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  • Xubuntu all Icons disappeared

    - by user1392185
    I'm running Xubuntu 12.04.1 with kernel Xen4.1-amd64 and the following problem is mine: Nearly all icons have been replaced by the default "no icon available"-icon, even on the login screen and the all icons in software like e.g. Firefox and the icons I manually assigned to launchers, too. Changing the icon theme does not seem to affect this. The only icons that did not disappear are: LibreOffice, gThumb, Simplescan, Ristretto and in the XFCE menu office, tools and graphics. How could I bring the icons back? EDIT: When I tried to use Ristretto the following error showed up: Could not load image-loader module /usr/lib/x68_64-linux-gnu/gdk-pixbuf-2.0/2.12.0/loaders/libpixbufloader-png.so Unable to open shared-object-file I/O error (Had to translate this to English.)

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  • Confuse with OpenGL, SFML, and its library

    - by Robinson Joaquin
    I am a beginning to enter the world of game development. Lately, I researched that "OPENGL" is one of the tools to use in graphics, then I found out about "SFML" (I think that its a library or something that uses opengl). I am so confuse because all books/ sites said using "GLUT", but many people/fellow developers said that I must use a more updated one like "SFML" but sfml has few/none tutorials. What I am trying to say is "how to create own library or something like your own glut or sfml", and why does opengl has no source code? And how can I use the EXACT(not glut/sfml) opengl in my c++ program? I am so confuse....

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  • Ubuntu (and any other linux os) not booting from cd or usb

    - by Amith
    I will tell you the whole story,one night when i was using KDE on Ubuntu 10.10 Kwin crashed then i shut down the os next day when i booted it the display came completely garbled and i went to safe graphics mode ,it worked and in reinstalled the Nvidia drivers and then restarted .Then immediatly, It said No init found Busybox XX.XX then I thought ill do a fresh install I inserted the ubuntu cd provided to me by Canonical.When i pressed 'try ubuntu without installing' instead of the graphic boot screen i saw.Ubuntu 10.10 in regular text and a progress bar few seconds after that the screen was flooded with error messages first alot of white then red.I then went to my win7 installation and saw a website which told me to find a Ext3 reader and format the ubuntu partition and the swap.I did that and when i restarted. GRUB configuration not found grub> Then it took my win 7 ERD and restored 7's bootloder Xp and 7 were working i put in the livecd again,Same error,Now usin my seven,Please help geeks,Ive even tried Knoppix,Fedora,Debiane.t.c they wont boot and i want to retain my win 7 and winxp partitions,I really miss linux.

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  • Adjust brightness and contrast?

    - by Anon58
    I have an acer aspire as5750. With the intel hd 3000 graphics. When i use the adjustment function keys the dial moves but it doesn't translate to the screen diming. Same with the dial in linux settings. Also in colour settings it seems there is no colour file or icc profile available for this laptop. Do you think if i can get a working icc profile then it will fix this or not? I have found something that could work:Argyll but it looks complicated to use, has anyone here used it? Would it allow me to dim? Or is there any other work around? I have searched lots but can't find a solution.

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  • How can I install Ubuntu (SO many problems)

    - by Dragos
    I have a question, my friend tried installing Ubuntu on my notebook (Asus g75v) and nothing tried, at one point he went past the installation screen and every he used the mouse the screen flickered and the driver crashed (I assume) and it would go back a step, I heard that there is way to install ubuntu without any graphics, maybe that will help me with the screen flickering (I have a gtx 670m), so we tried WUBI installer, I tried installing with that and it gave me a Wubildr.mbr missing error, so I gave that up after several times, although I do notice that I have an intel driver, and I keep downloading AMD versions, does that effect anything? I'm having trouble installing Ubuntu and I wish to be able to run it on my laptop, I want to learn this OS and I cannot even install it, I am a bit concerned, if anyone can back at me with any answer at all, please don't hesitate to post, just please don't post if you don't know what's going on, thanks for listening! ~cheers -Dragos

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  • AMD control center doesn't save preferences

    - by Fault
    Everytime when I edit the monitor preferences in AMD to multi-monitor or to a multidesktop, when I press save or apply the program just closes with no errors and the preferences hasn't been saved. If I try to do it via the Displays app that is built-in in ubuntu 11.10 I get the following error: The selected configuration for displays could not be applied required virtual size does not fit available size: requested=(2560, 1024), minimum=(320, 200), maximum=(1280, 1280) I don't know if it helps but my graphics card is a ATI Radeon HD 4800 and my monitors are both 1280x1024. I'm running the proprietary driver without post-release updates because I always get an error trying to install that one.

