Search Results

Search found 12093 results on 484 pages for 'partial classes'.

Page 54/484 | < Previous Page | 50 51 52 53 54 55 56 57 58 59 60 61  | Next Page >

  • ASP.NET MVC - Combine Json result with ViewResult

    - by elado
    Can I return a Json result that contains also a rendered view? I need it to return the new ID of a submitted form along with its HTML and some other properties. Also that can be helpful when I need to return two (or more) view results from one action inside a Json object. Thanks!

    Read the article

  • Java: JPA classes, refactoring from Date to DateTime

    - by bguiz
    With a table created using this SQL Create Table X ( ID varchar(4) Not Null, XDATE date ); and an entity class defined like so @Entity @Table(name = "X") public class X implements Serializable { @Id @Basic(optional = false) @Column(name = "ID", nullable = false, length = 4) private String id; @Column(name = "XDATE") @Temporal(TemporalType.DATE) private Date xDate; //java.util.Date ... } With the above, I can use JPA to achieve object relational mapping. However, the xDate attribute can only store dates, e.g. dd/MM/yyyy. How do I refactor the above to store a full date object using just one field, i.e. dd/MM/yyyy HH24:mm?

    Read the article

  • Android Proxy Cursor

    - by Alxandr
    I have a database with which I wish to expose data with a ContentProvider. However, it is important that all the colums are not exposed, and also they should be renamed. Is there any good way of doing this? I was thinking maybe some kind of proxy-cursor which takes a cursor and translates its columns to the desired ones, and calls to close and the like would just be replayed to the original cursor. Does something like this exist, or would it be hard to make?

    Read the article

  • Why isn't the "this." command needed in this constructor? (java)

    - by David
    I'm reading a book about java. It just got to explaining how you create a class called "deck" which contains an array of cards as its instance variable(s). Here is the code snippit: class Deck { Card[] cards; public Deck (int n) { cards = new Card[n]; } } why isn't the this. command used? for example why isn't the code this: class Deck { Card[[] cards; public Deck (int n) { this.cards = new Card[n]; } }

    Read the article

  • How to import your own non-packaged Java classes in Jython

    - by thepandaatemyface
    I know in Jython you can do import java.util.Random as Random Random().nextInt() But if I have a class I wrote myself, how can I import it into Jython without putting the class itself in a package? If I have a testclass Test: public class Test { public void foo() { System.out.println("bar"); } } that's not inside a package. Can I even import that into jython by using something along the lines offrom Test import Test?

    Read the article

  • CakePHP: Interaction between different files/classes

    - by Alexx Hardt
    Hey, I'm cloning a commercial student management system. Students use the frontend to apply for lectures, uni staff can modify events (time, room, etc). The core of the app will be the algortihm which distributes the seats to students. I already asked about it here: How to implement a seat distribution algorithm for uni lectures Now, I found a class for that algorithm here: http://www.phpclasses.org/browse/file/10779.html I put the 'class GA' into app/vendors. I need to write a 'class Solution', which represents one object (a child, and later a parent for the evolutionary process). I'll also have to write functions mutate(), crossover() and fitness(). fitness calculates a score of a solution, based on if there are overbooked courses etc; crossover() is the crazy monkey sex function which produces a child from two parents, and mutate() modifies a child after crossover. Now, the fitness()-function needs to access a few related models, and their find()-functions. It evaluates a solution's fitness by checking e.g. if there are overbooked courses, or unfulfilled wishes, and penalizes that. Where would I put the ga.php, solution.php and the three functions? ga.php has to access the functions, but the functions have to access the models. I also don't want to call any App::import()'s from within the fitness()-function, because it gets called many thousand times when the algorithm runs. Hope someone can help me. Thanks in advance =)

    Read the article

  • Partitioning data set in r based on multiple classes of observations

    - by Danny
    I'm trying to partition a data set that I have in R, 2/3 for training and 1/3 for testing. I have one classification variable, and seven numerical variables. Each observation is classified as either A, B, C, or D. For simplicity's sake, let's say that the classification variable, cl, is A for the first 100 observations, B for observations 101 to 200, C till 300, and D till 400. I'm trying to get a partition that has 2/3 of the observations for each of A, B, C, and D (as opposed to simply getting 2/3 of the observations for the entire data set since it will likely not have equal amounts of each classification). When I try to sample from a subset of the data, such as sample(subset(data, cl=='A')), the columns are reordered instead of the rows. To summarize, my goal is to have 67 random observations from each of A, B, C, and D as my training data, and store the remaining 33 observations for each of A, B, C, and D as testing data. I have found a very similar question to mine, but it did not factor in multiple variables. I feel silly asking this question because it seems so simple, but I'm stumped. Also, this is my first question on this site, so I apologize in advance for any faux pas on my part.

