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  • Feed Reader Fix

    - by Geertjan
    In the FeedReader sample (available in the New Projects window), there's this piece of code: private static Feed getFeed(Node node) { InstanceCookie ck = node.getLookup().lookup(InstanceCookie.class); if (ck == null) { throw new IllegalStateException("Bogus file in feeds folder: " + node.getLookup().lookup(FileObject.class)); } try { return (Feed) ck.instanceCreate(); } catch (ClassNotFoundException ex) { Exceptions.printStackTrace(ex); } catch (IOException ex) { Exceptions.printStackTrace(ex); } return null; } Since 7.1, for some reason, the above doesn't work. What does work, and is simpler, is this, instead of the above: private static Feed getFeed(Node node) { Feed f = FileUtil.getConfigObject("RssFeeds/sample.instance", Feed.class); if (f == null) { throw new IllegalStateException("Bogus file in feeds folder: " + node.getLookup().lookup(FileObject.class)); } return f; } So, the code needs to be fixed in the sample.

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  • How many BasicEffects do you have in a Game? What is the best way to render multiple objects/shapes at once?

    - by Deukalion
    I'm trying to understand 3D rendering and it seems that everytime you render a new object (A 3D Cube or something) you need to have a new BasicEffect for each Box you render unless you want the exact same texture? ...so if I have over a hundred boxes with each different textures, I need at least as many BasicEffects? Will that not be "too much" for the CPU/GPU in the end or result in lagging? Is there any good way to render multiple objects (cubes or other shapes) at the same time? I've tried changing the BasicEffect.Texture with each cube drawn, but it resulting in changing the first Cube's texture too. Any suggestions would be really appreciated, I'm really new to 3D in XNA so I'm trying to wrap my head around the best methods for example render a Map with objects (of shapes).

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  • ETL Software Research Question

    - by WernerCD
    Where I work, we use an in-house ETL solution that's homegrown and has been around for 5-10 years. I'm still new to my data analysis job, but I was wondering about the ETL tools that are out there. This is a new area for me. My situation, and job, is basically digging in a set of databases (DB2, SQL2005, Citrix, Ancient Cobol Database with a SQL Wrapper on top, MySQL, etc). Gather the desired information. combine the different datasets into one set. output into a file of choice (CSV, Tab Separated, Pipe Separated, XLS, etc). FTP to customer. I guess what my real question is, given my job, what are some good ETL suites that I can look at and compare to my in-house tools? This is more to research some other options. Ultimately, I'd either suggest a new solution or get options/ideas to improve our current app.

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  • Newsletter link to share a webpage on facebook - Facebook is not accepting it.

    - by donaldthe
    My question is what link should I use to enable a 1 click share on facebook of a webpage from an external application such as an email? Thanks Here are the details: User submits content to my website. Content is first reviewed by webmaster Webmaster sends out congratulations email, "Your article has been published, here is the link: http://www.mywebsite.com/new-page.html" I would like to include in the congratulations email, "Click on this link to share your article with your friends on facebook" The link I am using is the following: http://www.facebook.com/share.php?u=http://www.mywebsite.com/new-page.html If I paste it into the address bar and I am logged in it works fine and facebook parses the new page for meta data and displays Page title and description. However, when clicking on the link from my newsletter, I am redirected to the login page, even though I am logged in, and after logging in, I am sent to my profile page and the share is not posted.

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  • movement of sprites with kinect and xna

    - by pablopp83
    im working on a proyect with kinect sdk and xna 4.0. i need take the position of the hands and draw a sprite over it. im doing it directly and, because of that, i get a "trembling hands" effect. so, i was thinking on make the sprite move from the previous position to the new one, given in every frame by the new hand position. this way, the sprite does not jump from one position to another. this is working just fine, but im using a constant value for the velocity, and i really would like to use a variable velocity given by the difference between the prev and the new position. this is, if the hand move more quickly in the reality, the velocity will be higher. I really dont have a clue on how to make this works. can somebody point me in the right direction? thanks.

