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  • C++ Numerical Recipes &ndash; A New Adventure!

    - by JoshReuben
    I am about to embark on a great journey – over the next 6 weeks I plan to read through C++ Numerical Recipes 3rd edition http://amzn.to/YtdpkS I'll be reading this with an eye to C++ AMP, thinking about implementing the suitable subset (non-recursive, additive, commutative) to run on the GPU. APIs supporting HPC, GPGPU or MapReduce are all useful – providing you have the ability to choose the correct algorithm to leverage on them. I really think this is the most fascinating area of programming – a lot more exciting than LOB CRUD !!! When you think about it , everything is a function – we categorize & we extrapolate. As abstractions get higher & less leaky, sooner or later information systems programming will become a non-programmer task – you will be using WYSIWYG designers to build: GUIs MVVM service mapping & virtualization workflows ORM Entity relations In the data source SharePoint / LightSwitch are not there yet, but every iteration gets closer. For information workers, managed code is a race to the bottom. As MS futures are a bit shaky right now, the provider agnostic nature & higher barriers of entry of both C++ & Numerical Analysis seem like a rational choice to me. Its also fascinating – stepping outside the box. This is not the first time I've delved into numerical analysis. 6 months ago I read Numerical methods with Applications, which can be found for free online: http://nm.mathforcollege.com/ 2 years ago I learned the .NET Extreme Optimization library www.extremeoptimization.com – not bad 2.5 years ago I read Schaums Numerical Analysis book http://amzn.to/V5yuLI - not an easy read, as topics jump back & forth across chapters: 3 years ago I read Practical Numerical Methods with C# http://amzn.to/V5yCL9 (which is a toy learning language for this kind of stuff) I also read through AI a Modern Approach 3rd edition END to END http://amzn.to/V5yQSp - this took me a few years but was the most rewarding experience. I'll post progress updates – see you on the other side !

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  • Cleaning your BizTalk Build Server

    - by Michael Stephenson
    Just a little note for myself this one.At one of my customers where it is still BizTalk 2006 one of the build servers is intermittently getting issues so I wanted to run a script periodically to clean things up a little.  The below script is an example of how you can stop cruise control and all of the biztalk services, then clean the biztalk databases and reset the backup process and then click everything off again.This should keep the server a little cleaner and reduce the number of builds that occasionally fail for adhoc environmental issues.REM Server Clean ScriptREM =================== REM This script is ran to move the build server back to a clean state echo Stop Cruise Controlnet stop CCService echo Stop IISiisreset /stop echo Stop BizTalk Servicesnet stop BTSSvc$<Name of BizTalk Host><Repeat for other BizTalk services> echo Stop SSOnet stop ENTSSO echo Stop SQL Job Agentnet stop SQLSERVERAGENT echo Clean Message Boxsqlcmd -E -d BizTalkMsgBoxDB -Q "Exec bts_CleanupMsgbox"sqlcmd -E -d BizTalkMsgBoxDB -Q "Exec bts_PurgeSubscriptions"  echo Clean Tracking Databasesqlcmd -E -d BizTalkDTADb -Q "Exec dtasp_CleanHMData" echo Reset TDDS Stream Statussqlcmd -E -d BizTalkDTADb -Q "Update TDDS_StreamStatus Set lastSeqNum = 0" echo Force Full Backupsqlcmd -E -d BizTalkMgmtDB -Q "Exec sp_ForceFullBackup" echo Clean Backup Directorydel E:\BtsBackups\*.* /q  echo Start SSOnet start ENTSSO echo Start SQL Job Agentnet start SQLSERVERAGENT echo Start BizTalk Servicesnet start BTSSvc$<Name of BizTalk Host><Repeat for other BizTalk services> echo Start IISiisreset /start echo Start Cruise Controlnet start CCService

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  • Why do I get "General Failure" when pinging host name on a Win 7 node on the network?

    - by hydroparadise
    This is a very peculiar problem with a station on our network. The client pc is running Windows 7 Pro. What makes this problem interesting is that this client is the only node on the network that seems to be experiencing this proglem. When I try to ping a specific Win 08 server by host name, I get an IPv6 address and get General failure. But when I ping it's IPv4 address, it responds just fine. My first thought would check the DNS server the name resolutions to see what would be going on, but the problem begs the quesion, why does the station get an IPv6 address back and fails as opposed to using the IPv4 settings (which are static btw). What gives? I am including a screen shot of trying the one specific server and failing while trying another server with success. All other nodes on the network don't have problems communicating with the server the one station is having issues with.

