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  • Linking two pages using JSP

    - by jamesatha
    So, I am trying to use JSP to create a set of webpages. I want to link two pages so that if the user clicks a button in one page, it will trigger an event in the other page. Is there an efficient way to do this? I was taking a look at creating cookies and/or sessions. Any suggestions on these two methods? Thanks

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  • difference in using virtual and not using virtual

    - by numerical25
    In C++, whether you choose to use virtual or not, you can still override the base class function. The following compiles just fine... class Enemy { public: void SelectAnimation(); void RunAI(); void Interact() { cout<<"Hi I am a regular Enemy"; } private: int m_iHitPoints; }; class Boss : public Enemy { public: void Interact() { cout<<"Hi I am a evil Boss"; } }; So my question is what is the difference in using or not using the virtual function. And what is the disadvantage.

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  • How would I create this background effect?

    - by William
    What would you call the effect applied to the backgrounds in the Giygas fight of Earthbound, and the battle backgrounds in Mother 3? This is what I'm talking about. http://www.youtube.com/watch?v=tcaErqaoWek http://www.youtube.com/watch?v=ubVnmeTRqhg Now anyone know how I could go about this without using animated images, or using openGL?

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  • In Flash Actionscript 3.0 how do I create smooth keyboard controls for player movement?

    - by Reid
    I am a beginner in Flash Actionscript 3.0 programming. I am trying to create smooth keyboard controls for player movement in a game. I'm currently using addEventListener(KeyboardEvent.KEY_DOWN) listening for a keyboard key press and then within the handler function moving a graphic by adding a number to its .x or .y property. This creates a slow, sluggish jerk at the beginning. I know there's a smoother, more responsive way to do this but have no idea where to begin. Any help would be appreciated!

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  • Why are mainframes still around?

    - by ThaDon
    It's a question you've probably asked or been asked several times. What's so great about Mainframes? The answer you've probably been given is "they are fast" "normal computers can't process as many 'transactions' per second as they do". Jeese, I mean it's not like Google is running a bunch of Mainframes and look how many transactions/sec they do! The question here really is "why?". When I ask this question to the mainframe devs I know, they can't answer, they simply restate "It's fast". With the advent of Cloud Computing, I can't imagine mainframes being able to compete both cost-wise and mindshare-wise (aren't all the Cobol devs going to retire at some point, or will offshore just pickup the slack?). And yet, I know a few companies that still pump out net-new Cobol/Mainframe apps, even for things we could do easily in say .NET and Java. Anyone have a real good answer as to why "The Mainframe is faster", or can point me to some good articles relating to the topic?

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  • Javascript: How to filter object array based on attributes?

    - by JGreig
    I have the following JavaScript JSON array of real estate home objects: var json = { 'homes' : [ { "home_id":"1", "price":"925", "sqft":"1100", "num_of_beds":"2", "num_of_baths":"2.0", }, { "home_id":"2", "price":"1425", "sqft":"1900", "num_of_beds":"4", "num_of_baths":"2.5", }, // ... (more homes) ... ]} var xmlhttp = eval('(' + json + ')'); homes = xmlhttp.homes; What I would like to do is be able to perform a filter on the object to return a subset of "home" objects. For example, I want to be able to filter based on: price, sqft, num_of_beds, and num_of_baths. Question: How can I perform something in javascript like the pseudo-code below: var newArray = homes.filter( price <= 1000 & sqft >= 500 & num_of_beds >=2 & num_of_baths >= 2.5); Note, the syntax does not have to be exactly like above. This is just an example.

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  • Which work process in my company should I Improve first?

