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  • Converting Java code block to Objective-C

    - by user1123688
    I am trying to convert my Android app to iOS. This will be my first iOS app. I can't seem to translate this code properly. If someone wouldn't mind showing me how its done, that would be greatly appreciated. //scrambBase20 is a Byte array String descramble(String input){ char[] ret; ret = input.toCharArray(); int offset = -scrambBase20.length; for(int i=0;i<input.length();i++){ if(i%scrambBase20.length==0) offset+=scrambBase20.length; ret[scrambBase20[i%scrambBase20.length]+offset]=(char) ((byte) (input.charAt(i))^0x45); } String realRet = ""; for (char x : ret){ realRet+=x; } realRet = realRet.trim(); return realRet; }

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  • Doubt regarding usage of array as a pointer in C

    - by Som
    For eg. I have an array of structs 'a' as below: struct mystruct{ int b int num; }; struct bigger_struct { struct my_struct a[10]; } struct bigger_struct *some_var; i know that the name of an array when used as a value implicitly refers to the address of the first element of the array.(Which is how the array subscript operator works at-least) Can i know do the other way around i.e if i do: some_var->a->b, it should be equivalent to some_var->a[0]->b, am i right? I have tested this and it seems to work , but is this semantically 100% correct?

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  • C++ array of classes

    - by nickik
    I working on a game but I have a problem with the initialization of the level. (feld is just field in german) class level{ private: feld spielfeld[10][10]; public: /* other staff */ void init_feld(); }; void level::init_feld() { for(int i=0;i!=10;i++){ for(int n=0;n!=10;n++){ spielfeld[i][n] = new feld(land, i, n); } } } The Error: Error: no match for »operator=« in »((level*)this)-level::spielfeld[i][n] = (operator new(24u), (, ((feld*))))« /home/nick/stratego/feld.h:18:11: Remark: candidate is: feld& feld::operator=(const feld&) Process terminated with status 1 (0 minutes, 0 seconds) 2 errors, 0 warnings

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  • help with stored procedure

    - by I__
    i am looking at this site: http://cloudexchange.cloudapp.net/stackoverflow/s/84/rising-stars-top-50-users-ordered-on-rep-per-day set nocount on DECLARE @endDate date SELECT @endDate = max(CreationDate) from Posts set nocount off SELECT TOP 50 Id AS [User Link], Reputation, Days, Reputation/Days AS RepPerDays FROM ( SELECT *, CONVERT(int, @endDate - CreationDate) as Days FROM Users ) AS UsersAugmented WHERE Reputation > 5000 ORDER BY RepPerDays DESC i am also a beginner at SQL. i have the following questions about this code: is this mysql or mssql? what does this do? set nocount off why is this in brackets? [User Link] what does this do? CONVERT(int, @endDate - CreationDate) as Days thanks!

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  • sorting set of five string in alphabetical oder throwing warning?

    - by rost rost
    sorting set of five string in alphabetical oder throwing warning ?my code is below please help me to fix it #include<stdio.h> #include<string.h> int main() { char a[5][20],t[20]; int i,j; printf("enter 5 string\n") scanf("%s",a); for(i=1;i<5;i++) { for(j=1;j<5;j++) { if(strcmp(a[j-1],a[j])>0) { strcpy (t,a[j-1]); strcpy (a[j-1],a[j]); strcpy(a[j],t); } } } for(i=1;i<5;i++) printf("%s\n",a[i]); } ~

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  • Android camera to take multiple photos

    - by user2975407
    problem.java public class problem extends Activity { ImageView iv; @Override protected void onCreate(Bundle savedInstanceState) { // TODO Auto-generated method stub super.onCreate(savedInstanceState); setContentView(R.layout.problem); iv=(ImageView) findViewById(R.id.imageView1); Button b=(Button) findViewById(R.id.button1); b.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { Intent intent=new Intent(android.provider.MediaStore.ACTION_IMAGE_CAPTURE); startActivityForResult(intent, 0); } }); } @Override protected void onActivityResult(int requestCode, int resultCode, Intent data) { // TODO Auto-generated method stub super.onActivityResult(requestCode, resultCode, data); Bitmap bm=(Bitmap) data.getExtras().get("data"); iv.setImageBitmap(bm); } } From this code I can only take one photo and it displayed in the screen. **But I want to take more photos nearly 5 photos and display in the screen** Further I want to add these photos to MySQL database.please help me to do that.I am new to android