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  • Office 2010 & SharePoint 2010: Platform for Innovation

    There's a great new article by Michael Desmond in Visual Studio Magazine called "Office Alignment: Why Office 2010 and SharePoint 2010 are poised to unleash a new wave of developer innovation". Read it and you'll get Michael's always engaging insight into the new products investments in this release, and you'll read about some key customers who have leveraged the platform to drive their business. I've been reading a lot about innovation, and it can be a topic that begins to elude us when we...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Domain name at different host to website

    - by Corbula
    I have someone i'm making a website for with a domain name and current website hosted at fasthosts. I've built them a website hosted at a different host, unlimitedwebhosting. The website i've made them is in a directory like this. www.mysite.com/dev/0002 So fasthosts: Is the registrar for the domain name, it also has all of the email addresses and their current site. unlimitedwebhosting: Has the new site in a sub directory, like .com/dev/0002 Is it possible to keep the domain name and email addresses all hosted at fasthosts and to have the new website hosted in my unlimitedwebhosting account and to somehow have the domain point to the new website?

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  • MammothVPS launches Backups, DNS Management and more!!!

    - by stefan.sedich
    Yesterday we launched a bunch of new features over at MammothVPS, - All VPS' now have an on-site, off-server backup facility available to them. By default all customers will have 1 free weekly backup made available to them, and should you wish to you can purchase more slots which are available in daily, weekly and monthly schedules. - DNS hosting has been made available and will be free for all customers. You can find the new interface in your mPanel. - A cleanup of the menu system has been done to make it easier to navigate around both the site and mPanel. - You will find new sections on site, we now have more information about our services and have included things like a Knowledge Base, which will provide information on howto setup various applications on your VPS. - Added the ability to change the kernel your VPS is running on. So head on over to MammothVPS and check it out.

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  • Introduction to SQL Server 2014 CTP1 Memory-Optimized Tables

    There are a number of new features that became available with SQL Server 2014. One of the more exciting features is the new Memory-Optimized tables. In this article Greg Larson explores how to create Memory-Optimized tables, and what he's found during his initial exploration of using this new type of table. Countless happy developers. One award-winning bundle.The SQL Developer Bundle can transform the way you and your team work, aiding collaboration, efficiency, and consistency. Download your free trial now.

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  • What significant advances lost on side tracks should be revived in the main stream of software?

    - by C.W.Holeman II
    In reading Alan Kay's question on Significant new inventions I was coming up with answers that were not new ideas but old ones that have been passed by in the main stream. So, what significant lost advances that happened on a side track should be revived in the main stream of software? These would be ideas that worked well in their context but a different context appeared and became dominant the context, even though it lacked the idea. It maybe that in the new dominant context one just cannot do something or it requires great effort to be exerted.

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  • What's the best way to sell ReSharper to management? [closed]

    - by Jackson Pope
    Possible Duplicate: How do you convince your boss to buy useful tools like Resharper, LinqPad? I've recently started a new job developing code in C# and ASP.Net. At a previous employer I've used ReSharper from JetBrains and I loved it. I've downloaded the free trial in my new job, as have several of my new colleagues on my recommendation. Everyone thinks it's great. But now our trials are coming to an end and it's time to buy or say goodbye. I've been reliably informed that getting money for tools from senior management is like trying to get blood from a stone, so how can I convince them to loosen their grip on the purse strings and buy it for our team (of seven developers)? Does anyone have any experience of convincing management of the benefits of refactoring tools? I feel the benefit every second I use it, but I'm having difficulty thinking of how to explain the concrete benefits to a manager who only think

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  • A good language for c# dev to expand his mind [closed]

    - by Jan Kratochvil
    I have some free time on my hands and I was thinking about learning a new language. I do not plan to use it in my day-to-day job, but I rather want to expand my way of thinking to get a better sense where the dev world is heading from a language perspective and to don't get stuck in my way when programming by rather try new approaches. I was thinking either a functional language, like Haskell or F# (which is a bit more 'pragmatic from a .NET dev standpoint) or something dynamic (like Python, that in my oppinion has nicer syntax than Ruby). What can you recommend that is enjoyable, at least a bit practical, but most of all, new (from a c# dev perspective). I appreciate any answers.

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  • Not Just What You Sell but Really How You Sell?

    - by divya.malik
    Sales 2.0 is changing the way customers get influenced and buy the products that they want to purchase. Engaging and listening to your customers and market  regularly is necessary, since they are engaging with other customers like themselves all the time, and online. Creating a consistent customer experience for your customers, across channels is more critical than ever. 2.0 and Social media as a channel need to become a part of your inbound and outbound sales strategy. Oracle has been investing in new capabilities to address the needs of this changing marketplace. Listen to  Mark Woollen, VP of CRM at Oracle discuss these new innovations that are changing the way companies and customer interact today, and the new strategies that will give you the lead in the marketplace. Here is an excerpt from his presentation (, which was featured on SellingPower.com.