    - by shoren
    I've just started to work in a new place, and I see several things they do that I find really terrible, and I want to know if they are indeed so wrong, or I am just too strict. Please let me know if my criticism is in place, and your opinion on which problem is the worst and should be fixed first. The developement is all in Java. 1) Not using svnignore. This means svn stat can't be used, and developers forget to add files and break the build. 2) Generated files go to same folders as committed files. Can't use simple maven clean, have to find them one by one. Maven clean doesn't remove all of them. 3) Not fixing IDE analyze warnings. Analyze code returns about 5,000 warning, of many different kinds. 4) Not following conventions: spring beans names sometimes start with uppercase and sometimes not, ant properties sometimes with underline and sometimes with dots delimiter, etc. 5) Incremental build takes 6 minutes, even when nothing is changed. 6) Developers only use remote debug, and don't know how to run the Tomcat server internally from the IDE. 7) Developers always restart the server after every compilation, instead of dynamically reloading the class and saving the server's state. It takes them at least 10 minutes to start checking any change in the code. 8) Developers only compile from command line. When there are compilation errors, they manually open the file and go the the problematic line. 9) A complete mess in project dependencies. Over 200 open sources are depended on, and no one knows what is indeed needed and why. They do know that not all dependencies are necessary. 10) Mixing Maven and Ant in a way that disables the benefits of both. In one case, even dependency checks are not done by Maven. 11) Not using generics properly. 12) Developers don't use Subversion integration with IDE (Eclipse, Intellij Idea). What do you think? Where should I start? Is any of the things I mentioned not really a problem?

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  • What is the best 3-D technology for the "Online Room Planner" site?

    - by Omega
    The main user-case is: Create the 2D floor plan See the 3D view of the room in colors and in dynamic lighting (switching on and off the lamps) Select the furniture from the large library of predefined samples. Change the color and texture of the furniture samples. Create the photos of the 3D room view from different points. Also user can move and turn the camera in the room and discover the view.

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  • Patterns for avoiding jQuery silent fails

    - by Matias
    Is there any good practice to avoid your jQuery code silently fail? For example: $('.this #is:my(complexSelector)').doSomething(); I know that every time this line get executed, the selector is intended to match at least one element, or certain amount of elements. Is there any standard or good way to validate that? I thought about something like this: var $matchedElements = $('.this #is:my(complexSelector)'); if ($matchedElements.length < 0) throw 'No matched elements'; $matchedElements.doSomething(); Also I think unit testing would be a valid option instead of messing the code. My question may be silly, but I wonder whether there is a better option than the things that I'm currently doing or not. Also, maybe I'm in the wrong way checking if any element match my selector. However, as the page continues growing, the selectors could stop matching some elements and pieces of functionality could stop working inadvertently.

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  • Normalising book titles - Python

    - by RadiantHex
    Hi folks, I have a list of books titles: "The Hobbit: 70th Anniversary Edition" "The Hobbit" "The Hobbit (Illustrated/Collector Edition)[There and Back Again]" "The Hobbit: or, There and Back Again" "The Hobbit: Gift Pack" and so on... I thought that if I normalised the titles somehow, it would be easier to implement an automated way to know what book each edition is referring to. normalised = ''.join([char for char in title if char in (string.ascii_letters + string.digits)]) or normalised = '' for char in title: if char in ':/()|': break normalised += char return normalised But obviously they are not working as intended, as titles can contain special characters and editions can basically have very different title layouts. Help would be very much appreciated! Thanks :)

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  • Field contains foreign IDs for different tables

    - by Rich
    I am developing a php/mysql driven facebook game. I am stuck on an element the table design. When a user completes a task I want to trigger any number of events. I was thinking of something like so: tbl_events *event_id - serogate primary ID *task_id - foreign ID of the task just completed *event_type - what type of event e.g is it a facebook stream publish or a message to the user or does it unlock a new element of the game? *event_param - this is where it gets tricky... the event parameter is a problem for two reasons, 1) it will contain different foreign ids... dependent on the event_type and thus it will not be possible to join to x table. Meaning I would have to call two queries. 2) Most events require a single id or text, however some events require multiple parameters - like the facebook stream publish.

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  • stick element to top of page until next element of that type appears

    - by aharon
    I'm having a hard time giving a good description of this, but bear with me: If I have a page structed like this <h2>Chapter 1</h2> <p>Lots of text that has mutiple screen worths of content</p> <h2>Chapter 2</h2> <p>Lots of text...</p> I'd like to have "Chapter 1" absolutely positioned or whatever at the top of the page until the user scrolls down to where "Chapter 2" starts, at which point now "Chapter 2" is displayed at the top of the page. We can add wrapper classes and divs if needed. Solutions that use JQuery would be great.

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  • The Wheel Invention - Beneficial For Learning?