    Read the article

  • Dynamic Operator Overloading on dict classes in Python

    - by Ishpeck
    I have a class that dynamically overloads basic arithmetic operators like so... import operator class IshyNum: def __init__(self, n): self.num=n self.buildArith() def arithmetic(self, other, o): return o(self.num, other) def buildArith(self): map(lambda o: setattr(self, "__%s__"%o,lambda f: self.arithmetic(f, getattr(operator, o))), ["add", "sub", "mul", "div"]) if __name__=="__main__": number=IshyNum(5) print number+5 print number/2 print number*3 print number-3 But if I change the class to inherit from the dictionary (class IshyNum(dict):) it doesn't work. I need to explicitly def __add__(self, other) or whatever in order for this to work. Why?

    Read the article

  • How to override inner class methods if the inner class is defined as a property of the top class

    - by Maddy
    I have a code snippet like this class A(object): class b: def print_hello(self): print "Hello world" b = property(b) And I want to override the inner class b (please dont worry about the lowercase name) behaviour. Say, I want to add a new method or I want to change an existing method, like: class C(A): class b(A.b): def print_hello(self): print "Inner Class: Hello world" b = property(b) Now if I create C's object as c = C(), and call c.b I get TypeError: 'property' object is not callable error. How would I get pass this and call print_hello of the extended inner class? Disclaimer: I dont want to change the code for A class.

    Read the article

  • Implementing implicitly shared classes outside of Qt

    - by Timothy Baldridge
    I'm familiar with the way Qt uses D-pointers for managing data. How do I do this in my code? I tried this method: 1) move all data into a struct 2) add a QAtomicInt to the struct 3) implement a = operator and change my constructor/deconstructor to check-up on the reference count. The issue is, when I go to do a shallow copy of the object, I get an error about QObject declaring = as private. How then do I accomplish this? Here's an example of my copy operator: HttpRequest & HttpRequest::operator=(const HttpRequest &other) { other.d->ref.ref(); if (!d->ref.deref()) delete d; d = other.d; return *this; } Am I going about this the wrong way?

    Read the article

  • PHP Classes: Call method in instance of a class by instance's name

    - by Ursus Russus
    Hi, i have a class of this kind Class Car { private $color; public function __construct($color){ $this->color=$color; } public function get_color(){ return $this->$color; } } Then i create some instances of it: $blue_car = new car('blue'); $green_car = new car('green'); etc. Now i need to call method get_color() on the fly, according to instance's name $instance_name='green_car'; Is there any way to do it?

    Read the article

  • Passing arguments to anonymous inner classes

    - by synic
    I'm trying to make an API library for our web services, and I'm wondering if it's possible to do something like this: abstract class UserRequest(val userId: Int) { def success(message: String) def error(error: ApiError) } api.invokeRequest(new UserRequest(121) { override def success(message: String) = { // handle success } override def error(error: ApiError) = { // handle the error } } I'm talking about passing parameters to the anonymous inner class, and also overriding the two methods. I'm extremely new to Scala, and I realize my syntax might be completely wrong. I'm just trying to come up with a good design for this library before I start coding it. I'm willing to take suggestions for this, if I'm doing it the completely wrong way, or if there's a better way. The idea is that the API will take some sort of request object, use it to make a request in a thread via http, and when the response has been made, somehow signal back to the caller if the request was a success or an error. The request/error functions have to be executed on the main thread.

    Read the article

  • Pass in a value into Python Class through command line

    - by chrissygormley
    Hello, I have got some code to pass in a variable into a script from the command line. The script is: import sys, os def function(var): print var class function_call(object): def __init__(self, sysArgs): try: self.function = None self.args = [] self.modulePath = sysArgs[0] self.moduleDir, tail = os.path.split(self.modulePath) self.moduleName, ext = os.path.splitext(tail) __import__(self.moduleName) self.module = sys.modules[self.moduleName] if len(sysArgs) > 1: self.functionName = sysArgs[1] self.function = self.module.__dict__[self.functionName] self.args = sysArgs[2:] except Exception, e: sys.stderr.write("%s %s\n" % ("PythonCall#__init__", e)) def execute(self): try: if self.function: self.function(*self.args) except Exception, e: sys.stderr.write("%s %s\n" % ("PythonCall#execute", e)) if __name__=="__main__": test = test() function_call(sys.argv).execute() This works by entering ./function <function> <arg1 arg2 ....>. The problem is that I want to to select the function I want that is in a class rather than just a function by itself. The code I have tried is the same except that function(var): is in a class. I was hoping for some ideas on how to modify my function_call class to accept this. Thanks for any help.

