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  • Custom preference screen

    - by rantravee
    Hi, I have a slider for the user to control the volume of my application. What I'd like to have is a icon or something else similar to "volume display" like in the next picture at the slider summary. Is this possible ? How could this be accomplished ?

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  • Binding Jar Library

    - by Juliano
    I'm trying to bind a jar library (jCIFS) on MFA, but i'm stuck on some errors, like this one: 'Jcifs.Util.MD4' does not implement inherited abstract member 'Java.Security.MessageDigestSpi.EngineDigest() After some research, i found some topics about this, telling to edit the metadata to change the permissions of the classes, like this: <attr path="/api/package[@name='java.security']/class[@name='MessageDigestSpi']/method[@name='engineDigest']" name="visibility">public</attr> But the error didn't change, and a still won't get what this error means. Anyone ? Thanks.

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  • Is it possible to use AsyncTask in a Service class ?

    - by Spredzy
    Everything is in the title. On the official documentations it is stated that Note that services, like other application objects, run in the main thread of their hosting process and AsyncTask only works if it is executed in the UIThread. So is it possible to use AsyncTask in a Service class? I am trying to do so but I'm always getting the same error 05-01 18:09:25.487: ERROR/JavaBinder(270): java.lang.ExceptionInInitializerError ... 05-01 18:09:25.487: ERROR/JavaBinder(270): Caused by: java.lang.RuntimeException: Can't create handler inside thread that has not called Looper.prepare() Am I doing something wrong or is this just impossible ?

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  • Is displayMetrix xdpi and ydpi accurate?

    - by oddvark
    Can the xdpi and ydpi settings be relied upon to accurately represent the physical pixels in once inch of screen space? I need this to be accurate for some display code I'm writing. I realize the documention says that this is the case, but I need to know if individual handsets get this right MOST OF THE TIME. I know I can alternately use "densitiy" which will give me 120, 160, 240 steps of DPI, but an exact dpi would be much better. Thanks!

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  • Stuck in Infinite Loop while PostInvalidating

    - by Nicholas Roge
    I'm trying to test something, however, the loop I'm using keeps getting stuck while running. It's just a basic lock thread while doing something else before continuing kind of loop. I've double checked that I'm locking AND unlocking the variable I'm using, but regardless it's still stuck in the loop. Here are the segments of code I have that cause the problem: ActualGame.java: Thread thread=new Thread("Dialogue Thread"){ @Override public void run(){ Timer fireTimer=new Timer(); int arrowSequence=0; gameHandler.setOnTouchListener( new OnTouchListener(){ @Override public boolean onTouch(View v, MotionEvent me) { //Do something. if(!gameHandler.fireTimer.getActive()){ exitLoop=true; } return false; } } ); while(!exitLoop){ while(fireTimer.getActive()||!gameHandler.drawn); c.drawBitmap(SpriteSheet.createSingleBitmap(getResources(), R.drawable.dialogue_box,240,48),-48,0,null); c.drawBitmap(SpriteSheet.createSingleBitmap(getResources(),R.drawable.dialogue_continuearrow,32,16,8,16,arrowSequence,0),-16,8,null); gameHandler.drawn=false; gameHandler.postInvalidate(); if(arrowSequence+1==4){ arrowSequence=0; exitLoop=true; }else{ arrowSequence++; } fireTimer.startWait(100); } gameHandler.setOnTouchListener(gameHandler.defaultOnTouchListener); } }; thread.run(); And the onDraw method of GameHandler: canvas.scale(scale,scale); canvas.translate(((screenWidth/2)-((terrainWidth*scale)/2))/scale,((screenHeight/2)-((terrainHeight*scale)/2))/scale); canvas.drawColor(Color.BLACK); for(int layer=0;layer(less than)tiles.length;layer++){ if(layer==playerLayer){ canvas.drawBitmap(playerSprite.getCurrentSprite(), playerSprite.getPixelLocationX(), playerSprite.getPixelLocationY(), null); continue; } for(int y=0;y(less than)tiles[layer].length;y++){ for(int x=0;x(less than)tiles[layer][y].length;x++){ if(layer==0&&tiles[layer][y][x]==null){ tiles[layer][y][x]=nullTile; } if(tiles[layer][y][x]!=null){ runningFromTileEvent=false; canvas.drawBitmap(tiles[layer][y][x].associatedSprite.getCurrentSprite(),x*tiles[layer][y][x].associatedSprite.spriteWidth,y*tiles[layer][y][x].associatedSprite.spriteHeight,null); } } } } for(int i=0;i(less than)canvasEvents.size();i++){ if(canvasEvents.elementAt(i).condition(this)){ canvasEvents.elementAt(i).run(canvas,this); } } Log.e("JapaneseTutor","Got here.[1]"); drawn=true; Log.e("JapaneseTutor","Got here.[2]"); If you need to see the Timer class, or the full length of the GameHandler or ActualGame classes, just let me know.