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  • How to keep specific old kernel on my next kernel upgrade?

    - by tvrtko
    I just updated my Ubuntu 14.04 and got a new kernel. This new kernel is not working properly for me so I booted the previous version. Let's call this good old working version "3.13.0-24.47". Now, I want to keep this "3.13.0-24.47" version until I decide to delete it manually. I want to be able to upgrade my kernel each time there is a new version in hope of getting the one which works again. Until then, I want to use the "3.13.0-24.47". I'm afraid that next update will delete my "3.13.0-24.47" version because there are only two kernel versions available at a given time on my system (/boot).

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  • Understanding implementation of glu.PickMatrix()

    - by stoney78us
    I am working on an OpenGL project which requires object selection feature. I use OpenTK framework to do this; however OpenTK doesn't support glu.PickMatrix() method to define the picking region. I ended up googling its implementation and here is what i got: void GluPickMatrix(double x, double y, double deltax, double deltay, int[] viewport) { if (deltax <= 0 || deltay <= 0) { return; } GL.Translate((viewport[2] - 2 * (x - viewport[0])) / deltax, (viewport[3] - 2 * (y - viewport[1])) / deltay, 0); GL.Scale(viewport[2] / deltax, viewport[3] / deltay, 1.0); } I totally fail to understand this piece of code. Moreover, this doesn't work with my following code sample: //selectbuffer private int[] _selectBuffer = new int[512]; private void Init() { float[] triangleVertices = new float[] { 0.0f, 1.0f, 0.0f, -1.0f, -1.0f, 0.0f, 1.0f, -1.0f, 0.0f }; float[] _triangleColors = new float[] { 0.0f, 1.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f }; GL.GenBuffers(2, _vBO); GL.BindBuffer(BufferTarget.ArrayBuffer, _vBO[0]); GL.BufferData(BufferTarget.ArrayBuffer, new IntPtr(sizeof(float) * _triangleVertices.Length), _triangleVertices, BufferUsageHint.StaticDraw); GL.VertexPointer(3, VertexPointerType.Float, 0, 0); GL.BindBuffer(BufferTarget.ArrayBuffer, _vBO[1]); GL.BufferData(BufferTarget.ArrayBuffer, new IntPtr(sizeof(float) * _triangleColors.Length), _triangleColors, BufferUsageHint.StaticDraw); GL.ColorPointer(3, ColorPointerType.Float, 0, 0); GL.EnableClientState(ArrayCap.VertexArray); GL.EnableClientState(ArrayCap.ColorArray); //Selectbuffer set up GL.SelectBuffer(512, _selectBuffer); } private void glControlWindow_Paint(object sender, PaintEventArgs e) { GL.Clear(ClearBufferMask.ColorBufferBit); GL.Clear(ClearBufferMask.DepthBufferBit); float[] eyes = { 0.0f, 0.0f, -10.0f }; float[] target = { 0.0f, 0.0f, 0.0f }; Matrix4 projection = Matrix4.CreatePerspectiveFieldOfView(0.785398163f, 4.0f / 3.0f, 0.1f, 100f); //45 degree = 0.785398163 rads Matrix4 view = Matrix4.LookAt(eyes[0], eyes[1], eyes[2], target[0], target[1], target[2], 0, 1, 0); Matrix4 model = Matrix4.Identity; Matrix4 MV = view * model; //First Clear Buffers GL.Clear(ClearBufferMask.ColorBufferBit); GL.Clear(ClearBufferMask.DepthBufferBit); GL.MatrixMode(MatrixMode.Projection); GL.LoadIdentity(); GL.LoadMatrix(ref projection); GL.MatrixMode(MatrixMode.Modelview); GL.LoadIdentity(); GL.LoadMatrix(ref MV); GL.Viewport(0, 0, glControlWindow.Width, glControlWindow.Height); GL.Enable(EnableCap.DepthTest); //Enable correct Z Drawings GL.DepthFunc(DepthFunction.Less); //Enable correct Z Drawings GL.MatrixMode(MatrixMode.Modelview); GL.PushMatrix(); GL.Translate(3.0f, 0.0f, 0.0f); DrawTriangle(); GL.PopMatrix(); GL.PushMatrix(); GL.Translate(-3.0f, 0.0f, 0.0f); DrawTriangle(); GL.PopMatrix(); //Finally... GraphicsContext.CurrentContext.VSync = true; //Caps frame rate as to not over run GPU glControlWindow.SwapBuffers(); //Takes from the 'GL' and puts into control } private void DrawTriangle() { GL.BindBuffer(BufferTarget.ArrayBuffer, _vBO[0]); GL.VertexPointer(3, VertexPointerType.Float, 0, 0); GL.EnableClientState(ArrayCap.VertexArray); GL.DrawArrays(BeginMode.Triangles, 0, 3); GL.DisableClientState(ArrayCap.VertexArray); } //mouse click event implementation private void glControlWindow_MouseClick(object sender, System.Windows.Forms.MouseEventArgs e) { //Enter Select mode. Pretend drawing. GL.RenderMode(RenderingMode.Select); int[] viewport = new int[4]; GL.GetInteger(GetPName.Viewport, viewport); GL.PushMatrix(); GL.MatrixMode(MatrixMode.Projection); GL.LoadIdentity(); GluPickMatrix(e.X, e.Y, 5, 5, viewport); Matrix4 projection = Matrix4.CreatePerspectiveFieldOfView(0.785398163f, 4.0f / 3.0f, 0.1f, 100f); // this projection matrix is the same as one in glControlWindow_Paint method. GL.LoadMatrix(ref projection); GL.MatrixMode(MatrixMode.Modelview); int i = 0; int hits; GL.PushMatrix(); GL.Translate(3.0f, 0.0f, 0.0f); GL.PushName(i); DrawTriangle(); GL.PopName(); GL.PopMatrix(); i++; GL.PushMatrix(); GL.Translate(-3.0f, 0.0f, 0.0f); GL.PushName(i); DrawTriangle(); GL.PopName(); GL.PopMatrix(); hits = GL.RenderMode(RenderingMode.Render); .....hits processing code goes here... GL.PopMatrix(); glControlWindow.Invalidate(); } I expect to get only one hit everytime i click inside a triangle, but i always get 2 no matter where i click. I suspect there is something wrong with the implementation of the GluPickMatrix, I haven't figured out yet.