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  • C++: String and unions

    - by sub
    I'm having a (design) problem: I'm building an interpreter and I need some storage for variables. There are basically two types of content a variable here can have: string or int. I'm using a simple class for the variables, all variables are then stored in a vector. However, as a variable can hold a number or a string, I don't want C++ to allocate both and consume memory for no reason. That's why I wanted to use unions: union { string StringValue; int IntValue; } However, strings don't work with unions. Is there any workaround so no memory gets eaten for no reason?

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  • Search a List inside another with IQueryable

    - by ovini poornima
    public static IQueryable<Institution> WithFunds(this IQueryable<Institution> query, IEnumerable<Fund> allowedFunds) { return query. } I want to get the query to return all Institutions having any of the Fund given in 'allowedFunds' list in Institution.Funds. Please help. My class hierarchy goes like this. public partial class Institution { public int Id { get; set; } public virtual ICollection<Fund> Funds { get; set; } } public partial class Fund { public int Id { get; set; } public virtual Institution Institution { get; set; } }

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  • question about copy constructor

    - by lego69
    I have this class: class A { private: int player; public: A(int initPlayer = 0); A(const A&); A& operator=(const A&); ~A(); void foo() const; }; and I have function which contains this row: A *pa1 = new A(a2); can somebody please explain what exactly is going on, when I call A(a2) compiler calls copy constructor or constructor, thanks in advance

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  • Qt : crash due to delete (trying to handle exceptions...)

    - by Seub
    I am writing a program with Qt, and I would like it to show a dialog box with a Exit | Restart choice whenever an error is thrown somewhere in the code. What I did causes a crash and I really can't figure out why it happens, I was hoping you could help me understanding what's going on. Here's my main.cpp: #include "my_application.hpp" int main(int argc, char *argv[]) { std::cout << std::endl; My_Application app(argc, argv); return app.exec(); } And here's my_application:hpp: #ifndef MY_APPLICATION_HPP #define MY_APPLICATION_HPP #include <QApplication> class Window; class My_Application : public QApplication { public: My_Application(int& argc, char ** argv); virtual ~My_Application(); virtual bool notify(QObject * receiver, QEvent * event); private: Window *window_; void exit(); void restart(); }; #endif // MY_APPLICATION_HPP Finally, here's my_application.cpp: #include "my_application.hpp" #include "window.hpp" #include <QMessageBox> My_Application::My_Application(int& argc, char ** argv) : QApplication(argc, argv) { window_ = new Window; window_->setAttribute(Qt::WA_DeleteOnClose, false); window_->show(); } My_Application::~My_Application() { delete window_; } bool My_Application::notify(QObject * receiver, QEvent * event) { try { return QApplication::notify(receiver, event); } catch(QString error_message) { window_->setEnabled(false); QMessageBox message_box; message_box.setWindowTitle("Error"); message_box.setIcon(QMessageBox::Critical); message_box.setText("The program caught an unexpected error:"); message_box.setInformativeText("What do you want to do? <br>"); QPushButton *restart_button = message_box.addButton(tr("Restart"), QMessageBox::RejectRole); QPushButton *exit_button = message_box.addButton(tr("Exit"), QMessageBox::RejectRole); message_box.setDefaultButton(restart_button); message_box.exec(); if ((QPushButton *) message_box.clickedButton() == exit_button) { exit(); } else if ((QPushButton *) message_box.clickedButton() == restart_button) { restart(); } } return false; } void My_Application::exit() { window_->close(); //delete window_; return; } void My_Application::restart() { window_->close(); //delete window_; window_ = new Window; window_->show(); return; } Note that the line window_->setAttribute(Qt::WA_DeleteOnClose, false); means that window_ (my main window) won't be deleted when it is closed. The code I've written above works, but as far as I understand, there's a memory leak: I should uncomment the line //delete window_; in My_Application::exit() and My_Application::restart(). But when I do that, the program crashes when I click restart (or exit but who cares). (I'm not sure this is useful, in fact it might be misleading, but here's what my debugger tells me: a segmentation fault occurs in QWidgetPrivate::PaintOnScreen() const which is called by a function called by a function... called by My_Application::notify()) When I do some std::couts, I notice that the program runs through the entire restart() function and in fact through the entire notify() function before it crashes. I have no idea why it crashes. Thanks in advance for your insights! Update: I've noticed that My_Application::notify() is called very often. For example, it is called a bunch of times while the error dialog box is open, also during the execution of the restart function. The crash actually occurs in the subfunction QApplication::notify(receiver, event). This is not too surprising in light of the previous remark (the receiver has probably been deleted) But even if I forbid the function My_Application::notify() to do anything while restart() is executed, it still crashes (after having called My_Application::notify() a bunch of times, like 15 times, isn't that weird)? How should I proceed? Maybe I should say (to make the question slightly more relevant) that my class My_Application also has a "restore" function, which I've not copied here to try to keep things short. If I just had that restart feature I wouldn't bother too much, but I do want to have that restore feature. I should also say that if I keep the code with the "delete window_" commented, the problem is not only a memory leak, it still crashes sometimes apparently. There must surely be a way to fix this! But I'm clueless, I'd really appreciate some help! Thanks in advance.