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  • Starting Frame-By-Frame Animation

    - by OceanBlue
    Hi, I have a basic question about starting a frame-by-frame animation. When I call the AnimationDrawable.start() method from my code directly, it doesn't seem to work. public void onCreate(Bundle savedInstanceState) { ... mAnimation.start(); ... } But if I put this line inside the onClick() callback method of a button, pressing the buton starts the animation. Why doesn't this line work in the code? Thanks!

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  • Get notified/receive explicit intents when an activity starts

    - by qtips
    Hi, I am developing an application than gets notified when an activity chosen by a user is started. For this to work, the best approach would be to register a broadcastreceiver for ACTION_MAIN explicit intents, which as far as I know doesn't work (because these intents have specific targets). Another, probably less efficient approach, is to use the system ActivityManager and poll on the getRunningTask() which returns a list of all running tasks at the moment. The polling can be done by a background service. By monitoring the changes in this list, I can see whether an activity is running or not, so that my application can get notified. The downside is ofcourse the polling. I have not tried this yet, but I think that this last approach will probably work. Does anyone know of a better approach(es) or suggestions which are less intensive?

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  • Why does UMN-Mapserver shows an ERDAS Image-File (.img) as white shape?

    - by Mnementh
    I want to render an ERDAS-Image-file (suffix .img) with the UMN-Mapserver. The data is rendered on the right position and with the correct shape, but all data is white instead of an raster-image. The Image contains many layers. My mapfile looks like this: MAP NAME "Test" WEB METADATA "wms_title" "test" "WMS_SRS" "epsg:31466 epsg:31467 epsg:31468 epsg:31469 epsg:4326 epsg:25832 epsg:3035" END LOG "test.log" IMAGEPATH "." END SHAPEPATH "." PROJECTION "init=epsg:32632" END LAYER NAME "testlayer" TYPE RASTER DATA "test.img" STATUS ON OFFSITE 0 0 0 END OUTPUTFORMAT NAME png DRIVER "GD/PNG" MIMETYPE "image/png" IMAGEMODE RGBA END END

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  • button in listView

    - by Nanis
    hi, I have Button and TextView in my ListView , and I would add listener on button but I can't do it. Actually I have in my adapter : [code] imgClassement.setImageResource(drawable); imgClassement.setTag(mail); imgClassement.setOnClickListener(new OnClickListener(){ @Override public void onClick(View view){ //I would like display an alerts in my activity } }); [/code] The OnClick works but, I would like to display alerts on my activity and I can't do it :/ I don't know how to lie my activity and my adapter

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  • Displaying NON-ASCII Characters using HttpClient

    - by Abdullah Gheith
    So, i am using this code to get the whole HTML of a website. But i dont seem to get non-ascii characters with me. all i get is diamonds with question mark. characters like this: å, appears like this: ? I doubt its because of the charset, what could it then be? Log.e("HTML", "henter htmlen.."); String url = "http://beep.tv2.dk"; HttpClient client = new DefaultHttpClient(); client.getParams().setParameter(CoreProtocolPNames.PROTOCOL_VERSION, HttpVersion.HTTP_1_1); client.getParams().setParameter(CoreProtocolPNames.HTTP_ELEMENT_CHARSET, "UTF-8"); HttpGet request = new HttpGet(url); HttpResponse response = client.execute(request); Header h = HeaderValueFormatter response.addHeader(header) String html = ""; InputStream in = response.getEntity().getContent(); BufferedReader reader = new BufferedReader(new InputStreamReader(in)); StringBuilder str = new StringBuilder(); String line = null; while((line = reader.readLine()) != null) { str.append(line); } in.close(); //b = false; html = str.toString();

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  • Is there a FAST way to export and install an app on my phone, while signing it with my own keystore?

