + ":" + libpath); System.out.println(System.getProperty("java.library.path")); System.loadLibrary("example"); } public static void main(String[] args){ System.out.println("It loads!"); } } Well, if anyone has navigated these murky waters of wrapping, I could not be happier than if you could light the way, particularly if you could provide the example.i and bash commands to go along with it.

    Read the article

  • Javascipt Regular Expression

    - by Ghoul Fool
    Having problems with regular expressions in JavaScript. I've got a number of strings that need delimiting by commas. Unfortunately the sub strings don't have quotes around them which would make life easier. var str1 = "Three Blind Mice 13 Agents of Cheese Super 18" var str2 = "An Old Woman Who Lived in a Shoe 7 Pixies None 12" var str3 = "The Cow Jumped Over The Moon 21 Crazy Cow Tales Wonderful 9" They are in the form of PHRASE1 (Mixed type with spaces") INTEGER1 (1 or two digit) PHRASE2 (Mixed type with spaces") WORD1 (single word mixed type, no spaces) INTEGER2 (1 or two digit) so I should get: result1 = "Three Blind Mice, 13, Agents of Cheese, Super, 18" result2 = "An Old Woman Who Lived in a Shoe, 7, Pixies, None, 12" result3 = "A Cow Jumped Over The Moon, 21, Crazy Cow Tales, Wonderful, 9" I've looked at txt2re.com, but can't quite get what I need and ended up delimiting by hand. But I'm sure it can be done, albeit someone with a bigger brain. There are lots of examples of regEx but I couldn't find any to deal with phrases; so I was wondering if anyone could help me out. Thank you.

    Read the article

  • Grouping Categorized Data In WPF.

    - by VoidDweller
    Here is what I am trying to do. Dynamic Category: Columns can be 0 or more. Must contain 1 or more Type Columns. Will only be displayed if any row contains Type Column data associated with it. Data Rows: Will be added Asynchronously. Will be grouped by a Common Category column. Will add a Dynamic Category if it does not yet exist. Will add a Type Column if it does not yet exist within its appropriate Dynamic Category. Platform Info: WPF .Net 3.5 sp1 C# MVVM I have a few partially functional prototypes, but each has it's own major set of problems. Can any of you give me some guidance on this? Envision this nicely styled. :-) -------------------------------------------------------------------------- |[ Common Category ]|[ Dynamic Category 0 ]|[ Dynamic Category N ]| -------------------------------------------------------------------------- |[Header 1]|[Header 2]|[ Type 0 ]|[ Type N ]|[ Type 0 ]|[ Type N ]| -------------------------------------------------------------------------- |[Data 2 Group] | -------------------------------------------------------------------------- | Data A | Data 2 || Null | Data 1 || Data 0 | Data 1 || | Data B | Data 2 || Data 0 | Null || Data 0 | Data 1 || -------------------------------------------------------------------------- |[Data 1 Group] | -------------------------------------------------------------------------- | Data C | Data 1 || Null | Data 1 || Data 0 | Data 1 || | Data D | Data 1 || Null | Null || Data 0 | Null || -------------------------------------------------------------------------- Edit: Sorting and Paging is not necessary. I have looked at nested ListViews and DataGrids, dynamically building a Grid. Dynamically building a Grid and leveraging the SharedSizeGroup property seems the most promising strategy, but I am concerned about performance. Would a better approach be to consider this a dynamic report? If so, what should I be looking at? Thanks for your help.