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  • How to use GetActiveUniform (in SharpGL)?

    - by frankie
    Generally, guesting is in header. I cannot understand how to use GetActiveUniform function. public void GetActiveUniform(uint program, uint index, int bufSize, int[] length, int[] size, uint[] type, string name); My attempt looks like this (everything is compiled and linked): var uniformSize = new int[1]; var unifromLength = new int[1]; var uniformType = new uint[1]; var uniformName = ""; Gl.GetActiveUniform(Id, index, uniformNameMaxLength[0], unifromLength, uniformSize, uniformType, uniformName); After call I get proper uniformSize, length and type, but not name.

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  • MSM Merge Modules in Visual Studio 2013 [on hold]

    - by theGreenCabbage
    Could someone please let me know where I might find resources for creating MSM files? While I am able to create MSI files using InstallShield, it seems that Visual Studio no longer supports Merge Module Projects, judging by the link below and the screenshot of my version of Visual Studio 2013 - http://msdn.microsoft.com/en-us/library/z6z02ts5(v=vs.80).aspx To create a new merge module project: On the File menu, point to Add, then click New Project. In the resulting Add New Project dialog box, in the Project types pane, open the Other Project Types node and select Setup and Deployment Projects. In the Templates pane, choose Merge Module Project.

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  • Actionscript - Dropping Multiple Objects Using an Array?

    - by Eratosthenes
    I'm trying to get these fireBalls to drop more often, im not sure if im using Math.random correctly also, for some reason I'm getting a null reference because I think the fireBalls array waits for one to leave the stage before dropping another one? this is the relevant code: var sun:Sun=new Sun var fireBalls:Array=new Array() var left:Boolean; function onEnterFrame(event:Event){ if (left) { sun.x = sun.x - 15; }else{ sun.x = sun.x + 15; } if (fireBalls.length>0&&fireBalls[0].y>stage.stageHeight){ // Fireballs exit stage removeChild(fireBalls[0]); fireBalls.shift(); } for (var j:int=0; j<fireBalls.length; j++){ fireBalls[j].y=fireBalls[j].y+15; if (fireBalls[j].y>stage.stageHeight-fireBall.width/2){ } } if (Math.random()<.2){ // Fireballs shooting from Sun var fireBall:FireBall=new FireBall; fireBall.x=sun.x; addChild(fireBall); fireBalls.push(fireBall); } }

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  • Why Your Firefox 21 Crash ?