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  • (Strange) C++ linker error in constructor

    - by Microkernel
    I am trying to write a template class in C++ and getting this strange linker error and can't figureout the cause, please let me know whats wrong with this! Here is the error message I am getting in Visula C++ 2010. 1>------ Rebuild All started: Project: FlashEmulatorTemplates, Configuration: Debug Win32 ------ 1> main.cpp 1> emulator.cpp 1> Generating Code... 1>main.obj : error LNK2019: unresolved external symbol "public: __thiscall flash_emulator<char>::flash_emulator<char>(char const *,struct FLASH_PROPERTIES *)" (??0?$flash_emulator@D@@QAE@PBDPAUFLASH_PROPERTIES@@@Z) referenced in function _main 1>C:\Projects\FlashEmulator_templates\VS\FlashEmulatorTemplates\Debug\FlashEmulatorTemplates.exe : fatal error LNK1120: 1 unresolved externals ========== Rebuild All: 0 succeeded, 1 failed, 0 skipped ========== Error message in g++ main.cpp: In function âint main()â: main.cpp:8: warning: deprecated conversion from string constant to âchar*â /tmp/ccOJ8koe.o: In function `main': main.cpp:(.text+0x21): undefined reference to `flash_emulator<char>::flash_emulator(char*, FLASH_PROPERTIES*)' collect2: ld returned 1 exit status There are 2 .cpp files and 1 header file, and I have given them below. emulator.h #ifndef __EMULATOR_H__ #define __EMULATOR_H__ typedef struct { int property; }FLASH_PROPERTIES ; /* Flash emulation class */ template<class T> class flash_emulator { private: /* Private data */ int key; public: /* Constructor - Opens an existing flash by name flashName or creates one with given FLASH_PROPERTIES if it doesn't exist */ flash_emulator( const char *flashName, FLASH_PROPERTIES *properties ); /* Constructor - Opens an existing flash by name flashName or creates one with given properties given in configFIleName */ flash_emulator<T>( char *flashName, char *configFileName ); /* Destructor for the emulator */ ~flash_emulator(){ } }; #endif /* End of __EMULATOR_H__ */ emulator.cpp #include <Windows.h> #include "emulator.h" using namespace std; template<class T>flash_emulator<T>::flash_emulator( const char *flashName, FLASH_PROPERTIES *properties ) { return; } template<class T>flash_emulator<T>::flash_emulator(char *flashName, char *configFileName) { return; } main.cpp #include <Windows.h> #include "emulator.h" int main() { FLASH_PROPERTIES properties = {0}; flash_emulator<char> myEmulator("C:\newEMu.flash", &properties); return 0; }

