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  • Applications: Colliding Marbles in C Sharp

    - by TechTwaddle
    If you follow this blog, you know how much I love marbles. I was staying up for Microsoft's "It's Time To Share" event and I thought I'll write up a C# version of Colliding Marbles. It's a pretty straight forward port from the native version, the only major difference being in the drawing primitives. Video follows. The solution was created using Visual Studio 2008 and the source code is shared below. Source Code: CollidingMarbles.zip [Shared on SkyDrive] Video,

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  • Redgate ANTS Performance Profiler

    - by Jon Canning
    Seemingly forever I've been working on a business idea, it's a REST API delivering content to mobiles, and I've never really had much idea about its performance. Yes, I have a suite of unit tests and integration tests, but these only tell me that it works, not how well it works. I was also about to embark on a major refactor, swapping the database from MongoDB to RavenDB, and was curious to see if that impacted performance at all, so I needed a profiler that supported IIS Express that I can run my integration tests against, and Google gave me:   http://www.red-gate.com/supportcenter/content/ANTS_Performance_Profiler/help/7.4/app_iise   Excellent. Following the above guide an instance of IIS Express and is launched, as is Internet Explorer. The latter eventually becomes annoying, I would like to decide whether I want a browser opened, but thankfully the guide is wrong in that it can be closed and profiling will continue. So I ran my tests, stopped profiling, and was presented with a call tree listing the endpoints called and allowing me to drill down to the source code beneath.     Although useful and fascinating this wasn't what I was expecting to see, I was after the method timings from the entire test suite. Switching Show to Methods Grid presented me with a list of my methods, with the slowest lit up in red at the top. Marvellous.     I did find that if you switch to Methods Grid before Call tree has loaded, you do not get the red warnings.   StructureMap was very busy, and next on the list was a request filter that I didn't expect to be so overworked. Highlighting it, the source code was presented to me in the bottom window with timings and a nice red indicator to show me where to look. Oh horror, that reflection hack I put in months ago, I'd forgotten all about it. It was calling Validate<T>() which in turn was resolving a validator from StructureMap. Note to self, use //TODO: when leaving smelly code lying around.     Before refactoring, remember to Save Profile Results from the File menu. Annoyingly you are not prompted to save your results when exiting, and using Save Project will only leave you thankful that you have version control and can go back in time to run your tests again.   Having implemented StructureMap’s ForGenericType, I ran my tests again and:     Win, thankyou ANTS (What does ANTS stand for BTW?)   There's definitely room in my toolbox for a profiler; what started out as idle curiosity actually solved a potential problem. When presented with a new codebase I can see enormous benefit from getting an overview of the pipeline from the call tree before drilling into the code, and as a sanity check before release it gives a little more reassurance that you've done your best, and shows you exactly where to look if you haven’t.   Next I’m going to profile a load test.

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  • GDD-BR 2010 [0D] Panel: Social Gaming, Virtual Currency and Ad Campaigns

    GDD-BR 2010 [0D] Panel: Social Gaming, Virtual Currency and Ad Campaigns Speakers: Eduardo Thuler, Juan Franco, Daniel Kafie, Bruno Souza Track: Panels Time slot: D [13:50 - 14:35] Room: 0 Social games are more than just fun: in recent years they have more than proved their value as a profitable business area. In this panel, you will have the opportunity to listen to what successful social gaming companies in Latin America have to say on social applications and their approaches to monetization such as virtual currency and in-game ad campaigns. Learn from their experience as they share their challenges and success stories in this exciting market. From: GoogleDevelopers Views: 1 0 ratings Time: 43:04 More in Science & Technology

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  • Jump-start Your Mind

    - by João Angelo
    I haven’t written in a while mostly because I’ve spent my time reading what others wrote and today I’m writing purely motivated by what I just finished reading. Mindfire: Big Ideas for Curious Mind by Scott Berkun was such a pleasure to read and ended up igniting parts of my mind which I have to admit were becoming a bit numb that I felt the urge to take some time to first say thank you to the author and then recommend it to all your curious minds out there. Now, go read it… it’s time well spent.

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  • Udacity: Teaching thousands of students to program online using App Engine

    Udacity: Teaching thousands of students to program online using App Engine Join Fred Sauer & Iein Valdez as they talk with Steve Huffman, founder of Reddit and Hipmunk, and Chris Chew, senior software engineer at Udacity. Steve will share his experience teaching a course on web development using App Engine at Udacity, and Chris will talk about his experience building Udacity itself using App Engine. Submit your questions for Steve and Chris to answer live on air. From: GoogleDevelopers Views: 0 0 ratings Time: 00:00 More in Science & Technology

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  • Zune API Library for Python

    - by kerry
    I am about to start working on a Python project for work. So I thought it was probably time to learn Python! This weekend I took on this task. I decided to rewrite a library I wrote in PHP to access Zune user data. I got it finished and decided to put it on github. Usage is simple: zuneCard = ZuneCard('ZuneTagHere') You can access things like user information, favorites, recent plays, and most played. The properties are documented (pydoc, under /docs). So for the 1 other person that may use this, you’re welcome!

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  • Google I/O 2012 - What's New in Google Maps

    Google I/O 2012 - What's New in Google Maps Brian McClendon, Dylan Lorimer, Thor Mitchell There is a lot of exciting things happening in the world of Maps at Google. Come and join us as we kick off the Maps track at Google I/O 2012 with a dive into the cutting edge of online maps with Google's Vice President of Google Maps and Earth, Brian McClendon, For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 4780 54 ratings Time: 51:32 More in Science & Technology

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  • OpenSocial 1.0 spec published

    With so many different types of websites adopting OpenSocial it has become clear that a "one size fits all" approach isn't appropriate for the OpenSocial spec. Containers have...