    - by Anirudha
    Originally posted on: http://geekswithblogs.net/anirugu/archive/2013/06/25/why-your-firefox-21-crash.aspxEvery new version of Firefox Come with new features. Recently people using Firefox 21 Reported that Their Firefox has crashed after click on X-close button. What is the problem ? Actually Firefox have trouble with “hardware acceleration”. You need to disable it. Try to go to  Tools > options > Browsing > uncheck the hardware acceleration. This is one of the problem in Firefox. If you have any kind of trouble then I recommended you to try https://support.mozilla.org/en-US/questions/new for get official help & support For Firefox

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  • The #OOW Party May Over...

    - by user462779
    ...but there's no reason why we can't look forward to the next one! It's going to take all week for me to catch up on last week's neglected email, sort through the freshly-collected business cards, and generally make sense of the mad dash that is Oracle OpenWorld. So I've been playing this amazing video (produced by Lozano Productions) to remind me of the last business/IT conference marathon I survived: Collaborate 2012. It was an amazing event where we officially launched the new design of Profit and enjoyed a drink with some of our closest friends--Oracle partners, customers, and peers. Many thanks to those who came out to celebrate and who continue to help make Profit a success. It was a great time that resulted in a lot of great new work and new relationships. So I'm taking a time out to remember that the hard work is worth it. See you in Denver next year!

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  • How should I expand Jenkins to help me release? [closed]

    - by Amy Worrall
    Pushing new Sparkle releases of our internal apps is a pain. I have to make the build, make the release notes file, sign the .zip with the private key, and add a new entry to the appcast file tying everything together. I'd love it if Jenkins could help: use the commit messages for the release notes, and automatically do the rest of it. Should I be looking at writing a new Jenkins plugin, or using shell scripting, or is there something already that will do what I want? (A quick Google didn't find anything.)

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  • Where does UBB store its settings?

    - by pjmorse
    We're moving a UBB forum from one host to another. (This is temporary; we're going to replace the forum eventually, but moving hosts has a higher priority.) We don't have a lot of experience with UBB, so we're feeling our way along in the dark. We got the UBB code installed on the new host, and we've done a dry-run database export from the original site to the new site. However, almost everything set in UBB's Control Panel section didn't come with the database export. If UBB doesn't store this data in the database, where is it stored? And if it is in the database, why would it not show up in a new forum when the database is imported? Did we somehow miss a table?

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  • How to reduce the time it takes to load my web game? [closed]

    - by Danial
    I created a puzzle game with Unity and uploaded it to one server. This works fine, but I bought a new server and uploaded my game to it as well. There, the loading time is much longer. These are the servers: http://pinheadsinteractive.com/Mozzie/ (fast) http://operation-mozzie-free.com/ (slow) The Unity files are exactly the same from one server to the next. My client is dissatisfied with the new, slow loading time. So, how can I reduce the time my Unity game takes to load? Even in some cases they faced the problem that they could not load the game at all. For the the moment, I'm using an iframe on the new sever as a workaround, but the issue still remains unsolved.

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  • Oracle Solaris Cluster 4.1 Released

    - by Larry Wake
    Today we announced the release of Oracle Solaris Cluster 4.1 ( download ; existing customers can just update from the package repository ).New capabilities include:  Oracle Solaris 10 Zone Clusters: The easiest way to update and consolidate existing Solaris 10 application environments is with Oracle Solaris 10 Zones within Oracle Solaris 11 -- not only do you get higher system utilization, but you can immediately leverage new features such as network virtualization.With Oracle Solaris Cluster 4.1, you can now cluster these zones, for even higher availability. Expanded disaster recovery operations: Oracle Solaris Cluster 4.1 introduces managed switchover and disaster-recovery takeover of applications and data using ZFS Storage Appliance replication services in a multi-site, multi-cluster configuration. Faster application recovery with improved storage failure detection and resource dependency management. Labeled security support for providing both high availability and high security, leveraging Oracle Solaris 11 Trusted Extensions. Learn more: Oracle Solaris Cluster at the Oracle Technology Network Data Sheet  What's New in Oracle Solaris Cluster 4.1  FAQs

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  • ERROR_PROCEDURE Does Not Return a Schema Name

    "A recent blog entry I read reminded me again that I wanted to rant about an issue in SQL Server for quite some time now. SQL Server 2005 introduced the separation between user and schema. Though schemata already existed before SQL Server 2005, they really became usable with this version, imho. At the same time TRY...CATCH was a new way for structured error handling introduced. And so it finally became possible…" NEW! SQL Monitor 2.0Monitor SQL Server Central's servers withRed Gate's new SQL Monitor.No installation required. Find out more.

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