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  • c# FormatException was unhandled

    - by poco
    I'm parsing chat from a game and i get this string "?68 00 00 37 00 45 00 00" recipe = recipe.Replace("?", ""); string[] rElements = new string[8]; rElements = recipe.Split(' '); int num = int.Parse(rElements[0]); I get a Format exception on that last line that i don't understand. It says that input string is not in the right format. I have checked the debugger and the first element says it is "68". Anyone have any clue what is happening?

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  • why can not see my method if i implamented interface to normal class?

    - by Phsika
    i can not see MyLoad.TreeLoader(.... but why i can not see? i implemented iloader to TreeViewLoad. i should see TreeLoader why? namespace Rekursive { public partial class Form1 : Form { public Form1() { InitializeComponent(); } private void Form1_Load(object sender, EventArgs e) { //treeView1.Nodes.Add("Test"); iloader MyLoad = new TreeViewLoad(); MyLoad.loader("test", treeView1, 1); // i can not see MyLoad.TreeLoader(.... but why i can not see? // i implemented iloader to TreeViewLoad. i should see TreeLoader why? //TreeViewLoad myloader = new TreeViewLoad(); } } interface iloader { void loader(string nodeName, TreeView myTre, int id); } class TreeViewLoad : iloader { public void TreeLoader(TreeView tre) { // i will call loader... } public void loader(string nodeName, TreeView myTre, int id) { myTre.Nodes.Add(nodeName + id.ToString()); if (id

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  • Dynamic memory allocation with default values

    - by viswanathan
    class A { private: int m_nValue; public: A() { m_nValue = 0; } A(int nValue) { m_nValue = nValue); ~A() {} } Now in main if i call A a(2);// 2 will be assigned for m_nValue of object A. Now how do we do this if i want to define an array of objects. Also how do we do this if i dynamically create objects using operator new like A *pA; pA = new A[5];// while creating the object i want the parameterised constructor to be //called I hope the question is clear. Do let me know if more explanation is needed

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  • function declaration

    - by robUK
    Hello, gcc 4.1.2 c89 I am reviewing some code and I have come across the following function. I have never seen a function declared like this before. There are no data types for the paraemeters. My best guess is that the function is using a list of data types separated by semi-colons. The return type seems to be returning a function with those parameters. However, the read function is not defined anywhere. What is the advantage and purpose of declaring a function like this? Many thanks for any advice, int my_read(fd, ptr, cnt) int fd; char *ptr; unsigned cnt; { printf("Read\n"); return(read(fd, ptr, cnt)); }

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  • realizing number ...how?? [closed]

    - by gcc
    i hold input like that A is char pointer A[0]=n A[1]=j A[2]=n A[3]=d . there is one number in A[] and every A[i] is important for me because what will i do in next step is determined by input in A[i] or A[n] A[j]=$ . A[i]=14(any number) . . int func(int temp) { if(temp=='n') ..do something then return 10; if(temp=='j') .. return 11; if(temp=='d') .. return 12; if(........) when temp find/realize number ,i wanna return 13; in if statement, what code should i write } how i can do }

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  • Not working giving error #1069

    - by NativeCoder
    for ( var i:int = 0 ; i < 1; i++) { for ( var j:int = 0 ; j < 1; j++) { if (shape[j][i] == 0 ) { pencil.graphics.beginFill(0); pencil.graphics.drawRect(10,10,5,5); pencil.graphics.endFill(); } } } i am trying to run this code where shape is an array 2*2 gives an error ReferenceError: Error #1069: Property 0 not found on Number and there is no default value. at Main() need help

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  • Error while trying to reverse a char array in C++

