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  • Release Notes for 9/6/2012

    Below are the release notes from today's deployment. More performance improvements around inline diffs – this time in the pull request view Fixed an issue where sending pull requests was not generating notification emails Fixed some cosmetic issues around viewing file diffs in commit changesets and pull requests Have ideas on how to improve CodePlex? Please visit our suggestions page! Vote for existing ideas or submit a new one. As always you can reach out to the CodePlex team on Twitter @codeplex or reach me directly @mgroves84

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  • How do i force www subdomain on both https and http

    - by Brian Perin
    For whatever reason I can't seem to get this right, I've looked at many examples on here and apache's website. I'm trying to force www.domain.com instead of domain.com on EITHER http or https but I am not trying to force https over http. the following code seems to work for all https connections but http will not redirect to www. RewriteEngine On RewriteCond %{HTTPS} on RewriteCond %{HTTP_HOST} !^www\.domain\.com$ [NC] RewriteRule ^ https://www.domain.com%{REQUEST_URI} [R=301] RewriteEngine On RewriteCond %{HTTPS} off RewriteCond %{HTTP_HOST} !^www\.domain\.com$ [NC] RewriteRule ^ http://www.domain.com%{REQUEST_URI} [R=301]

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  • Android, how important is deltaTime?

    - by iQue
    Im making a game that is getting pretty big and sometimes my thread has to skip a frame, so far I'm not using deltaTime for setting the speed of my different objects in the game because it's still not a big enough game for it to matter imo. But its getting bigger then I planned, so my question is, how important is delta Time? If I should use delta time there is a problem, since speedX and speedY are integers(they have to be for eclipse to let you make a rectangle of them), I cant add delta time very functionally as far as I understand, but might be wrong? Ive tried adding deltaTime to the code below, and sometimes my enemies just not move after spawn, they just stand there and run in the same place Will add an some code for how I set / use speed: public void update(int dx, int dy) { double theta = 180.0 / Math.PI * Math.atan2(-(y - controls.pointerPosition.y), controls.pointerPosition.x - x); x +=dx * Math.cos(Math.toRadians(theta)); y +=dy * Math.sin(Math.toRadians(theta)); currentFrame = ++currentFrame % BMP_COLUMNS; } public void draw(Canvas canvas) { int srcX = currentFrame * width; int srcY = 1 * height; Rect src = new Rect(srcX, srcY, srcX + width, srcY + height); Rect dst = new Rect(x, y, x + width, y + height); canvas.drawBitmap(bitmap, src, dst, null); } So if someone with some experience with this has any thoughts, please share. Thank you! Changed code: public void update(int dx, int dy, float delta) { double theta = 180.0 / Math.PI * Math.atan2(-(y - controls.pointerPosition.y), controls.pointerPosition.x - x); double speedX = delta * dx * Math.cos(Math.toRadians(theta)); double speedY = delta * dy * Math.sin(Math.toRadians(theta)); x += speedX; y += speedY; currentFrame = ++currentFrame % BMP_COLUMNS; } public void draw(Canvas canvas) { int srcX = currentFrame * width; int srcY = 1 * height; Rect src = new Rect(srcX, srcY, srcX + width, srcY + height); Rect dst = new Rect(x, y, x + width, y + height); canvas.drawBitmap(bitmap, src, dst, null); } with this code my enemies move like before, except they wont move to the right (wont increment x), all other directions work.

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  • How to refactor a Python “god class”?