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  • Recommended flexible website solution?

    - by Omega
    My site has a MyBB forums installation, and that is pretty much all I need. Forums. However, I need a homepage and a couple other static pages, for showing relevant information, links, etc. I don't need something fancy, all I need is something very flexible regarding theme and style editing, and just a couple simple modules, like public polls. That's all. I am very graphical, and I am looking for something to let me edit pretty much every aspect of the site. These are static pages, mainly, so I don't need something very complex. Some people tell me to use Dreamweaver, but quite honestly, that is not what I am looking for, even thought it does offer a lot of flexibility. I want something like, you know, Drupal or.. some other simple, deeply-editable in terms of graphics and style web platform. What would you recommend to me? Thank you.

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  • Issues with nVidia GeForce 210 while watching movies

    - by David ???
    Ever since 10.04 I have been trying to resolve an issue with my graphics card - nVidia GeForce 210. I'm having issues when I watch movies on 10.10 - they are jumping all the time, even with Compiz disabled and when that is the only thing I am doing. I have tried the solution to How to get NVidia GeForce GT 210 drivers working on Lucid Lynx? but it didn't work. How can I fix this? Here are the steps I took: apt-get --purge remove xserver-xorg-video-nouveau edit /etc/default/grub to add the line GRUB_CMDLINE_LINUX="nouveau.modeset=0" sudo update-grub Reboot Download official Linux drivers from nVidia site. sh filename-of-downloaded-driver-package

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  • Ubuntu 12.10 Help! Everything is incredibly slow

    - by Keith
    I installed 12.10 from usb onto this machine. Intel celeron 2.00 GHz 496MB RAM I had to modify GNU-Grub to read "nomodeset" or i could not see the GUI. I have an Nvidia graphics card. Takes about 2 minutes to boot. The icons on the left of desktop take about 1 min to slowly open their menu. Have a network connection but mozilla is 404 and i cannot update. Where can i find a blow by blow explanation for troubleshooting and repairing this problem?

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  • can not get Toshiba tv to full resolution

    - by Tloc2077
    I have a 23inch Toshiba model#23L1350U that I am using as a computer monitor via VGA plug; it is a full 1080P resolution TV but in Ubuntu it shows up as a Toshiba 72inch Television and wont go past the resolution 1366 by 1768. Has anyone came up with a solution to this problem..I used to get full 1080 resolution with my Insignia 32 inch TV so I know my hardware can push the signal, I am running a Radeon x1550 graphics cars 3200+ processor on a 756 chip set 64bit version of Ubuntu 13.04 your help is greatly appreciated and you may or may not be compensated for your time

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  • How can I get a 1920x1080 resolution?

    - by Sam T.
    I a newbie Linux and have just installed Ubuntu in a dual boot with Windows 7. I love the interface of Ubuntu but unfortunately I can only get a 800x600 or 1024x728 resolution with black bars all around the screen. I have an nVidia GTX 570 graphics card and an Asus 1080p 23" monitor. What may be of note is that I had to use the nomodeset command on installation of the boot would get stuck at a line with "nouveau", which I understand is to do with the drivers. Additionally, when I type in xrandr to the terminal, it comes up with the error message "failed to get size of gamma for output default". I guess what I am looking for here is someone who could explain to me really simply the steps I have to take to get a full 1080p resolution, at which point I am sure i will become a great fan of the OS! Thanks in advance, Sam T.

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  • Tunnels in pseudo 3D racing game

    - by Nicholas
    How would one go about doing tunnels in a pseudo 3D racing game ? The main problem I have at the moment is perspective - I cant think of a way, beyond having to Z sort the sprites and tunnel coordinates, so that vehicles are displayed in front of the tunnel entrance and somehow block the display when out of site. I would like my tunnels to be used on both flat, curved and hills and slopes. The tunnel enterance/exit is made up of 3 separate graphics, (left, right and top), whilst inside the tunnel it is just one line graphic along the top (the idea being its supposed to be a set distance above the current vertical road position). As you can see from the picture, the vehicles are still being rendered whilst in the tunnel. I've converted the Code Incomplete road system to GLBasic.