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  • an error while restoring windows 7 from a restore point

    - by user178231
    When I make a restore point and I come back to restore the windows 7, it gives this error: No restore point have been created on your computer system drives, to create a restore point open system protection. I've made a restore point why does it give this error? What should I do? I completely know how to make restore points and I've made some on the laptop and other devices but in my computer which have windows 7 when I make restore point and when I want to use them it gives the error! Please help. I'm not English so can't speak it well.

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  • Does dual-channel work only with an even number of RAM sticks?

    - by iconiK
    I have noticed that on the ASUS P5QL Pro motherboard the BIOS says "Dual Channel Asymmetric Mode" during POST. The motherboard has three 2GB Kingston ValueRAM 800 MHz DIMMs populated in the first 3 slots from the CPU socket. I have not run any benchmarks to verify that dual-channel is somehow being used, but I believed that dual-channel has to have an even number of sticks (and for triple channel, a multiple of 3). Another example is the Intel DX58SO motherboard; it has four DIMM slots, yet it's an LGA 1366 motherboard which does triple-channel. Apparently triple-channel still works with four DIMMs, instead of falling back to dual-channel. What does the BIOS' POST message mean in those case? Is dual-channel really used for the first two DIMMs, with the other one being an odd one in single-channel mode?

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  • Energy Firms Targetted for Sensitive Documents

    - by martin.abrahams
    Numerous multinational energy companies have been targeted by hackers who have been focusing on financial documents related to oil and gas field exploration, bidding contracts, and drilling rights, as well as proprietary industrial process documents, according to a new McAfee report. "It ... speaks to quite a sad state of our critical infrastructure security. These were not sophisticated attacks ... yet they were very successful in achieving their goals," said Dmitri Alperovitch, McAfee's vice president for threat research. Apparently, the attacks can be traced back over several years, creating a sustained security compromise that has provided access to highly sensitive information that is of huge financial value to competitors. The value of IRM as an additional layer of protection is clear. Whether your infrastructure security is in a sad state or is state of the art, breaches are always a possibility - and in any case, a lot of sensitive information is shared with third parties whose infrastructure security might not be as good as yours. IRM protects the individual information assets directly so that, even if infrastructure security is compromised, your critical information is enrypted and trackable and only accessible to authenticated, authorised, audited users. The full McAfee report is available here.

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  • Exchange mail users cannot send to certain lists

    - by blsub6
    First of all, everyone's on Exchange 2010 using OWA I have a dynamic distribution list that contains all users in my domain called 'staff'. I can send to this list, other people can send to this list, but I have one user that cannot send to this list. Sending to this list gives the user an email back with the error: Delivery has failed to these recipients or groups: Staff The e-mail address you entered couldn't be found. Please check the recipient's e-mail address and try to resend the message. If the problem continues, please contact your helpdesk. and then a bunch of diagnostic information that I don't want to paste here because I don't want to have to censor all of the sensitive information contained (lazy) Can you guys throw me some possible reasons why this would happen? If there are an innumerable number of reasons, where should I start to troubleshoot this? EDIT One Exchange server inside the network that acts as a transport server, client access server and mailbox server and one Edge Transport server in the DMZ.

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  • How to manage drawing loop when changing render targets

    - by George Duckett
    I'm managing my game state by having a base GameScreen class with a Draw method. I then have (basically) a stack of GameScreens that I render. I render the bottom one first, as screens above might not completely cover the ones below. I now have a problem where one GameScreen changes render targets while doing its rendering. Anything the previous screens have drawn to the backbuffer is lost (as XNA emulates what happens on the xbox). I don't want to just set the backbuffer to preserve its contents as I want this to work on the xbox as well as PC. How should I manage this problem? A few ideas I've had: Render every GameScreen to its own render target, then render them all to the backbuffer. Create some kind of RenderAction queue where a game screen (and anything else I guess) could queue something to be rendered to the back buffer. They'd render whatever they wanted to any render target as normal, but if they wanted to render to the backbuffer they'd stick that in a queue which would get processed once all rendertarget rendering was done. Abstract away from render targets and backbuffers and have some way of representing the way graphics flows and transforms between render targets and have something manage/work out the correct rendering order (and render targets) given what rendering process needs as input and what it produces as output. I think each of my ideas have pros and cons and there are probably several other ways of approaching this general problem so I'm interested in finding out what solutions are out there.

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  • XNA: How to make the Vaus Spacecraft move left and right on directional keys pressed?