    - by Zearin
    Problem I’m working on a Python project whose main class is a bit “God Object”. There are so friggin’ many attributes and methods! I want to refactor the class. So Far… For the first step, I want to do something relatively simple; but when I tried the most straightforward approach, it broke some tests and existing examples. Basically, the class has a loooong list of attributes—but I can clearly look over them and think, “These 5 attributes are related…These 8 are also related…and then there’s the rest.” getattr I basically just wanted to group the related attributes into a dict-like helper class. I had a feeling __getattr__ would be ideal for the job. So I moved the attributes to a separate class, and, sure enough, __getattr__ worked its magic perfectly well… At first. But then I tried running one of the examples. The example subclass tries to set one of these attributes directly (at the class level). But since the attribute was no longer “physically located” in the parent class, I got an error saying that the attribute did not exist. @property I then read up about the @property decorator. But then I also read that it creates problems for subclasses that want to do self.x = blah when x is a property of the parent class. Desired Have all client code continue to work using self.whatever, even if the parent’s whatever property is not “physically located” in the class (or instance) itself. Group related attributes into dict-like containers. Reduce the extreme noisiness of the code in the main class. For example, I don’t simply want to change this: larry = 2 curly = 'abcd' moe = self.doh() Into this: larry = something_else('larry') curly = something_else('curly') moe = yet_another_thing.moe() …because that’s still noisy. Although that successfully makes a simply attribute into something that can manage the data, the original had 3 variables and the tweaked version still has 3 variables. However, I would be fine with something like this: stooges = Stooges() And if a lookup for self.larry fails, something would check stooges and see if larry is there. (But it must also work if a subclass tries to do larry = 'blah' at the class level.) Summary Want to replace related groups of attributes in a parent class with a single attribute that stores all the data elsewhere Want to work with existing client code that uses (e.g.) larry = 'blah' at the class level Want to continue to allow subclasses to extend, override, and modify these refactored attributes without knowing anything has changed Is this possible? Or am I barking up the wrong tree?

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  • The Social Web at Google I/O 2010

    Google I/O attendees and speakers this year had the opportunity to participate in some fascinating and important conversations around the social web. The Developer Sandbox featured 16 companies...

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  • The polls are closed!!

    Greetings Everyone, This is just a quick note to let you know that the election for the two OpenSocial Board Community Representatives is now officially closed. We will...

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  • Web-Cam SecureChat

    This article will explain how to create a simple chat program using this remoting technology, which supports web-cam and sending files.

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  • DNN World 2011

    - by bdukes
    We’re on the plane flying back to St. Louis from DNN World 2011 .  I gave a presentation titled DNN 6 UI/UX Patterns , discussing the form patterns introduced in the administrative modules in DNN 6 (the new look and feel that you immediately noticed after logging into your new DNN 6 site).  Many folks asked about seeing the examples that I presented, and they are available as a repository on github, at https://github.com/bdukes/DNN-World-Demos .  This includes a series of small, one...(read more)

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  • Books tailored for Java to C/C++ development?

    - by soulesschild
    Does anyone know of good books that are tailored for Java developers looking to transition to C/C++? I have the classic K&R Ansi C book but was looking for something more tailored to those that learned Java first, such as having examples of similar code/functionality between Java and C/C++. I know there is this list, http://stackoverflow.com/questions/388242/the-definitive-c-book-guide-and-list, but was looking for books specifically written for Java developers. Thanks!

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  • GDL Presents: Creative Sandbox | DoubleClick Rich Media

    GDL Presents: Creative Sandbox | DoubleClick Rich Media Tune in to hear about three cool, new campaigns that use DoubleClick Rich Media, from the core creative teams at clickTag, Spinnaker and Grow Interactive in conversation with a DoubleClick Rich Media expert. They'll talk about how they pushed the possibilities of the DoubleClick Rich Media platform - and will inspire you to do the same. From: GoogleDevelopers Views: 0 0 ratings Time: 01:00:00 More in Science & Technology

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  • Pull Request Changes, Multi-Selection in Advanced View, and Advertisement Changes

