Search Results

Search found 88714 results on 3549 pages for 'data type'.

Page 543/3549 | < Previous Page | 539 540 541 542 543 544 545 546 547 548 549 550  | Next Page >

  • Push or Pull Input Data In the Game Logic?

    - by Qua
    In the process of preparing my game for networking I'm adding a layer of seperation between the physical input (mouse/keyboard) and the actual game "engine"/logic. All input that has any relation to the game logic is wrapped inside action objects such as BuildBuildingAction. I was thinking of having an action processing layer that would determine what to do with the input. This layer could then be set up to either just pass the actions locally to the game engine or send it via sockets to the network server depending on whether the game was single- or multiplayer. In network games it would make sense that the player's actions should be sent to the server, but should the game logic be pulling (polling?) the data through some sort of interface or should the action processing layer be adding the actions to an input queue in the game logic code?

    Read the article

  • What's a good data structure solution for a scene manager in XNA?

    - by tunnuz
    Hello, I'm playing with XNA for a game project of myself, I had previous exposure to OpenGL and worked a bit with Ogre, so I'm trying to get the same concepts working on XNA. Specifically I'm trying to add to XNA a scene manager to handle hierarchical transforms, frustum (maybe even occlusion) culling and transparency object sorting. My plan was to build a tree scene manager to handle hierarchical transforms and lighting, and then use an Octree for frustum culling and object sorting. The problem is how to do geometry sorting to support transparencies correctly. I know that sorting is very expensive if done on a per-polygon basis, so expensive that it is not even managed by Ogre. But still images from Ogre look right. Any ideas on how to do it and which data structures to use and their capabilities? I know people around is using: Octrees Kd-trees (someone on GameDev forum said that these are far better than Octrees) BSP (which should handle per-polygon ordering but are very expensive) BVH (but just for frustum and occlusion culling) Thank you Tunnuz

    Read the article

  • rails fake data, considering switch from faker to forgery, any advantages or pitfalls?

    - by Michael Durrant
    With Ruby on Rails I've usually used Forgery for generating dummy data for testing. I've noticed recently that several clients and tutorials are using Faker They both seem fairly similar in use and popularity: Faker 128 forks, 418 watchers. Forgery 59 forks, 399 watchers. They both seem similar in how current they are: Faker Most updates are from 6 and 9 months ago. Forgery Most updates are from 4 and 9 months ago. The one distinguishing factor I've found so far is that Forgery seems like it has better instructions. Are there any particular benefits or disadvantages to using one over the other? Have you ever needed to switch from one to another for a particular reason?

    Read the article

  • Can I install ubuntu on usb hdd without loosing data on it?

    - by Radek
    I have live-usb stick that I can boot latest live Ubuntu from. Then I have 160GB external WD hdd with few GB free of space. My notebook can't have any internal hdd so I was wondering if I can use my external one to install and boot Ubuntu and install new programs, save settings etc. without loosing (or moving around) any data on this external hdd. The best would be if I can somehow use the live-usb. I'm traveling so any "complicated" solution might be bit hard to implement. I do have an access to the Internet.

    Read the article

  • How can I convert an image from raw data in Android without any munging?

    - by stephelton
    I have raw image data (may be png, jpg, ...) and I want it converted in Android without changing its pixel depth (bpp). In particular, when I load a grayscale (8 bpp) image that I want to use as alpha (glTexImage() with GL_ALPHA), it converts it to 16 bpp (presumably 5_6_5). While I do have a plan b (actually, I'm probably on plan 'e' by now, this is really becoming annoying) I would really like to discover an easy way to do this using what is readily available in the api. So far, I'm using BitmapFactory.decodeByteArray(). While I'm at it. I'm doing this from a native environment via jni (passing the buffer in from C, and a new buffer back to C from Java). Any portable solution in C/C++ would be preferable, but I don't want to introduce anything that might break in future versions of Android, etc.