    - by Will Marcouiller
    I'm currently learning XNA per suggestion from this question's accepted answer: Where to start writing games, any tutorials or the like? I have then installed everything to get ready to work with XNA Game Studio 4.0. General Objective Writing an Arkanoid-like game. I want to make my ship move when I press either left or right keys. Code Sample protected override void Update(GameTime gameTime) { // Allows the game to exit if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed) this.Exit(); // TODO: Add your update logic here #if WINDOWS if (Keyboard.GetState().IsKeyDown(Keys.Escape)) this.Exit(); else { if (Keyboard.GetState().IsKeyDown(Keys.Left)) MoveLeft(gameTime); } #endif // Move the sprite around. BounceEnergyBall(gameTime); base.Update(gameTime); } void MoveLeft(GameTime gameTime) { // I'm not sure how to play with the Vector2 object and its position here!... _vausSpacecraftPos /= _vausSpacecraftSpeed.X; // This line makes the spacecraft move diagnol-top-left. } Question What formula shall I use, or what algorithm shall I consider to make my spaceship move as expected left and right properly? Thanks for your thoughts! Any clue will be appreciated. I am on my learning curve though I have years of development behind me (already)!

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  • Clustering and custom applications

    - by Ahmed ilyas
    I was not entirely sure what tags to put but hope this is ok. This is just a general question in regards to clustering and applications: so lets say we have a clustered environment setup. We cluster SQL Server (I dont know exactly how its done but lets just say its been done for the sake of argument). Now if a website or application is trying to access that database for read/write (say an ASP.NET app or a C# Winforms app) and during that time SQL goes down - it takes a couple of minutes for the clustering failover to take affect to switch to another node. What happens during this time? I think it will time out/unable to connect. BUT is there a way for it to place the request in some pipeline so when the cluster node is back up/switched over it will continue as normal? as you can see, I know nothing much about clustering! what about your own custom .NET apps? Would there be a special way to develop them? I know that you can say create a simple Hello world app, and cluster that but they wouldnt be something you could see interms of the UI or anything, so they would effectively need to be developed as a Windows Service perhaps or even as a standard Console app which runs and not wait for user input but you wouldnt see any output from it (unless you redirect output to somewhere else) What im getting at here is... for those who have experience or developed a cluster application in .NET, how did you do it and what are the things to be aware of? For example we have the cloud service - fundamentally its built on clustering - if there is an outage, another node takes place and service is resumed as normal but we dont really see much of that downtime.

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  • Is zip's encryption really bad?

    - by Nifle
    The standard advice for many years regarding compression and encryption has been that the encryption strength of zip is bad. Is this really the case in this day and age? I read this article about WinZip (it has had the same bad reputation). According to that article the problem is removed provided you follow a few rules when choosing your password. At least 12 characters in length Be random not contain any dictionary, common words or names At least one Upper Case Character Have at least one Lower Case Character Have at least one Numeric Character Have at least one Special Character e.g. $,£,*,%,&,! This would result in roughly 475,920,314,814,253,000,000,000 possible combinations to brute force Please provide recent (say past five years) links to back up your information.

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  • Enable user registration - eJabberd

    - by travega
    I am a complete n00b to configuring Jabber/XMPP servers and I am hoping to get some help getting set up. I have done all of this and installed pidgin. I seem to be able set up my "admin-user" in pidgin no problem but when I try to register a new user I get a 403 Fobidden message back from pidgin. Do I need to change the ejabberd.cfg file to allow users to register? If so how do I go about it? If not what do I need to get basic chat and fileshare going?

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  • Is it possible to to have all pre-unity effects in latest ubuntu?

    - by iamserious
    I've been an Ubuntu dilettante for a long, long time. It is not my primary OS but I've always had it on all my laptops and desktop machines for over 8 years now. What I really, really like(d) about ubuntu (or linux, for that matter) was the effects - desktop cube, wobbly windows and other such "cool" effects. Needless to say, I was heartbroken with Unity. I gave it the benefit of doubt and tried to like it, tried to love it. Stuck with it for over a year. But I recently came to the conclusion that unity is really not for me. I want my old ubuntu back, with all it's eye candy effects. I tried messing around with ccsm but it only seemed to make the matters worse. Now, I could just install the old version of ubuntu - but getting my bamboo pen and Nvidia to work with it is a son of a.. anyway, the point is, old version of ubuntu is outdated to work with my newer machines. I'd rather have a new version of ubuntu but without unity- I don't know what the eye candy stuff is called - and so my question is this - Is it possible to rid ubuntu of unity and get all the eye candy stuff and if it is not possible, can you please advice me what other linux supports all the effects, please? I've searched high and low for unity alternatives but didn't find any satisfactory solutions; so I think my question is mainly about what other linux flavour is better suited for the task - sorry if it is out of topic.