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  • On-board HDMI Audio

    - by TrackStar
    I have tried searching for answers to this issue but have had no luck. My HDMI display is working but I have no audio from the HDMI .There is no option for HDMI under sound preferences hardware or output. Purging and re-installing pulse audio doesn't change anything. I am using the on-board HDMI port on my motherboard, I do not have a PCI graphics card installed. CPU: i7-3770 Mobo: Asus Sabertooth z77 Kernel: 2.6.39-3-bb03 running aplay -l returns ** List of PLAYBACK Hardware Devices ** card 0: Intel [HDA Intel], device 0: ALC892 Analog [ALC892 Analog] Subdevices: 1/1 Subdevice #0: subdevice #0 card 0: Intel [HDA Intel], device 1: ALC892 Digital [ALC892 Digital] Subdevices: 1/1 Subdevice #0: subdevice #0 Seems as if the system doesn't even recognize the possibilty of HDMI audio output. Any ideas?

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  • Unstable Wifi and Spontaneous Low-graphic Error with Pavilion DV4

    - by Constant Dean
    I've been having numerous problems with connectivity through WiFi. It had been working for a few days and now it doesn't. On top of that around 40% of every time I turn on the laptop it shows "System running in low-graphics" error and I'm unable to view the desktop (sometimes not even able to access terminal), therefore having to manually power-down until it finally works. I use Ubuntu 12.10. nm-tool NetworkManager Tool State: connected (global) - Device: eth0 [Wired connection 1] ------------------------------------------- Type: Wired Driver: r8169 State: connected Default: yes HW Address: 84:34:97:6B:2E:D7 Capabilities: Carrier Detect: yes Speed: 10 Mb/s Wired Properties Carrier: on IPv4 Settings: Address: 192.168.1.10 Prefix: 24 (255.255.255.0) Gateway: 192.168.1.1 DNS: 192.168.1.1 DNS: 68.237.161.12 - Device: wlan0 ---------------------------------------------------------------- Type: 802.11 WiFi Driver: rt2800pci State: unavailable Default: no HW Address: 68:94:23:50:A5:D9 Capabilities: Wireless Properties WEP Encryption: yes WPA Encryption: yes WPA2 Encryption: yes Wireless Access Points

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  • C++ Framework for iOS [closed]

    - by myrkos
    I am looking for a simple and easy C++ framework for iOS. Specifically, what I want it to wrap in a C++ API: Simple GUI system 2D Graphics User touch input and accelerometer Networking (UDP sockets) What I'm trying to do is port a multiplayer game to the iOS. I've seen cocos2d-x, but I don't know how stable it is and I don't think it supports networking. Oh, and I want it to be free and open source if possible. Android support is a plus but definitely not required.

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  • GeForce8800 ultra

    - by Gunnar
    I have been running Ubuntu 10.04 with GeForce 8800 Ultra graphics card without any problems for many months until a few days ago, after some updates, everything stopped working. Can't use Stellarium (my favorite program) and everything (even the mousecusor) stops responding for a long time. Takes ages to load the desktop and everything is just "f..." B.t.w. I have a dual boot and WinXP is not having this problem with the 8800 card. So, elementary... What's going on between Ubuntu and Nvidia? Best regards Gunnar

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  • Efficient Way to Draw Grids in XNA