    - by mpminnich
    Hi, I'm trying to get better at C++ (I know a little). I'm working on character arrays. I found an exercise where the objective is to reverse a character array (after I convert it from an integer). I'm getting the following error (using VS2005): Run-Time Check Failure #2 - Stack around the variable 'revBuffer' was corrupted. When I step through the code, I notice the following: revBuffer = 0x0012fe40 "100899ÌÌÌÌÌÌÌÌÌÌ998001" The relevant code is below. char buffer[5]; char revBuffer[5]; int i; int j=5; long number = 998001; itoa(number, buffer, 10); for(i=0; i<strlen(buffer);i++) { revBuffer[j] = buffer[i]; j--; } Any help would be great. TIA!

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  • WebBrowserDocumentCompletedEventArgs Not Reached inside While Loop

    - by user3715962
    I am trying to use the WebBrowserDocumentCompletedEventHandler inside of a while loop but when the code executes the WebBrowserDocumentCompletedEventArgs is never reached. Can somebody tell me what I am doing wrong? int year = 1900; int currentYear = 2014; private void button1_Click(object sender, EventArgs e) { while (year < currentYear) { WebBrowser wb = new WebBrowser(); wb.Navigate("http://myurl.com/list/" + year.ToString()); year++; wb.DocumentCompleted += new WebBrowserDocumentCompletedEventHandler(wb_DocumentCompleted); } } void wb_DocumentCompleted(object sender, WebBrowserDocumentCompletedEventArgs e) { //Code is not reaching here MessageBox.Show("Test"); }

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  • how to input into string array in c++

    - by Artemis
    i want to declare an array of strings and want to input string via CIN command but it gives me an error i am trying to do this name1 name2 name3 . . . and so on... i am entering string to an array dynamical means input from cin for CIN i use the following code like if i use 3 names to be entered string arr[3]; for (int x=0;x<3;x++) { cout<<"enter name"<<x<<" "; cin<<arr[x]; } for(int z=0;z<3;z++) cout<<arr[z]; it gives an error NO MATCH FOR CIN....

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  • C# string to combobox issues

    - by Mike
    What i'm trying to do is read in a header row of a file to a combobox. Here is my code: private void button4_Click(object sender, EventArgs e) { string[] startdelim = File.ReadAllLines(textBox1.Text); int counter = 1; foreach (string delim in startdelim) { if (counter == 1) { string removedelim = delim.Replace("\"", ""); string[] lines = removedelim.IndexOf(","); foreach (string line in lines) { comboBox1.Items.Add(line); } } counter++; } for some reason it keeps telling me Error Cannot implicitly convert type 'int' to 'string[]' at string[] lines = removedelim.IndexOf(",");

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  • What is the easiest way to set the value of an entire array?

    - by Alex
    My current project requires me to fill an array based upon some other values. I know there's the shortcut: int arr[4][4] = { {0,0,0,0} , {0,0,0,0} , {0,0,0,0} , {0,0,0,0} }; But in this case, I need to fill the array after its declaration. I currently have my code formatted like this: int arr[4][4]; if(someothervariable == 1){ arr = { {1,1,1,1}, {1,2,3,4}, {2,,3,4,5}, {3,4,5,6} }; } But it won't compile. Is there a way to make use of the mentioned shortcut in my case? If not, whats the best fix available? I'd appreciate a way to set it without explicitly assigning each element? ie: arr[0][0] = ...

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  • String[] initialized by null???

    - by Esmond
    Hi i encountered this problem whereby when i initialized my String[], there seems to be a null in the String[] before i do anything. How do i initialized the String[] to be completely empty,i.e. without the null at the start? The output for the following code is: nullABC nullABC nullABC nullABC nullABC public static void main(String[] args){ String[] inputArr = new String[5]; for (int i = 0; i< inputArr.length; i++){ inputArr[i] += "ABC"; } for (int i = 0; i< inputArr.length; i++){ System.out.println(inputArr[i]); } } }

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