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  • Multiple vulnerabilities in Wireshark

    - by chandan
    CVE DescriptionCVSSv2 Base ScoreComponentProduct and Resolution CVE-2012-1593 Denial of Service (DoS) vulnerability 3.3 Wireshark Solaris 11 11/11 SRU 8.5 CVE-2012-1594 Improper Control of Generation of Code ('Code Injection') vulnerability 3.3 CVE-2012-1595 Resource Management Errors vulnerability 4.3 CVE-2012-1596 Resource Management Errors vulnerability 5.0 This notification describes vulnerabilities fixed in third-party components that are included in Sun's product distribution.Information about vulnerabilities affecting Oracle Sun products can be found on Oracle Critical Patch Updates and Security Alerts page.

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  • GDL Presents: Women Techmakers with bitly

    GDL Presents: Women Techmakers with bitly April Anderson and Amanda Surya chat with Bitly Chief Scientist Hilary Mason about the role data plays in making business decisions, the intersection of government, policy, and technology, and her experience in the New York tech community. Hosts: April Anderson - Industry Director, Retail Sales at Google | Amanda Surya - Manager, Developer Relations Guest: Hilary Mason - Chief Scientist, Bitly From: GoogleDevelopers Views: 0 0 ratings Time: 30:00 More in Science & Technology

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  • Android Market : Google supprime 21 applications populaires infectées de malwares et lance leur désinstallation à distance

    Android Market : Google supprime 21 applications populaires infectées Par des malwares et lance leur désinstallation à distance Google vient de bannir de l'Android Market pas moins de 21 applications populaires, en raison de nombreux Malwares et Trojans qu'elles contiennent. Ces applications appartiennent au même développeur (Myournet) et intègrent toutes l'exploit nommé « rage-against-the-cage », qui permet au code malicieux d'obtenir le droit d'administrateur principal (root) sur les versions d'Android antérieures à la 2.2.2. Ce droit acquis, les applications étaient en mesure de télécharger et d'exécuter du code via des portes dérobées, ouvrant ainsi la voie à de...

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  • Creating a chained dropdownlist using AJAX and XML

    This article is about to create a chained drop down list when we need to represent data from hierarchical data sets. Here I’ll be discussing the method to populate ASPX dropdown lists using partial page rendering with AJAX. My database is simple XML data file.

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  • Google I/O 2012 - Introducing the Google Drive SDK

    Google I/O 2012 - Introducing the Google Drive SDK In this talk, we will introduce a number of major new features and platforms to the Google Drive SDK. We will discuss what we feel is a revolution in the way developers write collaborative applications. We will also announce a new API to make managing files in Google Drive even easier for developers, replacing some legacy APIs in the process. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 2447 16 ratings Time: 46:28 More in Science & Technology

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  • How do I make the launcher progress bar work with my application?

    - by Kevin Gurney
    Background Research I am attempting to update the progress bar within the Unity launcher for a simple python/Gtk application created using Quickly called test; however, following the instructions in this video, I have not been able to successfully update the progress bar in the Unity launcher. In the Unity Integration video, Quickly was not used, so the way that the application was structured was slightly different, and the code used in the video does not seem to function properly without modification in a default Quickly ubuntu-application template application. Screenshots Here is a screenshot of the application icon as it is currently displayed in the Unity Launcher. Here is a screenshot of the kind of Unity launcher progress bar functionality that I would like (overlayed on mail icon: wiki.ubuntu.com). Code class TestWindow(Window): __gtype_name__ = "TestWindow" def finish_initializing(self, builder): # pylint: disable=E1002 """Set up the main window""" super(TestWindow, self).finish_initializing(builder) self.AboutDialog = AboutTestDialog self.PreferencesDialog = PreferencesTestDialog # Code for other initialization actions should be added here. self.add_launcher_integration() def add_launcher_integration(self): self.launcher = Unity.LauncherEntry.get_for_desktop_id("test.destkop") self.launcher.set_property("progress", 0.75) self.launcher.set_property("progress_visible", True) Expected Behavior I would expect the above code to show a progress bar that is 75% full overlayed on the icon for the test application in the Unity Launcher, but the application only runs and displays no progress bar when the command quickly run is executed. Problem Investigation I believe that the problem is that I am not properly getting a reference to the application's main window, however, I am not sure how to properly fix this problem. I also believe that the line: self.launcher = Unity.LauncherEntry.get_for_desktop_id("test.destkop") may be another source of complication because Quickly creates .desktop.in files rather than ordinary .desktop files, so I am not sure if that might be causing issues as well. Perhaps, another source of the issue is that I do not entirely understand the difference between .desktop and .desktop.in files. Does it possibly make sense to make a copy of the test.desktop.in file and rename it test.desktop, and place it in /usr/share/applications in order for get_for_desktop_id("test,desktop") to reference the correct .desktop file? Related Research Links Although, I am still not clear on the difference between .desktop and .desktop.in files, I have done some research on .desktop files and I have come across a couple of links: Desktop Entry Files (library.gnome.org) Desktop File Installation Directory (askubuntu.com) Unity Launcher API (wiki.ubuntu.com) Desktop Files: putting your application in the desktop menus (developer.gnome.org) Desktop Menu Specification (standards.freedesktop.org)

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  • Entity Framework 4.1 Release Candidate Released

    - by shiju
    Microsoft ADO.NET team has announced the Release Candidate version of Entity Framework 4.1. You can download the  Entity Framework 4.1 Release Candidate from here . You can also use NuGet to get Entity Framework 4.1 Release Candidate. The Code First approach is available with Entity Framework 4.1.I have upgraded my ASP.NET MVC 3/EF Code First demo web app (http://efmvc.codeplex.com) to Entity Framework 4.1  version

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