    - by sm81095
    So I am working on a game right now, using Monogame as my framework, and it has come time to render my world. My world is made up of a grid (think Terraria but top-down instead of from the side), and it has multiple layers of grids in a single world. Knowing how inefficient it is to call SpriteBatch.Draw() a lot of times, I tried to implement a system where the tile would only be drawn if it wasn't hidden by the layers above it. The problem is, I'm getting worse performance by checking if it's hidden than when I just let everything draw even if it's not visible. So my question is: how to I efficiently check if a tile is hidden to cut down on the draw() calls? Here is my draw code for a single layer, drawing floors, and then the tiles (which act like walls): public void Draw(GameTime gameTime) { int drawAmt = 0; int width = Tile.TILE_DIM; int startX = (int)_parent.XOffset; int startY = (int)_parent.YOffset; //Gets the starting tiles and the dimensions to draw tiles, so only onscreen tiles are drawn, allowing for the drawing of large worlds int tileDrawWidth = ((CIGame.Instance.Graphics.PreferredBackBufferWidth / width) + 4); int tileDrawHeight = ((CIGame.Instance.Graphics.PreferredBackBufferHeight / width) + 4); int tileStartX = (int)MathHelper.Clamp((-startX / width) - 2, 0, this.Width); int tileStartY = (int)MathHelper.Clamp((-startY / width) - 2, 0, this.Height); #region Draw Floors and Tiles CIGame.Instance.GraphicsDevice.SetRenderTarget(_worldTarget); CIGame.Instance.GraphicsDevice.Clear(Color.Black); CIGame.Instance.SpriteBatch.Begin(); //Draw floors for (int x = tileStartX; x < (int)MathHelper.Clamp(tileStartX + tileDrawWidth, 0, this.Width); x++) { for (int y = tileStartY; y < (int)MathHelper.Clamp(tileStartY + tileDrawHeight, 0, this.Height); y++) { //Check if this tile is hidden by layer above it bool visible = true; for (int i = this.LayerNumber; i <= _parent.ActiveLayer; i++) { if (this.LayerNumber != (_parent.Layers - 1) && (_parent.GetTileAt(x, y, i + 1).Opacity >= 1.0f || _parent.GetFloorAt(x, y, i + 1).Opacity >= 1.0f)) { visible = false; break; } } //Only draw if visible under the tile above it if (visible && this.GetTileAt(x, y).Opacity < 1.0f) { Texture2D tex = WorldTextureManager.GetFloorTexture((Floor)_floors[x, y]); Rectangle source = WorldTextureManager.GetSourceForIndex(((Floor)_floors[x, y]).GetTextureIndexFromSurroundings(x, y, this), tex); Rectangle draw = new Rectangle(startX + x * width, startY + y * width, width, width); CIGame.Instance.SpriteBatch.Draw(tex, draw, source, Color.White * ((Floor)_floors[x, y]).Opacity); drawAmt++; } } } //Draw tiles for (int x = tileStartX; x < (int)MathHelper.Clamp(tileStartX + tileDrawWidth, 0, this.Width); x++) { for (int y = tileStartY; y < (int)MathHelper.Clamp(tileStartY + tileDrawHeight, 0, this.Height); y++) { //Check if this tile is hidden by layers above it bool visible = true; for (int i = this.LayerNumber; i <= _parent.ActiveLayer; i++) { if (this.LayerNumber != (_parent.Layers - 1) && (_parent.GetTileAt(x, y, i + 1).Opacity >= 1.0f || _parent.GetFloorAt(x, y, i + 1).Opacity >= 1.0f)) { visible = false; break; } } if (visible) { Texture2D tex = WorldTextureManager.GetTileTexture((Tile)_tiles[x, y]); Rectangle source = WorldTextureManager.GetSourceForIndex(((Tile)_tiles[x, y]).GetTextureIndexFromSurroundings(x, y, this), tex); Rectangle draw = new Rectangle(startX + x * width, startY + y * width, width, width); CIGame.Instance.SpriteBatch.Draw(tex, draw, source, Color.White * ((Tile)_tiles[x, y]).Opacity); drawAmt++; } } } CIGame.Instance.SpriteBatch.End(); Console.WriteLine(drawAmt); CIGame.Instance.GraphicsDevice.SetRenderTarget(null); //TODO: Change to new rendertarget instead of null #endregion } So I was wondering if this is an efficient way, but I'm going about it wrongly, or if there is a different, more efficient way to check if the tiles are hidden. EDIT: For example of how much it affects performance: using a world with three layers, allowing everything to draw no matter what gives me 60FPS, but checking if its visible with all of the layers above it gives me only 20FPS, while checking only the layer immediately above it gives me a fluctuating FPS between 30 and 40FPS.

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  • Ideas for card deck names [closed]

    - by Milan Babuškov
    I'm creating a card game, and wish to offer players to choose from different sets of playing cards. The game logic remains the same, only the design and graphics on the cards would be different. It would feature classic French set, German/Hungarian one, and a bunch of other custom designed ones. I'm looking for some cool names to give to those sets. I thought maybe to use names of some world cities like "London set", "Paris set", "Tokyo set", but there might be something better. I know this is really open-ended question, so there might not be a definitive "correct" answer, but I hope this kind of brainstorming would be useful to anyone looking for ideas to name a set of... well, anything. I'll up-vote any good idea, no matter if I don't end up using any of those.