    Read the article

  • Java "this" and inner class

    - by llm
    Is it possible to get a reference to this from within a Java inner class? i.e. Class outer { void aMethod() { NewClass newClass = new NewClass() { void bMethod() { // How to I get access to "this" (pointing to outer) from here? } }; } }

    Read the article

  • Testing for the existence of a field in a class

    - by Brett
    Hi, i have a quick question. I have a 2D array that stores an instance of a class. The elements of the array are assigned a particular class based on a text file that is read earlier in the program. Since i do not know without looking in the file what class is stored at a particular element i could refer to a field that doesn't exist at that index (referring to appearance when an instance of temp is stored in that index). i have come up with a method of testing this, but it is long winded and requires a second matrix. Is there a function to test for the existence of a field in a class? class temp(): name = "default" class temp1(): appearance = "@"

    Read the article

  • Should I call class destructor in this code?

    - by peterg
    I am using this sample to decode/encode some data I am retrieving/sending from/to a web server, and I want to use it like this: BOOL HandleMessage(UINT uMsg,WPARAM wParam,LPARAM lParam,LRESULT* r) { if(uMsg == WM_DESTROY) { PostQuitMessage(0); return TRUE; } else if(uMsg == WM_CREATE) { // Start timer StartTimer(); return TRUE; } else if(uMsg == WM_TIMER) { //get data from server char * test = "test data"; Base64 base64; char *temp = base64.decode(test); MessageBox(TEXT(temp), 0, 0); } } The timer is set every 5 minutes. Should I use delete base64 at the end? Does delete deallocates everything used by base64?

    Read the article

  • How to generalize a method call in Java (to avoid code duplication)

    - by dln385
    I have a process that needs to call a method and return its value. However, there are several different methods that this process may need to call, depending on the situation. If I could pass the method and its arguments to the process (like in Python), then this would be no problem. However, I don't know of any way to do this in Java. Here's a concrete example. (This example uses Apache ZooKeeper, but you don't need to know anything about ZooKeeper to understand the example.) The ZooKeeper object has several methods that will fail if the network goes down. In this case, I always want to retry the method. To make this easy, I made a "BetterZooKeeper" class that inherits the ZooKeeper class, and all of its methods automatically retry on failure. This is what the code looked like: public class BetterZooKeeper extends ZooKeeper { private void waitForReconnect() { // logic } @Override public Stat exists(String path, Watcher watcher) { while (true) { try { return super.exists(path, watcher); } catch (KeeperException e) { // We will retry. } waitForReconnect(); } } @Override public byte[] getData(String path, boolean watch, Stat stat) { while (true) { try { return super.getData(path, watch, stat); } catch (KeeperException e) { // We will retry. } waitForReconnect(); } } @Override public void delete(String path, int version) { while (true) { try { super.delete(path, version); return; } catch (KeeperException e) { // We will retry. } waitForReconnect(); } } } (In the actual program there is much more logic and many more methods that I took out of the example for simplicity.) We can see that I'm using the same retry logic, but the arguments, method call, and return type are all different for each of the methods. Here's what I did to eliminate the duplication of code: public class BetterZooKeeper extends ZooKeeper { private void waitForReconnect() { // logic } @Override public Stat exists(final String path, final Watcher watcher) { return new RetryableZooKeeperAction<Stat>() { @Override public Stat action() { return BetterZooKeeper.super.exists(path, watcher); } }.run(); } @Override public byte[] getData(final String path, final boolean watch, final Stat stat) { return new RetryableZooKeeperAction<byte[]>() { @Override public byte[] action() { return BetterZooKeeper.super.getData(path, watch, stat); } }.run(); } @Override public void delete(final String path, final int version) { new RetryableZooKeeperAction<Object>() { @Override public Object action() { BetterZooKeeper.super.delete(path, version); return null; } }.run(); return; } private abstract class RetryableZooKeeperAction<T> { public abstract T action(); public final T run() { while (true) { try { return action(); } catch (KeeperException e) { // We will retry. } waitForReconnect(); } } } } The RetryableZooKeeperAction is parameterized with the return type of the function. The run() method holds the retry logic, and the action() method is a placeholder for whichever ZooKeeper method needs to be run. Each of the public methods of BetterZooKeeper instantiates an anonymous inner class that is a subclass of the RetryableZooKeeperAction inner class, and it overrides the action() method. The local variables are (strangely enough) implicitly passed to the action() method, which is possible because they are final. In the end, this approach does work and it does eliminate the duplication of the retry logic. However, it has two major drawbacks: (1) it creates a new object every time a method is called, and (2) it's ugly and hardly readable. Also I had to workaround the 'delete' method which has a void return value. So, here is my question: is there a better way to do this in Java? This can't be a totally uncommon task, and other languages (like Python) make it easier by allowing methods to be passed. I suspect there might be a way to do this through reflection, but I haven't been able to wrap my head around it.