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  • How to read default key value with dconf or gsettings?

    - by Zta
    I would like to know the default value of a dconf/gsettings key. My question is a followup of the question below: Where can I get a list of SCHEMA / PATH / KEY to use with gsettings? What I'm trying to do, so create a script that reads all my personal preferences so I can back them up and restore them. I plan to iterate though all keys, like the script above, see what keys have been changed from their default value, and make a note of these, that can be restored later. I see that the dconf-editor display the keys' default value, but I'd very much like to script this. Also, I don't see how parsing the schemas /usr/share/glib-2.0/schemas/ can be automated. Maybe someone can help? gsettings get-default|list-defaults would be nice =) (Geesh, it was much easier in the old days where you just kept your ~/.somethingrc in subversion ... =\ Based on the answer given below, I've updated the script to print schema, key, key's data type, default value, and actual value: #!/bin/bash for schema in $(gsettings list-schemas | sort); do for key in $(gsettings list-keys $schema | sort); do type="$(gsettings range $schema $key | tr "\n" " ")" default="$(XDG_CONFIG_HOME=/tmp/ gsettings get $schema $key | tr "\n" " ")" value="$(gsettings get $schema $key | tr "\n" " ")" echo "$schema :: $key :: $type :: $default :: $value" done done This workaround basically covers what I need. I'll continue working on the backup scrip from here.

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  • Advancing my Embedded knowledge.....with a CS degree.

    - by Mercfh
    So I graduated last December with a B.S. in Computer Science, in a pretty good well known engineering college. However towards the end I realized that I actually like Assembly/Lower level C programming more than I actually enjoy higher level abstracted OO stuff. (Like I Programmed my own Device Drivers for USB stuff in Linux, stuff like that) But.....I mean we really didn't concentrate much on that in college, perhaps an EE/CE degree would've been better, but I knew the classes......and things weren't THAT much different. I've messed around with Atmel AVR's/Arduino stuff (Mostly robotics) and Linux Kernals/Device Drivers. but I really want to enhance my skills and maybe one day get a job doing embedded stuff. (I have a job now, it's An entry level software dev/tester job, it's a good job but not exactly what my passion lies in) (Im pretty good with C and certain ASM's for specific microcontrollers) Is this even possible with a CS degree? or am I screwed? (since technically my degree usually doesn't involve much embedded stuff) If Im NOT screwed then what should I be studying/learning? How would I even go about it........ I guess I could eventually say "Experienced with XXXX Microcontrollers/ASM/etc...." but still, it wouldn't be the same as having a CE/EE degree. Also....going back to college isn't an option. just fyi. edit: Any book recommendations for "getting used to this stuff" I have ARM System-on-Chip Architecture (2nd edition) it's good.....for ARM stuff lol

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  • Simple Architecture Verification

    - by Jean Carlos Suárez Marranzini
    I just made an architecture for an application with the function of scoring, saving and loading tennis games. The architecture has 2 kinds of elements: components & layers. Components: Standalone elements that can be consumed by other components or by layers. They might also consume functionality from the model/bottom layer. Layers: Software components whose functionality rests on previous layers (except for the model layer). -Layers: -Models: Data and it's behavior. -Controllers: A layer that allows interaction between the views and the models. -Views: The presentation layer for interacting with the user. -Components: -Persistence: Makes sure the game data can be stored away for later retrieval. -Time Machine: Records changes in the game through time so it's possible to navigate the game back and forth. -Settings: Contains the settings that determine how some of the game logic will apply. -Game Engine: Contains all the game logic, which it applies to the game data to determine the path the game should take. This is an image of the architecture (I don't have enough rep to post images): http://i49.tinypic.com/35lt5a9.png The requierements which this architecture should satisfy are the following: Save & load games. Move through game history and see how the scoreboard changes as the game evolves. Tie-breaks must be properly managed. Games must be classified by hit-type. Every point can be modified. Match name and player names must be stored. Game logic must be configurable by the user. I would really appreciate any kind of advice or comments on this architecture. To see if it is well built and makes sense as a whole. I took the idea from this link. http://en.wikipedia.org/wiki/Model%E2%80%93view%E2%80%93controller