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  • Resuming from hibernation shows a fuzzy "static" screen

    - by Ross
    When I resume from hibernation in Ubuntu 10.10 the screen shows static, very similar to what you see on an analogue TV that hasn't been tuned properly. This also occurs on boot from shut down, but only for a moment after the Plymouth boot screen. The static lasts for at least 5 minutes. An odd thing that happens is that the mouse pointer, as a lighter square of static, becomes visible and you can move it around. Attempting to change into a terminal (i.e. Ctrl+Alt+F1) doesn't seem to work (and I'm not sure if that can be done from the login screen). Resuming from suspend has different issues - vertical lines appearing for a second before appearing to be in terminal mode (blinking cursor) and then going to the lock screen. I'm running Ubuntu 10.10 on a Dell Studio 15 with ATI graphics, however I'm not using the proprietary drivers as I had issues with dual-screen support, so it's the generic X.org drivers being used.

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  • WinXp display driver incorrect to boot iso ubuntu 12.04

    - by user285829
    I have Windows Xp on a HP Pavilion w/AMD Athlon 64 processor 3300+. I have downloaded Ubuntu 12.04 iso desktop. When trying to run Ubuntu, I get a line that says "sis 630 buss not detected. It continues and makes a blue screen, then says low graphics mode only and has a white screen. The HP has display adaptor sis 760, driver= 6.14.10.3671, 4/20/2005. I'm not familiar with ubuntu because I've never got it started as yet. Can the Ubuntu install process be changed to accept my sis 760 driver? I'm trying to make a Live CD(dvd) to run Ubuntu.

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  • Unity: Render 2D textures on a 3D object's face

    - by www.Sillitoy.com
    I am not familiar with 3D graphics and I'd like to know what is the right way to render some 2D figures on different points of a wider face of a 3D object. My 3D object is just a cube representing a poker table. I have 2D png for players placeholders and I'd like to render these figures on the 3D object where needed. An alternative solution would be to render the whole face with a big picture containing all the placeholders figures. However it would be a waste of memory and thus less efficient. What do you suggest me?

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  • Why is my Workspace switcher view skewed

    - by Lee
    I have been using Workspace switcher in Ubuntu just fine but recently have encountered this problem. The windows in the switcher don't fill the screen. I must have pressed some combination of buttons somehow but can't find any information anywhere in regards to resizing them. As you can see in the screen shot it looks like a perspective view or something. http://i1115.photobucket.com/albums/k553/lmt337/Screenshotfrom2012-07-04103519.png I should also add I have a dual monitor setup and nvidia graphics. The switcher still works but the fact the screens dont fit my actual screens is driving me nuts. Thanks in advance for any help.

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  • Google I/O 2012 - Putting the App Back into Web App - Web Programming with Dart

    Google I/O 2012 - Putting the App Back into Web App - Web Programming with Dart Dan Grove, Vijay Menon Do you want to build blazingly fast applications with beautiful graphics and offline support? Would you like to run those apps anywhere on the open web? Would you like to develop those apps in a language that supports modular large-scale development while keeping the lightweight feel of a scripting language? This session will show you how to use the Dart programming language to develop the next generation of amazing applications for the open web. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 187 4 ratings Time: 57:16 More in Science & Technology

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  • How to do pre-loading

    - by Dave
    I have a question that is confusing me with making a game. For my game launch i pre load everything for the main menu then i loop the game to display it. But lets argue player wants to launch a new game or a specific level, then you preload the relevant sounds/graphics for that level right? How ever, the player must already be running the game loop if they are at the main menu, so you can't load in the game loop or you will load every frame...but im pretty sure most big games don't preload every level when you first run the game from desktop because it would take a long time on some of these games.... How is it done :S

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  • How do I install drivers for an AMD Radeon HD 6450?

    - by vanysha
    Hi everyone! I bought new computer. The Graphics card is AMD Radeon HD 6450, on Windows 7 it works fine but I try to install driver on Ubuntu, and it says that "No supported adapters detected". I downloaded the driver from here. After installing "Aditional drivers" says that driver is installed. Also my screen resolution in Ubuntu is not maximum. Can you help me install proper driver, please? Thanks in advance!

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