    [Do you tweet? Follow us on Twitter @matthawley and @adacole_msft] We deployed a new version of the CodePlex website today. Pull Request Changes In this release, we have begun to re-focus on Pull Requests to ensure a productive experience between the project users and developers. We feel we made significant progress in this area for this release and look forward to using your feedback to drive future iterations. One of the biggest hurdles people have indicated is the inability to see what a pull request includes without pulling the source down from a Mercurial client. With today’s changes, any user has the ability to view a pull request, the changesets / changes included, and perform an inline diff of the file. When a pull request is made, the CodePlex website will query for all outgoing changes from the fork to the main repository for a point-in-time comparison. Because of this point-in-time comparison… All existing pull requests created prior to this release will not have changesets associated with them. If new commits are pushed to the fork while a pull request is active, they will not appear associated with the pull request. The pull request will need to be re-submitted for them to appear. Once a pull request is created, you can “View the Pull Request” which takes you to a page that looks like As you may notice, we now display a lot more detailed information regarding that pull request including who it was requested by and when, the associated changesets, the description, who it’s assigned to (we’ll come back to this) and the listing of summarized file changes. What you’ll also notice, is that each modified file has the ability to view a diff of all changes made. When you click “(view diff)” for a file, an inline diff experience appears. This new experience allows you to quickly navigate through all of the modified files as well as viewing the various change blocks for each file. You’ll also notice as you browse through each file’s changes, we update the URL to include the file path so you can quickly send a direct link to a pull request’s file. Clicking “(close diff)” will bring you back to the original pull request view. View this pull request live on WikiPlex. Pull Request Review Assignment Another new feature we added for pull requests is the ability for project members to assign pull requests for review. Any project member has the ability to assign (and re-assign if needed) a pull request to a project member. Once the assignment has been made, that project member will be notified via email of the assignment. Once they complete the review of the pull request, they can either accept or deny it similarly to the previous process. Multi-Selection in Advanced View Filters One of the more recent requests we have heard from users is the ability multi-select advanced view filters for work items. We are happy to announce this is now possible. Simply control-click the multiple options for each filter item and your work item query will be refined as such. Should you happen to unselect all options for a given filter, it will automatically reset to the default option for that filter. Furthermore, the “Direct Link” URL will be updated to include the multi-selected options for each filter. Note: The “Direct Link” feature was released in our previous deployment, just never written about. It allows you to capture the current state of your query and send it to other individuals. Advertisement Changes Very recently, the advertiser (The Lounge) we partnered to provide advertising revenue for projects, or donated to charity, was acquired by Lake Quincy Media. There has been no change in the advertising platform offering, and all projects have been converted over to using the new infrastructure. Project owners should note the new contact information for getting paid. The CodePlex team values your feedback, and is frequently monitoring Twitter, our Discussions and Issue Tracker for new features or problems. If you’ve not visited the Issue Tracker recently, please take a few moments to log an idea or vote for the features you would most like to see implemented on CodePlex.

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  • Oracle WebCenter in Action: Best Practices from Oracle Consulting

    - by Kellsey Ruppel
    Oracle WebCenter in Action: Best Practices from Oracle ConsultingSee concrete, real-world examples of deployments throughout the Oracle WebCenter stack. Oracle Consulting will lead you through a discussion about best practices and key customer use cases, as well as offer practical tips to support web experience management, enterprise content management, and portal deployments.Watch this webcast as our presenters discuss: Best practices for deployments of large complex architectures with Oracle WebCenter Sites Key deployments and helpful hints for Oracle WebCenter Content Performance tuning takeaways when using Oracle WebCenter Portal Watch the webcast by registering now. REGISTER NOW

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  • Lubuntu Desktop messed up for logged in user, but not for guest