    Read the article

  • How to set up linux watchdog daemon with Intel 6300esb

    - by ACiD GRiM
    I've been searching for this on Google for sometime now and I have yet to find proper documentation on how to connect the kernel driver for my 6300esb watchdog timer to /dev/watchdog and ensure that watchdog daemon is keeping it alive. I am using RHEL compatible Scientific Linux 6.3 in a KVM virtual machine by the way Below is everything I've tried so far: dmesg|grep 6300 i6300ESB timer: Intel 6300ESB WatchDog Timer Driver v0.04 i6300ESB timer: initialized (0xffffc900008b8000). heartbeat=30 sec (nowayout=0) | ll /dev/watchdog crw-rw----. 1 root root 10, 130 Sep 22 22:25 /dev/watchdog | /etc/watchdog.conf #ping = 172.31.14.1 #ping = 172.26.1.255 #interface = eth0 file = /var/log/messages #change = 1407 # Uncomment to enable test. Setting one of these values to '0' disables it. # These values will hopefully never reboot your machine during normal use # (if your machine is really hung, the loadavg will go much higher than 25) max-load-1 = 24 max-load-5 = 18 max-load-15 = 12 # Note that this is the number of pages! # To get the real size, check how large the pagesize is on your machine. #min-memory = 1 #repair-binary = /usr/sbin/repair #test-binary = #test-timeout = watchdog-device = /dev/watchdog # Defaults compiled into the binary #temperature-device = #max-temperature = 120 # Defaults compiled into the binary #admin = root interval = 10 #logtick = 1 # This greatly decreases the chance that watchdog won't be scheduled before # your machine is really loaded realtime = yes priority = 1 # Check if syslogd is still running by enabling the following line #pidfile = /var/run/syslogd.pid Now maybe I'm not testing it correctly, but I would expecting that stopping the watchdog service would cause the /dev/watchdog to time out after 30 seconds and I should see the host reboot, however this does not happen. Also, here is my config for the KVM vm <!-- WARNING: THIS IS AN AUTO-GENERATED FILE. CHANGES TO IT ARE LIKELY TO BE OVERWRITTEN AND LOST. Changes to this xml configuration should be made using: virsh edit sl6template or other application using the libvirt API. --> <domain type='kvm'> <name>sl6template</name> <uuid>960d0ac2-2e6a-5efa-87a3-6bb779e15b6a</uuid> <memory unit='KiB'>262144</memory> <currentMemory unit='KiB'>262144</currentMemory> <vcpu placement='static'>1</vcpu> <os> <type arch='x86_64' machine='rhel6.3.0'>hvm</type> <boot dev='hd'/> </os> <features> <acpi/> <apic/> <pae/> </features> <cpu mode='custom' match='exact'> <model fallback='allow'>Westmere</model> <vendor>Intel</vendor> <feature policy='require' name='tm2'/> <feature policy='require' name='est'/> <feature policy='require' name='vmx'/> <feature policy='require' name='ds'/> <feature policy='require' name='smx'/> <feature policy='require' name='ss'/> <feature policy='require' name='vme'/> <feature policy='require' name='dtes64'/> <feature policy='require' name='rdtscp'/> <feature policy='require' name='ht'/> <feature policy='require' name='dca'/> <feature policy='require' name='pbe'/> <feature policy='require' name='tm'/> <feature policy='require' name='pdcm'/> <feature policy='require' name='pdpe1gb'/> <feature policy='require' name='ds_cpl'/> <feature policy='require' name='pclmuldq'/> <feature policy='require' name='xtpr'/> <feature policy='require' name='acpi'/> <feature policy='require' name='monitor'/> <feature policy='require' name='aes'/> </cpu> <clock offset='utc'/> <on_poweroff>destroy</on_poweroff> <on_reboot>restart</on_reboot> <on_crash>restart</on_crash> <devices> <emulator>/usr/libexec/qemu-kvm</emulator> <disk type='file' device='disk'> <driver name='qemu' type='raw'/> <source file='/mnt/data/vms/sl6template.img'/> <target dev='vda' bus='virtio'/> <address type='pci' domain='0x0000' bus='0x00' slot='0x04' function='0x0'/> </disk> <controller type='usb' index='0'> <address type='pci' domain='0x0000' bus='0x00' slot='0x01' function='0x2'/> </controller> <interface type='bridge'> <mac address='52:54:00:44:57:f6'/> <source bridge='br0.2'/> <model type='virtio'/> <address type='pci' domain='0x0000' bus='0x00' slot='0x03' function='0x0'/> </interface> <interface type='bridge'> <mac address='52:54:00:88:0f:42'/> <source bridge='br1'/> <model type='virtio'/> <address type='pci' domain='0x0000' bus='0x00' slot='0x07' function='0x0'/> </interface> <serial type='pty'> <target port='0'/> </serial> <console type='pty'> <target type='serial' port='0'/> </console> <watchdog model='i6300esb' action='reset'> <address type='pci' domain='0x0000' bus='0x00' slot='0x06' function='0x0'/> </watchdog> <memballoon model='virtio'> <address type='pci' domain='0x0000' bus='0x00' slot='0x05' function='0x0'/> </memballoon> </devices> </domain> Any help is appreciated as the most I've found are patches to kvm and general softdog documentation or IPMI watchdog answers.