    Read the article

  • XSD.exe question about include files and code generation

    - by Roger Willcocks
    If you have an XSD with an includes reference. Is it possible to generate 2 separate class files. 1 for the XSD, and 1 for the included XSD? My Scenario 4 XSDs, each of which share 15-20 element definitions in common. Rather than maintaining, I'd like to end up with the 4 XSDs all referencing a fifth file with the common definitions, and code generating 5 .cs files to use.

    Read the article

  • What if I made an explicit reference to 'this' for use inside an inner class?

    - by badp
    So far, I've used this approach to access this from the scope of an inner class: class FooManagementWindow extends JFrame { JButton rejectFoo; //... void getFooAcceptingPanel(){ //... final FooManagementWindow referenceToThis = this; rejectFoo = new JButton("Reject"); rejectFoo.addEventListener(new EventListener() { @Override public void actionPerformed(ActionEvent arg) { referenceToThis.setEnabled(false); //this requires a network call //... referenceToThis.setEnabled(true); //the user may resume his work } }); //... } } However, I just learned that instead of declaring referenceToThis, a direct reference is kept for me as: FooManagementWindow.this I have no reason to think my less standard approach may lead to errors or weird corner cases. Or are there?

    Read the article

  • Java loading user-specified classes at runtime

    - by user349043
    I'm working on robot simulation in Java (a Swing application). I have an abstract class "Robot" from which different types of Robots are derived, e.g. public class StupidRobot extends Robot { int m_stupidness; int m_insanityLevel; ... } public class AngryRobot extends Robot { float m_aggression; ... } As you can see, each Robot subclass has a different set of parameters. What I would like to do is control the simulation setup in the initial UI. Choose the number and type of Robots, give it a name, fill in the parameters etc. This is one of those times where being such a dinosaur programmer, and new to Java, I wonder if there is some higher level stuff/thinking that could help me here. So here is what I've got: (1) User Interface Scrolling list of Robot types on the left. "Add " and "<< Remove" buttons in the middle. Default-named scrolling list of Robots on the right. "Set Parameters" button underneath. (So if you wanted an AngryRobot, you'd select AngryRobot on the left list, click "Add" and "AngryRobot1" would show up on the right.) When selecting a Robot on the right, click "Set Parameters..." button which would call yet another model dialog where you'd fill in the parameters. Different dialog called for each Robot type. (2) Data structures an implementation As an end-product I think a HashMap would be most convenient. The keys would be Robot types and the accompanying object would be all of the parameters. The initializer could just retrieve each item one and a time and instantiate. Here's what the data structures would look like: enum ROBOT_TYPE {STUPID, ANGRY, etc} public class RobotInitializer { public ROBOT_TYPE m_type; public string m_name; public int[] m_int_params; public float[] m_float_params; etc. The initializer's constructor would create the appropriate length parameter arrays based on the type: public RobotInitializer(ROBOT_TYPE type, int[] int_array, float[] float_array, etc){ switch (type){ case STUPID: m_int_params = new int[STUPID_INT_PARAM_LENGTH]; System.arraycopy(int_array,0,m_int_params,0,STUPID_INT_PARAM_LENGTH); etc. Once all the RobotInitializers are instantiated, they are added to the HashMap. Iterating through the HashMap, the simulation initializer takes items from the Hashmap and instantiates the appropriate Robots. Is this reasonable? If not, how can it be improved? Thanks

    Read the article

  • Python:How to override inner class methods if the inner class is defined as a property of the top cl

    - by Maddy
    I have a code snippet like this class A(object): class b: def print_hello(self): print "Hello world" b = property(b) And I want to override the inner class 'b'(please dont worry about the lowercase name) behaviour. Say, I want to add a new method or I want to change an existing method, like: class C(A): class b(A.b): def print_hello(self): print "Inner Class: Hello world" b = property(b) Now if I create C's object as c = C(), and call c.b I get TypeError: 'property' object is not callable error. How would I get pass this and call print_hello of the extended inner class? Disclaimer: I dont want to change the code for A class.

    Read the article

  • 2 Classes need each other declared C++

    - by Prodigga
    I have a "Game" class which holds all the games settings and manages the game. I have a "Grid" class which is the grid the game is played on. The "Game" class initializes a "Grid" object as one of its members (passing itself ("this") as one of the parameters for "Grid"s constructor).. The "Grid" object therefor needs to deal with a "Game*" pointer. To do this it needs to know what "Game" is; i need to declare it before "Grid". But "Game" uses "Grid"...so it also needs "Grid" declared before it. so confused on how to include headers/etc correctly here..

    Read the article

< Previous Page | 50 51 52 53 54 55 56 57 58 59 60 61  | Next Page >