    - by RPi Awesomeness
    I recently upgraded my laptop from Lubuntu 12.04 to 14.04.1 and the upgrade process seemed to go fine. However, when I went to login as my normal user, I encountered an issue. The background loaded up, but none of LXDE or LXPanel showed up, leaving me with an empty desktop and nothing else except two errors. I thought that this was weird, so I just figured something had been messed up and would be fixed by a reboot. But it wasn't. I then tried logging in as guest, and it's just fine. I checked the ~/.xsession-errors file (for my main user, not guest, did it via TTY1) and this is what I got: Script for ibus started at run_im. Script for auto started at run_im. Script for default started at run_im. init: Unable to register as subreaper: Invalid argument init: lxsession main process (1649) killed by TERM signal init: Disconnected from notified D-Bus bus init: job dbus failed to stop init: job upstart-dbus-session-bridge failed to stop init: job upstart-dbus-system-bridge failed to stop init: job upstart-file-bridge failed to stop I also read the sometimes removing the ~/.Xauthority file can help, if the ownership is messed up. ls -l /home/MYUSER/.Xauthority tells me -rw------- 1 MYUSER MYUSER 60 Aug 16 09:57 /home/MYUSER/.Xauthority. Should that be root or something else, or should I try deleting that and ~/.profile. Here's what ~/.profile looks like: # ~/.profile: executed by the command interpreter for login shells. # This file is not read by bash(1), if ~/.bash_profile or ~/.bash_login # exists. # see /usr/share/doc/bash/examples/startup-files for examples. # the files are located in the bash-doc package. # the default umask is set in /etc/profile; for setting the umask # for ssh logins, install and configure the libpam-umask package. #umask 022 # if running bash if [ -n "$BASH_VERSION" ]; then # include .bashrc if it exists if [ -f "$HOME/.bashrc" ]; then . "$HOME/.bashrc" fi fi # set PATH so it includes user's private bin if it exists if [ -d "$HOME/bin" ] ; then PATH="$HOME/bin:$PATH" fi Should I post the output of dmesg? I'll try and get a screenshot, but does anyone have any idea what could be causing the desktop (LXDE/LXPanel) not to display? EDIT I attempted removing the ~/.XAuthority file, but that didn't seem to do anything.

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  • Subterranean IL: Exception handler semantics

    - by Simon Cooper
    In my blog posts on fault and filter exception handlers, I said that the same behaviour could be replicated using normal catch blocks. Well, that isn't entirely true... Changing the handler semantics Consider the following: .try { .try { .try { newobj instance void [mscorlib]System.Exception::.ctor() // IL for: // e.Data.Add("DictKey", true) throw } fault { ldstr "1: Fault handler" call void [mscorlib]System.Console::WriteLine(string) endfault } } filter { ldstr "2a: Filter logic" call void [mscorlib]System.Console::WriteLine(string) // IL for: // (bool)((Exception)e).Data["DictKey"] endfilter }{ ldstr "2b: Filter handler" call void [mscorlib]System.Console::WriteLine(string) leave.s Return } } catch object { ldstr "3: Catch handler" call void [mscorlib]System.Console::WriteLine(string) leave.s Return } Return: // rest of method If the filter handler is engaged (true is inserted into the exception dictionary) then the filter handler gets engaged, and the following gets printed to the console: 2a: Filter logic 1: Fault handler 2b: Filter handler and if the filter handler isn't engaged, then the following is printed: 2a:Filter logic 1: Fault handler 3: Catch handler Filter handler execution The filter handler is executed first. Hmm, ok. Well, what happens if we replaced the fault block with the C# equivalent (with the exception dictionary value set to false)? .try { // throw exception } catch object { ldstr "1: Fault handler" call void [mscorlib]System.Console::WriteLine(string) rethrow } we get this: 1: Fault handler 2a: Filter logic 3: Catch handler The fault handler is executed first, instead of the filter block. Eh? This change in behaviour is due to the way the CLR searches for exception handlers. When an exception is thrown, the CLR stops execution of the thread, and searches up the stack for an exception handler that can handle the exception and stop it propagating further - catch or filter handlers. It checks the type clause of catch clauses, and executes the code in filter blocks to see if the filter can handle the exception. When the CLR finds a valid handler, it saves the handler's location, then goes back to where the exception was thrown and executes fault and finally blocks between there and the handler location, discarding stack frames in the process, until it reaches the handler. So? By replacing a fault with a catch, we have changed the semantics of when the filter code is executed; by using a rethrow instruction, we've split up the exception handler search into two - one search to find the first catch, then a second when the rethrow instruction is encountered. This is only really obvious when mixing C# exception handlers with fault or filter handlers, so this doesn't affect code written only in C#. However it could cause some subtle and hard-to-debug effects with object initialization and ordering when using and calling code written in a language that can compile fault and filter handlers.

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