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  • RESTFul: state changing actions

    - by Miro Svrtan
    I'am planning to build RESTfull API but there are some architectural questions that are creating some problems in my head. Adding backend bussiness logic to clients is option that I would like to avoid since updating multiple client platforms is hard to maintain in real time when bussiness logic can rapidly change. Lets say we have article as a resource ( api/article ), how should we implement actions like publish, unpublish,activate or deactivate and so on but to try to keep it as simple as possible? 1) Should we use api/article/{id}/{action} since a lot of backend logic can happen there like pushing to remote locations or change of multiple properties. Probably the hardest thing here is that we need to send all article data back to API for updating and multiuser work could not be implemented. For instance editor could send 5 seconds older data and overwrite fix that some other journalist just did 2 seconds ago and there is no way that I could explain to clients this since those publishing an article is really not in any way connected to updating the content. 2) Creating new resource can also be an option, api/article-{action}/id , but then returned resource would not be article-{action} but article which I'am not sure if this is proper. Also in server side code article class is handling actuall work on both resource and I'm not sure if this goes against RESTfull thinking Any suggestions are welcomed..

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  • Profit : August, 2012

    - by user462779
    August 2012 issue of Profit is now available online. Way back in 2003, I wrote my first feature for Profit. It was titled “Everything You Always Wanted to Know About Application Servers (But Were Afraid To Ask),” and it discussed “cutting-edge” technologies like portals and XML and the brand-new Java Platform, Enterprise Edition (Java EE; we’re now on Java EE 7). But despite the dated terms I used in my Profit debut, I noticed something in rereading that old story that has stayed constant: mid-tier technology is where innovative enterprise IT projects happen. It may have been XML in 2003, but it’s SOA in 2012. While preparing the August issue of Profit was more than just a stroll down memory lane for me, it has provided a nice bit of perspective about what changes and what doesn’t in this dynamic IT industry. Technologies continuously evolve—some become standard practice, some are revived or reinvented, and some are left by the wayside. But the drive to innovate and the desire to succeed are business principles that never go out of fashion. Also, be sure to check out the Profit JD Edwards Special Issue 2012 (PDF), featuring partner profiles, customer successes, and Oracle executive interviews. The Middleware Advantage Three ways a flexible, integrate software layer can deliver a competitive edge Playing to Win Electronic Arts’ superefficient hub processes millions of online gaming transactions every day. Adjustable Loans With Oracle Exadata, Reliance Commercial Finance keeps pace with India’s commercial loan market. Future Proof To keep pace with mobile, social, and location-based services, smart technologists are using middleware to innovate. Spring Training Knowledge and communication help Jackson Hewitt’s Tim Bechtold get seasonal workers in top shape. Keeping Online Customers Happy Customers worldwide are comfortable with online service—but are companies meeting customers’ needs?

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  • assign auto static ip on ubuntu 10.04

    - by ronakin
    I'm trying to set auto static ip. I've set the content of /etc/network/interfaces to be: auto lo auto eth0 iface eth0 inet static address 192.168.1.2 netmask 255.255.255.0 gateway 192.168.1.1. and /etc/resolv.conf to be: nameserver 192.168.1.1. It seems that the ip address have set successfully. However, when I plug out the lan cable and then plug it back, the ip address is not set. How can I make it automatically set the static ip when the lan cable is connected?

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  • Basic procedural generated content works, but how could I do the same in reverse?

    - by andrew
    My 2D world is made up of blocks. At the moment, I create a block and assign it a number between 1 and 4. The number assigned to the nth block is always the same (i.e if the player walks backwards or restarts the game.) and is generated in the function below. As shown here by this animation, the colours represent the number. function generate_data(n) math.randomseed(n) -- resets the random so that the 'random' number for n is always the same math.random() -- fixes lua random bug local no = math.random(4) --print(no, n) return no end Now I want to limit the next block's number - a block of 1 will always have a block 2 after it, while block 2 will either have a block 1,2 or 3 after it, etc. Before, all the blocks data was randomly generated, initially, and then saved. This data was then loaded and used instead of being randomly called. While working this way, I could specify what the next block would be easily and it would be saved for consistency. I have now removed this saving/loading in favour of procedural generation as I realised that save whiles would get very big after travelling. Back to the present. While travelling forward (to the right), it is easy to limit what the next blocks number will be. I can generate it at the same time as the other data. The problem is when travelling backwards (to the left) I can not think of a way to load the previous block so that it is always the same. Does anyone have any ideas on how I could sort this out?