    - by Alexei Andreev
    So, I've downloaded my own application from the market and installed it on my phone. Now, I am trying to install a temporary new version from Eclipse, but here is the message I get: Re-installation failed due to different application signatures. You must perform a full uninstall of the application. WARNING: This will remove the application data! Please execute 'adb uninstall com.applicationName' in a shell. Launch canceled! Now, I really really don't want to uninstall the application, because I will lose all my data. One solution I found is to Export my application, creating new .apk, and then install it via HTC Sync (probably a different program based on what phone you have). The problem is this takes a long time to do, since I need to enter the password for the keystore each time and then wait for HTC Sync. It's a pain in the ass! So the question is: Is there a way to make Eclipse automatically use my keystore to sign the application (quickly and automatically)? Or perhaps to replace debug keystore with my own? Or perhaps just tell it to remember the password, so I don't have to enter it every time...? Or some other way to solve this problem?

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  • Replace a fragment programmatically

    - by Vishal
    I have three fragments as shown in below figure. I have added all these three fragments in LinearLayout using .xml file and when my launcher activity starts I load that .xml layout using setContentView.I have some controls on fragment2. Clicking on any one loads the fragment4 programmatically using FragmentTransaction and commit method. This fragments is added to the screen but the problem is it take the whole screen area. What can be the problem?

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  • Why is my onSharedPreferenceChangeListener being called multiple times when I change a pref.

    - by brockoli
    I've written an app with 3 tabs. Each tab has the same list view with different data sources. I have setup SharedPreferences in the tabhost activity, but I put my onSharedPreferenceChangeListener method in my listactivity. When I change a preference, my listener gets called and it updates my database. This is all working. However, if I change the data in tab 1, it calls my listener once. If I change the data for tab 2 it calls it twice and if I change the data in tab 3 it calls it three times. Any idea why it works this way? I guess I could setup my shared prefs in my listactivity and that might avoid the issue, but I'm curious why my listener is called multiple times if it's in a different tab. brockoli

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  • How to schedule an alarm so that the intent is broadcast everytime the date changes?

    - by rogerstone
    I want to schedule an alarm which throws an intent when the date changes. I know that this would do this the job alarms.setRepeating(AlarmManager.RTC_WAKEUP,triggerAtTime, interval,alarmIntent); But what is confusing me is what to put in the triggerAtTime and the interval.It says System.currentTimeMillis() timebase. I might be installing the app on any day so the TriggerAtTime should be midnight of that day and the interval would be 24 hours from there on. How can I acheive this.Can someone tell me what to put in TriggerAtTime and interval in the required format. Thanks

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  • Have you considered doing revenue sharing to fund development of a mobile app? How would you do it?

    - by Brennan
    I am looking to build multiple mobile apps which leverage existing content and resources by enabling these mobile apps with web services. I will duplication much of the same features which are also in place and add more features that are possible on a mobile device like address book, maps and calendar integration to make the service much more useful. To fund these projects I see that I have 2 options. First I could simply quote them for the project based on my hourly rate and the estimate in hours that I will take the to complete the job. That may be a high number. The second option would be to do shared revenue with ads placed in the app. I could then take a percentage of any revenue that is generated from the app. There is also a hybrid where I might charge for a percentage of the estimated quote and then take a percentage of the revenue sharing. So my question is how much should I propose for the revenue sharing? Should it be 30%? Or maybe I should make it 70% up to a point that a certain dollar amount is reached? And should the revenue sharing agreement be for 12 months, 24 months or more? Should I include in the proposal an agreement that they will help promote this app with their content and resources? Ultimately this system will benefit both sides because it extends their reach into the mobile space instead of where they are currently with just print and web. I have tried to find some examples with a few Google searches but I keep hitting content about the Google and Apple revenue sharing models. I would like to get some solid examples that are working to compare against so that my proposal do build these apps is not completely off base.