    Read the article

  • Updating database row from model

    - by Jamie Dixon
    Hey everyone, I'm haing a few problems updating a row in my database using Linq2Sql. Inside of my model I have two methods for updating and saving from my controller, which in turn receives an updated model from my view. My model methods like like: public void Update(Activity activity) { _db.Activities.InsertOnSubmit(activity); } public void Save() { _db.SubmitChanges(); } and the code in my Controller likes like: [HttpPost] public ActionResult Edit(Activity activity) { if (ModelState.IsValid) { UpdateModel<Activity>(activity); _activitiesModel.Update(activity); _activitiesModel.Save(); } return View(activity); } The problem I'm having is that this code inserts a new entry into the database, even though the model item i'm inserting-on-submit contains a primary key field. I've also tried re-attaching the model object back to the data source but this throws an error because the item already exists. Any pointers in the right direction will be greatly appreciated. UPDATE: I'm using dependancy injection to instantiate my datacontext object as follows: IMyDataContext _db; public ActivitiesModel(IMyDataContext db) { _db = db; }

    Read the article

  • How to handle build rule with unknown targets in OMake when target list generator is built

    - by Michael E
    I have a project which uses OMake for its build system, and I am trying to handle a rather tough corner case. I have some definition files and a tool which can take these definition files and create GraphViz files. There are two problems, though: Each definition file can produce multiple graphs, and the list of graphs it can produce is encoded in the file. My dump tool does have a -list option which lists all the graphs a definition file will produce. This dump tool is built in the source tree. I want this list available in the OMakefile so I can use other rules to convert the DOT files to SVG, and have a phony target depend on all the SVGs (goal: a single build command which builds SVG descriptions of all my graphs). If I only had the first problem, it would be easy - I would run the tool to build a list, and then use that list to build a target which invokes the dumper to output the GraphViz files. However, I am rather stuck on forcing the dump tool to be built before it is needed. If this were make, I would just run make recursively to build the dump tool. OMake does not allow recursive invocation, however, and the build function is only usable from osh. Any suggestions for a good solution to this problem?

    Read the article

  • Can TFS workspaces be used without being tied to a specific machine?

    - by GWLlosa
    So I've got a situation where we have a project with 10 developers. Each developer, when they come in for the day, is randomly issued a machine to use for development that day. The machine names are different, say DEV01 - DEV10. At the time that they are issued to the developers, the machines are identical, and no changes the developers make during the day are persisted on the machines (source code changes are stored in TFS, not locally). These are of course actually virtual machines, but that's not really relevant to the point at hand. The problem is that each morning, the developers run into 3 issues: 1) The machine that they are assigned may not be the same machine they were last assigned to. For example, DevMan A might have used DEV04 yesterday, and received DEV06 today. His workspace definitions are now tied to DEV06; he must create a new workspace, or migrate the old workspace to DEV04. 2) The machine that they are assigned may have been in use yesterday, and some of the mappings may conflict. For example, DevMan A might have DEV04 today, and wish to create a workspace mapping the project folder to "C:\MyProj\Solution". However, DevMan B had DEV04 yesterday, and he used the same project folder. TFS now complains. 3) This may be the first time they are on a given machine. They now need to recreate for this machine all of their source-control mappings for the new machine. All of these issues can be resolved in a straightforward fashion on a case-by-case basis, but it does sap some productivity from the morning. We'd much prefer if the TFS workspace definitions could be 'relaxed', such that they did not include the machine name in the definition somehow. Barring that, if anyone is aware of a solution to the above problems that can run automatically, or with limited user intervention, that would also be ideal.

    Read the article

  • c++ templates and inheritance

    - by Armen Ablak
    Hey, I'm experiencing some problems with breaking my code to reusable parts using templates and inheritance. I'd like to achieve that my tree class and avltree class use the same node class and that avltree class inherits some methods from the tree class and adds some specific ones. So I came up with the code below. Compiler throws an error in tree.h as marked below and I don't really know how to overcome this. Any help appreciated! :) node.h: #ifndef NODE_H #define NODE_H #include "tree.h" template <class T> class node { T data; ... node() ... friend class tree<T>; }; #endif tree.h #ifndef DREVO_H #define DREVO_H #include "node.h" template <class T> class tree { public: //signatures tree(); ... void insert(const T&); private: node<T> *root; //missing type specifier - int assumed. Note: C++ does not support default-int }; //implementations #endif avl.h #ifndef AVL_H #define AVL_H #include "tree.h" #include "node.h" template <class T> class avl: public tree<T> { public: //specific int findMin() const; ... protected: void rotateLeft(node<T> *)const; private: node<T> *root; }; #endif avl.cpp (I tried separating headers from implementation, it worked before I started to combine avl code with tree code) #include "drevo" #include "avl.h" #include "vozlisce.h" template class avl<int>; //I know that only avl with int can be used like this, but currently this is doesn't matter :) //implementations ...