    Read the article

  • Bootstrap 3.0.0: How to use data-slide-to outside of indicators?

    - by Griffin
    I am attempting to make a small gallery like the one shown below - I'm sure you've all seen them considering they are fairly common. When trying to make one using bootstrap I ran into a major problem. I can't seem to link the smaller bottom images to the larger top one that was when one of the smaller ones is clicked it changes to the selected image. I am attempting to use data-slide-to however it does not seem to work outside of the "carousel-indicators". I can't put it into the carousel indicators list because that moves the images up into the gallery (It may be possible to fix this with CSS but my attempts have been worthless). Does anyone know the problem? I've tried tags around each image that didn't seem to work then I tried divs. Still nothing. Things to note: I am using 3.0.0 All images are generated (if you haven't guessed already) Smaller images are separate from larger one (not auto scaled down)

    Read the article

  • How reliable is the battery data in ubuntu the power statistics?

    - by nbubis
    Right now the power statistics show that: Energy when full: 25.5 Wh Energy (design): 93.2 Wh And indeed the battery doesn't seem to be lasting as long as it used too. My question: Is this data reliable? Does it really indicate that I should replace the battery, or could it be the charger, laptop, or OS that is stopping the battery from fully charging? Is any way of validating the battery is indeed to blame? I'd like to be sure before shelling out 90$ for a new battery. (If it helps, the battery is a 3 year old dell 9 cell rated at 90 Wh).

    Read the article

  • Right multi object dependance design

    - by kenny
    I need some help with a correct design. I have a class called BufferManager. The push() method of this class reads data from a source and pushes it to a buffer repeatedly until there is no more data left in the source. There are also consumer threads that read data from this buffer, as soon as new data arrives. There is an option to sort the data before it comes to buffer. What I do right now is that BufferManager, instead of pushing data to the buffer, pushes it to another "sorting" buffer and starts a sorting thread. SorterManager class reads the data, sorts it in files and push()es the sorted data into the buffer. There will be a bottleneck (I use merge sort with files) but this is something I can't avoid. This is a bad design, because both BufferManager and SorterManager push data to a buffer (that consumers read from). I think only BufferManager should do it. How can I design it?

    Read the article

  • How can I set up FakeRAID/SoftRAID using mdadm without losing data?

    - by Danatela
    There is RAID0 of 2 drives connected through Silicon Image 3132 SATA SoftRAID controller. Under Windows it was partitioned as one dynamic GPT-disk having 4 TB NTFS volume. There is a lot of music and movies on the drive. I'm trying to get him to be seen under Ubuntu as a single disk, not as 2 by 2 terabytes. I tried to read it through dmraid, had no success, it is not displayed in /dev/mapper. Also tried to configure the kernel, but did not find anything suspicious, the driver for my controller was on. There is also a driver from the manufacturer, but it is only available for RHEL and SLES. Here it's reported that SoftRAID is supported by the kernel, but apparently not completely. If I thrust drives in the AMD controller, built into the motherboard, the drive is seen as a single, but the data is lost. I know about mdadm that it is able to ditch all the information on the disks. So, is it possible to somehow create an array without actually recording information on used drives and to make the system correctly identify sections on it later? Information about the array: /dev/sdf - Disk 0 /dev/sdg - Disk 1 Array type: Stripe Block Size: 64KB Also, a device /dev/md1 is created using command mknod /dev/md1 b 9 1

    Read the article

  • Can I import an existing member data used in old ASP to a new ASP.NET membership database? [closed]

    - by Rick Brown
    I have an old website that I designed and still maintain using old ASP that has a membership database (MS-SQL) that I built from scratch. It is a very simple database that has all the user information in one table (including login info and personal info) and then details and other odds and ends in other tables. It is WAY past time to upgrade this to .NET, especially since I need to add a Paypal payment system into it as soon as I can. I've designed several other sites with membership in .NET, but they have all been from scratch. Is there an easy way to transition from the old ASP site to a new .NET membership database without losing the data? There are hundreds of users with thousands of records relating to those users that I'd rather not lose, if possible. Any ideas on a relatively painless way to do this?

    Read the article

  • What is your preferred font for working with code and data?

    - by Gary
    The features I would look for in a 'programmers' font are Monospaced (maybe less important for code, but more important for data) Distinguishable characters. Often I (uppercase i), 1 (one) and l (lower-case L) can be confusing, as can O (upper-case o) and 0 (zero). I'd be interested other character issues, especially in accented or extended character sets. Free Windows / Linux / OSX Legible on screen and printouts at smaller sizes I've community wiki'd this. I'm really looking for a list of fonts that qualify. From that list, people can pick what looks good to them.