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  • getAssetFileDescriptor from ZipResourceFile merges all mp3 in mediaplayer SOLVED

    - by Jordi
    I've a program with an Expansion file that stores 4 mp3 in a obb file (zip without compression). I can retrieve the data, but instead of taking the audio file i asked for, it merges ALL audio files in the same AssetFileDescriptor. ---SOLVED--- with the fixes Support class public AssetFileDescriptor getaudio(){ ZipResourceFile expansionFile = APKExpansionSupport.getAPKExpansionZipFile(c,21,21); AssetFileDescriptor afd=null; if(take==1) { afd = expansionFile.getAssetFileDescriptor("file01.mp3"); }else if(take==2 { afd = expansionFile.getAssetFileDescriptor("file02.mp3"); } //more els eif ............ return afd; } In the MediaPlayer class AssetFileDescriptor fd = Llistat.getInstance().getAudio(); mPlayer.setDataSource(fd.getFileDescriptor(), fd.getStartOffset(),fd.getLength()); mPlayer.prepare(); fd.close(); My problem was that i directly was returning and using a FileDescriptor, while i was needing the AssetFileDescriptor to take its StartOffset and Length.

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  • Where will this AsyncTask run?

    - by Binoy Babu
    Say I have this code in the AlertDialog.Builder(context) of my application. The question is in which Thread will it run? final Thread myPrettyOperation = new Thread() { @Override public void run() { //Do some really long operation. } }; class MyPrettyTask extends AsyncTask<Void, Integer, Boolean> { protected Boolean doInBackground( Void... voids) { myPrettyOperation.start(); return true; } protected void onProgressUpdate( Integer... progress) { } protected void onPostExecute(Boolean result) { } } new MyPrettyTask().execute();

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  • Androids ExpandableListView - where to put the button listener for buttons that are children

    - by CommonKnowledge
    I have been playing around a lot with the ExpandableListView and I cannot figure out where to add the button listeners for the button that will be the children in the view. I did manage to get a button listener working that uses getChildView() below, but it seems to be the same listener for all the buttons. The best case scenario is that I would be able to implement the button listeners in the class that instantiates the ExpandableListAdapter class, and not have to put the listeners in the actual ExpandableListAdapter class. At this point I don't even know if that is possible I have been experimenting with this tutorial/code: HERE getChildView() @Override public View getChildView(int set_new, int child_position, boolean view, View view1, ViewGroup view_group1) { ChildHolder childHolder; if (view1 == null) { view1 = LayoutInflater.from(info_context).inflate(R.layout.list_group_item_lv, null); childHolder = new ChildHolder(); childHolder.section_btn = (Button)view1.findViewById(R.id.item_title); view1.setTag(childHolder); childHolder.section_btn.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { Toast.makeText(info_context, "button pushed", Toast.LENGTH_SHORT).show(); } }); }else { childHolder = (ChildHolder) view1.getTag(); } childHolder.section_btn.setText(children_collection.get(set_new).GroupItemCollection.get(child_position).section); Typeface tf = Typeface.createFromAsset(info_context.getAssets(), "fonts/AGENCYR.TTF"); childHolder.section_btn.setTypeface(tf); return view1; } Any help would be much appreciated. Thank you and I will be standing by.

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  • Handling Application Logic in Multiple AsyncTask onPostExecute()s

    - by stormin986
    I have three simultaneous instances of an AsyncTask for download three files. When two particular ones finish, at the end of onPostExecute() I check a flag set by each, and if both are true, I call startActivity() for the next Activity. I am currently seeing the activity called twice, or something that resembles this type of behavior. Since the screen does that 'swipe left' kind of transition to the next activity, it sometimes does it twice (and when I hit back, it goes back to the same activity). It's obvious two versions of the activity that SHOULD only get called once are being put on the Activity stack. The only way I can find that this is possible is if both AsyncTasks' onPostExecute() executed SO simultaneously that they were virtually running the same lines at the same time, since I set the 'itemXdownloaded' flag to true right before I check for both and call startActivity(). But this is happening enough that it's very hard for me to believe that both downloads are finishing precisely at the same time and having their onPostExecute()s so close together... Any thoughts on what could be going on here? General gist of code (details removed, ignore any syntactical errors I may have edited in): // In onPostExecute() switch (downloadID) { case DL1: dl1complete = true; break; case DL2: dl2complete = true; break; case DL3: dl3complete = true; break; } // If 1 and 2 are done, move on (DL3 still going in background) if ( downloadID != DL3 && dl1complete && dl2complete) { ParentClass.this.startActivity(new Intent(ParentClass.this, NextActivity.class)); }

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