    - by Sarfraz
    Hello, Chris Coyier of css-tricks.com has written a good article titled Regarding Wheel Invention. In a paragraph he says: On the “reinventing” side, you benefit from complete control and learning from the process. And on the very next line he says: On the other side, you benefit from speed, reliability, and familiarity. Also often at odds are time spent and cost. He is right in both statements I think. I really like his first statement. I do actually sometimes re-invent the wheel to learn more and gain complete control over what I am inventing. I wonder why people are so much against that or rather biased. Isn't there the benefit of learning and getting complete control or probably some other benefits too. I would love to see what you have to say about this.

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  • Fetching only the first record in the table (via the view) without changing controller?

    - by bgadoci
    I am trying to only fetch the first record in my table for display. I am creating a site where a user can upload multiple images and attach to a post but I only want to display the first image view for each post. For further clarification posts belong_to projects. So when you are on the projects show page you see multiple posts. In this view I only want to display the first image for each post. Is there a way to do this in the view without affecting the controller (as later I want to allow users to browse all photos through the addition of a lightbox). Here is my /views/posts/_post.html.erb code: <% div_for post do %> <% post.photos.each do | photo | %> <%= image_tag(photo.data.url(:large), :alt => '') %> <%= photo.description %> <% end unless post.photos.first.new_record? rescue nil %> <%= link_to h(post.link_title), post.link %> <%= h(post.description) %> <%= link_to 'Manage this post', edit_post_path(post) %> <% end %> UPDATE: I am using a photos model to attach multiple photos to each post and using paperclip here.

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  • Ordering .each results in the view...

    - by bgadoci
    I am wondering if it is possible to dictate the order (i.e. :order = 'created_at DESC') within the view. I realize that logic in the view is not ideal but I seem to be having some problems locating where to affect this output. For instance, here is my code: <% @user.questions.each do |question| %> <%= link_to_unless_current h (question.title), question %> Created about <%= time_ago_in_words h(question.created_at) %> ago Updated about <%= time_ago_in_words h(question.updated_at) %> ago <%= link_to 'Edit', edit_question_path(question) %> | <%= link_to 'Destroy', question, :confirm => 'Are you sure?', :method => :delete %> <% end %> In my QuestionsController I have the following index action but it is not affecting the output from the code above. class QuestionsController < ApplicationController def index @questions = Question.all(:order => 'created_at DESC', :limit => 20) respond_to do |format| format.html # index.html.erb format.xml { render :xml => @questions } end end end

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  • Displaying message if no photo present...

    - by bgadoci
    I am using the code: <%= image_tag site.photo.url(:small) if site.photo.file? %> to tell my app to display nothing if there is no photo associated with a particular post (site in this case). Is there a way to render a message along w/ this. For instance "no image with the post". I tried simply doing <%= if site.photo.file? %> <p> no image with this site </p> <% end %> But that doesn't seem to work. New to ruby and rails if you can't tell.

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  • is depth buffers mandatory

    - by numerical25
    I am just trying to better understand the directX pipeline. Just curious if depth buffers are mandatory in order to get things work. Or is it just a buffer you need if you want objects to appear behind one another.

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  • Representing a Gameworld that is Irregularly shaped

    - by Aaron M
    I am working on a project where the game world is irregularly shaped (Think of the shape of a lake). this shape has a grid with coordinates placed over it. The game world is only on the inside of the shape. (Once again, think Lake) How can I efficiently represent the game world? I know that many worlds are basically square, and work well in a 2 or 3 dimension array. I feel like if I use an array that is square, then I am basically wasting space, and increasing the amount of time that I need to iterate through the array. However, I am not sure how a jagged array would work here either. Example shape of gameworld X XX XX X XX XXX XXX XXXXXXX XXXXXXXX XXXXX XX XX X X Edit: The game world will most likely need each valid location stepped through. So I would a method that makes it easy to do so.

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  • node.js storing gamestate, how?

    - by expressnoob
    I'm writing a game in javascript, and to prevent cheating, i'm having the game be played on the server (it's a board game like a more complicated checkers). Since the game is fairly complex, I need to store the gamestate in order to validate client actions. Is it possible to store the gamestate in memory? Is that smart? Should I do that? If so, how? I don't know how that would work. I can also store in redis. And that sort of thing is pretty familiar to me and requires no explanation. But if I do store in redis, the problem is that on every single move, the game would need to get the data from redis and interpret and parse that data in order to recreate the gamestate from scratch. But since moves happen very frequently this seems very stupid to me. What should I do?

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