    Read the article

  • How do I delete folders in bash after successful copy (Mac OSX)?

    - by cohortq
    Hello! I recently created my first bash script, and I am having problems perfecting it's operation. I am trying to copy certain folders from one local drive, to a network drive. I am having the problem of deleting folders once they are copied over, well and also really verifying that they were copied over). Is there a better way to try to delete folders after rsync is done copying? I was trying to exclude the live tv buffer folder, but really, I can blow it away without consequence if need be. Any help would be great! thanks! #!/bin/bash network="CBS" useracct="tvcapture" thedate=$(date "+%m%d%Y") folderToBeMoved="/users/$useracct/Documents" newfoldername="/Volumes/Media/TV/$network/$thedate" ECHO "Network is $network" ECHO "date is $thedate" ECHO "source is $folderToBeMoved" ECHO "dest is $newfoldername" mkdir $newfoldername rsync -av $folderToBeMoved/"EyeTV Archive"/*.eyetv $newfoldername --exclude="Live TV Buffer.eyetv" # this fails when there is more than one *.eyetv folder if [ -d $newfoldername/*.eyetv ]; then #this deletes the contents of the directories find $folderToBeMoved/"EyeTV Archive"/*.eyetv \( ! -path $folderToBeMoved/"EyeTV Archive"/"Live TV Buffer.eyetv" \) -delete #remove empty directory find $folderToBeMoved/"EyeTV Archive"/*.eyetv -type d -exec rmdir {} \; fi

    Read the article

  • How to optimize shopping carts for minimal prices?

    - by tangens
    I have a list of items I want to buy. The items are offered by different shops and different prices. The shops have individual delivery costs. I'm looking for an optimal shopping strategy (and a java library supporting it) to purchase all of the items with a minimal total price. Example: Item1 is offered at Shop1 for $100, at Shop2 for $111. Item2 is offered at Shop1 for $90, at Shop2 for $85. Delivery cost of Shop1: $10 if total order < $150; $0 otherwise Delivery cost of Shop2: $5 if total order < $50; $0 otherwise If I buy Item1 and Item2 at Shop1 the total cost is $100 + $90 +$0 = $190. If I buy Item1 and Item2 at Shop2 the total cost is $111 + $85 +$0 = $196. If I buy Item1 at Shop1 and Item2 at Shop2 the total cost is $100 + $10 + $85 + $0 = 195. I get the minimal price if I order Item1 at Shop1 and Item2 at Shop2: $195 Question I need some hints which algorithms may help me to solve optimization problems of this kind for number of items about 100 and number of shops about 20. I already looked at apache-math and its optimization package, but I have no idea what algorithm to look for.

    Read the article

  • Deployment a web-site on IIS from another program

    - by slo2ols
    Hi, I developed a web-site on ASP.NET 3.5 SP1 platform. And additional I have 2 win services. My task is to build install package. I decided that Visual Studio install projects are not met my requirements. I design my own installer for this project, because I need to resolve many question and problem in install process. My problem: I need to deploy web-site into IIS, but I don't know how to do it easy. I found Microsoft tool as Web Deployment Tool, but I didn't find any documentation. And must I include this tool into my installer for deployment at destination customer? Another side I found SDC Tasks Library and it looks like a solution for me. But I saw many topics where people had problems and because the project was dead anybody couldn't help them. I know it is a long story... My question: how can I deploy the web-site from another program (I know that IIS versions have some differences and it is another headache), set a virtual directory, application pool (very important), a type of authentification and so forth ??? Thanks.