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  • What is Mobsync.exe? Assuming I don't need it, can I disable it in Windows 7 without ill side effect

    - by Chris W. Rea
    I'm running Windows 7. Occasionally when I resume my computer from standby, it seems to wait 20-30 seconds or so before giving me full control back. In an attempt to diagnose why, I've been watching what's going on using the awesome Process Explorer. One of the processes I've noticed being started during that hiccup time is Mobsync.exe, described as "Microsoft Sync Center". Sync? Sync what? So, what is Mobsync.exe used for, exactly? Assuming I don't need its functionality, can I disable it in Windows 7 without ill side effect? If so, what's the best way to disable Mobsync.exe?

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  • XNA Windows Resolution / Mouse Position Bug

    - by Ian Hern
    In XNA, when in windowed mode and resolution (set via PreferredBackBufferWidth/Height) is close to the resolution of the display, the view is distorted (zoomed in a bit)and the mouse coordinates are wrong. Here is what it looks like when I draw a bunch of lines to the screen. (Normal, Error on my ASUS Notebook G73Jh, Error on my EEE PC 1001P) In the top left of the screen the mouse position is correct, but the further you get away the more out of sync it becomes. Here are some images of the mouse in different positions and the game drawing a circle underneath where it thinks the mouse is. (Top Left, Bottom Right) If you shrink the resolution by a couple pixels then it goes back to working like normal, my first though at a fix was to limit the max resolution to a little smaller than the display resolution. I figured out the maximum resolution that works in a couple different modes, but there doesn't seem to be a pattern that would allow me to determine it based off the display resolution. Computer | Screen Resolution | Max Error-Free | Difference ASUS Notebook G73Jh | 1920x1080 | 1924x1059 | +4x-21 ASUS Notebook G73Jh | 1024x600 | 1018x568 | -6x-32 EEE PC 1001P | 1024x600 | 1020x574 | -4x-26 Because the differences don't form a pattern I can't hack in a solution, the one even has +4 which baffles me. Here is a project that demonstrates the problem, just set the resolution to the resolution of your display. Any ideas on how I might fix this issue? As an insteresting aside, I tried to use FRAPS to capture a video of the issue but fraps actually records without distortion or mouse offset.

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  • Thunderbird: moving email from local Junk folder to IMAP folder yields "Message contains invalid header"

    - by Peltier
    Whenever I try to move an email from a local Junk folder to an IMAP folder in Thunderbird, I get the following error message: The current command did not succeed. The mail server responded: Message contains invalid header If Thunderbird's Junk folder is an IMAP folder on the server, then after Thunderbird has moved messages to that folder, I can successfully move messages from Junk back into to some other IMAP folder. However, if the Junk folder is not on the server, then moving a message from the local Junk folder to an IMAP folder yields the aforementioned error. The only interesting thing I've found about this error is "Message contains invalid header" from the MozillaZine Knowledge Base. That article officially is about importing folders from another email client, and does not mention the Junk filter as another possible cause. However the proposed solution is not very helpful since it requires manual editing of the message box files. Any better ideas? EDIT: make sure you read the comments before answering the question.

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  • System says memory controller not available and doesn't boot?

    - by Martin
    Hello everybody, Recently I have had a MainBoard-problem. I've send my mainboard to service and today I got it back from the company. It is a Foxconn 520a mainboard. Now I have installed my exchanged mainboard. But now I have a problem. My system boots until the device list with IRQ entries appear. The system says "Verifying DMI-pool-data..." and nothing happens. The IRQ-device list shows that the memory-controller is not available. All other devices have got an IRQ. Bus No. Device No. Func No. Vendor/Device Class Device Class IRQ 0 0 0 10DE 0547 0500 Memory Controller NA Do you have any ideas where the problem could be? I already have disconnected all unnecessary devices like the hard disks. Perhaps it is a BIOS problem, but I don't know where I should look. Would be nice if there is any advice, Greetings, Martin

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  • Can you link an NTFS junction point to a directory on a Network Attached Storage?

    - by Zachary Burt
    I'm using Windows, and I want to use Dropbox to back up a folder outside my Dropbox directory. So I want to create a junction point from my target directory to my Dropbox folder. Accoding to the Wikipedia article on NTFS junction points, which the Dropbox answer links to: "Junction points can only link to directories on a local volume; junction points to remote shares are unsupported." I am looking to link to a directory on networked attached storage, which would not be a local volume, I believe. What should I do?

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