    Read the article

  • How can I convert an image from raw data in Android without any munging?

    - by stephelton
    I have raw image data (may be .png, .jpg, ...) and I want it converted in Android without changing its pixel depth (bpp). In particular, when I load a grayscale (8 bpp) image that I want to use as alpha (glTexImage() with GL_ALPHA), it converts it to 16 bpp (presumably 5_6_5). While I do have a plan B (actually, I'm probably on plan 'E' by now, this is really becoming annoying) I would really like to discover an easy way to do this using what is readily available in the API. So far, I'm using BitmapFactory.decodeByteArray(). While I'm at it. I'm doing this from a native environment via JNI (passing the buffer in from C, and a new buffer back to C from Java). Any portable solution in C/C++ would be preferable, but I don't want to introduce anything that might break in future versions of Android, etc.

    Read the article

  • How we call an RPC that not only calls external functions but also updates data structures?

    - by Kabumbus
    I have a simple C++ RPC that lets you have remote class instances that support live members (data structures) update as well as method calls. For example I had a class declared like this (pseudocode): class Sum{ public: RPC_FIELD(int lastSum); RPC_METHOD(int summ(int a, int b)) { lastSum = a + b; return lastSum; } }; On machine A I had its instance. On machines B and C I had created its instances and connected them to machine A. So now they actually do all processing on machine A but machines B, C get lastSum class field updates automatically (and can subscribe to update event). How to call (Nice Name) such a functionality when we have binding over network done automatically by RPC library? How RPC library creator can announce such feature?

    Read the article

  • What web oriented language would work best with binary data?

    - by Qqwy
    I want to create a service where people can upload files. However, since file storage costs money, I want to compress the files so they take less space. I would want to write my own compression algorithm, however, PHP doesn't have good ways to handle binary data (which is needed for many compression algorithms). So I wondered, what would be a better language to create such a website in? I have knowledge of PHP (and Javascript, HTML and CSS) but no experience with other things like Ruby, Perl, Python, and other web development languages.

    Read the article

  • How can I obtain in-game data from Warcraft 3 from an external process?

    - by Slav
    I am implementing a behavior algorithm and would like to test it with my lovely Warcraft III game to watch how it will fight against real players. The problem I'm having is that I don't know how to obtain information about in-game state (units, structures, environment, etc.) from the running WC3 game. My algorithm needs access to the hard drive and possibly distributed computing, that's why JASS (WC3's editor language) isn't appropriate; I need to run my algorithm from a separate process. Direct3D hooking is an approach, but it wasn't done for WC3 yet and a significant drawback of that approach would be the inability to watch how the AI performs online, since it uses the viewport to issue commands. How I read in-game data from WC3 in a different process in a fastest and easiest way?

    Read the article

  • How to export user input data from python to excel?

    - by mrn
    I am trying to develop a user form in python 2.7.3. Please note that I am a python beginner. I am trying to use xlwt to export data to excel. I want to write values of following variables i.e. a (value to write:'x1') & d (value to write: be user defined information in text box), to an excel sheet, a=StringVar() checkBox1=Checkbutton(root, text="text1", variable=a, onvalue="x1", offvalue="N/A") checkBox1.place(relx=0., rely=0., relwidth=0., relheight=0.) checkBox1.pack() d=StringVar() atextBox1=Entry(root, textvariable=d, font = '{MS Sans Serif} 10') atextBox1.pack() Need help badly. Thank you so much in advance

    Read the article

  • How should I synchronize configurations and data across computers?

    - by lfaraone
    Imagine I have three Ubuntu computers home, laptop, beach-house. They all have the same version of Ubuntu, 10.04 installed, and are kept up to date from the repositories. I use f-spot, thunderbird, and google-chrome on all of the computers. Is there a way to keep the data and configuration in sync across them, without requiring constant connectivity for normal (non-synchronous) usage? For example, they should be usable without network connectivity, so something like NFS won't work. An ideal solution would not require manual action to start the syncing process.

    Read the article

  • How to read data from a large number of files in a folder? [closed]

    - by Gary Dhillon
    I seem to be having some trouble figuring out a solution for a problem. See the thing is, my code is supposed to read a lot of data from a bunch of files. I've been thinking of two different approaches: 1) the first one seems simpler, I ask the user if they would like to examine the next file or just quit out of the program.( I believe this is simpler and would take less time to run through.) 2)It reads through all the files and outputs the results for each of them, and then a shared result for all of them.( I think this would be better for what I've been asked to do and it saves the user some hassle.) If anyone can tell me how to code either of these in C++, I would be very grateful. Here is a sample of the file: 0 -- 19 weight 0 -- 20 weight I use this to determine density and possibly ignore the weights which is a number.