    Read the article

  • SQL Server 2008 - Full Text Query

    - by user208662
    Hello, I have two tables in a SQL Server 2008 database in my company. The first table represents the products that my company sells. The second table contains the product manufacturer’s details. These tables are defined as follows: Product ------- ID Name ManufacturerID Description Manufacturer ------------ ID Name As you can imagine, I want to make this as easy as possible for our customers to query this data. However, I’m having problems writing a forgiving, yet powerful search query. For instance, I’m anticipating people to search based on phonetical spellings. Because of this, the data may not match the exact data in my database. In addition, I think some individuals will search by manufacturer’s name first, but I want the matching product names to appear first. Based on these requirements, I’m currently working on the following query: select p.Name as 'ProductName', m.Name as 'Manufacturer', r.Rank as 'Rank' from Product p inner join Manufacturer m on p.ManufacturerID=m.ID inner join CONTAINSTABLE(Product, Name, @searchQuery) as r Oddly, this query is throwing an error. However, I have no idea why. Squiggles appear to the right of the last parenthesis in management studio. The tool tip says "An expression of non-boolean type specified in a context where a condition is expected". I understand what this statement means. However, I guess I do not know how COntainsTable works. What am I doing wrong? Thank you

    Read the article

  • Hibernate NamingStrategy implementation that maintains state between calls

    - by Robert Petermeier
    Hi, I'm working on a project where we use Hibernate and JBoss 5.1. We need our entity classes to be mapped to Oracle tables that follow a certain naming convention. I'd like to avoid having to specify each table and column name in annotations. Therefore, I'm currently considering implementing a custom implementation of org.hibernate.cfg.NamingStrategy. The SQL naming conventions require the name of columns to have a suffix that is equivalent to a prefix of the table name. If there is a table "T100_RESOURCE", the ID column would have to be named "RES_ID_T100". In order to implement this in a NamingStrategy, the implementation would have to maintain state, i.e. the current class name it is creating the mappings for. It would rely on Hibernate to always call classToTableName() before propertyToColumnName() and to determine all column names by calling propertyToColumnName() before the next call to classToTableName() Is it safe to do that or are there situations where Hibernate will mix things up? I am not thinking of problems through multiple threads here (which can be solved by keeping the last class name in a ThreadLocal) but also of Hibernate deliberately calling this out of order in certain circumstances. For example Hibernate asking for mappings of three properties of class A, then one of class B, then again more attributes of class A.

    Read the article

  • Appropriate use of die()?

    - by letseatfood
    I create pages in my current PHP project by using the following template: <?php include 'bootstrap.php'; head(); ?> <!-- Page content here --> <?php foot(); ?> Is the following example an appropriate use of die()? Also, what sort of problems might this cause for me, if any? <?php include 'bootstrap.php'; head(); try { //Simulate throwing an exception from some class throw new Exception('Something went wrong!'); } catch(Exception $e) { ?> <p>Please fix the following errors:</p> <p><?php echo $e->getMessage(); ?></p> <?php foot(); die(); } //If no exception is thrown above, continue script doSomething(); doSomeOtherThing(); foot(); ?> ?> <?php foot(); ?> Basically, I have a script with multiple tasks on it and I am trying to set up a graceful way to notify the user of input errors while preventing the remaining portion of the script from executing. Thanks!

    Read the article

  • Multithreading using pthread in C++ with shared variables

    - by Saviour Self
    I'm new to threading (and C/C++ for that matter), and I'm attempting to use multiple threads to access shared variables. In the main, I've created a variable char inputarray[100]; Thread 1: This thread will be reading data from stdin in 2 byte bursts, and appending them to the inputarray. (input by feeding a file in) Thread 2: This thread will be reading data 1 byte at a time, performing a calculation, and putting its data into an output array. Thread 3: This thread will be outputting data from the output array in 2 byte bursts. (stdout) I've attempted the input part and got it working by passing a struct, but would like to do it without using a struct, but it has been giving me problems. If I can get input down, I'm sure I'll be able to use a similar strategy to complete output. Any help would be greatly appreciated. Below is a rough template for the input thread. #include <stdio.h> #include <pthread.h> using namespace std; void* input(void* arg) { char reading[3]; fread(reading,1,2,stdin); //append to char inputarray[]..??? } int main() { char inputarray[100]; pthread_t t1; pthread_create(&t1, NULL, &input, &inputarray); void *result; pthread_join(t1,&result); return 0; }

    Read the article

  • What are the best tricks for learning how to -think- in Objective-C?