    Read the article

  • How to delete all your old website data from the internet?

    - by Akky Awesøme
    I had my website on rohbits.com but for some reasons I had to delete it and recreate it with this URL wwww.rohbits.com/blog. My problem is that the old links are still visible on google search and when people click on those links, they land on a 404 Error page of the hosting company. I want to either delete all the previous data from the search engines or have an 404 Error page of my own so that I can tell my visitors where the actual website is. I have already redirected all the traffic which comes to rohbits.com to www.rohbits.com/blog but when they click on the expired links, they get this error page. One sample expired link is this one: http://rohbits.com/wordpress-tricks.

    Read the article

  • SAPPHIRE 2012 : l'informatique à un tournant majeur ? SAP voit une révolution de l'IT professionnelle avec le Big Data, HANA et le Cloud

    SAPPHIRE 2012 : l'informatique professionnelle à un tournant de son Histoire ? SAP veut révolutionner les usages de l'IT avec le Big Data, HANA et le Cloud Au détour des allées du SAPPHIRE 2012, la grand messe annuelle de SAP qui se tient actuellement à Madrid, deux démonstrations sortent du lot. La première vient de McLaren. Bien connue des amateurs de Formule 1, l'entreprise est une grande utilisateur des solutions de SAP. Pour son « showcase », les équipes du constructeur automobile ont collecté des données de courses de l'épreuve de Monza 2010 et les ont compilées pour reproduire in vivo la course de leurs deux pilotes. Cette simulation sert ensuite de base pour ...

    Read the article

  • How do I access column data in a previous select statement from a sub-query? [closed]

    - by payling
    PROBLEM How do I access column data in a previous select statement from a sub-query? Below is a simple mock up of what I'm attempting to do. Tables used: Quotes, Users QUOTES TABLE qid, (quote id) owner_uid, creator_uid SQL SYNTAX: SELECT q.qid, q.owner_uid, q.creator_uid, owner.fname, owner.lname FROM quotes q, (SELECT u.fname, u.lname FROM users u WHERE u.uid = q.owner_uid) AS owner WHERE q.qid = '#' SUMMARY I want to be able to use the quote table's owner_uid and specify it for the owner table so I can return all the owner info for that particular quote. The problem is, q.owner_uid is not recognized in the owner sub-query. What am I doing wrong?

    Read the article

  • Possible to pass pygame data to memory map block?

    - by toozie21
    I am building a matrix out of addressable pixels and it will be run by a Pi (over the ethernet bus). The matrix will be 75 pixels wide and 20 pixels tall. As a side project, I thought it would be neat to run pong on it. I've seen some python based pong tutorials for Pi, but the problem is that they want to pass the data out to a screen via pygame.display function. I have access to pass pixel information using a memory map block, so is there anyway to do that with pygame instead of passing it out the video port? In case anyone is curious, this was the pong tutorial I was looking at: Pong Tutorial

    Read the article

  • How many VBOs should I use and should I keep a copy of their data?

    - by CSharpie
    Firstofall, I am sorry if my question is to broad. I am developing a tile based game and switched from those gl.Begin calls to using VBOs. This is kind of working allready, I managed to render a hexagonal polygon with a simple shader applied. What I am not sure is, how to implement the "whole" tile concept. Concrete the questions are: Is it better to create 1 VBO for a single tile and render it n-Times in every different position, or render one huge VBO that represents the whole "world" Depending on the answer above, what is the best way to draw a "linegrid". Overlay with the same vbo using the respecting polygon.mode , or is there a way to let the shader to this? How would frustum-culling or mousepicking work then, do i need to keep the VBO-data in memory?

    Read the article

  • Google ouvre les portes de ses Data Centers au public pour la première fois, via visite virtuelle

    Google ouvre les portes de ses Data Centers au public Pour la première fois, via visite virtuelle Google ouvre les portes de ses grands centres de données classés jusqu'alors top secret, où on découvre l'étendue des infrastructures qui propulsent la constellation des services offerts par Google. Une visite virtuelle à travers des photos des centres de données de Google inc. (situés aux États-Unis, en Finlande et en Belgique) est disponible sur un site lancé pour l'occasion. Une visite plus captivante du centre de données de la Caroline du Nord est fournie par l'outil "Street View". [IMG]http://idelways.developpez.com/news/images/datacenter-goog...

    Read the article

< Previous Page | 539 540 541 542 543 544 545 546 547 548 549 550  | Next Page >