    - by Braintapper
    Before I get flamed out for not checking previous questions, I have read most of the tutorials, and have Hillegass' book, as well as O'Reilly's book on it. I'm not asking for tips on Cocoa or what IDE to use. Where my issue lies - my 'mental muscle memory' is making it hard for me to read Objective-C code. I have no problems at all reading Java and C code and understanding what's going on. Maybe I'm getting to old to learn a new syntax, but it's a struggle shifting mental gears and looking at Objective-C code and just "getting it" (I thought it might be an isolated case, but I have other friends who are seasoned devs who have said the same thing). Are there any tricks that any non-Objective-C programmers who now know Objective-C used to help process the syntactical differences when learning it? For some reason, I get dyslexic when reading Objective-C code. Maybe I'm not meant to be able to learn it (and that's ok too). I was hoping/wondering if there might be others who have had the same experience.

    Read the article

  • passing data from an activity to an listactivity or listview

    - by wicked14
    need help on passing data from an activity to an listactivity or listview for an android app. im having problems on passing data to a listview. what the app do is from addact class the user can input things to do and in the viewact class this will display the activies add by the user in listview public class addact extends Activity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.newact); Button btn1 = (Button)findViewById(R.id.btnsave); final EditText et1 = (EditText)findViewById(R.id.etactivity); btn1.setOnClickListener(new OnClickListener() { @Override public void onClick(View arg0) { Intent it = new Intent(addact.this, viewact.class); it.putExtra("thekey", et1.getText().toString()); startActivity(it); } }); } } public class viewact extends ListActivity { String addToDo =getIntent().getExtras().getString("thekey"); String[] toDoAct = new String[] {addToDo }; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.viewact); setListAdapter(new ArrayAdapter<String>(this, R.layout.viewact,toDoAct)); ListView listView = getListView(); listView.setTextFilterEnabled(true); listView.setOnItemClickListener(new OnItemClickListener() { public void onItemClick(AdapterView<?> parent, View view, int position, long id) { for (int i=0; i < 2; i++) { Toast.makeText(getApplicationContext(), ((TextView) view).getText(), Toast.LENGTH_LONG).show(); } } }); } }

    Read the article

  • Why I can't get all UDP packets?

    - by Jack
    My program use UdpClient to try to receive 27 responses from 27 hosts. The size of the response is 10KB. My broadband incoming bandwidth is 150KB/s. The 27 responses are sent from the hosts almost at the same time and for every 10 secs. However, I can only receive 8 - 17 responses each time. The number of responses that I can receive is quite dynamic but within the range. Can anyone tell me why? why can't I receive all? I understand UDP is not reliable. but I tried receiving 5 - 10 responses at the same time, it worked. I guess the network links are not so bad. The code is very simple. ON the 27 hosts, I just use UdpClient to send 10KB to my machine. On my machine, I have one UdpClient receive datagrams. Each time I get a data, I create a thread to handle it (basically handling it means just print out "I received 10KB", but it runs in a thread). listener = new UDPListener(Port); listener.Start(); while (true) { try { UDPContext context = listener.Accept(); ThreadPool.QueueUserWorkItem(new WaitCallback(HandleMessage), context); } catch (Exception) { } } If I reduce the size of the response down to 3KB, the case gets much better that roughly 25 responses can be received. Any more idea? UDP buffer problems???

    Read the article

< Previous Page | 518 519 520 521 522 523 524 525 526 527 528 529  | Next Page >